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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.33
Committed: Thu Mar 16 21:08:20 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Changes since 1.32: +14 -1 lines
Log Message:
allow perl to save/restore pelr data associated with players

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47    
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 root 1.1 typedef struct
65     {
66     object* who;
67     object* activator;
68     object* third;
69 root 1.28 mapstruct* map;
70 root 1.1 char message[1024];
71 root 1.27 int fix; // seems to be python-only, and should not be part of the API
72 root 1.1 int event_code;
73 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
74     char options[1024]; // slaying field of event_connectors
75 root 1.1 int returnvalue;
76     } CFPContext;
77    
78 root 1.14 static HV *obj_cache;
79 root 1.1 static PerlInterpreter *perl;
80    
81     //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82    
83 root 1.14 // garbage collect some perl objects, if possible
84     // all objects no longer referenced and empty are
85     // eligible for destruction.
86     void
87     clean_obj_cache ()
88     {
89 root 1.18 static int count;
90    
91     if (++count & 7)
92     return;
93    
94     int todo = 1000;
95 root 1.14 do
96     {
97     I32 klen;
98     char *key;
99     HE *he = hv_iternext (obj_cache);
100    
101     if (he)
102     {
103 root 1.16 SV *sv = hv_iterval (obj_cache, he);
104 root 1.14
105 root 1.18 // empty and unreferenced? nuke it
106 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 root 1.14 {
108     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109     todo++;
110     }
111     }
112     else
113     break;
114     }
115     while (--todo);
116     }
117    
118 root 1.1 static SV *
119     newSVptr (void *ptr, const char *klass)
120     {
121 root 1.20 SV *sv;
122    
123 root 1.1 if (!ptr)
124     return &PL_sv_undef;
125    
126 root 1.20 sv = newSV (0);
127     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 root 1.1 }
130    
131 root 1.29 static void
132     SVptr_cache_set (void *ptr, SV *sv)
133     {
134     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
135     }
136    
137 root 1.14 static SV *
138 root 1.29 SVptr_cache_get (void *ptr)
139 root 1.28 {
140     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
141    
142     return he ? *he : 0;
143     }
144    
145     static SV *
146 root 1.14 newSVptr_cached (void *ptr, const char *klass)
147     {
148 root 1.28 SV *sv;
149 root 1.14
150     if (!ptr)
151     return &PL_sv_undef;
152    
153 root 1.29 sv = SVptr_cache_get (ptr);
154 root 1.14
155 root 1.28 if (!sv)
156 root 1.14 {
157 root 1.20 HV *hv = newHV ();
158     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
159     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
160 root 1.29
161     SVptr_cache_set (ptr, sv);
162 root 1.14 }
163    
164     return newSVsv (sv);
165     }
166    
167 root 1.1 static void
168     clearSVptr (SV *sv)
169     {
170     if (SvROK (sv))
171     sv = SvRV (sv);
172    
173     hv_clear ((HV *)sv);
174     sv_unmagic (sv, PERL_MAGIC_ext);
175     }
176    
177     static long
178     SvPTR (SV *sv, const char *klass)
179     {
180     if (!sv_derived_from (sv, klass))
181     croak ("object of type %s expected", klass);
182    
183     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
184    
185     if (!mg)
186     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
187    
188     return (long)mg->mg_ptr;
189     }
190    
191 root 1.22 static long
192     SvPTR_ornull (SV *sv, const char *klass)
193     {
194     if (SvOK (sv))
195     return SvPTR (sv, klass);
196     else
197     return 0;
198     }
199    
200 root 1.1 SV *
201     newSVcfapi (int type, ...)
202     {
203     SV *sv;
204    
205     va_list args;
206     va_start (args, type);
207    
208     switch (type)
209     {
210 root 1.26 #if 0
211     case CFAPI_INT16:
212     sv = newSViv (*va_arg (args, sint16_t *));
213     break;
214     #endif
215    
216 root 1.1 case CFAPI_INT:
217     sv = newSViv (*va_arg (args, int *));
218     break;
219    
220     case CFAPI_LONG:
221     sv = newSViv (*va_arg (args, long *));
222     break;
223    
224     case CFAPI_DOUBLE:
225     sv = newSViv (*va_arg (args, double *));
226     break;
227    
228     case CFAPI_STRING:
229 root 1.7 {
230     char *str = va_arg (args, char *);
231     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
232     }
233 root 1.1 break;
234    
235     case CFAPI_POBJECT:
236     {
237     object *obj = va_arg (args, object *);
238    
239     if (!obj)
240     sv = &PL_sv_undef;
241     else
242     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
243     {
244     case MAP:
245 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
246 root 1.1 break;
247    
248     case PLAYER:
249 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
250 root 1.1 break;
251    
252     default:
253 root 1.14 sv = newSVptr_cached (obj, "cf::object");
254 root 1.1 break;
255     }
256     }
257     break;
258    
259     case CFAPI_PMAP:
260 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
261 root 1.1 break;
262    
263     case CFAPI_PPLAYER:
264 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
265 root 1.1 break;
266    
267     case CFAPI_PARCH:
268 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
269 root 1.1 break;
270    
271     case CFAPI_PPARTY:
272 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
273 root 1.1 break;
274    
275     case CFAPI_PREGION:
276 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
277 root 1.1 break;
278    
279     default:
280     assert (("unhandled type in newSVcfapi", 0));
281     }
282    
283     va_end (args);
284    
285     return sv;
286     }
287    
288     /////////////////////////////////////////////////////////////////////////////
289    
290     void
291 root 1.15 inject_event (const char *func, CFPContext *context)
292 root 1.1 {
293     dSP;
294    
295     ENTER;
296     SAVETMPS;
297    
298     PUSHMARK (SP);
299    
300     HV *hv = newHV ();
301     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302     hv_context (CFAPI_POBJECT, ,who);
303     hv_context (CFAPI_POBJECT, ,activator);
304     hv_context (CFAPI_POBJECT, ,third);
305 root 1.28 hv_context (CFAPI_PMAP, ,map);
306 root 1.1 hv_context (CFAPI_STRING , ,message);
307     hv_context (CFAPI_INT ,&,fix);
308     hv_context (CFAPI_INT ,&,event_code);
309     hv_context (CFAPI_STRING , ,options);
310 root 1.15 hv_context (CFAPI_STRING , ,extension);
311 root 1.1
312 root 1.15 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313 root 1.1
314     PUTBACK;
315 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
316 root 1.1 SPAGAIN;
317    
318 root 1.6 if (SvTRUE (ERRSV))
319     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320    
321 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
322    
323     PUTBACK;
324     FREETMPS;
325     LEAVE;
326     }
327    
328     /////////////////////////////////////////////////////////////////////////////
329    
330     int
331     initPlugin (const char *iversion, f_plug_api gethooksptr)
332     {
333     gethook = gethooksptr;
334     printf (PLUGIN_VERSION " init\n");
335    
336     return 0;
337     }
338    
339     static CommArray_s rtn_cmd;
340    
341     int
342     runPluginCommand (object *obj, char *params)
343     {
344     dSP;
345    
346     ENTER;
347     SAVETMPS;
348    
349     PUSHMARK (SP);
350    
351     EXTEND (SP, 3);
352     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
353     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
354    
355     if (params)
356     PUSHs (sv_2mortal (newSVpv (params, 0)));
357    
358     PUTBACK;
359     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
360     SPAGAIN;
361    
362 root 1.6 if (SvTRUE (ERRSV))
363     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
364    
365 root 1.1 int returnvalue = count > 0 ? POPi : -1;
366    
367     PUTBACK;
368     FREETMPS;
369     LEAVE;
370    
371     return returnvalue;
372     }
373    
374     void *
375     getPluginProperty (int *type, ...)
376     {
377     va_list args;
378     char *propname;
379     int i;
380     va_start (args, type);
381     propname = va_arg (args, char *);
382     //printf ("Property name: %s\n", propname);
383 root 1.3
384 root 1.1 if (!strcmp (propname, "command?"))
385     {
386 root 1.3 if (!perl)
387     return NULL;
388    
389 root 1.1 const char *cmdname = va_arg (args, const char *);
390     HV *hv = get_hv ("cf::COMMAND", 1);
391     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
392    
393     va_end (args);
394    
395     if (svp)
396     {
397     // this is totaly broken, should stash it into %COMMAND
398     rtn_cmd.name = cmdname;
399     rtn_cmd.time = SvNV (*svp);
400     rtn_cmd.func = runPluginCommand;
401    
402     return &rtn_cmd;
403     }
404     }
405     else if (!strcmp (propname, "Identification"))
406     {
407     va_end (args);
408     return PLUGIN_NAME;
409     }
410     else if (!strcmp (propname, "FullName"))
411     {
412     va_end (args);
413     return PLUGIN_VERSION;
414     }
415     else
416     va_end (args);
417    
418     return NULL;
419     }
420    
421     void *globalEventListener (int *type, ...);
422    
423     int
424     postInitPlugin ()
425     {
426     int hooktype = 1;
427     int rtype = 0;
428    
429     printf (PLUGIN_VERSION " post init\n");
430    
431     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
432     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
433     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
434 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
435 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
436 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
437 root 1.11
438 root 1.1 cf_init_plugin (gethook);
439    
440     /* Pick the global events you want to monitor from this plugin */
441     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
442     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
443     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
444     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
445     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
446     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
447     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
448     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
449     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
450     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
451 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
452     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
453     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
454 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
455 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
456     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
457     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
458     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
459     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
460 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
461 root 1.33 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
462     registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
463 root 1.1
464     char *argv[] = {
465     "",
466     "-e"
467     "BEGIN {"
468     " cf->bootstrap;"
469 root 1.5 " unshift @INC, cf::datadir ();"
470 root 1.1 "}"
471     ""
472     "use cf;"
473     };
474    
475     perl = perl_alloc ();
476     perl_construct (perl);
477    
478 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
479 root 1.1 {
480     printf ("unable to initialize perl-interpreter, continuing without.\n");
481    
482     perl_destruct (perl);
483     perl_free (perl);
484     perl = 0;
485     }
486 root 1.14 else
487     {
488     obj_cache = newHV ();
489     }
490 root 1.1
491     return 0;
492     }
493    
494     void *
495     globalEventListener (int *type, ...)
496     {
497     va_list args;
498     static int rv = 0;
499     CFPContext context;
500     char *buf;
501     player *pl;
502     object *op;
503    
504     if (!perl)
505     return;
506    
507     memset (&context, 0, sizeof (context));
508    
509     va_start (args, type);
510     context.event_code = va_arg (args, int);
511    
512     switch (context.event_code)
513     {
514     case EVENT_CRASH:
515     printf ("Unimplemented for now\n");
516     break;
517    
518 root 1.33 case EVENT_PLAYER_LOAD:
519     case EVENT_PLAYER_SAVE:
520     context.who = va_arg (args, object *);
521     buf = va_arg (args, char *);
522     if (buf != 0)
523     strncpy (context.message, buf, sizeof (context.message));
524     break;
525    
526 root 1.28 case EVENT_MAPLOAD:
527     case EVENT_MAPOUT:
528     case EVENT_MAPIN:
529 root 1.31 case EVENT_MAPCLEAN:
530 root 1.28 context.map = va_arg (args, mapstruct *);
531     break;
532    
533 root 1.14 case EVENT_MAPENTER:
534     case EVENT_MAPLEAVE:
535     case EVENT_FREE_OB:
536 root 1.1 case EVENT_BORN:
537 root 1.14 case EVENT_REMOVE:
538 root 1.1 context.activator = va_arg (args, object *);
539     break;
540    
541     case EVENT_PLAYER_DEATH:
542     context.who = va_arg (args, object *);
543     break;
544    
545     case EVENT_GKILL:
546     context.who = va_arg (args, object *);
547     context.activator = va_arg (args, object *);
548     break;
549    
550     case EVENT_LOGIN:
551     case EVENT_LOGOUT:
552     pl = va_arg (args, player *);
553     context.activator = pl->ob;
554     buf = va_arg (args, char *);
555     if (buf != 0)
556 root 1.15 strncpy (context.message, buf, sizeof (context.message));
557 root 1.1 break;
558    
559     case EVENT_SHOUT:
560     case EVENT_MUZZLE:
561     case EVENT_KICK:
562     context.activator = va_arg (args, object *);
563     buf = va_arg (args, char *);
564     if (buf != 0)
565 root 1.15 strncpy (context.message, buf, sizeof (context.message));
566 root 1.1 break;
567    
568 root 1.14 case EVENT_CLOCK:
569     clean_obj_cache ();
570 root 1.1 break;
571    
572 root 1.14 case EVENT_TELL:
573 root 1.1 break;
574    
575     case EVENT_MAPRESET:
576 root 1.28 /* stupid, should be the map itself, not "message"??? */
577 root 1.1 buf = va_arg (args, char *);
578     if (buf != 0)
579 root 1.15 strncpy (context.message, buf, sizeof (context.message));
580 root 1.1 break;
581     }
582    
583     va_end (args);
584    
585 root 1.14 if (context.event_code == EVENT_FREE_OB)
586     {
587 root 1.20 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
588 root 1.14
589 root 1.20 if (sv)
590     clearSVptr (sv);
591 root 1.14 }
592     else
593 root 1.15 inject_event ("cf::inject_global_event", &context);
594 root 1.1
595     rv = context.returnvalue;
596    
597     return &rv;
598     }
599    
600     void *
601     eventListener (int *type, ...)
602     {
603     static int rv = 0;
604     va_list args;
605     char *buf;
606     CFPContext context;
607    
608     if (!perl)
609     return;
610    
611     memset (&context, 0, sizeof (context));
612    
613     va_start (args, type);
614    
615     context.who = va_arg (args, object *);
616     context.event_code = va_arg (args, int);
617     context.activator = va_arg (args, object *);
618     context.third = va_arg (args, object *);
619 root 1.15
620 root 1.1 buf = va_arg (args, char *);
621     if (buf != 0)
622 root 1.15 strncpy (context.message, buf, sizeof (context.message));
623 root 1.1
624     context.fix = va_arg (args, int);
625 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
626     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
627 root 1.1 context.returnvalue = 0;
628     va_end (args);
629    
630 root 1.15 inject_event ("cf::inject_event", &context);
631 root 1.1
632     rv = context.returnvalue;
633     return &rv;
634     }
635    
636     int
637     closePlugin ()
638     {
639     printf (PLUGIN_VERSION " closing\n");
640    
641     if (perl)
642     {
643     perl_destruct (perl);
644     perl_free (perl);
645     perl = 0;
646     }
647    
648     return 0;
649     }
650    
651     MODULE = cf PACKAGE = cf PREFIX = cf_
652    
653     BOOT:
654     {
655     HV *stash = gv_stashpv ("cf", 1);
656    
657 root 1.9 static const struct {
658 root 1.1 const char *name;
659     IV iv;
660     } *civ, const_iv[] = {
661     # define const_iv(name) { # name, (IV)name },
662     const_iv (llevError)
663     const_iv (llevInfo)
664     const_iv (llevDebug)
665     const_iv (llevMonster)
666    
667     const_iv (PLAYER)
668 root 1.33 const_iv (TRANSPORT)
669 root 1.1 const_iv (ROD)
670     const_iv (TREASURE)
671     const_iv (POTION)
672     const_iv (FOOD)
673     const_iv (POISON)
674     const_iv (BOOK)
675     const_iv (CLOCK)
676     const_iv (LIGHTNING)
677     const_iv (ARROW)
678     const_iv (BOW)
679     const_iv (WEAPON)
680     const_iv (ARMOUR)
681     const_iv (PEDESTAL)
682     const_iv (ALTAR)
683     const_iv (LOCKED_DOOR)
684     const_iv (SPECIAL_KEY)
685     const_iv (MAP)
686     const_iv (DOOR)
687     const_iv (KEY)
688     const_iv (TIMED_GATE)
689     const_iv (TRIGGER)
690     const_iv (GRIMREAPER)
691     const_iv (MAGIC_EAR)
692     const_iv (TRIGGER_BUTTON)
693     const_iv (TRIGGER_ALTAR)
694     const_iv (TRIGGER_PEDESTAL)
695     const_iv (SHIELD)
696     const_iv (HELMET)
697     const_iv (HORN)
698     const_iv (MONEY)
699     const_iv (CLASS)
700     const_iv (GRAVESTONE)
701     const_iv (AMULET)
702     const_iv (PLAYERMOVER)
703     const_iv (TELEPORTER)
704     const_iv (CREATOR)
705     const_iv (SKILL)
706     const_iv (EXPERIENCE)
707     const_iv (EARTHWALL)
708     const_iv (GOLEM)
709     const_iv (THROWN_OBJ)
710     const_iv (BLINDNESS)
711     const_iv (GOD)
712     const_iv (DETECTOR)
713     const_iv (TRIGGER_MARKER)
714     const_iv (DEAD_OBJECT)
715     const_iv (DRINK)
716     const_iv (MARKER)
717     const_iv (HOLY_ALTAR)
718     const_iv (PLAYER_CHANGER)
719     const_iv (BATTLEGROUND)
720     const_iv (PEACEMAKER)
721     const_iv (GEM)
722     const_iv (FIREWALL)
723     const_iv (ANVIL)
724     const_iv (CHECK_INV)
725     const_iv (MOOD_FLOOR)
726     const_iv (EXIT)
727     const_iv (ENCOUNTER)
728     const_iv (SHOP_FLOOR)
729     const_iv (SHOP_MAT)
730     const_iv (RING)
731     const_iv (FLOOR)
732     const_iv (FLESH)
733     const_iv (INORGANIC)
734     const_iv (SKILL_TOOL)
735     const_iv (LIGHTER)
736     const_iv (TRAP_PART)
737     const_iv (WALL)
738     const_iv (LIGHT_SOURCE)
739     const_iv (MISC_OBJECT)
740     const_iv (MONSTER)
741     const_iv (SPAWN_GENERATOR)
742     const_iv (LAMP)
743     const_iv (DUPLICATOR)
744     const_iv (TOOL)
745     const_iv (SPELLBOOK)
746     const_iv (BUILDFAC)
747     const_iv (CLOAK)
748     const_iv (SPINNER)
749     const_iv (GATE)
750     const_iv (BUTTON)
751     const_iv (CF_HANDLE)
752     const_iv (HOLE)
753     const_iv (TRAPDOOR)
754     const_iv (SIGN)
755     const_iv (BOOTS)
756     const_iv (GLOVES)
757     const_iv (SPELL)
758     const_iv (SPELL_EFFECT)
759     const_iv (CONVERTER)
760     const_iv (BRACERS)
761     const_iv (POISONING)
762     const_iv (SAVEBED)
763     const_iv (POISONCLOUD)
764     const_iv (FIREHOLES)
765     const_iv (WAND)
766     const_iv (SCROLL)
767     const_iv (DIRECTOR)
768     const_iv (GIRDLE)
769     const_iv (FORCE)
770     const_iv (POTION_EFFECT)
771     const_iv (EVENT_CONNECTOR)
772     const_iv (CLOSE_CON)
773     const_iv (CONTAINER)
774     const_iv (ARMOUR_IMPROVER)
775     const_iv (WEAPON_IMPROVER)
776     const_iv (SKILLSCROLL)
777     const_iv (DEEP_SWAMP)
778     const_iv (IDENTIFY_ALTAR)
779     const_iv (MENU)
780     const_iv (RUNE)
781     const_iv (TRAP)
782     const_iv (POWER_CRYSTAL)
783     const_iv (CORPSE)
784     const_iv (DISEASE)
785     const_iv (SYMPTOM)
786     const_iv (BUILDER)
787     const_iv (MATERIAL)
788     const_iv (ITEM_TRANSFORMER)
789     const_iv (QUEST)
790    
791     const_iv (ST_BD_BUILD)
792     const_iv (ST_BD_REMOVE)
793 root 1.33
794 root 1.1 const_iv (ST_MAT_FLOOR)
795     const_iv (ST_MAT_WALL)
796     const_iv (ST_MAT_ITEM)
797    
798 root 1.23 const_iv (AT_PHYSICAL)
799     const_iv (AT_MAGIC)
800     const_iv (AT_FIRE)
801     const_iv (AT_ELECTRICITY)
802     const_iv (AT_COLD)
803     const_iv (AT_CONFUSION)
804     const_iv (AT_ACID)
805     const_iv (AT_DRAIN)
806     const_iv (AT_WEAPONMAGIC)
807     const_iv (AT_GHOSTHIT)
808     const_iv (AT_POISON)
809     const_iv (AT_SLOW)
810     const_iv (AT_PARALYZE)
811     const_iv (AT_TURN_UNDEAD)
812     const_iv (AT_FEAR)
813     const_iv (AT_CANCELLATION)
814     const_iv (AT_DEPLETE)
815     const_iv (AT_DEATH)
816     const_iv (AT_CHAOS)
817     const_iv (AT_COUNTERSPELL)
818     const_iv (AT_GODPOWER)
819     const_iv (AT_HOLYWORD)
820     const_iv (AT_BLIND)
821     const_iv (AT_INTERNAL)
822     const_iv (AT_LIFE_STEALING)
823     const_iv (AT_DISEASE)
824    
825 root 1.1 const_iv (QUEST_IN_PROGRESS)
826     const_iv (QUEST_DONE_QUEST)
827     const_iv (QUEST_DONE_TASK)
828     const_iv (QUEST_START_QUEST)
829     const_iv (QUEST_END_QUEST)
830     const_iv (QUEST_START_TASK)
831     const_iv (QUEST_END_TASK)
832     const_iv (QUEST_OVERRIDE)
833     const_iv (QUEST_ON_ACTIVATE)
834    
835     const_iv (WEAP_HIT)
836     const_iv (WEAP_SLASH)
837     const_iv (WEAP_PIERCE)
838     const_iv (WEAP_CLEAVE)
839     const_iv (WEAP_SLICE)
840     const_iv (WEAP_STAB)
841     const_iv (WEAP_WHIP)
842     const_iv (WEAP_CRUSH)
843     const_iv (WEAP_BLUD)
844    
845     const_iv (FLAG_ALIVE)
846     const_iv (FLAG_WIZ)
847     const_iv (FLAG_REMOVED)
848     const_iv (FLAG_FREED)
849     const_iv (FLAG_WAS_WIZ)
850     const_iv (FLAG_APPLIED)
851     const_iv (FLAG_UNPAID)
852     const_iv (FLAG_USE_SHIELD)
853     const_iv (FLAG_NO_PICK)
854     const_iv (FLAG_ANIMATE)
855     const_iv (FLAG_MONSTER)
856     const_iv (FLAG_FRIENDLY)
857     const_iv (FLAG_GENERATOR)
858     const_iv (FLAG_IS_THROWN)
859     const_iv (FLAG_AUTO_APPLY)
860     const_iv (FLAG_TREASURE)
861     const_iv (FLAG_PLAYER_SOLD)
862     const_iv (FLAG_SEE_INVISIBLE)
863     const_iv (FLAG_CAN_ROLL)
864     const_iv (FLAG_OVERLAY_FLOOR)
865     const_iv (FLAG_IS_TURNABLE)
866     const_iv (FLAG_IS_USED_UP)
867     const_iv (FLAG_IDENTIFIED)
868     const_iv (FLAG_REFLECTING)
869     const_iv (FLAG_CHANGING)
870     const_iv (FLAG_SPLITTING)
871     const_iv (FLAG_HITBACK)
872     const_iv (FLAG_STARTEQUIP)
873     const_iv (FLAG_BLOCKSVIEW)
874     const_iv (FLAG_UNDEAD)
875     const_iv (FLAG_SCARED)
876     const_iv (FLAG_UNAGGRESSIVE)
877     const_iv (FLAG_REFL_MISSILE)
878     const_iv (FLAG_REFL_SPELL)
879     const_iv (FLAG_NO_MAGIC)
880     const_iv (FLAG_NO_FIX_PLAYER)
881     const_iv (FLAG_IS_LIGHTABLE)
882     const_iv (FLAG_TEAR_DOWN)
883     const_iv (FLAG_RUN_AWAY)
884     const_iv (FLAG_PICK_UP)
885     const_iv (FLAG_UNIQUE)
886     const_iv (FLAG_NO_DROP)
887     const_iv (FLAG_WIZCAST)
888     const_iv (FLAG_CAST_SPELL)
889     const_iv (FLAG_USE_SCROLL)
890     const_iv (FLAG_USE_RANGE)
891     const_iv (FLAG_USE_BOW)
892     const_iv (FLAG_USE_ARMOUR)
893     const_iv (FLAG_USE_WEAPON)
894     const_iv (FLAG_USE_RING)
895     const_iv (FLAG_READY_RANGE)
896     const_iv (FLAG_READY_BOW)
897     const_iv (FLAG_XRAYS)
898     const_iv (FLAG_NO_APPLY)
899     const_iv (FLAG_IS_FLOOR)
900     const_iv (FLAG_LIFESAVE)
901     const_iv (FLAG_NO_STRENGTH)
902     const_iv (FLAG_SLEEP)
903     const_iv (FLAG_STAND_STILL)
904     const_iv (FLAG_RANDOM_MOVE)
905     const_iv (FLAG_ONLY_ATTACK)
906     const_iv (FLAG_CONFUSED)
907     const_iv (FLAG_STEALTH)
908     const_iv (FLAG_WIZPASS)
909     const_iv (FLAG_IS_LINKED)
910     const_iv (FLAG_CURSED)
911     const_iv (FLAG_DAMNED)
912     const_iv (FLAG_SEE_ANYWHERE)
913     const_iv (FLAG_KNOWN_MAGICAL)
914     const_iv (FLAG_KNOWN_CURSED)
915     const_iv (FLAG_CAN_USE_SKILL)
916     const_iv (FLAG_BEEN_APPLIED)
917     const_iv (FLAG_READY_SCROLL)
918     const_iv (FLAG_USE_ROD)
919     const_iv (FLAG_USE_HORN)
920     const_iv (FLAG_MAKE_INVIS)
921     const_iv (FLAG_INV_LOCKED)
922     const_iv (FLAG_IS_WOODED)
923     const_iv (FLAG_IS_HILLY)
924     const_iv (FLAG_READY_SKILL)
925     const_iv (FLAG_READY_WEAPON)
926     const_iv (FLAG_NO_SKILL_IDENT)
927     const_iv (FLAG_BLIND)
928     const_iv (FLAG_SEE_IN_DARK)
929     const_iv (FLAG_IS_CAULDRON)
930     const_iv (FLAG_NO_STEAL)
931     const_iv (FLAG_ONE_HIT)
932     const_iv (FLAG_CLIENT_SENT)
933     const_iv (FLAG_BERSERK)
934     const_iv (FLAG_NEUTRAL)
935     const_iv (FLAG_NO_ATTACK)
936     const_iv (FLAG_NO_DAMAGE)
937     const_iv (FLAG_OBJ_ORIGINAL)
938     const_iv (FLAG_OBJ_SAVE_ON_OVL)
939     const_iv (FLAG_ACTIVATE_ON_PUSH)
940     const_iv (FLAG_ACTIVATE_ON_RELEASE)
941     const_iv (FLAG_IS_WATER)
942     const_iv (FLAG_CONTENT_ON_GEN)
943     const_iv (FLAG_IS_A_TEMPLATE)
944     const_iv (FLAG_IS_BUILDABLE)
945     const_iv (FLAG_AFK)
946 root 1.6
947     const_iv (NDI_BLACK)
948     const_iv (NDI_WHITE)
949     const_iv (NDI_NAVY)
950     const_iv (NDI_RED)
951     const_iv (NDI_ORANGE)
952     const_iv (NDI_BLUE)
953     const_iv (NDI_DK_ORANGE)
954     const_iv (NDI_GREEN)
955     const_iv (NDI_LT_GREEN)
956     const_iv (NDI_GREY)
957     const_iv (NDI_BROWN)
958     const_iv (NDI_GOLD)
959     const_iv (NDI_TAN)
960     const_iv (NDI_MAX_COLOR)
961     const_iv (NDI_COLOR_MASK)
962     const_iv (NDI_UNIQUE)
963     const_iv (NDI_ALL)
964    
965     const_iv (F_APPLIED)
966     const_iv (F_LOCATION)
967     const_iv (F_UNPAID)
968     const_iv (F_MAGIC)
969     const_iv (F_CURSED)
970     const_iv (F_DAMNED)
971     const_iv (F_OPEN)
972     const_iv (F_NOPICK)
973     const_iv (F_LOCKED)
974 root 1.11
975     const_iv (P_BLOCKSVIEW)
976     const_iv (P_NO_MAGIC)
977     const_iv (P_IS_ALIVE)
978     const_iv (P_NO_CLERIC)
979     const_iv (P_NEED_UPDATE)
980     const_iv (P_NO_ERROR)
981     const_iv (P_OUT_OF_MAP)
982     const_iv (P_NEW_MAP)
983 root 1.14
984     const_iv (UP_OBJ_INSERT)
985     const_iv (UP_OBJ_REMOVE)
986     const_iv (UP_OBJ_CHANGE)
987     const_iv (UP_OBJ_FACE)
988    
989     const_iv (INS_NO_MERGE)
990     const_iv (INS_ABOVE_FLOOR_ONLY)
991     const_iv (INS_NO_WALK_ON)
992     const_iv (INS_ON_TOP)
993     const_iv (INS_BELOW_ORIGINATOR)
994     const_iv (INS_MAP_LOAD)
995    
996     const_iv (WILL_APPLY_HANDLE)
997     const_iv (WILL_APPLY_TREASURE)
998     const_iv (WILL_APPLY_EARTHWALL)
999     const_iv (WILL_APPLY_DOOR)
1000     const_iv (WILL_APPLY_FOOD)
1001 root 1.30
1002     const_iv (SAVE_MODE)
1003     const_iv (SAVE_DIR_MODE)
1004 root 1.1 };
1005    
1006     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1007     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1008    
1009 root 1.9 static const struct {
1010 root 1.1 const char *name;
1011     IV iv;
1012     } *event, event_list[] = {
1013     # define const_event(name) { # name, (IV)EVENT_ ## name },
1014     const_event (NONE)
1015     const_event (APPLY)
1016     const_event (ATTACK)
1017     const_event (DEATH)
1018     const_event (DROP)
1019     const_event (PICKUP)
1020     const_event (SAY)
1021     const_event (STOP)
1022     const_event (TIME)
1023     const_event (THROW)
1024     const_event (TRIGGER)
1025     const_event (CLOSE)
1026     const_event (TIMER)
1027 root 1.14 const_event (MOVE)
1028 root 1.1
1029     const_event (BORN)
1030     const_event (CLOCK)
1031     const_event (CRASH)
1032     const_event (PLAYER_DEATH)
1033 root 1.33 const_event (PLAYER_LOAD)
1034     const_event (PLAYER_SAVE)
1035 root 1.1 const_event (GKILL)
1036     const_event (LOGIN)
1037     const_event (LOGOUT)
1038     const_event (MAPENTER)
1039     const_event (MAPLEAVE)
1040     const_event (MAPRESET)
1041 root 1.28 const_event (MAPLOAD)
1042     const_event (MAPOUT)
1043     const_event (MAPIN)
1044 root 1.32 const_event (MAPCLEAN)
1045 root 1.1 const_event (REMOVE)
1046     const_event (SHOUT)
1047     const_event (TELL)
1048     const_event (MUZZLE)
1049     const_event (KICK)
1050 root 1.14 //const_event (FREE_OB)
1051 root 1.1 };
1052    
1053     AV *av = get_av ("cf::EVENT", 1);
1054    
1055     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1056     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1057    
1058 root 1.9 static const struct {
1059 root 1.1 int dtype;
1060     const char *name;
1061     IV idx;
1062     } *cprop, prop_table[] = {
1063     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1064     prop (CFAPI_INT, MAP_PROP_FLAGS)
1065     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1066     prop (CFAPI_STRING, MAP_PROP_PATH)
1067     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1068     prop (CFAPI_STRING, MAP_PROP_NAME)
1069     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1070     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1071     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1072     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1073     prop (CFAPI_INT, MAP_PROP_WIDTH)
1074     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1075     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1076     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1077     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1078     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1079     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1080     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1081     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1082     prop (CFAPI_INT, MAP_PROP_SKY)
1083     prop (CFAPI_INT, MAP_PROP_WPARTX)
1084     prop (CFAPI_INT, MAP_PROP_WPARTY)
1085     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1086     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1087     prop (CFAPI_PREGION, MAP_PROP_REGION)
1088     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1089     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1090     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1091     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1092     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1093     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1094     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1095     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1096     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1097     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1098     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1099     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1100     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1101     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1102     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1103     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1104     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1105     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1106     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1107     prop (CFAPI_INT, OBJECT_PROP_X)
1108     prop (CFAPI_INT, OBJECT_PROP_Y)
1109     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1110     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1111     prop (CFAPI_INT, OBJECT_PROP_NROF)
1112     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1113     prop (CFAPI_INT, OBJECT_PROP_FACING)
1114     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1115     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1116     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1117     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1118     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1119     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1120     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1121     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1122     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1123     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1124     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1125     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1126     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1127     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1128     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1129     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1130     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1131     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1132     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1133     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1134     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1135     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1136     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1137     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1138     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1139     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1140     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1141     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1142     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1143     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1144     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1145     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1146     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1147     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1148     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1149     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1150     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1151     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1152     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1153     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1154     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1155     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1156     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1157     prop (CFAPI_LONG, OBJECT_PROP_EXP)
1158     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1159     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1160     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1161     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1162     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1163     prop (CFAPI_INT, OBJECT_PROP_STR)
1164     prop (CFAPI_INT, OBJECT_PROP_DEX)
1165     prop (CFAPI_INT, OBJECT_PROP_CON)
1166     prop (CFAPI_INT, OBJECT_PROP_WIS)
1167     prop (CFAPI_INT, OBJECT_PROP_INT)
1168     prop (CFAPI_INT, OBJECT_PROP_POW)
1169     prop (CFAPI_INT, OBJECT_PROP_CHA)
1170     prop (CFAPI_INT, OBJECT_PROP_WC)
1171     prop (CFAPI_INT, OBJECT_PROP_AC)
1172     prop (CFAPI_INT, OBJECT_PROP_HP)
1173     prop (CFAPI_INT, OBJECT_PROP_SP)
1174     prop (CFAPI_INT, OBJECT_PROP_GP)
1175     prop (CFAPI_INT, OBJECT_PROP_FP)
1176     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1177     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1178     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1179     prop (CFAPI_INT, OBJECT_PROP_DAM)
1180     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1181     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1182     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1183     prop (CFAPI_INT, OBJECT_PROP_FACE)
1184     };
1185    
1186     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1187     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1188    
1189     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1190     {
1191     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1192     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1193     }
1194     }
1195    
1196     void
1197     LOG (int level, char *msg)
1198 root 1.6 PROTOTYPE: $$
1199 root 1.1 C_ARGS: level, "%s", msg
1200    
1201     char *
1202     cf_get_maps_directory (char *path)
1203 root 1.6 PROTOTYPE: $
1204 root 1.2 ALIAS: maps_directory = 0
1205 root 1.1
1206 root 1.5 char *
1207     mapdir ()
1208 root 1.6 PROTOTYPE:
1209 root 1.5 ALIAS:
1210     mapdir = 0
1211     uniquedir = 1
1212     tmpdir = 2
1213     confdir = 3
1214     localdir = 4
1215     playerdir = 5
1216     datadir = 6
1217     CODE:
1218     {
1219     int unused_type;
1220     RETVAL = (char *)systemDirectory (&unused_type, ix);
1221     }
1222 root 1.6 OUTPUT: RETVAL
1223 root 1.5
1224 root 1.4 int
1225     cf_find_animation (char *text)
1226 root 1.6 PROTOTYPE: $
1227 root 1.4
1228 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1229    
1230     SV *
1231 root 1.4 get_property (object *obj, int type, int idx)
1232 root 1.1 CODE:
1233     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1234 root 1.6 OUTPUT: RETVAL
1235 root 1.1
1236 root 1.4 SV *
1237     set_property (object *obj, int type, int idx, SV *newval)
1238     CODE:
1239     switch (type)
1240     {
1241     case CFAPI_INT:
1242     cf_object_set_int_property (obj, idx, SvIV (newval));
1243     break;
1244     case CFAPI_LONG:
1245     cf_object_set_long_property (obj, idx, SvNV (newval));
1246     break;
1247 root 1.10 case CFAPI_DOUBLE:
1248     {
1249     int unused_type;
1250     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1251     }
1252     break;
1253 root 1.4 case CFAPI_STRING:
1254 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1255     break;
1256     case CFAPI_POBJECT:
1257     {
1258     int unused_type;
1259     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1260     }
1261 root 1.4 break;
1262     default:
1263     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1264     }
1265    
1266 root 1.23 # missing properties
1267    
1268     void
1269     set_attacktype (object *obj, U32 attacktype)
1270     CODE:
1271     obj->attacktype = attacktype;
1272    
1273     U32
1274     get_attacktype (object *obj)
1275     ALIAS:
1276     attacktype = 0
1277     CODE:
1278     RETVAL = obj->attacktype;
1279     OUTPUT: RETVAL
1280    
1281     void
1282     set_food (object *obj, int food)
1283     CODE:
1284     obj->stats.food = food;
1285    
1286     int
1287     get_food (object *obj)
1288     ALIAS:
1289     food = 0
1290     CODE:
1291     RETVAL = obj->stats.food;
1292     OUTPUT: RETVAL
1293    
1294 root 1.14 void
1295 root 1.12 inv (object *obj)
1296     PROTOTYPE: $
1297     PPCODE:
1298     {
1299     object *o;
1300     for (o = obj->inv; o; o = o->below)
1301 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1302 root 1.12 }
1303    
1304 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1305 root 1.2 ALIAS: resistance = 0
1306 root 1.1
1307     int cf_object_get_flag (object *op, int flag)
1308     ALIAS: flag = 0
1309    
1310     void cf_object_set_flag (object *op, int flag, int value)
1311    
1312 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1313 root 1.1
1314 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1315 root 1.1
1316     void cf_object_apply_below (object *op)
1317    
1318     void cf_object_remove (object *op)
1319    
1320     void cf_object_free (object *op)
1321    
1322     object *cf_object_present_archname_inside (object *op, char *whatstr)
1323    
1324     int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1325    
1326     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1327    
1328 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1329 root 1.1
1330     int cf_object_pay_item (object *op, object *buyer)
1331    
1332     int cf_object_pay_amount (object *op, double amount)
1333    
1334 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1335 root 1.1
1336 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1337 root 1.1
1338     void cf_object_learn_spell (object *op, object *sp)
1339    
1340     void cf_object_forget_spell (object *op, object *sp)
1341    
1342     object *cf_object_check_for_spell (object *op, char *spellname)
1343    
1344     int cf_object_query_money (object *op)
1345 root 1.2 ALIAS: money = 0
1346 root 1.1
1347     int cf_object_query_cost (object *op, object *who, int flags)
1348 root 1.2 ALIAS: cost = 0
1349 root 1.1
1350     void cf_object_activate_rune (object *op , object *victim)
1351    
1352     int cf_object_check_trigger (object *op, object *cause)
1353    
1354     int cf_object_out_of_map (object *op, int x, int y)
1355    
1356     void cf_object_drop (object *op, object *author)
1357    
1358     void cf_object_take (object *op, object *author)
1359    
1360     void cf_object_say (object *op, char *msg)
1361    
1362     void cf_object_speak (object *op, char *msg)
1363    
1364     object *cf_object_insert_object (object *op, object *container)
1365    
1366     const char *cf_object_get_msg (object *ob)
1367 root 1.2 ALIAS: msg = 0
1368 root 1.1
1369     object *cf_object_insert_in_ob (object *ob, object *where)
1370    
1371     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1372    
1373     void cf_object_update (object *op, int flags)
1374    
1375     void cf_object_pickup (object *op, object *what)
1376    
1377     char *cf_object_get_key (object *op, char *keyname)
1378 root 1.2 ALIAS: key = 0
1379 root 1.1
1380     void cf_object_set_key (object *op, char *keyname, char *value)
1381    
1382 root 1.23 object *cf_create_object_by_name (const char *name)
1383    
1384 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1385    
1386     void cf_fix_object (object *pl)
1387     ALIAS: fix = 0
1388 root 1.1
1389 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1390 root 1.1
1391 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1392     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1393    
1394     object *new (const char *archetype = 0)
1395 root 1.8 PROTOTYPE: ;$
1396     CODE:
1397 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1398 root 1.8 OUTPUT:
1399     RETVAL
1400 root 1.1
1401 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1402     PROTOTYPE: $$$$$$
1403     CODE:
1404     {
1405     int unused_type;
1406     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1407     }
1408 root 1.1
1409 root 1.16 object *get_nearest_player (object *ob)
1410     ALIAS: nearest_player = 0
1411 root 1.18 PREINIT:
1412     extern object *get_nearest_player (object *);
1413 root 1.16
1414 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1415     PROTOTYPE: $$;$
1416 root 1.16 PPCODE:
1417 root 1.15 {
1418     rv_vector rv;
1419     get_rangevector (ob, other, &rv, flags);
1420     EXTEND (SP, 5);
1421 root 1.16 PUSHs (newSVuv (rv.distance));
1422     PUSHs (newSViv (rv.distance_x));
1423     PUSHs (newSViv (rv.distance_y));
1424     PUSHs (newSViv (rv.direction));
1425     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1426 root 1.15 }
1427    
1428     bool on_same_map_as (object *ob, object *other)
1429     CODE:
1430     RETVAL = on_same_map (ob, other);
1431     OUTPUT: RETVAL
1432    
1433 root 1.22 char *
1434     base_name (object *ob, int plural)
1435     CODE:
1436     RETVAL = cf_query_base_name (ob, plural);
1437     OUTPUT: RETVAL
1438    
1439 root 1.1
1440     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1441    
1442     player *player (object *op)
1443     CODE:
1444     RETVAL = cf_player_find (cf_query_name (op));
1445 root 1.6 OUTPUT: RETVAL
1446 root 1.1
1447 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1448 root 1.1
1449     object *cf_player_send_inventory (object *op)
1450    
1451 root 1.22 player *contr (object *op)
1452     CODE:
1453     RETVAL = op->contr;
1454     OUTPUT: RETVAL
1455    
1456 root 1.6 char *cf_player_get_ip (object *op)
1457     ALIAS: ip = 0
1458    
1459     object *cf_player_get_marked_item (object *op)
1460     ALIAS: marked_item = 0
1461 root 1.1
1462 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1463    
1464     partylist *cf_player_get_party (object *op)
1465     ALIAS: party = 0
1466    
1467     void cf_player_set_party (object *op, partylist *party)
1468 root 1.1
1469    
1470 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1471 root 1.1
1472 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1473 root 1.1
1474     player *cf_player_find (char *name)
1475 root 1.6 PROTOTYPE: $
1476 root 1.1
1477     void cf_player_move (player *pl, int dir)
1478    
1479 root 1.22 void MapNewmapCmd (player *pl)
1480    
1481 root 1.6 # nonstandard
1482     object *ob (player *pl)
1483     CODE:
1484     RETVAL = pl->ob;
1485     OUTPUT: RETVAL
1486 root 1.1
1487 root 1.15 player *first ()
1488     CODE:
1489     RETVAL = first_player;
1490     OUTPUT: RETVAL
1491    
1492     player *next (player *pl)
1493     CODE:
1494     RETVAL = pl->next;
1495     OUTPUT: RETVAL
1496    
1497     void
1498     list ()
1499     PPCODE:
1500     {
1501     player *pl;
1502     for (pl = first_player; pl; pl = pl->next)
1503     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1504     }
1505    
1506 root 1.6
1507     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1508 root 1.1
1509     SV *
1510     get_property (mapstruct *obj, int type, int idx)
1511     CODE:
1512     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1513 root 1.6 OUTPUT: RETVAL
1514 root 1.1
1515 root 1.4 SV *
1516     set_property (mapstruct *obj, int type, int idx, SV *newval)
1517     CODE:
1518     switch (type)
1519     {
1520     case CFAPI_INT:
1521     cf_map_set_int_property (obj, idx, SvIV (newval));
1522     break;
1523     default:
1524     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1525     }
1526    
1527 root 1.11 mapstruct *new (int width, int height)
1528     PROTOTYPE:
1529     CODE:
1530     {
1531     int unused_type;
1532     RETVAL = map_get_map (&unused_type, 0, width, height);
1533     }
1534     OUTPUT:
1535     RETVAL
1536    
1537 root 1.4 mapstruct *cf_map_get_map (char *name)
1538 root 1.6 PROTOTYPE: $
1539 root 1.4 ALIAS: map = 0
1540    
1541     mapstruct *cf_map_get_first ()
1542 root 1.6 PROTOTYPE:
1543 root 1.4 ALIAS: first = 0
1544    
1545     object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1546    
1547     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1548    
1549     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1550     C_ARGS: str, map, nx, ny
1551    
1552     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1553    
1554 root 1.14 void
1555 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1556 root 1.11 PROTOTYPE: $$$
1557     INIT:
1558 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1559 root 1.11 PPCODE:
1560     {
1561     object *o;
1562 root 1.28
1563 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1564 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1565 root 1.11 }
1566    
1567 root 1.12 SV *
1568     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1569 root 1.11 PROTOTYPE: $$$
1570     ALIAS:
1571     top_at = 1
1572     flags_at = 2
1573     light_at = 3
1574     move_block_at = 4
1575     move_slow_at = 5
1576     move_on_at = 6
1577     move_off_at = 7
1578     INIT:
1579     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1580     CODE:
1581     switch (ix)
1582     {
1583     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1584     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1585     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1586     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1587     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1588     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1589     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1590     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1591     }
1592     OUTPUT:
1593     RETVAL
1594 root 1.4
1595 root 1.29 # "serialise" map perl data into a ref
1596 root 1.28 void
1597     _get_obs (mapstruct *map)
1598     PPCODE:
1599     {
1600     object *o;
1601     int x, y;
1602     AV *obs = newAV ();
1603     int nonnull = 0;
1604    
1605     for (y = 0; y < MAP_HEIGHT (map); y++)
1606     for (x = 0; x < MAP_WIDTH (map); x++)
1607     {
1608     AV *av = newAV ();
1609    
1610     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1611     {
1612 root 1.29 SV *sv = SVptr_cache_get (o);
1613 root 1.28
1614     if (sv && HvFILL (SvRV (sv)))
1615     {
1616     nonnull = 1;
1617     sv = newSVsv (sv);
1618     }
1619     else
1620     sv = &PL_sv_undef;
1621    
1622     av_push (av, sv);
1623     }
1624    
1625     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1626     }
1627    
1628     if (nonnull)
1629     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1630     else
1631     SvREFCNT_dec (obs);
1632     }
1633 root 1.1
1634 root 1.29 # "deserialise" perl map data into the map
1635     void
1636     _set_obs (mapstruct *map, SV *sv)
1637     CODE:
1638     {
1639     object *o;
1640     AV *av;
1641     int x, y;
1642     AV *obs = (AV *)SvRV (sv);
1643    
1644     for (y = 0; y < MAP_HEIGHT (map); y++)
1645     for (x = 0; x < MAP_WIDTH (map); x++)
1646     {
1647     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1648    
1649     if (!SvROK (sv))
1650     continue;
1651    
1652     av = (AV *)SvRV (sv);
1653    
1654     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1655     {
1656     sv = av_shift (av);
1657    
1658     if (SvROK (sv))
1659     {
1660     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1661     SVptr_cache_set (o, sv);
1662     }
1663     }
1664     }
1665     }
1666    
1667 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1668    
1669 root 1.12 archetype *cf_archetype_get_first()
1670 root 1.6 PROTOTYPE:
1671 root 1.2 ALIAS: first = 0
1672 root 1.1
1673 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1674     ALIAS: next = 0
1675 root 1.1
1676 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1677     ALIAS: head = 0
1678 root 1.1
1679     archetype *cf_archetype_get_more (archetype *arch)
1680 root 1.2 ALIAS: more = 0
1681 root 1.1
1682 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1683     ALIAS: name = 0
1684 root 1.1
1685     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1686    
1687     partylist *cf_party_get_first ()
1688 root 1.6 PROTOTYPE:
1689 root 1.1 ALIAS: first = 0
1690    
1691     partylist *cf_party_get_next (partylist *party)
1692     ALIAS: next = 0
1693    
1694 root 1.6 const char *cf_party_get_name (partylist *party)
1695    
1696 root 1.1 const char *cf_party_get_password (partylist *party)
1697     ALIAS: password = 0
1698    
1699     player *cf_party_get_first_player (partylist *party)
1700     ALIAS: first_player = 0
1701    
1702     player *cf_party_get_next_player (partylist *party, player *op)
1703     ALIAS: next_player = 0
1704    
1705    
1706     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1707    
1708     region *cf_region_get_first ()
1709 root 1.6 PROTOTYPE:
1710 root 1.1 ALIAS: first = 0
1711    
1712     const char *cf_region_get_name (region *reg)
1713     ALIAS: name = 0
1714    
1715     region *cf_region_get_next (region *reg)
1716     ALIAS: next = 0
1717    
1718     region *cf_region_get_parent (region *reg)
1719     ALIAS: parent = 0
1720    
1721     const char *cf_region_get_longname (region *reg)
1722     ALIAS: longname = 0
1723    
1724     const char *cf_region_get_message (region *reg)
1725     ALIAS: message = 0
1726    
1727