1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/* */ |
4 |
/*****************************************************************************/ |
5 |
|
6 |
/* |
7 |
* This code is placed under the GNU General Public Licence (GPL) |
8 |
* |
9 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
10 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
11 |
* |
12 |
* This program is free software; you can redistribute it and/or modify |
13 |
* it under the terms of the GNU General Public License as published by |
14 |
* the Free Software Foundation; either version 2 of the License, or |
15 |
* (at your option) any later version. |
16 |
* |
17 |
* This program is distributed in the hope that it will be useful, |
18 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 |
* GNU General Public License for more details. |
21 |
* |
22 |
* You should have received a copy of the GNU General Public License |
23 |
* along with this program; if not, write to the Free Software |
24 |
* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
25 |
*/ |
26 |
|
27 |
#include <EXTERN.h> |
28 |
#include <perl.h> |
29 |
#include <XSUB.h> |
30 |
|
31 |
#undef save_long // clashes with libproto.h |
32 |
|
33 |
#define PLUGIN_NAME "cfperl" |
34 |
#define PLUGIN_VERSION "cfperl 0.0" |
35 |
|
36 |
#ifndef __CEXTRACT__ |
37 |
#include <plugin.h> |
38 |
#endif |
39 |
|
40 |
#undef MODULEAPI |
41 |
#ifdef WIN32 |
42 |
#else |
43 |
#define MODULEAPI |
44 |
#endif |
45 |
|
46 |
#include <plugin_common.h> |
47 |
|
48 |
#include <stdarg.h> |
49 |
|
50 |
#include "perlxsi.c" |
51 |
|
52 |
static f_plug_api gethook; |
53 |
static f_plug_api registerGlobalEvent; |
54 |
static f_plug_api unregisterGlobalEvent; |
55 |
static f_plug_api systemDirectory; |
56 |
static f_plug_api object_set_property; |
57 |
|
58 |
typedef struct |
59 |
{ |
60 |
object* who; |
61 |
object* activator; |
62 |
object* third; |
63 |
char message[1024]; |
64 |
int fix; |
65 |
int event_code; |
66 |
char options[1024]; |
67 |
int returnvalue; |
68 |
} CFPContext; |
69 |
|
70 |
//static int current_command = -999; |
71 |
|
72 |
static PerlInterpreter *perl; |
73 |
|
74 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
75 |
|
76 |
static SV * |
77 |
newSVptr (void *ptr, const char *klass) |
78 |
{ |
79 |
if (!ptr) |
80 |
return &PL_sv_undef; |
81 |
|
82 |
HV *hv = newHV (); |
83 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
84 |
return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
85 |
} |
86 |
|
87 |
static void |
88 |
clearSVptr (SV *sv) |
89 |
{ |
90 |
if (SvROK (sv)) |
91 |
sv = SvRV (sv); |
92 |
|
93 |
hv_clear ((HV *)sv); |
94 |
sv_unmagic (sv, PERL_MAGIC_ext); |
95 |
} |
96 |
|
97 |
static long |
98 |
SvPTR (SV *sv, const char *klass) |
99 |
{ |
100 |
if (!sv_derived_from (sv, klass)) |
101 |
croak ("object of type %s expected", klass); |
102 |
|
103 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
104 |
|
105 |
if (!mg) |
106 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
107 |
|
108 |
return (long)mg->mg_ptr; |
109 |
} |
110 |
|
111 |
SV * |
112 |
newSVcfapi (int type, ...) |
113 |
{ |
114 |
SV *sv; |
115 |
|
116 |
va_list args; |
117 |
va_start (args, type); |
118 |
|
119 |
switch (type) |
120 |
{ |
121 |
case CFAPI_INT: |
122 |
sv = newSViv (*va_arg (args, int *)); |
123 |
break; |
124 |
|
125 |
case CFAPI_LONG: |
126 |
sv = newSViv (*va_arg (args, long *)); |
127 |
break; |
128 |
|
129 |
case CFAPI_DOUBLE: |
130 |
sv = newSViv (*va_arg (args, double *)); |
131 |
break; |
132 |
|
133 |
case CFAPI_STRING: |
134 |
{ |
135 |
char *str = va_arg (args, char *); |
136 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
137 |
} |
138 |
break; |
139 |
|
140 |
case CFAPI_POBJECT: |
141 |
{ |
142 |
object *obj = va_arg (args, object *); |
143 |
|
144 |
if (!obj) |
145 |
sv = &PL_sv_undef; |
146 |
else |
147 |
switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) |
148 |
{ |
149 |
case MAP: |
150 |
sv = newSVptr (obj, "cf::object::map"); |
151 |
break; |
152 |
|
153 |
case PLAYER: |
154 |
sv = newSVptr (obj, "cf::object::player"); |
155 |
break; |
156 |
|
157 |
default: |
158 |
sv = newSVptr (obj, "cf::object"); |
159 |
break; |
160 |
} |
161 |
} |
162 |
break; |
163 |
|
164 |
case CFAPI_PMAP: |
165 |
sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); |
166 |
break; |
167 |
|
168 |
case CFAPI_PPLAYER: |
169 |
sv = newSVptr (va_arg (args, player *), "cf::player"); |
170 |
break; |
171 |
|
172 |
case CFAPI_PARCH: |
173 |
sv = newSVptr (va_arg (args, archetype *), "cf::arch"); |
174 |
break; |
175 |
|
176 |
case CFAPI_PPARTY: |
177 |
sv = newSVptr (va_arg (args, partylist *), "cf::party"); |
178 |
break; |
179 |
|
180 |
case CFAPI_PREGION: |
181 |
sv = newSVptr (va_arg (args, region *), "cf::region"); |
182 |
break; |
183 |
|
184 |
default: |
185 |
assert (("unhandled type in newSVcfapi", 0)); |
186 |
} |
187 |
|
188 |
va_end (args); |
189 |
|
190 |
return sv; |
191 |
} |
192 |
|
193 |
///////////////////////////////////////////////////////////////////////////// |
194 |
|
195 |
void |
196 |
inject_event (CFPContext *context) |
197 |
{ |
198 |
dSP; |
199 |
|
200 |
ENTER; |
201 |
SAVETMPS; |
202 |
|
203 |
PUSHMARK (SP); |
204 |
|
205 |
EXTEND (SP, 2); |
206 |
//PUSHs (sv_2mortal (newSViv (type))); |
207 |
|
208 |
HV *hv = newHV (); |
209 |
#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) |
210 |
hv_context (CFAPI_POBJECT, ,who); |
211 |
hv_context (CFAPI_POBJECT, ,activator); |
212 |
hv_context (CFAPI_POBJECT, ,third); |
213 |
hv_context (CFAPI_STRING , ,message); |
214 |
hv_context (CFAPI_INT ,&,fix); |
215 |
hv_context (CFAPI_INT ,&,event_code); |
216 |
hv_context (CFAPI_STRING , ,options); |
217 |
|
218 |
PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
219 |
|
220 |
PUTBACK; |
221 |
int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); |
222 |
SPAGAIN; |
223 |
|
224 |
if (SvTRUE (ERRSV)) |
225 |
LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); |
226 |
|
227 |
context->returnvalue = count > 0 ? POPi : 0; |
228 |
|
229 |
PUTBACK; |
230 |
FREETMPS; |
231 |
LEAVE; |
232 |
} |
233 |
|
234 |
///////////////////////////////////////////////////////////////////////////// |
235 |
|
236 |
int |
237 |
initPlugin (const char *iversion, f_plug_api gethooksptr) |
238 |
{ |
239 |
gethook = gethooksptr; |
240 |
printf (PLUGIN_VERSION " init\n"); |
241 |
|
242 |
return 0; |
243 |
} |
244 |
|
245 |
static CommArray_s rtn_cmd; |
246 |
|
247 |
int |
248 |
runPluginCommand (object *obj, char *params) |
249 |
{ |
250 |
dSP; |
251 |
|
252 |
ENTER; |
253 |
SAVETMPS; |
254 |
|
255 |
PUSHMARK (SP); |
256 |
|
257 |
EXTEND (SP, 3); |
258 |
PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
259 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
260 |
|
261 |
if (params) |
262 |
PUSHs (sv_2mortal (newSVpv (params, 0))); |
263 |
|
264 |
PUTBACK; |
265 |
int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
266 |
SPAGAIN; |
267 |
|
268 |
if (SvTRUE (ERRSV)) |
269 |
LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
270 |
|
271 |
int returnvalue = count > 0 ? POPi : -1; |
272 |
|
273 |
PUTBACK; |
274 |
FREETMPS; |
275 |
LEAVE; |
276 |
|
277 |
return returnvalue; |
278 |
} |
279 |
|
280 |
void * |
281 |
getPluginProperty (int *type, ...) |
282 |
{ |
283 |
va_list args; |
284 |
char *propname; |
285 |
int i; |
286 |
va_start (args, type); |
287 |
propname = va_arg (args, char *); |
288 |
//printf ("Property name: %s\n", propname); |
289 |
|
290 |
if (!strcmp (propname, "command?")) |
291 |
{ |
292 |
if (!perl) |
293 |
return NULL; |
294 |
|
295 |
const char *cmdname = va_arg (args, const char *); |
296 |
HV *hv = get_hv ("cf::COMMAND", 1); |
297 |
SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
298 |
|
299 |
va_end (args); |
300 |
|
301 |
if (svp) |
302 |
{ |
303 |
// this is totaly broken, should stash it into %COMMAND |
304 |
rtn_cmd.name = cmdname; |
305 |
rtn_cmd.time = SvNV (*svp); |
306 |
rtn_cmd.func = runPluginCommand; |
307 |
|
308 |
return &rtn_cmd; |
309 |
} |
310 |
} |
311 |
else if (!strcmp (propname, "Identification")) |
312 |
{ |
313 |
va_end (args); |
314 |
return PLUGIN_NAME; |
315 |
} |
316 |
else if (!strcmp (propname, "FullName")) |
317 |
{ |
318 |
va_end (args); |
319 |
return PLUGIN_VERSION; |
320 |
} |
321 |
else |
322 |
va_end (args); |
323 |
|
324 |
return NULL; |
325 |
} |
326 |
|
327 |
void *globalEventListener (int *type, ...); |
328 |
|
329 |
int |
330 |
postInitPlugin () |
331 |
{ |
332 |
int hooktype = 1; |
333 |
int rtype = 0; |
334 |
|
335 |
printf (PLUGIN_VERSION " post init\n"); |
336 |
|
337 |
registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); |
338 |
unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); |
339 |
systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); |
340 |
object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); |
341 |
cf_init_plugin (gethook); |
342 |
|
343 |
/* Pick the global events you want to monitor from this plugin */ |
344 |
registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); |
345 |
registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); |
346 |
//registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); |
347 |
registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); |
348 |
registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); |
349 |
registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); |
350 |
registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); |
351 |
registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); |
352 |
registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); |
353 |
registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); |
354 |
registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); |
355 |
registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
356 |
registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
357 |
registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
358 |
registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
359 |
|
360 |
char *argv[] = { |
361 |
"", |
362 |
"-e" |
363 |
"BEGIN {" |
364 |
" cf->bootstrap;" |
365 |
" unshift @INC, cf::datadir ();" |
366 |
"}" |
367 |
"" |
368 |
"use cf;" |
369 |
}; |
370 |
|
371 |
perl = perl_alloc (); |
372 |
perl_construct (perl); |
373 |
|
374 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
375 |
{ |
376 |
printf ("unable to initialize perl-interpreter, continuing without.\n"); |
377 |
|
378 |
perl_destruct (perl); |
379 |
perl_free (perl); |
380 |
perl = 0; |
381 |
} |
382 |
|
383 |
return 0; |
384 |
} |
385 |
|
386 |
void * |
387 |
globalEventListener (int *type, ...) |
388 |
{ |
389 |
va_list args; |
390 |
static int rv = 0; |
391 |
CFPContext context; |
392 |
char *buf; |
393 |
player *pl; |
394 |
object *op; |
395 |
|
396 |
if (!perl) |
397 |
return; |
398 |
|
399 |
memset (&context, 0, sizeof (context)); |
400 |
|
401 |
va_start (args, type); |
402 |
context.event_code = va_arg (args, int); |
403 |
|
404 |
switch (context.event_code) |
405 |
{ |
406 |
case EVENT_CRASH: |
407 |
printf ("Unimplemented for now\n"); |
408 |
break; |
409 |
|
410 |
case EVENT_BORN: |
411 |
context.activator = va_arg (args, object *); |
412 |
break; |
413 |
|
414 |
case EVENT_PLAYER_DEATH: |
415 |
context.who = va_arg (args, object *); |
416 |
break; |
417 |
|
418 |
case EVENT_GKILL: |
419 |
context.who = va_arg (args, object *); |
420 |
context.activator = va_arg (args, object *); |
421 |
break; |
422 |
|
423 |
case EVENT_LOGIN: |
424 |
pl = va_arg (args, player *); |
425 |
context.activator = pl->ob; |
426 |
buf = va_arg (args, char *); |
427 |
if (buf != 0) |
428 |
strcpy (context.message, buf); |
429 |
break; |
430 |
|
431 |
case EVENT_LOGOUT: |
432 |
pl = va_arg (args, player *); |
433 |
context.activator = pl->ob; |
434 |
buf = va_arg (args, char *); |
435 |
if (buf != 0) |
436 |
strcpy (context.message, buf); |
437 |
break; |
438 |
|
439 |
case EVENT_REMOVE: |
440 |
context.activator = va_arg (args, object *); |
441 |
break; |
442 |
|
443 |
case EVENT_SHOUT: |
444 |
context.activator = va_arg (args, object *); |
445 |
buf = va_arg (args, char *); |
446 |
if (buf != 0) |
447 |
strcpy (context.message, buf); |
448 |
break; |
449 |
|
450 |
case EVENT_MUZZLE: |
451 |
context.activator = va_arg (args, object *); |
452 |
buf = va_arg (args, char *); |
453 |
if (buf != 0) |
454 |
strcpy (context.message, buf); |
455 |
break; |
456 |
|
457 |
case EVENT_KICK: |
458 |
context.activator = va_arg (args, object *); |
459 |
buf = va_arg (args, char *); |
460 |
if (buf != 0) |
461 |
strcpy (context.message, buf); |
462 |
break; |
463 |
|
464 |
case EVENT_MAPENTER: |
465 |
context.activator = va_arg (args, object *); |
466 |
break; |
467 |
|
468 |
case EVENT_MAPLEAVE: |
469 |
context.activator = va_arg (args, object *); |
470 |
break; |
471 |
|
472 |
case EVENT_CLOCK: |
473 |
break; |
474 |
|
475 |
case EVENT_MAPRESET: |
476 |
buf = va_arg (args, char *); |
477 |
if (buf != 0) |
478 |
strcpy (context.message, buf); |
479 |
break; |
480 |
|
481 |
case EVENT_TELL: |
482 |
break; |
483 |
} |
484 |
|
485 |
va_end (args); |
486 |
|
487 |
inject_event (&context); |
488 |
|
489 |
rv = context.returnvalue; |
490 |
|
491 |
return &rv; |
492 |
} |
493 |
|
494 |
void * |
495 |
eventListener (int *type, ...) |
496 |
{ |
497 |
static int rv = 0; |
498 |
va_list args; |
499 |
char *buf; |
500 |
CFPContext context; |
501 |
|
502 |
if (!perl) |
503 |
return; |
504 |
|
505 |
memset (&context, 0, sizeof (context)); |
506 |
|
507 |
va_start (args, type); |
508 |
|
509 |
context.who = va_arg (args, object *); |
510 |
context.event_code = va_arg (args, int); |
511 |
context.activator = va_arg (args, object *); |
512 |
context.third = va_arg (args, object *); |
513 |
buf = va_arg (args, char *); |
514 |
|
515 |
if (buf != 0) |
516 |
strcpy (context.message, buf); |
517 |
|
518 |
context.fix = va_arg (args, int); |
519 |
strcpy (context.options, va_arg (args, char *)); |
520 |
context.returnvalue = 0; |
521 |
va_end (args); |
522 |
|
523 |
inject_event (&context); |
524 |
|
525 |
rv = context.returnvalue; |
526 |
return &rv; |
527 |
} |
528 |
|
529 |
int |
530 |
closePlugin () |
531 |
{ |
532 |
printf (PLUGIN_VERSION " closing\n"); |
533 |
|
534 |
if (perl) |
535 |
{ |
536 |
perl_destruct (perl); |
537 |
perl_free (perl); |
538 |
perl = 0; |
539 |
} |
540 |
|
541 |
return 0; |
542 |
} |
543 |
|
544 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
545 |
|
546 |
BOOT: |
547 |
{ |
548 |
HV *stash = gv_stashpv ("cf", 1); |
549 |
|
550 |
static const struct { |
551 |
const char *name; |
552 |
IV iv; |
553 |
} *civ, const_iv[] = { |
554 |
# define const_iv(name) { # name, (IV)name }, |
555 |
const_iv (llevError) |
556 |
const_iv (llevInfo) |
557 |
const_iv (llevDebug) |
558 |
const_iv (llevMonster) |
559 |
|
560 |
const_iv (PLAYER) |
561 |
const_iv (ROD) |
562 |
const_iv (TREASURE) |
563 |
const_iv (POTION) |
564 |
const_iv (FOOD) |
565 |
const_iv (POISON) |
566 |
const_iv (BOOK) |
567 |
const_iv (CLOCK) |
568 |
const_iv (LIGHTNING) |
569 |
const_iv (ARROW) |
570 |
const_iv (BOW) |
571 |
const_iv (WEAPON) |
572 |
const_iv (ARMOUR) |
573 |
const_iv (PEDESTAL) |
574 |
const_iv (ALTAR) |
575 |
const_iv (CONFUSION) |
576 |
const_iv (LOCKED_DOOR) |
577 |
const_iv (SPECIAL_KEY) |
578 |
const_iv (MAP) |
579 |
const_iv (DOOR) |
580 |
const_iv (KEY) |
581 |
const_iv (TIMED_GATE) |
582 |
const_iv (TRIGGER) |
583 |
const_iv (GRIMREAPER) |
584 |
const_iv (MAGIC_EAR) |
585 |
const_iv (TRIGGER_BUTTON) |
586 |
const_iv (TRIGGER_ALTAR) |
587 |
const_iv (TRIGGER_PEDESTAL) |
588 |
const_iv (SHIELD) |
589 |
const_iv (HELMET) |
590 |
const_iv (HORN) |
591 |
const_iv (MONEY) |
592 |
const_iv (CLASS) |
593 |
const_iv (GRAVESTONE) |
594 |
const_iv (AMULET) |
595 |
const_iv (PLAYERMOVER) |
596 |
const_iv (TELEPORTER) |
597 |
const_iv (CREATOR) |
598 |
const_iv (SKILL) |
599 |
const_iv (EXPERIENCE) |
600 |
const_iv (EARTHWALL) |
601 |
const_iv (GOLEM) |
602 |
const_iv (THROWN_OBJ) |
603 |
const_iv (BLINDNESS) |
604 |
const_iv (GOD) |
605 |
const_iv (DETECTOR) |
606 |
const_iv (TRIGGER_MARKER) |
607 |
const_iv (DEAD_OBJECT) |
608 |
const_iv (DRINK) |
609 |
const_iv (MARKER) |
610 |
const_iv (HOLY_ALTAR) |
611 |
const_iv (PLAYER_CHANGER) |
612 |
const_iv (BATTLEGROUND) |
613 |
const_iv (PEACEMAKER) |
614 |
const_iv (GEM) |
615 |
const_iv (FIREWALL) |
616 |
const_iv (ANVIL) |
617 |
const_iv (CHECK_INV) |
618 |
const_iv (MOOD_FLOOR) |
619 |
const_iv (EXIT) |
620 |
const_iv (ENCOUNTER) |
621 |
const_iv (SHOP_FLOOR) |
622 |
const_iv (SHOP_MAT) |
623 |
const_iv (RING) |
624 |
const_iv (FLOOR) |
625 |
const_iv (FLESH) |
626 |
const_iv (INORGANIC) |
627 |
const_iv (SKILL_TOOL) |
628 |
const_iv (LIGHTER) |
629 |
const_iv (TRAP_PART) |
630 |
const_iv (WALL) |
631 |
const_iv (LIGHT_SOURCE) |
632 |
const_iv (MISC_OBJECT) |
633 |
const_iv (MONSTER) |
634 |
const_iv (SPAWN_GENERATOR) |
635 |
const_iv (LAMP) |
636 |
const_iv (DUPLICATOR) |
637 |
const_iv (TOOL) |
638 |
const_iv (SPELLBOOK) |
639 |
const_iv (BUILDFAC) |
640 |
const_iv (CLOAK) |
641 |
const_iv (SPINNER) |
642 |
const_iv (GATE) |
643 |
const_iv (BUTTON) |
644 |
const_iv (CF_HANDLE) |
645 |
const_iv (HOLE) |
646 |
const_iv (TRAPDOOR) |
647 |
const_iv (SIGN) |
648 |
const_iv (BOOTS) |
649 |
const_iv (GLOVES) |
650 |
const_iv (SPELL) |
651 |
const_iv (SPELL_EFFECT) |
652 |
const_iv (CONVERTER) |
653 |
const_iv (BRACERS) |
654 |
const_iv (POISONING) |
655 |
const_iv (SAVEBED) |
656 |
const_iv (POISONCLOUD) |
657 |
const_iv (FIREHOLES) |
658 |
const_iv (WAND) |
659 |
const_iv (SCROLL) |
660 |
const_iv (DIRECTOR) |
661 |
const_iv (GIRDLE) |
662 |
const_iv (FORCE) |
663 |
const_iv (POTION_EFFECT) |
664 |
const_iv (EVENT_CONNECTOR) |
665 |
const_iv (CLOSE_CON) |
666 |
const_iv (CONTAINER) |
667 |
const_iv (ARMOUR_IMPROVER) |
668 |
const_iv (WEAPON_IMPROVER) |
669 |
const_iv (SKILLSCROLL) |
670 |
const_iv (DEEP_SWAMP) |
671 |
const_iv (IDENTIFY_ALTAR) |
672 |
const_iv (MENU) |
673 |
const_iv (RUNE) |
674 |
const_iv (TRAP) |
675 |
const_iv (POWER_CRYSTAL) |
676 |
const_iv (CORPSE) |
677 |
const_iv (DISEASE) |
678 |
const_iv (SYMPTOM) |
679 |
const_iv (BUILDER) |
680 |
const_iv (MATERIAL) |
681 |
const_iv (ITEM_TRANSFORMER) |
682 |
const_iv (QUEST) |
683 |
|
684 |
const_iv (ST_BD_BUILD) |
685 |
const_iv (ST_BD_REMOVE) |
686 |
const_iv (ST_MAT_FLOOR) |
687 |
const_iv (ST_MAT_WALL) |
688 |
const_iv (ST_MAT_ITEM) |
689 |
|
690 |
const_iv (QUEST_IN_PROGRESS) |
691 |
const_iv (QUEST_DONE_QUEST) |
692 |
const_iv (QUEST_DONE_TASK) |
693 |
const_iv (QUEST_START_QUEST) |
694 |
const_iv (QUEST_END_QUEST) |
695 |
const_iv (QUEST_START_TASK) |
696 |
const_iv (QUEST_END_TASK) |
697 |
const_iv (QUEST_OVERRIDE) |
698 |
const_iv (QUEST_ON_ACTIVATE) |
699 |
|
700 |
const_iv (WEAP_HIT) |
701 |
const_iv (WEAP_SLASH) |
702 |
const_iv (WEAP_PIERCE) |
703 |
const_iv (WEAP_CLEAVE) |
704 |
const_iv (WEAP_SLICE) |
705 |
const_iv (WEAP_STAB) |
706 |
const_iv (WEAP_WHIP) |
707 |
const_iv (WEAP_CRUSH) |
708 |
const_iv (WEAP_BLUD) |
709 |
|
710 |
const_iv (FLAG_ALIVE) |
711 |
const_iv (FLAG_WIZ) |
712 |
const_iv (FLAG_REMOVED) |
713 |
const_iv (FLAG_FREED) |
714 |
const_iv (FLAG_WAS_WIZ) |
715 |
const_iv (FLAG_APPLIED) |
716 |
const_iv (FLAG_UNPAID) |
717 |
const_iv (FLAG_USE_SHIELD) |
718 |
const_iv (FLAG_NO_PICK) |
719 |
const_iv (FLAG_ANIMATE) |
720 |
const_iv (FLAG_MONSTER) |
721 |
const_iv (FLAG_FRIENDLY) |
722 |
const_iv (FLAG_GENERATOR) |
723 |
const_iv (FLAG_IS_THROWN) |
724 |
const_iv (FLAG_AUTO_APPLY) |
725 |
const_iv (FLAG_TREASURE) |
726 |
const_iv (FLAG_PLAYER_SOLD) |
727 |
const_iv (FLAG_SEE_INVISIBLE) |
728 |
const_iv (FLAG_CAN_ROLL) |
729 |
const_iv (FLAG_OVERLAY_FLOOR) |
730 |
const_iv (FLAG_IS_TURNABLE) |
731 |
const_iv (FLAG_IS_USED_UP) |
732 |
const_iv (FLAG_IDENTIFIED) |
733 |
const_iv (FLAG_REFLECTING) |
734 |
const_iv (FLAG_CHANGING) |
735 |
const_iv (FLAG_SPLITTING) |
736 |
const_iv (FLAG_HITBACK) |
737 |
const_iv (FLAG_STARTEQUIP) |
738 |
const_iv (FLAG_BLOCKSVIEW) |
739 |
const_iv (FLAG_UNDEAD) |
740 |
const_iv (FLAG_SCARED) |
741 |
const_iv (FLAG_UNAGGRESSIVE) |
742 |
const_iv (FLAG_REFL_MISSILE) |
743 |
const_iv (FLAG_REFL_SPELL) |
744 |
const_iv (FLAG_NO_MAGIC) |
745 |
const_iv (FLAG_NO_FIX_PLAYER) |
746 |
const_iv (FLAG_IS_LIGHTABLE) |
747 |
const_iv (FLAG_TEAR_DOWN) |
748 |
const_iv (FLAG_RUN_AWAY) |
749 |
const_iv (FLAG_PICK_UP) |
750 |
const_iv (FLAG_UNIQUE) |
751 |
const_iv (FLAG_NO_DROP) |
752 |
const_iv (FLAG_WIZCAST) |
753 |
const_iv (FLAG_CAST_SPELL) |
754 |
const_iv (FLAG_USE_SCROLL) |
755 |
const_iv (FLAG_USE_RANGE) |
756 |
const_iv (FLAG_USE_BOW) |
757 |
const_iv (FLAG_USE_ARMOUR) |
758 |
const_iv (FLAG_USE_WEAPON) |
759 |
const_iv (FLAG_USE_RING) |
760 |
const_iv (FLAG_READY_RANGE) |
761 |
const_iv (FLAG_READY_BOW) |
762 |
const_iv (FLAG_XRAYS) |
763 |
const_iv (FLAG_NO_APPLY) |
764 |
const_iv (FLAG_IS_FLOOR) |
765 |
const_iv (FLAG_LIFESAVE) |
766 |
const_iv (FLAG_NO_STRENGTH) |
767 |
const_iv (FLAG_SLEEP) |
768 |
const_iv (FLAG_STAND_STILL) |
769 |
const_iv (FLAG_RANDOM_MOVE) |
770 |
const_iv (FLAG_ONLY_ATTACK) |
771 |
const_iv (FLAG_CONFUSED) |
772 |
const_iv (FLAG_STEALTH) |
773 |
const_iv (FLAG_WIZPASS) |
774 |
const_iv (FLAG_IS_LINKED) |
775 |
const_iv (FLAG_CURSED) |
776 |
const_iv (FLAG_DAMNED) |
777 |
const_iv (FLAG_SEE_ANYWHERE) |
778 |
const_iv (FLAG_KNOWN_MAGICAL) |
779 |
const_iv (FLAG_KNOWN_CURSED) |
780 |
const_iv (FLAG_CAN_USE_SKILL) |
781 |
const_iv (FLAG_BEEN_APPLIED) |
782 |
const_iv (FLAG_READY_SCROLL) |
783 |
const_iv (FLAG_USE_ROD) |
784 |
const_iv (FLAG_USE_HORN) |
785 |
const_iv (FLAG_MAKE_INVIS) |
786 |
const_iv (FLAG_INV_LOCKED) |
787 |
const_iv (FLAG_IS_WOODED) |
788 |
const_iv (FLAG_IS_HILLY) |
789 |
const_iv (FLAG_READY_SKILL) |
790 |
const_iv (FLAG_READY_WEAPON) |
791 |
const_iv (FLAG_NO_SKILL_IDENT) |
792 |
const_iv (FLAG_BLIND) |
793 |
const_iv (FLAG_SEE_IN_DARK) |
794 |
const_iv (FLAG_IS_CAULDRON) |
795 |
const_iv (FLAG_NO_STEAL) |
796 |
const_iv (FLAG_ONE_HIT) |
797 |
const_iv (FLAG_CLIENT_SENT) |
798 |
const_iv (FLAG_BERSERK) |
799 |
const_iv (FLAG_NEUTRAL) |
800 |
const_iv (FLAG_NO_ATTACK) |
801 |
const_iv (FLAG_NO_DAMAGE) |
802 |
const_iv (FLAG_OBJ_ORIGINAL) |
803 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
804 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
805 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
806 |
const_iv (FLAG_IS_WATER) |
807 |
const_iv (FLAG_CONTENT_ON_GEN) |
808 |
const_iv (FLAG_IS_A_TEMPLATE) |
809 |
const_iv (FLAG_IS_BUILDABLE) |
810 |
const_iv (FLAG_AFK) |
811 |
|
812 |
const_iv (NDI_BLACK) |
813 |
const_iv (NDI_WHITE) |
814 |
const_iv (NDI_NAVY) |
815 |
const_iv (NDI_RED) |
816 |
const_iv (NDI_ORANGE) |
817 |
const_iv (NDI_BLUE) |
818 |
const_iv (NDI_DK_ORANGE) |
819 |
const_iv (NDI_GREEN) |
820 |
const_iv (NDI_LT_GREEN) |
821 |
const_iv (NDI_GREY) |
822 |
const_iv (NDI_BROWN) |
823 |
const_iv (NDI_GOLD) |
824 |
const_iv (NDI_TAN) |
825 |
const_iv (NDI_MAX_COLOR) |
826 |
const_iv (NDI_COLOR_MASK) |
827 |
const_iv (NDI_UNIQUE) |
828 |
const_iv (NDI_ALL) |
829 |
|
830 |
const_iv (F_APPLIED) |
831 |
const_iv (F_LOCATION) |
832 |
const_iv (F_UNPAID) |
833 |
const_iv (F_MAGIC) |
834 |
const_iv (F_CURSED) |
835 |
const_iv (F_DAMNED) |
836 |
const_iv (F_OPEN) |
837 |
const_iv (F_NOPICK) |
838 |
const_iv (F_LOCKED) |
839 |
}; |
840 |
|
841 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
842 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
843 |
|
844 |
static const struct { |
845 |
const char *name; |
846 |
IV iv; |
847 |
} *event, event_list[] = { |
848 |
# define const_event(name) { # name, (IV)EVENT_ ## name }, |
849 |
const_event (NONE) |
850 |
const_event (APPLY) |
851 |
const_event (ATTACK) |
852 |
const_event (DEATH) |
853 |
const_event (DROP) |
854 |
const_event (PICKUP) |
855 |
const_event (SAY) |
856 |
const_event (STOP) |
857 |
const_event (TIME) |
858 |
const_event (THROW) |
859 |
const_event (TRIGGER) |
860 |
const_event (CLOSE) |
861 |
const_event (TIMER) |
862 |
|
863 |
const_event (BORN) |
864 |
const_event (CLOCK) |
865 |
const_event (CRASH) |
866 |
const_event (PLAYER_DEATH) |
867 |
const_event (GKILL) |
868 |
const_event (LOGIN) |
869 |
const_event (LOGOUT) |
870 |
const_event (MAPENTER) |
871 |
const_event (MAPLEAVE) |
872 |
const_event (MAPRESET) |
873 |
const_event (REMOVE) |
874 |
const_event (SHOUT) |
875 |
const_event (TELL) |
876 |
const_event (MUZZLE) |
877 |
const_event (KICK) |
878 |
}; |
879 |
|
880 |
AV *av = get_av ("cf::EVENT", 1); |
881 |
|
882 |
for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) |
883 |
av_store (av, event->iv, newSVpv ((char *)event->name, 0)); |
884 |
|
885 |
static const struct { |
886 |
int dtype; |
887 |
const char *name; |
888 |
IV idx; |
889 |
} *cprop, prop_table[] = { |
890 |
# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
891 |
prop (CFAPI_INT, MAP_PROP_FLAGS) |
892 |
prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
893 |
prop (CFAPI_STRING, MAP_PROP_PATH) |
894 |
prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
895 |
prop (CFAPI_STRING, MAP_PROP_NAME) |
896 |
prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
897 |
prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
898 |
prop (CFAPI_INT, MAP_PROP_PLAYERS) |
899 |
prop (CFAPI_INT, MAP_PROP_DARKNESS) |
900 |
prop (CFAPI_INT, MAP_PROP_WIDTH) |
901 |
prop (CFAPI_INT, MAP_PROP_HEIGHT) |
902 |
prop (CFAPI_INT, MAP_PROP_ENTER_X) |
903 |
prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
904 |
prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
905 |
prop (CFAPI_INT, MAP_PROP_PRESSURE) |
906 |
prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
907 |
prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
908 |
prop (CFAPI_INT, MAP_PROP_WINDDIR) |
909 |
prop (CFAPI_INT, MAP_PROP_SKY) |
910 |
prop (CFAPI_INT, MAP_PROP_WPARTX) |
911 |
prop (CFAPI_INT, MAP_PROP_WPARTY) |
912 |
prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
913 |
prop (CFAPI_PMAP, MAP_PROP_NEXT) |
914 |
prop (CFAPI_PREGION, MAP_PROP_REGION) |
915 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
916 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
917 |
prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
918 |
prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
919 |
prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
920 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
921 |
prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
922 |
prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
923 |
prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
924 |
prop (CFAPI_INT, OBJECT_PROP_COUNT) |
925 |
prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
926 |
prop (CFAPI_STRING, OBJECT_PROP_NAME) |
927 |
prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
928 |
prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
929 |
prop (CFAPI_STRING, OBJECT_PROP_RACE) |
930 |
prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
931 |
prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
932 |
prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
933 |
prop (CFAPI_STRING, OBJECT_PROP_LORE) |
934 |
prop (CFAPI_INT, OBJECT_PROP_X) |
935 |
prop (CFAPI_INT, OBJECT_PROP_Y) |
936 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
937 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
938 |
prop (CFAPI_INT, OBJECT_PROP_NROF) |
939 |
prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
940 |
prop (CFAPI_INT, OBJECT_PROP_FACING) |
941 |
prop (CFAPI_INT, OBJECT_PROP_TYPE) |
942 |
prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
943 |
prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
944 |
prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
945 |
prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
946 |
prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
947 |
prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
948 |
prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
949 |
prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
950 |
prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
951 |
prop (CFAPI_INT, OBJECT_PROP_VALUE) |
952 |
prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
953 |
prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
954 |
prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
955 |
prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
956 |
prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
957 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
958 |
prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
959 |
prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
960 |
prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
961 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
962 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
963 |
prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
964 |
prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
965 |
prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
966 |
prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
967 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
968 |
prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
969 |
prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
970 |
prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
971 |
prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
972 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
973 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
974 |
prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
975 |
prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
976 |
prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
977 |
prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
978 |
prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
979 |
prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
980 |
prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
981 |
prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
982 |
prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
983 |
prop (CFAPI_INT, OBJECT_PROP_LUCK) |
984 |
prop (CFAPI_LONG, OBJECT_PROP_EXP) |
985 |
prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
986 |
prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
987 |
prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
988 |
prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
989 |
prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
990 |
prop (CFAPI_INT, OBJECT_PROP_STR) |
991 |
prop (CFAPI_INT, OBJECT_PROP_DEX) |
992 |
prop (CFAPI_INT, OBJECT_PROP_CON) |
993 |
prop (CFAPI_INT, OBJECT_PROP_WIS) |
994 |
prop (CFAPI_INT, OBJECT_PROP_INT) |
995 |
prop (CFAPI_INT, OBJECT_PROP_POW) |
996 |
prop (CFAPI_INT, OBJECT_PROP_CHA) |
997 |
prop (CFAPI_INT, OBJECT_PROP_WC) |
998 |
prop (CFAPI_INT, OBJECT_PROP_AC) |
999 |
prop (CFAPI_INT, OBJECT_PROP_HP) |
1000 |
prop (CFAPI_INT, OBJECT_PROP_SP) |
1001 |
prop (CFAPI_INT, OBJECT_PROP_GP) |
1002 |
prop (CFAPI_INT, OBJECT_PROP_FP) |
1003 |
prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
1004 |
prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
1005 |
prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
1006 |
prop (CFAPI_INT, OBJECT_PROP_DAM) |
1007 |
prop (CFAPI_STRING, OBJECT_PROP_GOD) |
1008 |
prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
1009 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
1010 |
prop (CFAPI_INT, OBJECT_PROP_FACE) |
1011 |
}; |
1012 |
|
1013 |
HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
1014 |
HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
1015 |
|
1016 |
for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
1017 |
{ |
1018 |
hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
1019 |
hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
1020 |
} |
1021 |
} |
1022 |
|
1023 |
void |
1024 |
LOG (int level, char *msg) |
1025 |
PROTOTYPE: $$ |
1026 |
C_ARGS: level, "%s", msg |
1027 |
|
1028 |
char * |
1029 |
cf_get_maps_directory (char *path) |
1030 |
PROTOTYPE: $ |
1031 |
ALIAS: maps_directory = 0 |
1032 |
|
1033 |
char * |
1034 |
mapdir () |
1035 |
PROTOTYPE: |
1036 |
ALIAS: |
1037 |
mapdir = 0 |
1038 |
uniquedir = 1 |
1039 |
tmpdir = 2 |
1040 |
confdir = 3 |
1041 |
localdir = 4 |
1042 |
playerdir = 5 |
1043 |
datadir = 6 |
1044 |
CODE: |
1045 |
{ |
1046 |
int unused_type; |
1047 |
RETVAL = (char *)systemDirectory (&unused_type, ix); |
1048 |
} |
1049 |
OUTPUT: RETVAL |
1050 |
|
1051 |
int |
1052 |
cf_find_animation (char *text) |
1053 |
PROTOTYPE: $ |
1054 |
|
1055 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1056 |
|
1057 |
SV * |
1058 |
get_property (object *obj, int type, int idx) |
1059 |
CODE: |
1060 |
RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1061 |
OUTPUT: RETVAL |
1062 |
|
1063 |
SV * |
1064 |
set_property (object *obj, int type, int idx, SV *newval) |
1065 |
CODE: |
1066 |
switch (type) |
1067 |
{ |
1068 |
case CFAPI_INT: |
1069 |
cf_object_set_int_property (obj, idx, SvIV (newval)); |
1070 |
break; |
1071 |
case CFAPI_LONG: |
1072 |
cf_object_set_long_property (obj, idx, SvNV (newval)); |
1073 |
break; |
1074 |
case CFAPI_DOUBLE: |
1075 |
{ |
1076 |
int unused_type; |
1077 |
object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
1078 |
} |
1079 |
break; |
1080 |
case CFAPI_STRING: |
1081 |
cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); |
1082 |
break; |
1083 |
default: |
1084 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1085 |
} |
1086 |
|
1087 |
int cf_object_get_resistance (object *op, int rtype) |
1088 |
ALIAS: resistance = 0 |
1089 |
|
1090 |
int cf_object_get_flag (object *op, int flag) |
1091 |
ALIAS: flag = 0 |
1092 |
|
1093 |
void cf_object_set_flag (object *op, int flag, int value) |
1094 |
|
1095 |
void cf_object_move (object *op, object *originator, int dir) |
1096 |
|
1097 |
void cf_object_apply (object *op, object *author, int flags) |
1098 |
|
1099 |
void cf_object_apply_below (object *op) |
1100 |
|
1101 |
void cf_object_remove (object *op) |
1102 |
|
1103 |
void cf_object_free (object *op) |
1104 |
|
1105 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1106 |
|
1107 |
int cf_object_transfer (object *op, int x, int y, int r, object *orig) |
1108 |
|
1109 |
int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1110 |
|
1111 |
object *cf_object_clone (object *op, int clonetype) |
1112 |
|
1113 |
int cf_object_pay_item (object *op, object *buyer) |
1114 |
|
1115 |
int cf_object_pay_amount (object *op, double amount) |
1116 |
|
1117 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1118 |
|
1119 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1120 |
|
1121 |
void cf_object_learn_spell (object *op, object *sp) |
1122 |
|
1123 |
void cf_object_forget_spell (object *op, object *sp) |
1124 |
|
1125 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1126 |
|
1127 |
int cf_object_query_money (object *op) |
1128 |
ALIAS: money = 0 |
1129 |
|
1130 |
int cf_object_query_cost (object *op, object *who, int flags) |
1131 |
ALIAS: cost = 0 |
1132 |
|
1133 |
void cf_object_activate_rune (object *op , object *victim) |
1134 |
|
1135 |
int cf_object_check_trigger (object *op, object *cause) |
1136 |
|
1137 |
int cf_object_out_of_map (object *op, int x, int y) |
1138 |
|
1139 |
void cf_object_drop (object *op, object *author) |
1140 |
|
1141 |
void cf_object_take (object *op, object *author) |
1142 |
|
1143 |
void cf_object_say (object *op, char *msg) |
1144 |
|
1145 |
void cf_object_speak (object *op, char *msg) |
1146 |
|
1147 |
object *cf_object_insert_object (object *op, object *container) |
1148 |
|
1149 |
const char *cf_object_get_msg (object *ob) |
1150 |
ALIAS: msg = 0 |
1151 |
|
1152 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1153 |
|
1154 |
int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1155 |
|
1156 |
void cf_object_update (object *op, int flags) |
1157 |
|
1158 |
void cf_object_pickup (object *op, object *what) |
1159 |
|
1160 |
char *cf_object_get_key (object *op, char *keyname) |
1161 |
ALIAS: key = 0 |
1162 |
|
1163 |
void cf_object_set_key (object *op, char *keyname, char *value) |
1164 |
|
1165 |
char * |
1166 |
base_name (object *ob, int plural) |
1167 |
CODE: |
1168 |
RETVAL = cf_query_base_name (ob, plural); |
1169 |
OUTPUT: RETVAL |
1170 |
|
1171 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1172 |
|
1173 |
object *cf_create_object_by_name (const char *name = 0) |
1174 |
PROTOTYPE: ;$ |
1175 |
ALIAS: |
1176 |
create_object = 0 |
1177 |
new = 0 |
1178 |
CODE: |
1179 |
RETVAL = name ? cf_create_object_by_name (name) : cf_create_object (); |
1180 |
OUTPUT: |
1181 |
RETVAL |
1182 |
|
1183 |
void cf_fix_object (object *pl) |
1184 |
ALIAS: fix = 0 |
1185 |
|
1186 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1187 |
|
1188 |
|
1189 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1190 |
|
1191 |
player *player (object *op) |
1192 |
CODE: |
1193 |
RETVAL = cf_player_find (cf_query_name (op)); |
1194 |
OUTPUT: RETVAL |
1195 |
|
1196 |
void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1197 |
|
1198 |
object *cf_player_send_inventory (object *op) |
1199 |
|
1200 |
char *cf_player_get_ip (object *op) |
1201 |
ALIAS: ip = 0 |
1202 |
|
1203 |
object *cf_player_get_marked_item (object *op) |
1204 |
ALIAS: marked_item = 0 |
1205 |
|
1206 |
void cf_player_set_marked_item (object *op, object *ob) |
1207 |
|
1208 |
partylist *cf_player_get_party (object *op) |
1209 |
ALIAS: party = 0 |
1210 |
|
1211 |
void cf_player_set_party (object *op, partylist *party) |
1212 |
|
1213 |
|
1214 |
MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1215 |
|
1216 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1217 |
|
1218 |
player *cf_player_find (char *name) |
1219 |
PROTOTYPE: $ |
1220 |
|
1221 |
void cf_player_move (player *pl, int dir) |
1222 |
|
1223 |
# nonstandard |
1224 |
object *ob (player *pl) |
1225 |
CODE: |
1226 |
RETVAL = pl->ob; |
1227 |
OUTPUT: RETVAL |
1228 |
|
1229 |
|
1230 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1231 |
|
1232 |
SV * |
1233 |
get_property (mapstruct *obj, int type, int idx) |
1234 |
CODE: |
1235 |
RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
1236 |
OUTPUT: RETVAL |
1237 |
|
1238 |
SV * |
1239 |
set_property (mapstruct *obj, int type, int idx, SV *newval) |
1240 |
CODE: |
1241 |
switch (type) |
1242 |
{ |
1243 |
case CFAPI_INT: |
1244 |
cf_map_set_int_property (obj, idx, SvIV (newval)); |
1245 |
break; |
1246 |
default: |
1247 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1248 |
} |
1249 |
|
1250 |
mapstruct *cf_map_get_map (char *name) |
1251 |
PROTOTYPE: $ |
1252 |
ALIAS: map = 0 |
1253 |
|
1254 |
mapstruct *cf_map_get_first () |
1255 |
PROTOTYPE: |
1256 |
ALIAS: first = 0 |
1257 |
|
1258 |
object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1259 |
|
1260 |
object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1261 |
|
1262 |
object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
1263 |
C_ARGS: str, map, nx, ny |
1264 |
|
1265 |
#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) |
1266 |
|
1267 |
|
1268 |
|
1269 |
MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1270 |
|
1271 |
archetype*cf_archetype_get_first() |
1272 |
PROTOTYPE: |
1273 |
ALIAS: first = 0 |
1274 |
|
1275 |
archetype *cf_archetype_get_next (archetype *arch) |
1276 |
ALIAS: next = 0 |
1277 |
|
1278 |
archetype *cf_archetype_get_head (archetype *arch) |
1279 |
ALIAS: head = 0 |
1280 |
|
1281 |
archetype *cf_archetype_get_more (archetype *arch) |
1282 |
ALIAS: more = 0 |
1283 |
|
1284 |
const char *cf_archetype_get_name (archetype *arch) |
1285 |
ALIAS: name = 0 |
1286 |
|
1287 |
MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
1288 |
|
1289 |
partylist *cf_party_get_first () |
1290 |
PROTOTYPE: |
1291 |
ALIAS: first = 0 |
1292 |
|
1293 |
partylist *cf_party_get_next (partylist *party) |
1294 |
ALIAS: next = 0 |
1295 |
|
1296 |
const char *cf_party_get_name (partylist *party) |
1297 |
|
1298 |
const char *cf_party_get_password (partylist *party) |
1299 |
ALIAS: password = 0 |
1300 |
|
1301 |
player *cf_party_get_first_player (partylist *party) |
1302 |
ALIAS: first_player = 0 |
1303 |
|
1304 |
player *cf_party_get_next_player (partylist *party, player *op) |
1305 |
ALIAS: next_player = 0 |
1306 |
|
1307 |
|
1308 |
MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
1309 |
|
1310 |
region *cf_region_get_first () |
1311 |
PROTOTYPE: |
1312 |
ALIAS: first = 0 |
1313 |
|
1314 |
const char *cf_region_get_name (region *reg) |
1315 |
ALIAS: name = 0 |
1316 |
|
1317 |
region *cf_region_get_next (region *reg) |
1318 |
ALIAS: next = 0 |
1319 |
|
1320 |
region *cf_region_get_parent (region *reg) |
1321 |
ALIAS: parent = 0 |
1322 |
|
1323 |
const char *cf_region_get_longname (region *reg) |
1324 |
ALIAS: longname = 0 |
1325 |
|
1326 |
const char *cf_region_get_message (region *reg) |
1327 |
ALIAS: message = 0 |
1328 |
|
1329 |
|