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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.29
Committed: Mon Mar 6 23:31:54 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Changes since 1.28: +45 -4 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 root 1.1 typedef struct
65     {
66     object* who;
67     object* activator;
68     object* third;
69 root 1.28 mapstruct* map;
70 root 1.1 char message[1024];
71 root 1.27 int fix; // seems to be python-only, and should not be part of the API
72 root 1.1 int event_code;
73 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
74     char options[1024]; // slaying field of event_connectors
75 root 1.1 int returnvalue;
76     } CFPContext;
77    
78 root 1.14 static HV *obj_cache;
79 root 1.1 static PerlInterpreter *perl;
80    
81     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82    
83 root 1.14 // garbage collect some perl objects, if possible
84     // all objects no longer referenced and empty are
85     // eligible for destruction.
86     void
87     clean_obj_cache ()
88     {
89 root 1.18 static int count;
90    
91     if (++count & 7)
92     return;
93    
94     int todo = 1000;
95 root 1.14 do
96     {
97     I32 klen;
98     char *key;
99     HE *he = hv_iternext (obj_cache);
100    
101     if (he)
102     {
103 root 1.16 SV *sv = hv_iterval (obj_cache, he);
104 root 1.14
105 root 1.18 // empty and unreferenced? nuke it
106 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 root 1.14 {
108     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109     todo++;
110     }
111     }
112     else
113     break;
114     }
115     while (--todo);
116     }
117    
118 root 1.1 static SV *
119     newSVptr (void *ptr, const char *klass)
120     {
121 root 1.20 SV *sv;
122    
123 root 1.1 if (!ptr)
124     return &PL_sv_undef;
125    
126 root 1.20 sv = newSV (0);
127     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 root 1.1 }
130    
131 root 1.29 static void
132     SVptr_cache_set (void *ptr, SV *sv)
133     {
134     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
135     }
136    
137 root 1.14 static SV *
138 root 1.29 SVptr_cache_get (void *ptr)
139 root 1.28 {
140     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
141    
142     return he ? *he : 0;
143     }
144    
145     static SV *
146 root 1.14 newSVptr_cached (void *ptr, const char *klass)
147     {
148 root 1.28 SV *sv;
149 root 1.14
150     if (!ptr)
151     return &PL_sv_undef;
152    
153 root 1.29 sv = SVptr_cache_get (ptr);
154 root 1.14
155 root 1.28 if (!sv)
156 root 1.14 {
157 root 1.20 HV *hv = newHV ();
158     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
159     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
160 root 1.29
161     SVptr_cache_set (ptr, sv);
162 root 1.14 }
163    
164     return newSVsv (sv);
165     }
166    
167 root 1.1 static void
168     clearSVptr (SV *sv)
169     {
170     if (SvROK (sv))
171     sv = SvRV (sv);
172    
173     hv_clear ((HV *)sv);
174     sv_unmagic (sv, PERL_MAGIC_ext);
175     }
176    
177     static long
178     SvPTR (SV *sv, const char *klass)
179     {
180     if (!sv_derived_from (sv, klass))
181     croak ("object of type %s expected", klass);
182    
183     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
184    
185     if (!mg)
186     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
187    
188     return (long)mg->mg_ptr;
189     }
190    
191 root 1.22 static long
192     SvPTR_ornull (SV *sv, const char *klass)
193     {
194     if (SvOK (sv))
195     return SvPTR (sv, klass);
196     else
197     return 0;
198     }
199    
200 root 1.1 SV *
201     newSVcfapi (int type, ...)
202     {
203     SV *sv;
204    
205     va_list args;
206     va_start (args, type);
207    
208     switch (type)
209     {
210 root 1.26 #if 0
211     case CFAPI_INT16:
212     sv = newSViv (*va_arg (args, sint16_t *));
213     break;
214     #endif
215    
216 root 1.1 case CFAPI_INT:
217     sv = newSViv (*va_arg (args, int *));
218     break;
219    
220     case CFAPI_LONG:
221     sv = newSViv (*va_arg (args, long *));
222     break;
223    
224     case CFAPI_DOUBLE:
225     sv = newSViv (*va_arg (args, double *));
226     break;
227    
228     case CFAPI_STRING:
229 root 1.7 {
230     char *str = va_arg (args, char *);
231     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
232     }
233 root 1.1 break;
234    
235     case CFAPI_POBJECT:
236     {
237     object *obj = va_arg (args, object *);
238    
239     if (!obj)
240     sv = &PL_sv_undef;
241     else
242     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
243     {
244     case MAP:
245 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
246 root 1.1 break;
247    
248     case PLAYER:
249 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
250 root 1.1 break;
251    
252     default:
253 root 1.14 sv = newSVptr_cached (obj, "cf::object");
254 root 1.1 break;
255     }
256     }
257     break;
258    
259     case CFAPI_PMAP:
260 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
261 root 1.1 break;
262    
263     case CFAPI_PPLAYER:
264 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
265 root 1.1 break;
266    
267     case CFAPI_PARCH:
268 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
269 root 1.1 break;
270    
271     case CFAPI_PPARTY:
272 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
273 root 1.1 break;
274    
275     case CFAPI_PREGION:
276 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
277 root 1.1 break;
278    
279     default:
280     assert (("unhandled type in newSVcfapi", 0));
281     }
282    
283     va_end (args);
284    
285     return sv;
286     }
287    
288     /////////////////////////////////////////////////////////////////////////////
289    
290     void
291 root 1.15 inject_event (const char *func, CFPContext *context)
292 root 1.1 {
293     dSP;
294    
295     ENTER;
296     SAVETMPS;
297    
298     PUSHMARK (SP);
299    
300     HV *hv = newHV ();
301     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302     hv_context (CFAPI_POBJECT, ,who);
303     hv_context (CFAPI_POBJECT, ,activator);
304     hv_context (CFAPI_POBJECT, ,third);
305 root 1.28 hv_context (CFAPI_PMAP, ,map);
306 root 1.1 hv_context (CFAPI_STRING , ,message);
307     hv_context (CFAPI_INT ,&,fix);
308     hv_context (CFAPI_INT ,&,event_code);
309     hv_context (CFAPI_STRING , ,options);
310 root 1.15 hv_context (CFAPI_STRING , ,extension);
311 root 1.1
312 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313 root 1.1
314     PUTBACK;
315 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
316 root 1.1 SPAGAIN;
317    
318 root 1.6 if (SvTRUE (ERRSV))
319     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320    
321 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
322    
323     PUTBACK;
324     FREETMPS;
325     LEAVE;
326     }
327    
328     /////////////////////////////////////////////////////////////////////////////
329    
330     int
331     initPlugin (const char *iversion, f_plug_api gethooksptr)
332     {
333     gethook = gethooksptr;
334     printf (PLUGIN_VERSION " init\n");
335    
336     return 0;
337     }
338    
339     static CommArray_s rtn_cmd;
340    
341     int
342     runPluginCommand (object *obj, char *params)
343     {
344     dSP;
345    
346     ENTER;
347     SAVETMPS;
348    
349     PUSHMARK (SP);
350    
351     EXTEND (SP, 3);
352     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
353     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
354    
355     if (params)
356     PUSHs (sv_2mortal (newSVpv (params, 0)));
357    
358     PUTBACK;
359     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
360     SPAGAIN;
361    
362 root 1.6 if (SvTRUE (ERRSV))
363     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
364    
365 root 1.1 int returnvalue = count > 0 ? POPi : -1;
366    
367     PUTBACK;
368     FREETMPS;
369     LEAVE;
370    
371     return returnvalue;
372     }
373    
374     void *
375     getPluginProperty (int *type, ...)
376     {
377     va_list args;
378     char *propname;
379     int i;
380     va_start (args, type);
381     propname = va_arg (args, char *);
382     //printf ("Property name: %s\n", propname);
383 root 1.3
384 root 1.1 if (!strcmp (propname, "command?"))
385     {
386 root 1.3 if (!perl)
387     return NULL;
388    
389 root 1.1 const char *cmdname = va_arg (args, const char *);
390     HV *hv = get_hv ("cf::COMMAND", 1);
391     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
392    
393     va_end (args);
394    
395     if (svp)
396     {
397     // this is totaly broken, should stash it into %COMMAND
398     rtn_cmd.name = cmdname;
399     rtn_cmd.time = SvNV (*svp);
400     rtn_cmd.func = runPluginCommand;
401    
402     return &rtn_cmd;
403     }
404     }
405     else if (!strcmp (propname, "Identification"))
406     {
407     va_end (args);
408     return PLUGIN_NAME;
409     }
410     else if (!strcmp (propname, "FullName"))
411     {
412     va_end (args);
413     return PLUGIN_VERSION;
414     }
415     else
416     va_end (args);
417    
418     return NULL;
419     }
420    
421     void *globalEventListener (int *type, ...);
422    
423     int
424     postInitPlugin ()
425     {
426     int hooktype = 1;
427     int rtype = 0;
428    
429     printf (PLUGIN_VERSION " post init\n");
430    
431     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
432     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
433     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
434 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
435 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
436 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
437 root 1.11
438 root 1.1 cf_init_plugin (gethook);
439    
440     /* Pick the global events you want to monitor from this plugin */
441     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
442     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
443     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
444     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
445     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
446     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
447     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
448     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
449     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
450     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
451 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
452     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
453     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
454 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
455     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
456     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
457     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
458     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
459 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
460 root 1.1
461     char *argv[] = {
462     "",
463     "-e"
464     "BEGIN {"
465     " cf->bootstrap;"
466 root 1.5 " unshift @INC, cf::datadir ();"
467 root 1.1 "}"
468     ""
469     "use cf;"
470     };
471    
472     perl = perl_alloc ();
473     perl_construct (perl);
474    
475 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
476 root 1.1 {
477     printf ("unable to initialize perl-interpreter, continuing without.\n");
478    
479     perl_destruct (perl);
480     perl_free (perl);
481     perl = 0;
482     }
483 root 1.14 else
484     {
485     obj_cache = newHV ();
486     }
487 root 1.1
488     return 0;
489     }
490    
491     void *
492     globalEventListener (int *type, ...)
493     {
494     va_list args;
495     static int rv = 0;
496     CFPContext context;
497     char *buf;
498     player *pl;
499     object *op;
500    
501     if (!perl)
502     return;
503    
504     memset (&context, 0, sizeof (context));
505    
506     va_start (args, type);
507     context.event_code = va_arg (args, int);
508    
509     switch (context.event_code)
510     {
511     case EVENT_CRASH:
512     printf ("Unimplemented for now\n");
513     break;
514    
515 root 1.28 case EVENT_MAPLOAD:
516     case EVENT_MAPOUT:
517     case EVENT_MAPIN:
518     context.map = va_arg (args, mapstruct *);
519     break;
520    
521 root 1.14 case EVENT_MAPENTER:
522     case EVENT_MAPLEAVE:
523     case EVENT_FREE_OB:
524 root 1.1 case EVENT_BORN:
525 root 1.14 case EVENT_REMOVE:
526 root 1.1 context.activator = va_arg (args, object *);
527     break;
528    
529     case EVENT_PLAYER_DEATH:
530     context.who = va_arg (args, object *);
531     break;
532    
533     case EVENT_GKILL:
534     context.who = va_arg (args, object *);
535     context.activator = va_arg (args, object *);
536     break;
537    
538     case EVENT_LOGIN:
539     case EVENT_LOGOUT:
540     pl = va_arg (args, player *);
541     context.activator = pl->ob;
542     buf = va_arg (args, char *);
543     if (buf != 0)
544 root 1.15 strncpy (context.message, buf, sizeof (context.message));
545 root 1.1 break;
546    
547     case EVENT_SHOUT:
548     case EVENT_MUZZLE:
549     case EVENT_KICK:
550     context.activator = va_arg (args, object *);
551     buf = va_arg (args, char *);
552     if (buf != 0)
553 root 1.15 strncpy (context.message, buf, sizeof (context.message));
554 root 1.1 break;
555    
556 root 1.14 case EVENT_CLOCK:
557     clean_obj_cache ();
558 root 1.1 break;
559    
560 root 1.14 case EVENT_TELL:
561 root 1.1 break;
562    
563     case EVENT_MAPRESET:
564 root 1.28 /* stupid, should be the map itself, not "message"??? */
565 root 1.1 buf = va_arg (args, char *);
566     if (buf != 0)
567 root 1.15 strncpy (context.message, buf, sizeof (context.message));
568 root 1.1 break;
569     }
570    
571     va_end (args);
572    
573 root 1.14 if (context.event_code == EVENT_FREE_OB)
574     {
575 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
576 root 1.14
577 root 1.20 if (sv)
578     clearSVptr (sv);
579 root 1.14 }
580     else
581 root 1.15 inject_event ("cf::inject_global_event", &context);
582 root 1.1
583     rv = context.returnvalue;
584    
585     return &rv;
586     }
587    
588     void *
589     eventListener (int *type, ...)
590     {
591     static int rv = 0;
592     va_list args;
593     char *buf;
594     CFPContext context;
595    
596     if (!perl)
597     return;
598    
599     memset (&context, 0, sizeof (context));
600    
601     va_start (args, type);
602    
603     context.who = va_arg (args, object *);
604     context.event_code = va_arg (args, int);
605     context.activator = va_arg (args, object *);
606     context.third = va_arg (args, object *);
607 root 1.15
608 root 1.1 buf = va_arg (args, char *);
609     if (buf != 0)
610 root 1.15 strncpy (context.message, buf, sizeof (context.message));
611 root 1.1
612     context.fix = va_arg (args, int);
613 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
614     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
615 root 1.1 context.returnvalue = 0;
616     va_end (args);
617    
618 root 1.15 inject_event ("cf::inject_event", &context);
619 root 1.1
620     rv = context.returnvalue;
621     return &rv;
622     }
623    
624     int
625     closePlugin ()
626     {
627     printf (PLUGIN_VERSION " closing\n");
628    
629     if (perl)
630     {
631     perl_destruct (perl);
632     perl_free (perl);
633     perl = 0;
634     }
635    
636     return 0;
637     }
638    
639     MODULE = cf PACKAGE = cf PREFIX = cf_
640    
641     BOOT:
642     {
643     HV *stash = gv_stashpv ("cf", 1);
644    
645 root 1.9 static const struct {
646 root 1.1 const char *name;
647     IV iv;
648     } *civ, const_iv[] = {
649     # define const_iv(name) { # name, (IV)name },
650     const_iv (llevError)
651     const_iv (llevInfo)
652     const_iv (llevDebug)
653     const_iv (llevMonster)
654    
655     const_iv (PLAYER)
656     const_iv (ROD)
657     const_iv (TREASURE)
658     const_iv (POTION)
659     const_iv (FOOD)
660     const_iv (POISON)
661     const_iv (BOOK)
662     const_iv (CLOCK)
663     const_iv (LIGHTNING)
664     const_iv (ARROW)
665     const_iv (BOW)
666     const_iv (WEAPON)
667     const_iv (ARMOUR)
668     const_iv (PEDESTAL)
669     const_iv (ALTAR)
670     const_iv (CONFUSION)
671     const_iv (LOCKED_DOOR)
672     const_iv (SPECIAL_KEY)
673     const_iv (MAP)
674     const_iv (DOOR)
675     const_iv (KEY)
676     const_iv (TIMED_GATE)
677     const_iv (TRIGGER)
678     const_iv (GRIMREAPER)
679     const_iv (MAGIC_EAR)
680     const_iv (TRIGGER_BUTTON)
681     const_iv (TRIGGER_ALTAR)
682     const_iv (TRIGGER_PEDESTAL)
683     const_iv (SHIELD)
684     const_iv (HELMET)
685     const_iv (HORN)
686     const_iv (MONEY)
687     const_iv (CLASS)
688     const_iv (GRAVESTONE)
689     const_iv (AMULET)
690     const_iv (PLAYERMOVER)
691     const_iv (TELEPORTER)
692     const_iv (CREATOR)
693     const_iv (SKILL)
694     const_iv (EXPERIENCE)
695     const_iv (EARTHWALL)
696     const_iv (GOLEM)
697     const_iv (THROWN_OBJ)
698     const_iv (BLINDNESS)
699     const_iv (GOD)
700     const_iv (DETECTOR)
701     const_iv (TRIGGER_MARKER)
702     const_iv (DEAD_OBJECT)
703     const_iv (DRINK)
704     const_iv (MARKER)
705     const_iv (HOLY_ALTAR)
706     const_iv (PLAYER_CHANGER)
707     const_iv (BATTLEGROUND)
708     const_iv (PEACEMAKER)
709     const_iv (GEM)
710     const_iv (FIREWALL)
711     const_iv (ANVIL)
712     const_iv (CHECK_INV)
713     const_iv (MOOD_FLOOR)
714     const_iv (EXIT)
715     const_iv (ENCOUNTER)
716     const_iv (SHOP_FLOOR)
717     const_iv (SHOP_MAT)
718     const_iv (RING)
719     const_iv (FLOOR)
720     const_iv (FLESH)
721     const_iv (INORGANIC)
722     const_iv (SKILL_TOOL)
723     const_iv (LIGHTER)
724     const_iv (TRAP_PART)
725     const_iv (WALL)
726     const_iv (LIGHT_SOURCE)
727     const_iv (MISC_OBJECT)
728     const_iv (MONSTER)
729     const_iv (SPAWN_GENERATOR)
730     const_iv (LAMP)
731     const_iv (DUPLICATOR)
732     const_iv (TOOL)
733     const_iv (SPELLBOOK)
734     const_iv (BUILDFAC)
735     const_iv (CLOAK)
736     const_iv (SPINNER)
737     const_iv (GATE)
738     const_iv (BUTTON)
739     const_iv (CF_HANDLE)
740     const_iv (HOLE)
741     const_iv (TRAPDOOR)
742     const_iv (SIGN)
743     const_iv (BOOTS)
744     const_iv (GLOVES)
745     const_iv (SPELL)
746     const_iv (SPELL_EFFECT)
747     const_iv (CONVERTER)
748     const_iv (BRACERS)
749     const_iv (POISONING)
750     const_iv (SAVEBED)
751     const_iv (POISONCLOUD)
752     const_iv (FIREHOLES)
753     const_iv (WAND)
754     const_iv (SCROLL)
755     const_iv (DIRECTOR)
756     const_iv (GIRDLE)
757     const_iv (FORCE)
758     const_iv (POTION_EFFECT)
759     const_iv (EVENT_CONNECTOR)
760     const_iv (CLOSE_CON)
761     const_iv (CONTAINER)
762     const_iv (ARMOUR_IMPROVER)
763     const_iv (WEAPON_IMPROVER)
764     const_iv (SKILLSCROLL)
765     const_iv (DEEP_SWAMP)
766     const_iv (IDENTIFY_ALTAR)
767     const_iv (MENU)
768     const_iv (RUNE)
769     const_iv (TRAP)
770     const_iv (POWER_CRYSTAL)
771     const_iv (CORPSE)
772     const_iv (DISEASE)
773     const_iv (SYMPTOM)
774     const_iv (BUILDER)
775     const_iv (MATERIAL)
776     const_iv (ITEM_TRANSFORMER)
777     const_iv (QUEST)
778    
779     const_iv (ST_BD_BUILD)
780     const_iv (ST_BD_REMOVE)
781     const_iv (ST_MAT_FLOOR)
782     const_iv (ST_MAT_WALL)
783     const_iv (ST_MAT_ITEM)
784    
785 root 1.23 const_iv (AT_PHYSICAL)
786     const_iv (AT_MAGIC)
787     const_iv (AT_FIRE)
788     const_iv (AT_ELECTRICITY)
789     const_iv (AT_COLD)
790     const_iv (AT_CONFUSION)
791     const_iv (AT_ACID)
792     const_iv (AT_DRAIN)
793     const_iv (AT_WEAPONMAGIC)
794     const_iv (AT_GHOSTHIT)
795     const_iv (AT_POISON)
796     const_iv (AT_SLOW)
797     const_iv (AT_PARALYZE)
798     const_iv (AT_TURN_UNDEAD)
799     const_iv (AT_FEAR)
800     const_iv (AT_CANCELLATION)
801     const_iv (AT_DEPLETE)
802     const_iv (AT_DEATH)
803     const_iv (AT_CHAOS)
804     const_iv (AT_COUNTERSPELL)
805     const_iv (AT_GODPOWER)
806     const_iv (AT_HOLYWORD)
807     const_iv (AT_BLIND)
808     const_iv (AT_INTERNAL)
809     const_iv (AT_LIFE_STEALING)
810     const_iv (AT_DISEASE)
811    
812 root 1.1 const_iv (QUEST_IN_PROGRESS)
813     const_iv (QUEST_DONE_QUEST)
814     const_iv (QUEST_DONE_TASK)
815     const_iv (QUEST_START_QUEST)
816     const_iv (QUEST_END_QUEST)
817     const_iv (QUEST_START_TASK)
818     const_iv (QUEST_END_TASK)
819     const_iv (QUEST_OVERRIDE)
820     const_iv (QUEST_ON_ACTIVATE)
821    
822     const_iv (WEAP_HIT)
823     const_iv (WEAP_SLASH)
824     const_iv (WEAP_PIERCE)
825     const_iv (WEAP_CLEAVE)
826     const_iv (WEAP_SLICE)
827     const_iv (WEAP_STAB)
828     const_iv (WEAP_WHIP)
829     const_iv (WEAP_CRUSH)
830     const_iv (WEAP_BLUD)
831    
832     const_iv (FLAG_ALIVE)
833     const_iv (FLAG_WIZ)
834     const_iv (FLAG_REMOVED)
835     const_iv (FLAG_FREED)
836     const_iv (FLAG_WAS_WIZ)
837     const_iv (FLAG_APPLIED)
838     const_iv (FLAG_UNPAID)
839     const_iv (FLAG_USE_SHIELD)
840     const_iv (FLAG_NO_PICK)
841     const_iv (FLAG_ANIMATE)
842     const_iv (FLAG_MONSTER)
843     const_iv (FLAG_FRIENDLY)
844     const_iv (FLAG_GENERATOR)
845     const_iv (FLAG_IS_THROWN)
846     const_iv (FLAG_AUTO_APPLY)
847     const_iv (FLAG_TREASURE)
848     const_iv (FLAG_PLAYER_SOLD)
849     const_iv (FLAG_SEE_INVISIBLE)
850     const_iv (FLAG_CAN_ROLL)
851     const_iv (FLAG_OVERLAY_FLOOR)
852     const_iv (FLAG_IS_TURNABLE)
853     const_iv (FLAG_IS_USED_UP)
854     const_iv (FLAG_IDENTIFIED)
855     const_iv (FLAG_REFLECTING)
856     const_iv (FLAG_CHANGING)
857     const_iv (FLAG_SPLITTING)
858     const_iv (FLAG_HITBACK)
859     const_iv (FLAG_STARTEQUIP)
860     const_iv (FLAG_BLOCKSVIEW)
861     const_iv (FLAG_UNDEAD)
862     const_iv (FLAG_SCARED)
863     const_iv (FLAG_UNAGGRESSIVE)
864     const_iv (FLAG_REFL_MISSILE)
865     const_iv (FLAG_REFL_SPELL)
866     const_iv (FLAG_NO_MAGIC)
867     const_iv (FLAG_NO_FIX_PLAYER)
868     const_iv (FLAG_IS_LIGHTABLE)
869     const_iv (FLAG_TEAR_DOWN)
870     const_iv (FLAG_RUN_AWAY)
871     const_iv (FLAG_PICK_UP)
872     const_iv (FLAG_UNIQUE)
873     const_iv (FLAG_NO_DROP)
874     const_iv (FLAG_WIZCAST)
875     const_iv (FLAG_CAST_SPELL)
876     const_iv (FLAG_USE_SCROLL)
877     const_iv (FLAG_USE_RANGE)
878     const_iv (FLAG_USE_BOW)
879     const_iv (FLAG_USE_ARMOUR)
880     const_iv (FLAG_USE_WEAPON)
881     const_iv (FLAG_USE_RING)
882     const_iv (FLAG_READY_RANGE)
883     const_iv (FLAG_READY_BOW)
884     const_iv (FLAG_XRAYS)
885     const_iv (FLAG_NO_APPLY)
886     const_iv (FLAG_IS_FLOOR)
887     const_iv (FLAG_LIFESAVE)
888     const_iv (FLAG_NO_STRENGTH)
889     const_iv (FLAG_SLEEP)
890     const_iv (FLAG_STAND_STILL)
891     const_iv (FLAG_RANDOM_MOVE)
892     const_iv (FLAG_ONLY_ATTACK)
893     const_iv (FLAG_CONFUSED)
894     const_iv (FLAG_STEALTH)
895     const_iv (FLAG_WIZPASS)
896     const_iv (FLAG_IS_LINKED)
897     const_iv (FLAG_CURSED)
898     const_iv (FLAG_DAMNED)
899     const_iv (FLAG_SEE_ANYWHERE)
900     const_iv (FLAG_KNOWN_MAGICAL)
901     const_iv (FLAG_KNOWN_CURSED)
902     const_iv (FLAG_CAN_USE_SKILL)
903     const_iv (FLAG_BEEN_APPLIED)
904     const_iv (FLAG_READY_SCROLL)
905     const_iv (FLAG_USE_ROD)
906     const_iv (FLAG_USE_HORN)
907     const_iv (FLAG_MAKE_INVIS)
908     const_iv (FLAG_INV_LOCKED)
909     const_iv (FLAG_IS_WOODED)
910     const_iv (FLAG_IS_HILLY)
911     const_iv (FLAG_READY_SKILL)
912     const_iv (FLAG_READY_WEAPON)
913     const_iv (FLAG_NO_SKILL_IDENT)
914     const_iv (FLAG_BLIND)
915     const_iv (FLAG_SEE_IN_DARK)
916     const_iv (FLAG_IS_CAULDRON)
917     const_iv (FLAG_NO_STEAL)
918     const_iv (FLAG_ONE_HIT)
919     const_iv (FLAG_CLIENT_SENT)
920     const_iv (FLAG_BERSERK)
921     const_iv (FLAG_NEUTRAL)
922     const_iv (FLAG_NO_ATTACK)
923     const_iv (FLAG_NO_DAMAGE)
924     const_iv (FLAG_OBJ_ORIGINAL)
925     const_iv (FLAG_OBJ_SAVE_ON_OVL)
926     const_iv (FLAG_ACTIVATE_ON_PUSH)
927     const_iv (FLAG_ACTIVATE_ON_RELEASE)
928     const_iv (FLAG_IS_WATER)
929     const_iv (FLAG_CONTENT_ON_GEN)
930     const_iv (FLAG_IS_A_TEMPLATE)
931     const_iv (FLAG_IS_BUILDABLE)
932     const_iv (FLAG_AFK)
933 root 1.6
934     const_iv (NDI_BLACK)
935     const_iv (NDI_WHITE)
936     const_iv (NDI_NAVY)
937     const_iv (NDI_RED)
938     const_iv (NDI_ORANGE)
939     const_iv (NDI_BLUE)
940     const_iv (NDI_DK_ORANGE)
941     const_iv (NDI_GREEN)
942     const_iv (NDI_LT_GREEN)
943     const_iv (NDI_GREY)
944     const_iv (NDI_BROWN)
945     const_iv (NDI_GOLD)
946     const_iv (NDI_TAN)
947     const_iv (NDI_MAX_COLOR)
948     const_iv (NDI_COLOR_MASK)
949     const_iv (NDI_UNIQUE)
950     const_iv (NDI_ALL)
951    
952     const_iv (F_APPLIED)
953     const_iv (F_LOCATION)
954     const_iv (F_UNPAID)
955     const_iv (F_MAGIC)
956     const_iv (F_CURSED)
957     const_iv (F_DAMNED)
958     const_iv (F_OPEN)
959     const_iv (F_NOPICK)
960     const_iv (F_LOCKED)
961 root 1.11
962     const_iv (P_BLOCKSVIEW)
963     const_iv (P_NO_MAGIC)
964     const_iv (P_IS_ALIVE)
965     const_iv (P_NO_CLERIC)
966     const_iv (P_NEED_UPDATE)
967     const_iv (P_NO_ERROR)
968     const_iv (P_OUT_OF_MAP)
969     const_iv (P_NEW_MAP)
970 root 1.14
971     const_iv (UP_OBJ_INSERT)
972     const_iv (UP_OBJ_REMOVE)
973     const_iv (UP_OBJ_CHANGE)
974     const_iv (UP_OBJ_FACE)
975    
976     const_iv (INS_NO_MERGE)
977     const_iv (INS_ABOVE_FLOOR_ONLY)
978     const_iv (INS_NO_WALK_ON)
979     const_iv (INS_ON_TOP)
980     const_iv (INS_BELOW_ORIGINATOR)
981     const_iv (INS_MAP_LOAD)
982    
983     const_iv (WILL_APPLY_HANDLE)
984     const_iv (WILL_APPLY_TREASURE)
985     const_iv (WILL_APPLY_EARTHWALL)
986     const_iv (WILL_APPLY_DOOR)
987     const_iv (WILL_APPLY_FOOD)
988 root 1.1 };
989    
990     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
991     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
992    
993 root 1.9 static const struct {
994 root 1.1 const char *name;
995     IV iv;
996     } *event, event_list[] = {
997     # define const_event(name) { # name, (IV)EVENT_ ## name },
998     const_event (NONE)
999     const_event (APPLY)
1000     const_event (ATTACK)
1001     const_event (DEATH)
1002     const_event (DROP)
1003     const_event (PICKUP)
1004     const_event (SAY)
1005     const_event (STOP)
1006     const_event (TIME)
1007     const_event (THROW)
1008     const_event (TRIGGER)
1009     const_event (CLOSE)
1010     const_event (TIMER)
1011 root 1.14 const_event (MOVE)
1012 root 1.1
1013     const_event (BORN)
1014     const_event (CLOCK)
1015     const_event (CRASH)
1016     const_event (PLAYER_DEATH)
1017     const_event (GKILL)
1018     const_event (LOGIN)
1019     const_event (LOGOUT)
1020     const_event (MAPENTER)
1021     const_event (MAPLEAVE)
1022     const_event (MAPRESET)
1023 root 1.28 const_event (MAPLOAD)
1024     const_event (MAPOUT)
1025     const_event (MAPIN)
1026 root 1.1 const_event (REMOVE)
1027     const_event (SHOUT)
1028     const_event (TELL)
1029     const_event (MUZZLE)
1030     const_event (KICK)
1031 root 1.14 //const_event (FREE_OB)
1032 root 1.1 };
1033    
1034     AV *av = get_av ("cf::EVENT", 1);
1035    
1036     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1037     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1038    
1039 root 1.9 static const struct {
1040 root 1.1 int dtype;
1041     const char *name;
1042     IV idx;
1043     } *cprop, prop_table[] = {
1044     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1045     prop (CFAPI_INT, MAP_PROP_FLAGS)
1046     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1047     prop (CFAPI_STRING, MAP_PROP_PATH)
1048     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1049     prop (CFAPI_STRING, MAP_PROP_NAME)
1050     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1051     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1052     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1053     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1054     prop (CFAPI_INT, MAP_PROP_WIDTH)
1055     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1056     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1057     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1058     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1059     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1060     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1061     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1062     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1063     prop (CFAPI_INT, MAP_PROP_SKY)
1064     prop (CFAPI_INT, MAP_PROP_WPARTX)
1065     prop (CFAPI_INT, MAP_PROP_WPARTY)
1066     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1067     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1068     prop (CFAPI_PREGION, MAP_PROP_REGION)
1069     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1070     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1071     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1072     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1073     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1074     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1075     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1076     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1077     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1078     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1079     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1080     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1081     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1082     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1083     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1084     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1085     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1086     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1087     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1088     prop (CFAPI_INT, OBJECT_PROP_X)
1089     prop (CFAPI_INT, OBJECT_PROP_Y)
1090     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1091     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1092     prop (CFAPI_INT, OBJECT_PROP_NROF)
1093     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1094     prop (CFAPI_INT, OBJECT_PROP_FACING)
1095     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1096     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1097     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1098     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1099     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1100     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1101     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1102     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1103     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1104     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1105     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1106     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1107     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1108     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1109     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1110     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1111     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1112     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1113     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1114     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1115     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1116     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1117     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1118     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1119     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1120     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1121     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1122     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1123     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1124     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1125     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1126     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1127     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1128     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1129     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1130     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1131     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1132     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1133     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1134     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1135     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1136     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1137     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1138     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1139     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1140     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1141     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1142     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1143     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1144     prop (CFAPI_INT, OBJECT_PROP_STR)
1145     prop (CFAPI_INT, OBJECT_PROP_DEX)
1146     prop (CFAPI_INT, OBJECT_PROP_CON)
1147     prop (CFAPI_INT, OBJECT_PROP_WIS)
1148     prop (CFAPI_INT, OBJECT_PROP_INT)
1149     prop (CFAPI_INT, OBJECT_PROP_POW)
1150     prop (CFAPI_INT, OBJECT_PROP_CHA)
1151     prop (CFAPI_INT, OBJECT_PROP_WC)
1152     prop (CFAPI_INT, OBJECT_PROP_AC)
1153     prop (CFAPI_INT, OBJECT_PROP_HP)
1154     prop (CFAPI_INT, OBJECT_PROP_SP)
1155     prop (CFAPI_INT, OBJECT_PROP_GP)
1156     prop (CFAPI_INT, OBJECT_PROP_FP)
1157     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1158     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1159     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1160     prop (CFAPI_INT, OBJECT_PROP_DAM)
1161     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1162     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1163     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1164     prop (CFAPI_INT, OBJECT_PROP_FACE)
1165     };
1166    
1167     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1168     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1169    
1170     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1171     {
1172     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1173     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1174     }
1175     }
1176    
1177     void
1178     LOG (int level, char *msg)
1179 root 1.6 PROTOTYPE: $$
1180 root 1.1 C_ARGS: level, "%s", msg
1181    
1182     char *
1183     cf_get_maps_directory (char *path)
1184 root 1.6 PROTOTYPE: $
1185 root 1.2 ALIAS: maps_directory = 0
1186 root 1.1
1187 root 1.5 char *
1188     mapdir ()
1189 root 1.6 PROTOTYPE:
1190 root 1.5 ALIAS:
1191     mapdir = 0
1192     uniquedir = 1
1193     tmpdir = 2
1194     confdir = 3
1195     localdir = 4
1196     playerdir = 5
1197     datadir = 6
1198     CODE:
1199     {
1200     int unused_type;
1201     RETVAL = (char *)systemDirectory (&unused_type, ix);
1202     }
1203 root 1.6 OUTPUT: RETVAL
1204 root 1.5
1205 root 1.4 int
1206     cf_find_animation (char *text)
1207 root 1.6 PROTOTYPE: $
1208 root 1.4
1209 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1210    
1211     SV *
1212 root 1.4 get_property (object *obj, int type, int idx)
1213 root 1.1 CODE:
1214     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1215 root 1.6 OUTPUT: RETVAL
1216 root 1.1
1217 root 1.4 SV *
1218     set_property (object *obj, int type, int idx, SV *newval)
1219     CODE:
1220     switch (type)
1221     {
1222     case CFAPI_INT:
1223     cf_object_set_int_property (obj, idx, SvIV (newval));
1224     break;
1225     case CFAPI_LONG:
1226     cf_object_set_long_property (obj, idx, SvNV (newval));
1227     break;
1228 root 1.10 case CFAPI_DOUBLE:
1229     {
1230     int unused_type;
1231     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1232     }
1233     break;
1234 root 1.4 case CFAPI_STRING:
1235 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1236     break;
1237     case CFAPI_POBJECT:
1238     {
1239     int unused_type;
1240     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1241     }
1242 root 1.4 break;
1243     default:
1244     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1245     }
1246    
1247 root 1.23 # missing properties
1248    
1249     void
1250     set_attacktype (object *obj, U32 attacktype)
1251     CODE:
1252     obj->attacktype = attacktype;
1253    
1254     U32
1255     get_attacktype (object *obj)
1256     ALIAS:
1257     attacktype = 0
1258     CODE:
1259     RETVAL = obj->attacktype;
1260     OUTPUT: RETVAL
1261    
1262     void
1263     set_food (object *obj, int food)
1264     CODE:
1265     obj->stats.food = food;
1266    
1267     int
1268     get_food (object *obj)
1269     ALIAS:
1270     food = 0
1271     CODE:
1272     RETVAL = obj->stats.food;
1273     OUTPUT: RETVAL
1274    
1275 root 1.14 void
1276 root 1.12 inv (object *obj)
1277     PROTOTYPE: $
1278     PPCODE:
1279     {
1280     object *o;
1281     for (o = obj->inv; o; o = o->below)
1282 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1283 root 1.12 }
1284    
1285 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1286 root 1.2 ALIAS: resistance = 0
1287 root 1.1
1288     int cf_object_get_flag (object *op, int flag)
1289     ALIAS: flag = 0
1290    
1291     void cf_object_set_flag (object *op, int flag, int value)
1292    
1293 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1294 root 1.1
1295 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1296 root 1.1
1297     void cf_object_apply_below (object *op)
1298    
1299     void cf_object_remove (object *op)
1300    
1301     void cf_object_free (object *op)
1302    
1303     object *cf_object_present_archname_inside (object *op, char *whatstr)
1304    
1305     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1306    
1307     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1308    
1309 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1310 root 1.1
1311     int cf_object_pay_item (object *op, object *buyer)
1312    
1313     int cf_object_pay_amount (object *op, double amount)
1314    
1315 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1316 root 1.1
1317 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1318 root 1.1
1319     void cf_object_learn_spell (object *op, object *sp)
1320    
1321     void cf_object_forget_spell (object *op, object *sp)
1322    
1323     object *cf_object_check_for_spell (object *op, char *spellname)
1324    
1325     int cf_object_query_money (object *op)
1326 root 1.2 ALIAS: money = 0
1327 root 1.1
1328     int cf_object_query_cost (object *op, object *who, int flags)
1329 root 1.2 ALIAS: cost = 0
1330 root 1.1
1331     void cf_object_activate_rune (object *op , object *victim)
1332    
1333     int cf_object_check_trigger (object *op, object *cause)
1334    
1335     int cf_object_out_of_map (object *op, int x, int y)
1336    
1337     void cf_object_drop (object *op, object *author)
1338    
1339     void cf_object_take (object *op, object *author)
1340    
1341     void cf_object_say (object *op, char *msg)
1342    
1343     void cf_object_speak (object *op, char *msg)
1344    
1345     object *cf_object_insert_object (object *op, object *container)
1346    
1347     const char *cf_object_get_msg (object *ob)
1348 root 1.2 ALIAS: msg = 0
1349 root 1.1
1350     object *cf_object_insert_in_ob (object *ob, object *where)
1351    
1352     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1353    
1354     void cf_object_update (object *op, int flags)
1355    
1356     void cf_object_pickup (object *op, object *what)
1357    
1358     char *cf_object_get_key (object *op, char *keyname)
1359 root 1.2 ALIAS: key = 0
1360 root 1.1
1361     void cf_object_set_key (object *op, char *keyname, char *value)
1362    
1363 root 1.23 object *cf_create_object_by_name (const char *name)
1364    
1365 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1366    
1367     void cf_fix_object (object *pl)
1368     ALIAS: fix = 0
1369 root 1.1
1370 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1371 root 1.1
1372 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1373     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1374    
1375     object *new (const char *archetype = 0)
1376 root 1.8 PROTOTYPE: ;$
1377     CODE:
1378 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1379 root 1.8 OUTPUT:
1380     RETVAL
1381 root 1.1
1382 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1383     PROTOTYPE: $$$$$$
1384     CODE:
1385     {
1386     int unused_type;
1387     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1388     }
1389 root 1.1
1390 root 1.16 object *get_nearest_player (object *ob)
1391     ALIAS: nearest_player = 0
1392 root 1.18 PREINIT:
1393     extern object *get_nearest_player (object *);
1394 root 1.16
1395 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1396     PROTOTYPE: $$;$
1397 root 1.16 PPCODE:
1398 root 1.15 {
1399     rv_vector rv;
1400     get_rangevector (ob, other, &rv, flags);
1401     EXTEND (SP, 5);
1402 root 1.16 PUSHs (newSVuv (rv.distance));
1403     PUSHs (newSViv (rv.distance_x));
1404     PUSHs (newSViv (rv.distance_y));
1405     PUSHs (newSViv (rv.direction));
1406     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1407 root 1.15 }
1408    
1409     bool on_same_map_as (object *ob, object *other)
1410     CODE:
1411     RETVAL = on_same_map (ob, other);
1412     OUTPUT: RETVAL
1413    
1414 root 1.22 char *
1415     base_name (object *ob, int plural)
1416     CODE:
1417     RETVAL = cf_query_base_name (ob, plural);
1418     OUTPUT: RETVAL
1419    
1420 root 1.1
1421     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1422    
1423     player *player (object *op)
1424     CODE:
1425     RETVAL = cf_player_find (cf_query_name (op));
1426 root 1.6 OUTPUT: RETVAL
1427 root 1.1
1428 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1429 root 1.1
1430     object *cf_player_send_inventory (object *op)
1431    
1432 root 1.22 player *contr (object *op)
1433     CODE:
1434     RETVAL = op->contr;
1435     OUTPUT: RETVAL
1436    
1437 root 1.6 char *cf_player_get_ip (object *op)
1438     ALIAS: ip = 0
1439    
1440     object *cf_player_get_marked_item (object *op)
1441     ALIAS: marked_item = 0
1442 root 1.1
1443 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1444    
1445     partylist *cf_player_get_party (object *op)
1446     ALIAS: party = 0
1447    
1448     void cf_player_set_party (object *op, partylist *party)
1449 root 1.1
1450    
1451 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1452 root 1.1
1453 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1454 root 1.1
1455     player *cf_player_find (char *name)
1456 root 1.6 PROTOTYPE: $
1457 root 1.1
1458     void cf_player_move (player *pl, int dir)
1459    
1460 root 1.22 void MapNewmapCmd (player *pl)
1461    
1462 root 1.6 # nonstandard
1463     object *ob (player *pl)
1464     CODE:
1465     RETVAL = pl->ob;
1466     OUTPUT: RETVAL
1467 root 1.1
1468 root 1.15 player *first ()
1469     CODE:
1470     RETVAL = first_player;
1471     OUTPUT: RETVAL
1472    
1473     player *next (player *pl)
1474     CODE:
1475     RETVAL = pl->next;
1476     OUTPUT: RETVAL
1477    
1478     void
1479     list ()
1480     PPCODE:
1481     {
1482     player *pl;
1483     for (pl = first_player; pl; pl = pl->next)
1484     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1485     }
1486    
1487 root 1.6
1488     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1489 root 1.1
1490     SV *
1491     get_property (mapstruct *obj, int type, int idx)
1492     CODE:
1493     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1494 root 1.6 OUTPUT: RETVAL
1495 root 1.1
1496 root 1.4 SV *
1497     set_property (mapstruct *obj, int type, int idx, SV *newval)
1498     CODE:
1499     switch (type)
1500     {
1501     case CFAPI_INT:
1502     cf_map_set_int_property (obj, idx, SvIV (newval));
1503     break;
1504     default:
1505     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1506     }
1507    
1508 root 1.11 mapstruct *new (int width, int height)
1509     PROTOTYPE:
1510     CODE:
1511     {
1512     int unused_type;
1513     RETVAL = map_get_map (&unused_type, 0, width, height);
1514     }
1515     OUTPUT:
1516     RETVAL
1517    
1518 root 1.4 mapstruct *cf_map_get_map (char *name)
1519 root 1.6 PROTOTYPE: $
1520 root 1.4 ALIAS: map = 0
1521    
1522     mapstruct *cf_map_get_first ()
1523 root 1.6 PROTOTYPE:
1524 root 1.4 ALIAS: first = 0
1525    
1526     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1527    
1528     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1529    
1530     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1531     C_ARGS: str, map, nx, ny
1532    
1533     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1534    
1535 root 1.14 void
1536 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1537 root 1.11 PROTOTYPE: $$$
1538     INIT:
1539 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1540 root 1.11 PPCODE:
1541     {
1542     object *o;
1543 root 1.28
1544 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1545 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1546 root 1.11 }
1547    
1548 root 1.12 SV *
1549     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1550 root 1.11 PROTOTYPE: $$$
1551     ALIAS:
1552     top_at = 1
1553     flags_at = 2
1554     light_at = 3
1555     move_block_at = 4
1556     move_slow_at = 5
1557     move_on_at = 6
1558     move_off_at = 7
1559     INIT:
1560     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1561     CODE:
1562     switch (ix)
1563     {
1564     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1565     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1566     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1567     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1568     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1569     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1570     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1571     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1572     }
1573     OUTPUT:
1574     RETVAL
1575 root 1.4
1576 root 1.29 # "serialise" map perl data into a ref
1577 root 1.28 void
1578     _get_obs (mapstruct *map)
1579     PPCODE:
1580     {
1581     object *o;
1582     int x, y;
1583     AV *obs = newAV ();
1584     int nonnull = 0;
1585    
1586     for (y = 0; y < MAP_HEIGHT (map); y++)
1587     for (x = 0; x < MAP_WIDTH (map); x++)
1588     {
1589     AV *av = newAV ();
1590    
1591     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1592     {
1593 root 1.29 SV *sv = SVptr_cache_get (o);
1594 root 1.28
1595     if (sv && HvFILL (SvRV (sv)))
1596     {
1597     nonnull = 1;
1598     sv = newSVsv (sv);
1599     }
1600     else
1601     sv = &PL_sv_undef;
1602    
1603     av_push (av, sv);
1604     }
1605    
1606     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1607     }
1608    
1609     if (nonnull)
1610     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1611     else
1612     SvREFCNT_dec (obs);
1613     }
1614 root 1.1
1615 root 1.29 # "deserialise" perl map data into the map
1616     void
1617     _set_obs (mapstruct *map, SV *sv)
1618     CODE:
1619     {
1620     object *o;
1621     AV *av;
1622     int x, y;
1623     AV *obs = (AV *)SvRV (sv);
1624    
1625     for (y = 0; y < MAP_HEIGHT (map); y++)
1626     for (x = 0; x < MAP_WIDTH (map); x++)
1627     {
1628     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1629    
1630     if (!SvROK (sv))
1631     continue;
1632    
1633     av = (AV *)SvRV (sv);
1634    
1635     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1636     {
1637     sv = av_shift (av);
1638    
1639     if (SvROK (sv))
1640     {
1641     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1642     SVptr_cache_set (o, sv);
1643     }
1644     }
1645     }
1646     }
1647    
1648 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1649    
1650 root 1.12 archetype *cf_archetype_get_first()
1651 root 1.6 PROTOTYPE:
1652 root 1.2 ALIAS: first = 0
1653 root 1.1
1654 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1655     ALIAS: next = 0
1656 root 1.1
1657 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1658     ALIAS: head = 0
1659 root 1.1
1660     archetype *cf_archetype_get_more (archetype *arch)
1661 root 1.2 ALIAS: more = 0
1662 root 1.1
1663 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1664     ALIAS: name = 0
1665 root 1.1
1666     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1667    
1668     partylist *cf_party_get_first ()
1669 root 1.6 PROTOTYPE:
1670 root 1.1 ALIAS: first = 0
1671    
1672     partylist *cf_party_get_next (partylist *party)
1673     ALIAS: next = 0
1674    
1675 root 1.6 const char *cf_party_get_name (partylist *party)
1676    
1677 root 1.1 const char *cf_party_get_password (partylist *party)
1678     ALIAS: password = 0
1679    
1680     player *cf_party_get_first_player (partylist *party)
1681     ALIAS: first_player = 0
1682    
1683     player *cf_party_get_next_player (partylist *party, player *op)
1684     ALIAS: next_player = 0
1685    
1686    
1687     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1688    
1689     region *cf_region_get_first ()
1690 root 1.6 PROTOTYPE:
1691 root 1.1 ALIAS: first = 0
1692    
1693     const char *cf_region_get_name (region *reg)
1694     ALIAS: name = 0
1695    
1696     region *cf_region_get_next (region *reg)
1697     ALIAS: next = 0
1698    
1699     region *cf_region_get_parent (region *reg)
1700     ALIAS: parent = 0
1701    
1702     const char *cf_region_get_longname (region *reg)
1703     ALIAS: longname = 0
1704    
1705     const char *cf_region_get_message (region *reg)
1706     ALIAS: message = 0
1707    
1708