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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.44
Committed: Fri Mar 31 20:21:53 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Changes since 1.43: +5 -3 lines
Log Message:
pass/hack in event object, code will be replaced by something more sensible anyways

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /* */
4     /*****************************************************************************/
5    
6 root 1.7 /*
7     * This code is placed under the GNU General Public Licence (GPL)
8     *
9     * Copyright (C) 2001-2005 by Chachkoff Yann
10     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11     *
12     * This program is free software; you can redistribute it and/or modify
13     * it under the terms of the GNU General Public License as published by
14     * the Free Software Foundation; either version 2 of the License, or
15     * (at your option) any later version.
16     *
17     * This program is distributed in the hope that it will be useful,
18     * but WITHOUT ANY WARRANTY; without even the implied warranty of
19     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20     * GNU General Public License for more details.
21     *
22     * You should have received a copy of the GNU General Public License
23     * along with this program; if not, write to the Free Software
24     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25     */
26    
27 root 1.1 #include <EXTERN.h>
28     #include <perl.h>
29     #include <XSUB.h>
30    
31     #undef save_long // clashes with libproto.h
32    
33 root 1.15 #define PLUGIN_NAME "perl"
34 root 1.25 #define PLUGIN_VERSION "cfperl 0.2"
35 root 1.1
36     #ifndef __CEXTRACT__
37     #include <plugin.h>
38     #endif
39    
40     #undef MODULEAPI
41     #ifdef WIN32
42     #else
43     #define MODULEAPI
44     #endif
45    
46     #include <plugin_common.h>
47 root 1.39 #include <sounds.h>
48 root 1.1
49     #include <stdarg.h>
50    
51     #include "perlxsi.c"
52    
53 root 1.22 typedef object object_ornull;
54     typedef mapstruct mapstruct_ornull;
55    
56 root 1.1 static f_plug_api gethook;
57     static f_plug_api registerGlobalEvent;
58     static f_plug_api unregisterGlobalEvent;
59     static f_plug_api systemDirectory;
60 root 1.10 static f_plug_api object_set_property;
61 root 1.11 static f_plug_api map_get_map;
62 root 1.22 static f_plug_api object_insert;
63 root 1.1
64 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
65 root 1.1 typedef struct
66     {
67     object* who;
68     object* activator;
69     object* third;
70 root 1.44 object* event;
71 root 1.28 mapstruct* map;
72 root 1.1 char message[1024];
73 root 1.27 int fix; // seems to be python-only, and should not be part of the API
74 root 1.1 int event_code;
75 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
76     char options[1024]; // slaying field of event_connectors
77 root 1.1 int returnvalue;
78     } CFPContext;
79    
80 root 1.14 static HV *obj_cache;
81 root 1.1 static PerlInterpreter *perl;
82    
83 root 1.42 #define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
84     #define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
85     #define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
86     #define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
87     #define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
88     #define PUSH_IV PUSHcfapi(CFAPI_INT, int)
89    
90 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91    
92 root 1.14 // garbage collect some perl objects, if possible
93     // all objects no longer referenced and empty are
94     // eligible for destruction.
95     void
96     clean_obj_cache ()
97     {
98 root 1.18 static int count;
99    
100     if (++count & 7)
101     return;
102    
103     int todo = 1000;
104 root 1.14 do
105     {
106     I32 klen;
107     char *key;
108     HE *he = hv_iternext (obj_cache);
109    
110     if (he)
111     {
112 root 1.16 SV *sv = hv_iterval (obj_cache, he);
113 root 1.14
114 root 1.18 // empty and unreferenced? nuke it
115 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
116 root 1.14 {
117     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
118     todo++;
119     }
120     }
121     else
122     break;
123     }
124     while (--todo);
125     }
126    
127 root 1.1 static SV *
128     newSVptr (void *ptr, const char *klass)
129     {
130 root 1.20 SV *sv;
131    
132 root 1.1 if (!ptr)
133     return &PL_sv_undef;
134    
135 root 1.20 sv = newSV (0);
136     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
138 root 1.1 }
139    
140 root 1.29 static void
141     SVptr_cache_set (void *ptr, SV *sv)
142     {
143     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144     }
145    
146 root 1.14 static SV *
147 root 1.29 SVptr_cache_get (void *ptr)
148 root 1.28 {
149     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150    
151     return he ? *he : 0;
152     }
153    
154     static SV *
155 root 1.14 newSVptr_cached (void *ptr, const char *klass)
156     {
157 root 1.28 SV *sv;
158 root 1.14
159     if (!ptr)
160     return &PL_sv_undef;
161    
162 root 1.29 sv = SVptr_cache_get (ptr);
163 root 1.14
164 root 1.28 if (!sv)
165 root 1.14 {
166 root 1.20 HV *hv = newHV ();
167     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
168     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
169 root 1.29
170     SVptr_cache_set (ptr, sv);
171 root 1.14 }
172    
173     return newSVsv (sv);
174     }
175    
176 root 1.1 static void
177     clearSVptr (SV *sv)
178     {
179     if (SvROK (sv))
180     sv = SvRV (sv);
181    
182     hv_clear ((HV *)sv);
183     sv_unmagic (sv, PERL_MAGIC_ext);
184     }
185    
186     static long
187     SvPTR (SV *sv, const char *klass)
188     {
189     if (!sv_derived_from (sv, klass))
190     croak ("object of type %s expected", klass);
191    
192     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
193    
194     if (!mg)
195     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
196    
197     return (long)mg->mg_ptr;
198     }
199    
200 root 1.22 static long
201     SvPTR_ornull (SV *sv, const char *klass)
202     {
203     if (SvOK (sv))
204     return SvPTR (sv, klass);
205     else
206     return 0;
207     }
208    
209 root 1.1 SV *
210     newSVcfapi (int type, ...)
211     {
212     SV *sv;
213    
214     va_list args;
215     va_start (args, type);
216    
217     switch (type)
218     {
219 root 1.26 #if 0
220     case CFAPI_INT16:
221     sv = newSViv (*va_arg (args, sint16_t *));
222     break;
223     #endif
224    
225 root 1.1 case CFAPI_INT:
226     sv = newSViv (*va_arg (args, int *));
227     break;
228    
229     case CFAPI_LONG:
230 root 1.38 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
231 root 1.1 break;
232    
233     case CFAPI_DOUBLE:
234     sv = newSViv (*va_arg (args, double *));
235     break;
236    
237     case CFAPI_STRING:
238 root 1.7 {
239     char *str = va_arg (args, char *);
240     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
241     }
242 root 1.1 break;
243    
244     case CFAPI_POBJECT:
245     {
246     object *obj = va_arg (args, object *);
247    
248     if (!obj)
249     sv = &PL_sv_undef;
250     else
251     switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
252     {
253     case MAP:
254 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
255 root 1.1 break;
256    
257     case PLAYER:
258 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
259 root 1.1 break;
260    
261     default:
262 root 1.14 sv = newSVptr_cached (obj, "cf::object");
263 root 1.1 break;
264     }
265     }
266     break;
267    
268     case CFAPI_PMAP:
269 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
270 root 1.1 break;
271    
272     case CFAPI_PPLAYER:
273 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
274 root 1.1 break;
275    
276     case CFAPI_PARCH:
277 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
278 root 1.1 break;
279    
280     case CFAPI_PPARTY:
281 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
282 root 1.1 break;
283    
284     case CFAPI_PREGION:
285 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
286 root 1.1 break;
287    
288     default:
289     assert (("unhandled type in newSVcfapi", 0));
290     }
291    
292     va_end (args);
293    
294     return sv;
295     }
296    
297     /////////////////////////////////////////////////////////////////////////////
298    
299     void
300 root 1.15 inject_event (const char *func, CFPContext *context)
301 root 1.1 {
302     dSP;
303    
304     ENTER;
305     SAVETMPS;
306    
307     PUSHMARK (SP);
308    
309 root 1.42 EXTEND (SP, 10);
310    
311 root 1.1 HV *hv = newHV ();
312     #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
313     hv_context (CFAPI_POBJECT, ,who);
314     hv_context (CFAPI_POBJECT, ,activator);
315     hv_context (CFAPI_POBJECT, ,third);
316 root 1.44 hv_context (CFAPI_POBJECT, ,event);
317 root 1.28 hv_context (CFAPI_PMAP, ,map);
318 root 1.1 hv_context (CFAPI_STRING , ,message);
319     hv_context (CFAPI_INT ,&,fix);
320     hv_context (CFAPI_INT ,&,event_code);
321     hv_context (CFAPI_STRING , ,options);
322 root 1.15 hv_context (CFAPI_STRING , ,extension);
323 root 1.1
324 root 1.42 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
325 root 1.1
326     PUTBACK;
327 root 1.15 int count = call_pv (func, G_SCALAR | G_EVAL);
328 root 1.1 SPAGAIN;
329    
330 root 1.6 if (SvTRUE (ERRSV))
331     LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
332    
333 root 1.1 context->returnvalue = count > 0 ? POPi : 0;
334    
335     PUTBACK;
336     FREETMPS;
337     LEAVE;
338     }
339    
340     /////////////////////////////////////////////////////////////////////////////
341    
342     int
343     initPlugin (const char *iversion, f_plug_api gethooksptr)
344     {
345     gethook = gethooksptr;
346     printf (PLUGIN_VERSION " init\n");
347    
348     return 0;
349     }
350    
351     static CommArray_s rtn_cmd;
352    
353     int
354     runPluginCommand (object *obj, char *params)
355     {
356     dSP;
357    
358     ENTER;
359     SAVETMPS;
360    
361     PUSHMARK (SP);
362    
363     EXTEND (SP, 3);
364     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
365     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
366    
367     if (params)
368     PUSHs (sv_2mortal (newSVpv (params, 0)));
369    
370     PUTBACK;
371     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
372     SPAGAIN;
373    
374 root 1.6 if (SvTRUE (ERRSV))
375     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
376    
377 root 1.1 int returnvalue = count > 0 ? POPi : -1;
378    
379     PUTBACK;
380     FREETMPS;
381     LEAVE;
382    
383     return returnvalue;
384     }
385    
386     void *
387     getPluginProperty (int *type, ...)
388     {
389     va_list args;
390     char *propname;
391     int i;
392     va_start (args, type);
393     propname = va_arg (args, char *);
394     //printf ("Property name: %s\n", propname);
395 root 1.3
396 root 1.1 if (!strcmp (propname, "command?"))
397     {
398 root 1.3 if (!perl)
399     return NULL;
400    
401 root 1.1 const char *cmdname = va_arg (args, const char *);
402     HV *hv = get_hv ("cf::COMMAND", 1);
403     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
404    
405     va_end (args);
406    
407     if (svp)
408     {
409     // this is totaly broken, should stash it into %COMMAND
410     rtn_cmd.name = cmdname;
411     rtn_cmd.time = SvNV (*svp);
412     rtn_cmd.func = runPluginCommand;
413    
414     return &rtn_cmd;
415     }
416     }
417     else if (!strcmp (propname, "Identification"))
418     {
419     va_end (args);
420     return PLUGIN_NAME;
421     }
422     else if (!strcmp (propname, "FullName"))
423     {
424     va_end (args);
425     return PLUGIN_VERSION;
426     }
427     else
428     va_end (args);
429    
430     return NULL;
431     }
432    
433     void *globalEventListener (int *type, ...);
434    
435     int
436     postInitPlugin ()
437     {
438     int hooktype = 1;
439     int rtype = 0;
440    
441     printf (PLUGIN_VERSION " post init\n");
442    
443     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
444     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
445     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
446 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
447 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
448 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
449 root 1.11
450 root 1.1 cf_init_plugin (gethook);
451    
452     /* Pick the global events you want to monitor from this plugin */
453     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
454     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
455     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
456     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
457     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
458     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
459     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
460     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
461     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
462     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
463 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
464     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
465     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
466 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
467 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
468     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
469     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
470     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
471     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
472 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
473 root 1.33 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
474     registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
475 root 1.1
476     char *argv[] = {
477     "",
478     "-e"
479     "BEGIN {"
480     " cf->bootstrap;"
481 root 1.5 " unshift @INC, cf::datadir ();"
482 root 1.1 "}"
483     ""
484     "use cf;"
485     };
486    
487     perl = perl_alloc ();
488     perl_construct (perl);
489    
490 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
491 root 1.1 {
492     printf ("unable to initialize perl-interpreter, continuing without.\n");
493    
494     perl_destruct (perl);
495     perl_free (perl);
496     perl = 0;
497     }
498 root 1.14 else
499     {
500     obj_cache = newHV ();
501     }
502 root 1.1
503     return 0;
504     }
505    
506     void *
507     globalEventListener (int *type, ...)
508     {
509     va_list args;
510 root 1.41 static int rv;
511     int event_code;
512 root 1.1
513     if (!perl)
514     return;
515    
516     va_start (args, type);
517 root 1.41 event_code = va_arg (args, int);
518 root 1.1
519 root 1.41 if (event_code == EVENT_FREE_OB)
520 root 1.1 {
521 root 1.41 player *pl;
522     object *op;
523     SV *sv;
524 root 1.1
525 root 1.41 op = va_arg (args, object *);
526     sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
527 root 1.14
528 root 1.20 if (sv)
529     clearSVptr (sv);
530 root 1.41
531     rv = 0;
532 root 1.14 }
533     else
534 root 1.41 {
535     dSP;
536    
537     ENTER;
538     SAVETMPS;
539    
540     PUSHMARK (SP);
541    
542     EXTEND (SP, 10);
543     PUSHs (sv_2mortal (newSViv (event_code)));
544    
545     switch (event_code)
546     {
547     case EVENT_CRASH:
548     break;
549    
550     case EVENT_PLAYER_LOAD:
551     case EVENT_PLAYER_SAVE:
552     PUSH_OB;
553     PUSH_PV;
554     break;
555    
556     case EVENT_MAPLOAD:
557     case EVENT_MAPOUT:
558     case EVENT_MAPIN:
559     case EVENT_MAPCLEAN:
560     case EVENT_MAPRESET:
561     PUSH_MAP;
562     break;
563    
564     case EVENT_MAPENTER:
565     case EVENT_MAPLEAVE:
566     case EVENT_BORN:
567     case EVENT_REMOVE:
568     case EVENT_PLAYER_DEATH:
569     PUSH_OB;
570     break;
571    
572     case EVENT_GKILL:
573     PUSH_OB;
574     PUSH_OB;
575     break;
576    
577     case EVENT_LOGIN:
578     case EVENT_LOGOUT:
579     PUSH_PL;
580     PUSH_PV;
581     break;
582    
583     case EVENT_SHOUT:
584     case EVENT_MUZZLE:
585     case EVENT_KICK:
586     PUSH_OB;
587     PUSH_PV;
588     break;
589    
590     case EVENT_CLOCK:
591     clean_obj_cache ();
592     break;
593    
594     case EVENT_TELL:
595     break;
596     }
597    
598     va_end (args);
599    
600     PUTBACK;
601     int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
602     SPAGAIN;
603    
604     if (SvTRUE (ERRSV))
605     LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
606    
607     rv = count > 0 ? POPi : 0;
608    
609     PUTBACK;
610     FREETMPS;
611     LEAVE;
612     }
613 root 1.1
614     return &rv;
615     }
616    
617     void *
618     eventListener (int *type, ...)
619     {
620     static int rv = 0;
621     va_list args;
622     char *buf;
623     CFPContext context;
624    
625     if (!perl)
626     return;
627    
628     memset (&context, 0, sizeof (context));
629    
630     va_start (args, type);
631    
632     context.who = va_arg (args, object *);
633     context.event_code = va_arg (args, int);
634     context.activator = va_arg (args, object *);
635     context.third = va_arg (args, object *);
636 root 1.15
637 root 1.1 buf = va_arg (args, char *);
638     if (buf != 0)
639 root 1.15 strncpy (context.message, buf, sizeof (context.message));
640 root 1.1
641     context.fix = va_arg (args, int);
642 root 1.15 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
643     strncpy (context.options, va_arg (args, char *), sizeof (context.options));
644 root 1.44 context.event = va_arg (args, object *);
645     va_end (args);
646    
647 root 1.1 context.returnvalue = 0;
648    
649 root 1.15 inject_event ("cf::inject_event", &context);
650 root 1.1
651     rv = context.returnvalue;
652     return &rv;
653     }
654    
655     int
656     closePlugin ()
657     {
658     printf (PLUGIN_VERSION " closing\n");
659    
660     if (perl)
661     {
662     perl_destruct (perl);
663     perl_free (perl);
664     perl = 0;
665     }
666    
667     return 0;
668     }
669    
670     MODULE = cf PACKAGE = cf PREFIX = cf_
671    
672     BOOT:
673     {
674     HV *stash = gv_stashpv ("cf", 1);
675    
676 root 1.9 static const struct {
677 root 1.1 const char *name;
678     IV iv;
679     } *civ, const_iv[] = {
680     # define const_iv(name) { # name, (IV)name },
681     const_iv (llevError)
682     const_iv (llevInfo)
683     const_iv (llevDebug)
684     const_iv (llevMonster)
685    
686     const_iv (PLAYER)
687 root 1.33 const_iv (TRANSPORT)
688 root 1.1 const_iv (ROD)
689     const_iv (TREASURE)
690     const_iv (POTION)
691     const_iv (FOOD)
692     const_iv (POISON)
693     const_iv (BOOK)
694     const_iv (CLOCK)
695     const_iv (LIGHTNING)
696     const_iv (ARROW)
697     const_iv (BOW)
698     const_iv (WEAPON)
699     const_iv (ARMOUR)
700     const_iv (PEDESTAL)
701     const_iv (ALTAR)
702     const_iv (LOCKED_DOOR)
703     const_iv (SPECIAL_KEY)
704     const_iv (MAP)
705     const_iv (DOOR)
706     const_iv (KEY)
707     const_iv (TIMED_GATE)
708     const_iv (TRIGGER)
709     const_iv (GRIMREAPER)
710     const_iv (MAGIC_EAR)
711     const_iv (TRIGGER_BUTTON)
712     const_iv (TRIGGER_ALTAR)
713     const_iv (TRIGGER_PEDESTAL)
714     const_iv (SHIELD)
715     const_iv (HELMET)
716     const_iv (HORN)
717     const_iv (MONEY)
718     const_iv (CLASS)
719     const_iv (GRAVESTONE)
720     const_iv (AMULET)
721     const_iv (PLAYERMOVER)
722     const_iv (TELEPORTER)
723     const_iv (CREATOR)
724     const_iv (SKILL)
725     const_iv (EXPERIENCE)
726     const_iv (EARTHWALL)
727     const_iv (GOLEM)
728     const_iv (THROWN_OBJ)
729     const_iv (BLINDNESS)
730     const_iv (GOD)
731     const_iv (DETECTOR)
732     const_iv (TRIGGER_MARKER)
733     const_iv (DEAD_OBJECT)
734     const_iv (DRINK)
735     const_iv (MARKER)
736     const_iv (HOLY_ALTAR)
737     const_iv (PLAYER_CHANGER)
738     const_iv (BATTLEGROUND)
739     const_iv (PEACEMAKER)
740     const_iv (GEM)
741     const_iv (FIREWALL)
742     const_iv (ANVIL)
743     const_iv (CHECK_INV)
744     const_iv (MOOD_FLOOR)
745     const_iv (EXIT)
746     const_iv (ENCOUNTER)
747     const_iv (SHOP_FLOOR)
748     const_iv (SHOP_MAT)
749     const_iv (RING)
750     const_iv (FLOOR)
751     const_iv (FLESH)
752     const_iv (INORGANIC)
753     const_iv (SKILL_TOOL)
754     const_iv (LIGHTER)
755     const_iv (TRAP_PART)
756     const_iv (WALL)
757     const_iv (LIGHT_SOURCE)
758     const_iv (MISC_OBJECT)
759     const_iv (MONSTER)
760     const_iv (SPAWN_GENERATOR)
761     const_iv (LAMP)
762     const_iv (DUPLICATOR)
763     const_iv (TOOL)
764     const_iv (SPELLBOOK)
765     const_iv (BUILDFAC)
766     const_iv (CLOAK)
767     const_iv (SPINNER)
768     const_iv (GATE)
769     const_iv (BUTTON)
770     const_iv (CF_HANDLE)
771     const_iv (HOLE)
772     const_iv (TRAPDOOR)
773     const_iv (SIGN)
774     const_iv (BOOTS)
775     const_iv (GLOVES)
776     const_iv (SPELL)
777     const_iv (SPELL_EFFECT)
778     const_iv (CONVERTER)
779     const_iv (BRACERS)
780     const_iv (POISONING)
781     const_iv (SAVEBED)
782     const_iv (POISONCLOUD)
783     const_iv (FIREHOLES)
784     const_iv (WAND)
785     const_iv (SCROLL)
786     const_iv (DIRECTOR)
787     const_iv (GIRDLE)
788     const_iv (FORCE)
789     const_iv (POTION_EFFECT)
790     const_iv (EVENT_CONNECTOR)
791     const_iv (CLOSE_CON)
792     const_iv (CONTAINER)
793     const_iv (ARMOUR_IMPROVER)
794     const_iv (WEAPON_IMPROVER)
795     const_iv (SKILLSCROLL)
796     const_iv (DEEP_SWAMP)
797     const_iv (IDENTIFY_ALTAR)
798     const_iv (MENU)
799     const_iv (RUNE)
800     const_iv (TRAP)
801     const_iv (POWER_CRYSTAL)
802     const_iv (CORPSE)
803     const_iv (DISEASE)
804     const_iv (SYMPTOM)
805     const_iv (BUILDER)
806     const_iv (MATERIAL)
807     const_iv (ITEM_TRANSFORMER)
808     const_iv (QUEST)
809    
810     const_iv (ST_BD_BUILD)
811     const_iv (ST_BD_REMOVE)
812 root 1.33
813 root 1.1 const_iv (ST_MAT_FLOOR)
814     const_iv (ST_MAT_WALL)
815     const_iv (ST_MAT_ITEM)
816    
817 root 1.23 const_iv (AT_PHYSICAL)
818     const_iv (AT_MAGIC)
819     const_iv (AT_FIRE)
820     const_iv (AT_ELECTRICITY)
821     const_iv (AT_COLD)
822     const_iv (AT_CONFUSION)
823     const_iv (AT_ACID)
824     const_iv (AT_DRAIN)
825     const_iv (AT_WEAPONMAGIC)
826     const_iv (AT_GHOSTHIT)
827     const_iv (AT_POISON)
828     const_iv (AT_SLOW)
829     const_iv (AT_PARALYZE)
830     const_iv (AT_TURN_UNDEAD)
831     const_iv (AT_FEAR)
832     const_iv (AT_CANCELLATION)
833     const_iv (AT_DEPLETE)
834     const_iv (AT_DEATH)
835     const_iv (AT_CHAOS)
836     const_iv (AT_COUNTERSPELL)
837     const_iv (AT_GODPOWER)
838     const_iv (AT_HOLYWORD)
839     const_iv (AT_BLIND)
840     const_iv (AT_INTERNAL)
841     const_iv (AT_LIFE_STEALING)
842     const_iv (AT_DISEASE)
843    
844 root 1.1 const_iv (QUEST_IN_PROGRESS)
845     const_iv (QUEST_DONE_QUEST)
846     const_iv (QUEST_DONE_TASK)
847     const_iv (QUEST_START_QUEST)
848     const_iv (QUEST_END_QUEST)
849     const_iv (QUEST_START_TASK)
850     const_iv (QUEST_END_TASK)
851     const_iv (QUEST_OVERRIDE)
852     const_iv (QUEST_ON_ACTIVATE)
853    
854     const_iv (WEAP_HIT)
855     const_iv (WEAP_SLASH)
856     const_iv (WEAP_PIERCE)
857     const_iv (WEAP_CLEAVE)
858     const_iv (WEAP_SLICE)
859     const_iv (WEAP_STAB)
860     const_iv (WEAP_WHIP)
861     const_iv (WEAP_CRUSH)
862     const_iv (WEAP_BLUD)
863    
864     const_iv (FLAG_ALIVE)
865     const_iv (FLAG_WIZ)
866     const_iv (FLAG_REMOVED)
867     const_iv (FLAG_FREED)
868     const_iv (FLAG_WAS_WIZ)
869     const_iv (FLAG_APPLIED)
870     const_iv (FLAG_UNPAID)
871     const_iv (FLAG_USE_SHIELD)
872     const_iv (FLAG_NO_PICK)
873     const_iv (FLAG_ANIMATE)
874     const_iv (FLAG_MONSTER)
875     const_iv (FLAG_FRIENDLY)
876     const_iv (FLAG_GENERATOR)
877     const_iv (FLAG_IS_THROWN)
878     const_iv (FLAG_AUTO_APPLY)
879     const_iv (FLAG_TREASURE)
880     const_iv (FLAG_PLAYER_SOLD)
881     const_iv (FLAG_SEE_INVISIBLE)
882     const_iv (FLAG_CAN_ROLL)
883     const_iv (FLAG_OVERLAY_FLOOR)
884     const_iv (FLAG_IS_TURNABLE)
885     const_iv (FLAG_IS_USED_UP)
886     const_iv (FLAG_IDENTIFIED)
887     const_iv (FLAG_REFLECTING)
888     const_iv (FLAG_CHANGING)
889     const_iv (FLAG_SPLITTING)
890     const_iv (FLAG_HITBACK)
891     const_iv (FLAG_STARTEQUIP)
892     const_iv (FLAG_BLOCKSVIEW)
893     const_iv (FLAG_UNDEAD)
894     const_iv (FLAG_SCARED)
895     const_iv (FLAG_UNAGGRESSIVE)
896     const_iv (FLAG_REFL_MISSILE)
897     const_iv (FLAG_REFL_SPELL)
898     const_iv (FLAG_NO_MAGIC)
899     const_iv (FLAG_NO_FIX_PLAYER)
900     const_iv (FLAG_IS_LIGHTABLE)
901     const_iv (FLAG_TEAR_DOWN)
902     const_iv (FLAG_RUN_AWAY)
903     const_iv (FLAG_PICK_UP)
904     const_iv (FLAG_UNIQUE)
905     const_iv (FLAG_NO_DROP)
906     const_iv (FLAG_WIZCAST)
907     const_iv (FLAG_CAST_SPELL)
908     const_iv (FLAG_USE_SCROLL)
909     const_iv (FLAG_USE_RANGE)
910     const_iv (FLAG_USE_BOW)
911     const_iv (FLAG_USE_ARMOUR)
912     const_iv (FLAG_USE_WEAPON)
913     const_iv (FLAG_USE_RING)
914     const_iv (FLAG_READY_RANGE)
915     const_iv (FLAG_READY_BOW)
916     const_iv (FLAG_XRAYS)
917     const_iv (FLAG_NO_APPLY)
918     const_iv (FLAG_IS_FLOOR)
919     const_iv (FLAG_LIFESAVE)
920     const_iv (FLAG_NO_STRENGTH)
921     const_iv (FLAG_SLEEP)
922     const_iv (FLAG_STAND_STILL)
923     const_iv (FLAG_RANDOM_MOVE)
924     const_iv (FLAG_ONLY_ATTACK)
925     const_iv (FLAG_CONFUSED)
926     const_iv (FLAG_STEALTH)
927     const_iv (FLAG_WIZPASS)
928     const_iv (FLAG_IS_LINKED)
929     const_iv (FLAG_CURSED)
930     const_iv (FLAG_DAMNED)
931     const_iv (FLAG_SEE_ANYWHERE)
932     const_iv (FLAG_KNOWN_MAGICAL)
933     const_iv (FLAG_KNOWN_CURSED)
934     const_iv (FLAG_CAN_USE_SKILL)
935     const_iv (FLAG_BEEN_APPLIED)
936     const_iv (FLAG_READY_SCROLL)
937     const_iv (FLAG_USE_ROD)
938     const_iv (FLAG_USE_HORN)
939     const_iv (FLAG_MAKE_INVIS)
940     const_iv (FLAG_INV_LOCKED)
941     const_iv (FLAG_IS_WOODED)
942     const_iv (FLAG_IS_HILLY)
943     const_iv (FLAG_READY_SKILL)
944     const_iv (FLAG_READY_WEAPON)
945     const_iv (FLAG_NO_SKILL_IDENT)
946     const_iv (FLAG_BLIND)
947     const_iv (FLAG_SEE_IN_DARK)
948     const_iv (FLAG_IS_CAULDRON)
949     const_iv (FLAG_NO_STEAL)
950     const_iv (FLAG_ONE_HIT)
951     const_iv (FLAG_CLIENT_SENT)
952     const_iv (FLAG_BERSERK)
953     const_iv (FLAG_NEUTRAL)
954     const_iv (FLAG_NO_ATTACK)
955     const_iv (FLAG_NO_DAMAGE)
956     const_iv (FLAG_OBJ_ORIGINAL)
957     const_iv (FLAG_OBJ_SAVE_ON_OVL)
958     const_iv (FLAG_ACTIVATE_ON_PUSH)
959     const_iv (FLAG_ACTIVATE_ON_RELEASE)
960     const_iv (FLAG_IS_WATER)
961     const_iv (FLAG_CONTENT_ON_GEN)
962     const_iv (FLAG_IS_A_TEMPLATE)
963     const_iv (FLAG_IS_BUILDABLE)
964     const_iv (FLAG_AFK)
965 root 1.6
966     const_iv (NDI_BLACK)
967     const_iv (NDI_WHITE)
968     const_iv (NDI_NAVY)
969     const_iv (NDI_RED)
970     const_iv (NDI_ORANGE)
971     const_iv (NDI_BLUE)
972     const_iv (NDI_DK_ORANGE)
973     const_iv (NDI_GREEN)
974     const_iv (NDI_LT_GREEN)
975     const_iv (NDI_GREY)
976     const_iv (NDI_BROWN)
977     const_iv (NDI_GOLD)
978     const_iv (NDI_TAN)
979     const_iv (NDI_MAX_COLOR)
980     const_iv (NDI_COLOR_MASK)
981     const_iv (NDI_UNIQUE)
982     const_iv (NDI_ALL)
983    
984     const_iv (F_APPLIED)
985     const_iv (F_LOCATION)
986     const_iv (F_UNPAID)
987     const_iv (F_MAGIC)
988     const_iv (F_CURSED)
989     const_iv (F_DAMNED)
990     const_iv (F_OPEN)
991     const_iv (F_NOPICK)
992     const_iv (F_LOCKED)
993 root 1.11
994     const_iv (P_BLOCKSVIEW)
995     const_iv (P_NO_MAGIC)
996     const_iv (P_IS_ALIVE)
997     const_iv (P_NO_CLERIC)
998     const_iv (P_NEED_UPDATE)
999     const_iv (P_NO_ERROR)
1000     const_iv (P_OUT_OF_MAP)
1001     const_iv (P_NEW_MAP)
1002 root 1.14
1003     const_iv (UP_OBJ_INSERT)
1004     const_iv (UP_OBJ_REMOVE)
1005     const_iv (UP_OBJ_CHANGE)
1006     const_iv (UP_OBJ_FACE)
1007    
1008     const_iv (INS_NO_MERGE)
1009     const_iv (INS_ABOVE_FLOOR_ONLY)
1010     const_iv (INS_NO_WALK_ON)
1011     const_iv (INS_ON_TOP)
1012     const_iv (INS_BELOW_ORIGINATOR)
1013     const_iv (INS_MAP_LOAD)
1014    
1015     const_iv (WILL_APPLY_HANDLE)
1016     const_iv (WILL_APPLY_TREASURE)
1017     const_iv (WILL_APPLY_EARTHWALL)
1018     const_iv (WILL_APPLY_DOOR)
1019     const_iv (WILL_APPLY_FOOD)
1020 root 1.30
1021     const_iv (SAVE_MODE)
1022     const_iv (SAVE_DIR_MODE)
1023 root 1.34
1024     const_iv (M_PAPER)
1025     const_iv (M_IRON)
1026     const_iv (M_GLASS)
1027     const_iv (M_LEATHER)
1028     const_iv (M_WOOD)
1029     const_iv (M_ORGANIC)
1030     const_iv (M_STONE)
1031     const_iv (M_CLOTH)
1032     const_iv (M_ADAMANT)
1033     const_iv (M_LIQUID)
1034     const_iv (M_SOFT_METAL)
1035     const_iv (M_BONE)
1036     const_iv (M_ICE)
1037     const_iv (M_SPECIAL)
1038 root 1.38
1039     const_iv (SK_EXP_ADD_SKILL)
1040     const_iv (SK_EXP_TOTAL)
1041     const_iv (SK_EXP_NONE)
1042     const_iv (SK_SUBTRACT_SKILL_EXP)
1043    
1044     const_iv (SK_LOCKPICKING)
1045     const_iv (SK_HIDING)
1046     const_iv (SK_SMITHERY)
1047     const_iv (SK_BOWYER)
1048     const_iv (SK_JEWELER)
1049     const_iv (SK_ALCHEMY)
1050     const_iv (SK_STEALING)
1051     const_iv (SK_LITERACY)
1052     const_iv (SK_BARGAINING)
1053     const_iv (SK_JUMPING)
1054     const_iv (SK_DET_MAGIC)
1055     const_iv (SK_ORATORY)
1056     const_iv (SK_SINGING)
1057     const_iv (SK_DET_CURSE)
1058     const_iv (SK_FIND_TRAPS)
1059     const_iv (SK_MEDITATION)
1060     const_iv (SK_PUNCHING)
1061     const_iv (SK_FLAME_TOUCH)
1062     const_iv (SK_KARATE)
1063     const_iv (SK_CLIMBING)
1064     const_iv (SK_WOODSMAN)
1065     const_iv (SK_INSCRIPTION)
1066     const_iv (SK_ONE_HANDED_WEAPON)
1067     const_iv (SK_MISSILE_WEAPON)
1068     const_iv (SK_THROWING)
1069     const_iv (SK_USE_MAGIC_ITEM)
1070     const_iv (SK_DISARM_TRAPS)
1071     const_iv (SK_SET_TRAP)
1072     const_iv (SK_THAUMATURGY)
1073     const_iv (SK_PRAYING)
1074     const_iv (SK_CLAWING)
1075     const_iv (SK_LEVITATION)
1076     const_iv (SK_SUMMONING)
1077     const_iv (SK_PYROMANCY)
1078     const_iv (SK_EVOCATION)
1079     const_iv (SK_SORCERY)
1080     const_iv (SK_TWO_HANDED_WEAPON)
1081 root 1.39
1082     const_iv (SOUND_NEW_PLAYER)
1083     const_iv (SOUND_FIRE_ARROW)
1084     const_iv (SOUND_LEARN_SPELL)
1085     const_iv (SOUND_FUMBLE_SPELL)
1086     const_iv (SOUND_WAND_POOF)
1087     const_iv (SOUND_OPEN_DOOR)
1088     const_iv (SOUND_PUSH_PLAYER)
1089     const_iv (SOUND_PLAYER_HITS1)
1090     const_iv (SOUND_PLAYER_HITS2)
1091     const_iv (SOUND_PLAYER_HITS3)
1092     const_iv (SOUND_PLAYER_HITS4)
1093     const_iv (SOUND_PLAYER_IS_HIT1)
1094     const_iv (SOUND_PLAYER_IS_HIT2)
1095     const_iv (SOUND_PLAYER_IS_HIT3)
1096     const_iv (SOUND_PLAYER_KILLS)
1097     const_iv (SOUND_PET_IS_KILLED)
1098     const_iv (SOUND_PLAYER_DIES)
1099     const_iv (SOUND_OB_EVAPORATE)
1100     const_iv (SOUND_OB_EXPLODE)
1101     const_iv (SOUND_CLOCK)
1102     const_iv (SOUND_TURN_HANDLE)
1103     const_iv (SOUND_FALL_HOLE)
1104     const_iv (SOUND_DRINK_POISON)
1105     const_iv (SOUND_CAST_SPELL_0)
1106 root 1.1 };
1107    
1108     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1109     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1110    
1111 root 1.9 static const struct {
1112 root 1.1 const char *name;
1113     IV iv;
1114     } *event, event_list[] = {
1115     # define const_event(name) { # name, (IV)EVENT_ ## name },
1116     const_event (NONE)
1117     const_event (APPLY)
1118     const_event (ATTACK)
1119     const_event (DEATH)
1120     const_event (DROP)
1121     const_event (PICKUP)
1122     const_event (SAY)
1123     const_event (STOP)
1124     const_event (TIME)
1125     const_event (THROW)
1126     const_event (TRIGGER)
1127     const_event (CLOSE)
1128     const_event (TIMER)
1129 root 1.14 const_event (MOVE)
1130 root 1.1
1131     const_event (BORN)
1132     const_event (CLOCK)
1133     const_event (CRASH)
1134     const_event (PLAYER_DEATH)
1135 root 1.33 const_event (PLAYER_LOAD)
1136     const_event (PLAYER_SAVE)
1137 root 1.1 const_event (GKILL)
1138     const_event (LOGIN)
1139     const_event (LOGOUT)
1140     const_event (MAPENTER)
1141     const_event (MAPLEAVE)
1142     const_event (MAPRESET)
1143 root 1.28 const_event (MAPLOAD)
1144     const_event (MAPOUT)
1145     const_event (MAPIN)
1146 root 1.32 const_event (MAPCLEAN)
1147 root 1.1 const_event (REMOVE)
1148     const_event (SHOUT)
1149     const_event (TELL)
1150     const_event (MUZZLE)
1151     const_event (KICK)
1152 root 1.14 //const_event (FREE_OB)
1153 root 1.1 };
1154    
1155     AV *av = get_av ("cf::EVENT", 1);
1156    
1157     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1158     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1159    
1160 root 1.9 static const struct {
1161 root 1.1 int dtype;
1162     const char *name;
1163     IV idx;
1164     } *cprop, prop_table[] = {
1165     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1166     prop (CFAPI_INT, MAP_PROP_FLAGS)
1167     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1168     prop (CFAPI_STRING, MAP_PROP_PATH)
1169     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1170     prop (CFAPI_STRING, MAP_PROP_NAME)
1171     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1172     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1173     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1174     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1175     prop (CFAPI_INT, MAP_PROP_WIDTH)
1176     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1177     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1178     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1179     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1180     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1181     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1182     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1183     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1184     prop (CFAPI_INT, MAP_PROP_SKY)
1185     prop (CFAPI_INT, MAP_PROP_WPARTX)
1186     prop (CFAPI_INT, MAP_PROP_WPARTY)
1187     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1188     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1189     prop (CFAPI_PREGION, MAP_PROP_REGION)
1190     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1191     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1192     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1193     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1194     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1195     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1196     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1197     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1198     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1199     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1200     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1201     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1202     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1203     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1204     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1205     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1206     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1207     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1208     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1209     prop (CFAPI_INT, OBJECT_PROP_X)
1210     prop (CFAPI_INT, OBJECT_PROP_Y)
1211     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1212     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1213     prop (CFAPI_INT, OBJECT_PROP_NROF)
1214     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1215     prop (CFAPI_INT, OBJECT_PROP_FACING)
1216     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1217     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1218     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1219     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1220     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1221     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1222     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1223     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1224     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1225     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1226     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1227     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1228     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1229     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1230     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1231     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1232     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1233     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1234     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1235     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1236     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1237     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1238     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1239     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1240     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1241     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1242     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1243     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1244     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1245     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1246     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1247     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1248     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1249     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1250     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1251     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1252     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1253     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1254     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1255     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1256     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1257     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1258     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1259     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1260     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1261     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1262     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1263     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1264     prop (CFAPI_INT, OBJECT_PROP_STR)
1265     prop (CFAPI_INT, OBJECT_PROP_DEX)
1266     prop (CFAPI_INT, OBJECT_PROP_CON)
1267     prop (CFAPI_INT, OBJECT_PROP_WIS)
1268     prop (CFAPI_INT, OBJECT_PROP_INT)
1269     prop (CFAPI_INT, OBJECT_PROP_POW)
1270     prop (CFAPI_INT, OBJECT_PROP_CHA)
1271     prop (CFAPI_INT, OBJECT_PROP_WC)
1272     prop (CFAPI_INT, OBJECT_PROP_AC)
1273     prop (CFAPI_INT, OBJECT_PROP_HP)
1274     prop (CFAPI_INT, OBJECT_PROP_SP)
1275     prop (CFAPI_INT, OBJECT_PROP_GP)
1276     prop (CFAPI_INT, OBJECT_PROP_FP)
1277     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1278     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1279     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1280     prop (CFAPI_INT, OBJECT_PROP_DAM)
1281     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1282     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1283     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1284     prop (CFAPI_INT, OBJECT_PROP_FACE)
1285     };
1286    
1287     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1288     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1289    
1290     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1291     {
1292     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1293     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1294     }
1295     }
1296    
1297     void
1298     LOG (int level, char *msg)
1299 root 1.6 PROTOTYPE: $$
1300 root 1.1 C_ARGS: level, "%s", msg
1301    
1302     char *
1303     cf_get_maps_directory (char *path)
1304 root 1.6 PROTOTYPE: $
1305 root 1.2 ALIAS: maps_directory = 0
1306 root 1.1
1307 root 1.5 char *
1308     mapdir ()
1309 root 1.6 PROTOTYPE:
1310 root 1.5 ALIAS:
1311     mapdir = 0
1312     uniquedir = 1
1313     tmpdir = 2
1314     confdir = 3
1315     localdir = 4
1316     playerdir = 5
1317     datadir = 6
1318     CODE:
1319     {
1320     int unused_type;
1321     RETVAL = (char *)systemDirectory (&unused_type, ix);
1322     }
1323 root 1.6 OUTPUT: RETVAL
1324 root 1.5
1325 root 1.4 int
1326     cf_find_animation (char *text)
1327 root 1.6 PROTOTYPE: $
1328 root 1.4
1329 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1330    
1331     SV *
1332 root 1.4 get_property (object *obj, int type, int idx)
1333 root 1.1 CODE:
1334     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1335 root 1.6 OUTPUT: RETVAL
1336 root 1.1
1337 root 1.4 SV *
1338     set_property (object *obj, int type, int idx, SV *newval)
1339     CODE:
1340     switch (type)
1341     {
1342     case CFAPI_INT:
1343     cf_object_set_int_property (obj, idx, SvIV (newval));
1344     break;
1345     case CFAPI_LONG:
1346     cf_object_set_long_property (obj, idx, SvNV (newval));
1347     break;
1348 root 1.10 case CFAPI_DOUBLE:
1349     {
1350     int unused_type;
1351     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1352     }
1353     break;
1354 root 1.4 case CFAPI_STRING:
1355 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1356     break;
1357     case CFAPI_POBJECT:
1358     {
1359     int unused_type;
1360     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1361     }
1362 root 1.4 break;
1363     default:
1364     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1365     }
1366    
1367 root 1.23 # missing properties
1368    
1369     void
1370     set_attacktype (object *obj, U32 attacktype)
1371     CODE:
1372     obj->attacktype = attacktype;
1373    
1374     U32
1375     get_attacktype (object *obj)
1376     ALIAS:
1377     attacktype = 0
1378     CODE:
1379     RETVAL = obj->attacktype;
1380     OUTPUT: RETVAL
1381    
1382 root 1.34 # missing in plug-in api, of course
1383 root 1.23 void
1384     set_food (object *obj, int food)
1385     CODE:
1386     obj->stats.food = food;
1387    
1388     int
1389     get_food (object *obj)
1390     ALIAS:
1391     food = 0
1392     CODE:
1393     RETVAL = obj->stats.food;
1394     OUTPUT: RETVAL
1395    
1396 root 1.14 void
1397 root 1.12 inv (object *obj)
1398     PROTOTYPE: $
1399     PPCODE:
1400     {
1401     object *o;
1402     for (o = obj->inv; o; o = o->below)
1403 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1404 root 1.12 }
1405    
1406 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1407 root 1.2 ALIAS: resistance = 0
1408 root 1.1
1409     int cf_object_get_flag (object *op, int flag)
1410     ALIAS: flag = 0
1411    
1412     void cf_object_set_flag (object *op, int flag, int value)
1413    
1414 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1415 root 1.1
1416 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1417 root 1.1
1418     void cf_object_apply_below (object *op)
1419    
1420     void cf_object_remove (object *op)
1421    
1422     void cf_object_free (object *op)
1423    
1424     object *cf_object_present_archname_inside (object *op, char *whatstr)
1425    
1426 root 1.36 int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1427 root 1.1
1428     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1429    
1430 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1431 root 1.1
1432     int cf_object_pay_item (object *op, object *buyer)
1433    
1434     int cf_object_pay_amount (object *op, double amount)
1435    
1436 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1437 root 1.1
1438 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1439 root 1.1
1440     void cf_object_learn_spell (object *op, object *sp)
1441    
1442     void cf_object_forget_spell (object *op, object *sp)
1443    
1444     object *cf_object_check_for_spell (object *op, char *spellname)
1445    
1446     int cf_object_query_money (object *op)
1447 root 1.2 ALIAS: money = 0
1448 root 1.1
1449     int cf_object_query_cost (object *op, object *who, int flags)
1450 root 1.2 ALIAS: cost = 0
1451 root 1.1
1452     void cf_object_activate_rune (object *op , object *victim)
1453    
1454     int cf_object_check_trigger (object *op, object *cause)
1455    
1456     int cf_object_out_of_map (object *op, int x, int y)
1457    
1458     void cf_object_drop (object *op, object *author)
1459    
1460     void cf_object_take (object *op, object *author)
1461    
1462     void cf_object_say (object *op, char *msg)
1463    
1464     void cf_object_speak (object *op, char *msg)
1465    
1466     object *cf_object_insert_object (object *op, object *container)
1467    
1468     const char *cf_object_get_msg (object *ob)
1469 root 1.2 ALIAS: msg = 0
1470 root 1.1
1471     object *cf_object_insert_in_ob (object *ob, object *where)
1472    
1473     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1474    
1475     void cf_object_update (object *op, int flags)
1476    
1477     void cf_object_pickup (object *op, object *what)
1478    
1479     char *cf_object_get_key (object *op, char *keyname)
1480 root 1.2 ALIAS: key = 0
1481 root 1.1
1482     void cf_object_set_key (object *op, char *keyname, char *value)
1483    
1484 root 1.23 object *cf_create_object_by_name (const char *name)
1485    
1486 root 1.39 void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1487    
1488     void player_lvl_adj (object *who, object *skill = 0)
1489    
1490    
1491 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1492    
1493     void cf_fix_object (object *pl)
1494     ALIAS: fix = 0
1495 root 1.1
1496 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1497 root 1.1
1498 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1499     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1500    
1501     object *new (const char *archetype = 0)
1502 root 1.8 PROTOTYPE: ;$
1503     CODE:
1504 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1505 root 1.8 OUTPUT:
1506     RETVAL
1507 root 1.1
1508 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1509     PROTOTYPE: $$$$$$
1510     CODE:
1511     {
1512     int unused_type;
1513     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1514     }
1515 root 1.1
1516 root 1.40 const char *get_ob_key_value (object *op, const char *key)
1517    
1518     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1519    
1520 root 1.16 object *get_nearest_player (object *ob)
1521     ALIAS: nearest_player = 0
1522 root 1.18 PREINIT:
1523     extern object *get_nearest_player (object *);
1524 root 1.16
1525 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1526     PROTOTYPE: $$;$
1527 root 1.16 PPCODE:
1528 root 1.15 {
1529     rv_vector rv;
1530     get_rangevector (ob, other, &rv, flags);
1531     EXTEND (SP, 5);
1532 root 1.16 PUSHs (newSVuv (rv.distance));
1533     PUSHs (newSViv (rv.distance_x));
1534     PUSHs (newSViv (rv.distance_y));
1535     PUSHs (newSViv (rv.direction));
1536     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1537 root 1.15 }
1538    
1539     bool on_same_map_as (object *ob, object *other)
1540     CODE:
1541     RETVAL = on_same_map (ob, other);
1542     OUTPUT: RETVAL
1543    
1544 root 1.22 char *
1545     base_name (object *ob, int plural)
1546     CODE:
1547     RETVAL = cf_query_base_name (ob, plural);
1548     OUTPUT: RETVAL
1549    
1550 root 1.34 living *
1551     stats (object *ob)
1552     CODE:
1553     RETVAL = &ob->stats;
1554     OUTPUT: RETVAL
1555    
1556 root 1.1
1557     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1558    
1559     player *player (object *op)
1560     CODE:
1561     RETVAL = cf_player_find (cf_query_name (op));
1562 root 1.6 OUTPUT: RETVAL
1563 root 1.1
1564 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1565 root 1.1
1566     object *cf_player_send_inventory (object *op)
1567    
1568 root 1.22 player *contr (object *op)
1569     CODE:
1570     RETVAL = op->contr;
1571     OUTPUT: RETVAL
1572    
1573 root 1.6 char *cf_player_get_ip (object *op)
1574     ALIAS: ip = 0
1575    
1576     object *cf_player_get_marked_item (object *op)
1577     ALIAS: marked_item = 0
1578 root 1.1
1579 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1580    
1581     partylist *cf_player_get_party (object *op)
1582     ALIAS: party = 0
1583    
1584     void cf_player_set_party (object *op, partylist *party)
1585 root 1.1
1586 root 1.38 void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1587    
1588 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1589 root 1.1
1590 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1591 root 1.1
1592     player *cf_player_find (char *name)
1593 root 1.6 PROTOTYPE: $
1594 root 1.1
1595     void cf_player_move (player *pl, int dir)
1596    
1597 root 1.22 void MapNewmapCmd (player *pl)
1598    
1599 root 1.39 void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1600    
1601 root 1.6 # nonstandard
1602     object *ob (player *pl)
1603     CODE:
1604     RETVAL = pl->ob;
1605     OUTPUT: RETVAL
1606 root 1.1
1607 root 1.15 player *first ()
1608     CODE:
1609     RETVAL = first_player;
1610     OUTPUT: RETVAL
1611    
1612     player *next (player *pl)
1613     CODE:
1614     RETVAL = pl->next;
1615     OUTPUT: RETVAL
1616    
1617 root 1.34 void get_savebed (player *pl)
1618     ALIAS:
1619     savebed = 0
1620     PPCODE:
1621     EXTEND (SP, 3);
1622     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1623     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1624     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1625    
1626     void set_savebed (player *pl, char *map_path, int x, int y)
1627     CODE:
1628     strcpy (pl->savebed_map, map_path);
1629     pl->bed_x = x;
1630     pl->bed_y = y;
1631    
1632 root 1.15 void
1633     list ()
1634     PPCODE:
1635     {
1636     player *pl;
1637     for (pl = first_player; pl; pl = pl->next)
1638     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1639     }
1640    
1641 root 1.43 bool
1642     peaceful (player *pl, bool new_setting = 0)
1643     PROTOTYPE: $;$
1644     CODE:
1645     RETVAL = pl->peaceful;
1646     if (items > 1)
1647     pl->peaceful = new_setting;
1648     OUTPUT:
1649     RETVAL
1650    
1651 root 1.34 living *
1652     orig_stats (player *pl)
1653     CODE:
1654     RETVAL = &pl->orig_stats;
1655     OUTPUT: RETVAL
1656    
1657     living *
1658     last_stats (player *pl)
1659     CODE:
1660     RETVAL = &pl->last_stats;
1661     OUTPUT: RETVAL
1662    
1663 root 1.6
1664     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1665 root 1.1
1666     SV *
1667     get_property (mapstruct *obj, int type, int idx)
1668     CODE:
1669     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1670 root 1.6 OUTPUT: RETVAL
1671 root 1.1
1672 root 1.4 SV *
1673     set_property (mapstruct *obj, int type, int idx, SV *newval)
1674     CODE:
1675     switch (type)
1676     {
1677     case CFAPI_INT:
1678     cf_map_set_int_property (obj, idx, SvIV (newval));
1679     break;
1680     default:
1681     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1682     }
1683    
1684 root 1.11 mapstruct *new (int width, int height)
1685     PROTOTYPE:
1686     CODE:
1687     {
1688     int unused_type;
1689     RETVAL = map_get_map (&unused_type, 0, width, height);
1690     }
1691     OUTPUT:
1692     RETVAL
1693    
1694 root 1.39 void delete_map (mapstruct *map)
1695    
1696     void clean_tmp_map (mapstruct *map)
1697    
1698     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1699    
1700 root 1.4 mapstruct *cf_map_get_map (char *name)
1701 root 1.6 PROTOTYPE: $
1702 root 1.4 ALIAS: map = 0
1703    
1704     mapstruct *cf_map_get_first ()
1705 root 1.6 PROTOTYPE:
1706 root 1.4 ALIAS: first = 0
1707    
1708 root 1.37 # whoever "designed" the plug-in api should have wasted
1709     # his/her time with staying away form the project - would have
1710     # saved others a lot of time, without doubt.
1711     void set_path (mapstruct *where, char *path)
1712     CODE:
1713     strcpy (where->path, path);
1714    
1715     bool unique (mapstruct *map)
1716     CODE:
1717     RETVAL = map->unique;
1718     OUTPUT:
1719     RETVAL
1720    
1721     void set_unique (mapstruct *map, bool unique)
1722     CODE:
1723     map->unique = unique;
1724    
1725 root 1.4 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1726    
1727     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1728    
1729     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1730     C_ARGS: str, map, nx, ny
1731    
1732     #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1733    
1734 root 1.14 void
1735 root 1.12 at (mapstruct *obj, unsigned int x, unsigned int y)
1736 root 1.11 PROTOTYPE: $$$
1737     INIT:
1738 root 1.14 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1739 root 1.11 PPCODE:
1740     {
1741     object *o;
1742 root 1.28
1743 root 1.11 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1744 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1745 root 1.11 }
1746    
1747 root 1.12 SV *
1748     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1749 root 1.11 PROTOTYPE: $$$
1750     ALIAS:
1751     top_at = 1
1752     flags_at = 2
1753     light_at = 3
1754     move_block_at = 4
1755     move_slow_at = 5
1756     move_on_at = 6
1757     move_off_at = 7
1758     INIT:
1759     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1760     CODE:
1761     switch (ix)
1762     {
1763     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1764     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1765     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1766     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1767     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1768     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1769     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1770     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1771     }
1772     OUTPUT:
1773     RETVAL
1774 root 1.4
1775 root 1.29 # "serialise" map perl data into a ref
1776 root 1.28 void
1777     _get_obs (mapstruct *map)
1778     PPCODE:
1779     {
1780     object *o;
1781     int x, y;
1782     AV *obs = newAV ();
1783     int nonnull = 0;
1784    
1785     for (y = 0; y < MAP_HEIGHT (map); y++)
1786     for (x = 0; x < MAP_WIDTH (map); x++)
1787     {
1788     AV *av = newAV ();
1789    
1790     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1791     {
1792 root 1.29 SV *sv = SVptr_cache_get (o);
1793 root 1.28
1794     if (sv && HvFILL (SvRV (sv)))
1795     {
1796     nonnull = 1;
1797     sv = newSVsv (sv);
1798     }
1799     else
1800     sv = &PL_sv_undef;
1801    
1802     av_push (av, sv);
1803     }
1804    
1805     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1806     }
1807    
1808     if (nonnull)
1809     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1810     else
1811     SvREFCNT_dec (obs);
1812     }
1813 root 1.1
1814 root 1.29 # "deserialise" perl map data into the map
1815     void
1816     _set_obs (mapstruct *map, SV *sv)
1817     CODE:
1818     {
1819     object *o;
1820     AV *av;
1821     int x, y;
1822     AV *obs = (AV *)SvRV (sv);
1823    
1824     for (y = 0; y < MAP_HEIGHT (map); y++)
1825     for (x = 0; x < MAP_WIDTH (map); x++)
1826     {
1827     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1828    
1829     if (!SvROK (sv))
1830     continue;
1831    
1832     av = (AV *)SvRV (sv);
1833    
1834     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1835     {
1836     sv = av_shift (av);
1837    
1838     if (SvROK (sv))
1839     {
1840     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1841     SVptr_cache_set (o, sv);
1842     }
1843     }
1844     }
1845     }
1846    
1847 root 1.37
1848 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1849    
1850 root 1.12 archetype *cf_archetype_get_first()
1851 root 1.6 PROTOTYPE:
1852 root 1.2 ALIAS: first = 0
1853 root 1.1
1854 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1855     ALIAS: next = 0
1856 root 1.1
1857 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1858     ALIAS: head = 0
1859 root 1.1
1860     archetype *cf_archetype_get_more (archetype *arch)
1861 root 1.2 ALIAS: more = 0
1862 root 1.1
1863 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1864     ALIAS: name = 0
1865 root 1.1
1866     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1867    
1868     partylist *cf_party_get_first ()
1869 root 1.6 PROTOTYPE:
1870 root 1.1 ALIAS: first = 0
1871    
1872     partylist *cf_party_get_next (partylist *party)
1873     ALIAS: next = 0
1874    
1875 root 1.6 const char *cf_party_get_name (partylist *party)
1876    
1877 root 1.1 const char *cf_party_get_password (partylist *party)
1878     ALIAS: password = 0
1879    
1880     player *cf_party_get_first_player (partylist *party)
1881     ALIAS: first_player = 0
1882    
1883     player *cf_party_get_next_player (partylist *party, player *op)
1884     ALIAS: next_player = 0
1885    
1886    
1887     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1888    
1889     region *cf_region_get_first ()
1890 root 1.6 PROTOTYPE:
1891 root 1.1 ALIAS: first = 0
1892    
1893     const char *cf_region_get_name (region *reg)
1894     ALIAS: name = 0
1895    
1896     region *cf_region_get_next (region *reg)
1897     ALIAS: next = 0
1898    
1899     region *cf_region_get_parent (region *reg)
1900     ALIAS: parent = 0
1901    
1902     const char *cf_region_get_longname (region *reg)
1903     ALIAS: longname = 0
1904    
1905     const char *cf_region_get_message (region *reg)
1906     ALIAS: message = 0
1907    
1908    
1909 root 1.34 MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1910    
1911     double
1912     exp (living *liv, double new_val = 0.)
1913     PROTOTYPE: $;$
1914     ALIAS:
1915     Str = 1
1916     Dex = 2
1917     Con = 3
1918     Wis = 4
1919     Cha = 5
1920     Int = 6
1921     Pow = 7
1922     wc = 8
1923     ac = 9
1924     hp = 10
1925     maxhp = 11
1926     sp = 12
1927     maxsp = 13
1928     grace = 14
1929     maxgrace = 15
1930     food = 16
1931     dam = 17
1932     luck = 18
1933     CODE:
1934 root 1.35 # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1935 root 1.34 switch (ix)
1936     {
1937     LIVING_ACC (exp , 0);
1938     LIVING_ACC (Str , 1);
1939     LIVING_ACC (Dex , 2);
1940     LIVING_ACC (Con , 3);
1941     LIVING_ACC (Wis , 4);
1942     LIVING_ACC (Cha , 5);
1943     LIVING_ACC (Int , 6);
1944     LIVING_ACC (Pow , 7);
1945     LIVING_ACC (wc , 8);
1946     LIVING_ACC (ac , 9);
1947     LIVING_ACC (hp , 10);
1948     LIVING_ACC (maxhp , 11);
1949     LIVING_ACC (sp , 12);
1950     LIVING_ACC (maxsp , 13);
1951     LIVING_ACC (grace , 14);
1952     LIVING_ACC (maxgrace, 15);
1953     LIVING_ACC (food , 16);
1954     LIVING_ACC (dam , 17);
1955     LIVING_ACC (luck , 18);
1956     }
1957     # undef LIVING_ACC
1958     OUTPUT:
1959     RETVAL
1960