1 |
/*****************************************************************************/ |
2 |
/* CrossFire, A Multiplayer game for the X Window System */ |
3 |
/*****************************************************************************/ |
4 |
|
5 |
/* |
6 |
* This code is placed under the GNU General Public Licence (GPL) |
7 |
* |
8 |
* Copyright (C) 2001-2005 by Chachkoff Yann |
9 |
* Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e> |
10 |
* |
11 |
* This program is free software; you can redistribute it and/or modify |
12 |
* it under the terms of the GNU General Public License as published by |
13 |
* the Free Software Foundation; either version 2 of the License, or |
14 |
* (at your option) any later version. |
15 |
* |
16 |
* This program is distributed in the hope that it will be useful, |
17 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
18 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
19 |
* GNU General Public License for more details. |
20 |
* |
21 |
* You should have received a copy of the GNU General Public License |
22 |
* along with this program; if not, write to the Free Software |
23 |
* Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
24 |
*/ |
25 |
|
26 |
#include <EXTERN.h> |
27 |
#include <perl.h> |
28 |
#include <XSUB.h> |
29 |
|
30 |
#undef save_long // clashes with libproto.h |
31 |
|
32 |
#define PLUGIN_NAME "perl" |
33 |
#define PLUGIN_VERSION "cfperl 0.3" |
34 |
|
35 |
#ifndef __CEXTRACT__ |
36 |
#include <plugin.h> |
37 |
#endif |
38 |
|
39 |
#undef MODULEAPI |
40 |
#ifdef WIN32 |
41 |
#else |
42 |
#define MODULEAPI |
43 |
#endif |
44 |
|
45 |
#include <plugin_common.h> |
46 |
#include <sounds.h> |
47 |
|
48 |
#include <stdarg.h> |
49 |
|
50 |
//#include "EventAPI.h" |
51 |
#include "perlxsi.c" |
52 |
|
53 |
extern sint64 *levels; // the experience table |
54 |
|
55 |
typedef object object_ornull; |
56 |
typedef mapstruct mapstruct_ornull; |
57 |
|
58 |
static f_plug_api gethook; |
59 |
static f_plug_api registerGlobalEvent; |
60 |
static f_plug_api unregisterGlobalEvent; |
61 |
static f_plug_api systemDirectory; |
62 |
static f_plug_api object_set_property; |
63 |
static f_plug_api map_get_map; |
64 |
static f_plug_api object_insert; |
65 |
|
66 |
/* this is a stupid way to do things, and awkward to use for plug-in authors */ |
67 |
typedef struct |
68 |
{ |
69 |
object* who; |
70 |
object* activator; |
71 |
object* third; |
72 |
object* event; |
73 |
mapstruct* map; |
74 |
char message[1024]; |
75 |
int fix; // seems to be python-only, and should not be part of the API |
76 |
int event_code; |
77 |
char extension[1024]; // name field, should invoke specific perl extension |
78 |
char options[1024]; // slaying field of event_connectors |
79 |
int returnvalue; |
80 |
} CFPContext; |
81 |
|
82 |
static HV *obj_cache; |
83 |
static PerlInterpreter *perl; |
84 |
|
85 |
#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value)))) |
86 |
#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype)) |
87 |
#define PUSH_OB PUSHcfapi_va(POBJECT, object *) |
88 |
#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) |
89 |
#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) |
90 |
#define PUSH_PV PUSHcfapi_va(STRING, const char *) |
91 |
#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) |
92 |
|
93 |
extern void pay_player(object *op, uint64 amount); |
94 |
extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount); |
95 |
|
96 |
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
97 |
|
98 |
// garbage collect some perl objects, if possible |
99 |
// all objects no longer referenced and empty are |
100 |
// eligible for destruction. |
101 |
void |
102 |
clean_obj_cache () |
103 |
{ |
104 |
static int count; |
105 |
|
106 |
if (++count & 7) |
107 |
return; |
108 |
|
109 |
int todo = 1000; |
110 |
do |
111 |
{ |
112 |
I32 klen; |
113 |
char *key; |
114 |
HE *he = hv_iternext (obj_cache); |
115 |
|
116 |
if (he) |
117 |
{ |
118 |
SV *sv = hv_iterval (obj_cache, he); |
119 |
|
120 |
// empty and unreferenced? nuke it |
121 |
if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) |
122 |
{ |
123 |
hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); |
124 |
todo++; |
125 |
} |
126 |
} |
127 |
else |
128 |
break; |
129 |
} |
130 |
while (--todo); |
131 |
} |
132 |
|
133 |
static SV * |
134 |
newSVptr (void *ptr, const char *klass) |
135 |
{ |
136 |
SV *sv; |
137 |
|
138 |
if (!ptr) |
139 |
return &PL_sv_undef; |
140 |
|
141 |
sv = newSV (0); |
142 |
sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
143 |
return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); |
144 |
} |
145 |
|
146 |
static void |
147 |
SVptr_cache_set (void *ptr, SV *sv) |
148 |
{ |
149 |
hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); |
150 |
} |
151 |
|
152 |
static SV * |
153 |
SVptr_cache_get (void *ptr) |
154 |
{ |
155 |
SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); |
156 |
|
157 |
return he ? *he : 0; |
158 |
} |
159 |
|
160 |
static SV * |
161 |
newSVptr_cached (void *ptr, const char *klass) |
162 |
{ |
163 |
SV *sv; |
164 |
|
165 |
if (!ptr) |
166 |
return &PL_sv_undef; |
167 |
|
168 |
sv = SVptr_cache_get (ptr); |
169 |
|
170 |
if (!sv) |
171 |
{ |
172 |
HV *hv = newHV (); |
173 |
sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); |
174 |
sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); |
175 |
|
176 |
SVptr_cache_set (ptr, sv); |
177 |
} |
178 |
|
179 |
return newSVsv (sv); |
180 |
} |
181 |
|
182 |
static void |
183 |
clearSVptr (SV *sv) |
184 |
{ |
185 |
if (SvROK (sv)) |
186 |
sv = SvRV (sv); |
187 |
|
188 |
hv_clear ((HV *)sv); |
189 |
sv_unmagic (sv, PERL_MAGIC_ext); |
190 |
} |
191 |
|
192 |
static long |
193 |
SvPTR (SV *sv, const char *klass) |
194 |
{ |
195 |
if (!sv_derived_from (sv, klass)) |
196 |
croak ("object of type %s expected", klass); |
197 |
|
198 |
MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); |
199 |
|
200 |
if (!mg) |
201 |
croak ("perl code used %s object, but C object is already destroyed, caught", klass); |
202 |
|
203 |
return (long)mg->mg_ptr; |
204 |
} |
205 |
|
206 |
static long |
207 |
SvPTR_ornull (SV *sv, const char *klass) |
208 |
{ |
209 |
if (SvOK (sv)) |
210 |
return SvPTR (sv, klass); |
211 |
else |
212 |
return 0; |
213 |
} |
214 |
|
215 |
SV * |
216 |
newSVcfapi (int type, ...) |
217 |
{ |
218 |
SV *sv; |
219 |
|
220 |
va_list args; |
221 |
va_start (args, type); |
222 |
|
223 |
switch (type) |
224 |
{ |
225 |
#if 0 |
226 |
case CFAPI_INT16: |
227 |
sv = newSViv (*va_arg (args, sint16_t *)); |
228 |
break; |
229 |
#endif |
230 |
|
231 |
case CFAPI_INT: |
232 |
sv = newSViv (*va_arg (args, int *)); |
233 |
break; |
234 |
|
235 |
case CFAPI_LONG: |
236 |
sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */ |
237 |
break; |
238 |
|
239 |
case CFAPI_DOUBLE: |
240 |
sv = newSVnv (*va_arg (args, double *)); |
241 |
break; |
242 |
|
243 |
case CFAPI_STRING: |
244 |
{ |
245 |
char *str = va_arg (args, char *); |
246 |
sv = str ? newSVpv (str, 0) : &PL_sv_undef; |
247 |
} |
248 |
break; |
249 |
|
250 |
case CFAPI_POBJECT: |
251 |
{ |
252 |
object *obj = va_arg (args, object *); |
253 |
|
254 |
if (!obj) |
255 |
sv = &PL_sv_undef; |
256 |
else |
257 |
switch (obj->type) |
258 |
{ |
259 |
case MAP: |
260 |
sv = newSVptr_cached (obj, "cf::object::map"); |
261 |
break; |
262 |
|
263 |
case PLAYER: |
264 |
sv = newSVptr_cached (obj, "cf::object::player"); |
265 |
break; |
266 |
|
267 |
default: |
268 |
sv = newSVptr_cached (obj, "cf::object"); |
269 |
break; |
270 |
} |
271 |
} |
272 |
break; |
273 |
|
274 |
case CFAPI_PMAP: |
275 |
sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); |
276 |
break; |
277 |
|
278 |
case CFAPI_PPLAYER: |
279 |
sv = newSVptr (va_arg (args, player *), "cf::player"); |
280 |
break; |
281 |
|
282 |
case CFAPI_PARCH: |
283 |
sv = newSVptr (va_arg (args, archetype *), "cf::arch"); |
284 |
break; |
285 |
|
286 |
case CFAPI_PPARTY: |
287 |
sv = newSVptr (va_arg (args, partylist *), "cf::party"); |
288 |
break; |
289 |
|
290 |
case CFAPI_PREGION: |
291 |
sv = newSVptr (va_arg (args, region *), "cf::region"); |
292 |
break; |
293 |
|
294 |
default: |
295 |
assert (("unhandled type in newSVcfapi", 0)); |
296 |
} |
297 |
|
298 |
va_end (args); |
299 |
|
300 |
return sv; |
301 |
} |
302 |
|
303 |
///////////////////////////////////////////////////////////////////////////// |
304 |
|
305 |
int |
306 |
initPlugin (const char *iversion, f_plug_api gethooksptr) |
307 |
{ |
308 |
gethook = gethooksptr; |
309 |
printf (PLUGIN_VERSION " init\n"); |
310 |
|
311 |
return 0; |
312 |
} |
313 |
|
314 |
static CommArray_s rtn_cmd; |
315 |
|
316 |
int |
317 |
runPluginCommand (object *obj, char *params) |
318 |
{ |
319 |
dSP; |
320 |
|
321 |
ENTER; |
322 |
SAVETMPS; |
323 |
|
324 |
PUSHMARK (SP); |
325 |
|
326 |
EXTEND (SP, 3); |
327 |
PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0))); |
328 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj))); |
329 |
|
330 |
if (params) |
331 |
PUSHs (sv_2mortal (newSVpv (params, 0))); |
332 |
|
333 |
PUTBACK; |
334 |
int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL); |
335 |
SPAGAIN; |
336 |
|
337 |
if (SvTRUE (ERRSV)) |
338 |
LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV)); |
339 |
|
340 |
int returnvalue = count > 0 ? POPi : -1; |
341 |
|
342 |
PUTBACK; |
343 |
FREETMPS; |
344 |
LEAVE; |
345 |
|
346 |
return returnvalue; |
347 |
} |
348 |
|
349 |
void * |
350 |
getPluginProperty (int *type, ...) |
351 |
{ |
352 |
va_list args; |
353 |
char *propname; |
354 |
int i; |
355 |
va_start (args, type); |
356 |
propname = va_arg (args, char *); |
357 |
//printf ("Property name: %s\n", propname); |
358 |
|
359 |
if (!strcmp (propname, "command?")) |
360 |
{ |
361 |
if (!perl) |
362 |
return NULL; |
363 |
|
364 |
const char *cmdname = va_arg (args, const char *); |
365 |
HV *hv = get_hv ("cf::COMMAND", 1); |
366 |
SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0); |
367 |
|
368 |
va_end (args); |
369 |
|
370 |
if (svp) |
371 |
{ |
372 |
// this is totaly broken, should stash it into %COMMAND |
373 |
rtn_cmd.name = cmdname; |
374 |
rtn_cmd.time = SvNV (*svp); |
375 |
rtn_cmd.func = runPluginCommand; |
376 |
|
377 |
return &rtn_cmd; |
378 |
} |
379 |
} |
380 |
else if (!strcmp (propname, "Identification")) |
381 |
{ |
382 |
va_end (args); |
383 |
return PLUGIN_NAME; |
384 |
} |
385 |
else if (!strcmp (propname, "FullName")) |
386 |
{ |
387 |
va_end (args); |
388 |
return PLUGIN_VERSION; |
389 |
} |
390 |
else |
391 |
va_end (args); |
392 |
|
393 |
return NULL; |
394 |
} |
395 |
|
396 |
void *globalEventListener (int *type, ...); |
397 |
|
398 |
int |
399 |
postInitPlugin () |
400 |
{ |
401 |
int hooktype = 1; |
402 |
int rtype = 0; |
403 |
|
404 |
printf (PLUGIN_VERSION " post init\n"); |
405 |
|
406 |
registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); |
407 |
unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); |
408 |
systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); |
409 |
object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); |
410 |
map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); |
411 |
object_insert = gethook (&rtype, hooktype, "cfapi_object_insert"); |
412 |
|
413 |
cf_init_plugin (gethook); |
414 |
|
415 |
/* Pick the global events you want to monitor from this plugin */ |
416 |
registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); |
417 |
registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); |
418 |
//registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); |
419 |
registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener); |
420 |
registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener); |
421 |
registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener); |
422 |
registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); |
423 |
registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); |
424 |
registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); |
425 |
registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); |
426 |
registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); |
427 |
registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); |
428 |
registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); |
429 |
registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); |
430 |
registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); |
431 |
registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); |
432 |
registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener); |
433 |
registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); |
434 |
registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
435 |
registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
436 |
registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
437 |
registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
438 |
registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
439 |
registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener); |
440 |
registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener); |
441 |
registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener); |
442 |
|
443 |
char *argv[] = { |
444 |
"", |
445 |
"-e" |
446 |
"BEGIN {" |
447 |
" cf->bootstrap;" |
448 |
" unshift @INC, cf::datadir ();" |
449 |
"}" |
450 |
"" |
451 |
"use cf;" |
452 |
}; |
453 |
|
454 |
perl = perl_alloc (); |
455 |
perl_construct (perl); |
456 |
|
457 |
PL_exit_flags |= PERL_EXIT_DESTRUCT_END; |
458 |
|
459 |
if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
460 |
{ |
461 |
printf ("unable to initialize perl-interpreter, continuing without.\n"); |
462 |
|
463 |
perl_destruct (perl); |
464 |
perl_free (perl); |
465 |
perl = 0; |
466 |
} |
467 |
else |
468 |
{ |
469 |
obj_cache = newHV (); |
470 |
} |
471 |
|
472 |
return 0; |
473 |
} |
474 |
|
475 |
void * |
476 |
globalEventListener (int *type, ...) |
477 |
{ |
478 |
va_list args; |
479 |
static int rv; |
480 |
int event_code; |
481 |
|
482 |
if (!perl) |
483 |
return; |
484 |
|
485 |
va_start (args, type); |
486 |
event_code = va_arg (args, int); |
487 |
|
488 |
if (event_code == EVENT_FREE_OB) |
489 |
{ |
490 |
player *pl; |
491 |
object *op; |
492 |
SV *sv; |
493 |
|
494 |
op = va_arg (args, object *); |
495 |
sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0); |
496 |
|
497 |
if (sv) |
498 |
clearSVptr (sv); |
499 |
|
500 |
rv = 0; |
501 |
} |
502 |
else if (event_code == EVENT_CLOCK) |
503 |
{ |
504 |
dSP; |
505 |
int i, count; |
506 |
|
507 |
clean_obj_cache (); |
508 |
|
509 |
ENTER; |
510 |
SAVETMPS; |
511 |
|
512 |
// service up to 8 events per tick better would be |
513 |
// to check for elapsed time and stop processing after |
514 |
// 0.25 * server_tick or so |
515 |
for (i = 9; --i; ) |
516 |
{ |
517 |
PUSHMARK (SP); |
518 |
XPUSHs (sv_2mortal (newSViv (0))); |
519 |
PUTBACK; |
520 |
count = call_pv ("Event::one_event", G_SCALAR | G_EVAL); |
521 |
SPAGAIN; |
522 |
|
523 |
if (!count || !POPi) |
524 |
break; |
525 |
} |
526 |
|
527 |
FREETMPS; |
528 |
LEAVE; |
529 |
} |
530 |
else |
531 |
{ |
532 |
dSP; |
533 |
|
534 |
ENTER; |
535 |
SAVETMPS; |
536 |
|
537 |
PUSHMARK (SP); |
538 |
|
539 |
EXTEND (SP, 10); |
540 |
PUSHs (sv_2mortal (newSViv (event_code))); |
541 |
|
542 |
switch (event_code) |
543 |
{ |
544 |
case EVENT_CRASH: |
545 |
break; |
546 |
|
547 |
case EVENT_PLAYER_LOAD: |
548 |
case EVENT_PLAYER_SAVE: |
549 |
PUSH_OB; |
550 |
PUSH_PV; |
551 |
break; |
552 |
|
553 |
case EVENT_MAPLOAD: |
554 |
case EVENT_MAPOUT: |
555 |
case EVENT_MAPIN: |
556 |
case EVENT_MAPCLEAN: |
557 |
case EVENT_MAPRESET: |
558 |
PUSH_MAP; |
559 |
break; |
560 |
|
561 |
case EVENT_MAPENTER: |
562 |
case EVENT_MAPLEAVE: |
563 |
case EVENT_BORN: |
564 |
case EVENT_REMOVE: |
565 |
case EVENT_PLAYER_DEATH: |
566 |
PUSH_OB; |
567 |
break; |
568 |
|
569 |
case EVENT_GKILL: |
570 |
PUSH_OB; |
571 |
PUSH_OB; |
572 |
break; |
573 |
|
574 |
case EVENT_LOGIN: |
575 |
case EVENT_LOGOUT: |
576 |
PUSH_PL; |
577 |
PUSH_PV; |
578 |
break; |
579 |
|
580 |
case EVENT_SHOUT: |
581 |
case EVENT_MUZZLE: |
582 |
case EVENT_KICK: |
583 |
PUSH_OB; |
584 |
PUSH_PV; |
585 |
break; |
586 |
|
587 |
case EVENT_FIND_UNARMED_SKILL: |
588 |
PUSH_OB; |
589 |
break; |
590 |
|
591 |
case EVENT_PLAYER_USE_SKILL: |
592 |
case EVENT_MONSTER_USE_SKILL: |
593 |
PUSH_OB; |
594 |
PUSH_OB; |
595 |
PUSH_OB; |
596 |
PUSH_IV; |
597 |
PUSH_PV; |
598 |
break; |
599 |
|
600 |
case EVENT_EXTCMD: |
601 |
PUSH_PL; |
602 |
{ |
603 |
char *buf = va_arg (args, char *); |
604 |
int len = va_arg (args, int); |
605 |
PUSHs (sv_2mortal (newSVpvn (buf, len))); |
606 |
} |
607 |
break; |
608 |
|
609 |
case EVENT_TELL: |
610 |
break; |
611 |
} |
612 |
|
613 |
va_end (args); |
614 |
|
615 |
PUTBACK; |
616 |
int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL); |
617 |
SPAGAIN; |
618 |
|
619 |
if (SvTRUE (ERRSV)) |
620 |
LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV)); |
621 |
|
622 |
rv = count > 0 ? POPi : 0; |
623 |
|
624 |
PUTBACK; |
625 |
FREETMPS; |
626 |
LEAVE; |
627 |
} |
628 |
|
629 |
return &rv; |
630 |
} |
631 |
|
632 |
void * |
633 |
eventListener (int *type, ...) |
634 |
{ |
635 |
static int rv; |
636 |
va_list args; |
637 |
int event_code; |
638 |
object *who, *activator, *third, *event; |
639 |
char *message, *extension, *options; |
640 |
|
641 |
if (!perl) |
642 |
return; |
643 |
|
644 |
va_start (args, type); |
645 |
who = va_arg (args, object *); |
646 |
event_code = va_arg (args, int); |
647 |
activator = va_arg (args, object *); |
648 |
third = va_arg (args, object *); |
649 |
message = va_arg (args, char *); |
650 |
va_arg (args, int); // fix yourself |
651 |
extension = va_arg (args, char *); |
652 |
options = va_arg (args, char *); |
653 |
event = va_arg (args, object *); |
654 |
va_end (args); |
655 |
|
656 |
{ |
657 |
dSP; |
658 |
|
659 |
ENTER; |
660 |
SAVETMPS; |
661 |
|
662 |
PUSHMARK (SP); |
663 |
EXTEND (SP, 10); |
664 |
|
665 |
PUSHcfapi (STRING, extension); |
666 |
PUSHs (sv_2mortal (newSViv (event_code))); |
667 |
|
668 |
PUSHcfapi (POBJECT, event); |
669 |
PUSHcfapi (POBJECT, who); |
670 |
|
671 |
switch (event_code) |
672 |
{ |
673 |
case EVENT_STOP: // $ob (e.g. arrow) |
674 |
case EVENT_TIME: // $ob |
675 |
case EVENT_TIMER: // $ob |
676 |
break; |
677 |
|
678 |
case EVENT_APPLY: // $ob, $who |
679 |
case EVENT_DROP: // $ob, $who |
680 |
case EVENT_CLOSE: // $ob, $who |
681 |
case EVENT_DEATH: // $ob[, $killer] |
682 |
case EVENT_MOVE: // $ob, $enemy |
683 |
case EVENT_THROW: // $ob, $thrower |
684 |
PUSHcfapi (POBJECT, activator); |
685 |
break; |
686 |
|
687 |
case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me) |
688 |
PUSHcfapi (POBJECT, activator); |
689 |
PUSHcfapi (POBJECT, third); |
690 |
break; |
691 |
|
692 |
case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg] |
693 |
PUSHcfapi (POBJECT, activator); |
694 |
PUSHcfapi (POBJECT, third); |
695 |
PUSHcfapi (POBJECT, message); |
696 |
break; |
697 |
|
698 |
case EVENT_SAY: // $ob, $who, $msg |
699 |
PUSHcfapi (POBJECT, activator); |
700 |
PUSHcfapi (STRING, message); |
701 |
break; |
702 |
|
703 |
default: |
704 |
LOG (llevError, "perl plugin called for unsupported event type %d", event_code); |
705 |
break; |
706 |
} |
707 |
|
708 |
PUTBACK; |
709 |
int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); |
710 |
SPAGAIN; |
711 |
|
712 |
if (SvTRUE (ERRSV)) |
713 |
LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV)); |
714 |
|
715 |
rv = count > 0 ? POPi : 0; |
716 |
|
717 |
PUTBACK; |
718 |
FREETMPS; |
719 |
LEAVE; |
720 |
} |
721 |
|
722 |
return &rv; |
723 |
} |
724 |
|
725 |
int |
726 |
closePlugin () |
727 |
{ |
728 |
printf (PLUGIN_VERSION " closing\n"); |
729 |
|
730 |
if (perl) |
731 |
{ |
732 |
perl_destruct (perl); |
733 |
perl_free (perl); |
734 |
perl = 0; |
735 |
} |
736 |
|
737 |
return 0; |
738 |
} |
739 |
|
740 |
MODULE = cf PACKAGE = cf PREFIX = cf_ |
741 |
|
742 |
BOOT: |
743 |
{ |
744 |
HV *stash = gv_stashpv ("cf", 1); |
745 |
|
746 |
static const struct { |
747 |
const char *name; |
748 |
IV iv; |
749 |
} *civ, const_iv[] = { |
750 |
# define const_iv(name) { # name, (IV)name }, |
751 |
const_iv (llevError) |
752 |
const_iv (llevInfo) |
753 |
const_iv (llevDebug) |
754 |
const_iv (llevMonster) |
755 |
|
756 |
const_iv (PLAYER) |
757 |
const_iv (TRANSPORT) |
758 |
const_iv (ROD) |
759 |
const_iv (TREASURE) |
760 |
const_iv (POTION) |
761 |
const_iv (FOOD) |
762 |
const_iv (POISON) |
763 |
const_iv (BOOK) |
764 |
const_iv (CLOCK) |
765 |
const_iv (LIGHTNING) |
766 |
const_iv (ARROW) |
767 |
const_iv (BOW) |
768 |
const_iv (WEAPON) |
769 |
const_iv (ARMOUR) |
770 |
const_iv (PEDESTAL) |
771 |
const_iv (ALTAR) |
772 |
const_iv (LOCKED_DOOR) |
773 |
const_iv (SPECIAL_KEY) |
774 |
const_iv (MAP) |
775 |
const_iv (DOOR) |
776 |
const_iv (KEY) |
777 |
const_iv (TIMED_GATE) |
778 |
const_iv (TRIGGER) |
779 |
const_iv (GRIMREAPER) |
780 |
const_iv (MAGIC_EAR) |
781 |
const_iv (TRIGGER_BUTTON) |
782 |
const_iv (TRIGGER_ALTAR) |
783 |
const_iv (TRIGGER_PEDESTAL) |
784 |
const_iv (SHIELD) |
785 |
const_iv (HELMET) |
786 |
const_iv (HORN) |
787 |
const_iv (MONEY) |
788 |
const_iv (CLASS) |
789 |
const_iv (GRAVESTONE) |
790 |
const_iv (AMULET) |
791 |
const_iv (PLAYERMOVER) |
792 |
const_iv (TELEPORTER) |
793 |
const_iv (CREATOR) |
794 |
const_iv (SKILL) |
795 |
const_iv (EXPERIENCE) |
796 |
const_iv (EARTHWALL) |
797 |
const_iv (GOLEM) |
798 |
const_iv (THROWN_OBJ) |
799 |
const_iv (BLINDNESS) |
800 |
const_iv (GOD) |
801 |
const_iv (DETECTOR) |
802 |
const_iv (TRIGGER_MARKER) |
803 |
const_iv (DEAD_OBJECT) |
804 |
const_iv (DRINK) |
805 |
const_iv (MARKER) |
806 |
const_iv (HOLY_ALTAR) |
807 |
const_iv (PLAYER_CHANGER) |
808 |
const_iv (BATTLEGROUND) |
809 |
const_iv (PEACEMAKER) |
810 |
const_iv (GEM) |
811 |
const_iv (FIREWALL) |
812 |
const_iv (ANVIL) |
813 |
const_iv (CHECK_INV) |
814 |
const_iv (MOOD_FLOOR) |
815 |
const_iv (EXIT) |
816 |
const_iv (ENCOUNTER) |
817 |
const_iv (SHOP_FLOOR) |
818 |
const_iv (SHOP_MAT) |
819 |
const_iv (RING) |
820 |
const_iv (FLOOR) |
821 |
const_iv (FLESH) |
822 |
const_iv (INORGANIC) |
823 |
const_iv (SKILL_TOOL) |
824 |
const_iv (LIGHTER) |
825 |
const_iv (TRAP_PART) |
826 |
const_iv (WALL) |
827 |
const_iv (LIGHT_SOURCE) |
828 |
const_iv (MISC_OBJECT) |
829 |
const_iv (MONSTER) |
830 |
const_iv (SPAWN_GENERATOR) |
831 |
const_iv (LAMP) |
832 |
const_iv (DUPLICATOR) |
833 |
const_iv (TOOL) |
834 |
const_iv (SPELLBOOK) |
835 |
const_iv (BUILDFAC) |
836 |
const_iv (CLOAK) |
837 |
const_iv (SPINNER) |
838 |
const_iv (GATE) |
839 |
const_iv (BUTTON) |
840 |
const_iv (CF_HANDLE) |
841 |
const_iv (HOLE) |
842 |
const_iv (TRAPDOOR) |
843 |
const_iv (SIGN) |
844 |
const_iv (BOOTS) |
845 |
const_iv (GLOVES) |
846 |
const_iv (SPELL) |
847 |
const_iv (SPELL_EFFECT) |
848 |
const_iv (CONVERTER) |
849 |
const_iv (BRACERS) |
850 |
const_iv (POISONING) |
851 |
const_iv (SAVEBED) |
852 |
const_iv (POISONCLOUD) |
853 |
const_iv (FIREHOLES) |
854 |
const_iv (WAND) |
855 |
const_iv (SCROLL) |
856 |
const_iv (DIRECTOR) |
857 |
const_iv (GIRDLE) |
858 |
const_iv (FORCE) |
859 |
const_iv (POTION_EFFECT) |
860 |
const_iv (EVENT_CONNECTOR) |
861 |
const_iv (CLOSE_CON) |
862 |
const_iv (CONTAINER) |
863 |
const_iv (ARMOUR_IMPROVER) |
864 |
const_iv (WEAPON_IMPROVER) |
865 |
const_iv (SKILLSCROLL) |
866 |
const_iv (DEEP_SWAMP) |
867 |
const_iv (IDENTIFY_ALTAR) |
868 |
const_iv (MENU) |
869 |
const_iv (RUNE) |
870 |
const_iv (TRAP) |
871 |
const_iv (POWER_CRYSTAL) |
872 |
const_iv (CORPSE) |
873 |
const_iv (DISEASE) |
874 |
const_iv (SYMPTOM) |
875 |
const_iv (BUILDER) |
876 |
const_iv (MATERIAL) |
877 |
const_iv (ITEM_TRANSFORMER) |
878 |
const_iv (QUEST) |
879 |
|
880 |
const_iv (ST_BD_BUILD) |
881 |
const_iv (ST_BD_REMOVE) |
882 |
|
883 |
const_iv (ST_MAT_FLOOR) |
884 |
const_iv (ST_MAT_WALL) |
885 |
const_iv (ST_MAT_ITEM) |
886 |
|
887 |
const_iv (AT_PHYSICAL) |
888 |
const_iv (AT_MAGIC) |
889 |
const_iv (AT_FIRE) |
890 |
const_iv (AT_ELECTRICITY) |
891 |
const_iv (AT_COLD) |
892 |
const_iv (AT_CONFUSION) |
893 |
const_iv (AT_ACID) |
894 |
const_iv (AT_DRAIN) |
895 |
const_iv (AT_WEAPONMAGIC) |
896 |
const_iv (AT_GHOSTHIT) |
897 |
const_iv (AT_POISON) |
898 |
const_iv (AT_SLOW) |
899 |
const_iv (AT_PARALYZE) |
900 |
const_iv (AT_TURN_UNDEAD) |
901 |
const_iv (AT_FEAR) |
902 |
const_iv (AT_CANCELLATION) |
903 |
const_iv (AT_DEPLETE) |
904 |
const_iv (AT_DEATH) |
905 |
const_iv (AT_CHAOS) |
906 |
const_iv (AT_COUNTERSPELL) |
907 |
const_iv (AT_GODPOWER) |
908 |
const_iv (AT_HOLYWORD) |
909 |
const_iv (AT_BLIND) |
910 |
const_iv (AT_INTERNAL) |
911 |
const_iv (AT_LIFE_STEALING) |
912 |
const_iv (AT_DISEASE) |
913 |
|
914 |
const_iv (QUEST_IN_PROGRESS) |
915 |
const_iv (QUEST_DONE_QUEST) |
916 |
const_iv (QUEST_DONE_TASK) |
917 |
const_iv (QUEST_START_QUEST) |
918 |
const_iv (QUEST_END_QUEST) |
919 |
const_iv (QUEST_START_TASK) |
920 |
const_iv (QUEST_END_TASK) |
921 |
const_iv (QUEST_OVERRIDE) |
922 |
const_iv (QUEST_ON_ACTIVATE) |
923 |
|
924 |
const_iv (WEAP_HIT) |
925 |
const_iv (WEAP_SLASH) |
926 |
const_iv (WEAP_PIERCE) |
927 |
const_iv (WEAP_CLEAVE) |
928 |
const_iv (WEAP_SLICE) |
929 |
const_iv (WEAP_STAB) |
930 |
const_iv (WEAP_WHIP) |
931 |
const_iv (WEAP_CRUSH) |
932 |
const_iv (WEAP_BLUD) |
933 |
|
934 |
const_iv (FLAG_ALIVE) |
935 |
const_iv (FLAG_WIZ) |
936 |
const_iv (FLAG_REMOVED) |
937 |
const_iv (FLAG_FREED) |
938 |
const_iv (FLAG_WAS_WIZ) |
939 |
const_iv (FLAG_APPLIED) |
940 |
const_iv (FLAG_UNPAID) |
941 |
const_iv (FLAG_USE_SHIELD) |
942 |
const_iv (FLAG_NO_PICK) |
943 |
const_iv (FLAG_ANIMATE) |
944 |
const_iv (FLAG_MONSTER) |
945 |
const_iv (FLAG_FRIENDLY) |
946 |
const_iv (FLAG_GENERATOR) |
947 |
const_iv (FLAG_IS_THROWN) |
948 |
const_iv (FLAG_AUTO_APPLY) |
949 |
const_iv (FLAG_TREASURE) |
950 |
const_iv (FLAG_PLAYER_SOLD) |
951 |
const_iv (FLAG_SEE_INVISIBLE) |
952 |
const_iv (FLAG_CAN_ROLL) |
953 |
const_iv (FLAG_OVERLAY_FLOOR) |
954 |
const_iv (FLAG_IS_TURNABLE) |
955 |
const_iv (FLAG_IS_USED_UP) |
956 |
const_iv (FLAG_IDENTIFIED) |
957 |
const_iv (FLAG_REFLECTING) |
958 |
const_iv (FLAG_CHANGING) |
959 |
const_iv (FLAG_SPLITTING) |
960 |
const_iv (FLAG_HITBACK) |
961 |
const_iv (FLAG_STARTEQUIP) |
962 |
const_iv (FLAG_BLOCKSVIEW) |
963 |
const_iv (FLAG_UNDEAD) |
964 |
const_iv (FLAG_SCARED) |
965 |
const_iv (FLAG_UNAGGRESSIVE) |
966 |
const_iv (FLAG_REFL_MISSILE) |
967 |
const_iv (FLAG_REFL_SPELL) |
968 |
const_iv (FLAG_NO_MAGIC) |
969 |
const_iv (FLAG_NO_FIX_PLAYER) |
970 |
const_iv (FLAG_IS_LIGHTABLE) |
971 |
const_iv (FLAG_TEAR_DOWN) |
972 |
const_iv (FLAG_RUN_AWAY) |
973 |
const_iv (FLAG_PICK_UP) |
974 |
const_iv (FLAG_UNIQUE) |
975 |
const_iv (FLAG_NO_DROP) |
976 |
const_iv (FLAG_WIZCAST) |
977 |
const_iv (FLAG_CAST_SPELL) |
978 |
const_iv (FLAG_USE_SCROLL) |
979 |
const_iv (FLAG_USE_RANGE) |
980 |
const_iv (FLAG_USE_BOW) |
981 |
const_iv (FLAG_USE_ARMOUR) |
982 |
const_iv (FLAG_USE_WEAPON) |
983 |
const_iv (FLAG_USE_RING) |
984 |
const_iv (FLAG_READY_RANGE) |
985 |
const_iv (FLAG_READY_BOW) |
986 |
const_iv (FLAG_XRAYS) |
987 |
const_iv (FLAG_NO_APPLY) |
988 |
const_iv (FLAG_IS_FLOOR) |
989 |
const_iv (FLAG_LIFESAVE) |
990 |
const_iv (FLAG_NO_STRENGTH) |
991 |
const_iv (FLAG_SLEEP) |
992 |
const_iv (FLAG_STAND_STILL) |
993 |
const_iv (FLAG_RANDOM_MOVE) |
994 |
const_iv (FLAG_ONLY_ATTACK) |
995 |
const_iv (FLAG_CONFUSED) |
996 |
const_iv (FLAG_STEALTH) |
997 |
const_iv (FLAG_WIZPASS) |
998 |
const_iv (FLAG_IS_LINKED) |
999 |
const_iv (FLAG_CURSED) |
1000 |
const_iv (FLAG_DAMNED) |
1001 |
const_iv (FLAG_SEE_ANYWHERE) |
1002 |
const_iv (FLAG_KNOWN_MAGICAL) |
1003 |
const_iv (FLAG_KNOWN_CURSED) |
1004 |
const_iv (FLAG_CAN_USE_SKILL) |
1005 |
const_iv (FLAG_BEEN_APPLIED) |
1006 |
const_iv (FLAG_READY_SCROLL) |
1007 |
const_iv (FLAG_USE_ROD) |
1008 |
const_iv (FLAG_USE_HORN) |
1009 |
const_iv (FLAG_MAKE_INVIS) |
1010 |
const_iv (FLAG_INV_LOCKED) |
1011 |
const_iv (FLAG_IS_WOODED) |
1012 |
const_iv (FLAG_IS_HILLY) |
1013 |
const_iv (FLAG_READY_SKILL) |
1014 |
const_iv (FLAG_READY_WEAPON) |
1015 |
const_iv (FLAG_NO_SKILL_IDENT) |
1016 |
const_iv (FLAG_BLIND) |
1017 |
const_iv (FLAG_SEE_IN_DARK) |
1018 |
const_iv (FLAG_IS_CAULDRON) |
1019 |
const_iv (FLAG_NO_STEAL) |
1020 |
const_iv (FLAG_ONE_HIT) |
1021 |
const_iv (FLAG_CLIENT_SENT) |
1022 |
const_iv (FLAG_BERSERK) |
1023 |
const_iv (FLAG_NEUTRAL) |
1024 |
const_iv (FLAG_NO_ATTACK) |
1025 |
const_iv (FLAG_NO_DAMAGE) |
1026 |
const_iv (FLAG_OBJ_ORIGINAL) |
1027 |
const_iv (FLAG_OBJ_SAVE_ON_OVL) |
1028 |
const_iv (FLAG_ACTIVATE_ON_PUSH) |
1029 |
const_iv (FLAG_ACTIVATE_ON_RELEASE) |
1030 |
const_iv (FLAG_IS_WATER) |
1031 |
const_iv (FLAG_CONTENT_ON_GEN) |
1032 |
const_iv (FLAG_IS_A_TEMPLATE) |
1033 |
const_iv (FLAG_IS_BUILDABLE) |
1034 |
const_iv (FLAG_AFK) |
1035 |
|
1036 |
const_iv (NDI_BLACK) |
1037 |
const_iv (NDI_WHITE) |
1038 |
const_iv (NDI_NAVY) |
1039 |
const_iv (NDI_RED) |
1040 |
const_iv (NDI_ORANGE) |
1041 |
const_iv (NDI_BLUE) |
1042 |
const_iv (NDI_DK_ORANGE) |
1043 |
const_iv (NDI_GREEN) |
1044 |
const_iv (NDI_LT_GREEN) |
1045 |
const_iv (NDI_GREY) |
1046 |
const_iv (NDI_BROWN) |
1047 |
const_iv (NDI_GOLD) |
1048 |
const_iv (NDI_TAN) |
1049 |
const_iv (NDI_MAX_COLOR) |
1050 |
const_iv (NDI_COLOR_MASK) |
1051 |
const_iv (NDI_UNIQUE) |
1052 |
const_iv (NDI_ALL) |
1053 |
|
1054 |
const_iv (F_APPLIED) |
1055 |
const_iv (F_LOCATION) |
1056 |
const_iv (F_UNPAID) |
1057 |
const_iv (F_MAGIC) |
1058 |
const_iv (F_CURSED) |
1059 |
const_iv (F_DAMNED) |
1060 |
const_iv (F_OPEN) |
1061 |
const_iv (F_NOPICK) |
1062 |
const_iv (F_LOCKED) |
1063 |
|
1064 |
const_iv (P_BLOCKSVIEW) |
1065 |
const_iv (P_NO_MAGIC) |
1066 |
const_iv (P_IS_ALIVE) |
1067 |
const_iv (P_NO_CLERIC) |
1068 |
const_iv (P_NEED_UPDATE) |
1069 |
const_iv (P_NO_ERROR) |
1070 |
const_iv (P_OUT_OF_MAP) |
1071 |
const_iv (P_NEW_MAP) |
1072 |
|
1073 |
const_iv (UP_OBJ_INSERT) |
1074 |
const_iv (UP_OBJ_REMOVE) |
1075 |
const_iv (UP_OBJ_CHANGE) |
1076 |
const_iv (UP_OBJ_FACE) |
1077 |
|
1078 |
const_iv (INS_NO_MERGE) |
1079 |
const_iv (INS_ABOVE_FLOOR_ONLY) |
1080 |
const_iv (INS_NO_WALK_ON) |
1081 |
const_iv (INS_ON_TOP) |
1082 |
const_iv (INS_BELOW_ORIGINATOR) |
1083 |
const_iv (INS_MAP_LOAD) |
1084 |
|
1085 |
const_iv (WILL_APPLY_HANDLE) |
1086 |
const_iv (WILL_APPLY_TREASURE) |
1087 |
const_iv (WILL_APPLY_EARTHWALL) |
1088 |
const_iv (WILL_APPLY_DOOR) |
1089 |
const_iv (WILL_APPLY_FOOD) |
1090 |
|
1091 |
const_iv (SAVE_MODE) |
1092 |
const_iv (SAVE_DIR_MODE) |
1093 |
|
1094 |
const_iv (M_PAPER) |
1095 |
const_iv (M_IRON) |
1096 |
const_iv (M_GLASS) |
1097 |
const_iv (M_LEATHER) |
1098 |
const_iv (M_WOOD) |
1099 |
const_iv (M_ORGANIC) |
1100 |
const_iv (M_STONE) |
1101 |
const_iv (M_CLOTH) |
1102 |
const_iv (M_ADAMANT) |
1103 |
const_iv (M_LIQUID) |
1104 |
const_iv (M_SOFT_METAL) |
1105 |
const_iv (M_BONE) |
1106 |
const_iv (M_ICE) |
1107 |
const_iv (M_SPECIAL) |
1108 |
|
1109 |
const_iv (SK_EXP_ADD_SKILL) |
1110 |
const_iv (SK_EXP_TOTAL) |
1111 |
const_iv (SK_EXP_NONE) |
1112 |
const_iv (SK_SUBTRACT_SKILL_EXP) |
1113 |
|
1114 |
const_iv (SK_LOCKPICKING) |
1115 |
const_iv (SK_HIDING) |
1116 |
const_iv (SK_SMITHERY) |
1117 |
const_iv (SK_BOWYER) |
1118 |
const_iv (SK_JEWELER) |
1119 |
const_iv (SK_ALCHEMY) |
1120 |
const_iv (SK_STEALING) |
1121 |
const_iv (SK_LITERACY) |
1122 |
const_iv (SK_BARGAINING) |
1123 |
const_iv (SK_JUMPING) |
1124 |
const_iv (SK_DET_MAGIC) |
1125 |
const_iv (SK_ORATORY) |
1126 |
const_iv (SK_SINGING) |
1127 |
const_iv (SK_DET_CURSE) |
1128 |
const_iv (SK_FIND_TRAPS) |
1129 |
const_iv (SK_MEDITATION) |
1130 |
const_iv (SK_PUNCHING) |
1131 |
const_iv (SK_FLAME_TOUCH) |
1132 |
const_iv (SK_KARATE) |
1133 |
const_iv (SK_CLIMBING) |
1134 |
const_iv (SK_WOODSMAN) |
1135 |
const_iv (SK_INSCRIPTION) |
1136 |
const_iv (SK_ONE_HANDED_WEAPON) |
1137 |
const_iv (SK_MISSILE_WEAPON) |
1138 |
const_iv (SK_THROWING) |
1139 |
const_iv (SK_USE_MAGIC_ITEM) |
1140 |
const_iv (SK_DISARM_TRAPS) |
1141 |
const_iv (SK_SET_TRAP) |
1142 |
const_iv (SK_THAUMATURGY) |
1143 |
const_iv (SK_PRAYING) |
1144 |
const_iv (SK_CLAWING) |
1145 |
const_iv (SK_LEVITATION) |
1146 |
const_iv (SK_SUMMONING) |
1147 |
const_iv (SK_PYROMANCY) |
1148 |
const_iv (SK_EVOCATION) |
1149 |
const_iv (SK_SORCERY) |
1150 |
const_iv (SK_TWO_HANDED_WEAPON) |
1151 |
const_iv (SK_SPARK_TOUCH) |
1152 |
const_iv (SK_SHIVER) |
1153 |
const_iv (SK_ACID_SPLASH) |
1154 |
const_iv (SK_POISON_NAIL) |
1155 |
|
1156 |
const_iv (SOUND_NEW_PLAYER) |
1157 |
const_iv (SOUND_FIRE_ARROW) |
1158 |
const_iv (SOUND_LEARN_SPELL) |
1159 |
const_iv (SOUND_FUMBLE_SPELL) |
1160 |
const_iv (SOUND_WAND_POOF) |
1161 |
const_iv (SOUND_OPEN_DOOR) |
1162 |
const_iv (SOUND_PUSH_PLAYER) |
1163 |
const_iv (SOUND_PLAYER_HITS1) |
1164 |
const_iv (SOUND_PLAYER_HITS2) |
1165 |
const_iv (SOUND_PLAYER_HITS3) |
1166 |
const_iv (SOUND_PLAYER_HITS4) |
1167 |
const_iv (SOUND_PLAYER_IS_HIT1) |
1168 |
const_iv (SOUND_PLAYER_IS_HIT2) |
1169 |
const_iv (SOUND_PLAYER_IS_HIT3) |
1170 |
const_iv (SOUND_PLAYER_KILLS) |
1171 |
const_iv (SOUND_PET_IS_KILLED) |
1172 |
const_iv (SOUND_PLAYER_DIES) |
1173 |
const_iv (SOUND_OB_EVAPORATE) |
1174 |
const_iv (SOUND_OB_EXPLODE) |
1175 |
const_iv (SOUND_CLOCK) |
1176 |
const_iv (SOUND_TURN_HANDLE) |
1177 |
const_iv (SOUND_FALL_HOLE) |
1178 |
const_iv (SOUND_DRINK_POISON) |
1179 |
const_iv (SOUND_CAST_SPELL_0) |
1180 |
|
1181 |
const_iv (PREFER_LOW) |
1182 |
const_iv (PREFER_HIGH) |
1183 |
|
1184 |
const_iv (ATNR_PHYSICAL) |
1185 |
const_iv (ATNR_MAGIC) |
1186 |
const_iv (ATNR_FIRE) |
1187 |
const_iv (ATNR_ELECTRICITY) |
1188 |
const_iv (ATNR_COLD) |
1189 |
const_iv (ATNR_CONFUSION) |
1190 |
const_iv (ATNR_ACID) |
1191 |
const_iv (ATNR_DRAIN) |
1192 |
const_iv (ATNR_WEAPONMAGIC) |
1193 |
const_iv (ATNR_GHOSTHIT) |
1194 |
const_iv (ATNR_POISON) |
1195 |
const_iv (ATNR_SLOW) |
1196 |
const_iv (ATNR_PARALYZE) |
1197 |
const_iv (ATNR_TURN_UNDEAD) |
1198 |
const_iv (ATNR_FEAR) |
1199 |
const_iv (ATNR_CANCELLATION) |
1200 |
const_iv (ATNR_DEPLETE) |
1201 |
const_iv (ATNR_DEATH) |
1202 |
const_iv (ATNR_CHAOS) |
1203 |
const_iv (ATNR_COUNTERSPELL) |
1204 |
const_iv (ATNR_GODPOWER) |
1205 |
const_iv (ATNR_HOLYWORD) |
1206 |
const_iv (ATNR_BLIND) |
1207 |
const_iv (ATNR_INTERNAL) |
1208 |
const_iv (ATNR_LIFE_STEALING) |
1209 |
const_iv (ATNR_DISEASE) |
1210 |
|
1211 |
const_iv (MAP_FLUSH) |
1212 |
const_iv (MAP_PLAYER_UNIQUE) |
1213 |
const_iv (MAP_BLOCK) |
1214 |
const_iv (MAP_STYLE) |
1215 |
const_iv (MAP_OVERLAY) |
1216 |
|
1217 |
const_iv (MAP_IN_MEMORY) |
1218 |
const_iv (MAP_SWAPPED) |
1219 |
const_iv (MAP_LOADING) |
1220 |
const_iv (MAP_SAVING) |
1221 |
}; |
1222 |
|
1223 |
for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1224 |
newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1225 |
|
1226 |
static const struct { |
1227 |
const char *name; |
1228 |
IV iv; |
1229 |
} *event, event_list[] = { |
1230 |
# define const_event(name) { # name, (IV)EVENT_ ## name }, |
1231 |
const_event (NONE) |
1232 |
const_event (APPLY) |
1233 |
const_event (ATTACK) |
1234 |
const_event (DEATH) |
1235 |
const_event (DROP) |
1236 |
const_event (PICKUP) |
1237 |
const_event (SAY) |
1238 |
const_event (STOP) |
1239 |
const_event (TIME) |
1240 |
const_event (THROW) |
1241 |
const_event (TRIGGER) |
1242 |
const_event (CLOSE) |
1243 |
const_event (TIMER) |
1244 |
const_event (MOVE) |
1245 |
|
1246 |
const_event (BORN) |
1247 |
//const_event (CLOCK) |
1248 |
const_event (CRASH) |
1249 |
const_event (PLAYER_DEATH) |
1250 |
const_event (PLAYER_LOAD) |
1251 |
const_event (PLAYER_SAVE) |
1252 |
const_event (GKILL) |
1253 |
const_event (LOGIN) |
1254 |
const_event (LOGOUT) |
1255 |
const_event (MAPENTER) |
1256 |
const_event (MAPLEAVE) |
1257 |
const_event (MAPRESET) |
1258 |
const_event (MAPLOAD) |
1259 |
const_event (MAPOUT) |
1260 |
const_event (MAPIN) |
1261 |
const_event (MAPCLEAN) |
1262 |
const_event (REMOVE) |
1263 |
const_event (SHOUT) |
1264 |
const_event (TELL) |
1265 |
const_event (MUZZLE) |
1266 |
const_event (KICK) |
1267 |
const_event (PLAYER_USE_SKILL) |
1268 |
const_event (MONSTER_USE_SKILL) |
1269 |
const_event (FIND_UNARMED_SKILL) |
1270 |
const_event (EXTCMD) |
1271 |
//const_event (FREE_OB) |
1272 |
}; |
1273 |
|
1274 |
AV *av = get_av ("cf::EVENT", 1); |
1275 |
|
1276 |
for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) |
1277 |
av_store (av, event->iv, newSVpv ((char *)event->name, 0)); |
1278 |
|
1279 |
static const struct { |
1280 |
int dtype; |
1281 |
const char *name; |
1282 |
IV idx; |
1283 |
} *cprop, prop_table[] = { |
1284 |
# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, |
1285 |
prop (CFAPI_INT, MAP_PROP_FLAGS) |
1286 |
prop (CFAPI_INT, MAP_PROP_DIFFICULTY) |
1287 |
prop (CFAPI_STRING, MAP_PROP_PATH) |
1288 |
prop (CFAPI_STRING, MAP_PROP_TMPNAME) |
1289 |
prop (CFAPI_STRING, MAP_PROP_NAME) |
1290 |
prop (CFAPI_INT, MAP_PROP_RESET_TIME) |
1291 |
prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT) |
1292 |
prop (CFAPI_INT, MAP_PROP_PLAYERS) |
1293 |
prop (CFAPI_INT, MAP_PROP_DARKNESS) |
1294 |
prop (CFAPI_INT, MAP_PROP_WIDTH) |
1295 |
prop (CFAPI_INT, MAP_PROP_HEIGHT) |
1296 |
prop (CFAPI_INT, MAP_PROP_ENTER_X) |
1297 |
prop (CFAPI_INT, MAP_PROP_ENTER_Y) |
1298 |
prop (CFAPI_INT, MAP_PROP_TEMPERATURE) |
1299 |
prop (CFAPI_INT, MAP_PROP_PRESSURE) |
1300 |
prop (CFAPI_INT, MAP_PROP_HUMIDITY) |
1301 |
prop (CFAPI_INT, MAP_PROP_WINDSPEED) |
1302 |
prop (CFAPI_INT, MAP_PROP_WINDDIR) |
1303 |
prop (CFAPI_INT, MAP_PROP_SKY) |
1304 |
prop (CFAPI_INT, MAP_PROP_WPARTX) |
1305 |
prop (CFAPI_INT, MAP_PROP_WPARTY) |
1306 |
prop (CFAPI_STRING, MAP_PROP_MESSAGE) |
1307 |
prop (CFAPI_PMAP, MAP_PROP_NEXT) |
1308 |
prop (CFAPI_PREGION, MAP_PROP_REGION) |
1309 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE) |
1310 |
prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW) |
1311 |
prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB) |
1312 |
prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB) |
1313 |
prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY) |
1314 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT) |
1315 |
prop (CFAPI_POBJECT, OBJECT_PROP_HEAD) |
1316 |
prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER) |
1317 |
prop (CFAPI_PMAP, OBJECT_PROP_MAP) |
1318 |
prop (CFAPI_INT, OBJECT_PROP_COUNT) |
1319 |
prop (CFAPI_INT, OBJECT_PROP_REFCOUNT) |
1320 |
prop (CFAPI_STRING, OBJECT_PROP_NAME) |
1321 |
prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL) |
1322 |
prop (CFAPI_STRING, OBJECT_PROP_TITLE) |
1323 |
prop (CFAPI_STRING, OBJECT_PROP_RACE) |
1324 |
prop (CFAPI_STRING, OBJECT_PROP_SLAYING) |
1325 |
prop (CFAPI_STRING, OBJECT_PROP_SKILL) |
1326 |
prop (CFAPI_STRING, OBJECT_PROP_MESSAGE) |
1327 |
prop (CFAPI_STRING, OBJECT_PROP_LORE) |
1328 |
prop (CFAPI_INT, OBJECT_PROP_X) |
1329 |
prop (CFAPI_INT, OBJECT_PROP_Y) |
1330 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED) |
1331 |
prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT) |
1332 |
prop (CFAPI_INT, OBJECT_PROP_NROF) |
1333 |
prop (CFAPI_INT, OBJECT_PROP_DIRECTION) |
1334 |
prop (CFAPI_INT, OBJECT_PROP_FACING) |
1335 |
prop (CFAPI_INT, OBJECT_PROP_TYPE) |
1336 |
prop (CFAPI_INT, OBJECT_PROP_SUBTYPE) |
1337 |
prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE) |
1338 |
prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE) |
1339 |
prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED) |
1340 |
prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED) |
1341 |
prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED) |
1342 |
prop (CFAPI_INT, OBJECT_PROP_MATERIAL) |
1343 |
prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME) |
1344 |
prop (CFAPI_INT, OBJECT_PROP_MAGIC) |
1345 |
prop (CFAPI_INT, OBJECT_PROP_VALUE) |
1346 |
prop (CFAPI_INT, OBJECT_PROP_LEVEL) |
1347 |
prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL) |
1348 |
prop (CFAPI_INT, OBJECT_PROP_LAST_SP) |
1349 |
prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE) |
1350 |
prop (CFAPI_INT, OBJECT_PROP_LAST_EAT) |
1351 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME) |
1352 |
prop (CFAPI_INT, OBJECT_PROP_PICK_UP) |
1353 |
prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER) |
1354 |
prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR) |
1355 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT) |
1356 |
prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT) |
1357 |
prop (CFAPI_INT, OBJECT_PROP_CARRYING) |
1358 |
prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS) |
1359 |
prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP) |
1360 |
prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON) |
1361 |
prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY) |
1362 |
prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY) |
1363 |
prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY) |
1364 |
prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL) |
1365 |
prop (CFAPI_INT, OBJECT_PROP_HIDDEN) |
1366 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS) |
1367 |
prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE) |
1368 |
prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM) |
1369 |
prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER) |
1370 |
prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE) |
1371 |
prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH) |
1372 |
prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME) |
1373 |
prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
1374 |
prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
1375 |
prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
1376 |
prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
1377 |
prop (CFAPI_INT, OBJECT_PROP_LUCK) |
1378 |
prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
1379 |
prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
1380 |
prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
1381 |
prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
1382 |
prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
1383 |
prop (CFAPI_INT, OBJECT_PROP_STR) |
1384 |
prop (CFAPI_INT, OBJECT_PROP_DEX) |
1385 |
prop (CFAPI_INT, OBJECT_PROP_CON) |
1386 |
prop (CFAPI_INT, OBJECT_PROP_WIS) |
1387 |
prop (CFAPI_INT, OBJECT_PROP_INT) |
1388 |
prop (CFAPI_INT, OBJECT_PROP_POW) |
1389 |
prop (CFAPI_INT, OBJECT_PROP_CHA) |
1390 |
prop (CFAPI_INT, OBJECT_PROP_WC) |
1391 |
prop (CFAPI_INT, OBJECT_PROP_AC) |
1392 |
prop (CFAPI_INT, OBJECT_PROP_HP) |
1393 |
prop (CFAPI_INT, OBJECT_PROP_SP) |
1394 |
prop (CFAPI_INT, OBJECT_PROP_GP) |
1395 |
prop (CFAPI_INT, OBJECT_PROP_FP) |
1396 |
prop (CFAPI_INT, OBJECT_PROP_MAXHP) |
1397 |
prop (CFAPI_INT, OBJECT_PROP_MAXSP) |
1398 |
prop (CFAPI_INT, OBJECT_PROP_MAXGP) |
1399 |
prop (CFAPI_INT, OBJECT_PROP_DAM) |
1400 |
prop (CFAPI_STRING, OBJECT_PROP_GOD) |
1401 |
prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) |
1402 |
prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) |
1403 |
prop (CFAPI_INT, OBJECT_PROP_FACE) |
1404 |
}; |
1405 |
|
1406 |
HV *prop_type = get_hv ("cf::PROP_TYPE", 1); |
1407 |
HV *prop_idx = get_hv ("cf::PROP_IDX", 1); |
1408 |
|
1409 |
for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) |
1410 |
{ |
1411 |
hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); |
1412 |
hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); |
1413 |
} |
1414 |
|
1415 |
//I_EVENT_API (PACKAGE); |
1416 |
} |
1417 |
|
1418 |
void |
1419 |
LOG (int level, char *msg) |
1420 |
PROTOTYPE: $$ |
1421 |
C_ARGS: level, "%s", msg |
1422 |
|
1423 |
char *path_combine (char *base, char *path) |
1424 |
PROTOTYPE: $$ |
1425 |
|
1426 |
char *path_combine_and_normalize (char *base, char *path) |
1427 |
PROTOTYPE: $$ |
1428 |
|
1429 |
char * |
1430 |
cf_get_maps_directory (char *path) |
1431 |
PROTOTYPE: $ |
1432 |
ALIAS: maps_directory = 0 |
1433 |
|
1434 |
char * |
1435 |
mapdir () |
1436 |
PROTOTYPE: |
1437 |
ALIAS: |
1438 |
mapdir = 0 |
1439 |
uniquedir = 1 |
1440 |
tmpdir = 2 |
1441 |
confdir = 3 |
1442 |
localdir = 4 |
1443 |
playerdir = 5 |
1444 |
datadir = 6 |
1445 |
CODE: |
1446 |
{ |
1447 |
int unused_type; |
1448 |
RETVAL = (char *)systemDirectory (&unused_type, ix); |
1449 |
} |
1450 |
OUTPUT: RETVAL |
1451 |
|
1452 |
int |
1453 |
cf_find_animation (char *text) |
1454 |
PROTOTYPE: $ |
1455 |
|
1456 |
int random_roll(int min, int max, object *op, int goodbad); |
1457 |
|
1458 |
int |
1459 |
exp_to_level (double exp) |
1460 |
CODE: |
1461 |
int i = 0; |
1462 |
RETVAL = 0; |
1463 |
for (i = 1; i <= settings.max_level; i++) |
1464 |
{ |
1465 |
if (levels[i] > exp) |
1466 |
{ |
1467 |
RETVAL = i - 1; |
1468 |
break; |
1469 |
} |
1470 |
} |
1471 |
OUTPUT: RETVAL |
1472 |
|
1473 |
double |
1474 |
level_to_min_exp (int level) |
1475 |
CODE: |
1476 |
RETVAL = 0; |
1477 |
if (level > settings.max_level) |
1478 |
RETVAL = levels[settings.max_level]; |
1479 |
else if (level < 1) |
1480 |
RETVAL = 0; |
1481 |
else |
1482 |
RETVAL = levels[level]; |
1483 |
OUTPUT: RETVAL |
1484 |
|
1485 |
SV * |
1486 |
resistance_to_string (int atnr) |
1487 |
CODE: |
1488 |
if (atnr >= 0 && atnr < NROFATTACKS) |
1489 |
{ |
1490 |
RETVAL = newSVpv (resist_plus[atnr], 0); |
1491 |
} |
1492 |
else |
1493 |
{ |
1494 |
XSRETURN_UNDEF; |
1495 |
} |
1496 |
OUTPUT: RETVAL |
1497 |
|
1498 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ |
1499 |
|
1500 |
SV * |
1501 |
get_property (object *obj, int type, int idx) |
1502 |
CODE: |
1503 |
RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); |
1504 |
OUTPUT: RETVAL |
1505 |
|
1506 |
SV * |
1507 |
set_property (object *obj, int type, int idx, SV *newval) |
1508 |
CODE: |
1509 |
switch (type) |
1510 |
{ |
1511 |
case CFAPI_INT: |
1512 |
cf_object_set_int_property (obj, idx, SvIV (newval)); |
1513 |
break; |
1514 |
case CFAPI_LONG: |
1515 |
cf_object_set_long_property (obj, idx, SvNV (newval)); |
1516 |
break; |
1517 |
case CFAPI_DOUBLE: |
1518 |
{ |
1519 |
int unused_type; |
1520 |
object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); |
1521 |
} |
1522 |
break; |
1523 |
case CFAPI_STRING: |
1524 |
cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0); |
1525 |
break; |
1526 |
case CFAPI_POBJECT: |
1527 |
{ |
1528 |
int unused_type; |
1529 |
object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object")); |
1530 |
} |
1531 |
break; |
1532 |
default: |
1533 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1534 |
} |
1535 |
|
1536 |
# missing properties |
1537 |
|
1538 |
void |
1539 |
set_attacktype (object *obj, U32 attacktype) |
1540 |
CODE: |
1541 |
obj->attacktype = attacktype; |
1542 |
|
1543 |
U32 |
1544 |
get_attacktype (object *obj) |
1545 |
ALIAS: |
1546 |
attacktype = 0 |
1547 |
CODE: |
1548 |
RETVAL = obj->attacktype; |
1549 |
OUTPUT: RETVAL |
1550 |
|
1551 |
# missing in plug-in api, of course |
1552 |
void |
1553 |
set_food (object *obj, int food) |
1554 |
CODE: |
1555 |
obj->stats.food = food; |
1556 |
|
1557 |
int |
1558 |
get_food (object *obj) |
1559 |
ALIAS: |
1560 |
food = 0 |
1561 |
CODE: |
1562 |
RETVAL = obj->stats.food; |
1563 |
OUTPUT: RETVAL |
1564 |
|
1565 |
void |
1566 |
inv (object *obj) |
1567 |
PROTOTYPE: $ |
1568 |
PPCODE: |
1569 |
{ |
1570 |
object *o; |
1571 |
for (o = obj->inv; o; o = o->below) |
1572 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
1573 |
} |
1574 |
|
1575 |
int cf_object_get_resistance (object *op, int rtype) |
1576 |
ALIAS: resistance = 0 |
1577 |
|
1578 |
int cf_object_get_flag (object *op, int flag) |
1579 |
ALIAS: flag = 0 |
1580 |
|
1581 |
void cf_object_set_flag (object *op, int flag, int value) |
1582 |
|
1583 |
void cf_object_move (object *op, int dir, object *originator = op) |
1584 |
|
1585 |
void cf_object_apply (object *op, object *author, int flags = 0) |
1586 |
|
1587 |
void cf_object_apply_below (object *op) |
1588 |
|
1589 |
void cf_object_remove (object *op) |
1590 |
|
1591 |
void cf_object_free (object *op) |
1592 |
|
1593 |
object *cf_object_present_archname_inside (object *op, char *whatstr) |
1594 |
|
1595 |
int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1596 |
|
1597 |
int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1598 |
|
1599 |
object *cf_object_clone (object *op, int clonetype = 0) |
1600 |
|
1601 |
int cf_object_pay_item (object *op, object *buyer) |
1602 |
|
1603 |
int cf_object_pay_amount (object *op, double amount) |
1604 |
|
1605 |
int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) |
1606 |
|
1607 |
int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) |
1608 |
|
1609 |
void cf_object_learn_spell (object *op, object *sp) |
1610 |
|
1611 |
void cf_object_forget_spell (object *op, object *sp) |
1612 |
|
1613 |
object *cf_object_check_for_spell (object *op, char *spellname) |
1614 |
|
1615 |
int cf_object_query_money (object *op) |
1616 |
ALIAS: money = 0 |
1617 |
|
1618 |
int cf_object_query_cost (object *op, object *who, int flags) |
1619 |
ALIAS: cost = 0 |
1620 |
|
1621 |
void cf_object_activate_rune (object *op , object *victim) |
1622 |
|
1623 |
int cf_object_check_trigger (object *op, object *cause) |
1624 |
|
1625 |
int cf_object_out_of_map (object *op, int x, int y) |
1626 |
|
1627 |
void cf_object_drop (object *op, object *author) |
1628 |
|
1629 |
void cf_object_take (object *op, object *author) |
1630 |
|
1631 |
void cf_object_say (object *op, char *msg) |
1632 |
|
1633 |
void cf_object_speak (object *op, char *msg) |
1634 |
|
1635 |
object *cf_object_insert_object (object *op, object *container) |
1636 |
|
1637 |
const char *cf_object_get_msg (object *ob) |
1638 |
ALIAS: msg = 0 |
1639 |
|
1640 |
object *cf_object_insert_in_ob (object *ob, object *where) |
1641 |
|
1642 |
int cf_object_teleport (object *op, mapstruct *map, int x, int y) |
1643 |
|
1644 |
void cf_object_update (object *op, int flags) |
1645 |
|
1646 |
void cf_object_pickup (object *op, object *what) |
1647 |
|
1648 |
object *cf_create_object_by_name (const char *name) |
1649 |
|
1650 |
void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1651 |
|
1652 |
void pay_player (object *op, double amount) |
1653 |
|
1654 |
double pay_player_arch (object *op, const char *arch, double amount) |
1655 |
|
1656 |
void player_lvl_adj (object *who, object *skill = 0) |
1657 |
|
1658 |
int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1659 |
|
1660 |
int calc_skill_exp (object *who, object *op, object *skill); |
1661 |
|
1662 |
char *cf_object_get_key (object *op, char *keyname) |
1663 |
ALIAS: key = 0 |
1664 |
|
1665 |
void cf_object_set_key (object *op, char *keyname, char *value) |
1666 |
|
1667 |
void |
1668 |
cf_object_set_resistance (object *op, int rtype, int val) |
1669 |
CODE: |
1670 |
if (rtype >= 0 && rtype < NROFATTACKS) |
1671 |
op->resist[rtype] = val; |
1672 |
|
1673 |
|
1674 |
MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1675 |
|
1676 |
void cf_fix_object (object *pl) |
1677 |
ALIAS: fix = 0 |
1678 |
|
1679 |
object *cf_insert_ob_in_ob (object *ob, object *where) |
1680 |
|
1681 |
# no clean way to get an object from an archetype - stupid idiotic |
1682 |
# dumb kludgy misdesigned plug-in api slowly gets on my nerves. |
1683 |
|
1684 |
object *new (const char *archetype = 0) |
1685 |
PROTOTYPE: ;$ |
1686 |
CODE: |
1687 |
RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); |
1688 |
OUTPUT: |
1689 |
RETVAL |
1690 |
|
1691 |
object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) |
1692 |
PROTOTYPE: $$$$$$ |
1693 |
CODE: |
1694 |
{ |
1695 |
int unused_type; |
1696 |
RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); |
1697 |
} |
1698 |
|
1699 |
# syntatic sugar for easier use in event callbacks. |
1700 |
const char *options (object *op) |
1701 |
CODE: |
1702 |
RETVAL = op->name; |
1703 |
OUTPUT: |
1704 |
RETVAL |
1705 |
|
1706 |
const char *get_ob_key_value (object *op, const char *key) |
1707 |
|
1708 |
bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) |
1709 |
|
1710 |
object *get_nearest_player (object *ob) |
1711 |
ALIAS: nearest_player = 0 |
1712 |
PREINIT: |
1713 |
extern object *get_nearest_player (object *); |
1714 |
|
1715 |
void rangevector (object *ob, object *other, int flags = 0) |
1716 |
PROTOTYPE: $$;$ |
1717 |
PPCODE: |
1718 |
{ |
1719 |
rv_vector rv; |
1720 |
get_rangevector (ob, other, &rv, flags); |
1721 |
EXTEND (SP, 5); |
1722 |
PUSHs (newSVuv (rv.distance)); |
1723 |
PUSHs (newSViv (rv.distance_x)); |
1724 |
PUSHs (newSViv (rv.distance_y)); |
1725 |
PUSHs (newSViv (rv.direction)); |
1726 |
PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); |
1727 |
} |
1728 |
|
1729 |
bool on_same_map_as (object *ob, object *other) |
1730 |
CODE: |
1731 |
RETVAL = on_same_map (ob, other); |
1732 |
OUTPUT: RETVAL |
1733 |
|
1734 |
char * |
1735 |
base_name (object *ob, int plural) |
1736 |
CODE: |
1737 |
RETVAL = cf_query_base_name (ob, plural); |
1738 |
OUTPUT: RETVAL |
1739 |
|
1740 |
living * |
1741 |
stats (object *ob) |
1742 |
CODE: |
1743 |
RETVAL = &ob->stats; |
1744 |
OUTPUT: RETVAL |
1745 |
|
1746 |
|
1747 |
MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1748 |
|
1749 |
player *player (object *op) |
1750 |
CODE: |
1751 |
RETVAL = op->contr; |
1752 |
OUTPUT: RETVAL |
1753 |
|
1754 |
void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) |
1755 |
|
1756 |
object *cf_player_send_inventory (object *op) |
1757 |
|
1758 |
player *contr (object *op) |
1759 |
CODE: |
1760 |
RETVAL = op->contr; |
1761 |
OUTPUT: RETVAL |
1762 |
|
1763 |
char *cf_player_get_ip (object *op) |
1764 |
ALIAS: ip = 0 |
1765 |
|
1766 |
object *cf_player_get_marked_item (object *op) |
1767 |
ALIAS: marked_item = 0 |
1768 |
|
1769 |
void cf_player_set_marked_item (object *op, object *ob) |
1770 |
|
1771 |
partylist *cf_player_get_party (object *op) |
1772 |
ALIAS: party = 0 |
1773 |
|
1774 |
void cf_player_set_party (object *op, partylist *party) |
1775 |
|
1776 |
void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1777 |
|
1778 |
void kill_player (object *op) |
1779 |
|
1780 |
MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1781 |
|
1782 |
MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1783 |
|
1784 |
player *cf_player_find (char *name) |
1785 |
PROTOTYPE: $ |
1786 |
|
1787 |
void cf_player_move (player *pl, int dir) |
1788 |
|
1789 |
void MapNewmapCmd (player *pl) |
1790 |
|
1791 |
void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1792 |
|
1793 |
# nonstandard |
1794 |
object *ob (player *pl) |
1795 |
CODE: |
1796 |
RETVAL = pl->ob; |
1797 |
OUTPUT: RETVAL |
1798 |
|
1799 |
player *first () |
1800 |
CODE: |
1801 |
RETVAL = first_player; |
1802 |
OUTPUT: RETVAL |
1803 |
|
1804 |
player *next (player *pl) |
1805 |
CODE: |
1806 |
RETVAL = pl->next; |
1807 |
OUTPUT: RETVAL |
1808 |
|
1809 |
bool |
1810 |
cell_visible (player *pl, int dx, int dy) |
1811 |
CODE: |
1812 |
RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2 |
1813 |
&& !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2]; |
1814 |
OUTPUT: |
1815 |
RETVAL |
1816 |
|
1817 |
void |
1818 |
send (player *pl, SV *packet) |
1819 |
CODE: |
1820 |
{ |
1821 |
STRLEN len; |
1822 |
char *buf = SvPVbyte (packet, len); |
1823 |
|
1824 |
Write_String_To_Socket (&pl->socket, buf, len); |
1825 |
} |
1826 |
|
1827 |
int |
1828 |
listening (player *pl, int new_value = -1) |
1829 |
CODE: |
1830 |
RETVAL = pl->listening; |
1831 |
if (new_value >= 0) |
1832 |
pl->listening = new_value; |
1833 |
OUTPUT: |
1834 |
RETVAL |
1835 |
|
1836 |
void get_savebed (player *pl) |
1837 |
ALIAS: |
1838 |
savebed = 0 |
1839 |
PPCODE: |
1840 |
EXTEND (SP, 3); |
1841 |
PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
1842 |
PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
1843 |
PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
1844 |
|
1845 |
void set_savebed (player *pl, char *map_path, int x, int y) |
1846 |
CODE: |
1847 |
strcpy (pl->savebed_map, map_path); |
1848 |
pl->bed_x = x; |
1849 |
pl->bed_y = y; |
1850 |
|
1851 |
void |
1852 |
list () |
1853 |
PPCODE: |
1854 |
{ |
1855 |
player *pl; |
1856 |
for (pl = first_player; pl; pl = pl->next) |
1857 |
XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
1858 |
} |
1859 |
|
1860 |
bool |
1861 |
peaceful (player *pl, bool new_setting = 0) |
1862 |
PROTOTYPE: $;$ |
1863 |
CODE: |
1864 |
RETVAL = pl->peaceful; |
1865 |
if (items > 1) |
1866 |
pl->peaceful = new_setting; |
1867 |
OUTPUT: |
1868 |
RETVAL |
1869 |
|
1870 |
living * |
1871 |
orig_stats (player *pl) |
1872 |
CODE: |
1873 |
RETVAL = &pl->orig_stats; |
1874 |
OUTPUT: RETVAL |
1875 |
|
1876 |
living * |
1877 |
last_stats (player *pl) |
1878 |
CODE: |
1879 |
RETVAL = &pl->last_stats; |
1880 |
OUTPUT: RETVAL |
1881 |
|
1882 |
|
1883 |
MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1884 |
|
1885 |
SV * |
1886 |
get_property (mapstruct *obj, int type, int idx) |
1887 |
CODE: |
1888 |
RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); |
1889 |
OUTPUT: RETVAL |
1890 |
|
1891 |
SV * |
1892 |
set_property (mapstruct *obj, int type, int idx, SV *newval) |
1893 |
CODE: |
1894 |
switch (type) |
1895 |
{ |
1896 |
case CFAPI_INT: |
1897 |
cf_map_set_int_property (obj, idx, SvIV (newval)); |
1898 |
break; |
1899 |
default: |
1900 |
croak ("unhandled type '%d' in set_property '%d'", type, idx); |
1901 |
} |
1902 |
|
1903 |
mapstruct *new (int width, int height) |
1904 |
PROTOTYPE: |
1905 |
CODE: |
1906 |
{ |
1907 |
int unused_type; |
1908 |
RETVAL = map_get_map (&unused_type, 0, width, height); |
1909 |
} |
1910 |
OUTPUT: |
1911 |
RETVAL |
1912 |
|
1913 |
void delete_map (mapstruct *map) |
1914 |
|
1915 |
void clean_tmp_map (mapstruct *map) |
1916 |
|
1917 |
void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
1918 |
|
1919 |
mapstruct *tile_map (mapstruct *map, unsigned int dir) |
1920 |
CODE: |
1921 |
RETVAL = dir < 4 ? map->tile_map [dir] : 0; |
1922 |
OUTPUT: |
1923 |
RETVAL |
1924 |
|
1925 |
char *tile_path (mapstruct *map, unsigned int dir) |
1926 |
CODE: |
1927 |
if (dir >= 4) |
1928 |
XSRETURN_UNDEF; |
1929 |
RETVAL = map->tile_path [dir]; |
1930 |
OUTPUT: |
1931 |
RETVAL |
1932 |
|
1933 |
mapstruct *cf_map_get_map (char *name) |
1934 |
PROTOTYPE: $ |
1935 |
ALIAS: map = 0 |
1936 |
|
1937 |
mapstruct *has_been_loaded (char *name) |
1938 |
PROTOTYPE: $ |
1939 |
|
1940 |
mapstruct *cf_map_get_first () |
1941 |
PROTOTYPE: |
1942 |
ALIAS: first = 0 |
1943 |
|
1944 |
# whoever "designed" the plug-in api should have wasted |
1945 |
# his/her time with staying away from the project - would have |
1946 |
# saved others a lot of time, without doubt. |
1947 |
void set_path (mapstruct *where, char *path) |
1948 |
CODE: |
1949 |
strcpy (where->path, path); |
1950 |
|
1951 |
int in_memory (mapstruct *map) |
1952 |
CODE: |
1953 |
RETVAL = map->in_memory; |
1954 |
OUTPUT: |
1955 |
RETVAL |
1956 |
|
1957 |
bool unique (mapstruct *map) |
1958 |
CODE: |
1959 |
RETVAL = map->unique; |
1960 |
OUTPUT: |
1961 |
RETVAL |
1962 |
|
1963 |
void set_unique (mapstruct *map, bool unique) |
1964 |
CODE: |
1965 |
map->unique = unique; |
1966 |
|
1967 |
object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1968 |
|
1969 |
object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1970 |
|
1971 |
object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) |
1972 |
C_ARGS: str, map, nx, ny |
1973 |
|
1974 |
void |
1975 |
cf_map_normalise (mapstruct *map, int x, int y) |
1976 |
PPCODE: |
1977 |
{ |
1978 |
mapstruct *nmap = 0; |
1979 |
I16 nx = 0, ny = 0; |
1980 |
int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
1981 |
|
1982 |
EXTEND (SP, 4); |
1983 |
PUSHs (sv_2mortal (newSViv (flags))); |
1984 |
|
1985 |
if (GIMME_V == G_ARRAY) |
1986 |
{ |
1987 |
PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); |
1988 |
PUSHs (sv_2mortal (newSViv (nx))); |
1989 |
PUSHs (sv_2mortal (newSViv (ny))); |
1990 |
} |
1991 |
} |
1992 |
|
1993 |
void |
1994 |
at (mapstruct *map, unsigned int x, unsigned int y) |
1995 |
PROTOTYPE: $$$ |
1996 |
PPCODE: |
1997 |
{ |
1998 |
object *o; |
1999 |
mapstruct *nmap = 0; |
2000 |
I16 nx, ny; |
2001 |
|
2002 |
cf_map_get_flags (map, &nmap, x, y, &nx, &ny); |
2003 |
|
2004 |
if (nmap) |
2005 |
for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) |
2006 |
XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); |
2007 |
} |
2008 |
|
2009 |
SV * |
2010 |
bot_at (mapstruct *obj, unsigned int x, unsigned int y) |
2011 |
PROTOTYPE: $$$ |
2012 |
ALIAS: |
2013 |
top_at = 1 |
2014 |
flags_at = 2 |
2015 |
light_at = 3 |
2016 |
move_block_at = 4 |
2017 |
move_slow_at = 5 |
2018 |
move_on_at = 6 |
2019 |
move_off_at = 7 |
2020 |
INIT: |
2021 |
if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF; |
2022 |
CODE: |
2023 |
switch (ix) |
2024 |
{ |
2025 |
case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; |
2026 |
case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; |
2027 |
case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; |
2028 |
case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; |
2029 |
case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; |
2030 |
case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; |
2031 |
case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; |
2032 |
case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; |
2033 |
} |
2034 |
OUTPUT: |
2035 |
RETVAL |
2036 |
|
2037 |
# "serialise" map perl data into a ref |
2038 |
void |
2039 |
_get_obs (mapstruct *map) |
2040 |
PPCODE: |
2041 |
{ |
2042 |
object *o; |
2043 |
int x, y; |
2044 |
AV *obs = newAV (); |
2045 |
int nonnull = 0; |
2046 |
|
2047 |
for (y = 0; y < MAP_HEIGHT (map); y++) |
2048 |
for (x = 0; x < MAP_WIDTH (map); x++) |
2049 |
{ |
2050 |
AV *av = newAV (); |
2051 |
|
2052 |
for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
2053 |
{ |
2054 |
SV *sv = SVptr_cache_get (o); |
2055 |
|
2056 |
if (sv && HvFILL (SvRV (sv))) |
2057 |
{ |
2058 |
nonnull = 1; |
2059 |
sv = newSVsv (sv); |
2060 |
} |
2061 |
else |
2062 |
sv = &PL_sv_undef; |
2063 |
|
2064 |
av_push (av, sv); |
2065 |
} |
2066 |
|
2067 |
av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av)); |
2068 |
} |
2069 |
|
2070 |
if (nonnull) |
2071 |
XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); |
2072 |
else |
2073 |
SvREFCNT_dec (obs); |
2074 |
} |
2075 |
|
2076 |
# "deserialise" perl map data into the map |
2077 |
void |
2078 |
_set_obs (mapstruct *map, SV *sv) |
2079 |
CODE: |
2080 |
{ |
2081 |
object *o; |
2082 |
AV *av; |
2083 |
int x, y; |
2084 |
AV *obs = (AV *)SvRV (sv); |
2085 |
|
2086 |
for (y = 0; y < MAP_HEIGHT (map); y++) |
2087 |
for (x = 0; x < MAP_WIDTH (map); x++) |
2088 |
{ |
2089 |
sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1); |
2090 |
|
2091 |
if (!SvROK (sv)) |
2092 |
continue; |
2093 |
|
2094 |
av = (AV *)SvRV (sv); |
2095 |
|
2096 |
for (o = GET_MAP_OB (map, x, y); o; o = o->above) |
2097 |
{ |
2098 |
sv = av_shift (av); |
2099 |
|
2100 |
if (SvROK (sv)) |
2101 |
{ |
2102 |
sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0); |
2103 |
SVptr_cache_set (o, sv); |
2104 |
} |
2105 |
} |
2106 |
} |
2107 |
} |
2108 |
|
2109 |
|
2110 |
MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
2111 |
|
2112 |
archetype *cf_archetype_get_first() |
2113 |
PROTOTYPE: |
2114 |
ALIAS: first = 0 |
2115 |
|
2116 |
archetype *cf_archetype_get_next (archetype *arch) |
2117 |
ALIAS: next = 0 |
2118 |
|
2119 |
archetype *cf_archetype_get_head (archetype *arch) |
2120 |
ALIAS: head = 0 |
2121 |
|
2122 |
archetype *cf_archetype_get_more (archetype *arch) |
2123 |
ALIAS: more = 0 |
2124 |
|
2125 |
const char *cf_archetype_get_name (archetype *arch) |
2126 |
ALIAS: name = 0 |
2127 |
|
2128 |
MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ |
2129 |
|
2130 |
partylist *cf_party_get_first () |
2131 |
PROTOTYPE: |
2132 |
ALIAS: first = 0 |
2133 |
|
2134 |
partylist *cf_party_get_next (partylist *party) |
2135 |
ALIAS: next = 0 |
2136 |
|
2137 |
const char *cf_party_get_name (partylist *party) |
2138 |
|
2139 |
const char *cf_party_get_password (partylist *party) |
2140 |
ALIAS: password = 0 |
2141 |
|
2142 |
player *cf_party_get_first_player (partylist *party) |
2143 |
ALIAS: first_player = 0 |
2144 |
|
2145 |
player *cf_party_get_next_player (partylist *party, player *op) |
2146 |
ALIAS: next_player = 0 |
2147 |
|
2148 |
|
2149 |
MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ |
2150 |
|
2151 |
region *cf_region_get_first () |
2152 |
PROTOTYPE: |
2153 |
ALIAS: first = 0 |
2154 |
|
2155 |
const char *cf_region_get_name (region *reg) |
2156 |
ALIAS: name = 0 |
2157 |
|
2158 |
region *cf_region_get_next (region *reg) |
2159 |
ALIAS: next = 0 |
2160 |
|
2161 |
region *cf_region_get_parent (region *reg) |
2162 |
ALIAS: parent = 0 |
2163 |
|
2164 |
const char *cf_region_get_longname (region *reg) |
2165 |
ALIAS: longname = 0 |
2166 |
|
2167 |
const char *cf_region_get_message (region *reg) |
2168 |
ALIAS: message = 0 |
2169 |
|
2170 |
|
2171 |
MODULE = cf PACKAGE = cf::living PREFIX = cf_living_ |
2172 |
|
2173 |
double |
2174 |
exp (living *liv, double new_val = 0.) |
2175 |
PROTOTYPE: $;$ |
2176 |
ALIAS: |
2177 |
Str = 1 |
2178 |
Dex = 2 |
2179 |
Con = 3 |
2180 |
Wis = 4 |
2181 |
Cha = 5 |
2182 |
Int = 6 |
2183 |
Pow = 7 |
2184 |
wc = 8 |
2185 |
ac = 9 |
2186 |
hp = 10 |
2187 |
maxhp = 11 |
2188 |
sp = 12 |
2189 |
maxsp = 13 |
2190 |
grace = 14 |
2191 |
maxgrace = 15 |
2192 |
food = 16 |
2193 |
dam = 17 |
2194 |
luck = 18 |
2195 |
CODE: |
2196 |
# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break |
2197 |
switch (ix) |
2198 |
{ |
2199 |
LIVING_ACC (exp , 0); |
2200 |
LIVING_ACC (Str , 1); |
2201 |
LIVING_ACC (Dex , 2); |
2202 |
LIVING_ACC (Con , 3); |
2203 |
LIVING_ACC (Wis , 4); |
2204 |
LIVING_ACC (Cha , 5); |
2205 |
LIVING_ACC (Int , 6); |
2206 |
LIVING_ACC (Pow , 7); |
2207 |
LIVING_ACC (wc , 8); |
2208 |
LIVING_ACC (ac , 9); |
2209 |
LIVING_ACC (hp , 10); |
2210 |
LIVING_ACC (maxhp , 11); |
2211 |
LIVING_ACC (sp , 12); |
2212 |
LIVING_ACC (maxsp , 13); |
2213 |
LIVING_ACC (grace , 14); |
2214 |
LIVING_ACC (maxgrace, 15); |
2215 |
LIVING_ACC (food , 16); |
2216 |
LIVING_ACC (dam , 17); |
2217 |
LIVING_ACC (luck , 18); |
2218 |
} |
2219 |
# undef LIVING_ACC |
2220 |
OUTPUT: |
2221 |
RETVAL |
2222 |
|