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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.54
Committed: Mon Jun 12 13:25:27 2006 UTC (18 years, 1 month ago) by root
Branch: MAIN
Changes since 1.53: +35 -7 lines
Log Message:
implemented better extcmd support, improved perl plug-in

File Contents

# User Rev Content
1 root 1.1 /*****************************************************************************/
2 root 1.7 /* CrossFire, A Multiplayer game for the X Window System */
3 root 1.1 /*****************************************************************************/
4    
5 root 1.7 /*
6     * This code is placed under the GNU General Public Licence (GPL)
7     *
8     * Copyright (C) 2001-2005 by Chachkoff Yann
9     * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
10     *
11     * This program is free software; you can redistribute it and/or modify
12     * it under the terms of the GNU General Public License as published by
13     * the Free Software Foundation; either version 2 of the License, or
14     * (at your option) any later version.
15     *
16     * This program is distributed in the hope that it will be useful,
17     * but WITHOUT ANY WARRANTY; without even the implied warranty of
18     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19     * GNU General Public License for more details.
20     *
21     * You should have received a copy of the GNU General Public License
22     * along with this program; if not, write to the Free Software
23     * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24     */
25    
26 root 1.1 #include <EXTERN.h>
27     #include <perl.h>
28     #include <XSUB.h>
29    
30     #undef save_long // clashes with libproto.h
31    
32 root 1.15 #define PLUGIN_NAME "perl"
33 root 1.46 #define PLUGIN_VERSION "cfperl 0.3"
34 root 1.1
35     #ifndef __CEXTRACT__
36     #include <plugin.h>
37     #endif
38    
39     #undef MODULEAPI
40     #ifdef WIN32
41     #else
42     #define MODULEAPI
43     #endif
44    
45     #include <plugin_common.h>
46 root 1.39 #include <sounds.h>
47 root 1.1
48     #include <stdarg.h>
49    
50     #include "perlxsi.c"
51    
52 root 1.22 typedef object object_ornull;
53     typedef mapstruct mapstruct_ornull;
54    
55 root 1.1 static f_plug_api gethook;
56     static f_plug_api registerGlobalEvent;
57     static f_plug_api unregisterGlobalEvent;
58     static f_plug_api systemDirectory;
59 root 1.10 static f_plug_api object_set_property;
60 root 1.11 static f_plug_api map_get_map;
61 root 1.22 static f_plug_api object_insert;
62 root 1.1
63 root 1.28 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 root 1.1 typedef struct
65     {
66     object* who;
67     object* activator;
68     object* third;
69 root 1.44 object* event;
70 root 1.28 mapstruct* map;
71 root 1.1 char message[1024];
72 root 1.27 int fix; // seems to be python-only, and should not be part of the API
73 root 1.1 int event_code;
74 root 1.15 char extension[1024]; // name field, should invoke specific perl extension
75     char options[1024]; // slaying field of event_connectors
76 root 1.1 int returnvalue;
77     } CFPContext;
78    
79 root 1.14 static HV *obj_cache;
80 root 1.1 static PerlInterpreter *perl;
81    
82 root 1.46 #define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83     #define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84     #define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85     #define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86     #define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87     #define PUSH_PV PUSHcfapi_va(STRING, const char *)
88     #define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
89 root 1.42
90 root 1.1 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91    
92 root 1.14 // garbage collect some perl objects, if possible
93     // all objects no longer referenced and empty are
94     // eligible for destruction.
95     void
96     clean_obj_cache ()
97     {
98 root 1.18 static int count;
99    
100     if (++count & 7)
101     return;
102    
103     int todo = 1000;
104 root 1.14 do
105     {
106     I32 klen;
107     char *key;
108     HE *he = hv_iternext (obj_cache);
109    
110     if (he)
111     {
112 root 1.16 SV *sv = hv_iterval (obj_cache, he);
113 root 1.14
114 root 1.18 // empty and unreferenced? nuke it
115 root 1.16 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
116 root 1.14 {
117     hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
118     todo++;
119     }
120     }
121     else
122     break;
123     }
124     while (--todo);
125     }
126    
127 root 1.1 static SV *
128     newSVptr (void *ptr, const char *klass)
129     {
130 root 1.20 SV *sv;
131    
132 root 1.1 if (!ptr)
133     return &PL_sv_undef;
134    
135 root 1.20 sv = newSV (0);
136     sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137     return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
138 root 1.1 }
139    
140 root 1.29 static void
141     SVptr_cache_set (void *ptr, SV *sv)
142     {
143     hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144     }
145    
146 root 1.14 static SV *
147 root 1.29 SVptr_cache_get (void *ptr)
148 root 1.28 {
149     SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150    
151     return he ? *he : 0;
152     }
153    
154     static SV *
155 root 1.14 newSVptr_cached (void *ptr, const char *klass)
156     {
157 root 1.28 SV *sv;
158 root 1.14
159     if (!ptr)
160     return &PL_sv_undef;
161    
162 root 1.29 sv = SVptr_cache_get (ptr);
163 root 1.14
164 root 1.28 if (!sv)
165 root 1.14 {
166 root 1.20 HV *hv = newHV ();
167     sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
168     sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
169 root 1.29
170     SVptr_cache_set (ptr, sv);
171 root 1.14 }
172    
173     return newSVsv (sv);
174     }
175    
176 root 1.1 static void
177     clearSVptr (SV *sv)
178     {
179     if (SvROK (sv))
180     sv = SvRV (sv);
181    
182     hv_clear ((HV *)sv);
183     sv_unmagic (sv, PERL_MAGIC_ext);
184     }
185    
186     static long
187     SvPTR (SV *sv, const char *klass)
188     {
189     if (!sv_derived_from (sv, klass))
190     croak ("object of type %s expected", klass);
191    
192     MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
193    
194     if (!mg)
195     croak ("perl code used %s object, but C object is already destroyed, caught", klass);
196    
197     return (long)mg->mg_ptr;
198     }
199    
200 root 1.22 static long
201     SvPTR_ornull (SV *sv, const char *klass)
202     {
203     if (SvOK (sv))
204     return SvPTR (sv, klass);
205     else
206     return 0;
207     }
208    
209 root 1.1 SV *
210     newSVcfapi (int type, ...)
211     {
212     SV *sv;
213    
214     va_list args;
215     va_start (args, type);
216    
217     switch (type)
218     {
219 root 1.26 #if 0
220     case CFAPI_INT16:
221     sv = newSViv (*va_arg (args, sint16_t *));
222     break;
223     #endif
224    
225 root 1.1 case CFAPI_INT:
226     sv = newSViv (*va_arg (args, int *));
227     break;
228    
229     case CFAPI_LONG:
230 root 1.38 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
231 root 1.1 break;
232    
233     case CFAPI_DOUBLE:
234 root 1.46 sv = newSVnv (*va_arg (args, double *));
235 root 1.1 break;
236    
237     case CFAPI_STRING:
238 root 1.7 {
239     char *str = va_arg (args, char *);
240     sv = str ? newSVpv (str, 0) : &PL_sv_undef;
241     }
242 root 1.1 break;
243    
244     case CFAPI_POBJECT:
245     {
246     object *obj = va_arg (args, object *);
247    
248     if (!obj)
249     sv = &PL_sv_undef;
250     else
251 root 1.47 switch (obj->type)
252 root 1.1 {
253     case MAP:
254 root 1.14 sv = newSVptr_cached (obj, "cf::object::map");
255 root 1.1 break;
256    
257     case PLAYER:
258 root 1.14 sv = newSVptr_cached (obj, "cf::object::player");
259 root 1.1 break;
260    
261     default:
262 root 1.14 sv = newSVptr_cached (obj, "cf::object");
263 root 1.1 break;
264     }
265     }
266     break;
267    
268     case CFAPI_PMAP:
269 root 1.6 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
270 root 1.1 break;
271    
272     case CFAPI_PPLAYER:
273 root 1.6 sv = newSVptr (va_arg (args, player *), "cf::player");
274 root 1.1 break;
275    
276     case CFAPI_PARCH:
277 root 1.6 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
278 root 1.1 break;
279    
280     case CFAPI_PPARTY:
281 root 1.6 sv = newSVptr (va_arg (args, partylist *), "cf::party");
282 root 1.1 break;
283    
284     case CFAPI_PREGION:
285 root 1.6 sv = newSVptr (va_arg (args, region *), "cf::region");
286 root 1.1 break;
287    
288     default:
289     assert (("unhandled type in newSVcfapi", 0));
290     }
291    
292     va_end (args);
293    
294     return sv;
295     }
296    
297     /////////////////////////////////////////////////////////////////////////////
298    
299     int
300     initPlugin (const char *iversion, f_plug_api gethooksptr)
301     {
302     gethook = gethooksptr;
303     printf (PLUGIN_VERSION " init\n");
304    
305     return 0;
306     }
307    
308     static CommArray_s rtn_cmd;
309    
310     int
311     runPluginCommand (object *obj, char *params)
312     {
313     dSP;
314    
315     ENTER;
316     SAVETMPS;
317    
318     PUSHMARK (SP);
319    
320     EXTEND (SP, 3);
321     PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
322     PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
323    
324     if (params)
325     PUSHs (sv_2mortal (newSVpv (params, 0)));
326    
327     PUTBACK;
328     int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
329     SPAGAIN;
330    
331 root 1.6 if (SvTRUE (ERRSV))
332     LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
333    
334 root 1.1 int returnvalue = count > 0 ? POPi : -1;
335    
336     PUTBACK;
337     FREETMPS;
338     LEAVE;
339    
340     return returnvalue;
341     }
342    
343     void *
344     getPluginProperty (int *type, ...)
345     {
346     va_list args;
347     char *propname;
348     int i;
349     va_start (args, type);
350     propname = va_arg (args, char *);
351     //printf ("Property name: %s\n", propname);
352 root 1.3
353 root 1.1 if (!strcmp (propname, "command?"))
354     {
355 root 1.3 if (!perl)
356     return NULL;
357    
358 root 1.1 const char *cmdname = va_arg (args, const char *);
359     HV *hv = get_hv ("cf::COMMAND", 1);
360     SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
361    
362     va_end (args);
363    
364     if (svp)
365     {
366     // this is totaly broken, should stash it into %COMMAND
367     rtn_cmd.name = cmdname;
368     rtn_cmd.time = SvNV (*svp);
369     rtn_cmd.func = runPluginCommand;
370    
371     return &rtn_cmd;
372     }
373     }
374     else if (!strcmp (propname, "Identification"))
375     {
376     va_end (args);
377     return PLUGIN_NAME;
378     }
379     else if (!strcmp (propname, "FullName"))
380     {
381     va_end (args);
382     return PLUGIN_VERSION;
383     }
384     else
385     va_end (args);
386    
387     return NULL;
388     }
389    
390     void *globalEventListener (int *type, ...);
391    
392     int
393     postInitPlugin ()
394     {
395     int hooktype = 1;
396     int rtype = 0;
397    
398     printf (PLUGIN_VERSION " post init\n");
399    
400     registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
401     unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
402     systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
403 root 1.10 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
404 root 1.11 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
405 root 1.22 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
406 root 1.11
407 root 1.1 cf_init_plugin (gethook);
408    
409     /* Pick the global events you want to monitor from this plugin */
410     registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
411     registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
412     //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
413     registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
414     registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
415     registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
416     registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
417     registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
418     registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
419     registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
420 root 1.28 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
421     registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
422     registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
423 root 1.31 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
424 root 1.1 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
425     registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
426     registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
427     registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
428     registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
429 root 1.14 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 root 1.33 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431     registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
432 root 1.53 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
433 root 1.1
434     char *argv[] = {
435     "",
436     "-e"
437     "BEGIN {"
438     " cf->bootstrap;"
439 root 1.5 " unshift @INC, cf::datadir ();"
440 root 1.1 "}"
441     ""
442     "use cf;"
443     };
444    
445     perl = perl_alloc ();
446     perl_construct (perl);
447    
448 root 1.5 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
449 root 1.1 {
450     printf ("unable to initialize perl-interpreter, continuing without.\n");
451    
452     perl_destruct (perl);
453     perl_free (perl);
454     perl = 0;
455     }
456 root 1.14 else
457     {
458     obj_cache = newHV ();
459     }
460 root 1.1
461     return 0;
462     }
463    
464     void *
465     globalEventListener (int *type, ...)
466     {
467     va_list args;
468 root 1.41 static int rv;
469     int event_code;
470 root 1.1
471     if (!perl)
472     return;
473    
474     va_start (args, type);
475 root 1.41 event_code = va_arg (args, int);
476 root 1.1
477 root 1.41 if (event_code == EVENT_FREE_OB)
478 root 1.1 {
479 root 1.41 player *pl;
480     object *op;
481     SV *sv;
482 root 1.1
483 root 1.41 op = va_arg (args, object *);
484     sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
485 root 1.14
486 root 1.20 if (sv)
487     clearSVptr (sv);
488 root 1.41
489     rv = 0;
490 root 1.14 }
491     else
492 root 1.41 {
493     dSP;
494    
495     ENTER;
496     SAVETMPS;
497    
498     PUSHMARK (SP);
499    
500     EXTEND (SP, 10);
501     PUSHs (sv_2mortal (newSViv (event_code)));
502    
503     switch (event_code)
504     {
505     case EVENT_CRASH:
506     break;
507    
508     case EVENT_PLAYER_LOAD:
509     case EVENT_PLAYER_SAVE:
510     PUSH_OB;
511     PUSH_PV;
512     break;
513    
514     case EVENT_MAPLOAD:
515     case EVENT_MAPOUT:
516     case EVENT_MAPIN:
517     case EVENT_MAPCLEAN:
518     case EVENT_MAPRESET:
519     PUSH_MAP;
520     break;
521    
522     case EVENT_MAPENTER:
523     case EVENT_MAPLEAVE:
524     case EVENT_BORN:
525     case EVENT_REMOVE:
526     case EVENT_PLAYER_DEATH:
527     PUSH_OB;
528     break;
529    
530     case EVENT_GKILL:
531     PUSH_OB;
532     PUSH_OB;
533     break;
534    
535     case EVENT_LOGIN:
536     case EVENT_LOGOUT:
537     PUSH_PL;
538     PUSH_PV;
539     break;
540    
541     case EVENT_SHOUT:
542     case EVENT_MUZZLE:
543     case EVENT_KICK:
544     PUSH_OB;
545     PUSH_PV;
546     break;
547    
548 root 1.53 case EVENT_EXTCMD:
549     PUSH_PL;
550     {
551     char *buf = va_arg (args, char *);
552     int len = va_arg (args, int);
553     PUSHs (sv_2mortal (newSVpvn (buf, len)));
554     }
555     break;
556    
557 root 1.41 case EVENT_CLOCK:
558     clean_obj_cache ();
559     break;
560    
561     case EVENT_TELL:
562     break;
563     }
564    
565     va_end (args);
566    
567     PUTBACK;
568     int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
569     SPAGAIN;
570    
571     if (SvTRUE (ERRSV))
572 root 1.46 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
573 root 1.41
574     rv = count > 0 ? POPi : 0;
575    
576     PUTBACK;
577     FREETMPS;
578     LEAVE;
579     }
580 root 1.1
581     return &rv;
582     }
583    
584     void *
585     eventListener (int *type, ...)
586     {
587 root 1.46 static int rv;
588 root 1.1 va_list args;
589 root 1.46 int event_code;
590     object *who, *activator, *third, *event;
591     char *message, *extension, *options;
592 root 1.1
593     if (!perl)
594     return;
595    
596     va_start (args, type);
597 root 1.46 who = va_arg (args, object *);
598     event_code = va_arg (args, int);
599     activator = va_arg (args, object *);
600     third = va_arg (args, object *);
601     message = va_arg (args, char *);
602     va_arg (args, int); // fix yourself
603     extension = va_arg (args, char *);
604     options = va_arg (args, char *);
605     event = va_arg (args, object *);
606 root 1.44 va_end (args);
607    
608 root 1.45 {
609     dSP;
610    
611     ENTER;
612     SAVETMPS;
613    
614     PUSHMARK (SP);
615 root 1.46 EXTEND (SP, 10);
616 root 1.1
617 root 1.46 PUSHcfapi (STRING, extension);
618     PUSHs (sv_2mortal (newSViv (event_code)));
619 root 1.45
620 root 1.46 PUSHcfapi (POBJECT, event);
621     PUSHcfapi (POBJECT, who);
622 root 1.45
623 root 1.46 switch (event_code)
624     {
625     case EVENT_STOP: // $ob (e.g. arrow)
626     case EVENT_TIME: // $ob
627     case EVENT_TIMER: // $ob
628     break;
629    
630     case EVENT_APPLY: // $ob, $who
631     case EVENT_DROP: // $ob, $who
632     case EVENT_CLOSE: // $ob, $who
633     case EVENT_DEATH: // $ob[, $killer]
634     case EVENT_MOVE: // $ob, $enemy
635     case EVENT_THROW: // $ob, $thrower
636     PUSHcfapi (POBJECT, activator);
637     break;
638    
639     case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
640     PUSHcfapi (POBJECT, activator);
641     PUSHcfapi (POBJECT, third);
642     break;
643    
644     case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
645     PUSHcfapi (POBJECT, activator);
646     PUSHcfapi (POBJECT, third);
647     PUSHcfapi (POBJECT, message);
648     break;
649    
650     case EVENT_SAY: // $ob, $who, $msg
651     PUSHcfapi (POBJECT, activator);
652     PUSHcfapi (STRING, message);
653     break;
654    
655     default:
656     LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
657     break;
658     }
659 root 1.45
660     PUTBACK;
661     int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
662     SPAGAIN;
663    
664     if (SvTRUE (ERRSV))
665 root 1.46 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
666 root 1.45
667 root 1.46 rv = count > 0 ? POPi : 0;
668 root 1.45
669     PUTBACK;
670     FREETMPS;
671     LEAVE;
672     }
673 root 1.1
674     return &rv;
675     }
676    
677     int
678     closePlugin ()
679     {
680     printf (PLUGIN_VERSION " closing\n");
681    
682     if (perl)
683     {
684     perl_destruct (perl);
685     perl_free (perl);
686     perl = 0;
687     }
688    
689     return 0;
690     }
691    
692     MODULE = cf PACKAGE = cf PREFIX = cf_
693    
694     BOOT:
695     {
696     HV *stash = gv_stashpv ("cf", 1);
697    
698 root 1.9 static const struct {
699 root 1.1 const char *name;
700     IV iv;
701     } *civ, const_iv[] = {
702     # define const_iv(name) { # name, (IV)name },
703     const_iv (llevError)
704     const_iv (llevInfo)
705     const_iv (llevDebug)
706     const_iv (llevMonster)
707    
708     const_iv (PLAYER)
709 root 1.33 const_iv (TRANSPORT)
710 root 1.1 const_iv (ROD)
711     const_iv (TREASURE)
712     const_iv (POTION)
713     const_iv (FOOD)
714     const_iv (POISON)
715     const_iv (BOOK)
716     const_iv (CLOCK)
717     const_iv (LIGHTNING)
718     const_iv (ARROW)
719     const_iv (BOW)
720     const_iv (WEAPON)
721     const_iv (ARMOUR)
722     const_iv (PEDESTAL)
723     const_iv (ALTAR)
724     const_iv (LOCKED_DOOR)
725     const_iv (SPECIAL_KEY)
726     const_iv (MAP)
727     const_iv (DOOR)
728     const_iv (KEY)
729     const_iv (TIMED_GATE)
730     const_iv (TRIGGER)
731     const_iv (GRIMREAPER)
732     const_iv (MAGIC_EAR)
733     const_iv (TRIGGER_BUTTON)
734     const_iv (TRIGGER_ALTAR)
735     const_iv (TRIGGER_PEDESTAL)
736     const_iv (SHIELD)
737     const_iv (HELMET)
738     const_iv (HORN)
739     const_iv (MONEY)
740     const_iv (CLASS)
741     const_iv (GRAVESTONE)
742     const_iv (AMULET)
743     const_iv (PLAYERMOVER)
744     const_iv (TELEPORTER)
745     const_iv (CREATOR)
746     const_iv (SKILL)
747     const_iv (EXPERIENCE)
748     const_iv (EARTHWALL)
749     const_iv (GOLEM)
750     const_iv (THROWN_OBJ)
751     const_iv (BLINDNESS)
752     const_iv (GOD)
753     const_iv (DETECTOR)
754     const_iv (TRIGGER_MARKER)
755     const_iv (DEAD_OBJECT)
756     const_iv (DRINK)
757     const_iv (MARKER)
758     const_iv (HOLY_ALTAR)
759     const_iv (PLAYER_CHANGER)
760     const_iv (BATTLEGROUND)
761     const_iv (PEACEMAKER)
762     const_iv (GEM)
763     const_iv (FIREWALL)
764     const_iv (ANVIL)
765     const_iv (CHECK_INV)
766     const_iv (MOOD_FLOOR)
767     const_iv (EXIT)
768     const_iv (ENCOUNTER)
769     const_iv (SHOP_FLOOR)
770     const_iv (SHOP_MAT)
771     const_iv (RING)
772     const_iv (FLOOR)
773     const_iv (FLESH)
774     const_iv (INORGANIC)
775     const_iv (SKILL_TOOL)
776     const_iv (LIGHTER)
777     const_iv (TRAP_PART)
778     const_iv (WALL)
779     const_iv (LIGHT_SOURCE)
780     const_iv (MISC_OBJECT)
781     const_iv (MONSTER)
782     const_iv (SPAWN_GENERATOR)
783     const_iv (LAMP)
784     const_iv (DUPLICATOR)
785     const_iv (TOOL)
786     const_iv (SPELLBOOK)
787     const_iv (BUILDFAC)
788     const_iv (CLOAK)
789     const_iv (SPINNER)
790     const_iv (GATE)
791     const_iv (BUTTON)
792     const_iv (CF_HANDLE)
793     const_iv (HOLE)
794     const_iv (TRAPDOOR)
795     const_iv (SIGN)
796     const_iv (BOOTS)
797     const_iv (GLOVES)
798     const_iv (SPELL)
799     const_iv (SPELL_EFFECT)
800     const_iv (CONVERTER)
801     const_iv (BRACERS)
802     const_iv (POISONING)
803     const_iv (SAVEBED)
804     const_iv (POISONCLOUD)
805     const_iv (FIREHOLES)
806     const_iv (WAND)
807     const_iv (SCROLL)
808     const_iv (DIRECTOR)
809     const_iv (GIRDLE)
810     const_iv (FORCE)
811     const_iv (POTION_EFFECT)
812     const_iv (EVENT_CONNECTOR)
813     const_iv (CLOSE_CON)
814     const_iv (CONTAINER)
815     const_iv (ARMOUR_IMPROVER)
816     const_iv (WEAPON_IMPROVER)
817     const_iv (SKILLSCROLL)
818     const_iv (DEEP_SWAMP)
819     const_iv (IDENTIFY_ALTAR)
820     const_iv (MENU)
821     const_iv (RUNE)
822     const_iv (TRAP)
823     const_iv (POWER_CRYSTAL)
824     const_iv (CORPSE)
825     const_iv (DISEASE)
826     const_iv (SYMPTOM)
827     const_iv (BUILDER)
828     const_iv (MATERIAL)
829     const_iv (ITEM_TRANSFORMER)
830     const_iv (QUEST)
831    
832     const_iv (ST_BD_BUILD)
833     const_iv (ST_BD_REMOVE)
834 root 1.33
835 root 1.1 const_iv (ST_MAT_FLOOR)
836     const_iv (ST_MAT_WALL)
837     const_iv (ST_MAT_ITEM)
838    
839 root 1.23 const_iv (AT_PHYSICAL)
840     const_iv (AT_MAGIC)
841     const_iv (AT_FIRE)
842     const_iv (AT_ELECTRICITY)
843     const_iv (AT_COLD)
844     const_iv (AT_CONFUSION)
845     const_iv (AT_ACID)
846     const_iv (AT_DRAIN)
847     const_iv (AT_WEAPONMAGIC)
848     const_iv (AT_GHOSTHIT)
849     const_iv (AT_POISON)
850     const_iv (AT_SLOW)
851     const_iv (AT_PARALYZE)
852     const_iv (AT_TURN_UNDEAD)
853     const_iv (AT_FEAR)
854     const_iv (AT_CANCELLATION)
855     const_iv (AT_DEPLETE)
856     const_iv (AT_DEATH)
857     const_iv (AT_CHAOS)
858     const_iv (AT_COUNTERSPELL)
859     const_iv (AT_GODPOWER)
860     const_iv (AT_HOLYWORD)
861     const_iv (AT_BLIND)
862     const_iv (AT_INTERNAL)
863     const_iv (AT_LIFE_STEALING)
864     const_iv (AT_DISEASE)
865    
866 root 1.1 const_iv (QUEST_IN_PROGRESS)
867     const_iv (QUEST_DONE_QUEST)
868     const_iv (QUEST_DONE_TASK)
869     const_iv (QUEST_START_QUEST)
870     const_iv (QUEST_END_QUEST)
871     const_iv (QUEST_START_TASK)
872     const_iv (QUEST_END_TASK)
873     const_iv (QUEST_OVERRIDE)
874     const_iv (QUEST_ON_ACTIVATE)
875    
876     const_iv (WEAP_HIT)
877     const_iv (WEAP_SLASH)
878     const_iv (WEAP_PIERCE)
879     const_iv (WEAP_CLEAVE)
880     const_iv (WEAP_SLICE)
881     const_iv (WEAP_STAB)
882     const_iv (WEAP_WHIP)
883     const_iv (WEAP_CRUSH)
884     const_iv (WEAP_BLUD)
885    
886     const_iv (FLAG_ALIVE)
887     const_iv (FLAG_WIZ)
888     const_iv (FLAG_REMOVED)
889     const_iv (FLAG_FREED)
890     const_iv (FLAG_WAS_WIZ)
891     const_iv (FLAG_APPLIED)
892     const_iv (FLAG_UNPAID)
893     const_iv (FLAG_USE_SHIELD)
894     const_iv (FLAG_NO_PICK)
895     const_iv (FLAG_ANIMATE)
896     const_iv (FLAG_MONSTER)
897     const_iv (FLAG_FRIENDLY)
898     const_iv (FLAG_GENERATOR)
899     const_iv (FLAG_IS_THROWN)
900     const_iv (FLAG_AUTO_APPLY)
901     const_iv (FLAG_TREASURE)
902     const_iv (FLAG_PLAYER_SOLD)
903     const_iv (FLAG_SEE_INVISIBLE)
904     const_iv (FLAG_CAN_ROLL)
905     const_iv (FLAG_OVERLAY_FLOOR)
906     const_iv (FLAG_IS_TURNABLE)
907     const_iv (FLAG_IS_USED_UP)
908     const_iv (FLAG_IDENTIFIED)
909     const_iv (FLAG_REFLECTING)
910     const_iv (FLAG_CHANGING)
911     const_iv (FLAG_SPLITTING)
912     const_iv (FLAG_HITBACK)
913     const_iv (FLAG_STARTEQUIP)
914     const_iv (FLAG_BLOCKSVIEW)
915     const_iv (FLAG_UNDEAD)
916     const_iv (FLAG_SCARED)
917     const_iv (FLAG_UNAGGRESSIVE)
918     const_iv (FLAG_REFL_MISSILE)
919     const_iv (FLAG_REFL_SPELL)
920     const_iv (FLAG_NO_MAGIC)
921     const_iv (FLAG_NO_FIX_PLAYER)
922     const_iv (FLAG_IS_LIGHTABLE)
923     const_iv (FLAG_TEAR_DOWN)
924     const_iv (FLAG_RUN_AWAY)
925     const_iv (FLAG_PICK_UP)
926     const_iv (FLAG_UNIQUE)
927     const_iv (FLAG_NO_DROP)
928     const_iv (FLAG_WIZCAST)
929     const_iv (FLAG_CAST_SPELL)
930     const_iv (FLAG_USE_SCROLL)
931     const_iv (FLAG_USE_RANGE)
932     const_iv (FLAG_USE_BOW)
933     const_iv (FLAG_USE_ARMOUR)
934     const_iv (FLAG_USE_WEAPON)
935     const_iv (FLAG_USE_RING)
936     const_iv (FLAG_READY_RANGE)
937     const_iv (FLAG_READY_BOW)
938     const_iv (FLAG_XRAYS)
939     const_iv (FLAG_NO_APPLY)
940     const_iv (FLAG_IS_FLOOR)
941     const_iv (FLAG_LIFESAVE)
942     const_iv (FLAG_NO_STRENGTH)
943     const_iv (FLAG_SLEEP)
944     const_iv (FLAG_STAND_STILL)
945     const_iv (FLAG_RANDOM_MOVE)
946     const_iv (FLAG_ONLY_ATTACK)
947     const_iv (FLAG_CONFUSED)
948     const_iv (FLAG_STEALTH)
949     const_iv (FLAG_WIZPASS)
950     const_iv (FLAG_IS_LINKED)
951     const_iv (FLAG_CURSED)
952     const_iv (FLAG_DAMNED)
953     const_iv (FLAG_SEE_ANYWHERE)
954     const_iv (FLAG_KNOWN_MAGICAL)
955     const_iv (FLAG_KNOWN_CURSED)
956     const_iv (FLAG_CAN_USE_SKILL)
957     const_iv (FLAG_BEEN_APPLIED)
958     const_iv (FLAG_READY_SCROLL)
959     const_iv (FLAG_USE_ROD)
960     const_iv (FLAG_USE_HORN)
961     const_iv (FLAG_MAKE_INVIS)
962     const_iv (FLAG_INV_LOCKED)
963     const_iv (FLAG_IS_WOODED)
964     const_iv (FLAG_IS_HILLY)
965     const_iv (FLAG_READY_SKILL)
966     const_iv (FLAG_READY_WEAPON)
967     const_iv (FLAG_NO_SKILL_IDENT)
968     const_iv (FLAG_BLIND)
969     const_iv (FLAG_SEE_IN_DARK)
970     const_iv (FLAG_IS_CAULDRON)
971     const_iv (FLAG_NO_STEAL)
972     const_iv (FLAG_ONE_HIT)
973     const_iv (FLAG_CLIENT_SENT)
974     const_iv (FLAG_BERSERK)
975     const_iv (FLAG_NEUTRAL)
976     const_iv (FLAG_NO_ATTACK)
977     const_iv (FLAG_NO_DAMAGE)
978     const_iv (FLAG_OBJ_ORIGINAL)
979     const_iv (FLAG_OBJ_SAVE_ON_OVL)
980     const_iv (FLAG_ACTIVATE_ON_PUSH)
981     const_iv (FLAG_ACTIVATE_ON_RELEASE)
982     const_iv (FLAG_IS_WATER)
983     const_iv (FLAG_CONTENT_ON_GEN)
984     const_iv (FLAG_IS_A_TEMPLATE)
985     const_iv (FLAG_IS_BUILDABLE)
986     const_iv (FLAG_AFK)
987 root 1.6
988     const_iv (NDI_BLACK)
989     const_iv (NDI_WHITE)
990     const_iv (NDI_NAVY)
991     const_iv (NDI_RED)
992     const_iv (NDI_ORANGE)
993     const_iv (NDI_BLUE)
994     const_iv (NDI_DK_ORANGE)
995     const_iv (NDI_GREEN)
996     const_iv (NDI_LT_GREEN)
997     const_iv (NDI_GREY)
998     const_iv (NDI_BROWN)
999     const_iv (NDI_GOLD)
1000     const_iv (NDI_TAN)
1001     const_iv (NDI_MAX_COLOR)
1002     const_iv (NDI_COLOR_MASK)
1003     const_iv (NDI_UNIQUE)
1004     const_iv (NDI_ALL)
1005    
1006     const_iv (F_APPLIED)
1007     const_iv (F_LOCATION)
1008     const_iv (F_UNPAID)
1009     const_iv (F_MAGIC)
1010     const_iv (F_CURSED)
1011     const_iv (F_DAMNED)
1012     const_iv (F_OPEN)
1013     const_iv (F_NOPICK)
1014     const_iv (F_LOCKED)
1015 root 1.11
1016     const_iv (P_BLOCKSVIEW)
1017     const_iv (P_NO_MAGIC)
1018     const_iv (P_IS_ALIVE)
1019     const_iv (P_NO_CLERIC)
1020     const_iv (P_NEED_UPDATE)
1021     const_iv (P_NO_ERROR)
1022     const_iv (P_OUT_OF_MAP)
1023     const_iv (P_NEW_MAP)
1024 root 1.14
1025     const_iv (UP_OBJ_INSERT)
1026     const_iv (UP_OBJ_REMOVE)
1027     const_iv (UP_OBJ_CHANGE)
1028     const_iv (UP_OBJ_FACE)
1029    
1030     const_iv (INS_NO_MERGE)
1031     const_iv (INS_ABOVE_FLOOR_ONLY)
1032     const_iv (INS_NO_WALK_ON)
1033     const_iv (INS_ON_TOP)
1034     const_iv (INS_BELOW_ORIGINATOR)
1035     const_iv (INS_MAP_LOAD)
1036    
1037     const_iv (WILL_APPLY_HANDLE)
1038     const_iv (WILL_APPLY_TREASURE)
1039     const_iv (WILL_APPLY_EARTHWALL)
1040     const_iv (WILL_APPLY_DOOR)
1041     const_iv (WILL_APPLY_FOOD)
1042 root 1.30
1043     const_iv (SAVE_MODE)
1044     const_iv (SAVE_DIR_MODE)
1045 root 1.34
1046     const_iv (M_PAPER)
1047     const_iv (M_IRON)
1048     const_iv (M_GLASS)
1049     const_iv (M_LEATHER)
1050     const_iv (M_WOOD)
1051     const_iv (M_ORGANIC)
1052     const_iv (M_STONE)
1053     const_iv (M_CLOTH)
1054     const_iv (M_ADAMANT)
1055     const_iv (M_LIQUID)
1056     const_iv (M_SOFT_METAL)
1057     const_iv (M_BONE)
1058     const_iv (M_ICE)
1059     const_iv (M_SPECIAL)
1060 root 1.38
1061     const_iv (SK_EXP_ADD_SKILL)
1062     const_iv (SK_EXP_TOTAL)
1063     const_iv (SK_EXP_NONE)
1064     const_iv (SK_SUBTRACT_SKILL_EXP)
1065    
1066     const_iv (SK_LOCKPICKING)
1067     const_iv (SK_HIDING)
1068     const_iv (SK_SMITHERY)
1069     const_iv (SK_BOWYER)
1070     const_iv (SK_JEWELER)
1071     const_iv (SK_ALCHEMY)
1072     const_iv (SK_STEALING)
1073     const_iv (SK_LITERACY)
1074     const_iv (SK_BARGAINING)
1075     const_iv (SK_JUMPING)
1076     const_iv (SK_DET_MAGIC)
1077     const_iv (SK_ORATORY)
1078     const_iv (SK_SINGING)
1079     const_iv (SK_DET_CURSE)
1080     const_iv (SK_FIND_TRAPS)
1081     const_iv (SK_MEDITATION)
1082     const_iv (SK_PUNCHING)
1083     const_iv (SK_FLAME_TOUCH)
1084     const_iv (SK_KARATE)
1085     const_iv (SK_CLIMBING)
1086     const_iv (SK_WOODSMAN)
1087     const_iv (SK_INSCRIPTION)
1088     const_iv (SK_ONE_HANDED_WEAPON)
1089     const_iv (SK_MISSILE_WEAPON)
1090     const_iv (SK_THROWING)
1091     const_iv (SK_USE_MAGIC_ITEM)
1092     const_iv (SK_DISARM_TRAPS)
1093     const_iv (SK_SET_TRAP)
1094     const_iv (SK_THAUMATURGY)
1095     const_iv (SK_PRAYING)
1096     const_iv (SK_CLAWING)
1097     const_iv (SK_LEVITATION)
1098     const_iv (SK_SUMMONING)
1099     const_iv (SK_PYROMANCY)
1100     const_iv (SK_EVOCATION)
1101     const_iv (SK_SORCERY)
1102     const_iv (SK_TWO_HANDED_WEAPON)
1103 pippijn 1.49 const_iv (SK_SPARK_TOUCH)
1104 pippijn 1.48 const_iv (SK_SHIVER)
1105     const_iv (SK_ACID_SPLASH)
1106     const_iv (SK_POISON_NAIL)
1107 root 1.39
1108     const_iv (SOUND_NEW_PLAYER)
1109     const_iv (SOUND_FIRE_ARROW)
1110     const_iv (SOUND_LEARN_SPELL)
1111     const_iv (SOUND_FUMBLE_SPELL)
1112     const_iv (SOUND_WAND_POOF)
1113     const_iv (SOUND_OPEN_DOOR)
1114     const_iv (SOUND_PUSH_PLAYER)
1115     const_iv (SOUND_PLAYER_HITS1)
1116     const_iv (SOUND_PLAYER_HITS2)
1117     const_iv (SOUND_PLAYER_HITS3)
1118     const_iv (SOUND_PLAYER_HITS4)
1119     const_iv (SOUND_PLAYER_IS_HIT1)
1120     const_iv (SOUND_PLAYER_IS_HIT2)
1121     const_iv (SOUND_PLAYER_IS_HIT3)
1122     const_iv (SOUND_PLAYER_KILLS)
1123     const_iv (SOUND_PET_IS_KILLED)
1124     const_iv (SOUND_PLAYER_DIES)
1125     const_iv (SOUND_OB_EVAPORATE)
1126     const_iv (SOUND_OB_EXPLODE)
1127     const_iv (SOUND_CLOCK)
1128     const_iv (SOUND_TURN_HANDLE)
1129     const_iv (SOUND_FALL_HOLE)
1130     const_iv (SOUND_DRINK_POISON)
1131     const_iv (SOUND_CAST_SPELL_0)
1132 root 1.1 };
1133    
1134     for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1135     newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1136    
1137 root 1.9 static const struct {
1138 root 1.1 const char *name;
1139     IV iv;
1140     } *event, event_list[] = {
1141     # define const_event(name) { # name, (IV)EVENT_ ## name },
1142     const_event (NONE)
1143     const_event (APPLY)
1144     const_event (ATTACK)
1145     const_event (DEATH)
1146     const_event (DROP)
1147     const_event (PICKUP)
1148     const_event (SAY)
1149     const_event (STOP)
1150     const_event (TIME)
1151     const_event (THROW)
1152     const_event (TRIGGER)
1153     const_event (CLOSE)
1154     const_event (TIMER)
1155 root 1.14 const_event (MOVE)
1156 root 1.1
1157     const_event (BORN)
1158     const_event (CLOCK)
1159     const_event (CRASH)
1160     const_event (PLAYER_DEATH)
1161 root 1.33 const_event (PLAYER_LOAD)
1162     const_event (PLAYER_SAVE)
1163 root 1.1 const_event (GKILL)
1164     const_event (LOGIN)
1165     const_event (LOGOUT)
1166     const_event (MAPENTER)
1167     const_event (MAPLEAVE)
1168     const_event (MAPRESET)
1169 root 1.28 const_event (MAPLOAD)
1170     const_event (MAPOUT)
1171     const_event (MAPIN)
1172 root 1.32 const_event (MAPCLEAN)
1173 root 1.1 const_event (REMOVE)
1174     const_event (SHOUT)
1175     const_event (TELL)
1176     const_event (MUZZLE)
1177     const_event (KICK)
1178 root 1.53 const_event (EXTCMD)
1179 root 1.14 //const_event (FREE_OB)
1180 root 1.1 };
1181    
1182     AV *av = get_av ("cf::EVENT", 1);
1183    
1184     for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1185     av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1186    
1187 root 1.9 static const struct {
1188 root 1.1 int dtype;
1189     const char *name;
1190     IV idx;
1191     } *cprop, prop_table[] = {
1192     # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1193     prop (CFAPI_INT, MAP_PROP_FLAGS)
1194     prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1195     prop (CFAPI_STRING, MAP_PROP_PATH)
1196     prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1197     prop (CFAPI_STRING, MAP_PROP_NAME)
1198     prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1199     prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1200     prop (CFAPI_INT, MAP_PROP_PLAYERS)
1201     prop (CFAPI_INT, MAP_PROP_DARKNESS)
1202     prop (CFAPI_INT, MAP_PROP_WIDTH)
1203     prop (CFAPI_INT, MAP_PROP_HEIGHT)
1204     prop (CFAPI_INT, MAP_PROP_ENTER_X)
1205     prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1206     prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1207     prop (CFAPI_INT, MAP_PROP_PRESSURE)
1208     prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1209     prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1210     prop (CFAPI_INT, MAP_PROP_WINDDIR)
1211     prop (CFAPI_INT, MAP_PROP_SKY)
1212     prop (CFAPI_INT, MAP_PROP_WPARTX)
1213     prop (CFAPI_INT, MAP_PROP_WPARTY)
1214     prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1215     prop (CFAPI_PMAP, MAP_PROP_NEXT)
1216     prop (CFAPI_PREGION, MAP_PROP_REGION)
1217     prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1218     prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1219     prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1220     prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1221     prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1222     prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1223     prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1224     prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1225     prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1226     prop (CFAPI_INT, OBJECT_PROP_COUNT)
1227     prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1228     prop (CFAPI_STRING, OBJECT_PROP_NAME)
1229     prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1230     prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1231     prop (CFAPI_STRING, OBJECT_PROP_RACE)
1232     prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1233     prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1234     prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1235     prop (CFAPI_STRING, OBJECT_PROP_LORE)
1236     prop (CFAPI_INT, OBJECT_PROP_X)
1237     prop (CFAPI_INT, OBJECT_PROP_Y)
1238     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1239     prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1240     prop (CFAPI_INT, OBJECT_PROP_NROF)
1241     prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1242     prop (CFAPI_INT, OBJECT_PROP_FACING)
1243     prop (CFAPI_INT, OBJECT_PROP_TYPE)
1244     prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1245     prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1246     prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1247     prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1248     prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1249     prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1250     prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1251     prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1252     prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1253     prop (CFAPI_INT, OBJECT_PROP_VALUE)
1254     prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1255     prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1256     prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1257     prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1258     prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1259     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1260     prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1261     prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1262     prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1263     prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1264     prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1265     prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1266     prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1267     prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1268     prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1269     prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1270     prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1271     prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1272     prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1273     prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1274     prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1275     prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1276     prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1277     prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1278     prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1279     prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1280     prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1281     prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1282     prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1283     prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1284     prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1285     prop (CFAPI_INT, OBJECT_PROP_LUCK)
1286     prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1287     prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1288     prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1289     prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1290     prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1291     prop (CFAPI_INT, OBJECT_PROP_STR)
1292     prop (CFAPI_INT, OBJECT_PROP_DEX)
1293     prop (CFAPI_INT, OBJECT_PROP_CON)
1294     prop (CFAPI_INT, OBJECT_PROP_WIS)
1295     prop (CFAPI_INT, OBJECT_PROP_INT)
1296     prop (CFAPI_INT, OBJECT_PROP_POW)
1297     prop (CFAPI_INT, OBJECT_PROP_CHA)
1298     prop (CFAPI_INT, OBJECT_PROP_WC)
1299     prop (CFAPI_INT, OBJECT_PROP_AC)
1300     prop (CFAPI_INT, OBJECT_PROP_HP)
1301     prop (CFAPI_INT, OBJECT_PROP_SP)
1302     prop (CFAPI_INT, OBJECT_PROP_GP)
1303     prop (CFAPI_INT, OBJECT_PROP_FP)
1304     prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1305     prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1306     prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1307     prop (CFAPI_INT, OBJECT_PROP_DAM)
1308     prop (CFAPI_STRING, OBJECT_PROP_GOD)
1309     prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1310     prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1311     prop (CFAPI_INT, OBJECT_PROP_FACE)
1312     };
1313    
1314     HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1315     HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1316    
1317     for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1318     {
1319     hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1320     hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1321     }
1322     }
1323    
1324     void
1325     LOG (int level, char *msg)
1326 root 1.6 PROTOTYPE: $$
1327 root 1.1 C_ARGS: level, "%s", msg
1328    
1329     char *
1330     cf_get_maps_directory (char *path)
1331 root 1.6 PROTOTYPE: $
1332 root 1.2 ALIAS: maps_directory = 0
1333 root 1.1
1334 root 1.5 char *
1335     mapdir ()
1336 root 1.6 PROTOTYPE:
1337 root 1.5 ALIAS:
1338     mapdir = 0
1339     uniquedir = 1
1340     tmpdir = 2
1341     confdir = 3
1342     localdir = 4
1343     playerdir = 5
1344     datadir = 6
1345     CODE:
1346     {
1347     int unused_type;
1348     RETVAL = (char *)systemDirectory (&unused_type, ix);
1349     }
1350 root 1.6 OUTPUT: RETVAL
1351 root 1.5
1352 root 1.4 int
1353     cf_find_animation (char *text)
1354 root 1.6 PROTOTYPE: $
1355 root 1.4
1356 root 1.1 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1357    
1358     SV *
1359 root 1.4 get_property (object *obj, int type, int idx)
1360 root 1.1 CODE:
1361     RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1362 root 1.6 OUTPUT: RETVAL
1363 root 1.1
1364 root 1.4 SV *
1365     set_property (object *obj, int type, int idx, SV *newval)
1366     CODE:
1367     switch (type)
1368     {
1369     case CFAPI_INT:
1370     cf_object_set_int_property (obj, idx, SvIV (newval));
1371     break;
1372     case CFAPI_LONG:
1373     cf_object_set_long_property (obj, idx, SvNV (newval));
1374     break;
1375 root 1.10 case CFAPI_DOUBLE:
1376     {
1377     int unused_type;
1378     object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1379     }
1380     break;
1381 root 1.4 case CFAPI_STRING:
1382 root 1.24 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1383     break;
1384     case CFAPI_POBJECT:
1385     {
1386     int unused_type;
1387     object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1388     }
1389 root 1.4 break;
1390     default:
1391     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1392     }
1393    
1394 root 1.23 # missing properties
1395    
1396     void
1397     set_attacktype (object *obj, U32 attacktype)
1398     CODE:
1399     obj->attacktype = attacktype;
1400    
1401     U32
1402     get_attacktype (object *obj)
1403     ALIAS:
1404     attacktype = 0
1405     CODE:
1406     RETVAL = obj->attacktype;
1407     OUTPUT: RETVAL
1408    
1409 root 1.34 # missing in plug-in api, of course
1410 root 1.23 void
1411     set_food (object *obj, int food)
1412     CODE:
1413     obj->stats.food = food;
1414    
1415     int
1416     get_food (object *obj)
1417     ALIAS:
1418     food = 0
1419     CODE:
1420     RETVAL = obj->stats.food;
1421     OUTPUT: RETVAL
1422    
1423 root 1.14 void
1424 root 1.12 inv (object *obj)
1425     PROTOTYPE: $
1426     PPCODE:
1427     {
1428     object *o;
1429     for (o = obj->inv; o; o = o->below)
1430 root 1.14 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1431 root 1.12 }
1432    
1433 root 1.1 int cf_object_get_resistance (object *op, int rtype)
1434 root 1.2 ALIAS: resistance = 0
1435 root 1.1
1436     int cf_object_get_flag (object *op, int flag)
1437     ALIAS: flag = 0
1438    
1439     void cf_object_set_flag (object *op, int flag, int value)
1440    
1441 root 1.19 void cf_object_move (object *op, int dir, object *originator = op)
1442 root 1.1
1443 root 1.13 void cf_object_apply (object *op, object *author, int flags = 0)
1444 root 1.1
1445     void cf_object_apply_below (object *op)
1446    
1447     void cf_object_remove (object *op)
1448    
1449     void cf_object_free (object *op)
1450    
1451     object *cf_object_present_archname_inside (object *op, char *whatstr)
1452    
1453 root 1.36 int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1454 root 1.1
1455     int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1456    
1457 root 1.21 object *cf_object_clone (object *op, int clonetype = 0)
1458 root 1.1
1459     int cf_object_pay_item (object *op, object *buyer)
1460    
1461     int cf_object_pay_amount (object *op, double amount)
1462    
1463 root 1.23 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1464 root 1.1
1465 root 1.23 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1466 root 1.1
1467     void cf_object_learn_spell (object *op, object *sp)
1468    
1469     void cf_object_forget_spell (object *op, object *sp)
1470    
1471     object *cf_object_check_for_spell (object *op, char *spellname)
1472    
1473     int cf_object_query_money (object *op)
1474 root 1.2 ALIAS: money = 0
1475 root 1.1
1476     int cf_object_query_cost (object *op, object *who, int flags)
1477 root 1.2 ALIAS: cost = 0
1478 root 1.1
1479     void cf_object_activate_rune (object *op , object *victim)
1480    
1481     int cf_object_check_trigger (object *op, object *cause)
1482    
1483     int cf_object_out_of_map (object *op, int x, int y)
1484    
1485     void cf_object_drop (object *op, object *author)
1486    
1487     void cf_object_take (object *op, object *author)
1488    
1489     void cf_object_say (object *op, char *msg)
1490    
1491     void cf_object_speak (object *op, char *msg)
1492    
1493     object *cf_object_insert_object (object *op, object *container)
1494    
1495     const char *cf_object_get_msg (object *ob)
1496 root 1.2 ALIAS: msg = 0
1497 root 1.1
1498     object *cf_object_insert_in_ob (object *ob, object *where)
1499    
1500     int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1501    
1502     void cf_object_update (object *op, int flags)
1503    
1504     void cf_object_pickup (object *op, object *what)
1505    
1506 root 1.23 object *cf_create_object_by_name (const char *name)
1507    
1508 root 1.39 void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1509    
1510     void player_lvl_adj (object *who, object *skill = 0)
1511    
1512 root 1.50 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1513 root 1.39
1514 root 1.22 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1515    
1516     void cf_fix_object (object *pl)
1517     ALIAS: fix = 0
1518 root 1.1
1519 root 1.22 object *cf_insert_ob_in_ob (object *ob, object *where)
1520 root 1.1
1521 root 1.23 # no clean way to get an object from an archetype - stupid idiotic
1522     # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1523    
1524     object *new (const char *archetype = 0)
1525 root 1.8 PROTOTYPE: ;$
1526     CODE:
1527 root 1.23 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1528 root 1.8 OUTPUT:
1529     RETVAL
1530 root 1.1
1531 root 1.22 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1532     PROTOTYPE: $$$$$$
1533     CODE:
1534     {
1535     int unused_type;
1536     RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1537     }
1538 root 1.1
1539 root 1.46 # syntatic sugar for easier use in event callbacks.
1540     const char *options (object *op)
1541     CODE:
1542     RETVAL = op->name;
1543     OUTPUT:
1544     RETVAL
1545    
1546 root 1.40 const char *get_ob_key_value (object *op, const char *key)
1547    
1548     bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1549    
1550 root 1.16 object *get_nearest_player (object *ob)
1551     ALIAS: nearest_player = 0
1552 root 1.18 PREINIT:
1553     extern object *get_nearest_player (object *);
1554 root 1.16
1555 root 1.15 void rangevector (object *ob, object *other, int flags = 0)
1556     PROTOTYPE: $$;$
1557 root 1.16 PPCODE:
1558 root 1.15 {
1559     rv_vector rv;
1560     get_rangevector (ob, other, &rv, flags);
1561     EXTEND (SP, 5);
1562 root 1.16 PUSHs (newSVuv (rv.distance));
1563     PUSHs (newSViv (rv.distance_x));
1564     PUSHs (newSViv (rv.distance_y));
1565     PUSHs (newSViv (rv.direction));
1566     PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1567 root 1.15 }
1568    
1569     bool on_same_map_as (object *ob, object *other)
1570     CODE:
1571     RETVAL = on_same_map (ob, other);
1572     OUTPUT: RETVAL
1573    
1574 root 1.22 char *
1575     base_name (object *ob, int plural)
1576     CODE:
1577     RETVAL = cf_query_base_name (ob, plural);
1578     OUTPUT: RETVAL
1579    
1580 root 1.34 living *
1581     stats (object *ob)
1582     CODE:
1583     RETVAL = &ob->stats;
1584     OUTPUT: RETVAL
1585    
1586 root 1.1
1587     MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1588    
1589     player *player (object *op)
1590     CODE:
1591 root 1.47 RETVAL = op->contr;
1592 root 1.6 OUTPUT: RETVAL
1593 root 1.1
1594 root 1.6 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1595 root 1.1
1596     object *cf_player_send_inventory (object *op)
1597    
1598 root 1.22 player *contr (object *op)
1599     CODE:
1600     RETVAL = op->contr;
1601     OUTPUT: RETVAL
1602    
1603 root 1.6 char *cf_player_get_ip (object *op)
1604     ALIAS: ip = 0
1605    
1606     object *cf_player_get_marked_item (object *op)
1607     ALIAS: marked_item = 0
1608 root 1.1
1609 root 1.6 void cf_player_set_marked_item (object *op, object *ob)
1610    
1611     partylist *cf_player_get_party (object *op)
1612     ALIAS: party = 0
1613    
1614     void cf_player_set_party (object *op, partylist *party)
1615 root 1.1
1616 root 1.38 void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1617    
1618 root 1.50 void kill_player (object *op)
1619    
1620 root 1.4 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1621 root 1.1
1622 root 1.6 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1623 root 1.1
1624     player *cf_player_find (char *name)
1625 root 1.6 PROTOTYPE: $
1626 root 1.1
1627     void cf_player_move (player *pl, int dir)
1628    
1629 root 1.22 void MapNewmapCmd (player *pl)
1630    
1631 root 1.39 void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1632    
1633 root 1.6 # nonstandard
1634     object *ob (player *pl)
1635     CODE:
1636     RETVAL = pl->ob;
1637     OUTPUT: RETVAL
1638 root 1.1
1639 root 1.15 player *first ()
1640     CODE:
1641     RETVAL = first_player;
1642     OUTPUT: RETVAL
1643    
1644     player *next (player *pl)
1645     CODE:
1646     RETVAL = pl->next;
1647     OUTPUT: RETVAL
1648    
1649 root 1.54 bool
1650     cell_visible (player *pl, int dx, int dy)
1651     CODE:
1652     RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1653     && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1654     OUTPUT:
1655     RETVAL
1656    
1657 root 1.53 void
1658     send (player *pl, SV *packet)
1659     CODE:
1660     {
1661     STRLEN len;
1662     char *buf = SvPVbyte (packet, len);
1663    
1664     Write_String_To_Socket (&pl->socket, buf, len);
1665     }
1666    
1667 root 1.51 int
1668     listening (player *pl, int new_value = -1)
1669     CODE:
1670     RETVAL = pl->listening;
1671     if (new_value >= 0)
1672     pl->listening = new_value;
1673     OUTPUT:
1674     RETVAL
1675    
1676 root 1.34 void get_savebed (player *pl)
1677     ALIAS:
1678     savebed = 0
1679     PPCODE:
1680     EXTEND (SP, 3);
1681     PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1682     PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1683     PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1684    
1685     void set_savebed (player *pl, char *map_path, int x, int y)
1686     CODE:
1687     strcpy (pl->savebed_map, map_path);
1688     pl->bed_x = x;
1689     pl->bed_y = y;
1690    
1691 root 1.15 void
1692     list ()
1693     PPCODE:
1694     {
1695     player *pl;
1696     for (pl = first_player; pl; pl = pl->next)
1697     XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1698     }
1699    
1700 root 1.43 bool
1701     peaceful (player *pl, bool new_setting = 0)
1702     PROTOTYPE: $;$
1703     CODE:
1704     RETVAL = pl->peaceful;
1705     if (items > 1)
1706     pl->peaceful = new_setting;
1707     OUTPUT:
1708     RETVAL
1709    
1710 root 1.34 living *
1711     orig_stats (player *pl)
1712     CODE:
1713     RETVAL = &pl->orig_stats;
1714     OUTPUT: RETVAL
1715    
1716     living *
1717     last_stats (player *pl)
1718     CODE:
1719     RETVAL = &pl->last_stats;
1720     OUTPUT: RETVAL
1721    
1722 root 1.6
1723     MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1724 root 1.1
1725     SV *
1726     get_property (mapstruct *obj, int type, int idx)
1727     CODE:
1728     RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1729 root 1.6 OUTPUT: RETVAL
1730 root 1.1
1731 root 1.4 SV *
1732     set_property (mapstruct *obj, int type, int idx, SV *newval)
1733     CODE:
1734     switch (type)
1735     {
1736     case CFAPI_INT:
1737     cf_map_set_int_property (obj, idx, SvIV (newval));
1738     break;
1739     default:
1740     croak ("unhandled type '%d' in set_property '%d'", type, idx);
1741     }
1742    
1743 root 1.11 mapstruct *new (int width, int height)
1744     PROTOTYPE:
1745     CODE:
1746     {
1747     int unused_type;
1748     RETVAL = map_get_map (&unused_type, 0, width, height);
1749     }
1750     OUTPUT:
1751     RETVAL
1752    
1753 root 1.39 void delete_map (mapstruct *map)
1754    
1755     void clean_tmp_map (mapstruct *map)
1756    
1757     void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1758    
1759 root 1.4 mapstruct *cf_map_get_map (char *name)
1760 root 1.6 PROTOTYPE: $
1761 root 1.4 ALIAS: map = 0
1762    
1763     mapstruct *cf_map_get_first ()
1764 root 1.6 PROTOTYPE:
1765 root 1.4 ALIAS: first = 0
1766    
1767 root 1.37 # whoever "designed" the plug-in api should have wasted
1768     # his/her time with staying away form the project - would have
1769     # saved others a lot of time, without doubt.
1770     void set_path (mapstruct *where, char *path)
1771     CODE:
1772     strcpy (where->path, path);
1773    
1774     bool unique (mapstruct *map)
1775     CODE:
1776     RETVAL = map->unique;
1777     OUTPUT:
1778     RETVAL
1779    
1780     void set_unique (mapstruct *map, bool unique)
1781     CODE:
1782     map->unique = unique;
1783    
1784 root 1.4 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1785    
1786     object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1787    
1788     object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1789     C_ARGS: str, map, nx, ny
1790    
1791 root 1.54 void
1792     cf_map_normalise (mapstruct *map, int x, int y)
1793     PPCODE:
1794     {
1795     mapstruct *nmap = 0;
1796     I16 nx = 0, ny = 0;
1797     int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1798    
1799     EXTEND (SP, 4);
1800     PUSHs (sv_2mortal (newSViv (flags)));
1801    
1802     if (GIMME_V == G_ARRAY)
1803     {
1804     PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1805     PUSHs (sv_2mortal (newSViv (nx)));
1806     PUSHs (sv_2mortal (newSViv (ny)));
1807     }
1808     }
1809 root 1.4
1810 root 1.14 void
1811 root 1.54 at (mapstruct *map, unsigned int x, unsigned int y)
1812 root 1.11 PROTOTYPE: $$$
1813     PPCODE:
1814     {
1815     object *o;
1816 root 1.54 mapstruct *nmap = 0;
1817     I16 nx, ny;
1818    
1819     cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1820    
1821     if (nmap)
1822     for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1823     XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1824 root 1.11 }
1825    
1826 root 1.12 SV *
1827     bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1828 root 1.11 PROTOTYPE: $$$
1829     ALIAS:
1830     top_at = 1
1831     flags_at = 2
1832     light_at = 3
1833     move_block_at = 4
1834     move_slow_at = 5
1835     move_on_at = 6
1836     move_off_at = 7
1837     INIT:
1838     if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1839     CODE:
1840     switch (ix)
1841     {
1842     case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1843     case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1844     case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1845     case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1846     case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1847     case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1848     case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1849     case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1850     }
1851     OUTPUT:
1852     RETVAL
1853 root 1.4
1854 root 1.29 # "serialise" map perl data into a ref
1855 root 1.28 void
1856     _get_obs (mapstruct *map)
1857     PPCODE:
1858     {
1859     object *o;
1860     int x, y;
1861     AV *obs = newAV ();
1862     int nonnull = 0;
1863    
1864     for (y = 0; y < MAP_HEIGHT (map); y++)
1865     for (x = 0; x < MAP_WIDTH (map); x++)
1866     {
1867     AV *av = newAV ();
1868    
1869     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1870     {
1871 root 1.29 SV *sv = SVptr_cache_get (o);
1872 root 1.28
1873     if (sv && HvFILL (SvRV (sv)))
1874     {
1875     nonnull = 1;
1876     sv = newSVsv (sv);
1877     }
1878     else
1879     sv = &PL_sv_undef;
1880    
1881     av_push (av, sv);
1882     }
1883    
1884     av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1885     }
1886    
1887     if (nonnull)
1888     XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1889     else
1890     SvREFCNT_dec (obs);
1891     }
1892 root 1.1
1893 root 1.29 # "deserialise" perl map data into the map
1894     void
1895     _set_obs (mapstruct *map, SV *sv)
1896     CODE:
1897     {
1898     object *o;
1899     AV *av;
1900     int x, y;
1901     AV *obs = (AV *)SvRV (sv);
1902    
1903     for (y = 0; y < MAP_HEIGHT (map); y++)
1904     for (x = 0; x < MAP_WIDTH (map); x++)
1905     {
1906     sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1907    
1908     if (!SvROK (sv))
1909     continue;
1910    
1911     av = (AV *)SvRV (sv);
1912    
1913     for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1914     {
1915     sv = av_shift (av);
1916    
1917     if (SvROK (sv))
1918     {
1919     sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1920     SVptr_cache_set (o, sv);
1921     }
1922     }
1923     }
1924     }
1925    
1926 root 1.37
1927 root 1.1 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1928    
1929 root 1.12 archetype *cf_archetype_get_first()
1930 root 1.6 PROTOTYPE:
1931 root 1.2 ALIAS: first = 0
1932 root 1.1
1933 root 1.2 archetype *cf_archetype_get_next (archetype *arch)
1934     ALIAS: next = 0
1935 root 1.1
1936 root 1.2 archetype *cf_archetype_get_head (archetype *arch)
1937     ALIAS: head = 0
1938 root 1.1
1939     archetype *cf_archetype_get_more (archetype *arch)
1940 root 1.2 ALIAS: more = 0
1941 root 1.1
1942 root 1.2 const char *cf_archetype_get_name (archetype *arch)
1943     ALIAS: name = 0
1944 root 1.1
1945     MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1946    
1947     partylist *cf_party_get_first ()
1948 root 1.6 PROTOTYPE:
1949 root 1.1 ALIAS: first = 0
1950    
1951     partylist *cf_party_get_next (partylist *party)
1952     ALIAS: next = 0
1953    
1954 root 1.6 const char *cf_party_get_name (partylist *party)
1955    
1956 root 1.1 const char *cf_party_get_password (partylist *party)
1957     ALIAS: password = 0
1958    
1959     player *cf_party_get_first_player (partylist *party)
1960     ALIAS: first_player = 0
1961    
1962     player *cf_party_get_next_player (partylist *party, player *op)
1963     ALIAS: next_player = 0
1964    
1965    
1966     MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1967    
1968     region *cf_region_get_first ()
1969 root 1.6 PROTOTYPE:
1970 root 1.1 ALIAS: first = 0
1971    
1972     const char *cf_region_get_name (region *reg)
1973     ALIAS: name = 0
1974    
1975     region *cf_region_get_next (region *reg)
1976     ALIAS: next = 0
1977    
1978     region *cf_region_get_parent (region *reg)
1979     ALIAS: parent = 0
1980    
1981     const char *cf_region_get_longname (region *reg)
1982     ALIAS: longname = 0
1983    
1984     const char *cf_region_get_message (region *reg)
1985     ALIAS: message = 0
1986    
1987    
1988 root 1.34 MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1989    
1990     double
1991     exp (living *liv, double new_val = 0.)
1992     PROTOTYPE: $;$
1993     ALIAS:
1994     Str = 1
1995     Dex = 2
1996     Con = 3
1997     Wis = 4
1998     Cha = 5
1999     Int = 6
2000     Pow = 7
2001     wc = 8
2002     ac = 9
2003     hp = 10
2004     maxhp = 11
2005     sp = 12
2006     maxsp = 13
2007     grace = 14
2008     maxgrace = 15
2009     food = 16
2010     dam = 17
2011     luck = 18
2012     CODE:
2013 root 1.35 # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2014 root 1.34 switch (ix)
2015     {
2016     LIVING_ACC (exp , 0);
2017     LIVING_ACC (Str , 1);
2018     LIVING_ACC (Dex , 2);
2019     LIVING_ACC (Con , 3);
2020     LIVING_ACC (Wis , 4);
2021     LIVING_ACC (Cha , 5);
2022     LIVING_ACC (Int , 6);
2023     LIVING_ACC (Pow , 7);
2024     LIVING_ACC (wc , 8);
2025     LIVING_ACC (ac , 9);
2026     LIVING_ACC (hp , 10);
2027     LIVING_ACC (maxhp , 11);
2028     LIVING_ACC (sp , 12);
2029     LIVING_ACC (maxsp , 13);
2030     LIVING_ACC (grace , 14);
2031     LIVING_ACC (maxgrace, 15);
2032     LIVING_ACC (food , 16);
2033     LIVING_ACC (dam , 17);
2034     LIVING_ACC (luck , 18);
2035     }
2036     # undef LIVING_ACC
2037     OUTPUT:
2038     RETVAL
2039