ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.31
Committed: Tue Mar 7 13:48:27 2006 UTC (18 years, 4 months ago) by root
Branch: MAIN
Changes since 1.30: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 root 1.1 typedef struct
65     {
66     object* who;
67     object* activator;
68     object* third;
69 root 1.28 mapstruct* map;
70 root 1.1 char message[1024];
71 root 1.27 int fix; // seems to be python-only, and should not be part of the API
72 root 1.1 int event_code;
73 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
74     char options[1024]; // slaying field of event_connectors
75 root 1.1 int returnvalue;
76     } CFPContext;
77    
78 root 1.14 static HV *obj_cache;
79 root 1.1 static PerlInterpreter *perl;
80    
81     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82    
83 root 1.14 // garbage collect some perl objects, if possible
84     // all objects no longer referenced and empty are
85     // eligible for destruction.
86     void
87     clean_obj_cache ()
88     {
89 root 1.18 static int count;
90    
91     if (++count & 7)
92     return;
93    
94     int todo = 1000;
95 root 1.14 do
96     {
97     I32 klen;
98     char *key;
99     HE *he = hv_iternext (obj_cache);
100    
101     if (he)
102     {
103 root 1.16 SV *sv = hv_iterval (obj_cache, he);
104 root 1.14
105 root 1.18 // empty and unreferenced? nuke it
106 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 root 1.14 {
108     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109     todo++;
110     }
111     }
112     else
113     break;
114     }
115     while (--todo);
116     }
117    
118 root 1.1 static SV *
119     newSVptr (void *ptr, const char *klass)
120     {
121 root 1.20 SV *sv;
122    
123 root 1.1 if (!ptr)
124     return &PL_sv_undef;
125    
126 root 1.20 sv = newSV (0);
127     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 root 1.1 }
130    
131 root 1.29 static void
132     SVptr_cache_set (void *ptr, SV *sv)
133     {
134     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
135     }
136    
137 root 1.14 static SV *
138 root 1.29 SVptr_cache_get (void *ptr)
139 root 1.28 {
140     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
141    
142     return he ? *he : 0;
143     }
144    
145     static SV *
146 root 1.14 newSVptr_cached (void *ptr, const char *klass)
147     {
148 root 1.28 SV *sv;
149 root 1.14
150     if (!ptr)
151     return &PL_sv_undef;
152    
153 root 1.29 sv = SVptr_cache_get (ptr);
154 root 1.14
155 root 1.28 if (!sv)
156 root 1.14 {
157 root 1.20 HV *hv = newHV ();
158     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
159     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
160 root 1.29
161     SVptr_cache_set (ptr, sv);
162 root 1.14 }
163    
164     return newSVsv (sv);
165     }
166    
167 root 1.1 static void
168     clearSVptr (SV *sv)
169     {
170     if (SvROK (sv))
171     sv = SvRV (sv);
172    
173     hv_clear ((HV *)sv);
174     sv_unmagic (sv, PERL_MAGIC_ext);
175     }
176    
177     static long
178     SvPTR (SV *sv, const char *klass)
179     {
180     if (!sv_derived_from (sv, klass))
181     croak ("object of type %s expected", klass);
182    
183     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
184    
185     if (!mg)
186     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
187    
188     return (long)mg->mg_ptr;
189     }
190    
191 root 1.22 static long
192     SvPTR_ornull (SV *sv, const char *klass)
193     {
194     if (SvOK (sv))
195     return SvPTR (sv, klass);
196     else
197     return 0;
198     }
199    
200 root 1.1 SV *
201     newSVcfapi (int type, ...)
202     {
203     SV *sv;
204    
205     va_list args;
206     va_start (args, type);
207    
208     switch (type)
209     {
210 root 1.26 #if 0
211     case CFAPI_INT16:
212     sv = newSViv (*va_arg (args, sint16_t *));
213     break;
214     #endif
215    
216 root 1.1 case CFAPI_INT:
217     sv = newSViv (*va_arg (args, int *));
218     break;
219    
220     case CFAPI_LONG:
221     sv = newSViv (*va_arg (args, long *));
222     break;
223    
224     case CFAPI_DOUBLE:
225     sv = newSViv (*va_arg (args, double *));
226     break;
227    
228     case CFAPI_STRING:
229 root 1.7 {
230     char *str = va_arg (args, char *);
231     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
232     }
233 root 1.1 break;
234    
235     case CFAPI_POBJECT:
236     {
237     object *obj = va_arg (args, object *);
238    
239     if (!obj)
240     sv = &PL_sv_undef;
241     else
242     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
243     {
244     case MAP:
245 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
246 root 1.1 break;
247    
248     case PLAYER:
249 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
250 root 1.1 break;
251    
252     default:
253 root 1.14 sv = newSVptr_cached (obj, "cf::object");
254 root 1.1 break;
255     }
256     }
257     break;
258    
259     case CFAPI_PMAP:
260 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
261 root 1.1 break;
262    
263     case CFAPI_PPLAYER:
264 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
265 root 1.1 break;
266    
267     case CFAPI_PARCH:
268 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
269 root 1.1 break;
270    
271     case CFAPI_PPARTY:
272 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
273 root 1.1 break;
274    
275     case CFAPI_PREGION:
276 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
277 root 1.1 break;
278    
279     default:
280     assert (("unhandled type in newSVcfapi", 0));
281     }
282    
283     va_end (args);
284    
285     return sv;
286     }
287    
288     /////////////////////////////////////////////////////////////////////////////
289    
290     void
291 root 1.15 inject_event (const char *func, CFPContext *context)
292 root 1.1 {
293     dSP;
294    
295     ENTER;
296     SAVETMPS;
297    
298     PUSHMARK (SP);
299    
300     HV *hv = newHV ();
301     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302     hv_context (CFAPI_POBJECT, ,who);
303     hv_context (CFAPI_POBJECT, ,activator);
304     hv_context (CFAPI_POBJECT, ,third);
305 root 1.28 hv_context (CFAPI_PMAP, ,map);
306 root 1.1 hv_context (CFAPI_STRING , ,message);
307     hv_context (CFAPI_INT ,&,fix);
308     hv_context (CFAPI_INT ,&,event_code);
309     hv_context (CFAPI_STRING , ,options);
310 root 1.15 hv_context (CFAPI_STRING , ,extension);
311 root 1.1
312 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313 root 1.1
314     PUTBACK;
315 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
316 root 1.1 SPAGAIN;
317    
318 root 1.6 if (SvTRUE (ERRSV))
319     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320    
321 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
322    
323     PUTBACK;
324     FREETMPS;
325     LEAVE;
326     }
327    
328     /////////////////////////////////////////////////////////////////////////////
329    
330     int
331     initPlugin (const char *iversion, f_plug_api gethooksptr)
332     {
333     gethook = gethooksptr;
334     printf (PLUGIN_VERSION " init\n");
335    
336     return 0;
337     }
338    
339     static CommArray_s rtn_cmd;
340    
341     int
342     runPluginCommand (object *obj, char *params)
343     {
344     dSP;
345    
346     ENTER;
347     SAVETMPS;
348    
349     PUSHMARK (SP);
350    
351     EXTEND (SP, 3);
352     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
353     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
354    
355     if (params)
356     PUSHs (sv_2mortal (newSVpv (params, 0)));
357    
358     PUTBACK;
359     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
360     SPAGAIN;
361    
362 root 1.6 if (SvTRUE (ERRSV))
363     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
364    
365 root 1.1 int returnvalue = count > 0 ? POPi : -1;
366    
367     PUTBACK;
368     FREETMPS;
369     LEAVE;
370    
371     return returnvalue;
372     }
373    
374     void *
375     getPluginProperty (int *type, ...)
376     {
377     va_list args;
378     char *propname;
379     int i;
380     va_start (args, type);
381     propname = va_arg (args, char *);
382     //printf ("Property name: %s\n", propname);
383 root 1.3
384 root 1.1 if (!strcmp (propname, "command?"))
385     {
386 root 1.3 if (!perl)
387     return NULL;
388    
389 root 1.1 const char *cmdname = va_arg (args, const char *);
390     HV *hv = get_hv ("cf::COMMAND", 1);
391     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
392    
393     va_end (args);
394    
395     if (svp)
396     {
397     // this is totaly broken, should stash it into %COMMAND
398     rtn_cmd.name = cmdname;
399     rtn_cmd.time = SvNV (*svp);
400     rtn_cmd.func = runPluginCommand;
401    
402     return &rtn_cmd;
403     }
404     }
405     else if (!strcmp (propname, "Identification"))
406     {
407     va_end (args);
408     return PLUGIN_NAME;
409     }
410     else if (!strcmp (propname, "FullName"))
411     {
412     va_end (args);
413     return PLUGIN_VERSION;
414     }
415     else
416     va_end (args);
417    
418     return NULL;
419     }
420    
421     void *globalEventListener (int *type, ...);
422    
423     int
424     postInitPlugin ()
425     {
426     int hooktype = 1;
427     int rtype = 0;
428    
429     printf (PLUGIN_VERSION " post init\n");
430    
431     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
432     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
433     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
434 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
435 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
436 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
437 root 1.11
438 root 1.1 cf_init_plugin (gethook);
439    
440     /* Pick the global events you want to monitor from this plugin */
441     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
442     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
443     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
444     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
445     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
446     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
447     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
448     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
449     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
450     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
451 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
452     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
453     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
454 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
455 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
456     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
457     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
458     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
459     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
460 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
461 root 1.1
462     char *argv[] = {
463     "",
464     "-e"
465     "BEGIN {"
466     " cf->bootstrap;"
467 root 1.5 " unshift @INC, cf::datadir ();"
468 root 1.1 "}"
469     ""
470     "use cf;"
471     };
472    
473     perl = perl_alloc ();
474     perl_construct (perl);
475    
476 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
477 root 1.1 {
478     printf ("unable to initialize perl-interpreter, continuing without.\n");
479    
480     perl_destruct (perl);
481     perl_free (perl);
482     perl = 0;
483     }
484 root 1.14 else
485     {
486     obj_cache = newHV ();
487     }
488 root 1.1
489     return 0;
490     }
491    
492     void *
493     globalEventListener (int *type, ...)
494     {
495     va_list args;
496     static int rv = 0;
497     CFPContext context;
498     char *buf;
499     player *pl;
500     object *op;
501    
502     if (!perl)
503     return;
504    
505     memset (&context, 0, sizeof (context));
506    
507     va_start (args, type);
508     context.event_code = va_arg (args, int);
509    
510     switch (context.event_code)
511     {
512     case EVENT_CRASH:
513     printf ("Unimplemented for now\n");
514     break;
515    
516 root 1.28 case EVENT_MAPLOAD:
517     case EVENT_MAPOUT:
518     case EVENT_MAPIN:
519 root 1.31 case EVENT_MAPCLEAN:
520 root 1.28 context.map = va_arg (args, mapstruct *);
521     break;
522    
523 root 1.14 case EVENT_MAPENTER:
524     case EVENT_MAPLEAVE:
525     case EVENT_FREE_OB:
526 root 1.1 case EVENT_BORN:
527 root 1.14 case EVENT_REMOVE:
528 root 1.1 context.activator = va_arg (args, object *);
529     break;
530    
531     case EVENT_PLAYER_DEATH:
532     context.who = va_arg (args, object *);
533     break;
534    
535     case EVENT_GKILL:
536     context.who = va_arg (args, object *);
537     context.activator = va_arg (args, object *);
538     break;
539    
540     case EVENT_LOGIN:
541     case EVENT_LOGOUT:
542     pl = va_arg (args, player *);
543     context.activator = pl->ob;
544     buf = va_arg (args, char *);
545     if (buf != 0)
546 root 1.15 strncpy (context.message, buf, sizeof (context.message));
547 root 1.1 break;
548    
549     case EVENT_SHOUT:
550     case EVENT_MUZZLE:
551     case EVENT_KICK:
552     context.activator = va_arg (args, object *);
553     buf = va_arg (args, char *);
554     if (buf != 0)
555 root 1.15 strncpy (context.message, buf, sizeof (context.message));
556 root 1.1 break;
557    
558 root 1.14 case EVENT_CLOCK:
559     clean_obj_cache ();
560 root 1.1 break;
561    
562 root 1.14 case EVENT_TELL:
563 root 1.1 break;
564    
565     case EVENT_MAPRESET:
566 root 1.28 /* stupid, should be the map itself, not "message"??? */
567 root 1.1 buf = va_arg (args, char *);
568     if (buf != 0)
569 root 1.15 strncpy (context.message, buf, sizeof (context.message));
570 root 1.1 break;
571     }
572    
573     va_end (args);
574    
575 root 1.14 if (context.event_code == EVENT_FREE_OB)
576     {
577 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
578 root 1.14
579 root 1.20 if (sv)
580     clearSVptr (sv);
581 root 1.14 }
582     else
583 root 1.15 inject_event ("cf::inject_global_event", &context);
584 root 1.1
585     rv = context.returnvalue;
586    
587     return &rv;
588     }
589    
590     void *
591     eventListener (int *type, ...)
592     {
593     static int rv = 0;
594     va_list args;
595     char *buf;
596     CFPContext context;
597    
598     if (!perl)
599     return;
600    
601     memset (&context, 0, sizeof (context));
602    
603     va_start (args, type);
604    
605     context.who = va_arg (args, object *);
606     context.event_code = va_arg (args, int);
607     context.activator = va_arg (args, object *);
608     context.third = va_arg (args, object *);
609 root 1.15
610 root 1.1 buf = va_arg (args, char *);
611     if (buf != 0)
612 root 1.15 strncpy (context.message, buf, sizeof (context.message));
613 root 1.1
614     context.fix = va_arg (args, int);
615 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
616     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
617 root 1.1 context.returnvalue = 0;
618     va_end (args);
619    
620 root 1.15 inject_event ("cf::inject_event", &context);
621 root 1.1
622     rv = context.returnvalue;
623     return &rv;
624     }
625    
626     int
627     closePlugin ()
628     {
629     printf (PLUGIN_VERSION " closing\n");
630    
631     if (perl)
632     {
633     perl_destruct (perl);
634     perl_free (perl);
635     perl = 0;
636     }
637    
638     return 0;
639     }
640    
641     MODULE = cf PACKAGE = cf PREFIX = cf_
642    
643     BOOT:
644     {
645     HV *stash = gv_stashpv ("cf", 1);
646    
647 root 1.9 static const struct {
648 root 1.1 const char *name;
649     IV iv;
650     } *civ, const_iv[] = {
651     # define const_iv(name) { # name, (IV)name },
652     const_iv (llevError)
653     const_iv (llevInfo)
654     const_iv (llevDebug)
655     const_iv (llevMonster)
656    
657     const_iv (PLAYER)
658     const_iv (ROD)
659     const_iv (TREASURE)
660     const_iv (POTION)
661     const_iv (FOOD)
662     const_iv (POISON)
663     const_iv (BOOK)
664     const_iv (CLOCK)
665     const_iv (LIGHTNING)
666     const_iv (ARROW)
667     const_iv (BOW)
668     const_iv (WEAPON)
669     const_iv (ARMOUR)
670     const_iv (PEDESTAL)
671     const_iv (ALTAR)
672     const_iv (CONFUSION)
673     const_iv (LOCKED_DOOR)
674     const_iv (SPECIAL_KEY)
675     const_iv (MAP)
676     const_iv (DOOR)
677     const_iv (KEY)
678     const_iv (TIMED_GATE)
679     const_iv (TRIGGER)
680     const_iv (GRIMREAPER)
681     const_iv (MAGIC_EAR)
682     const_iv (TRIGGER_BUTTON)
683     const_iv (TRIGGER_ALTAR)
684     const_iv (TRIGGER_PEDESTAL)
685     const_iv (SHIELD)
686     const_iv (HELMET)
687     const_iv (HORN)
688     const_iv (MONEY)
689     const_iv (CLASS)
690     const_iv (GRAVESTONE)
691     const_iv (AMULET)
692     const_iv (PLAYERMOVER)
693     const_iv (TELEPORTER)
694     const_iv (CREATOR)
695     const_iv (SKILL)
696     const_iv (EXPERIENCE)
697     const_iv (EARTHWALL)
698     const_iv (GOLEM)
699     const_iv (THROWN_OBJ)
700     const_iv (BLINDNESS)
701     const_iv (GOD)
702     const_iv (DETECTOR)
703     const_iv (TRIGGER_MARKER)
704     const_iv (DEAD_OBJECT)
705     const_iv (DRINK)
706     const_iv (MARKER)
707     const_iv (HOLY_ALTAR)
708     const_iv (PLAYER_CHANGER)
709     const_iv (BATTLEGROUND)
710     const_iv (PEACEMAKER)
711     const_iv (GEM)
712     const_iv (FIREWALL)
713     const_iv (ANVIL)
714     const_iv (CHECK_INV)
715     const_iv (MOOD_FLOOR)
716     const_iv (EXIT)
717     const_iv (ENCOUNTER)
718     const_iv (SHOP_FLOOR)
719     const_iv (SHOP_MAT)
720     const_iv (RING)
721     const_iv (FLOOR)
722     const_iv (FLESH)
723     const_iv (INORGANIC)
724     const_iv (SKILL_TOOL)
725     const_iv (LIGHTER)
726     const_iv (TRAP_PART)
727     const_iv (WALL)
728     const_iv (LIGHT_SOURCE)
729     const_iv (MISC_OBJECT)
730     const_iv (MONSTER)
731     const_iv (SPAWN_GENERATOR)
732     const_iv (LAMP)
733     const_iv (DUPLICATOR)
734     const_iv (TOOL)
735     const_iv (SPELLBOOK)
736     const_iv (BUILDFAC)
737     const_iv (CLOAK)
738     const_iv (SPINNER)
739     const_iv (GATE)
740     const_iv (BUTTON)
741     const_iv (CF_HANDLE)
742     const_iv (HOLE)
743     const_iv (TRAPDOOR)
744     const_iv (SIGN)
745     const_iv (BOOTS)
746     const_iv (GLOVES)
747     const_iv (SPELL)
748     const_iv (SPELL_EFFECT)
749     const_iv (CONVERTER)
750     const_iv (BRACERS)
751     const_iv (POISONING)
752     const_iv (SAVEBED)
753     const_iv (POISONCLOUD)
754     const_iv (FIREHOLES)
755     const_iv (WAND)
756     const_iv (SCROLL)
757     const_iv (DIRECTOR)
758     const_iv (GIRDLE)
759     const_iv (FORCE)
760     const_iv (POTION_EFFECT)
761     const_iv (EVENT_CONNECTOR)
762     const_iv (CLOSE_CON)
763     const_iv (CONTAINER)
764     const_iv (ARMOUR_IMPROVER)
765     const_iv (WEAPON_IMPROVER)
766     const_iv (SKILLSCROLL)
767     const_iv (DEEP_SWAMP)
768     const_iv (IDENTIFY_ALTAR)
769     const_iv (MENU)
770     const_iv (RUNE)
771     const_iv (TRAP)
772     const_iv (POWER_CRYSTAL)
773     const_iv (CORPSE)
774     const_iv (DISEASE)
775     const_iv (SYMPTOM)
776     const_iv (BUILDER)
777     const_iv (MATERIAL)
778     const_iv (ITEM_TRANSFORMER)
779     const_iv (QUEST)
780    
781     const_iv (ST_BD_BUILD)
782     const_iv (ST_BD_REMOVE)
783     const_iv (ST_MAT_FLOOR)
784     const_iv (ST_MAT_WALL)
785     const_iv (ST_MAT_ITEM)
786    
787 root 1.23 const_iv (AT_PHYSICAL)
788     const_iv (AT_MAGIC)
789     const_iv (AT_FIRE)
790     const_iv (AT_ELECTRICITY)
791     const_iv (AT_COLD)
792     const_iv (AT_CONFUSION)
793     const_iv (AT_ACID)
794     const_iv (AT_DRAIN)
795     const_iv (AT_WEAPONMAGIC)
796     const_iv (AT_GHOSTHIT)
797     const_iv (AT_POISON)
798     const_iv (AT_SLOW)
799     const_iv (AT_PARALYZE)
800     const_iv (AT_TURN_UNDEAD)
801     const_iv (AT_FEAR)
802     const_iv (AT_CANCELLATION)
803     const_iv (AT_DEPLETE)
804     const_iv (AT_DEATH)
805     const_iv (AT_CHAOS)
806     const_iv (AT_COUNTERSPELL)
807     const_iv (AT_GODPOWER)
808     const_iv (AT_HOLYWORD)
809     const_iv (AT_BLIND)
810     const_iv (AT_INTERNAL)
811     const_iv (AT_LIFE_STEALING)
812     const_iv (AT_DISEASE)
813    
814 root 1.1 const_iv (QUEST_IN_PROGRESS)
815     const_iv (QUEST_DONE_QUEST)
816     const_iv (QUEST_DONE_TASK)
817     const_iv (QUEST_START_QUEST)
818     const_iv (QUEST_END_QUEST)
819     const_iv (QUEST_START_TASK)
820     const_iv (QUEST_END_TASK)
821     const_iv (QUEST_OVERRIDE)
822     const_iv (QUEST_ON_ACTIVATE)
823    
824     const_iv (WEAP_HIT)
825     const_iv (WEAP_SLASH)
826     const_iv (WEAP_PIERCE)
827     const_iv (WEAP_CLEAVE)
828     const_iv (WEAP_SLICE)
829     const_iv (WEAP_STAB)
830     const_iv (WEAP_WHIP)
831     const_iv (WEAP_CRUSH)
832     const_iv (WEAP_BLUD)
833    
834     const_iv (FLAG_ALIVE)
835     const_iv (FLAG_WIZ)
836     const_iv (FLAG_REMOVED)
837     const_iv (FLAG_FREED)
838     const_iv (FLAG_WAS_WIZ)
839     const_iv (FLAG_APPLIED)
840     const_iv (FLAG_UNPAID)
841     const_iv (FLAG_USE_SHIELD)
842     const_iv (FLAG_NO_PICK)
843     const_iv (FLAG_ANIMATE)
844     const_iv (FLAG_MONSTER)
845     const_iv (FLAG_FRIENDLY)
846     const_iv (FLAG_GENERATOR)
847     const_iv (FLAG_IS_THROWN)
848     const_iv (FLAG_AUTO_APPLY)
849     const_iv (FLAG_TREASURE)
850     const_iv (FLAG_PLAYER_SOLD)
851     const_iv (FLAG_SEE_INVISIBLE)
852     const_iv (FLAG_CAN_ROLL)
853     const_iv (FLAG_OVERLAY_FLOOR)
854     const_iv (FLAG_IS_TURNABLE)
855     const_iv (FLAG_IS_USED_UP)
856     const_iv (FLAG_IDENTIFIED)
857     const_iv (FLAG_REFLECTING)
858     const_iv (FLAG_CHANGING)
859     const_iv (FLAG_SPLITTING)
860     const_iv (FLAG_HITBACK)
861     const_iv (FLAG_STARTEQUIP)
862     const_iv (FLAG_BLOCKSVIEW)
863     const_iv (FLAG_UNDEAD)
864     const_iv (FLAG_SCARED)
865     const_iv (FLAG_UNAGGRESSIVE)
866     const_iv (FLAG_REFL_MISSILE)
867     const_iv (FLAG_REFL_SPELL)
868     const_iv (FLAG_NO_MAGIC)
869     const_iv (FLAG_NO_FIX_PLAYER)
870     const_iv (FLAG_IS_LIGHTABLE)
871     const_iv (FLAG_TEAR_DOWN)
872     const_iv (FLAG_RUN_AWAY)
873     const_iv (FLAG_PICK_UP)
874     const_iv (FLAG_UNIQUE)
875     const_iv (FLAG_NO_DROP)
876     const_iv (FLAG_WIZCAST)
877     const_iv (FLAG_CAST_SPELL)
878     const_iv (FLAG_USE_SCROLL)
879     const_iv (FLAG_USE_RANGE)
880     const_iv (FLAG_USE_BOW)
881     const_iv (FLAG_USE_ARMOUR)
882     const_iv (FLAG_USE_WEAPON)
883     const_iv (FLAG_USE_RING)
884     const_iv (FLAG_READY_RANGE)
885     const_iv (FLAG_READY_BOW)
886     const_iv (FLAG_XRAYS)
887     const_iv (FLAG_NO_APPLY)
888     const_iv (FLAG_IS_FLOOR)
889     const_iv (FLAG_LIFESAVE)
890     const_iv (FLAG_NO_STRENGTH)
891     const_iv (FLAG_SLEEP)
892     const_iv (FLAG_STAND_STILL)
893     const_iv (FLAG_RANDOM_MOVE)
894     const_iv (FLAG_ONLY_ATTACK)
895     const_iv (FLAG_CONFUSED)
896     const_iv (FLAG_STEALTH)
897     const_iv (FLAG_WIZPASS)
898     const_iv (FLAG_IS_LINKED)
899     const_iv (FLAG_CURSED)
900     const_iv (FLAG_DAMNED)
901     const_iv (FLAG_SEE_ANYWHERE)
902     const_iv (FLAG_KNOWN_MAGICAL)
903     const_iv (FLAG_KNOWN_CURSED)
904     const_iv (FLAG_CAN_USE_SKILL)
905     const_iv (FLAG_BEEN_APPLIED)
906     const_iv (FLAG_READY_SCROLL)
907     const_iv (FLAG_USE_ROD)
908     const_iv (FLAG_USE_HORN)
909     const_iv (FLAG_MAKE_INVIS)
910     const_iv (FLAG_INV_LOCKED)
911     const_iv (FLAG_IS_WOODED)
912     const_iv (FLAG_IS_HILLY)
913     const_iv (FLAG_READY_SKILL)
914     const_iv (FLAG_READY_WEAPON)
915     const_iv (FLAG_NO_SKILL_IDENT)
916     const_iv (FLAG_BLIND)
917     const_iv (FLAG_SEE_IN_DARK)
918     const_iv (FLAG_IS_CAULDRON)
919     const_iv (FLAG_NO_STEAL)
920     const_iv (FLAG_ONE_HIT)
921     const_iv (FLAG_CLIENT_SENT)
922     const_iv (FLAG_BERSERK)
923     const_iv (FLAG_NEUTRAL)
924     const_iv (FLAG_NO_ATTACK)
925     const_iv (FLAG_NO_DAMAGE)
926     const_iv (FLAG_OBJ_ORIGINAL)
927     const_iv (FLAG_OBJ_SAVE_ON_OVL)
928     const_iv (FLAG_ACTIVATE_ON_PUSH)
929     const_iv (FLAG_ACTIVATE_ON_RELEASE)
930     const_iv (FLAG_IS_WATER)
931     const_iv (FLAG_CONTENT_ON_GEN)
932     const_iv (FLAG_IS_A_TEMPLATE)
933     const_iv (FLAG_IS_BUILDABLE)
934     const_iv (FLAG_AFK)
935 root 1.6
936     const_iv (NDI_BLACK)
937     const_iv (NDI_WHITE)
938     const_iv (NDI_NAVY)
939     const_iv (NDI_RED)
940     const_iv (NDI_ORANGE)
941     const_iv (NDI_BLUE)
942     const_iv (NDI_DK_ORANGE)
943     const_iv (NDI_GREEN)
944     const_iv (NDI_LT_GREEN)
945     const_iv (NDI_GREY)
946     const_iv (NDI_BROWN)
947     const_iv (NDI_GOLD)
948     const_iv (NDI_TAN)
949     const_iv (NDI_MAX_COLOR)
950     const_iv (NDI_COLOR_MASK)
951     const_iv (NDI_UNIQUE)
952     const_iv (NDI_ALL)
953    
954     const_iv (F_APPLIED)
955     const_iv (F_LOCATION)
956     const_iv (F_UNPAID)
957     const_iv (F_MAGIC)
958     const_iv (F_CURSED)
959     const_iv (F_DAMNED)
960     const_iv (F_OPEN)
961     const_iv (F_NOPICK)
962     const_iv (F_LOCKED)
963 root 1.11
964     const_iv (P_BLOCKSVIEW)
965     const_iv (P_NO_MAGIC)
966     const_iv (P_IS_ALIVE)
967     const_iv (P_NO_CLERIC)
968     const_iv (P_NEED_UPDATE)
969     const_iv (P_NO_ERROR)
970     const_iv (P_OUT_OF_MAP)
971     const_iv (P_NEW_MAP)
972 root 1.14
973     const_iv (UP_OBJ_INSERT)
974     const_iv (UP_OBJ_REMOVE)
975     const_iv (UP_OBJ_CHANGE)
976     const_iv (UP_OBJ_FACE)
977    
978     const_iv (INS_NO_MERGE)
979     const_iv (INS_ABOVE_FLOOR_ONLY)
980     const_iv (INS_NO_WALK_ON)
981     const_iv (INS_ON_TOP)
982     const_iv (INS_BELOW_ORIGINATOR)
983     const_iv (INS_MAP_LOAD)
984    
985     const_iv (WILL_APPLY_HANDLE)
986     const_iv (WILL_APPLY_TREASURE)
987     const_iv (WILL_APPLY_EARTHWALL)
988     const_iv (WILL_APPLY_DOOR)
989     const_iv (WILL_APPLY_FOOD)
990 root 1.30
991     const_iv (SAVE_MODE)
992     const_iv (SAVE_DIR_MODE)
993 root 1.1 };
994    
995     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
996     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
997    
998 root 1.9 static const struct {
999 root 1.1 const char *name;
1000     IV iv;
1001     } *event, event_list[] = {
1002     # define const_event(name) { # name, (IV)EVENT_ ## name },
1003     const_event (NONE)
1004     const_event (APPLY)
1005     const_event (ATTACK)
1006     const_event (DEATH)
1007     const_event (DROP)
1008     const_event (PICKUP)
1009     const_event (SAY)
1010     const_event (STOP)
1011     const_event (TIME)
1012     const_event (THROW)
1013     const_event (TRIGGER)
1014     const_event (CLOSE)
1015     const_event (TIMER)
1016 root 1.14 const_event (MOVE)
1017 root 1.1
1018     const_event (BORN)
1019     const_event (CLOCK)
1020     const_event (CRASH)
1021     const_event (PLAYER_DEATH)
1022     const_event (GKILL)
1023     const_event (LOGIN)
1024     const_event (LOGOUT)
1025     const_event (MAPENTER)
1026     const_event (MAPLEAVE)
1027     const_event (MAPRESET)
1028 root 1.28 const_event (MAPLOAD)
1029     const_event (MAPOUT)
1030     const_event (MAPIN)
1031 root 1.1 const_event (REMOVE)
1032     const_event (SHOUT)
1033     const_event (TELL)
1034     const_event (MUZZLE)
1035     const_event (KICK)
1036 root 1.14 //const_event (FREE_OB)
1037 root 1.1 };
1038    
1039     AV *av = get_av ("cf::EVENT", 1);
1040    
1041     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1042     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1043    
1044 root 1.9 static const struct {
1045 root 1.1 int dtype;
1046     const char *name;
1047     IV idx;
1048     } *cprop, prop_table[] = {
1049     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1050     prop (CFAPI_INT, MAP_PROP_FLAGS)
1051     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1052     prop (CFAPI_STRING, MAP_PROP_PATH)
1053     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1054     prop (CFAPI_STRING, MAP_PROP_NAME)
1055     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1056     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1057     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1058     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1059     prop (CFAPI_INT, MAP_PROP_WIDTH)
1060     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1061     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1062     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1063     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1064     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1065     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1066     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1067     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1068     prop (CFAPI_INT, MAP_PROP_SKY)
1069     prop (CFAPI_INT, MAP_PROP_WPARTX)
1070     prop (CFAPI_INT, MAP_PROP_WPARTY)
1071     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1072     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1073     prop (CFAPI_PREGION, MAP_PROP_REGION)
1074     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1075     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1076     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1077     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1078     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1079     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1080     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1081     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1082     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1083     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1084     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1085     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1086     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1087     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1088     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1089     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1090     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1091     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1092     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1093     prop (CFAPI_INT, OBJECT_PROP_X)
1094     prop (CFAPI_INT, OBJECT_PROP_Y)
1095     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1096     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1097     prop (CFAPI_INT, OBJECT_PROP_NROF)
1098     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1099     prop (CFAPI_INT, OBJECT_PROP_FACING)
1100     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1101     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1102     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1103     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1104     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1105     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1106     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1107     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1108     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1109     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1110     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1111     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1112     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1113     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1114     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1115     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1116     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1117     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1118     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1119     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1120     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1121     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1122     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1123     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1124     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1125     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1126     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1127     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1128     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1129     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1130     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1131     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1132     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1133     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1134     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1135     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1136     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1137     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1138     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1139     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1140     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1141     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1142     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1143     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1144     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1145     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1146     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1147     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1148     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1149     prop (CFAPI_INT, OBJECT_PROP_STR)
1150     prop (CFAPI_INT, OBJECT_PROP_DEX)
1151     prop (CFAPI_INT, OBJECT_PROP_CON)
1152     prop (CFAPI_INT, OBJECT_PROP_WIS)
1153     prop (CFAPI_INT, OBJECT_PROP_INT)
1154     prop (CFAPI_INT, OBJECT_PROP_POW)
1155     prop (CFAPI_INT, OBJECT_PROP_CHA)
1156     prop (CFAPI_INT, OBJECT_PROP_WC)
1157     prop (CFAPI_INT, OBJECT_PROP_AC)
1158     prop (CFAPI_INT, OBJECT_PROP_HP)
1159     prop (CFAPI_INT, OBJECT_PROP_SP)
1160     prop (CFAPI_INT, OBJECT_PROP_GP)
1161     prop (CFAPI_INT, OBJECT_PROP_FP)
1162     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1163     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1164     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1165     prop (CFAPI_INT, OBJECT_PROP_DAM)
1166     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1167     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1168     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1169     prop (CFAPI_INT, OBJECT_PROP_FACE)
1170     };
1171    
1172     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1173     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1174    
1175     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1176     {
1177     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1178     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1179     }
1180     }
1181    
1182     void
1183     LOG (int level, char *msg)
1184 root 1.6 PROTOTYPE: $$
1185 root 1.1 C_ARGS: level, "%s", msg
1186    
1187     char *
1188     cf_get_maps_directory (char *path)
1189 root 1.6 PROTOTYPE: $
1190 root 1.2 ALIAS: maps_directory = 0
1191 root 1.1
1192 root 1.5 char *
1193     mapdir ()
1194 root 1.6 PROTOTYPE:
1195 root 1.5 ALIAS:
1196     mapdir = 0
1197     uniquedir = 1
1198     tmpdir = 2
1199     confdir = 3
1200     localdir = 4
1201     playerdir = 5
1202     datadir = 6
1203     CODE:
1204     {
1205     int unused_type;
1206     RETVAL = (char *)systemDirectory (&unused_type, ix);
1207     }
1208 root 1.6 OUTPUT: RETVAL
1209 root 1.5
1210 root 1.4 int
1211     cf_find_animation (char *text)
1212 root 1.6 PROTOTYPE: $
1213 root 1.4
1214 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1215    
1216     SV *
1217 root 1.4 get_property (object *obj, int type, int idx)
1218 root 1.1 CODE:
1219     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1220 root 1.6 OUTPUT: RETVAL
1221 root 1.1
1222 root 1.4 SV *
1223     set_property (object *obj, int type, int idx, SV *newval)
1224     CODE:
1225     switch (type)
1226     {
1227     case CFAPI_INT:
1228     cf_object_set_int_property (obj, idx, SvIV (newval));
1229     break;
1230     case CFAPI_LONG:
1231     cf_object_set_long_property (obj, idx, SvNV (newval));
1232     break;
1233 root 1.10 case CFAPI_DOUBLE:
1234     {
1235     int unused_type;
1236     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1237     }
1238     break;
1239 root 1.4 case CFAPI_STRING:
1240 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1241     break;
1242     case CFAPI_POBJECT:
1243     {
1244     int unused_type;
1245     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1246     }
1247 root 1.4 break;
1248     default:
1249     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1250     }
1251    
1252 root 1.23 # missing properties
1253    
1254     void
1255     set_attacktype (object *obj, U32 attacktype)
1256     CODE:
1257     obj->attacktype = attacktype;
1258    
1259     U32
1260     get_attacktype (object *obj)
1261     ALIAS:
1262     attacktype = 0
1263     CODE:
1264     RETVAL = obj->attacktype;
1265     OUTPUT: RETVAL
1266    
1267     void
1268     set_food (object *obj, int food)
1269     CODE:
1270     obj->stats.food = food;
1271    
1272     int
1273     get_food (object *obj)
1274     ALIAS:
1275     food = 0
1276     CODE:
1277     RETVAL = obj->stats.food;
1278     OUTPUT: RETVAL
1279    
1280 root 1.14 void
1281 root 1.12 inv (object *obj)
1282     PROTOTYPE: $
1283     PPCODE:
1284     {
1285     object *o;
1286     for (o = obj->inv; o; o = o->below)
1287 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1288 root 1.12 }
1289    
1290 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1291 root 1.2 ALIAS: resistance = 0
1292 root 1.1
1293     int cf_object_get_flag (object *op, int flag)
1294     ALIAS: flag = 0
1295    
1296     void cf_object_set_flag (object *op, int flag, int value)
1297    
1298 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1299 root 1.1
1300 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1301 root 1.1
1302     void cf_object_apply_below (object *op)
1303    
1304     void cf_object_remove (object *op)
1305    
1306     void cf_object_free (object *op)
1307    
1308     object *cf_object_present_archname_inside (object *op, char *whatstr)
1309    
1310     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1311    
1312     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1313    
1314 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1315 root 1.1
1316     int cf_object_pay_item (object *op, object *buyer)
1317    
1318     int cf_object_pay_amount (object *op, double amount)
1319    
1320 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1321 root 1.1
1322 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1323 root 1.1
1324     void cf_object_learn_spell (object *op, object *sp)
1325    
1326     void cf_object_forget_spell (object *op, object *sp)
1327    
1328     object *cf_object_check_for_spell (object *op, char *spellname)
1329    
1330     int cf_object_query_money (object *op)
1331 root 1.2 ALIAS: money = 0
1332 root 1.1
1333     int cf_object_query_cost (object *op, object *who, int flags)
1334 root 1.2 ALIAS: cost = 0
1335 root 1.1
1336     void cf_object_activate_rune (object *op , object *victim)
1337    
1338     int cf_object_check_trigger (object *op, object *cause)
1339    
1340     int cf_object_out_of_map (object *op, int x, int y)
1341    
1342     void cf_object_drop (object *op, object *author)
1343    
1344     void cf_object_take (object *op, object *author)
1345    
1346     void cf_object_say (object *op, char *msg)
1347    
1348     void cf_object_speak (object *op, char *msg)
1349    
1350     object *cf_object_insert_object (object *op, object *container)
1351    
1352     const char *cf_object_get_msg (object *ob)
1353 root 1.2 ALIAS: msg = 0
1354 root 1.1
1355     object *cf_object_insert_in_ob (object *ob, object *where)
1356    
1357     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1358    
1359     void cf_object_update (object *op, int flags)
1360    
1361     void cf_object_pickup (object *op, object *what)
1362    
1363     char *cf_object_get_key (object *op, char *keyname)
1364 root 1.2 ALIAS: key = 0
1365 root 1.1
1366     void cf_object_set_key (object *op, char *keyname, char *value)
1367    
1368 root 1.23 object *cf_create_object_by_name (const char *name)
1369    
1370 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1371    
1372     void cf_fix_object (object *pl)
1373     ALIAS: fix = 0
1374 root 1.1
1375 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1376 root 1.1
1377 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1378     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1379    
1380     object *new (const char *archetype = 0)
1381 root 1.8 PROTOTYPE: ;$
1382     CODE:
1383 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1384 root 1.8 OUTPUT:
1385     RETVAL
1386 root 1.1
1387 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1388     PROTOTYPE: $$$$$$
1389     CODE:
1390     {
1391     int unused_type;
1392     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1393     }
1394 root 1.1
1395 root 1.16 object *get_nearest_player (object *ob)
1396     ALIAS: nearest_player = 0
1397 root 1.18 PREINIT:
1398     extern object *get_nearest_player (object *);
1399 root 1.16
1400 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1401     PROTOTYPE: $$;$
1402 root 1.16 PPCODE:
1403 root 1.15 {
1404     rv_vector rv;
1405     get_rangevector (ob, other, &rv, flags);
1406     EXTEND (SP, 5);
1407 root 1.16 PUSHs (newSVuv (rv.distance));
1408     PUSHs (newSViv (rv.distance_x));
1409     PUSHs (newSViv (rv.distance_y));
1410     PUSHs (newSViv (rv.direction));
1411     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1412 root 1.15 }
1413    
1414     bool on_same_map_as (object *ob, object *other)
1415     CODE:
1416     RETVAL = on_same_map (ob, other);
1417     OUTPUT: RETVAL
1418    
1419 root 1.22 char *
1420     base_name (object *ob, int plural)
1421     CODE:
1422     RETVAL = cf_query_base_name (ob, plural);
1423     OUTPUT: RETVAL
1424    
1425 root 1.1
1426     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1427    
1428     player *player (object *op)
1429     CODE:
1430     RETVAL = cf_player_find (cf_query_name (op));
1431 root 1.6 OUTPUT: RETVAL
1432 root 1.1
1433 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1434 root 1.1
1435     object *cf_player_send_inventory (object *op)
1436    
1437 root 1.22 player *contr (object *op)
1438     CODE:
1439     RETVAL = op->contr;
1440     OUTPUT: RETVAL
1441    
1442 root 1.6 char *cf_player_get_ip (object *op)
1443     ALIAS: ip = 0
1444    
1445     object *cf_player_get_marked_item (object *op)
1446     ALIAS: marked_item = 0
1447 root 1.1
1448 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1449    
1450     partylist *cf_player_get_party (object *op)
1451     ALIAS: party = 0
1452    
1453     void cf_player_set_party (object *op, partylist *party)
1454 root 1.1
1455    
1456 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1457 root 1.1
1458 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1459 root 1.1
1460     player *cf_player_find (char *name)
1461 root 1.6 PROTOTYPE: $
1462 root 1.1
1463     void cf_player_move (player *pl, int dir)
1464    
1465 root 1.22 void MapNewmapCmd (player *pl)
1466    
1467 root 1.6 # nonstandard
1468     object *ob (player *pl)
1469     CODE:
1470     RETVAL = pl->ob;
1471     OUTPUT: RETVAL
1472 root 1.1
1473 root 1.15 player *first ()
1474     CODE:
1475     RETVAL = first_player;
1476     OUTPUT: RETVAL
1477    
1478     player *next (player *pl)
1479     CODE:
1480     RETVAL = pl->next;
1481     OUTPUT: RETVAL
1482    
1483     void
1484     list ()
1485     PPCODE:
1486     {
1487     player *pl;
1488     for (pl = first_player; pl; pl = pl->next)
1489     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1490     }
1491    
1492 root 1.6
1493     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1494 root 1.1
1495     SV *
1496     get_property (mapstruct *obj, int type, int idx)
1497     CODE:
1498     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1499 root 1.6 OUTPUT: RETVAL
1500 root 1.1
1501 root 1.4 SV *
1502     set_property (mapstruct *obj, int type, int idx, SV *newval)
1503     CODE:
1504     switch (type)
1505     {
1506     case CFAPI_INT:
1507     cf_map_set_int_property (obj, idx, SvIV (newval));
1508     break;
1509     default:
1510     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1511     }
1512    
1513 root 1.11 mapstruct *new (int width, int height)
1514     PROTOTYPE:
1515     CODE:
1516     {
1517     int unused_type;
1518     RETVAL = map_get_map (&unused_type, 0, width, height);
1519     }
1520     OUTPUT:
1521     RETVAL
1522    
1523 root 1.4 mapstruct *cf_map_get_map (char *name)
1524 root 1.6 PROTOTYPE: $
1525 root 1.4 ALIAS: map = 0
1526    
1527     mapstruct *cf_map_get_first ()
1528 root 1.6 PROTOTYPE:
1529 root 1.4 ALIAS: first = 0
1530    
1531     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1532    
1533     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1534    
1535     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1536     C_ARGS: str, map, nx, ny
1537    
1538     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1539    
1540 root 1.14 void
1541 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1542 root 1.11 PROTOTYPE: $$$
1543     INIT:
1544 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1545 root 1.11 PPCODE:
1546     {
1547     object *o;
1548 root 1.28
1549 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1550 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1551 root 1.11 }
1552    
1553 root 1.12 SV *
1554     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1555 root 1.11 PROTOTYPE: $$$
1556     ALIAS:
1557     top_at = 1
1558     flags_at = 2
1559     light_at = 3
1560     move_block_at = 4
1561     move_slow_at = 5
1562     move_on_at = 6
1563     move_off_at = 7
1564     INIT:
1565     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1566     CODE:
1567     switch (ix)
1568     {
1569     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1570     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1571     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1572     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1573     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1574     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1575     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1576     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1577     }
1578     OUTPUT:
1579     RETVAL
1580 root 1.4
1581 root 1.29 # "serialise" map perl data into a ref
1582 root 1.28 void
1583     _get_obs (mapstruct *map)
1584     PPCODE:
1585     {
1586     object *o;
1587     int x, y;
1588     AV *obs = newAV ();
1589     int nonnull = 0;
1590    
1591     for (y = 0; y < MAP_HEIGHT (map); y++)
1592     for (x = 0; x < MAP_WIDTH (map); x++)
1593     {
1594     AV *av = newAV ();
1595    
1596     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1597     {
1598 root 1.29 SV *sv = SVptr_cache_get (o);
1599 root 1.28
1600     if (sv && HvFILL (SvRV (sv)))
1601     {
1602     nonnull = 1;
1603     sv = newSVsv (sv);
1604     }
1605     else
1606     sv = &PL_sv_undef;
1607    
1608     av_push (av, sv);
1609     }
1610    
1611     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1612     }
1613    
1614     if (nonnull)
1615     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1616     else
1617     SvREFCNT_dec (obs);
1618     }
1619 root 1.1
1620 root 1.29 # "deserialise" perl map data into the map
1621     void
1622     _set_obs (mapstruct *map, SV *sv)
1623     CODE:
1624     {
1625     object *o;
1626     AV *av;
1627     int x, y;
1628     AV *obs = (AV *)SvRV (sv);
1629    
1630     for (y = 0; y < MAP_HEIGHT (map); y++)
1631     for (x = 0; x < MAP_WIDTH (map); x++)
1632     {
1633     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1634    
1635     if (!SvROK (sv))
1636     continue;
1637    
1638     av = (AV *)SvRV (sv);
1639    
1640     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1641     {
1642     sv = av_shift (av);
1643    
1644     if (SvROK (sv))
1645     {
1646     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1647     SVptr_cache_set (o, sv);
1648     }
1649     }
1650     }
1651     }
1652    
1653 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1654    
1655 root 1.12 archetype *cf_archetype_get_first()
1656 root 1.6 PROTOTYPE:
1657 root 1.2 ALIAS: first = 0
1658 root 1.1
1659 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1660     ALIAS: next = 0
1661 root 1.1
1662 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1663     ALIAS: head = 0
1664 root 1.1
1665     archetype *cf_archetype_get_more (archetype *arch)
1666 root 1.2 ALIAS: more = 0
1667 root 1.1
1668 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1669     ALIAS: name = 0
1670 root 1.1
1671     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1672    
1673     partylist *cf_party_get_first ()
1674 root 1.6 PROTOTYPE:
1675 root 1.1 ALIAS: first = 0
1676    
1677     partylist *cf_party_get_next (partylist *party)
1678     ALIAS: next = 0
1679    
1680 root 1.6 const char *cf_party_get_name (partylist *party)
1681    
1682 root 1.1 const char *cf_party_get_password (partylist *party)
1683     ALIAS: password = 0
1684    
1685     player *cf_party_get_first_player (partylist *party)
1686     ALIAS: first_player = 0
1687    
1688     player *cf_party_get_next_player (partylist *party, player *op)
1689     ALIAS: next_player = 0
1690    
1691    
1692     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1693    
1694     region *cf_region_get_first ()
1695 root 1.6 PROTOTYPE:
1696 root 1.1 ALIAS: first = 0
1697    
1698     const char *cf_region_get_name (region *reg)
1699     ALIAS: name = 0
1700    
1701     region *cf_region_get_next (region *reg)
1702     ALIAS: next = 0
1703    
1704     region *cf_region_get_parent (region *reg)
1705     ALIAS: parent = 0
1706    
1707     const char *cf_region_get_longname (region *reg)
1708     ALIAS: longname = 0
1709    
1710     const char *cf_region_get_message (region *reg)
1711     ALIAS: message = 0
1712    
1713