1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/* */ |
4 |
/*****************************************************************************/ |
5 |
|
6 |
/* |
7 |
* This code is placed under the GNU General Public Licence (GPL) |
8 |
* |
9 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
10 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
11 |
* |
12 |
* This program is free software; you can redistribute it and/or modify |
13 |
* it under the terms of the GNU General Public License as published by |
14 |
* the Free Software Foundation; either version 2 of the License, or |
15 |
* (at your option) any later version. |
16 |
* |
17 |
* This program is distributed in the hope that it will be useful, |
18 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
19 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
20 |
* GNU General Public License for more details. |
21 |
* |
22 |
* You should have received a copy of the GNU General Public License |
23 |
* along with this program; if not, write to the Free Software |
24 |
* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
25 |
*/ |
26 |
|
27 |
#include <EXTERN.h> |
28 |
#include <perl.h> |
29 |
#include <XSUB.h> |
30 |
|
31 |
#undef save_long // clashes with libproto.h |
32 |
|
33 |
#define PLUGIN_NAME "cfperl" |
34 |
#define PLUGIN_VERSION "cfperl 0.0" |
35 |
|
36 |
#ifndef __CEXTRACT__ |
37 |
#include <plugin.h> |
38 |
#endif |
39 |
|
40 |
#undef MODULEAPI |
41 |
#ifdef WIN32 |
42 |
#else |
43 |
#define MODULEAPI |
44 |
#endif |
45 |
|
46 |
#include <plugin_common.h> |
47 |
|
48 |
#include <stdarg.h> |
49 |
|
50 |
#include "perlxsi.c" |
51 |
|
52 |
static f_plug_api gethook; |
53 |
static f_plug_api registerGlobalEvent; |
54 |
static f_plug_api unregisterGlobalEvent; |
55 |
static f_plug_api systemDirectory; |
56 |
static f_plug_api object_set_property; |
57 |
static f_plug_api map_get_map; |
58 |
|
59 |
typedef struct |
60 |
{ |
61 |
object* who; |
62 |
object* activator; |
63 |
object* third; |
64 |
char message[1024]; |
65 |
int fix; |
66 |
int event_code; |
67 |
char options[1024]; |
68 |
int returnvalue; |
69 |
} CFPContext; |
70 |
|
71 |
//static int current_command = -999; |
72 |
|
73 |
static HV *obj_cache; |
74 |
static PerlInterpreter *perl; |
75 |
|
76 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
77 |
|
78 |
// garbage collect some perl objects, if possible |
79 |
// all objects no longer referenced and empty are |
80 |
// eligible for destruction. |
81 |
void |
82 |
clean_obj_cache () |
83 |
{ |
84 |
int todo = 10; |
85 |
do |
86 |
{ |
87 |
I32 klen; |
88 |
char *key; |
89 |
HE *he = hv_iternext (obj_cache); |
90 |
|
91 |
if (he) |
92 |
{ |
93 |
SV *sv = SvRV (hv_iterval (obj_cache, he)); |
94 |
|
95 |
// emopty and unreferened? nuke it |
96 |
if (SvREFCNT (sv) == 1 && !HvFILL ((HV *)sv)) |
97 |
{ |
98 |
hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); |
99 |
todo++; |
100 |
} |
101 |
} |
102 |
else |
103 |
break; |
104 |
} |
105 |
while (--todo); |
106 |
} |
107 |
|
108 |
static SV * |
109 |
newSVptr (void *ptr, const char *klass) |
110 |
{ |
111 |
if (!ptr) |
112 |
return &PL_sv_undef; |
113 |
|
114 |
HV *hv = newHV (); |
115 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
116 |
return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
117 |
} |
118 |
|
119 |
static SV * |
120 |
newSVptr_cached (void *ptr, const char *klass) |
121 |
{ |
122 |
SV *sv, **he; |
123 |
|
124 |
if (!ptr) |
125 |
return &PL_sv_undef; |
126 |
|
127 |
he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
128 |
|
129 |
if (he) |
130 |
sv = *he; |
131 |
else |
132 |
{ |
133 |
sv = newSVptr (ptr, klass); |
134 |
hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
135 |
} |
136 |
|
137 |
return newSVsv (sv); |
138 |
} |
139 |
|
140 |
static void |
141 |
clearSVptr (SV *sv) |
142 |
{ |
143 |
if (SvROK (sv)) |
144 |
sv = SvRV (sv); |
145 |
|
146 |
hv_clear ((HV *)sv); |
147 |
sv_unmagic (sv, PERL_MAGIC_ext); |
148 |
} |
149 |
|
150 |
static long |
151 |
SvPTR (SV *sv, const char *klass) |
152 |
{ |
153 |
if (!sv_derived_from (sv, klass)) |
154 |
croak ("object of type %s expected", klass); |
155 |
|
156 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
157 |
|
158 |
if (!mg) |
159 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
160 |
|
161 |
return (long)mg->mg_ptr; |
162 |
} |
163 |
|
164 |
SV * |
165 |
newSVcfapi (int type, ...) |
166 |
{ |
167 |
SV *sv; |
168 |
|
169 |
va_list args; |
170 |
va_start (args, type); |
171 |
|
172 |
switch (type) |
173 |
{ |
174 |
case CFAPI_INT: |
175 |
sv = newSViv (*va_arg (args, int *)); |
176 |
break; |
177 |
|
178 |
case CFAPI_LONG: |
179 |
sv = newSViv (*va_arg (args, long *)); |
180 |
break; |
181 |
|
182 |
case CFAPI_DOUBLE: |
183 |
sv = newSViv (*va_arg (args, double *)); |
184 |
break; |
185 |
|
186 |
case CFAPI_STRING: |
187 |
{ |
188 |
char *str = va_arg (args, char *); |
189 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
190 |
} |
191 |
break; |
192 |
|
193 |
case CFAPI_POBJECT: |
194 |
{ |
195 |
object *obj = va_arg (args, object *); |
196 |
|
197 |
if (!obj) |
198 |
sv = &PL_sv_undef; |
199 |
else |
200 |
switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) |
201 |
{ |
202 |
case MAP: |
203 |
sv = newSVptr_cached (obj, "cf::object::map"); |
204 |
break; |
205 |
|
206 |
case PLAYER: |
207 |
sv = newSVptr_cached (obj, "cf::object::player"); |
208 |
break; |
209 |
|
210 |
default: |
211 |
sv = newSVptr_cached (obj, "cf::object"); |
212 |
break; |
213 |
} |
214 |
} |
215 |
break; |
216 |
|
217 |
case CFAPI_PMAP: |
218 |
sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); |
219 |
break; |
220 |
|
221 |
case CFAPI_PPLAYER: |
222 |
sv = newSVptr (va_arg (args, player *), "cf::player"); |
223 |
break; |
224 |
|
225 |
case CFAPI_PARCH: |
226 |
sv = newSVptr (va_arg (args, archetype *), "cf::arch"); |
227 |
break; |
228 |
|
229 |
case CFAPI_PPARTY: |
230 |
sv = newSVptr (va_arg (args, partylist *), "cf::party"); |
231 |
break; |
232 |
|
233 |
case CFAPI_PREGION: |
234 |
sv = newSVptr (va_arg (args, region *), "cf::region"); |
235 |
break; |
236 |
|
237 |
default: |
238 |
assert (("unhandled type in newSVcfapi", 0)); |
239 |
} |
240 |
|
241 |
va_end (args); |
242 |
|
243 |
return sv; |
244 |
} |
245 |
|
246 |
///////////////////////////////////////////////////////////////////////////// |
247 |
|
248 |
void |
249 |
inject_event (CFPContext *context) |
250 |
{ |
251 |
dSP; |
252 |
|
253 |
ENTER; |
254 |
SAVETMPS; |
255 |
|
256 |
PUSHMARK (SP); |
257 |
|
258 |
EXTEND (SP, 2); |
259 |
//PUSHs (sv_2mortal (newSViv (type))); |
260 |
|
261 |
HV *hv = newHV (); |
262 |
#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) |
263 |
hv_context (CFAPI_POBJECT, ,who); |
264 |
hv_context (CFAPI_POBJECT, ,activator); |
265 |
hv_context (CFAPI_POBJECT, ,third); |
266 |
hv_context (CFAPI_STRING , ,message); |
267 |
hv_context (CFAPI_INT ,&,fix); |
268 |
hv_context (CFAPI_INT ,&,event_code); |
269 |
hv_context (CFAPI_STRING , ,options); |
270 |
|
271 |
PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
272 |
|
273 |
PUTBACK; |
274 |
int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); |
275 |
SPAGAIN; |
276 |
|
277 |
if (SvTRUE (ERRSV)) |
278 |
LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); |
279 |
|
280 |
context->returnvalue = count > 0 ? POPi : 0; |
281 |
|
282 |
PUTBACK; |
283 |
FREETMPS; |
284 |
LEAVE; |
285 |
} |
286 |
|
287 |
///////////////////////////////////////////////////////////////////////////// |
288 |
|
289 |
int |
290 |
initPlugin (const char *iversion, f_plug_api gethooksptr) |
291 |
{ |
292 |
gethook = gethooksptr; |
293 |
printf (PLUGIN_VERSION " init\n"); |
294 |
|
295 |
return 0; |
296 |
} |
297 |
|
298 |
static CommArray_s rtn_cmd; |
299 |
|
300 |
int |
301 |
runPluginCommand (object *obj, char *params) |
302 |
{ |
303 |
dSP; |
304 |
|
305 |
ENTER; |
306 |
SAVETMPS; |
307 |
|
308 |
PUSHMARK (SP); |
309 |
|
310 |
EXTEND (SP, 3); |
311 |
PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
312 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
313 |
|
314 |
if (params) |
315 |
PUSHs (sv_2mortal (newSVpv (params, 0))); |
316 |
|
317 |
PUTBACK; |
318 |
int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
319 |
SPAGAIN; |
320 |
|
321 |
if (SvTRUE (ERRSV)) |
322 |
LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
323 |
|
324 |
int returnvalue = count > 0 ? POPi : -1; |
325 |
|
326 |
PUTBACK; |
327 |
FREETMPS; |
328 |
LEAVE; |
329 |
|
330 |
return returnvalue; |
331 |
} |
332 |
|
333 |
void * |
334 |
getPluginProperty (int *type, ...) |
335 |
{ |
336 |
va_list args; |
337 |
char *propname; |
338 |
int i; |
339 |
va_start (args, type); |
340 |
propname = va_arg (args, char *); |
341 |
//printf ("Property name: %s\n", propname); |
342 |
|
343 |
if (!strcmp (propname, "command?")) |
344 |
{ |
345 |
if (!perl) |
346 |
return NULL; |
347 |
|
348 |
const char *cmdname = va_arg (args, const char *); |
349 |
HV *hv = get_hv ("cf::COMMAND", 1); |
350 |
SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
351 |
|
352 |
va_end (args); |
353 |
|
354 |
if (svp) |
355 |
{ |
356 |
// this is totaly broken, should stash it into %COMMAND |
357 |
rtn_cmd.name = cmdname; |
358 |
rtn_cmd.time = SvNV (*svp); |
359 |
rtn_cmd.func = runPluginCommand; |
360 |
|
361 |
return &rtn_cmd; |
362 |
} |
363 |
} |
364 |
else if (!strcmp (propname, "Identification")) |
365 |
{ |
366 |
va_end (args); |
367 |
return PLUGIN_NAME; |
368 |
} |
369 |
else if (!strcmp (propname, "FullName")) |
370 |
{ |
371 |
va_end (args); |
372 |
return PLUGIN_VERSION; |
373 |
} |
374 |
else |
375 |
va_end (args); |
376 |
|
377 |
return NULL; |
378 |
} |
379 |
|
380 |
void *globalEventListener (int *type, ...); |
381 |
|
382 |
int |
383 |
postInitPlugin () |
384 |
{ |
385 |
int hooktype = 1; |
386 |
int rtype = 0; |
387 |
|
388 |
printf (PLUGIN_VERSION " post init\n"); |
389 |
|
390 |
registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); |
391 |
unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); |
392 |
systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); |
393 |
object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); |
394 |
map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); |
395 |
|
396 |
cf_init_plugin (gethook); |
397 |
|
398 |
/* Pick the global events you want to monitor from this plugin */ |
399 |
registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); |
400 |
registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); |
401 |
//registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); |
402 |
registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); |
403 |
registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); |
404 |
registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); |
405 |
registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); |
406 |
registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); |
407 |
registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); |
408 |
registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); |
409 |
registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); |
410 |
registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
411 |
registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
412 |
registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
413 |
registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
414 |
registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
415 |
|
416 |
char *argv[] = { |
417 |
"", |
418 |
"-e" |
419 |
"BEGIN {" |
420 |
" cf->bootstrap;" |
421 |
" unshift @INC, cf::datadir ();" |
422 |
"}" |
423 |
"" |
424 |
"use cf;" |
425 |
}; |
426 |
|
427 |
perl = perl_alloc (); |
428 |
perl_construct (perl); |
429 |
|
430 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
431 |
{ |
432 |
printf ("unable to initialize perl-interpreter, continuing without.\n"); |
433 |
|
434 |
perl_destruct (perl); |
435 |
perl_free (perl); |
436 |
perl = 0; |
437 |
} |
438 |
else |
439 |
{ |
440 |
obj_cache = newHV (); |
441 |
} |
442 |
|
443 |
return 0; |
444 |
} |
445 |
|
446 |
void * |
447 |
globalEventListener (int *type, ...) |
448 |
{ |
449 |
va_list args; |
450 |
static int rv = 0; |
451 |
CFPContext context; |
452 |
char *buf; |
453 |
player *pl; |
454 |
object *op; |
455 |
|
456 |
if (!perl) |
457 |
return; |
458 |
|
459 |
memset (&context, 0, sizeof (context)); |
460 |
|
461 |
va_start (args, type); |
462 |
context.event_code = va_arg (args, int); |
463 |
|
464 |
switch (context.event_code) |
465 |
{ |
466 |
case EVENT_CRASH: |
467 |
printf ("Unimplemented for now\n"); |
468 |
break; |
469 |
|
470 |
case EVENT_MAPENTER: |
471 |
case EVENT_MAPLEAVE: |
472 |
case EVENT_FREE_OB: |
473 |
case EVENT_BORN: |
474 |
case EVENT_REMOVE: |
475 |
context.activator = va_arg (args, object *); |
476 |
break; |
477 |
|
478 |
case EVENT_PLAYER_DEATH: |
479 |
context.who = va_arg (args, object *); |
480 |
break; |
481 |
|
482 |
case EVENT_GKILL: |
483 |
context.who = va_arg (args, object *); |
484 |
context.activator = va_arg (args, object *); |
485 |
break; |
486 |
|
487 |
case EVENT_LOGIN: |
488 |
case EVENT_LOGOUT: |
489 |
pl = va_arg (args, player *); |
490 |
context.activator = pl->ob; |
491 |
buf = va_arg (args, char *); |
492 |
if (buf != 0) |
493 |
strcpy (context.message, buf); |
494 |
break; |
495 |
|
496 |
case EVENT_SHOUT: |
497 |
case EVENT_MUZZLE: |
498 |
case EVENT_KICK: |
499 |
context.activator = va_arg (args, object *); |
500 |
buf = va_arg (args, char *); |
501 |
if (buf != 0) |
502 |
strcpy (context.message, buf); |
503 |
break; |
504 |
|
505 |
case EVENT_CLOCK: |
506 |
clean_obj_cache (); |
507 |
break; |
508 |
|
509 |
case EVENT_TELL: |
510 |
break; |
511 |
|
512 |
case EVENT_MAPRESET: |
513 |
buf = va_arg (args, char *); |
514 |
if (buf != 0) |
515 |
strcpy (context.message, buf); |
516 |
break; |
517 |
} |
518 |
|
519 |
va_end (args); |
520 |
|
521 |
if (context.event_code == EVENT_FREE_OB) |
522 |
{ |
523 |
SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (object *), 0); |
524 |
|
525 |
if (sv) |
526 |
{ |
527 |
clearSVptr (sv); |
528 |
SvREFCNT_dec (sv); |
529 |
} |
530 |
} |
531 |
else |
532 |
inject_event (&context); |
533 |
|
534 |
rv = context.returnvalue; |
535 |
|
536 |
return &rv; |
537 |
} |
538 |
|
539 |
void * |
540 |
eventListener (int *type, ...) |
541 |
{ |
542 |
static int rv = 0; |
543 |
va_list args; |
544 |
char *buf; |
545 |
CFPContext context; |
546 |
|
547 |
if (!perl) |
548 |
return; |
549 |
|
550 |
memset (&context, 0, sizeof (context)); |
551 |
|
552 |
va_start (args, type); |
553 |
|
554 |
context.who = va_arg (args, object *); |
555 |
context.event_code = va_arg (args, int); |
556 |
context.activator = va_arg (args, object *); |
557 |
context.third = va_arg (args, object *); |
558 |
buf = va_arg (args, char *); |
559 |
|
560 |
if (buf != 0) |
561 |
strcpy (context.message, buf); |
562 |
|
563 |
context.fix = va_arg (args, int); |
564 |
strcpy (context.options, va_arg (args, char *)); |
565 |
context.returnvalue = 0; |
566 |
va_end (args); |
567 |
|
568 |
inject_event (&context); |
569 |
|
570 |
rv = context.returnvalue; |
571 |
return &rv; |
572 |
} |
573 |
|
574 |
int |
575 |
closePlugin () |
576 |
{ |
577 |
printf (PLUGIN_VERSION " closing\n"); |
578 |
|
579 |
if (perl) |
580 |
{ |
581 |
perl_destruct (perl); |
582 |
perl_free (perl); |
583 |
perl = 0; |
584 |
} |
585 |
|
586 |
return 0; |
587 |
} |
588 |
|
589 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
590 |
|
591 |
BOOT: |
592 |
{ |
593 |
HV *stash = gv_stashpv ("cf", 1); |
594 |
|
595 |
static const struct { |
596 |
const char *name; |
597 |
IV iv; |
598 |
} *civ, const_iv[] = { |
599 |
# define const_iv(name) { # name, (IV)name }, |
600 |
const_iv (llevError) |
601 |
const_iv (llevInfo) |
602 |
const_iv (llevDebug) |
603 |
const_iv (llevMonster) |
604 |
|
605 |
const_iv (PLAYER) |
606 |
const_iv (ROD) |
607 |
const_iv (TREASURE) |
608 |
const_iv (POTION) |
609 |
const_iv (FOOD) |
610 |
const_iv (POISON) |
611 |
const_iv (BOOK) |
612 |
const_iv (CLOCK) |
613 |
const_iv (LIGHTNING) |
614 |
const_iv (ARROW) |
615 |
const_iv (BOW) |
616 |
const_iv (WEAPON) |
617 |
const_iv (ARMOUR) |
618 |
const_iv (PEDESTAL) |
619 |
const_iv (ALTAR) |
620 |
const_iv (CONFUSION) |
621 |
const_iv (LOCKED_DOOR) |
622 |
const_iv (SPECIAL_KEY) |
623 |
const_iv (MAP) |
624 |
const_iv (DOOR) |
625 |
const_iv (KEY) |
626 |
const_iv (TIMED_GATE) |
627 |
const_iv (TRIGGER) |
628 |
const_iv (GRIMREAPER) |
629 |
const_iv (MAGIC_EAR) |
630 |
const_iv (TRIGGER_BUTTON) |
631 |
const_iv (TRIGGER_ALTAR) |
632 |
const_iv (TRIGGER_PEDESTAL) |
633 |
const_iv (SHIELD) |
634 |
const_iv (HELMET) |
635 |
const_iv (HORN) |
636 |
const_iv (MONEY) |
637 |
const_iv (CLASS) |
638 |
const_iv (GRAVESTONE) |
639 |
const_iv (AMULET) |
640 |
const_iv (PLAYERMOVER) |
641 |
const_iv (TELEPORTER) |
642 |
const_iv (CREATOR) |
643 |
const_iv (SKILL) |
644 |
const_iv (EXPERIENCE) |
645 |
const_iv (EARTHWALL) |
646 |
const_iv (GOLEM) |
647 |
const_iv (THROWN_OBJ) |
648 |
const_iv (BLINDNESS) |
649 |
const_iv (GOD) |
650 |
const_iv (DETECTOR) |
651 |
const_iv (TRIGGER_MARKER) |
652 |
const_iv (DEAD_OBJECT) |
653 |
const_iv (DRINK) |
654 |
const_iv (MARKER) |
655 |
const_iv (HOLY_ALTAR) |
656 |
const_iv (PLAYER_CHANGER) |
657 |
const_iv (BATTLEGROUND) |
658 |
const_iv (PEACEMAKER) |
659 |
const_iv (GEM) |
660 |
const_iv (FIREWALL) |
661 |
const_iv (ANVIL) |
662 |
const_iv (CHECK_INV) |
663 |
const_iv (MOOD_FLOOR) |
664 |
const_iv (EXIT) |
665 |
const_iv (ENCOUNTER) |
666 |
const_iv (SHOP_FLOOR) |
667 |
const_iv (SHOP_MAT) |
668 |
const_iv (RING) |
669 |
const_iv (FLOOR) |
670 |
const_iv (FLESH) |
671 |
const_iv (INORGANIC) |
672 |
const_iv (SKILL_TOOL) |
673 |
const_iv (LIGHTER) |
674 |
const_iv (TRAP_PART) |
675 |
const_iv (WALL) |
676 |
const_iv (LIGHT_SOURCE) |
677 |
const_iv (MISC_OBJECT) |
678 |
const_iv (MONSTER) |
679 |
const_iv (SPAWN_GENERATOR) |
680 |
const_iv (LAMP) |
681 |
const_iv (DUPLICATOR) |
682 |
const_iv (TOOL) |
683 |
const_iv (SPELLBOOK) |
684 |
const_iv (BUILDFAC) |
685 |
const_iv (CLOAK) |
686 |
const_iv (SPINNER) |
687 |
const_iv (GATE) |
688 |
const_iv (BUTTON) |
689 |
const_iv (CF_HANDLE) |
690 |
const_iv (HOLE) |
691 |
const_iv (TRAPDOOR) |
692 |
const_iv (SIGN) |
693 |
const_iv (BOOTS) |
694 |
const_iv (GLOVES) |
695 |
const_iv (SPELL) |
696 |
const_iv (SPELL_EFFECT) |
697 |
const_iv (CONVERTER) |
698 |
const_iv (BRACERS) |
699 |
const_iv (POISONING) |
700 |
const_iv (SAVEBED) |
701 |
const_iv (POISONCLOUD) |
702 |
const_iv (FIREHOLES) |
703 |
const_iv (WAND) |
704 |
const_iv (SCROLL) |
705 |
const_iv (DIRECTOR) |
706 |
const_iv (GIRDLE) |
707 |
const_iv (FORCE) |
708 |
const_iv (POTION_EFFECT) |
709 |
const_iv (EVENT_CONNECTOR) |
710 |
const_iv (CLOSE_CON) |
711 |
const_iv (CONTAINER) |
712 |
const_iv (ARMOUR_IMPROVER) |
713 |
const_iv (WEAPON_IMPROVER) |
714 |
const_iv (SKILLSCROLL) |
715 |
const_iv (DEEP_SWAMP) |
716 |
const_iv (IDENTIFY_ALTAR) |
717 |
const_iv (MENU) |
718 |
const_iv (RUNE) |
719 |
const_iv (TRAP) |
720 |
const_iv (POWER_CRYSTAL) |
721 |
const_iv (CORPSE) |
722 |
const_iv (DISEASE) |
723 |
const_iv (SYMPTOM) |
724 |
const_iv (BUILDER) |
725 |
const_iv (MATERIAL) |
726 |
const_iv (ITEM_TRANSFORMER) |
727 |
const_iv (QUEST) |
728 |
|
729 |
const_iv (ST_BD_BUILD) |
730 |
const_iv (ST_BD_REMOVE) |
731 |
const_iv (ST_MAT_FLOOR) |
732 |
const_iv (ST_MAT_WALL) |
733 |
const_iv (ST_MAT_ITEM) |
734 |
|
735 |
const_iv (QUEST_IN_PROGRESS) |
736 |
const_iv (QUEST_DONE_QUEST) |
737 |
const_iv (QUEST_DONE_TASK) |
738 |
const_iv (QUEST_START_QUEST) |
739 |
const_iv (QUEST_END_QUEST) |
740 |
const_iv (QUEST_START_TASK) |
741 |
const_iv (QUEST_END_TASK) |
742 |
const_iv (QUEST_OVERRIDE) |
743 |
const_iv (QUEST_ON_ACTIVATE) |
744 |
|
745 |
const_iv (WEAP_HIT) |
746 |
const_iv (WEAP_SLASH) |
747 |
const_iv (WEAP_PIERCE) |
748 |
const_iv (WEAP_CLEAVE) |
749 |
const_iv (WEAP_SLICE) |
750 |
const_iv (WEAP_STAB) |
751 |
const_iv (WEAP_WHIP) |
752 |
const_iv (WEAP_CRUSH) |
753 |
const_iv (WEAP_BLUD) |
754 |
|
755 |
const_iv (FLAG_ALIVE) |
756 |
const_iv (FLAG_WIZ) |
757 |
const_iv (FLAG_REMOVED) |
758 |
const_iv (FLAG_FREED) |
759 |
const_iv (FLAG_WAS_WIZ) |
760 |
const_iv (FLAG_APPLIED) |
761 |
const_iv (FLAG_UNPAID) |
762 |
const_iv (FLAG_USE_SHIELD) |
763 |
const_iv (FLAG_NO_PICK) |
764 |
const_iv (FLAG_ANIMATE) |
765 |
const_iv (FLAG_MONSTER) |
766 |
const_iv (FLAG_FRIENDLY) |
767 |
const_iv (FLAG_GENERATOR) |
768 |
const_iv (FLAG_IS_THROWN) |
769 |
const_iv (FLAG_AUTO_APPLY) |
770 |
const_iv (FLAG_TREASURE) |
771 |
const_iv (FLAG_PLAYER_SOLD) |
772 |
const_iv (FLAG_SEE_INVISIBLE) |
773 |
const_iv (FLAG_CAN_ROLL) |
774 |
const_iv (FLAG_OVERLAY_FLOOR) |
775 |
const_iv (FLAG_IS_TURNABLE) |
776 |
const_iv (FLAG_IS_USED_UP) |
777 |
const_iv (FLAG_IDENTIFIED) |
778 |
const_iv (FLAG_REFLECTING) |
779 |
const_iv (FLAG_CHANGING) |
780 |
const_iv (FLAG_SPLITTING) |
781 |
const_iv (FLAG_HITBACK) |
782 |
const_iv (FLAG_STARTEQUIP) |
783 |
const_iv (FLAG_BLOCKSVIEW) |
784 |
const_iv (FLAG_UNDEAD) |
785 |
const_iv (FLAG_SCARED) |
786 |
const_iv (FLAG_UNAGGRESSIVE) |
787 |
const_iv (FLAG_REFL_MISSILE) |
788 |
const_iv (FLAG_REFL_SPELL) |
789 |
const_iv (FLAG_NO_MAGIC) |
790 |
const_iv (FLAG_NO_FIX_PLAYER) |
791 |
const_iv (FLAG_IS_LIGHTABLE) |
792 |
const_iv (FLAG_TEAR_DOWN) |
793 |
const_iv (FLAG_RUN_AWAY) |
794 |
const_iv (FLAG_PICK_UP) |
795 |
const_iv (FLAG_UNIQUE) |
796 |
const_iv (FLAG_NO_DROP) |
797 |
const_iv (FLAG_WIZCAST) |
798 |
const_iv (FLAG_CAST_SPELL) |
799 |
const_iv (FLAG_USE_SCROLL) |
800 |
const_iv (FLAG_USE_RANGE) |
801 |
const_iv (FLAG_USE_BOW) |
802 |
const_iv (FLAG_USE_ARMOUR) |
803 |
const_iv (FLAG_USE_WEAPON) |
804 |
const_iv (FLAG_USE_RING) |
805 |
const_iv (FLAG_READY_RANGE) |
806 |
const_iv (FLAG_READY_BOW) |
807 |
const_iv (FLAG_XRAYS) |
808 |
const_iv (FLAG_NO_APPLY) |
809 |
const_iv (FLAG_IS_FLOOR) |
810 |
const_iv (FLAG_LIFESAVE) |
811 |
const_iv (FLAG_NO_STRENGTH) |
812 |
const_iv (FLAG_SLEEP) |
813 |
const_iv (FLAG_STAND_STILL) |
814 |
const_iv (FLAG_RANDOM_MOVE) |
815 |
const_iv (FLAG_ONLY_ATTACK) |
816 |
const_iv (FLAG_CONFUSED) |
817 |
const_iv (FLAG_STEALTH) |
818 |
const_iv (FLAG_WIZPASS) |
819 |
const_iv (FLAG_IS_LINKED) |
820 |
const_iv (FLAG_CURSED) |
821 |
const_iv (FLAG_DAMNED) |
822 |
const_iv (FLAG_SEE_ANYWHERE) |
823 |
const_iv (FLAG_KNOWN_MAGICAL) |
824 |
const_iv (FLAG_KNOWN_CURSED) |
825 |
const_iv (FLAG_CAN_USE_SKILL) |
826 |
const_iv (FLAG_BEEN_APPLIED) |
827 |
const_iv (FLAG_READY_SCROLL) |
828 |
const_iv (FLAG_USE_ROD) |
829 |
const_iv (FLAG_USE_HORN) |
830 |
const_iv (FLAG_MAKE_INVIS) |
831 |
const_iv (FLAG_INV_LOCKED) |
832 |
const_iv (FLAG_IS_WOODED) |
833 |
const_iv (FLAG_IS_HILLY) |
834 |
const_iv (FLAG_READY_SKILL) |
835 |
const_iv (FLAG_READY_WEAPON) |
836 |
const_iv (FLAG_NO_SKILL_IDENT) |
837 |
const_iv (FLAG_BLIND) |
838 |
const_iv (FLAG_SEE_IN_DARK) |
839 |
const_iv (FLAG_IS_CAULDRON) |
840 |
const_iv (FLAG_NO_STEAL) |
841 |
const_iv (FLAG_ONE_HIT) |
842 |
const_iv (FLAG_CLIENT_SENT) |
843 |
const_iv (FLAG_BERSERK) |
844 |
const_iv (FLAG_NEUTRAL) |
845 |
const_iv (FLAG_NO_ATTACK) |
846 |
const_iv (FLAG_NO_DAMAGE) |
847 |
const_iv (FLAG_OBJ_ORIGINAL) |
848 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
849 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
850 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
851 |
const_iv (FLAG_IS_WATER) |
852 |
const_iv (FLAG_CONTENT_ON_GEN) |
853 |
const_iv (FLAG_IS_A_TEMPLATE) |
854 |
const_iv (FLAG_IS_BUILDABLE) |
855 |
const_iv (FLAG_AFK) |
856 |
|
857 |
const_iv (NDI_BLACK) |
858 |
const_iv (NDI_WHITE) |
859 |
const_iv (NDI_NAVY) |
860 |
const_iv (NDI_RED) |
861 |
const_iv (NDI_ORANGE) |
862 |
const_iv (NDI_BLUE) |
863 |
const_iv (NDI_DK_ORANGE) |
864 |
const_iv (NDI_GREEN) |
865 |
const_iv (NDI_LT_GREEN) |
866 |
const_iv (NDI_GREY) |
867 |
const_iv (NDI_BROWN) |
868 |
const_iv (NDI_GOLD) |
869 |
const_iv (NDI_TAN) |
870 |
const_iv (NDI_MAX_COLOR) |
871 |
const_iv (NDI_COLOR_MASK) |
872 |
const_iv (NDI_UNIQUE) |
873 |
const_iv (NDI_ALL) |
874 |
|
875 |
const_iv (F_APPLIED) |
876 |
const_iv (F_LOCATION) |
877 |
const_iv (F_UNPAID) |
878 |
const_iv (F_MAGIC) |
879 |
const_iv (F_CURSED) |
880 |
const_iv (F_DAMNED) |
881 |
const_iv (F_OPEN) |
882 |
const_iv (F_NOPICK) |
883 |
const_iv (F_LOCKED) |
884 |
|
885 |
const_iv (P_BLOCKSVIEW) |
886 |
const_iv (P_NO_MAGIC) |
887 |
const_iv (P_IS_ALIVE) |
888 |
const_iv (P_NO_CLERIC) |
889 |
const_iv (P_NEED_UPDATE) |
890 |
const_iv (P_NO_ERROR) |
891 |
const_iv (P_OUT_OF_MAP) |
892 |
const_iv (P_NEW_MAP) |
893 |
|
894 |
const_iv (UP_OBJ_INSERT) |
895 |
const_iv (UP_OBJ_REMOVE) |
896 |
const_iv (UP_OBJ_CHANGE) |
897 |
const_iv (UP_OBJ_FACE) |
898 |
|
899 |
const_iv (INS_NO_MERGE) |
900 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
901 |
const_iv (INS_NO_WALK_ON) |
902 |
const_iv (INS_ON_TOP) |
903 |
const_iv (INS_BELOW_ORIGINATOR) |
904 |
const_iv (INS_MAP_LOAD) |
905 |
|
906 |
const_iv (WILL_APPLY_HANDLE) |
907 |
const_iv (WILL_APPLY_TREASURE) |
908 |
const_iv (WILL_APPLY_EARTHWALL) |
909 |
const_iv (WILL_APPLY_DOOR) |
910 |
const_iv (WILL_APPLY_FOOD) |
911 |
}; |
912 |
|
913 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
914 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
915 |
|
916 |
static const struct { |
917 |
const char *name; |
918 |
IV iv; |
919 |
} *event, event_list[] = { |
920 |
# define const_event(name) { # name, (IV)EVENT_ ## name }, |
921 |
const_event (NONE) |
922 |
const_event (APPLY) |
923 |
const_event (ATTACK) |
924 |
const_event (DEATH) |
925 |
const_event (DROP) |
926 |
const_event (PICKUP) |
927 |
const_event (SAY) |
928 |
const_event (STOP) |
929 |
const_event (TIME) |
930 |
const_event (THROW) |
931 |
const_event (TRIGGER) |
932 |
const_event (CLOSE) |
933 |
const_event (TIMER) |
934 |
const_event (MOVE) |
935 |
|
936 |
const_event (BORN) |
937 |
const_event (CLOCK) |
938 |
const_event (CRASH) |
939 |
const_event (PLAYER_DEATH) |
940 |
const_event (GKILL) |
941 |
const_event (LOGIN) |
942 |
const_event (LOGOUT) |
943 |
const_event (MAPENTER) |
944 |
const_event (MAPLEAVE) |
945 |
const_event (MAPRESET) |
946 |
const_event (REMOVE) |
947 |
const_event (SHOUT) |
948 |
const_event (TELL) |
949 |
const_event (MUZZLE) |
950 |
const_event (KICK) |
951 |
//const_event (FREE_OB) |
952 |
}; |
953 |
|
954 |
AV *av = get_av ("cf::EVENT", 1); |
955 |
|
956 |
for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) |
957 |
av_store (av, event->iv, newSVpv ((char *)event->name, 0)); |
958 |
|
959 |
static const struct { |
960 |
int dtype; |
961 |
const char *name; |
962 |
IV idx; |
963 |
} *cprop, prop_table[] = { |
964 |
# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
965 |
prop (CFAPI_INT, MAP_PROP_FLAGS) |
966 |
prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
967 |
prop (CFAPI_STRING, MAP_PROP_PATH) |
968 |
prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
969 |
prop (CFAPI_STRING, MAP_PROP_NAME) |
970 |
prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
971 |
prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
972 |
prop (CFAPI_INT, MAP_PROP_PLAYERS) |
973 |
prop (CFAPI_INT, MAP_PROP_DARKNESS) |
974 |
prop (CFAPI_INT, MAP_PROP_WIDTH) |
975 |
prop (CFAPI_INT, MAP_PROP_HEIGHT) |
976 |
prop (CFAPI_INT, MAP_PROP_ENTER_X) |
977 |
prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
978 |
prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
979 |
prop (CFAPI_INT, MAP_PROP_PRESSURE) |
980 |
prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
981 |
prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
982 |
prop (CFAPI_INT, MAP_PROP_WINDDIR) |
983 |
prop (CFAPI_INT, MAP_PROP_SKY) |
984 |
prop (CFAPI_INT, MAP_PROP_WPARTX) |
985 |
prop (CFAPI_INT, MAP_PROP_WPARTY) |
986 |
prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
987 |
prop (CFAPI_PMAP, MAP_PROP_NEXT) |
988 |
prop (CFAPI_PREGION, MAP_PROP_REGION) |
989 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
990 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
991 |
prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
992 |
prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
993 |
prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
994 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
995 |
prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
996 |
prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
997 |
prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
998 |
prop (CFAPI_INT, OBJECT_PROP_COUNT) |
999 |
prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
1000 |
prop (CFAPI_STRING, OBJECT_PROP_NAME) |
1001 |
prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
1002 |
prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
1003 |
prop (CFAPI_STRING, OBJECT_PROP_RACE) |
1004 |
prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
1005 |
prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
1006 |
prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
1007 |
prop (CFAPI_STRING, OBJECT_PROP_LORE) |
1008 |
prop (CFAPI_INT, OBJECT_PROP_X) |
1009 |
prop (CFAPI_INT, OBJECT_PROP_Y) |
1010 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
1011 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
1012 |
prop (CFAPI_INT, OBJECT_PROP_NROF) |
1013 |
prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
1014 |
prop (CFAPI_INT, OBJECT_PROP_FACING) |
1015 |
prop (CFAPI_INT, OBJECT_PROP_TYPE) |
1016 |
prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
1017 |
prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
1018 |
prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
1019 |
prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
1020 |
prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
1021 |
prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
1022 |
prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
1023 |
prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
1024 |
prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
1025 |
prop (CFAPI_INT, OBJECT_PROP_VALUE) |
1026 |
prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
1027 |
prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
1028 |
prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
1029 |
prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
1030 |
prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
1031 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
1032 |
prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
1033 |
prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
1034 |
prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
1035 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
1036 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
1037 |
prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
1038 |
prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
1039 |
prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
1040 |
prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
1041 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
1042 |
prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
1043 |
prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
1044 |
prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
1045 |
prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
1046 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
1047 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
1048 |
prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
1049 |
prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
1050 |
prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
1051 |
prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
1052 |
prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
1053 |
prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
1054 |
prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
1055 |
prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
1056 |
prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
1057 |
prop (CFAPI_INT, OBJECT_PROP_LUCK) |
1058 |
prop (CFAPI_LONG, OBJECT_PROP_EXP) |
1059 |
prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
1060 |
prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
1061 |
prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
1062 |
prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
1063 |
prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
1064 |
prop (CFAPI_INT, OBJECT_PROP_STR) |
1065 |
prop (CFAPI_INT, OBJECT_PROP_DEX) |
1066 |
prop (CFAPI_INT, OBJECT_PROP_CON) |
1067 |
prop (CFAPI_INT, OBJECT_PROP_WIS) |
1068 |
prop (CFAPI_INT, OBJECT_PROP_INT) |
1069 |
prop (CFAPI_INT, OBJECT_PROP_POW) |
1070 |
prop (CFAPI_INT, OBJECT_PROP_CHA) |
1071 |
prop (CFAPI_INT, OBJECT_PROP_WC) |
1072 |
prop (CFAPI_INT, OBJECT_PROP_AC) |
1073 |
prop (CFAPI_INT, OBJECT_PROP_HP) |
1074 |
prop (CFAPI_INT, OBJECT_PROP_SP) |
1075 |
prop (CFAPI_INT, OBJECT_PROP_GP) |
1076 |
prop (CFAPI_INT, OBJECT_PROP_FP) |
1077 |
prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
1078 |
prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
1079 |
prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
1080 |
prop (CFAPI_INT, OBJECT_PROP_DAM) |
1081 |
prop (CFAPI_STRING, OBJECT_PROP_GOD) |
1082 |
prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
1083 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
1084 |
prop (CFAPI_INT, OBJECT_PROP_FACE) |
1085 |
}; |
1086 |
|
1087 |
HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
1088 |
HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
1089 |
|
1090 |
for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
1091 |
{ |
1092 |
hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
1093 |
hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
1094 |
} |
1095 |
} |
1096 |
|
1097 |
void |
1098 |
LOG (int level, char *msg) |
1099 |
PROTOTYPE: $$ |
1100 |
C_ARGS: level, "%s", msg |
1101 |
|
1102 |
char * |
1103 |
cf_get_maps_directory (char *path) |
1104 |
PROTOTYPE: $ |
1105 |
ALIAS: maps_directory = 0 |
1106 |
|
1107 |
char * |
1108 |
mapdir () |
1109 |
PROTOTYPE: |
1110 |
ALIAS: |
1111 |
mapdir = 0 |
1112 |
uniquedir = 1 |
1113 |
tmpdir = 2 |
1114 |
confdir = 3 |
1115 |
localdir = 4 |
1116 |
playerdir = 5 |
1117 |
datadir = 6 |
1118 |
CODE: |
1119 |
{ |
1120 |
int unused_type; |
1121 |
RETVAL = (char *)systemDirectory (&unused_type, ix); |
1122 |
} |
1123 |
OUTPUT: RETVAL |
1124 |
|
1125 |
int |
1126 |
cf_find_animation (char *text) |
1127 |
PROTOTYPE: $ |
1128 |
|
1129 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1130 |
|
1131 |
SV * |
1132 |
get_property (object *obj, int type, int idx) |
1133 |
CODE: |
1134 |
RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1135 |
OUTPUT: RETVAL |
1136 |
|
1137 |
SV * |
1138 |
set_property (object *obj, int type, int idx, SV *newval) |
1139 |
CODE: |
1140 |
switch (type) |
1141 |
{ |
1142 |
case CFAPI_INT: |
1143 |
cf_object_set_int_property (obj, idx, SvIV (newval)); |
1144 |
break; |
1145 |
case CFAPI_LONG: |
1146 |
cf_object_set_long_property (obj, idx, SvNV (newval)); |
1147 |
break; |
1148 |
case CFAPI_DOUBLE: |
1149 |
{ |
1150 |
int unused_type; |
1151 |
object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
1152 |
} |
1153 |
break; |
1154 |
case CFAPI_STRING: |
1155 |
cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); |
1156 |
break; |
1157 |
default: |
1158 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1159 |
} |
1160 |
|
1161 |
void |
1162 |
inv (object *obj) |
1163 |
PROTOTYPE: $ |
1164 |
PPCODE: |
1165 |
{ |
1166 |
object *o; |
1167 |
for (o = obj->inv; o; o = o->below) |
1168 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1169 |
} |
1170 |
|
1171 |
int cf_object_get_resistance (object *op, int rtype) |
1172 |
ALIAS: resistance = 0 |
1173 |
|
1174 |
int cf_object_get_flag (object *op, int flag) |
1175 |
ALIAS: flag = 0 |
1176 |
|
1177 |
void cf_object_set_flag (object *op, int flag, int value) |
1178 |
|
1179 |
void cf_object_move (object *op, object *originator, int dir) |
1180 |
|
1181 |
void cf_object_apply (object *op, object *author, int flags = 0) |
1182 |
|
1183 |
void cf_object_apply_below (object *op) |
1184 |
|
1185 |
void cf_object_remove (object *op) |
1186 |
|
1187 |
void cf_object_free (object *op) |
1188 |
|
1189 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1190 |
|
1191 |
int cf_object_transfer (object *op, int x, int y, int r, object *orig) |
1192 |
|
1193 |
int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1194 |
|
1195 |
object *cf_object_clone (object *op, int clonetype) |
1196 |
|
1197 |
int cf_object_pay_item (object *op, object *buyer) |
1198 |
|
1199 |
int cf_object_pay_amount (object *op, double amount) |
1200 |
|
1201 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1202 |
|
1203 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1204 |
|
1205 |
void cf_object_learn_spell (object *op, object *sp) |
1206 |
|
1207 |
void cf_object_forget_spell (object *op, object *sp) |
1208 |
|
1209 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1210 |
|
1211 |
int cf_object_query_money (object *op) |
1212 |
ALIAS: money = 0 |
1213 |
|
1214 |
int cf_object_query_cost (object *op, object *who, int flags) |
1215 |
ALIAS: cost = 0 |
1216 |
|
1217 |
void cf_object_activate_rune (object *op , object *victim) |
1218 |
|
1219 |
int cf_object_check_trigger (object *op, object *cause) |
1220 |
|
1221 |
int cf_object_out_of_map (object *op, int x, int y) |
1222 |
|
1223 |
void cf_object_drop (object *op, object *author) |
1224 |
|
1225 |
void cf_object_take (object *op, object *author) |
1226 |
|
1227 |
void cf_object_say (object *op, char *msg) |
1228 |
|
1229 |
void cf_object_speak (object *op, char *msg) |
1230 |
|
1231 |
object *cf_object_insert_object (object *op, object *container) |
1232 |
|
1233 |
const char *cf_object_get_msg (object *ob) |
1234 |
ALIAS: msg = 0 |
1235 |
|
1236 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1237 |
|
1238 |
int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1239 |
|
1240 |
void cf_object_update (object *op, int flags) |
1241 |
|
1242 |
void cf_object_pickup (object *op, object *what) |
1243 |
|
1244 |
char *cf_object_get_key (object *op, char *keyname) |
1245 |
ALIAS: key = 0 |
1246 |
|
1247 |
void cf_object_set_key (object *op, char *keyname, char *value) |
1248 |
|
1249 |
char * |
1250 |
base_name (object *ob, int plural) |
1251 |
CODE: |
1252 |
RETVAL = cf_query_base_name (ob, plural); |
1253 |
OUTPUT: RETVAL |
1254 |
|
1255 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1256 |
|
1257 |
object *cf_create_object_by_name (const char *name = 0) |
1258 |
PROTOTYPE: ;$ |
1259 |
ALIAS: |
1260 |
create_object = 0 |
1261 |
new = 0 |
1262 |
CODE: |
1263 |
RETVAL = name ? cf_create_object_by_name (name) : cf_create_object (); |
1264 |
OUTPUT: |
1265 |
RETVAL |
1266 |
|
1267 |
void cf_fix_object (object *pl) |
1268 |
ALIAS: fix = 0 |
1269 |
|
1270 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1271 |
|
1272 |
|
1273 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1274 |
|
1275 |
player *player (object *op) |
1276 |
CODE: |
1277 |
RETVAL = cf_player_find (cf_query_name (op)); |
1278 |
OUTPUT: RETVAL |
1279 |
|
1280 |
void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1281 |
|
1282 |
object *cf_player_send_inventory (object *op) |
1283 |
|
1284 |
char *cf_player_get_ip (object *op) |
1285 |
ALIAS: ip = 0 |
1286 |
|
1287 |
object *cf_player_get_marked_item (object *op) |
1288 |
ALIAS: marked_item = 0 |
1289 |
|
1290 |
void cf_player_set_marked_item (object *op, object *ob) |
1291 |
|
1292 |
partylist *cf_player_get_party (object *op) |
1293 |
ALIAS: party = 0 |
1294 |
|
1295 |
void cf_player_set_party (object *op, partylist *party) |
1296 |
|
1297 |
|
1298 |
MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1299 |
|
1300 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1301 |
|
1302 |
player *cf_player_find (char *name) |
1303 |
PROTOTYPE: $ |
1304 |
|
1305 |
void cf_player_move (player *pl, int dir) |
1306 |
|
1307 |
# nonstandard |
1308 |
object *ob (player *pl) |
1309 |
CODE: |
1310 |
RETVAL = pl->ob; |
1311 |
OUTPUT: RETVAL |
1312 |
|
1313 |
|
1314 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1315 |
|
1316 |
SV * |
1317 |
get_property (mapstruct *obj, int type, int idx) |
1318 |
CODE: |
1319 |
RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
1320 |
OUTPUT: RETVAL |
1321 |
|
1322 |
SV * |
1323 |
set_property (mapstruct *obj, int type, int idx, SV *newval) |
1324 |
CODE: |
1325 |
switch (type) |
1326 |
{ |
1327 |
case CFAPI_INT: |
1328 |
cf_map_set_int_property (obj, idx, SvIV (newval)); |
1329 |
break; |
1330 |
default: |
1331 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1332 |
} |
1333 |
|
1334 |
mapstruct *new (int width, int height) |
1335 |
PROTOTYPE: |
1336 |
CODE: |
1337 |
{ |
1338 |
int unused_type; |
1339 |
RETVAL = map_get_map (&unused_type, 0, width, height); |
1340 |
} |
1341 |
OUTPUT: |
1342 |
RETVAL |
1343 |
|
1344 |
mapstruct *cf_map_get_map (char *name) |
1345 |
PROTOTYPE: $ |
1346 |
ALIAS: map = 0 |
1347 |
|
1348 |
mapstruct *cf_map_get_first () |
1349 |
PROTOTYPE: |
1350 |
ALIAS: first = 0 |
1351 |
|
1352 |
object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1353 |
|
1354 |
object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1355 |
|
1356 |
object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
1357 |
C_ARGS: str, map, nx, ny |
1358 |
|
1359 |
#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) |
1360 |
|
1361 |
void |
1362 |
at (mapstruct *obj, unsigned int x, unsigned int y) |
1363 |
PROTOTYPE: $$$ |
1364 |
INIT: |
1365 |
if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY; |
1366 |
PPCODE: |
1367 |
{ |
1368 |
object *o; |
1369 |
for (o = GET_MAP_OB (obj, x, y); o; o = o->above) |
1370 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1371 |
} |
1372 |
|
1373 |
SV * |
1374 |
bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
1375 |
PROTOTYPE: $$$ |
1376 |
ALIAS: |
1377 |
top_at = 1 |
1378 |
flags_at = 2 |
1379 |
light_at = 3 |
1380 |
move_block_at = 4 |
1381 |
move_slow_at = 5 |
1382 |
move_on_at = 6 |
1383 |
move_off_at = 7 |
1384 |
INIT: |
1385 |
if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
1386 |
CODE: |
1387 |
switch (ix) |
1388 |
{ |
1389 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
1390 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
1391 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
1392 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
1393 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
1394 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
1395 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
1396 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
1397 |
} |
1398 |
OUTPUT: |
1399 |
RETVAL |
1400 |
|
1401 |
|
1402 |
MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1403 |
|
1404 |
archetype *cf_archetype_get_first() |
1405 |
PROTOTYPE: |
1406 |
ALIAS: first = 0 |
1407 |
|
1408 |
archetype *cf_archetype_get_next (archetype *arch) |
1409 |
ALIAS: next = 0 |
1410 |
|
1411 |
archetype *cf_archetype_get_head (archetype *arch) |
1412 |
ALIAS: head = 0 |
1413 |
|
1414 |
archetype *cf_archetype_get_more (archetype *arch) |
1415 |
ALIAS: more = 0 |
1416 |
|
1417 |
const char *cf_archetype_get_name (archetype *arch) |
1418 |
ALIAS: name = 0 |
1419 |
|
1420 |
MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
1421 |
|
1422 |
partylist *cf_party_get_first () |
1423 |
PROTOTYPE: |
1424 |
ALIAS: first = 0 |
1425 |
|
1426 |
partylist *cf_party_get_next (partylist *party) |
1427 |
ALIAS: next = 0 |
1428 |
|
1429 |
const char *cf_party_get_name (partylist *party) |
1430 |
|
1431 |
const char *cf_party_get_password (partylist *party) |
1432 |
ALIAS: password = 0 |
1433 |
|
1434 |
player *cf_party_get_first_player (partylist *party) |
1435 |
ALIAS: first_player = 0 |
1436 |
|
1437 |
player *cf_party_get_next_player (partylist *party, player *op) |
1438 |
ALIAS: next_player = 0 |
1439 |
|
1440 |
|
1441 |
MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
1442 |
|
1443 |
region *cf_region_get_first () |
1444 |
PROTOTYPE: |
1445 |
ALIAS: first = 0 |
1446 |
|
1447 |
const char *cf_region_get_name (region *reg) |
1448 |
ALIAS: name = 0 |
1449 |
|
1450 |
region *cf_region_get_next (region *reg) |
1451 |
ALIAS: next = 0 |
1452 |
|
1453 |
region *cf_region_get_parent (region *reg) |
1454 |
ALIAS: parent = 0 |
1455 |
|
1456 |
const char *cf_region_get_longname (region *reg) |
1457 |
ALIAS: longname = 0 |
1458 |
|
1459 |
const char *cf_region_get_message (region *reg) |
1460 |
ALIAS: message = 0 |
1461 |
|
1462 |
|