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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.20 by root, Thu Feb 9 01:15:25 2006 UTC vs.
Revision 1.57 by root, Tue Jul 11 15:25:00 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 60static f_plug_api object_set_property;
57static f_plug_api map_get_map; 61static f_plug_api map_get_map;
62static f_plug_api object_insert;
58 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct 65typedef struct
60{ 66{
61 object* who; 67 object* who;
62 object* activator; 68 object* activator;
63 object* third; 69 object* third;
70 object* event;
71 mapstruct* map;
64 char message[1024]; 72 char message[1024];
65 int fix; 73 int fix; // seems to be python-only, and should not be part of the API
66 int event_code; 74 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension 75 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors 76 char options[1024]; // slaying field of event_connectors
69 int returnvalue; 77 int returnvalue;
70} CFPContext; 78} CFPContext;
71 79
72//static int current_command = -999;
73
74static HV *obj_cache; 80static HV *obj_cache;
75static PerlInterpreter *perl; 81static PerlInterpreter *perl;
82
83#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
84#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
85#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
86#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
87#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
88#define PUSH_PV PUSHcfapi_va(STRING, const char *)
89#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
76 90
77////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 91//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78 92
79// garbage collect some perl objects, if possible 93// garbage collect some perl objects, if possible
80// all objects no longer referenced and empty are 94// all objects no longer referenced and empty are
122 sv = newSV (0); 136 sv = newSV (0);
123 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 137 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 138 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
125} 139}
126 140
141static void
142SVptr_cache_set (void *ptr, SV *sv)
143{
144 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
145}
146
147static SV *
148SVptr_cache_get (void *ptr)
149{
150 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
151
152 return he ? *he : 0;
153}
154
127static SV * 155static SV *
128newSVptr_cached (void *ptr, const char *klass) 156newSVptr_cached (void *ptr, const char *klass)
129{ 157{
130 SV *sv, **he; 158 SV *sv;
131 159
132 if (!ptr) 160 if (!ptr)
133 return &PL_sv_undef; 161 return &PL_sv_undef;
134 162
135 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 163 sv = SVptr_cache_get (ptr);
136 164
137 if (he) 165 if (!sv)
138 sv = *he;
139 else
140 { 166 {
141 HV *hv = newHV (); 167 HV *hv = newHV ();
142 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 168 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
143 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 169 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
144 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 170
171 SVptr_cache_set (ptr, sv);
145 } 172 }
146 173
147 return newSVsv (sv); 174 return newSVsv (sv);
148} 175}
149 176
169 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 196 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
170 197
171 return (long)mg->mg_ptr; 198 return (long)mg->mg_ptr;
172} 199}
173 200
201static long
202SvPTR_ornull (SV *sv, const char *klass)
203{
204 if (SvOK (sv))
205 return SvPTR (sv, klass);
206 else
207 return 0;
208}
209
174SV * 210SV *
175newSVcfapi (int type, ...) 211newSVcfapi (int type, ...)
176{ 212{
177 SV *sv; 213 SV *sv;
178 214
179 va_list args; 215 va_list args;
180 va_start (args, type); 216 va_start (args, type);
181 217
182 switch (type) 218 switch (type)
183 { 219 {
220#if 0
221 case CFAPI_INT16:
222 sv = newSViv (*va_arg (args, sint16_t *));
223 break;
224#endif
225
184 case CFAPI_INT: 226 case CFAPI_INT:
185 sv = newSViv (*va_arg (args, int *)); 227 sv = newSViv (*va_arg (args, int *));
186 break; 228 break;
187 229
188 case CFAPI_LONG: 230 case CFAPI_LONG:
189 sv = newSViv (*va_arg (args, long *)); 231 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
190 break; 232 break;
191 233
192 case CFAPI_DOUBLE: 234 case CFAPI_DOUBLE:
193 sv = newSViv (*va_arg (args, double *)); 235 sv = newSVnv (*va_arg (args, double *));
194 break; 236 break;
195 237
196 case CFAPI_STRING: 238 case CFAPI_STRING:
197 { 239 {
198 char *str = va_arg (args, char *); 240 char *str = va_arg (args, char *);
205 object *obj = va_arg (args, object *); 247 object *obj = va_arg (args, object *);
206 248
207 if (!obj) 249 if (!obj)
208 sv = &PL_sv_undef; 250 sv = &PL_sv_undef;
209 else 251 else
210 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 252 switch (obj->type)
211 { 253 {
212 case MAP: 254 case MAP:
213 sv = newSVptr_cached (obj, "cf::object::map"); 255 sv = newSVptr_cached (obj, "cf::object::map");
214 break; 256 break;
215 257
251 va_end (args); 293 va_end (args);
252 294
253 return sv; 295 return sv;
254} 296}
255 297
256/////////////////////////////////////////////////////////////////////////////
257
258void
259inject_event (const char *func, CFPContext *context)
260{
261 dSP;
262
263 ENTER;
264 SAVETMPS;
265
266 PUSHMARK (SP);
267
268 HV *hv = newHV ();
269#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
270 hv_context (CFAPI_POBJECT, ,who);
271 hv_context (CFAPI_POBJECT, ,activator);
272 hv_context (CFAPI_POBJECT, ,third);
273 hv_context (CFAPI_STRING , ,message);
274 hv_context (CFAPI_INT ,&,fix);
275 hv_context (CFAPI_INT ,&,event_code);
276 hv_context (CFAPI_STRING , ,options);
277 hv_context (CFAPI_STRING , ,extension);
278
279 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
280
281 PUTBACK;
282 int count = call_pv (func, G_SCALAR | G_EVAL);
283 SPAGAIN;
284
285 if (SvTRUE (ERRSV))
286 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
287
288 context->returnvalue = count > 0 ? POPi : 0;
289
290 PUTBACK;
291 FREETMPS;
292 LEAVE;
293}
294
295///////////////////////////////////////////////////////////////////////////// 298/////////////////////////////////////////////////////////////////////////////
296 299
297int 300int
298initPlugin (const char *iversion, f_plug_api gethooksptr) 301initPlugin (const char *iversion, f_plug_api gethooksptr)
299{ 302{
398 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 401 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
399 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 402 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
400 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 403 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
401 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 404 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
402 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); 405 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
406 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
403 407
404 cf_init_plugin (gethook); 408 cf_init_plugin (gethook);
405 409
406 /* Pick the global events you want to monitor from this plugin */ 410 /* Pick the global events you want to monitor from this plugin */
407 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 411 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
412 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
413 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
414 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 418 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
415 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
416 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
417 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
418 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
423 434
424 char *argv[] = { 435 char *argv[] = {
425 "", 436 "",
426 "-e" 437 "-e"
427 "BEGIN {" 438 "BEGIN {"
433 }; 444 };
434 445
435 perl = perl_alloc (); 446 perl = perl_alloc ();
436 perl_construct (perl); 447 perl_construct (perl);
437 448
449 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
450
438 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 451 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
439 { 452 {
440 printf ("unable to initialize perl-interpreter, continuing without.\n"); 453 printf ("unable to initialize perl-interpreter, continuing without.\n");
441 454
442 perl_destruct (perl); 455 perl_destruct (perl);
453 466
454void * 467void *
455globalEventListener (int *type, ...) 468globalEventListener (int *type, ...)
456{ 469{
457 va_list args; 470 va_list args;
458 static int rv = 0; 471 static int rv;
459 CFPContext context; 472 int event_code;
460 char *buf;
461 player *pl;
462 object *op;
463 473
464 if (!perl) 474 if (!perl)
465 return; 475 return;
466 476
467 memset (&context, 0, sizeof (context));
468
469 va_start (args, type); 477 va_start (args, type);
470 context.event_code = va_arg (args, int); 478 event_code = va_arg (args, int);
471 479
472 switch (context.event_code) 480 if (event_code == EVENT_FREE_OB)
473 { 481 {
474 case EVENT_CRASH: 482 player *pl;
475 printf ("Unimplemented for now\n"); 483 object *op;
476 break; 484 SV *sv;
477 485
478 case EVENT_MAPENTER:
479 case EVENT_MAPLEAVE:
480 case EVENT_FREE_OB:
481 case EVENT_BORN:
482 case EVENT_REMOVE:
483 context.activator = va_arg (args, object *);
484 break;
485
486 case EVENT_PLAYER_DEATH:
487 context.who = va_arg (args, object *); 486 op = va_arg (args, object *);
488 break;
489
490 case EVENT_GKILL:
491 context.who = va_arg (args, object *);
492 context.activator = va_arg (args, object *);
493 break;
494
495 case EVENT_LOGIN:
496 case EVENT_LOGOUT:
497 pl = va_arg (args, player *);
498 context.activator = pl->ob;
499 buf = va_arg (args, char *);
500 if (buf != 0)
501 strncpy (context.message, buf, sizeof (context.message));
502 break;
503
504 case EVENT_SHOUT:
505 case EVENT_MUZZLE:
506 case EVENT_KICK:
507 context.activator = va_arg (args, object *);
508 buf = va_arg (args, char *);
509 if (buf != 0)
510 strncpy (context.message, buf, sizeof (context.message));
511 break;
512
513 case EVENT_CLOCK:
514 clean_obj_cache ();
515 break;
516
517 case EVENT_TELL:
518 break;
519
520 case EVENT_MAPRESET:
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525 }
526
527 va_end (args);
528
529 if (context.event_code == EVENT_FREE_OB)
530 {
531 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 487 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
532 488
533 if (sv) 489 if (sv)
534 clearSVptr (sv); 490 clearSVptr (sv);
491
492 rv = 0;
493 }
494 else if (event_code == EVENT_CLOCK)
495 {
496 dSP;
497 int i, count;
498
499 clean_obj_cache ();
500
501 ENTER;
502 SAVETMPS;
503
504 // service up to 8 events per tick better would be
505 // to check for elapsed time and stop processing after
506 // 0.25 * server_tick or so
507 for (i = 9; --i; )
508 {
509 PUSHMARK (SP);
510 XPUSHs (sv_2mortal (newSViv (0)));
511 PUTBACK;
512 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
513 SPAGAIN;
514
515 if (!count || !POPi)
516 break;
517 }
518
519 FREETMPS;
520 LEAVE;
535 } 521 }
536 else 522 else
537 inject_event ("cf::inject_global_event", &context); 523 {
538 524 dSP;
539 rv = context.returnvalue; 525
526 ENTER;
527 SAVETMPS;
528
529 PUSHMARK (SP);
530
531 EXTEND (SP, 10);
532 PUSHs (sv_2mortal (newSViv (event_code)));
533
534 switch (event_code)
535 {
536 case EVENT_CRASH:
537 break;
538
539 case EVENT_PLAYER_LOAD:
540 case EVENT_PLAYER_SAVE:
541 PUSH_OB;
542 PUSH_PV;
543 break;
544
545 case EVENT_MAPLOAD:
546 case EVENT_MAPOUT:
547 case EVENT_MAPIN:
548 case EVENT_MAPCLEAN:
549 case EVENT_MAPRESET:
550 PUSH_MAP;
551 break;
552
553 case EVENT_MAPENTER:
554 case EVENT_MAPLEAVE:
555 case EVENT_BORN:
556 case EVENT_REMOVE:
557 case EVENT_PLAYER_DEATH:
558 PUSH_OB;
559 break;
560
561 case EVENT_GKILL:
562 PUSH_OB;
563 PUSH_OB;
564 break;
565
566 case EVENT_LOGIN:
567 case EVENT_LOGOUT:
568 PUSH_PL;
569 PUSH_PV;
570 break;
571
572 case EVENT_SHOUT:
573 case EVENT_MUZZLE:
574 case EVENT_KICK:
575 PUSH_OB;
576 PUSH_PV;
577 break;
578
579 case EVENT_EXTCMD:
580 PUSH_PL;
581 {
582 char *buf = va_arg (args, char *);
583 int len = va_arg (args, int);
584 PUSHs (sv_2mortal (newSVpvn (buf, len)));
585 }
586 break;
587
588 case EVENT_TELL:
589 break;
590 }
591
592 va_end (args);
593
594 PUTBACK;
595 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
600
601 rv = count > 0 ? POPi : 0;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606 }
540 607
541 return &rv; 608 return &rv;
542} 609}
543 610
544void * 611void *
545eventListener (int *type, ...) 612eventListener (int *type, ...)
546{ 613{
547 static int rv = 0; 614 static int rv;
548 va_list args; 615 va_list args;
549 char *buf; 616 int event_code;
550 CFPContext context; 617 object *who, *activator, *third, *event;
618 char *message, *extension, *options;
551 619
552 if (!perl) 620 if (!perl)
553 return; 621 return;
554 622
555 memset (&context, 0, sizeof (context));
556
557 va_start (args, type); 623 va_start (args, type);
558
559 context.who = va_arg (args, object *); 624 who = va_arg (args, object *);
560 context.event_code = va_arg (args, int); 625 event_code = va_arg (args, int);
561 context.activator = va_arg (args, object *); 626 activator = va_arg (args, object *);
562 context.third = va_arg (args, object *); 627 third = va_arg (args, object *);
563
564 buf = va_arg (args, char *); 628 message = va_arg (args, char *);
565 if (buf != 0) 629 va_arg (args, int); // fix yourself
566 strncpy (context.message, buf, sizeof (context.message)); 630 extension = va_arg (args, char *);
567 631 options = va_arg (args, char *);
568 context.fix = va_arg (args, int); 632 event = va_arg (args, object *);
569 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
570 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
571 context.returnvalue = 0;
572 va_end (args); 633 va_end (args);
573 634
574 inject_event ("cf::inject_event", &context); 635 {
636 dSP;
637
638 ENTER;
639 SAVETMPS;
640
641 PUSHMARK (SP);
642 EXTEND (SP, 10);
643
644 PUSHcfapi (STRING, extension);
645 PUSHs (sv_2mortal (newSViv (event_code)));
646
647 PUSHcfapi (POBJECT, event);
648 PUSHcfapi (POBJECT, who);
649
650 switch (event_code)
651 {
652 case EVENT_STOP: // $ob (e.g. arrow)
653 case EVENT_TIME: // $ob
654 case EVENT_TIMER: // $ob
655 break;
656
657 case EVENT_APPLY: // $ob, $who
658 case EVENT_DROP: // $ob, $who
659 case EVENT_CLOSE: // $ob, $who
660 case EVENT_DEATH: // $ob[, $killer]
661 case EVENT_MOVE: // $ob, $enemy
662 case EVENT_THROW: // $ob, $thrower
663 PUSHcfapi (POBJECT, activator);
664 break;
665
666 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
667 PUSHcfapi (POBJECT, activator);
668 PUSHcfapi (POBJECT, third);
669 break;
670
671 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
672 PUSHcfapi (POBJECT, activator);
673 PUSHcfapi (POBJECT, third);
674 PUSHcfapi (POBJECT, message);
675 break;
676
677 case EVENT_SAY: // $ob, $who, $msg
678 PUSHcfapi (POBJECT, activator);
679 PUSHcfapi (STRING, message);
680 break;
681
682 default:
683 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
684 break;
685 }
686
687 PUTBACK;
688 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
689 SPAGAIN;
690
691 if (SvTRUE (ERRSV))
692 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
693
694 rv = count > 0 ? POPi : 0;
695
696 PUTBACK;
697 FREETMPS;
698 LEAVE;
699 }
575 700
576 rv = context.returnvalue;
577 return &rv; 701 return &rv;
578} 702}
579 703
580int 704int
581closePlugin () 705closePlugin ()
607 const_iv (llevInfo) 731 const_iv (llevInfo)
608 const_iv (llevDebug) 732 const_iv (llevDebug)
609 const_iv (llevMonster) 733 const_iv (llevMonster)
610 734
611 const_iv (PLAYER) 735 const_iv (PLAYER)
736 const_iv (TRANSPORT)
612 const_iv (ROD) 737 const_iv (ROD)
613 const_iv (TREASURE) 738 const_iv (TREASURE)
614 const_iv (POTION) 739 const_iv (POTION)
615 const_iv (FOOD) 740 const_iv (FOOD)
616 const_iv (POISON) 741 const_iv (POISON)
621 const_iv (BOW) 746 const_iv (BOW)
622 const_iv (WEAPON) 747 const_iv (WEAPON)
623 const_iv (ARMOUR) 748 const_iv (ARMOUR)
624 const_iv (PEDESTAL) 749 const_iv (PEDESTAL)
625 const_iv (ALTAR) 750 const_iv (ALTAR)
626 const_iv (CONFUSION)
627 const_iv (LOCKED_DOOR) 751 const_iv (LOCKED_DOOR)
628 const_iv (SPECIAL_KEY) 752 const_iv (SPECIAL_KEY)
629 const_iv (MAP) 753 const_iv (MAP)
630 const_iv (DOOR) 754 const_iv (DOOR)
631 const_iv (KEY) 755 const_iv (KEY)
732 const_iv (ITEM_TRANSFORMER) 856 const_iv (ITEM_TRANSFORMER)
733 const_iv (QUEST) 857 const_iv (QUEST)
734 858
735 const_iv (ST_BD_BUILD) 859 const_iv (ST_BD_BUILD)
736 const_iv (ST_BD_REMOVE) 860 const_iv (ST_BD_REMOVE)
861
737 const_iv (ST_MAT_FLOOR) 862 const_iv (ST_MAT_FLOOR)
738 const_iv (ST_MAT_WALL) 863 const_iv (ST_MAT_WALL)
739 const_iv (ST_MAT_ITEM) 864 const_iv (ST_MAT_ITEM)
865
866 const_iv (AT_PHYSICAL)
867 const_iv (AT_MAGIC)
868 const_iv (AT_FIRE)
869 const_iv (AT_ELECTRICITY)
870 const_iv (AT_COLD)
871 const_iv (AT_CONFUSION)
872 const_iv (AT_ACID)
873 const_iv (AT_DRAIN)
874 const_iv (AT_WEAPONMAGIC)
875 const_iv (AT_GHOSTHIT)
876 const_iv (AT_POISON)
877 const_iv (AT_SLOW)
878 const_iv (AT_PARALYZE)
879 const_iv (AT_TURN_UNDEAD)
880 const_iv (AT_FEAR)
881 const_iv (AT_CANCELLATION)
882 const_iv (AT_DEPLETE)
883 const_iv (AT_DEATH)
884 const_iv (AT_CHAOS)
885 const_iv (AT_COUNTERSPELL)
886 const_iv (AT_GODPOWER)
887 const_iv (AT_HOLYWORD)
888 const_iv (AT_BLIND)
889 const_iv (AT_INTERNAL)
890 const_iv (AT_LIFE_STEALING)
891 const_iv (AT_DISEASE)
740 892
741 const_iv (QUEST_IN_PROGRESS) 893 const_iv (QUEST_IN_PROGRESS)
742 const_iv (QUEST_DONE_QUEST) 894 const_iv (QUEST_DONE_QUEST)
743 const_iv (QUEST_DONE_TASK) 895 const_iv (QUEST_DONE_TASK)
744 const_iv (QUEST_START_QUEST) 896 const_iv (QUEST_START_QUEST)
912 const_iv (WILL_APPLY_HANDLE) 1064 const_iv (WILL_APPLY_HANDLE)
913 const_iv (WILL_APPLY_TREASURE) 1065 const_iv (WILL_APPLY_TREASURE)
914 const_iv (WILL_APPLY_EARTHWALL) 1066 const_iv (WILL_APPLY_EARTHWALL)
915 const_iv (WILL_APPLY_DOOR) 1067 const_iv (WILL_APPLY_DOOR)
916 const_iv (WILL_APPLY_FOOD) 1068 const_iv (WILL_APPLY_FOOD)
1069
1070 const_iv (SAVE_MODE)
1071 const_iv (SAVE_DIR_MODE)
1072
1073 const_iv (M_PAPER)
1074 const_iv (M_IRON)
1075 const_iv (M_GLASS)
1076 const_iv (M_LEATHER)
1077 const_iv (M_WOOD)
1078 const_iv (M_ORGANIC)
1079 const_iv (M_STONE)
1080 const_iv (M_CLOTH)
1081 const_iv (M_ADAMANT)
1082 const_iv (M_LIQUID)
1083 const_iv (M_SOFT_METAL)
1084 const_iv (M_BONE)
1085 const_iv (M_ICE)
1086 const_iv (M_SPECIAL)
1087
1088 const_iv (SK_EXP_ADD_SKILL)
1089 const_iv (SK_EXP_TOTAL)
1090 const_iv (SK_EXP_NONE)
1091 const_iv (SK_SUBTRACT_SKILL_EXP)
1092
1093 const_iv (SK_LOCKPICKING)
1094 const_iv (SK_HIDING)
1095 const_iv (SK_SMITHERY)
1096 const_iv (SK_BOWYER)
1097 const_iv (SK_JEWELER)
1098 const_iv (SK_ALCHEMY)
1099 const_iv (SK_STEALING)
1100 const_iv (SK_LITERACY)
1101 const_iv (SK_BARGAINING)
1102 const_iv (SK_JUMPING)
1103 const_iv (SK_DET_MAGIC)
1104 const_iv (SK_ORATORY)
1105 const_iv (SK_SINGING)
1106 const_iv (SK_DET_CURSE)
1107 const_iv (SK_FIND_TRAPS)
1108 const_iv (SK_MEDITATION)
1109 const_iv (SK_PUNCHING)
1110 const_iv (SK_FLAME_TOUCH)
1111 const_iv (SK_KARATE)
1112 const_iv (SK_CLIMBING)
1113 const_iv (SK_WOODSMAN)
1114 const_iv (SK_INSCRIPTION)
1115 const_iv (SK_ONE_HANDED_WEAPON)
1116 const_iv (SK_MISSILE_WEAPON)
1117 const_iv (SK_THROWING)
1118 const_iv (SK_USE_MAGIC_ITEM)
1119 const_iv (SK_DISARM_TRAPS)
1120 const_iv (SK_SET_TRAP)
1121 const_iv (SK_THAUMATURGY)
1122 const_iv (SK_PRAYING)
1123 const_iv (SK_CLAWING)
1124 const_iv (SK_LEVITATION)
1125 const_iv (SK_SUMMONING)
1126 const_iv (SK_PYROMANCY)
1127 const_iv (SK_EVOCATION)
1128 const_iv (SK_SORCERY)
1129 const_iv (SK_TWO_HANDED_WEAPON)
1130 const_iv (SK_SPARK_TOUCH)
1131 const_iv (SK_SHIVER)
1132 const_iv (SK_ACID_SPLASH)
1133 const_iv (SK_POISON_NAIL)
1134
1135 const_iv (SOUND_NEW_PLAYER)
1136 const_iv (SOUND_FIRE_ARROW)
1137 const_iv (SOUND_LEARN_SPELL)
1138 const_iv (SOUND_FUMBLE_SPELL)
1139 const_iv (SOUND_WAND_POOF)
1140 const_iv (SOUND_OPEN_DOOR)
1141 const_iv (SOUND_PUSH_PLAYER)
1142 const_iv (SOUND_PLAYER_HITS1)
1143 const_iv (SOUND_PLAYER_HITS2)
1144 const_iv (SOUND_PLAYER_HITS3)
1145 const_iv (SOUND_PLAYER_HITS4)
1146 const_iv (SOUND_PLAYER_IS_HIT1)
1147 const_iv (SOUND_PLAYER_IS_HIT2)
1148 const_iv (SOUND_PLAYER_IS_HIT3)
1149 const_iv (SOUND_PLAYER_KILLS)
1150 const_iv (SOUND_PET_IS_KILLED)
1151 const_iv (SOUND_PLAYER_DIES)
1152 const_iv (SOUND_OB_EVAPORATE)
1153 const_iv (SOUND_OB_EXPLODE)
1154 const_iv (SOUND_CLOCK)
1155 const_iv (SOUND_TURN_HANDLE)
1156 const_iv (SOUND_FALL_HOLE)
1157 const_iv (SOUND_DRINK_POISON)
1158 const_iv (SOUND_CAST_SPELL_0)
1159
1160 const_iv (MAP_FLUSH)
1161 const_iv (MAP_PLAYER_UNIQUE)
1162 const_iv (MAP_BLOCK)
1163 const_iv (MAP_STYLE)
1164 const_iv (MAP_OVERLAY)
1165
1166 const_iv (MAP_IN_MEMORY)
1167 const_iv (MAP_SWAPPED)
1168 const_iv (MAP_LOADING)
1169 const_iv (MAP_SAVING)
917 }; 1170 };
918 1171
919 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1172 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
920 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1173 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
921 1174
938 const_event (CLOSE) 1191 const_event (CLOSE)
939 const_event (TIMER) 1192 const_event (TIMER)
940 const_event (MOVE) 1193 const_event (MOVE)
941 1194
942 const_event (BORN) 1195 const_event (BORN)
943 const_event (CLOCK) 1196 //const_event (CLOCK)
944 const_event (CRASH) 1197 const_event (CRASH)
945 const_event (PLAYER_DEATH) 1198 const_event (PLAYER_DEATH)
1199 const_event (PLAYER_LOAD)
1200 const_event (PLAYER_SAVE)
946 const_event (GKILL) 1201 const_event (GKILL)
947 const_event (LOGIN) 1202 const_event (LOGIN)
948 const_event (LOGOUT) 1203 const_event (LOGOUT)
949 const_event (MAPENTER) 1204 const_event (MAPENTER)
950 const_event (MAPLEAVE) 1205 const_event (MAPLEAVE)
951 const_event (MAPRESET) 1206 const_event (MAPRESET)
1207 const_event (MAPLOAD)
1208 const_event (MAPOUT)
1209 const_event (MAPIN)
1210 const_event (MAPCLEAN)
952 const_event (REMOVE) 1211 const_event (REMOVE)
953 const_event (SHOUT) 1212 const_event (SHOUT)
954 const_event (TELL) 1213 const_event (TELL)
955 const_event (MUZZLE) 1214 const_event (MUZZLE)
956 const_event (KICK) 1215 const_event (KICK)
1216 const_event (EXTCMD)
957 //const_event (FREE_OB) 1217 //const_event (FREE_OB)
958 }; 1218 };
959 1219
960 AV *av = get_av ("cf::EVENT", 1); 1220 AV *av = get_av ("cf::EVENT", 1);
961 1221
1059 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1319 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1060 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1320 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1061 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1321 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1062 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1322 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1063 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1323 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1064 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1065 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1324 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1066 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1325 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1067 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1326 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1068 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1327 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1069 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1328 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1096 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1355 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1097 { 1356 {
1098 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1357 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1099 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1358 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1100 } 1359 }
1360
1361 //I_EVENT_API (PACKAGE);
1101} 1362}
1102 1363
1103void 1364void
1104LOG (int level, char *msg) 1365LOG (int level, char *msg)
1105 PROTOTYPE: $$ 1366 PROTOTYPE: $$
1106 C_ARGS: level, "%s", msg 1367 C_ARGS: level, "%s", msg
1368
1369char *path_combine (char *base, char *path)
1370 PROTOTYPE: $$
1371
1372char *path_combine_and_normalize (char *base, char *path)
1373 PROTOTYPE: $$
1107 1374
1108char * 1375char *
1109cf_get_maps_directory (char *path) 1376cf_get_maps_directory (char *path)
1110 PROTOTYPE: $ 1377 PROTOTYPE: $
1111 ALIAS: maps_directory = 0 1378 ALIAS: maps_directory = 0
1156 int unused_type; 1423 int unused_type;
1157 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1424 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1158 } 1425 }
1159 break; 1426 break;
1160 case CFAPI_STRING: 1427 case CFAPI_STRING:
1161 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1428 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1429 break;
1430 case CFAPI_POBJECT:
1431 {
1432 int unused_type;
1433 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1434 }
1162 break; 1435 break;
1163 default: 1436 default:
1164 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1437 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1165 } 1438 }
1166 1439
1440# missing properties
1441
1442void
1443set_attacktype (object *obj, U32 attacktype)
1444 CODE:
1445 obj->attacktype = attacktype;
1446
1447U32
1448get_attacktype (object *obj)
1449 ALIAS:
1450 attacktype = 0
1451 CODE:
1452 RETVAL = obj->attacktype;
1453 OUTPUT: RETVAL
1454
1455# missing in plug-in api, of course
1456void
1457set_food (object *obj, int food)
1458 CODE:
1459 obj->stats.food = food;
1460
1461int
1462get_food (object *obj)
1463 ALIAS:
1464 food = 0
1465 CODE:
1466 RETVAL = obj->stats.food;
1467 OUTPUT: RETVAL
1468
1167void 1469void
1168inv (object *obj) 1470inv (object *obj)
1169 PROTOTYPE: $ 1471 PROTOTYPE: $
1170 PPCODE: 1472 PPCODE:
1171{ 1473{
1192 1494
1193void cf_object_free (object *op) 1495void cf_object_free (object *op)
1194 1496
1195object *cf_object_present_archname_inside (object *op, char *whatstr) 1497object *cf_object_present_archname_inside (object *op, char *whatstr)
1196 1498
1197int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1499int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1198 1500
1199int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1501int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1200 1502
1201object *cf_object_clone (object *op, int clonetype) 1503object *cf_object_clone (object *op, int clonetype = 0)
1202 1504
1203int cf_object_pay_item (object *op, object *buyer) 1505int cf_object_pay_item (object *op, object *buyer)
1204 1506
1205int cf_object_pay_amount (object *op, double amount) 1507int cf_object_pay_amount (object *op, double amount)
1206 1508
1207int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1509int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1208 1510
1209int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1511int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1210 1512
1211void cf_object_learn_spell (object *op, object *sp) 1513void cf_object_learn_spell (object *op, object *sp)
1212 1514
1213void cf_object_forget_spell (object *op, object *sp) 1515void cf_object_forget_spell (object *op, object *sp)
1214 1516
1245 1547
1246void cf_object_update (object *op, int flags) 1548void cf_object_update (object *op, int flags)
1247 1549
1248void cf_object_pickup (object *op, object *what) 1550void cf_object_pickup (object *op, object *what)
1249 1551
1250char *cf_object_get_key (object *op, char *keyname) 1552object *cf_create_object_by_name (const char *name)
1553
1554void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1555
1556void player_lvl_adj (object *who, object *skill = 0)
1557
1558int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1559
1560MODULE = cf PACKAGE = cf::object PREFIX = cf_
1561
1562void cf_fix_object (object *pl)
1251 ALIAS: key = 0 1563 ALIAS: fix = 0
1252 1564
1253void cf_object_set_key (object *op, char *keyname, char *value) 1565object *cf_insert_ob_in_ob (object *ob, object *where)
1254 1566
1255char * 1567# no clean way to get an object from an archetype - stupid idiotic
1256base_name (object *ob, int plural) 1568# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1569
1570object *new (const char *archetype = 0)
1571 PROTOTYPE: ;$
1257 CODE: 1572 CODE:
1258 RETVAL = cf_query_base_name (ob, plural); 1573 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1259 OUTPUT: RETVAL
1260
1261MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1262
1263object *cf_create_object_by_name (const char *name = 0)
1264 PROTOTYPE: ;$
1265 ALIAS:
1266 create_object = 0
1267 new = 0
1268 CODE:
1269 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1270 OUTPUT: 1574 OUTPUT:
1271 RETVAL 1575 RETVAL
1272 1576
1273void cf_fix_object (object *pl) 1577object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1274 ALIAS: fix = 0 1578 PROTOTYPE: $$$$$$
1579 CODE:
1580{
1581 int unused_type;
1582 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1583}
1275 1584
1276object *cf_insert_ob_in_ob (object *ob, object *where) 1585# syntatic sugar for easier use in event callbacks.
1586const char *options (object *op)
1587 CODE:
1588 RETVAL = op->name;
1589 OUTPUT:
1590 RETVAL
1591
1592const char *get_ob_key_value (object *op, const char *key)
1593
1594bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1277 1595
1278object *get_nearest_player (object *ob) 1596object *get_nearest_player (object *ob)
1279 ALIAS: nearest_player = 0 1597 ALIAS: nearest_player = 0
1280 PREINIT: 1598 PREINIT:
1281 extern object *get_nearest_player (object *); 1599 extern object *get_nearest_player (object *);
1297bool on_same_map_as (object *ob, object *other) 1615bool on_same_map_as (object *ob, object *other)
1298 CODE: 1616 CODE:
1299 RETVAL = on_same_map (ob, other); 1617 RETVAL = on_same_map (ob, other);
1300 OUTPUT: RETVAL 1618 OUTPUT: RETVAL
1301 1619
1620char *
1621base_name (object *ob, int plural)
1622 CODE:
1623 RETVAL = cf_query_base_name (ob, plural);
1624 OUTPUT: RETVAL
1625
1626living *
1627stats (object *ob)
1628 CODE:
1629 RETVAL = &ob->stats;
1630 OUTPUT: RETVAL
1631
1302 1632
1303MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1633MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1304 1634
1305player *player (object *op) 1635player *player (object *op)
1306 CODE: 1636 CODE:
1307 RETVAL = cf_player_find (cf_query_name (op)); 1637 RETVAL = op->contr;
1308 OUTPUT: RETVAL 1638 OUTPUT: RETVAL
1309 1639
1310void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1640void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1311 1641
1312object *cf_player_send_inventory (object *op) 1642object *cf_player_send_inventory (object *op)
1643
1644player *contr (object *op)
1645 CODE:
1646 RETVAL = op->contr;
1647 OUTPUT: RETVAL
1313 1648
1314char *cf_player_get_ip (object *op) 1649char *cf_player_get_ip (object *op)
1315 ALIAS: ip = 0 1650 ALIAS: ip = 0
1316 1651
1317object *cf_player_get_marked_item (object *op) 1652object *cf_player_get_marked_item (object *op)
1322partylist *cf_player_get_party (object *op) 1657partylist *cf_player_get_party (object *op)
1323 ALIAS: party = 0 1658 ALIAS: party = 0
1324 1659
1325void cf_player_set_party (object *op, partylist *party) 1660void cf_player_set_party (object *op, partylist *party)
1326 1661
1662void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1663
1664void kill_player (object *op)
1327 1665
1328MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1666MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1329 1667
1330MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1668MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1331 1669
1332player *cf_player_find (char *name) 1670player *cf_player_find (char *name)
1333 PROTOTYPE: $ 1671 PROTOTYPE: $
1334 1672
1335void cf_player_move (player *pl, int dir) 1673void cf_player_move (player *pl, int dir)
1336 1674
1675void MapNewmapCmd (player *pl)
1676
1677void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1678
1337# nonstandard 1679# nonstandard
1338object *ob (player *pl) 1680object *ob (player *pl)
1339 CODE: 1681 CODE:
1340 RETVAL = pl->ob; 1682 RETVAL = pl->ob;
1341 OUTPUT: RETVAL 1683 OUTPUT: RETVAL
1347 1689
1348player *next (player *pl) 1690player *next (player *pl)
1349 CODE: 1691 CODE:
1350 RETVAL = pl->next; 1692 RETVAL = pl->next;
1351 OUTPUT: RETVAL 1693 OUTPUT: RETVAL
1694
1695bool
1696cell_visible (player *pl, int dx, int dy)
1697 CODE:
1698 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1699 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704send (player *pl, SV *packet)
1705 CODE:
1706{
1707 STRLEN len;
1708 char *buf = SvPVbyte (packet, len);
1709
1710 Write_String_To_Socket (&pl->socket, buf, len);
1711}
1712
1713int
1714listening (player *pl, int new_value = -1)
1715 CODE:
1716 RETVAL = pl->listening;
1717 if (new_value >= 0)
1718 pl->listening = new_value;
1719 OUTPUT:
1720 RETVAL
1721
1722void get_savebed (player *pl)
1723 ALIAS:
1724 savebed = 0
1725 PPCODE:
1726 EXTEND (SP, 3);
1727 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1728 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1729 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1730
1731void set_savebed (player *pl, char *map_path, int x, int y)
1732 CODE:
1733 strcpy (pl->savebed_map, map_path);
1734 pl->bed_x = x;
1735 pl->bed_y = y;
1352 1736
1353void 1737void
1354list () 1738list ()
1355 PPCODE: 1739 PPCODE:
1356{ 1740{
1357 player *pl; 1741 player *pl;
1358 for (pl = first_player; pl; pl = pl->next) 1742 for (pl = first_player; pl; pl = pl->next)
1359 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1743 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1360} 1744}
1745
1746bool
1747peaceful (player *pl, bool new_setting = 0)
1748 PROTOTYPE: $;$
1749 CODE:
1750 RETVAL = pl->peaceful;
1751 if (items > 1)
1752 pl->peaceful = new_setting;
1753 OUTPUT:
1754 RETVAL
1755
1756living *
1757orig_stats (player *pl)
1758 CODE:
1759 RETVAL = &pl->orig_stats;
1760 OUTPUT: RETVAL
1761
1762living *
1763last_stats (player *pl)
1764 CODE:
1765 RETVAL = &pl->last_stats;
1766 OUTPUT: RETVAL
1361 1767
1362 1768
1363MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1769MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1364 1770
1365SV * 1771SV *
1388 RETVAL = map_get_map (&unused_type, 0, width, height); 1794 RETVAL = map_get_map (&unused_type, 0, width, height);
1389} 1795}
1390 OUTPUT: 1796 OUTPUT:
1391 RETVAL 1797 RETVAL
1392 1798
1799void delete_map (mapstruct *map)
1800
1801void clean_tmp_map (mapstruct *map)
1802
1803void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1804
1805mapstruct *tile_map (mapstruct *map, unsigned int dir)
1806 CODE:
1807 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1808 OUTPUT:
1809 RETVAL
1810
1811char *tile_path (mapstruct *map, unsigned int dir)
1812 CODE:
1813 if (dir >= 4)
1814 XSRETURN_UNDEF;
1815 RETVAL = map->tile_path [dir];
1816 OUTPUT:
1817 RETVAL
1818
1393mapstruct *cf_map_get_map (char *name) 1819mapstruct *cf_map_get_map (char *name)
1394 PROTOTYPE: $ 1820 PROTOTYPE: $
1395 ALIAS: map = 0 1821 ALIAS: map = 0
1396 1822
1823mapstruct *has_been_loaded (char *name)
1824 PROTOTYPE: $
1825
1397mapstruct *cf_map_get_first () 1826mapstruct *cf_map_get_first ()
1398 PROTOTYPE: 1827 PROTOTYPE:
1399 ALIAS: first = 0 1828 ALIAS: first = 0
1400 1829
1830# whoever "designed" the plug-in api should have wasted
1831# his/her time with staying away from the project - would have
1832# saved others a lot of time, without doubt.
1833void set_path (mapstruct *where, char *path)
1834 CODE:
1835 strcpy (where->path, path);
1836
1837int in_memory (mapstruct *map)
1838 CODE:
1839 RETVAL = map->in_memory;
1840 OUTPUT:
1841 RETVAL
1842
1843bool unique (mapstruct *map)
1844 CODE:
1845 RETVAL = map->unique;
1846 OUTPUT:
1847 RETVAL
1848
1849void set_unique (mapstruct *map, bool unique)
1850 CODE:
1851 map->unique = unique;
1852
1401object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1853object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1402 1854
1403object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1855object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1404 1856
1405object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1857object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1406 C_ARGS: str, map, nx, ny 1858 C_ARGS: str, map, nx, ny
1407 1859
1408#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1409
1410void 1860void
1861cf_map_normalise (mapstruct *map, int x, int y)
1862 PPCODE:
1863{
1864 mapstruct *nmap = 0;
1865 I16 nx = 0, ny = 0;
1866 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1867
1868 EXTEND (SP, 4);
1869 PUSHs (sv_2mortal (newSViv (flags)));
1870
1871 if (GIMME_V == G_ARRAY)
1872 {
1873 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1874 PUSHs (sv_2mortal (newSViv (nx)));
1875 PUSHs (sv_2mortal (newSViv (ny)));
1876 }
1877}
1878
1879void
1411at (mapstruct *obj, unsigned int x, unsigned int y) 1880at (mapstruct *map, unsigned int x, unsigned int y)
1412 PROTOTYPE: $$$ 1881 PROTOTYPE: $$$
1413 INIT:
1414 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1415 PPCODE: 1882 PPCODE:
1416{ 1883{
1417 object *o; 1884 object *o;
1885 mapstruct *nmap = 0;
1886 I16 nx, ny;
1887
1888 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1889
1890 if (nmap)
1418 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1891 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1419 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1892 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1420} 1893}
1421 1894
1422SV * 1895SV *
1423bot_at (mapstruct *obj, unsigned int x, unsigned int y) 1896bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1424 PROTOTYPE: $$$ 1897 PROTOTYPE: $$$
1445 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1918 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1446 } 1919 }
1447 OUTPUT: 1920 OUTPUT:
1448 RETVAL 1921 RETVAL
1449 1922
1923# "serialise" map perl data into a ref
1924void
1925_get_obs (mapstruct *map)
1926 PPCODE:
1927{
1928 object *o;
1929 int x, y;
1930 AV *obs = newAV ();
1931 int nonnull = 0;
1932
1933 for (y = 0; y < MAP_HEIGHT (map); y++)
1934 for (x = 0; x < MAP_WIDTH (map); x++)
1935 {
1936 AV *av = newAV ();
1937
1938 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1939 {
1940 SV *sv = SVptr_cache_get (o);
1941
1942 if (sv && HvFILL (SvRV (sv)))
1943 {
1944 nonnull = 1;
1945 sv = newSVsv (sv);
1946 }
1947 else
1948 sv = &PL_sv_undef;
1949
1950 av_push (av, sv);
1951 }
1952
1953 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1954 }
1955
1956 if (nonnull)
1957 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1958 else
1959 SvREFCNT_dec (obs);
1960}
1961
1962# "deserialise" perl map data into the map
1963void
1964_set_obs (mapstruct *map, SV *sv)
1965 CODE:
1966{
1967 object *o;
1968 AV *av;
1969 int x, y;
1970 AV *obs = (AV *)SvRV (sv);
1971
1972 for (y = 0; y < MAP_HEIGHT (map); y++)
1973 for (x = 0; x < MAP_WIDTH (map); x++)
1974 {
1975 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1976
1977 if (!SvROK (sv))
1978 continue;
1979
1980 av = (AV *)SvRV (sv);
1981
1982 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1983 {
1984 sv = av_shift (av);
1985
1986 if (SvROK (sv))
1987 {
1988 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1989 SVptr_cache_set (o, sv);
1990 }
1991 }
1992 }
1993}
1994
1450 1995
1451MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1996MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1452 1997
1453archetype *cf_archetype_get_first() 1998archetype *cf_archetype_get_first()
1454 PROTOTYPE: 1999 PROTOTYPE:
1507 2052
1508const char *cf_region_get_message (region *reg) 2053const char *cf_region_get_message (region *reg)
1509 ALIAS: message = 0 2054 ALIAS: message = 0
1510 2055
1511 2056
2057MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2058
2059double
2060exp (living *liv, double new_val = 0.)
2061 PROTOTYPE: $;$
2062 ALIAS:
2063 Str = 1
2064 Dex = 2
2065 Con = 3
2066 Wis = 4
2067 Cha = 5
2068 Int = 6
2069 Pow = 7
2070 wc = 8
2071 ac = 9
2072 hp = 10
2073 maxhp = 11
2074 sp = 12
2075 maxsp = 13
2076 grace = 14
2077 maxgrace = 15
2078 food = 16
2079 dam = 17
2080 luck = 18
2081 CODE:
2082# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2083 switch (ix)
2084 {
2085 LIVING_ACC (exp , 0);
2086 LIVING_ACC (Str , 1);
2087 LIVING_ACC (Dex , 2);
2088 LIVING_ACC (Con , 3);
2089 LIVING_ACC (Wis , 4);
2090 LIVING_ACC (Cha , 5);
2091 LIVING_ACC (Int , 6);
2092 LIVING_ACC (Pow , 7);
2093 LIVING_ACC (wc , 8);
2094 LIVING_ACC (ac , 9);
2095 LIVING_ACC (hp , 10);
2096 LIVING_ACC (maxhp , 11);
2097 LIVING_ACC (sp , 12);
2098 LIVING_ACC (maxsp , 13);
2099 LIVING_ACC (grace , 14);
2100 LIVING_ACC (maxgrace, 15);
2101 LIVING_ACC (food , 16);
2102 LIVING_ACC (dam , 17);
2103 LIVING_ACC (luck , 18);
2104 }
2105# undef LIVING_ACC
2106 OUTPUT:
2107 RETVAL
2108

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