1 |
/*****************************************************************************/ |
2 |
/* That code is placed under the GNU General Public Licence (GPL) */ |
3 |
/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */ |
4 |
/*****************************************************************************/ |
5 |
/* CrossFire, A Multiplayer game for X-windows */ |
6 |
/* */ |
7 |
/* Copyright (C) 2000 Mark Wedel */ |
8 |
/* Copyright (C) 1992 Frank Tore Johansen */ |
9 |
/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */ |
10 |
/* */ |
11 |
/* This program is free software; you can redistribute it and/or modify */ |
12 |
/* it under the terms of the GNU General Public License as published by */ |
13 |
/* the Free Software Foundation; either version 2 of the License, or */ |
14 |
/* (at your option) any later version. */ |
15 |
/* */ |
16 |
/* This program is distributed in the hope that it will be useful, */ |
17 |
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ |
18 |
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ |
19 |
/* GNU General Public License for more details. */ |
20 |
/* */ |
21 |
/* You should have received a copy of the GNU General Public License */ |
22 |
/* along with this program; if not, write to the Free Software */ |
23 |
/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ |
24 |
/* */ |
25 |
/*****************************************************************************/ |
26 |
|
27 |
#include <EXTERN.h> |
28 |
#include <perl.h> |
29 |
#include <XSUB.h> |
30 |
|
31 |
#undef save_long // clashes with libproto.h |
32 |
|
33 |
#define PLUGIN_NAME "cfperl" |
34 |
#define PLUGIN_VERSION "cfperl 0.0" |
35 |
|
36 |
#ifndef __CEXTRACT__ |
37 |
#include <plugin.h> |
38 |
#endif |
39 |
|
40 |
#undef MODULEAPI |
41 |
#ifdef WIN32 |
42 |
#else |
43 |
#define MODULEAPI |
44 |
#endif |
45 |
|
46 |
#include <plugin_common.h> |
47 |
|
48 |
#include <stdarg.h> |
49 |
|
50 |
#include "perlxsi.c" |
51 |
|
52 |
static f_plug_api gethook; |
53 |
static f_plug_api registerGlobalEvent; |
54 |
static f_plug_api unregisterGlobalEvent; |
55 |
static f_plug_api systemDirectory; |
56 |
|
57 |
typedef struct |
58 |
{ |
59 |
object* who; |
60 |
object* activator; |
61 |
object* third; |
62 |
char message[1024]; |
63 |
int fix; |
64 |
int event_code; |
65 |
char options[1024]; |
66 |
int returnvalue; |
67 |
} CFPContext; |
68 |
|
69 |
//static int current_command = -999; |
70 |
|
71 |
static PerlInterpreter *perl; |
72 |
|
73 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
74 |
|
75 |
static SV * |
76 |
newSVptr (void *ptr, const char *klass) |
77 |
{ |
78 |
if (!ptr) |
79 |
return &PL_sv_undef; |
80 |
|
81 |
HV *hv = newHV (); |
82 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
83 |
return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
84 |
} |
85 |
|
86 |
static void |
87 |
clearSVptr (SV *sv) |
88 |
{ |
89 |
if (SvROK (sv)) |
90 |
sv = SvRV (sv); |
91 |
|
92 |
hv_clear ((HV *)sv); |
93 |
sv_unmagic (sv, PERL_MAGIC_ext); |
94 |
} |
95 |
|
96 |
static long |
97 |
SvPTR (SV *sv, const char *klass) |
98 |
{ |
99 |
if (!sv_derived_from (sv, klass)) |
100 |
croak ("object of type %s expected", klass); |
101 |
|
102 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
103 |
|
104 |
if (!mg) |
105 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
106 |
|
107 |
return (long)mg->mg_ptr; |
108 |
} |
109 |
|
110 |
SV * |
111 |
newSVcfapi (int type, ...) |
112 |
{ |
113 |
SV *sv; |
114 |
|
115 |
va_list args; |
116 |
va_start (args, type); |
117 |
|
118 |
switch (type) |
119 |
{ |
120 |
case CFAPI_INT: |
121 |
sv = newSViv (*va_arg (args, int *)); |
122 |
break; |
123 |
|
124 |
case CFAPI_LONG: |
125 |
sv = newSViv (*va_arg (args, long *)); |
126 |
break; |
127 |
|
128 |
case CFAPI_DOUBLE: |
129 |
sv = newSViv (*va_arg (args, double *)); |
130 |
break; |
131 |
|
132 |
case CFAPI_STRING: |
133 |
sv = newSVpv (va_arg (args, char *), 0); |
134 |
break; |
135 |
|
136 |
case CFAPI_POBJECT: |
137 |
{ |
138 |
object *obj = va_arg (args, object *); |
139 |
|
140 |
if (!obj) |
141 |
sv = &PL_sv_undef; |
142 |
else |
143 |
switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) |
144 |
{ |
145 |
case MAP: |
146 |
sv = newSVptr (obj, "cf::object::map"); |
147 |
break; |
148 |
|
149 |
case PLAYER: |
150 |
sv = newSVptr (obj, "cf::object::player"); |
151 |
break; |
152 |
|
153 |
default: |
154 |
sv = newSVptr (obj, "cf::object"); |
155 |
break; |
156 |
} |
157 |
} |
158 |
break; |
159 |
|
160 |
case CFAPI_PMAP: |
161 |
sv = newSVptr (va_arg (args, object *), "cf::map"); |
162 |
break; |
163 |
|
164 |
case CFAPI_PPLAYER: |
165 |
sv = newSVptr (va_arg (args, object *), "cf::player"); |
166 |
break; |
167 |
|
168 |
case CFAPI_PARCH: |
169 |
sv = newSVptr (va_arg (args, object *), "cf::arch"); |
170 |
break; |
171 |
|
172 |
case CFAPI_PPARTY: |
173 |
sv = newSVptr (va_arg (args, object *), "cf::party"); |
174 |
break; |
175 |
|
176 |
case CFAPI_PREGION: |
177 |
sv = newSVptr (va_arg (args, object *), "cf::region"); |
178 |
break; |
179 |
|
180 |
default: |
181 |
assert (("unhandled type in newSVcfapi", 0)); |
182 |
} |
183 |
|
184 |
va_end (args); |
185 |
|
186 |
return sv; |
187 |
} |
188 |
|
189 |
///////////////////////////////////////////////////////////////////////////// |
190 |
|
191 |
void |
192 |
inject_event (CFPContext *context) |
193 |
{ |
194 |
dSP; |
195 |
|
196 |
ENTER; |
197 |
SAVETMPS; |
198 |
|
199 |
PUSHMARK (SP); |
200 |
|
201 |
EXTEND (SP, 2); |
202 |
//PUSHs (sv_2mortal (newSViv (type))); |
203 |
|
204 |
HV *hv = newHV (); |
205 |
#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) |
206 |
hv_context (CFAPI_POBJECT, ,who); |
207 |
hv_context (CFAPI_POBJECT, ,activator); |
208 |
hv_context (CFAPI_POBJECT, ,third); |
209 |
hv_context (CFAPI_STRING , ,message); |
210 |
hv_context (CFAPI_INT ,&,fix); |
211 |
hv_context (CFAPI_INT ,&,event_code); |
212 |
hv_context (CFAPI_STRING , ,options); |
213 |
|
214 |
PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); |
215 |
|
216 |
PUTBACK; |
217 |
int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); |
218 |
SPAGAIN; |
219 |
|
220 |
context->returnvalue = count > 0 ? POPi : 0; |
221 |
|
222 |
PUTBACK; |
223 |
FREETMPS; |
224 |
LEAVE; |
225 |
|
226 |
if (SvTRUE (ERRSV)) |
227 |
LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); |
228 |
} |
229 |
|
230 |
///////////////////////////////////////////////////////////////////////////// |
231 |
|
232 |
int |
233 |
initPlugin (const char *iversion, f_plug_api gethooksptr) |
234 |
{ |
235 |
gethook = gethooksptr; |
236 |
printf (PLUGIN_VERSION " init\n"); |
237 |
|
238 |
return 0; |
239 |
} |
240 |
|
241 |
static CommArray_s rtn_cmd; |
242 |
|
243 |
int |
244 |
runPluginCommand (object *obj, char *params) |
245 |
{ |
246 |
dSP; |
247 |
|
248 |
ENTER; |
249 |
SAVETMPS; |
250 |
|
251 |
PUSHMARK (SP); |
252 |
|
253 |
EXTEND (SP, 3); |
254 |
PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
255 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
256 |
|
257 |
if (params) |
258 |
PUSHs (sv_2mortal (newSVpv (params, 0))); |
259 |
|
260 |
PUTBACK; |
261 |
int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
262 |
SPAGAIN; |
263 |
|
264 |
int returnvalue = count > 0 ? POPi : -1; |
265 |
|
266 |
PUTBACK; |
267 |
FREETMPS; |
268 |
LEAVE; |
269 |
|
270 |
if (SvTRUE (ERRSV)) |
271 |
LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
272 |
|
273 |
return returnvalue; |
274 |
} |
275 |
|
276 |
void * |
277 |
getPluginProperty (int *type, ...) |
278 |
{ |
279 |
va_list args; |
280 |
char *propname; |
281 |
int i; |
282 |
va_start (args, type); |
283 |
propname = va_arg (args, char *); |
284 |
//printf ("Property name: %s\n", propname); |
285 |
|
286 |
if (!strcmp (propname, "command?")) |
287 |
{ |
288 |
if (!perl) |
289 |
return NULL; |
290 |
|
291 |
const char *cmdname = va_arg (args, const char *); |
292 |
HV *hv = get_hv ("cf::COMMAND", 1); |
293 |
SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
294 |
|
295 |
va_end (args); |
296 |
|
297 |
if (svp) |
298 |
{ |
299 |
// this is totaly broken, should stash it into %COMMAND |
300 |
rtn_cmd.name = cmdname; |
301 |
rtn_cmd.time = SvNV (*svp); |
302 |
rtn_cmd.func = runPluginCommand; |
303 |
|
304 |
return &rtn_cmd; |
305 |
} |
306 |
} |
307 |
else if (!strcmp (propname, "Identification")) |
308 |
{ |
309 |
va_end (args); |
310 |
return PLUGIN_NAME; |
311 |
} |
312 |
else if (!strcmp (propname, "FullName")) |
313 |
{ |
314 |
va_end (args); |
315 |
return PLUGIN_VERSION; |
316 |
} |
317 |
else |
318 |
va_end (args); |
319 |
|
320 |
return NULL; |
321 |
} |
322 |
|
323 |
void *globalEventListener (int *type, ...); |
324 |
|
325 |
int |
326 |
postInitPlugin () |
327 |
{ |
328 |
int hooktype = 1; |
329 |
int rtype = 0; |
330 |
|
331 |
printf (PLUGIN_VERSION " post init\n"); |
332 |
|
333 |
registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); |
334 |
unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); |
335 |
systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); |
336 |
cf_init_plugin (gethook); |
337 |
|
338 |
/* Pick the global events you want to monitor from this plugin */ |
339 |
registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); |
340 |
registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); |
341 |
//registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); |
342 |
registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); |
343 |
registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); |
344 |
registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); |
345 |
registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); |
346 |
registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); |
347 |
registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); |
348 |
registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); |
349 |
registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); |
350 |
registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
351 |
registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
352 |
registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
353 |
registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
354 |
|
355 |
char *argv[] = { |
356 |
"", |
357 |
"-e" |
358 |
"BEGIN {" |
359 |
" cf->bootstrap;" |
360 |
" unshift @INC, cf::datadir ();" |
361 |
"}" |
362 |
"" |
363 |
"use cf;" |
364 |
}; |
365 |
|
366 |
perl = perl_alloc (); |
367 |
perl_construct (perl); |
368 |
|
369 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
370 |
{ |
371 |
printf ("unable to initialize perl-interpreter, continuing without.\n"); |
372 |
|
373 |
perl_destruct (perl); |
374 |
perl_free (perl); |
375 |
perl = 0; |
376 |
} |
377 |
|
378 |
return 0; |
379 |
} |
380 |
|
381 |
void * |
382 |
globalEventListener (int *type, ...) |
383 |
{ |
384 |
va_list args; |
385 |
static int rv = 0; |
386 |
CFPContext context; |
387 |
char *buf; |
388 |
player *pl; |
389 |
object *op; |
390 |
|
391 |
if (!perl) |
392 |
return; |
393 |
|
394 |
memset (&context, 0, sizeof (context)); |
395 |
|
396 |
va_start (args, type); |
397 |
context.event_code = va_arg (args, int); |
398 |
|
399 |
switch (context.event_code) |
400 |
{ |
401 |
case EVENT_CRASH: |
402 |
printf ("Unimplemented for now\n"); |
403 |
break; |
404 |
|
405 |
case EVENT_BORN: |
406 |
context.activator = va_arg (args, object *); |
407 |
break; |
408 |
|
409 |
case EVENT_PLAYER_DEATH: |
410 |
context.who = va_arg (args, object *); |
411 |
break; |
412 |
|
413 |
case EVENT_GKILL: |
414 |
context.who = va_arg (args, object *); |
415 |
context.activator = va_arg (args, object *); |
416 |
break; |
417 |
|
418 |
case EVENT_LOGIN: |
419 |
pl = va_arg (args, player *); |
420 |
context.activator = pl->ob; |
421 |
buf = va_arg (args, char *); |
422 |
if (buf != 0) |
423 |
strcpy (context.message, buf); |
424 |
break; |
425 |
|
426 |
case EVENT_LOGOUT: |
427 |
pl = va_arg (args, player *); |
428 |
context.activator = pl->ob; |
429 |
buf = va_arg (args, char *); |
430 |
if (buf != 0) |
431 |
strcpy (context.message, buf); |
432 |
break; |
433 |
|
434 |
case EVENT_REMOVE: |
435 |
context.activator = va_arg (args, object *); |
436 |
break; |
437 |
|
438 |
case EVENT_SHOUT: |
439 |
context.activator = va_arg (args, object *); |
440 |
buf = va_arg (args, char *); |
441 |
if (buf != 0) |
442 |
strcpy (context.message, buf); |
443 |
break; |
444 |
|
445 |
case EVENT_MUZZLE: |
446 |
context.activator = va_arg (args, object *); |
447 |
buf = va_arg (args, char *); |
448 |
if (buf != 0) |
449 |
strcpy (context.message, buf); |
450 |
break; |
451 |
|
452 |
case EVENT_KICK: |
453 |
context.activator = va_arg (args, object *); |
454 |
buf = va_arg (args, char *); |
455 |
if (buf != 0) |
456 |
strcpy (context.message, buf); |
457 |
break; |
458 |
|
459 |
case EVENT_MAPENTER: |
460 |
context.activator = va_arg (args, object *); |
461 |
break; |
462 |
|
463 |
case EVENT_MAPLEAVE: |
464 |
context.activator = va_arg (args, object *); |
465 |
break; |
466 |
|
467 |
case EVENT_CLOCK: |
468 |
break; |
469 |
|
470 |
case EVENT_MAPRESET: |
471 |
buf = va_arg (args, char *); |
472 |
if (buf != 0) |
473 |
strcpy (context.message, buf); |
474 |
break; |
475 |
|
476 |
case EVENT_TELL: |
477 |
break; |
478 |
} |
479 |
|
480 |
va_end (args); |
481 |
|
482 |
inject_event (&context); |
483 |
|
484 |
rv = context.returnvalue; |
485 |
|
486 |
return &rv; |
487 |
} |
488 |
|
489 |
void * |
490 |
eventListener (int *type, ...) |
491 |
{ |
492 |
static int rv = 0; |
493 |
va_list args; |
494 |
char *buf; |
495 |
CFPContext context; |
496 |
|
497 |
if (!perl) |
498 |
return; |
499 |
|
500 |
memset (&context, 0, sizeof (context)); |
501 |
|
502 |
va_start (args, type); |
503 |
|
504 |
context.who = va_arg (args, object *); |
505 |
context.event_code = va_arg (args, int); |
506 |
context.activator = va_arg (args, object *); |
507 |
context.third = va_arg (args, object *); |
508 |
buf = va_arg (args, char *); |
509 |
|
510 |
if (buf != 0) |
511 |
strcpy (context.message, buf); |
512 |
|
513 |
context.fix = va_arg (args, int); |
514 |
strcpy (context.options, va_arg (args, char *)); |
515 |
context.returnvalue = 0; |
516 |
va_end (args); |
517 |
|
518 |
inject_event (&context); |
519 |
|
520 |
rv = context.returnvalue; |
521 |
return &rv; |
522 |
} |
523 |
|
524 |
int |
525 |
closePlugin () |
526 |
{ |
527 |
printf (PLUGIN_VERSION " closing\n"); |
528 |
|
529 |
if (perl) |
530 |
{ |
531 |
perl_destruct (perl); |
532 |
perl_free (perl); |
533 |
perl = 0; |
534 |
} |
535 |
|
536 |
return 0; |
537 |
} |
538 |
|
539 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
540 |
|
541 |
BOOT: |
542 |
{ |
543 |
HV *stash = gv_stashpv ("cf", 1); |
544 |
|
545 |
const struct { |
546 |
const char *name; |
547 |
IV iv; |
548 |
} *civ, const_iv[] = { |
549 |
# define const_iv(name) { # name, (IV)name }, |
550 |
const_iv (llevError) |
551 |
const_iv (llevInfo) |
552 |
const_iv (llevDebug) |
553 |
const_iv (llevMonster) |
554 |
|
555 |
const_iv (PLAYER) |
556 |
const_iv (ROD) |
557 |
const_iv (TREASURE) |
558 |
const_iv (POTION) |
559 |
const_iv (FOOD) |
560 |
const_iv (POISON) |
561 |
const_iv (BOOK) |
562 |
const_iv (CLOCK) |
563 |
const_iv (LIGHTNING) |
564 |
const_iv (ARROW) |
565 |
const_iv (BOW) |
566 |
const_iv (WEAPON) |
567 |
const_iv (ARMOUR) |
568 |
const_iv (PEDESTAL) |
569 |
const_iv (ALTAR) |
570 |
const_iv (CONFUSION) |
571 |
const_iv (LOCKED_DOOR) |
572 |
const_iv (SPECIAL_KEY) |
573 |
const_iv (MAP) |
574 |
const_iv (DOOR) |
575 |
const_iv (KEY) |
576 |
const_iv (TIMED_GATE) |
577 |
const_iv (TRIGGER) |
578 |
const_iv (GRIMREAPER) |
579 |
const_iv (MAGIC_EAR) |
580 |
const_iv (TRIGGER_BUTTON) |
581 |
const_iv (TRIGGER_ALTAR) |
582 |
const_iv (TRIGGER_PEDESTAL) |
583 |
const_iv (SHIELD) |
584 |
const_iv (HELMET) |
585 |
const_iv (HORN) |
586 |
const_iv (MONEY) |
587 |
const_iv (CLASS) |
588 |
const_iv (GRAVESTONE) |
589 |
const_iv (AMULET) |
590 |
const_iv (PLAYERMOVER) |
591 |
const_iv (TELEPORTER) |
592 |
const_iv (CREATOR) |
593 |
const_iv (SKILL) |
594 |
const_iv (EXPERIENCE) |
595 |
const_iv (EARTHWALL) |
596 |
const_iv (GOLEM) |
597 |
const_iv (THROWN_OBJ) |
598 |
const_iv (BLINDNESS) |
599 |
const_iv (GOD) |
600 |
const_iv (DETECTOR) |
601 |
const_iv (TRIGGER_MARKER) |
602 |
const_iv (DEAD_OBJECT) |
603 |
const_iv (DRINK) |
604 |
const_iv (MARKER) |
605 |
const_iv (HOLY_ALTAR) |
606 |
const_iv (PLAYER_CHANGER) |
607 |
const_iv (BATTLEGROUND) |
608 |
const_iv (PEACEMAKER) |
609 |
const_iv (GEM) |
610 |
const_iv (FIREWALL) |
611 |
const_iv (ANVIL) |
612 |
const_iv (CHECK_INV) |
613 |
const_iv (MOOD_FLOOR) |
614 |
const_iv (EXIT) |
615 |
const_iv (ENCOUNTER) |
616 |
const_iv (SHOP_FLOOR) |
617 |
const_iv (SHOP_MAT) |
618 |
const_iv (RING) |
619 |
const_iv (FLOOR) |
620 |
const_iv (FLESH) |
621 |
const_iv (INORGANIC) |
622 |
const_iv (SKILL_TOOL) |
623 |
const_iv (LIGHTER) |
624 |
const_iv (TRAP_PART) |
625 |
const_iv (WALL) |
626 |
const_iv (LIGHT_SOURCE) |
627 |
const_iv (MISC_OBJECT) |
628 |
const_iv (MONSTER) |
629 |
const_iv (SPAWN_GENERATOR) |
630 |
const_iv (LAMP) |
631 |
const_iv (DUPLICATOR) |
632 |
const_iv (TOOL) |
633 |
const_iv (SPELLBOOK) |
634 |
const_iv (BUILDFAC) |
635 |
const_iv (CLOAK) |
636 |
const_iv (SPINNER) |
637 |
const_iv (GATE) |
638 |
const_iv (BUTTON) |
639 |
const_iv (CF_HANDLE) |
640 |
const_iv (HOLE) |
641 |
const_iv (TRAPDOOR) |
642 |
const_iv (SIGN) |
643 |
const_iv (BOOTS) |
644 |
const_iv (GLOVES) |
645 |
const_iv (SPELL) |
646 |
const_iv (SPELL_EFFECT) |
647 |
const_iv (CONVERTER) |
648 |
const_iv (BRACERS) |
649 |
const_iv (POISONING) |
650 |
const_iv (SAVEBED) |
651 |
const_iv (POISONCLOUD) |
652 |
const_iv (FIREHOLES) |
653 |
const_iv (WAND) |
654 |
const_iv (SCROLL) |
655 |
const_iv (DIRECTOR) |
656 |
const_iv (GIRDLE) |
657 |
const_iv (FORCE) |
658 |
const_iv (POTION_EFFECT) |
659 |
const_iv (EVENT_CONNECTOR) |
660 |
const_iv (CLOSE_CON) |
661 |
const_iv (CONTAINER) |
662 |
const_iv (ARMOUR_IMPROVER) |
663 |
const_iv (WEAPON_IMPROVER) |
664 |
const_iv (SKILLSCROLL) |
665 |
const_iv (DEEP_SWAMP) |
666 |
const_iv (IDENTIFY_ALTAR) |
667 |
const_iv (MENU) |
668 |
const_iv (RUNE) |
669 |
const_iv (TRAP) |
670 |
const_iv (POWER_CRYSTAL) |
671 |
const_iv (CORPSE) |
672 |
const_iv (DISEASE) |
673 |
const_iv (SYMPTOM) |
674 |
const_iv (BUILDER) |
675 |
const_iv (MATERIAL) |
676 |
const_iv (ITEM_TRANSFORMER) |
677 |
const_iv (QUEST) |
678 |
|
679 |
const_iv (ST_BD_BUILD) |
680 |
const_iv (ST_BD_REMOVE) |
681 |
const_iv (ST_MAT_FLOOR) |
682 |
const_iv (ST_MAT_WALL) |
683 |
const_iv (ST_MAT_ITEM) |
684 |
|
685 |
const_iv (QUEST_IN_PROGRESS) |
686 |
const_iv (QUEST_DONE_QUEST) |
687 |
const_iv (QUEST_DONE_TASK) |
688 |
const_iv (QUEST_START_QUEST) |
689 |
const_iv (QUEST_END_QUEST) |
690 |
const_iv (QUEST_START_TASK) |
691 |
const_iv (QUEST_END_TASK) |
692 |
const_iv (QUEST_OVERRIDE) |
693 |
const_iv (QUEST_ON_ACTIVATE) |
694 |
|
695 |
const_iv (WEAP_HIT) |
696 |
const_iv (WEAP_SLASH) |
697 |
const_iv (WEAP_PIERCE) |
698 |
const_iv (WEAP_CLEAVE) |
699 |
const_iv (WEAP_SLICE) |
700 |
const_iv (WEAP_STAB) |
701 |
const_iv (WEAP_WHIP) |
702 |
const_iv (WEAP_CRUSH) |
703 |
const_iv (WEAP_BLUD) |
704 |
|
705 |
const_iv (FLAG_ALIVE) |
706 |
const_iv (FLAG_WIZ) |
707 |
const_iv (FLAG_REMOVED) |
708 |
const_iv (FLAG_FREED) |
709 |
const_iv (FLAG_WAS_WIZ) |
710 |
const_iv (FLAG_APPLIED) |
711 |
const_iv (FLAG_UNPAID) |
712 |
const_iv (FLAG_USE_SHIELD) |
713 |
const_iv (FLAG_NO_PICK) |
714 |
const_iv (FLAG_ANIMATE) |
715 |
const_iv (FLAG_MONSTER) |
716 |
const_iv (FLAG_FRIENDLY) |
717 |
const_iv (FLAG_GENERATOR) |
718 |
const_iv (FLAG_IS_THROWN) |
719 |
const_iv (FLAG_AUTO_APPLY) |
720 |
const_iv (FLAG_TREASURE) |
721 |
const_iv (FLAG_PLAYER_SOLD) |
722 |
const_iv (FLAG_SEE_INVISIBLE) |
723 |
const_iv (FLAG_CAN_ROLL) |
724 |
const_iv (FLAG_OVERLAY_FLOOR) |
725 |
const_iv (FLAG_IS_TURNABLE) |
726 |
const_iv (FLAG_IS_USED_UP) |
727 |
const_iv (FLAG_IDENTIFIED) |
728 |
const_iv (FLAG_REFLECTING) |
729 |
const_iv (FLAG_CHANGING) |
730 |
const_iv (FLAG_SPLITTING) |
731 |
const_iv (FLAG_HITBACK) |
732 |
const_iv (FLAG_STARTEQUIP) |
733 |
const_iv (FLAG_BLOCKSVIEW) |
734 |
const_iv (FLAG_UNDEAD) |
735 |
const_iv (FLAG_SCARED) |
736 |
const_iv (FLAG_UNAGGRESSIVE) |
737 |
const_iv (FLAG_REFL_MISSILE) |
738 |
const_iv (FLAG_REFL_SPELL) |
739 |
const_iv (FLAG_NO_MAGIC) |
740 |
const_iv (FLAG_NO_FIX_PLAYER) |
741 |
const_iv (FLAG_IS_LIGHTABLE) |
742 |
const_iv (FLAG_TEAR_DOWN) |
743 |
const_iv (FLAG_RUN_AWAY) |
744 |
const_iv (FLAG_PICK_UP) |
745 |
const_iv (FLAG_UNIQUE) |
746 |
const_iv (FLAG_NO_DROP) |
747 |
const_iv (FLAG_WIZCAST) |
748 |
const_iv (FLAG_CAST_SPELL) |
749 |
const_iv (FLAG_USE_SCROLL) |
750 |
const_iv (FLAG_USE_RANGE) |
751 |
const_iv (FLAG_USE_BOW) |
752 |
const_iv (FLAG_USE_ARMOUR) |
753 |
const_iv (FLAG_USE_WEAPON) |
754 |
const_iv (FLAG_USE_RING) |
755 |
const_iv (FLAG_READY_RANGE) |
756 |
const_iv (FLAG_READY_BOW) |
757 |
const_iv (FLAG_XRAYS) |
758 |
const_iv (FLAG_NO_APPLY) |
759 |
const_iv (FLAG_IS_FLOOR) |
760 |
const_iv (FLAG_LIFESAVE) |
761 |
const_iv (FLAG_NO_STRENGTH) |
762 |
const_iv (FLAG_SLEEP) |
763 |
const_iv (FLAG_STAND_STILL) |
764 |
const_iv (FLAG_RANDOM_MOVE) |
765 |
const_iv (FLAG_ONLY_ATTACK) |
766 |
const_iv (FLAG_CONFUSED) |
767 |
const_iv (FLAG_STEALTH) |
768 |
const_iv (FLAG_WIZPASS) |
769 |
const_iv (FLAG_IS_LINKED) |
770 |
const_iv (FLAG_CURSED) |
771 |
const_iv (FLAG_DAMNED) |
772 |
const_iv (FLAG_SEE_ANYWHERE) |
773 |
const_iv (FLAG_KNOWN_MAGICAL) |
774 |
const_iv (FLAG_KNOWN_CURSED) |
775 |
const_iv (FLAG_CAN_USE_SKILL) |
776 |
const_iv (FLAG_BEEN_APPLIED) |
777 |
const_iv (FLAG_READY_SCROLL) |
778 |
const_iv (FLAG_USE_ROD) |
779 |
const_iv (FLAG_USE_HORN) |
780 |
const_iv (FLAG_MAKE_INVIS) |
781 |
const_iv (FLAG_INV_LOCKED) |
782 |
const_iv (FLAG_IS_WOODED) |
783 |
const_iv (FLAG_IS_HILLY) |
784 |
const_iv (FLAG_READY_SKILL) |
785 |
const_iv (FLAG_READY_WEAPON) |
786 |
const_iv (FLAG_NO_SKILL_IDENT) |
787 |
const_iv (FLAG_BLIND) |
788 |
const_iv (FLAG_SEE_IN_DARK) |
789 |
const_iv (FLAG_IS_CAULDRON) |
790 |
const_iv (FLAG_NO_STEAL) |
791 |
const_iv (FLAG_ONE_HIT) |
792 |
const_iv (FLAG_CLIENT_SENT) |
793 |
const_iv (FLAG_BERSERK) |
794 |
const_iv (FLAG_NEUTRAL) |
795 |
const_iv (FLAG_NO_ATTACK) |
796 |
const_iv (FLAG_NO_DAMAGE) |
797 |
const_iv (FLAG_OBJ_ORIGINAL) |
798 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
799 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
800 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
801 |
const_iv (FLAG_IS_WATER) |
802 |
const_iv (FLAG_CONTENT_ON_GEN) |
803 |
const_iv (FLAG_IS_A_TEMPLATE) |
804 |
const_iv (FLAG_IS_BUILDABLE) |
805 |
const_iv (FLAG_AFK) |
806 |
}; |
807 |
|
808 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
809 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
810 |
|
811 |
const struct { |
812 |
const char *name; |
813 |
IV iv; |
814 |
} *event, event_list[] = { |
815 |
# define const_event(name) { # name, (IV)EVENT_ ## name }, |
816 |
const_event (NONE) |
817 |
const_event (APPLY) |
818 |
const_event (ATTACK) |
819 |
const_event (DEATH) |
820 |
const_event (DROP) |
821 |
const_event (PICKUP) |
822 |
const_event (SAY) |
823 |
const_event (STOP) |
824 |
const_event (TIME) |
825 |
const_event (THROW) |
826 |
const_event (TRIGGER) |
827 |
const_event (CLOSE) |
828 |
const_event (TIMER) |
829 |
|
830 |
const_event (BORN) |
831 |
const_event (CLOCK) |
832 |
const_event (CRASH) |
833 |
const_event (PLAYER_DEATH) |
834 |
const_event (GKILL) |
835 |
const_event (LOGIN) |
836 |
const_event (LOGOUT) |
837 |
const_event (MAPENTER) |
838 |
const_event (MAPLEAVE) |
839 |
const_event (MAPRESET) |
840 |
const_event (REMOVE) |
841 |
const_event (SHOUT) |
842 |
const_event (TELL) |
843 |
const_event (MUZZLE) |
844 |
const_event (KICK) |
845 |
}; |
846 |
|
847 |
AV *av = get_av ("cf::EVENT", 1); |
848 |
|
849 |
for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) |
850 |
av_store (av, event->iv, newSVpv ((char *)event->name, 0)); |
851 |
|
852 |
const struct { |
853 |
int dtype; |
854 |
const char *name; |
855 |
IV idx; |
856 |
} *cprop, prop_table[] = { |
857 |
# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
858 |
prop (CFAPI_INT, MAP_PROP_FLAGS) |
859 |
prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
860 |
prop (CFAPI_STRING, MAP_PROP_PATH) |
861 |
prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
862 |
prop (CFAPI_STRING, MAP_PROP_NAME) |
863 |
prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
864 |
prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
865 |
prop (CFAPI_INT, MAP_PROP_PLAYERS) |
866 |
prop (CFAPI_INT, MAP_PROP_DARKNESS) |
867 |
prop (CFAPI_INT, MAP_PROP_WIDTH) |
868 |
prop (CFAPI_INT, MAP_PROP_HEIGHT) |
869 |
prop (CFAPI_INT, MAP_PROP_ENTER_X) |
870 |
prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
871 |
prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
872 |
prop (CFAPI_INT, MAP_PROP_PRESSURE) |
873 |
prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
874 |
prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
875 |
prop (CFAPI_INT, MAP_PROP_WINDDIR) |
876 |
prop (CFAPI_INT, MAP_PROP_SKY) |
877 |
prop (CFAPI_INT, MAP_PROP_WPARTX) |
878 |
prop (CFAPI_INT, MAP_PROP_WPARTY) |
879 |
prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
880 |
prop (CFAPI_PMAP, MAP_PROP_NEXT) |
881 |
prop (CFAPI_PREGION, MAP_PROP_REGION) |
882 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
883 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
884 |
prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
885 |
prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
886 |
prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
887 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
888 |
prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
889 |
prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
890 |
prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
891 |
prop (CFAPI_INT, OBJECT_PROP_COUNT) |
892 |
prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
893 |
prop (CFAPI_STRING, OBJECT_PROP_NAME) |
894 |
prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
895 |
prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
896 |
prop (CFAPI_STRING, OBJECT_PROP_RACE) |
897 |
prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
898 |
prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
899 |
prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
900 |
prop (CFAPI_STRING, OBJECT_PROP_LORE) |
901 |
prop (CFAPI_INT, OBJECT_PROP_X) |
902 |
prop (CFAPI_INT, OBJECT_PROP_Y) |
903 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
904 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
905 |
prop (CFAPI_INT, OBJECT_PROP_NROF) |
906 |
prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
907 |
prop (CFAPI_INT, OBJECT_PROP_FACING) |
908 |
prop (CFAPI_INT, OBJECT_PROP_TYPE) |
909 |
prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
910 |
prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
911 |
prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
912 |
prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
913 |
prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
914 |
prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
915 |
prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
916 |
prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
917 |
prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
918 |
prop (CFAPI_INT, OBJECT_PROP_VALUE) |
919 |
prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
920 |
prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
921 |
prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
922 |
prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
923 |
prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
924 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
925 |
prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
926 |
prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
927 |
prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
928 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
929 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
930 |
prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
931 |
prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
932 |
prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
933 |
prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
934 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
935 |
prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
936 |
prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
937 |
prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
938 |
prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
939 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
940 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
941 |
prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
942 |
prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
943 |
prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
944 |
prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
945 |
prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
946 |
prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
947 |
prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
948 |
prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
949 |
prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
950 |
prop (CFAPI_INT, OBJECT_PROP_LUCK) |
951 |
prop (CFAPI_LONG, OBJECT_PROP_EXP) |
952 |
prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
953 |
prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
954 |
prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
955 |
prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
956 |
prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
957 |
prop (CFAPI_INT, OBJECT_PROP_STR) |
958 |
prop (CFAPI_INT, OBJECT_PROP_DEX) |
959 |
prop (CFAPI_INT, OBJECT_PROP_CON) |
960 |
prop (CFAPI_INT, OBJECT_PROP_WIS) |
961 |
prop (CFAPI_INT, OBJECT_PROP_INT) |
962 |
prop (CFAPI_INT, OBJECT_PROP_POW) |
963 |
prop (CFAPI_INT, OBJECT_PROP_CHA) |
964 |
prop (CFAPI_INT, OBJECT_PROP_WC) |
965 |
prop (CFAPI_INT, OBJECT_PROP_AC) |
966 |
prop (CFAPI_INT, OBJECT_PROP_HP) |
967 |
prop (CFAPI_INT, OBJECT_PROP_SP) |
968 |
prop (CFAPI_INT, OBJECT_PROP_GP) |
969 |
prop (CFAPI_INT, OBJECT_PROP_FP) |
970 |
prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
971 |
prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
972 |
prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
973 |
prop (CFAPI_INT, OBJECT_PROP_DAM) |
974 |
prop (CFAPI_STRING, OBJECT_PROP_GOD) |
975 |
prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
976 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
977 |
prop (CFAPI_INT, OBJECT_PROP_FACE) |
978 |
prop (CFAPI_STRING, PLAYER_PROP_IP) |
979 |
prop (CFAPI_POBJECT, PLAYER_PROP_MARKED_ITEM) |
980 |
prop (CFAPI_PPARTY, PLAYER_PROP_PARTY) |
981 |
}; |
982 |
|
983 |
HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
984 |
HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
985 |
|
986 |
for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
987 |
{ |
988 |
hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
989 |
hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
990 |
} |
991 |
} |
992 |
|
993 |
void |
994 |
LOG (int level, char *msg) |
995 |
C_ARGS: level, "%s", msg |
996 |
|
997 |
char * |
998 |
cf_get_maps_directory (char *path) |
999 |
ALIAS: maps_directory = 0 |
1000 |
|
1001 |
char * |
1002 |
mapdir () |
1003 |
ALIAS: |
1004 |
mapdir = 0 |
1005 |
uniquedir = 1 |
1006 |
tmpdir = 2 |
1007 |
confdir = 3 |
1008 |
localdir = 4 |
1009 |
playerdir = 5 |
1010 |
datadir = 6 |
1011 |
CODE: |
1012 |
{ |
1013 |
int unused_type; |
1014 |
RETVAL = (char *)systemDirectory (&unused_type, ix); |
1015 |
} |
1016 |
OUTPUT: |
1017 |
RETVAL |
1018 |
|
1019 |
int |
1020 |
cf_find_animation (char *text) |
1021 |
|
1022 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1023 |
|
1024 |
PROTOTYPES: DISABLE |
1025 |
|
1026 |
SV * |
1027 |
get_property (object *obj, int type, int idx) |
1028 |
CODE: |
1029 |
RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1030 |
OUTPUT: |
1031 |
RETVAL |
1032 |
|
1033 |
SV * |
1034 |
set_property (object *obj, int type, int idx, SV *newval) |
1035 |
CODE: |
1036 |
switch (type) |
1037 |
{ |
1038 |
case CFAPI_INT: |
1039 |
cf_object_set_int_property (obj, idx, SvIV (newval)); |
1040 |
break; |
1041 |
case CFAPI_LONG: |
1042 |
cf_object_set_long_property (obj, idx, SvNV (newval)); |
1043 |
break; |
1044 |
case CFAPI_STRING: |
1045 |
cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); |
1046 |
break; |
1047 |
default: |
1048 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1049 |
} |
1050 |
|
1051 |
int cf_object_get_resistance (object *op, int rtype) |
1052 |
ALIAS: resistance = 0 |
1053 |
|
1054 |
int cf_object_get_flag (object *op, int flag) |
1055 |
ALIAS: flag = 0 |
1056 |
|
1057 |
void cf_object_set_flag (object *op, int flag, int value) |
1058 |
|
1059 |
void cf_object_move (object *op, object *originator, int dir) |
1060 |
|
1061 |
void cf_object_apply (object *op, object *author, int flags) |
1062 |
|
1063 |
void cf_object_apply_below (object *op) |
1064 |
|
1065 |
void cf_object_remove (object *op) |
1066 |
|
1067 |
void cf_object_free (object *op) |
1068 |
|
1069 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1070 |
|
1071 |
int cf_object_transfer (object *op, int x, int y, int r, object *orig) |
1072 |
|
1073 |
int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1074 |
|
1075 |
object *cf_object_clone (object *op, int clonetype) |
1076 |
|
1077 |
int cf_object_pay_item (object *op, object *buyer) |
1078 |
|
1079 |
int cf_object_pay_amount (object *op, double amount) |
1080 |
|
1081 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1082 |
|
1083 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) |
1084 |
|
1085 |
void cf_object_learn_spell (object *op, object *sp) |
1086 |
|
1087 |
void cf_object_forget_spell (object *op, object *sp) |
1088 |
|
1089 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1090 |
|
1091 |
int cf_object_query_money (object *op) |
1092 |
ALIAS: money = 0 |
1093 |
|
1094 |
int cf_object_query_cost (object *op, object *who, int flags) |
1095 |
ALIAS: cost = 0 |
1096 |
|
1097 |
void cf_object_activate_rune (object *op , object *victim) |
1098 |
|
1099 |
int cf_object_check_trigger (object *op, object *cause) |
1100 |
|
1101 |
int cf_object_out_of_map (object *op, int x, int y) |
1102 |
|
1103 |
void cf_object_drop (object *op, object *author) |
1104 |
|
1105 |
void cf_object_take (object *op, object *author) |
1106 |
|
1107 |
void cf_object_say (object *op, char *msg) |
1108 |
|
1109 |
void cf_object_speak (object *op, char *msg) |
1110 |
|
1111 |
object *cf_object_insert_object (object *op, object *container) |
1112 |
|
1113 |
const char *cf_object_get_msg (object *ob) |
1114 |
ALIAS: msg = 0 |
1115 |
|
1116 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1117 |
|
1118 |
int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1119 |
|
1120 |
void cf_object_update (object *op, int flags) |
1121 |
|
1122 |
void cf_object_pickup (object *op, object *what) |
1123 |
|
1124 |
char *cf_object_get_key (object *op, char *keyname) |
1125 |
ALIAS: key = 0 |
1126 |
|
1127 |
void cf_object_set_key (object *op, char *keyname, char *value) |
1128 |
|
1129 |
char * |
1130 |
base_name (object *ob, int plural) |
1131 |
CODE: |
1132 |
RETVAL = cf_query_base_name (ob, plural); |
1133 |
OUTPUT: |
1134 |
RETVAL |
1135 |
|
1136 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1137 |
|
1138 |
object *cf_create_object () |
1139 |
ALIAS: new = 0 |
1140 |
|
1141 |
object *cf_create_object_by_name (const char *name) |
1142 |
ALIAS: new_from_name = 0 |
1143 |
|
1144 |
void cf_free_object (object *ob) |
1145 |
|
1146 |
void cf_fix_object (object *pl) |
1147 |
|
1148 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1149 |
|
1150 |
|
1151 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1152 |
|
1153 |
player *player (object *op) |
1154 |
CODE: |
1155 |
RETVAL = cf_player_find (cf_query_name (op)); |
1156 |
OUTPUT: |
1157 |
RETVAL |
1158 |
|
1159 |
void cf_player_message (object *obj, char *txt, int flags = 0) |
1160 |
|
1161 |
object *cf_player_send_inventory (object *op) |
1162 |
|
1163 |
void cf_player_set_marked_item(object *op, object *ob) |
1164 |
|
1165 |
void cf_player_set_party(object *op, partylist *party) |
1166 |
|
1167 |
|
1168 |
MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1169 |
|
1170 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_ |
1171 |
|
1172 |
player *cf_player_find (char *name) |
1173 |
|
1174 |
void cf_player_move (player *pl, int dir) |
1175 |
|
1176 |
|
1177 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_ |
1178 |
|
1179 |
SV * |
1180 |
get_property (mapstruct *obj, int type, int idx) |
1181 |
CODE: |
1182 |
RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
1183 |
OUTPUT: |
1184 |
RETVAL |
1185 |
|
1186 |
SV * |
1187 |
set_property (mapstruct *obj, int type, int idx, SV *newval) |
1188 |
CODE: |
1189 |
switch (type) |
1190 |
{ |
1191 |
case CFAPI_INT: |
1192 |
cf_map_set_int_property (obj, idx, SvIV (newval)); |
1193 |
break; |
1194 |
default: |
1195 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1196 |
} |
1197 |
|
1198 |
mapstruct *cf_map_get_map (char *name) |
1199 |
ALIAS: map = 0 |
1200 |
|
1201 |
mapstruct *cf_map_get_first () |
1202 |
ALIAS: first = 0 |
1203 |
|
1204 |
object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1205 |
|
1206 |
object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1207 |
|
1208 |
object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
1209 |
C_ARGS: str, map, nx, ny |
1210 |
|
1211 |
#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) |
1212 |
|
1213 |
|
1214 |
|
1215 |
MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1216 |
|
1217 |
archetype*cf_archetype_get_first() |
1218 |
ALIAS: first = 0 |
1219 |
|
1220 |
archetype *cf_archetype_get_next (archetype *arch) |
1221 |
ALIAS: next = 0 |
1222 |
|
1223 |
archetype *cf_archetype_get_head (archetype *arch) |
1224 |
ALIAS: head = 0 |
1225 |
|
1226 |
archetype *cf_archetype_get_more (archetype *arch) |
1227 |
ALIAS: more = 0 |
1228 |
|
1229 |
const char *cf_archetype_get_name (archetype *arch) |
1230 |
ALIAS: name = 0 |
1231 |
|
1232 |
MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
1233 |
|
1234 |
const char *cf_party_get_name (partylist *party) |
1235 |
|
1236 |
partylist *cf_party_get_first () |
1237 |
ALIAS: first = 0 |
1238 |
|
1239 |
partylist *cf_party_get_next (partylist *party) |
1240 |
ALIAS: next = 0 |
1241 |
|
1242 |
const char *cf_party_get_password (partylist *party) |
1243 |
ALIAS: password = 0 |
1244 |
|
1245 |
player *cf_party_get_first_player (partylist *party) |
1246 |
ALIAS: first_player = 0 |
1247 |
|
1248 |
player *cf_party_get_next_player (partylist *party, player *op) |
1249 |
ALIAS: next_player = 0 |
1250 |
|
1251 |
|
1252 |
MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
1253 |
|
1254 |
region *cf_region_get_first () |
1255 |
ALIAS: first = 0 |
1256 |
|
1257 |
const char *cf_region_get_name (region *reg) |
1258 |
ALIAS: name = 0 |
1259 |
|
1260 |
region *cf_region_get_next (region *reg) |
1261 |
ALIAS: next = 0 |
1262 |
|
1263 |
region *cf_region_get_parent (region *reg) |
1264 |
ALIAS: parent = 0 |
1265 |
|
1266 |
const char *cf_region_get_longname (region *reg) |
1267 |
ALIAS: longname = 0 |
1268 |
|
1269 |
const char *cf_region_get_message (region *reg) |
1270 |
ALIAS: message = 0 |
1271 |
|
1272 |
|