ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.42
Committed: Tue Mar 28 16:48:12 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Changes since 1.41: +10 -8 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47 root 1.39 #include <sounds.h>
48 root 1.1
49     #include <stdarg.h>
50    
51     #include "perlxsi.c"
52    
53 root 1.22 typedef object object_ornull;
54     typedef mapstruct mapstruct_ornull;
55    
56 root 1.1 static f_plug_api gethook;
57     static f_plug_api registerGlobalEvent;
58     static f_plug_api unregisterGlobalEvent;
59     static f_plug_api systemDirectory;
60 root 1.10 static f_plug_api object_set_property;
61 root 1.11 static f_plug_api map_get_map;
62 root 1.22 static f_plug_api object_insert;
63 root 1.1
64 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
65 root 1.1 typedef struct
66     {
67     object* who;
68     object* activator;
69     object* third;
70 root 1.28 mapstruct* map;
71 root 1.1 char message[1024];
72 root 1.27 int fix; // seems to be python-only, and should not be part of the API
73 root 1.1 int event_code;
74 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
75     char options[1024]; // slaying field of event_connectors
76 root 1.1 int returnvalue;
77     } CFPContext;
78    
79 root 1.14 static HV *obj_cache;
80 root 1.1 static PerlInterpreter *perl;
81    
82 root 1.42 #define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
83     #define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
84     #define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
85     #define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
86     #define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
87     #define PUSH_IV PUSHcfapi(CFAPI_INT, int)
88    
89 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
90    
91 root 1.14 // garbage collect some perl objects, if possible
92     // all objects no longer referenced and empty are
93     // eligible for destruction.
94     void
95     clean_obj_cache ()
96     {
97 root 1.18 static int count;
98    
99     if (++count & 7)
100     return;
101    
102     int todo = 1000;
103 root 1.14 do
104     {
105     I32 klen;
106     char *key;
107     HE *he = hv_iternext (obj_cache);
108    
109     if (he)
110     {
111 root 1.16 SV *sv = hv_iterval (obj_cache, he);
112 root 1.14
113 root 1.18 // empty and unreferenced? nuke it
114 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
115 root 1.14 {
116     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
117     todo++;
118     }
119     }
120     else
121     break;
122     }
123     while (--todo);
124     }
125    
126 root 1.1 static SV *
127     newSVptr (void *ptr, const char *klass)
128     {
129 root 1.20 SV *sv;
130    
131 root 1.1 if (!ptr)
132     return &PL_sv_undef;
133    
134 root 1.20 sv = newSV (0);
135     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
136     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
137 root 1.1 }
138    
139 root 1.29 static void
140     SVptr_cache_set (void *ptr, SV *sv)
141     {
142     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
143     }
144    
145 root 1.14 static SV *
146 root 1.29 SVptr_cache_get (void *ptr)
147 root 1.28 {
148     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
149    
150     return he ? *he : 0;
151     }
152    
153     static SV *
154 root 1.14 newSVptr_cached (void *ptr, const char *klass)
155     {
156 root 1.28 SV *sv;
157 root 1.14
158     if (!ptr)
159     return &PL_sv_undef;
160    
161 root 1.29 sv = SVptr_cache_get (ptr);
162 root 1.14
163 root 1.28 if (!sv)
164 root 1.14 {
165 root 1.20 HV *hv = newHV ();
166     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
167     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
168 root 1.29
169     SVptr_cache_set (ptr, sv);
170 root 1.14 }
171    
172     return newSVsv (sv);
173     }
174    
175 root 1.1 static void
176     clearSVptr (SV *sv)
177     {
178     if (SvROK (sv))
179     sv = SvRV (sv);
180    
181     hv_clear ((HV *)sv);
182     sv_unmagic (sv, PERL_MAGIC_ext);
183     }
184    
185     static long
186     SvPTR (SV *sv, const char *klass)
187     {
188     if (!sv_derived_from (sv, klass))
189     croak ("object of type %s expected", klass);
190    
191     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
192    
193     if (!mg)
194     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
195    
196     return (long)mg->mg_ptr;
197     }
198    
199 root 1.22 static long
200     SvPTR_ornull (SV *sv, const char *klass)
201     {
202     if (SvOK (sv))
203     return SvPTR (sv, klass);
204     else
205     return 0;
206     }
207    
208 root 1.1 SV *
209     newSVcfapi (int type, ...)
210     {
211     SV *sv;
212    
213     va_list args;
214     va_start (args, type);
215    
216     switch (type)
217     {
218 root 1.26 #if 0
219     case CFAPI_INT16:
220     sv = newSViv (*va_arg (args, sint16_t *));
221     break;
222     #endif
223    
224 root 1.1 case CFAPI_INT:
225     sv = newSViv (*va_arg (args, int *));
226     break;
227    
228     case CFAPI_LONG:
229 root 1.38 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
230 root 1.1 break;
231    
232     case CFAPI_DOUBLE:
233     sv = newSViv (*va_arg (args, double *));
234     break;
235    
236     case CFAPI_STRING:
237 root 1.7 {
238     char *str = va_arg (args, char *);
239     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
240     }
241 root 1.1 break;
242    
243     case CFAPI_POBJECT:
244     {
245     object *obj = va_arg (args, object *);
246    
247     if (!obj)
248     sv = &PL_sv_undef;
249     else
250     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
251     {
252     case MAP:
253 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
254 root 1.1 break;
255    
256     case PLAYER:
257 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
258 root 1.1 break;
259    
260     default:
261 root 1.14 sv = newSVptr_cached (obj, "cf::object");
262 root 1.1 break;
263     }
264     }
265     break;
266    
267     case CFAPI_PMAP:
268 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
269 root 1.1 break;
270    
271     case CFAPI_PPLAYER:
272 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
273 root 1.1 break;
274    
275     case CFAPI_PARCH:
276 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
277 root 1.1 break;
278    
279     case CFAPI_PPARTY:
280 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
281 root 1.1 break;
282    
283     case CFAPI_PREGION:
284 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
285 root 1.1 break;
286    
287     default:
288     assert (("unhandled type in newSVcfapi", 0));
289     }
290    
291     va_end (args);
292    
293     return sv;
294     }
295    
296     /////////////////////////////////////////////////////////////////////////////
297    
298     void
299 root 1.15 inject_event (const char *func, CFPContext *context)
300 root 1.1 {
301     dSP;
302    
303     ENTER;
304     SAVETMPS;
305    
306     PUSHMARK (SP);
307    
308 root 1.42 EXTEND (SP, 10);
309    
310 root 1.1 HV *hv = newHV ();
311     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
312     hv_context (CFAPI_POBJECT, ,who);
313     hv_context (CFAPI_POBJECT, ,activator);
314     hv_context (CFAPI_POBJECT, ,third);
315 root 1.28 hv_context (CFAPI_PMAP, ,map);
316 root 1.1 hv_context (CFAPI_STRING , ,message);
317     hv_context (CFAPI_INT ,&,fix);
318     hv_context (CFAPI_INT ,&,event_code);
319     hv_context (CFAPI_STRING , ,options);
320 root 1.15 hv_context (CFAPI_STRING , ,extension);
321 root 1.1
322 root 1.42 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
323 root 1.1
324     PUTBACK;
325 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
326 root 1.1 SPAGAIN;
327    
328 root 1.6 if (SvTRUE (ERRSV))
329     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
330    
331 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
332    
333     PUTBACK;
334     FREETMPS;
335     LEAVE;
336     }
337    
338     /////////////////////////////////////////////////////////////////////////////
339    
340     int
341     initPlugin (const char *iversion, f_plug_api gethooksptr)
342     {
343     gethook = gethooksptr;
344     printf (PLUGIN_VERSION " init\n");
345    
346     return 0;
347     }
348    
349     static CommArray_s rtn_cmd;
350    
351     int
352     runPluginCommand (object *obj, char *params)
353     {
354     dSP;
355    
356     ENTER;
357     SAVETMPS;
358    
359     PUSHMARK (SP);
360    
361     EXTEND (SP, 3);
362     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
363     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
364    
365     if (params)
366     PUSHs (sv_2mortal (newSVpv (params, 0)));
367    
368     PUTBACK;
369     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
370     SPAGAIN;
371    
372 root 1.6 if (SvTRUE (ERRSV))
373     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
374    
375 root 1.1 int returnvalue = count > 0 ? POPi : -1;
376    
377     PUTBACK;
378     FREETMPS;
379     LEAVE;
380    
381     return returnvalue;
382     }
383    
384     void *
385     getPluginProperty (int *type, ...)
386     {
387     va_list args;
388     char *propname;
389     int i;
390     va_start (args, type);
391     propname = va_arg (args, char *);
392     //printf ("Property name: %s\n", propname);
393 root 1.3
394 root 1.1 if (!strcmp (propname, "command?"))
395     {
396 root 1.3 if (!perl)
397     return NULL;
398    
399 root 1.1 const char *cmdname = va_arg (args, const char *);
400     HV *hv = get_hv ("cf::COMMAND", 1);
401     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
402    
403     va_end (args);
404    
405     if (svp)
406     {
407     // this is totaly broken, should stash it into %COMMAND
408     rtn_cmd.name = cmdname;
409     rtn_cmd.time = SvNV (*svp);
410     rtn_cmd.func = runPluginCommand;
411    
412     return &rtn_cmd;
413     }
414     }
415     else if (!strcmp (propname, "Identification"))
416     {
417     va_end (args);
418     return PLUGIN_NAME;
419     }
420     else if (!strcmp (propname, "FullName"))
421     {
422     va_end (args);
423     return PLUGIN_VERSION;
424     }
425     else
426     va_end (args);
427    
428     return NULL;
429     }
430    
431     void *globalEventListener (int *type, ...);
432    
433     int
434     postInitPlugin ()
435     {
436     int hooktype = 1;
437     int rtype = 0;
438    
439     printf (PLUGIN_VERSION " post init\n");
440    
441     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
442     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
443     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
444 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
445 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
446 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
447 root 1.11
448 root 1.1 cf_init_plugin (gethook);
449    
450     /* Pick the global events you want to monitor from this plugin */
451     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
452     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
453     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
454     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
455     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
456     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
457     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
458     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
459     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
460     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
461 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
462     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
463     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
464 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
465 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
466     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
467     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
468     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
469     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
470 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
471 root 1.33 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
472     registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
473 root 1.1
474     char *argv[] = {
475     "",
476     "-e"
477     "BEGIN {"
478     " cf->bootstrap;"
479 root 1.5 " unshift @INC, cf::datadir ();"
480 root 1.1 "}"
481     ""
482     "use cf;"
483     };
484    
485     perl = perl_alloc ();
486     perl_construct (perl);
487    
488 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
489 root 1.1 {
490     printf ("unable to initialize perl-interpreter, continuing without.\n");
491    
492     perl_destruct (perl);
493     perl_free (perl);
494     perl = 0;
495     }
496 root 1.14 else
497     {
498     obj_cache = newHV ();
499     }
500 root 1.1
501     return 0;
502     }
503    
504     void *
505     globalEventListener (int *type, ...)
506     {
507     va_list args;
508 root 1.41 static int rv;
509     int event_code;
510 root 1.1
511     if (!perl)
512     return;
513    
514     va_start (args, type);
515 root 1.41 event_code = va_arg (args, int);
516 root 1.1
517 root 1.41 if (event_code == EVENT_FREE_OB)
518 root 1.1 {
519 root 1.41 player *pl;
520     object *op;
521     SV *sv;
522 root 1.1
523 root 1.41 op = va_arg (args, object *);
524     sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
525 root 1.14
526 root 1.20 if (sv)
527     clearSVptr (sv);
528 root 1.41
529     rv = 0;
530 root 1.14 }
531     else
532 root 1.41 {
533     dSP;
534    
535     ENTER;
536     SAVETMPS;
537    
538     PUSHMARK (SP);
539    
540     EXTEND (SP, 10);
541     PUSHs (sv_2mortal (newSViv (event_code)));
542    
543     switch (event_code)
544     {
545     case EVENT_CRASH:
546     break;
547    
548     case EVENT_PLAYER_LOAD:
549     case EVENT_PLAYER_SAVE:
550     PUSH_OB;
551     PUSH_PV;
552     break;
553    
554     case EVENT_MAPLOAD:
555     case EVENT_MAPOUT:
556     case EVENT_MAPIN:
557     case EVENT_MAPCLEAN:
558     case EVENT_MAPRESET:
559     PUSH_MAP;
560     break;
561    
562     case EVENT_MAPENTER:
563     case EVENT_MAPLEAVE:
564     case EVENT_BORN:
565     case EVENT_REMOVE:
566     case EVENT_PLAYER_DEATH:
567     PUSH_OB;
568     break;
569    
570     case EVENT_GKILL:
571     PUSH_OB;
572     PUSH_OB;
573     break;
574    
575     case EVENT_LOGIN:
576     case EVENT_LOGOUT:
577     PUSH_PL;
578     PUSH_PV;
579     break;
580    
581     case EVENT_SHOUT:
582     case EVENT_MUZZLE:
583     case EVENT_KICK:
584     PUSH_OB;
585     PUSH_PV;
586     break;
587    
588     case EVENT_CLOCK:
589     clean_obj_cache ();
590     break;
591    
592     case EVENT_TELL:
593     break;
594     }
595    
596     va_end (args);
597    
598     PUTBACK;
599     int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
600     SPAGAIN;
601    
602     if (SvTRUE (ERRSV))
603     LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
604    
605     rv = count > 0 ? POPi : 0;
606    
607     PUTBACK;
608     FREETMPS;
609     LEAVE;
610     }
611 root 1.1
612     return &rv;
613     }
614    
615     void *
616     eventListener (int *type, ...)
617     {
618     static int rv = 0;
619     va_list args;
620     char *buf;
621     CFPContext context;
622 root 1.41 object *eob;
623 root 1.1
624     if (!perl)
625     return;
626    
627     memset (&context, 0, sizeof (context));
628    
629     va_start (args, type);
630    
631     context.who = va_arg (args, object *);
632     context.event_code = va_arg (args, int);
633     context.activator = va_arg (args, object *);
634     context.third = va_arg (args, object *);
635 root 1.15
636 root 1.1 buf = va_arg (args, char *);
637     if (buf != 0)
638 root 1.15 strncpy (context.message, buf, sizeof (context.message));
639 root 1.1
640     context.fix = va_arg (args, int);
641 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
642     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
643 root 1.41 eob = va_arg (args, object *);
644 root 1.1 context.returnvalue = 0;
645     va_end (args);
646    
647 root 1.15 inject_event ("cf::inject_event", &context);
648 root 1.1
649     rv = context.returnvalue;
650     return &rv;
651     }
652    
653     int
654     closePlugin ()
655     {
656     printf (PLUGIN_VERSION " closing\n");
657    
658     if (perl)
659     {
660     perl_destruct (perl);
661     perl_free (perl);
662     perl = 0;
663     }
664    
665     return 0;
666     }
667    
668     MODULE = cf PACKAGE = cf PREFIX = cf_
669    
670     BOOT:
671     {
672     HV *stash = gv_stashpv ("cf", 1);
673    
674 root 1.9 static const struct {
675 root 1.1 const char *name;
676     IV iv;
677     } *civ, const_iv[] = {
678     # define const_iv(name) { # name, (IV)name },
679     const_iv (llevError)
680     const_iv (llevInfo)
681     const_iv (llevDebug)
682     const_iv (llevMonster)
683    
684     const_iv (PLAYER)
685 root 1.33 const_iv (TRANSPORT)
686 root 1.1 const_iv (ROD)
687     const_iv (TREASURE)
688     const_iv (POTION)
689     const_iv (FOOD)
690     const_iv (POISON)
691     const_iv (BOOK)
692     const_iv (CLOCK)
693     const_iv (LIGHTNING)
694     const_iv (ARROW)
695     const_iv (BOW)
696     const_iv (WEAPON)
697     const_iv (ARMOUR)
698     const_iv (PEDESTAL)
699     const_iv (ALTAR)
700     const_iv (LOCKED_DOOR)
701     const_iv (SPECIAL_KEY)
702     const_iv (MAP)
703     const_iv (DOOR)
704     const_iv (KEY)
705     const_iv (TIMED_GATE)
706     const_iv (TRIGGER)
707     const_iv (GRIMREAPER)
708     const_iv (MAGIC_EAR)
709     const_iv (TRIGGER_BUTTON)
710     const_iv (TRIGGER_ALTAR)
711     const_iv (TRIGGER_PEDESTAL)
712     const_iv (SHIELD)
713     const_iv (HELMET)
714     const_iv (HORN)
715     const_iv (MONEY)
716     const_iv (CLASS)
717     const_iv (GRAVESTONE)
718     const_iv (AMULET)
719     const_iv (PLAYERMOVER)
720     const_iv (TELEPORTER)
721     const_iv (CREATOR)
722     const_iv (SKILL)
723     const_iv (EXPERIENCE)
724     const_iv (EARTHWALL)
725     const_iv (GOLEM)
726     const_iv (THROWN_OBJ)
727     const_iv (BLINDNESS)
728     const_iv (GOD)
729     const_iv (DETECTOR)
730     const_iv (TRIGGER_MARKER)
731     const_iv (DEAD_OBJECT)
732     const_iv (DRINK)
733     const_iv (MARKER)
734     const_iv (HOLY_ALTAR)
735     const_iv (PLAYER_CHANGER)
736     const_iv (BATTLEGROUND)
737     const_iv (PEACEMAKER)
738     const_iv (GEM)
739     const_iv (FIREWALL)
740     const_iv (ANVIL)
741     const_iv (CHECK_INV)
742     const_iv (MOOD_FLOOR)
743     const_iv (EXIT)
744     const_iv (ENCOUNTER)
745     const_iv (SHOP_FLOOR)
746     const_iv (SHOP_MAT)
747     const_iv (RING)
748     const_iv (FLOOR)
749     const_iv (FLESH)
750     const_iv (INORGANIC)
751     const_iv (SKILL_TOOL)
752     const_iv (LIGHTER)
753     const_iv (TRAP_PART)
754     const_iv (WALL)
755     const_iv (LIGHT_SOURCE)
756     const_iv (MISC_OBJECT)
757     const_iv (MONSTER)
758     const_iv (SPAWN_GENERATOR)
759     const_iv (LAMP)
760     const_iv (DUPLICATOR)
761     const_iv (TOOL)
762     const_iv (SPELLBOOK)
763     const_iv (BUILDFAC)
764     const_iv (CLOAK)
765     const_iv (SPINNER)
766     const_iv (GATE)
767     const_iv (BUTTON)
768     const_iv (CF_HANDLE)
769     const_iv (HOLE)
770     const_iv (TRAPDOOR)
771     const_iv (SIGN)
772     const_iv (BOOTS)
773     const_iv (GLOVES)
774     const_iv (SPELL)
775     const_iv (SPELL_EFFECT)
776     const_iv (CONVERTER)
777     const_iv (BRACERS)
778     const_iv (POISONING)
779     const_iv (SAVEBED)
780     const_iv (POISONCLOUD)
781     const_iv (FIREHOLES)
782     const_iv (WAND)
783     const_iv (SCROLL)
784     const_iv (DIRECTOR)
785     const_iv (GIRDLE)
786     const_iv (FORCE)
787     const_iv (POTION_EFFECT)
788     const_iv (EVENT_CONNECTOR)
789     const_iv (CLOSE_CON)
790     const_iv (CONTAINER)
791     const_iv (ARMOUR_IMPROVER)
792     const_iv (WEAPON_IMPROVER)
793     const_iv (SKILLSCROLL)
794     const_iv (DEEP_SWAMP)
795     const_iv (IDENTIFY_ALTAR)
796     const_iv (MENU)
797     const_iv (RUNE)
798     const_iv (TRAP)
799     const_iv (POWER_CRYSTAL)
800     const_iv (CORPSE)
801     const_iv (DISEASE)
802     const_iv (SYMPTOM)
803     const_iv (BUILDER)
804     const_iv (MATERIAL)
805     const_iv (ITEM_TRANSFORMER)
806     const_iv (QUEST)
807    
808     const_iv (ST_BD_BUILD)
809     const_iv (ST_BD_REMOVE)
810 root 1.33
811 root 1.1 const_iv (ST_MAT_FLOOR)
812     const_iv (ST_MAT_WALL)
813     const_iv (ST_MAT_ITEM)
814    
815 root 1.23 const_iv (AT_PHYSICAL)
816     const_iv (AT_MAGIC)
817     const_iv (AT_FIRE)
818     const_iv (AT_ELECTRICITY)
819     const_iv (AT_COLD)
820     const_iv (AT_CONFUSION)
821     const_iv (AT_ACID)
822     const_iv (AT_DRAIN)
823     const_iv (AT_WEAPONMAGIC)
824     const_iv (AT_GHOSTHIT)
825     const_iv (AT_POISON)
826     const_iv (AT_SLOW)
827     const_iv (AT_PARALYZE)
828     const_iv (AT_TURN_UNDEAD)
829     const_iv (AT_FEAR)
830     const_iv (AT_CANCELLATION)
831     const_iv (AT_DEPLETE)
832     const_iv (AT_DEATH)
833     const_iv (AT_CHAOS)
834     const_iv (AT_COUNTERSPELL)
835     const_iv (AT_GODPOWER)
836     const_iv (AT_HOLYWORD)
837     const_iv (AT_BLIND)
838     const_iv (AT_INTERNAL)
839     const_iv (AT_LIFE_STEALING)
840     const_iv (AT_DISEASE)
841    
842 root 1.1 const_iv (QUEST_IN_PROGRESS)
843     const_iv (QUEST_DONE_QUEST)
844     const_iv (QUEST_DONE_TASK)
845     const_iv (QUEST_START_QUEST)
846     const_iv (QUEST_END_QUEST)
847     const_iv (QUEST_START_TASK)
848     const_iv (QUEST_END_TASK)
849     const_iv (QUEST_OVERRIDE)
850     const_iv (QUEST_ON_ACTIVATE)
851    
852     const_iv (WEAP_HIT)
853     const_iv (WEAP_SLASH)
854     const_iv (WEAP_PIERCE)
855     const_iv (WEAP_CLEAVE)
856     const_iv (WEAP_SLICE)
857     const_iv (WEAP_STAB)
858     const_iv (WEAP_WHIP)
859     const_iv (WEAP_CRUSH)
860     const_iv (WEAP_BLUD)
861    
862     const_iv (FLAG_ALIVE)
863     const_iv (FLAG_WIZ)
864     const_iv (FLAG_REMOVED)
865     const_iv (FLAG_FREED)
866     const_iv (FLAG_WAS_WIZ)
867     const_iv (FLAG_APPLIED)
868     const_iv (FLAG_UNPAID)
869     const_iv (FLAG_USE_SHIELD)
870     const_iv (FLAG_NO_PICK)
871     const_iv (FLAG_ANIMATE)
872     const_iv (FLAG_MONSTER)
873     const_iv (FLAG_FRIENDLY)
874     const_iv (FLAG_GENERATOR)
875     const_iv (FLAG_IS_THROWN)
876     const_iv (FLAG_AUTO_APPLY)
877     const_iv (FLAG_TREASURE)
878     const_iv (FLAG_PLAYER_SOLD)
879     const_iv (FLAG_SEE_INVISIBLE)
880     const_iv (FLAG_CAN_ROLL)
881     const_iv (FLAG_OVERLAY_FLOOR)
882     const_iv (FLAG_IS_TURNABLE)
883     const_iv (FLAG_IS_USED_UP)
884     const_iv (FLAG_IDENTIFIED)
885     const_iv (FLAG_REFLECTING)
886     const_iv (FLAG_CHANGING)
887     const_iv (FLAG_SPLITTING)
888     const_iv (FLAG_HITBACK)
889     const_iv (FLAG_STARTEQUIP)
890     const_iv (FLAG_BLOCKSVIEW)
891     const_iv (FLAG_UNDEAD)
892     const_iv (FLAG_SCARED)
893     const_iv (FLAG_UNAGGRESSIVE)
894     const_iv (FLAG_REFL_MISSILE)
895     const_iv (FLAG_REFL_SPELL)
896     const_iv (FLAG_NO_MAGIC)
897     const_iv (FLAG_NO_FIX_PLAYER)
898     const_iv (FLAG_IS_LIGHTABLE)
899     const_iv (FLAG_TEAR_DOWN)
900     const_iv (FLAG_RUN_AWAY)
901     const_iv (FLAG_PICK_UP)
902     const_iv (FLAG_UNIQUE)
903     const_iv (FLAG_NO_DROP)
904     const_iv (FLAG_WIZCAST)
905     const_iv (FLAG_CAST_SPELL)
906     const_iv (FLAG_USE_SCROLL)
907     const_iv (FLAG_USE_RANGE)
908     const_iv (FLAG_USE_BOW)
909     const_iv (FLAG_USE_ARMOUR)
910     const_iv (FLAG_USE_WEAPON)
911     const_iv (FLAG_USE_RING)
912     const_iv (FLAG_READY_RANGE)
913     const_iv (FLAG_READY_BOW)
914     const_iv (FLAG_XRAYS)
915     const_iv (FLAG_NO_APPLY)
916     const_iv (FLAG_IS_FLOOR)
917     const_iv (FLAG_LIFESAVE)
918     const_iv (FLAG_NO_STRENGTH)
919     const_iv (FLAG_SLEEP)
920     const_iv (FLAG_STAND_STILL)
921     const_iv (FLAG_RANDOM_MOVE)
922     const_iv (FLAG_ONLY_ATTACK)
923     const_iv (FLAG_CONFUSED)
924     const_iv (FLAG_STEALTH)
925     const_iv (FLAG_WIZPASS)
926     const_iv (FLAG_IS_LINKED)
927     const_iv (FLAG_CURSED)
928     const_iv (FLAG_DAMNED)
929     const_iv (FLAG_SEE_ANYWHERE)
930     const_iv (FLAG_KNOWN_MAGICAL)
931     const_iv (FLAG_KNOWN_CURSED)
932     const_iv (FLAG_CAN_USE_SKILL)
933     const_iv (FLAG_BEEN_APPLIED)
934     const_iv (FLAG_READY_SCROLL)
935     const_iv (FLAG_USE_ROD)
936     const_iv (FLAG_USE_HORN)
937     const_iv (FLAG_MAKE_INVIS)
938     const_iv (FLAG_INV_LOCKED)
939     const_iv (FLAG_IS_WOODED)
940     const_iv (FLAG_IS_HILLY)
941     const_iv (FLAG_READY_SKILL)
942     const_iv (FLAG_READY_WEAPON)
943     const_iv (FLAG_NO_SKILL_IDENT)
944     const_iv (FLAG_BLIND)
945     const_iv (FLAG_SEE_IN_DARK)
946     const_iv (FLAG_IS_CAULDRON)
947     const_iv (FLAG_NO_STEAL)
948     const_iv (FLAG_ONE_HIT)
949     const_iv (FLAG_CLIENT_SENT)
950     const_iv (FLAG_BERSERK)
951     const_iv (FLAG_NEUTRAL)
952     const_iv (FLAG_NO_ATTACK)
953     const_iv (FLAG_NO_DAMAGE)
954     const_iv (FLAG_OBJ_ORIGINAL)
955     const_iv (FLAG_OBJ_SAVE_ON_OVL)
956     const_iv (FLAG_ACTIVATE_ON_PUSH)
957     const_iv (FLAG_ACTIVATE_ON_RELEASE)
958     const_iv (FLAG_IS_WATER)
959     const_iv (FLAG_CONTENT_ON_GEN)
960     const_iv (FLAG_IS_A_TEMPLATE)
961     const_iv (FLAG_IS_BUILDABLE)
962     const_iv (FLAG_AFK)
963 root 1.6
964     const_iv (NDI_BLACK)
965     const_iv (NDI_WHITE)
966     const_iv (NDI_NAVY)
967     const_iv (NDI_RED)
968     const_iv (NDI_ORANGE)
969     const_iv (NDI_BLUE)
970     const_iv (NDI_DK_ORANGE)
971     const_iv (NDI_GREEN)
972     const_iv (NDI_LT_GREEN)
973     const_iv (NDI_GREY)
974     const_iv (NDI_BROWN)
975     const_iv (NDI_GOLD)
976     const_iv (NDI_TAN)
977     const_iv (NDI_MAX_COLOR)
978     const_iv (NDI_COLOR_MASK)
979     const_iv (NDI_UNIQUE)
980     const_iv (NDI_ALL)
981    
982     const_iv (F_APPLIED)
983     const_iv (F_LOCATION)
984     const_iv (F_UNPAID)
985     const_iv (F_MAGIC)
986     const_iv (F_CURSED)
987     const_iv (F_DAMNED)
988     const_iv (F_OPEN)
989     const_iv (F_NOPICK)
990     const_iv (F_LOCKED)
991 root 1.11
992     const_iv (P_BLOCKSVIEW)
993     const_iv (P_NO_MAGIC)
994     const_iv (P_IS_ALIVE)
995     const_iv (P_NO_CLERIC)
996     const_iv (P_NEED_UPDATE)
997     const_iv (P_NO_ERROR)
998     const_iv (P_OUT_OF_MAP)
999     const_iv (P_NEW_MAP)
1000 root 1.14
1001     const_iv (UP_OBJ_INSERT)
1002     const_iv (UP_OBJ_REMOVE)
1003     const_iv (UP_OBJ_CHANGE)
1004     const_iv (UP_OBJ_FACE)
1005    
1006     const_iv (INS_NO_MERGE)
1007     const_iv (INS_ABOVE_FLOOR_ONLY)
1008     const_iv (INS_NO_WALK_ON)
1009     const_iv (INS_ON_TOP)
1010     const_iv (INS_BELOW_ORIGINATOR)
1011     const_iv (INS_MAP_LOAD)
1012    
1013     const_iv (WILL_APPLY_HANDLE)
1014     const_iv (WILL_APPLY_TREASURE)
1015     const_iv (WILL_APPLY_EARTHWALL)
1016     const_iv (WILL_APPLY_DOOR)
1017     const_iv (WILL_APPLY_FOOD)
1018 root 1.30
1019     const_iv (SAVE_MODE)
1020     const_iv (SAVE_DIR_MODE)
1021 root 1.34
1022     const_iv (M_PAPER)
1023     const_iv (M_IRON)
1024     const_iv (M_GLASS)
1025     const_iv (M_LEATHER)
1026     const_iv (M_WOOD)
1027     const_iv (M_ORGANIC)
1028     const_iv (M_STONE)
1029     const_iv (M_CLOTH)
1030     const_iv (M_ADAMANT)
1031     const_iv (M_LIQUID)
1032     const_iv (M_SOFT_METAL)
1033     const_iv (M_BONE)
1034     const_iv (M_ICE)
1035     const_iv (M_SPECIAL)
1036 root 1.38
1037     const_iv (SK_EXP_ADD_SKILL)
1038     const_iv (SK_EXP_TOTAL)
1039     const_iv (SK_EXP_NONE)
1040     const_iv (SK_SUBTRACT_SKILL_EXP)
1041    
1042     const_iv (SK_LOCKPICKING)
1043     const_iv (SK_HIDING)
1044     const_iv (SK_SMITHERY)
1045     const_iv (SK_BOWYER)
1046     const_iv (SK_JEWELER)
1047     const_iv (SK_ALCHEMY)
1048     const_iv (SK_STEALING)
1049     const_iv (SK_LITERACY)
1050     const_iv (SK_BARGAINING)
1051     const_iv (SK_JUMPING)
1052     const_iv (SK_DET_MAGIC)
1053     const_iv (SK_ORATORY)
1054     const_iv (SK_SINGING)
1055     const_iv (SK_DET_CURSE)
1056     const_iv (SK_FIND_TRAPS)
1057     const_iv (SK_MEDITATION)
1058     const_iv (SK_PUNCHING)
1059     const_iv (SK_FLAME_TOUCH)
1060     const_iv (SK_KARATE)
1061     const_iv (SK_CLIMBING)
1062     const_iv (SK_WOODSMAN)
1063     const_iv (SK_INSCRIPTION)
1064     const_iv (SK_ONE_HANDED_WEAPON)
1065     const_iv (SK_MISSILE_WEAPON)
1066     const_iv (SK_THROWING)
1067     const_iv (SK_USE_MAGIC_ITEM)
1068     const_iv (SK_DISARM_TRAPS)
1069     const_iv (SK_SET_TRAP)
1070     const_iv (SK_THAUMATURGY)
1071     const_iv (SK_PRAYING)
1072     const_iv (SK_CLAWING)
1073     const_iv (SK_LEVITATION)
1074     const_iv (SK_SUMMONING)
1075     const_iv (SK_PYROMANCY)
1076     const_iv (SK_EVOCATION)
1077     const_iv (SK_SORCERY)
1078     const_iv (SK_TWO_HANDED_WEAPON)
1079 root 1.39
1080     const_iv (SOUND_NEW_PLAYER)
1081     const_iv (SOUND_FIRE_ARROW)
1082     const_iv (SOUND_LEARN_SPELL)
1083     const_iv (SOUND_FUMBLE_SPELL)
1084     const_iv (SOUND_WAND_POOF)
1085     const_iv (SOUND_OPEN_DOOR)
1086     const_iv (SOUND_PUSH_PLAYER)
1087     const_iv (SOUND_PLAYER_HITS1)
1088     const_iv (SOUND_PLAYER_HITS2)
1089     const_iv (SOUND_PLAYER_HITS3)
1090     const_iv (SOUND_PLAYER_HITS4)
1091     const_iv (SOUND_PLAYER_IS_HIT1)
1092     const_iv (SOUND_PLAYER_IS_HIT2)
1093     const_iv (SOUND_PLAYER_IS_HIT3)
1094     const_iv (SOUND_PLAYER_KILLS)
1095     const_iv (SOUND_PET_IS_KILLED)
1096     const_iv (SOUND_PLAYER_DIES)
1097     const_iv (SOUND_OB_EVAPORATE)
1098     const_iv (SOUND_OB_EXPLODE)
1099     const_iv (SOUND_CLOCK)
1100     const_iv (SOUND_TURN_HANDLE)
1101     const_iv (SOUND_FALL_HOLE)
1102     const_iv (SOUND_DRINK_POISON)
1103     const_iv (SOUND_CAST_SPELL_0)
1104 root 1.1 };
1105    
1106     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1107     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1108    
1109 root 1.9 static const struct {
1110 root 1.1 const char *name;
1111     IV iv;
1112     } *event, event_list[] = {
1113     # define const_event(name) { # name, (IV)EVENT_ ## name },
1114     const_event (NONE)
1115     const_event (APPLY)
1116     const_event (ATTACK)
1117     const_event (DEATH)
1118     const_event (DROP)
1119     const_event (PICKUP)
1120     const_event (SAY)
1121     const_event (STOP)
1122     const_event (TIME)
1123     const_event (THROW)
1124     const_event (TRIGGER)
1125     const_event (CLOSE)
1126     const_event (TIMER)
1127 root 1.14 const_event (MOVE)
1128 root 1.1
1129     const_event (BORN)
1130     const_event (CLOCK)
1131     const_event (CRASH)
1132     const_event (PLAYER_DEATH)
1133 root 1.33 const_event (PLAYER_LOAD)
1134     const_event (PLAYER_SAVE)
1135 root 1.1 const_event (GKILL)
1136     const_event (LOGIN)
1137     const_event (LOGOUT)
1138     const_event (MAPENTER)
1139     const_event (MAPLEAVE)
1140     const_event (MAPRESET)
1141 root 1.28 const_event (MAPLOAD)
1142     const_event (MAPOUT)
1143     const_event (MAPIN)
1144 root 1.32 const_event (MAPCLEAN)
1145 root 1.1 const_event (REMOVE)
1146     const_event (SHOUT)
1147     const_event (TELL)
1148     const_event (MUZZLE)
1149     const_event (KICK)
1150 root 1.14 //const_event (FREE_OB)
1151 root 1.1 };
1152    
1153     AV *av = get_av ("cf::EVENT", 1);
1154    
1155     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1156     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1157    
1158 root 1.9 static const struct {
1159 root 1.1 int dtype;
1160     const char *name;
1161     IV idx;
1162     } *cprop, prop_table[] = {
1163     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1164     prop (CFAPI_INT, MAP_PROP_FLAGS)
1165     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1166     prop (CFAPI_STRING, MAP_PROP_PATH)
1167     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1168     prop (CFAPI_STRING, MAP_PROP_NAME)
1169     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1170     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1171     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1172     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1173     prop (CFAPI_INT, MAP_PROP_WIDTH)
1174     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1175     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1176     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1177     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1178     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1179     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1180     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1181     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1182     prop (CFAPI_INT, MAP_PROP_SKY)
1183     prop (CFAPI_INT, MAP_PROP_WPARTX)
1184     prop (CFAPI_INT, MAP_PROP_WPARTY)
1185     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1186     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1187     prop (CFAPI_PREGION, MAP_PROP_REGION)
1188     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1189     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1190     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1191     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1192     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1193     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1194     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1195     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1196     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1197     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1198     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1199     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1200     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1201     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1202     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1203     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1204     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1205     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1206     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1207     prop (CFAPI_INT, OBJECT_PROP_X)
1208     prop (CFAPI_INT, OBJECT_PROP_Y)
1209     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1210     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1211     prop (CFAPI_INT, OBJECT_PROP_NROF)
1212     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1213     prop (CFAPI_INT, OBJECT_PROP_FACING)
1214     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1215     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1216     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1217     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1218     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1219     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1220     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1221     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1222     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1223     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1224     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1225     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1226     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1227     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1228     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1229     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1230     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1231     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1232     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1233     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1234     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1235     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1236     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1237     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1238     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1239     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1240     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1241     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1242     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1243     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1244     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1245     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1246     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1247     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1248     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1249     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1250     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1251     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1252     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1253     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1254     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1255     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1256     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1257     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1258     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1259     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1260     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1261     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1262     prop (CFAPI_INT, OBJECT_PROP_STR)
1263     prop (CFAPI_INT, OBJECT_PROP_DEX)
1264     prop (CFAPI_INT, OBJECT_PROP_CON)
1265     prop (CFAPI_INT, OBJECT_PROP_WIS)
1266     prop (CFAPI_INT, OBJECT_PROP_INT)
1267     prop (CFAPI_INT, OBJECT_PROP_POW)
1268     prop (CFAPI_INT, OBJECT_PROP_CHA)
1269     prop (CFAPI_INT, OBJECT_PROP_WC)
1270     prop (CFAPI_INT, OBJECT_PROP_AC)
1271     prop (CFAPI_INT, OBJECT_PROP_HP)
1272     prop (CFAPI_INT, OBJECT_PROP_SP)
1273     prop (CFAPI_INT, OBJECT_PROP_GP)
1274     prop (CFAPI_INT, OBJECT_PROP_FP)
1275     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1276     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1277     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1278     prop (CFAPI_INT, OBJECT_PROP_DAM)
1279     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1280     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1281     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1282     prop (CFAPI_INT, OBJECT_PROP_FACE)
1283     };
1284    
1285     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1286     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1287    
1288     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1289     {
1290     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1291     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1292     }
1293     }
1294    
1295     void
1296     LOG (int level, char *msg)
1297 root 1.6 PROTOTYPE: $$
1298 root 1.1 C_ARGS: level, "%s", msg
1299    
1300     char *
1301     cf_get_maps_directory (char *path)
1302 root 1.6 PROTOTYPE: $
1303 root 1.2 ALIAS: maps_directory = 0
1304 root 1.1
1305 root 1.5 char *
1306     mapdir ()
1307 root 1.6 PROTOTYPE:
1308 root 1.5 ALIAS:
1309     mapdir = 0
1310     uniquedir = 1
1311     tmpdir = 2
1312     confdir = 3
1313     localdir = 4
1314     playerdir = 5
1315     datadir = 6
1316     CODE:
1317     {
1318     int unused_type;
1319     RETVAL = (char *)systemDirectory (&unused_type, ix);
1320     }
1321 root 1.6 OUTPUT: RETVAL
1322 root 1.5
1323 root 1.4 int
1324     cf_find_animation (char *text)
1325 root 1.6 PROTOTYPE: $
1326 root 1.4
1327 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1328    
1329     SV *
1330 root 1.4 get_property (object *obj, int type, int idx)
1331 root 1.1 CODE:
1332     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1333 root 1.6 OUTPUT: RETVAL
1334 root 1.1
1335 root 1.4 SV *
1336     set_property (object *obj, int type, int idx, SV *newval)
1337     CODE:
1338     switch (type)
1339     {
1340     case CFAPI_INT:
1341     cf_object_set_int_property (obj, idx, SvIV (newval));
1342     break;
1343     case CFAPI_LONG:
1344     cf_object_set_long_property (obj, idx, SvNV (newval));
1345     break;
1346 root 1.10 case CFAPI_DOUBLE:
1347     {
1348     int unused_type;
1349     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1350     }
1351     break;
1352 root 1.4 case CFAPI_STRING:
1353 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1354     break;
1355     case CFAPI_POBJECT:
1356     {
1357     int unused_type;
1358     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1359     }
1360 root 1.4 break;
1361     default:
1362     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1363     }
1364    
1365 root 1.23 # missing properties
1366    
1367     void
1368     set_attacktype (object *obj, U32 attacktype)
1369     CODE:
1370     obj->attacktype = attacktype;
1371    
1372     U32
1373     get_attacktype (object *obj)
1374     ALIAS:
1375     attacktype = 0
1376     CODE:
1377     RETVAL = obj->attacktype;
1378     OUTPUT: RETVAL
1379    
1380 root 1.34 # missing in plug-in api, of course
1381 root 1.23 void
1382     set_food (object *obj, int food)
1383     CODE:
1384     obj->stats.food = food;
1385    
1386     int
1387     get_food (object *obj)
1388     ALIAS:
1389     food = 0
1390     CODE:
1391     RETVAL = obj->stats.food;
1392     OUTPUT: RETVAL
1393    
1394 root 1.14 void
1395 root 1.12 inv (object *obj)
1396     PROTOTYPE: $
1397     PPCODE:
1398     {
1399     object *o;
1400     for (o = obj->inv; o; o = o->below)
1401 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1402 root 1.12 }
1403    
1404 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1405 root 1.2 ALIAS: resistance = 0
1406 root 1.1
1407     int cf_object_get_flag (object *op, int flag)
1408     ALIAS: flag = 0
1409    
1410     void cf_object_set_flag (object *op, int flag, int value)
1411    
1412 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1413 root 1.1
1414 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1415 root 1.1
1416     void cf_object_apply_below (object *op)
1417    
1418     void cf_object_remove (object *op)
1419    
1420     void cf_object_free (object *op)
1421    
1422     object *cf_object_present_archname_inside (object *op, char *whatstr)
1423    
1424 root 1.36 int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1425 root 1.1
1426     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1427    
1428 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1429 root 1.1
1430     int cf_object_pay_item (object *op, object *buyer)
1431    
1432     int cf_object_pay_amount (object *op, double amount)
1433    
1434 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1435 root 1.1
1436 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1437 root 1.1
1438     void cf_object_learn_spell (object *op, object *sp)
1439    
1440     void cf_object_forget_spell (object *op, object *sp)
1441    
1442     object *cf_object_check_for_spell (object *op, char *spellname)
1443    
1444     int cf_object_query_money (object *op)
1445 root 1.2 ALIAS: money = 0
1446 root 1.1
1447     int cf_object_query_cost (object *op, object *who, int flags)
1448 root 1.2 ALIAS: cost = 0
1449 root 1.1
1450     void cf_object_activate_rune (object *op , object *victim)
1451    
1452     int cf_object_check_trigger (object *op, object *cause)
1453    
1454     int cf_object_out_of_map (object *op, int x, int y)
1455    
1456     void cf_object_drop (object *op, object *author)
1457    
1458     void cf_object_take (object *op, object *author)
1459    
1460     void cf_object_say (object *op, char *msg)
1461    
1462     void cf_object_speak (object *op, char *msg)
1463    
1464     object *cf_object_insert_object (object *op, object *container)
1465    
1466     const char *cf_object_get_msg (object *ob)
1467 root 1.2 ALIAS: msg = 0
1468 root 1.1
1469     object *cf_object_insert_in_ob (object *ob, object *where)
1470    
1471     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1472    
1473     void cf_object_update (object *op, int flags)
1474    
1475     void cf_object_pickup (object *op, object *what)
1476    
1477     char *cf_object_get_key (object *op, char *keyname)
1478 root 1.2 ALIAS: key = 0
1479 root 1.1
1480     void cf_object_set_key (object *op, char *keyname, char *value)
1481    
1482 root 1.23 object *cf_create_object_by_name (const char *name)
1483    
1484 root 1.39 void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1485    
1486     void player_lvl_adj (object *who, object *skill = 0)
1487    
1488    
1489 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1490    
1491     void cf_fix_object (object *pl)
1492     ALIAS: fix = 0
1493 root 1.1
1494 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1495 root 1.1
1496 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1497     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1498    
1499     object *new (const char *archetype = 0)
1500 root 1.8 PROTOTYPE: ;$
1501     CODE:
1502 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1503 root 1.8 OUTPUT:
1504     RETVAL
1505 root 1.1
1506 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1507     PROTOTYPE: $$$$$$
1508     CODE:
1509     {
1510     int unused_type;
1511     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1512     }
1513 root 1.1
1514 root 1.40 const char *get_ob_key_value (object *op, const char *key)
1515    
1516     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1517    
1518 root 1.16 object *get_nearest_player (object *ob)
1519     ALIAS: nearest_player = 0
1520 root 1.18 PREINIT:
1521     extern object *get_nearest_player (object *);
1522 root 1.16
1523 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1524     PROTOTYPE: $$;$
1525 root 1.16 PPCODE:
1526 root 1.15 {
1527     rv_vector rv;
1528     get_rangevector (ob, other, &rv, flags);
1529     EXTEND (SP, 5);
1530 root 1.16 PUSHs (newSVuv (rv.distance));
1531     PUSHs (newSViv (rv.distance_x));
1532     PUSHs (newSViv (rv.distance_y));
1533     PUSHs (newSViv (rv.direction));
1534     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1535 root 1.15 }
1536    
1537     bool on_same_map_as (object *ob, object *other)
1538     CODE:
1539     RETVAL = on_same_map (ob, other);
1540     OUTPUT: RETVAL
1541    
1542 root 1.22 char *
1543     base_name (object *ob, int plural)
1544     CODE:
1545     RETVAL = cf_query_base_name (ob, plural);
1546     OUTPUT: RETVAL
1547    
1548 root 1.34 living *
1549     stats (object *ob)
1550     CODE:
1551     RETVAL = &ob->stats;
1552     OUTPUT: RETVAL
1553    
1554 root 1.1
1555     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1556    
1557     player *player (object *op)
1558     CODE:
1559     RETVAL = cf_player_find (cf_query_name (op));
1560 root 1.6 OUTPUT: RETVAL
1561 root 1.1
1562 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1563 root 1.1
1564     object *cf_player_send_inventory (object *op)
1565    
1566 root 1.22 player *contr (object *op)
1567     CODE:
1568     RETVAL = op->contr;
1569     OUTPUT: RETVAL
1570    
1571 root 1.6 char *cf_player_get_ip (object *op)
1572     ALIAS: ip = 0
1573    
1574     object *cf_player_get_marked_item (object *op)
1575     ALIAS: marked_item = 0
1576 root 1.1
1577 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1578    
1579     partylist *cf_player_get_party (object *op)
1580     ALIAS: party = 0
1581    
1582     void cf_player_set_party (object *op, partylist *party)
1583 root 1.1
1584 root 1.38 void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1585    
1586 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1587 root 1.1
1588 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1589 root 1.1
1590     player *cf_player_find (char *name)
1591 root 1.6 PROTOTYPE: $
1592 root 1.1
1593     void cf_player_move (player *pl, int dir)
1594    
1595 root 1.22 void MapNewmapCmd (player *pl)
1596    
1597 root 1.39 void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1598    
1599 root 1.6 # nonstandard
1600     object *ob (player *pl)
1601     CODE:
1602     RETVAL = pl->ob;
1603     OUTPUT: RETVAL
1604 root 1.1
1605 root 1.15 player *first ()
1606     CODE:
1607     RETVAL = first_player;
1608     OUTPUT: RETVAL
1609    
1610     player *next (player *pl)
1611     CODE:
1612     RETVAL = pl->next;
1613     OUTPUT: RETVAL
1614    
1615 root 1.34 void get_savebed (player *pl)
1616     ALIAS:
1617     savebed = 0
1618     PPCODE:
1619     EXTEND (SP, 3);
1620     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1621     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1622     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1623    
1624     void set_savebed (player *pl, char *map_path, int x, int y)
1625     CODE:
1626     strcpy (pl->savebed_map, map_path);
1627     pl->bed_x = x;
1628     pl->bed_y = y;
1629    
1630 root 1.15 void
1631     list ()
1632     PPCODE:
1633     {
1634     player *pl;
1635     for (pl = first_player; pl; pl = pl->next)
1636     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1637     }
1638    
1639 root 1.34 living *
1640     orig_stats (player *pl)
1641     CODE:
1642     RETVAL = &pl->orig_stats;
1643     OUTPUT: RETVAL
1644    
1645     living *
1646     last_stats (player *pl)
1647     CODE:
1648     RETVAL = &pl->last_stats;
1649     OUTPUT: RETVAL
1650    
1651 root 1.6
1652     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1653 root 1.1
1654     SV *
1655     get_property (mapstruct *obj, int type, int idx)
1656     CODE:
1657     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1658 root 1.6 OUTPUT: RETVAL
1659 root 1.1
1660 root 1.4 SV *
1661     set_property (mapstruct *obj, int type, int idx, SV *newval)
1662     CODE:
1663     switch (type)
1664     {
1665     case CFAPI_INT:
1666     cf_map_set_int_property (obj, idx, SvIV (newval));
1667     break;
1668     default:
1669     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1670     }
1671    
1672 root 1.11 mapstruct *new (int width, int height)
1673     PROTOTYPE:
1674     CODE:
1675     {
1676     int unused_type;
1677     RETVAL = map_get_map (&unused_type, 0, width, height);
1678     }
1679     OUTPUT:
1680     RETVAL
1681    
1682 root 1.39 void delete_map (mapstruct *map)
1683    
1684     void clean_tmp_map (mapstruct *map)
1685    
1686     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1687    
1688 root 1.4 mapstruct *cf_map_get_map (char *name)
1689 root 1.6 PROTOTYPE: $
1690 root 1.4 ALIAS: map = 0
1691    
1692     mapstruct *cf_map_get_first ()
1693 root 1.6 PROTOTYPE:
1694 root 1.4 ALIAS: first = 0
1695    
1696 root 1.37 # whoever "designed" the plug-in api should have wasted
1697     # his/her time with staying away form the project - would have
1698     # saved others a lot of time, without doubt.
1699     void set_path (mapstruct *where, char *path)
1700     CODE:
1701     strcpy (where->path, path);
1702    
1703     bool unique (mapstruct *map)
1704     CODE:
1705     RETVAL = map->unique;
1706     OUTPUT:
1707     RETVAL
1708    
1709     void set_unique (mapstruct *map, bool unique)
1710     CODE:
1711     map->unique = unique;
1712    
1713 root 1.4 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1714    
1715     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1716    
1717     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1718     C_ARGS: str, map, nx, ny
1719    
1720     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1721    
1722 root 1.14 void
1723 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1724 root 1.11 PROTOTYPE: $$$
1725     INIT:
1726 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1727 root 1.11 PPCODE:
1728     {
1729     object *o;
1730 root 1.28
1731 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1732 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1733 root 1.11 }
1734    
1735 root 1.12 SV *
1736     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1737 root 1.11 PROTOTYPE: $$$
1738     ALIAS:
1739     top_at = 1
1740     flags_at = 2
1741     light_at = 3
1742     move_block_at = 4
1743     move_slow_at = 5
1744     move_on_at = 6
1745     move_off_at = 7
1746     INIT:
1747     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1748     CODE:
1749     switch (ix)
1750     {
1751     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1752     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1753     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1754     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1755     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1756     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1757     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1758     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1759     }
1760     OUTPUT:
1761     RETVAL
1762 root 1.4
1763 root 1.29 # "serialise" map perl data into a ref
1764 root 1.28 void
1765     _get_obs (mapstruct *map)
1766     PPCODE:
1767     {
1768     object *o;
1769     int x, y;
1770     AV *obs = newAV ();
1771     int nonnull = 0;
1772    
1773     for (y = 0; y < MAP_HEIGHT (map); y++)
1774     for (x = 0; x < MAP_WIDTH (map); x++)
1775     {
1776     AV *av = newAV ();
1777    
1778     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1779     {
1780 root 1.29 SV *sv = SVptr_cache_get (o);
1781 root 1.28
1782     if (sv && HvFILL (SvRV (sv)))
1783     {
1784     nonnull = 1;
1785     sv = newSVsv (sv);
1786     }
1787     else
1788     sv = &PL_sv_undef;
1789    
1790     av_push (av, sv);
1791     }
1792    
1793     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1794     }
1795    
1796     if (nonnull)
1797     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1798     else
1799     SvREFCNT_dec (obs);
1800     }
1801 root 1.1
1802 root 1.29 # "deserialise" perl map data into the map
1803     void
1804     _set_obs (mapstruct *map, SV *sv)
1805     CODE:
1806     {
1807     object *o;
1808     AV *av;
1809     int x, y;
1810     AV *obs = (AV *)SvRV (sv);
1811    
1812     for (y = 0; y < MAP_HEIGHT (map); y++)
1813     for (x = 0; x < MAP_WIDTH (map); x++)
1814     {
1815     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1816    
1817     if (!SvROK (sv))
1818     continue;
1819    
1820     av = (AV *)SvRV (sv);
1821    
1822     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1823     {
1824     sv = av_shift (av);
1825    
1826     if (SvROK (sv))
1827     {
1828     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1829     SVptr_cache_set (o, sv);
1830     }
1831     }
1832     }
1833     }
1834    
1835 root 1.37
1836 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1837    
1838 root 1.12 archetype *cf_archetype_get_first()
1839 root 1.6 PROTOTYPE:
1840 root 1.2 ALIAS: first = 0
1841 root 1.1
1842 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1843     ALIAS: next = 0
1844 root 1.1
1845 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1846     ALIAS: head = 0
1847 root 1.1
1848     archetype *cf_archetype_get_more (archetype *arch)
1849 root 1.2 ALIAS: more = 0
1850 root 1.1
1851 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1852     ALIAS: name = 0
1853 root 1.1
1854     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1855    
1856     partylist *cf_party_get_first ()
1857 root 1.6 PROTOTYPE:
1858 root 1.1 ALIAS: first = 0
1859    
1860     partylist *cf_party_get_next (partylist *party)
1861     ALIAS: next = 0
1862    
1863 root 1.6 const char *cf_party_get_name (partylist *party)
1864    
1865 root 1.1 const char *cf_party_get_password (partylist *party)
1866     ALIAS: password = 0
1867    
1868     player *cf_party_get_first_player (partylist *party)
1869     ALIAS: first_player = 0
1870    
1871     player *cf_party_get_next_player (partylist *party, player *op)
1872     ALIAS: next_player = 0
1873    
1874    
1875     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1876    
1877     region *cf_region_get_first ()
1878 root 1.6 PROTOTYPE:
1879 root 1.1 ALIAS: first = 0
1880    
1881     const char *cf_region_get_name (region *reg)
1882     ALIAS: name = 0
1883    
1884     region *cf_region_get_next (region *reg)
1885     ALIAS: next = 0
1886    
1887     region *cf_region_get_parent (region *reg)
1888     ALIAS: parent = 0
1889    
1890     const char *cf_region_get_longname (region *reg)
1891     ALIAS: longname = 0
1892    
1893     const char *cf_region_get_message (region *reg)
1894     ALIAS: message = 0
1895    
1896    
1897 root 1.34 MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1898    
1899     double
1900     exp (living *liv, double new_val = 0.)
1901     PROTOTYPE: $;$
1902     ALIAS:
1903     Str = 1
1904     Dex = 2
1905     Con = 3
1906     Wis = 4
1907     Cha = 5
1908     Int = 6
1909     Pow = 7
1910     wc = 8
1911     ac = 9
1912     hp = 10
1913     maxhp = 11
1914     sp = 12
1915     maxsp = 13
1916     grace = 14
1917     maxgrace = 15
1918     food = 16
1919     dam = 17
1920     luck = 18
1921     CODE:
1922 root 1.35 # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1923 root 1.34 switch (ix)
1924     {
1925     LIVING_ACC (exp , 0);
1926     LIVING_ACC (Str , 1);
1927     LIVING_ACC (Dex , 2);
1928     LIVING_ACC (Con , 3);
1929     LIVING_ACC (Wis , 4);
1930     LIVING_ACC (Cha , 5);
1931     LIVING_ACC (Int , 6);
1932     LIVING_ACC (Pow , 7);
1933     LIVING_ACC (wc , 8);
1934     LIVING_ACC (ac , 9);
1935     LIVING_ACC (hp , 10);
1936     LIVING_ACC (maxhp , 11);
1937     LIVING_ACC (sp , 12);
1938     LIVING_ACC (maxsp , 13);
1939     LIVING_ACC (grace , 14);
1940     LIVING_ACC (maxgrace, 15);
1941     LIVING_ACC (food , 16);
1942     LIVING_ACC (dam , 17);
1943     LIVING_ACC (luck , 18);
1944     }
1945     # undef LIVING_ACC
1946     OUTPUT:
1947     RETVAL
1948