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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.22 by root, Fri Feb 10 07:37:13 2006 UTC vs.
Revision 1.39 by root, Tue Mar 21 02:08:02 2006 UTC

29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "perl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.1" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
51 52
58static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
59static f_plug_api object_set_property; 60static f_plug_api object_set_property;
60static f_plug_api map_get_map; 61static f_plug_api map_get_map;
61static f_plug_api object_insert; 62static f_plug_api object_insert;
62 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
63typedef struct 65typedef struct
64{ 66{
65 object* who; 67 object* who;
66 object* activator; 68 object* activator;
67 object* third; 69 object* third;
70 mapstruct* map;
68 char message[1024]; 71 char message[1024];
69 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
70 int event_code; 73 int event_code;
71 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
72 char options[1024]; // slaying field of event_connectors 75 char options[1024]; // slaying field of event_connectors
73 int returnvalue; 76 int returnvalue;
74} CFPContext; 77} CFPContext;
75
76//static int current_command = -999;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
80 81
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 82//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
126 sv = newSV (0); 127 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 128 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 129 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 130}
130 131
132static void
133SVptr_cache_set (void *ptr, SV *sv)
134{
135 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136}
137
138static SV *
139SVptr_cache_get (void *ptr)
140{
141 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
142
143 return he ? *he : 0;
144}
145
131static SV * 146static SV *
132newSVptr_cached (void *ptr, const char *klass) 147newSVptr_cached (void *ptr, const char *klass)
133{ 148{
134 SV *sv, **he; 149 SV *sv;
135 150
136 if (!ptr) 151 if (!ptr)
137 return &PL_sv_undef; 152 return &PL_sv_undef;
138 153
139 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 154 sv = SVptr_cache_get (ptr);
140 155
141 if (he) 156 if (!sv)
142 sv = *he;
143 else
144 { 157 {
145 HV *hv = newHV (); 158 HV *hv = newHV ();
146 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 159 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 160 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
148 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 161
162 SVptr_cache_set (ptr, sv);
149 } 163 }
150 164
151 return newSVsv (sv); 165 return newSVsv (sv);
152} 166}
153 167
192 va_list args; 206 va_list args;
193 va_start (args, type); 207 va_start (args, type);
194 208
195 switch (type) 209 switch (type)
196 { 210 {
211#if 0
212 case CFAPI_INT16:
213 sv = newSViv (*va_arg (args, sint16_t *));
214 break;
215#endif
216
197 case CFAPI_INT: 217 case CFAPI_INT:
198 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
199 break; 219 break;
200 220
201 case CFAPI_LONG: 221 case CFAPI_LONG:
202 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
203 break; 223 break;
204 224
205 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
206 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
207 break; 227 break;
281 HV *hv = newHV (); 301 HV *hv = newHV ();
282#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 302#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
283 hv_context (CFAPI_POBJECT, ,who); 303 hv_context (CFAPI_POBJECT, ,who);
284 hv_context (CFAPI_POBJECT, ,activator); 304 hv_context (CFAPI_POBJECT, ,activator);
285 hv_context (CFAPI_POBJECT, ,third); 305 hv_context (CFAPI_POBJECT, ,third);
306 hv_context (CFAPI_PMAP, ,map);
286 hv_context (CFAPI_STRING , ,message); 307 hv_context (CFAPI_STRING , ,message);
287 hv_context (CFAPI_INT ,&,fix); 308 hv_context (CFAPI_INT ,&,fix);
288 hv_context (CFAPI_INT ,&,event_code); 309 hv_context (CFAPI_INT ,&,event_code);
289 hv_context (CFAPI_STRING , ,options); 310 hv_context (CFAPI_STRING , ,options);
290 hv_context (CFAPI_STRING , ,extension); 311 hv_context (CFAPI_STRING , ,extension);
426 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 447 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
427 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 448 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
428 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 461 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
437 464
438 char *argv[] = { 465 char *argv[] = {
439 "", 466 "",
440 "-e" 467 "-e"
441 "BEGIN {" 468 "BEGIN {"
487 { 514 {
488 case EVENT_CRASH: 515 case EVENT_CRASH:
489 printf ("Unimplemented for now\n"); 516 printf ("Unimplemented for now\n");
490 break; 517 break;
491 518
519 case EVENT_PLAYER_LOAD:
520 case EVENT_PLAYER_SAVE:
521 context.who = va_arg (args, object *);
522 buf = va_arg (args, char *);
523 if (buf != 0)
524 strncpy (context.message, buf, sizeof (context.message));
525 break;
526
527 case EVENT_MAPLOAD:
528 case EVENT_MAPOUT:
529 case EVENT_MAPIN:
530 case EVENT_MAPCLEAN:
531 context.map = va_arg (args, mapstruct *);
532 break;
533
492 case EVENT_MAPENTER: 534 case EVENT_MAPENTER:
493 case EVENT_MAPLEAVE: 535 case EVENT_MAPLEAVE:
494 case EVENT_FREE_OB: 536 case EVENT_FREE_OB:
495 case EVENT_BORN: 537 case EVENT_BORN:
496 case EVENT_REMOVE: 538 case EVENT_REMOVE:
530 572
531 case EVENT_TELL: 573 case EVENT_TELL:
532 break; 574 break;
533 575
534 case EVENT_MAPRESET: 576 case EVENT_MAPRESET:
577 /* stupid, should be the map itself, not "message"??? */
535 buf = va_arg (args, char *); 578 buf = va_arg (args, char *);
536 if (buf != 0) 579 if (buf != 0)
537 strncpy (context.message, buf, sizeof (context.message)); 580 strncpy (context.message, buf, sizeof (context.message));
538 break; 581 break;
539 } 582 }
621 const_iv (llevInfo) 664 const_iv (llevInfo)
622 const_iv (llevDebug) 665 const_iv (llevDebug)
623 const_iv (llevMonster) 666 const_iv (llevMonster)
624 667
625 const_iv (PLAYER) 668 const_iv (PLAYER)
669 const_iv (TRANSPORT)
626 const_iv (ROD) 670 const_iv (ROD)
627 const_iv (TREASURE) 671 const_iv (TREASURE)
628 const_iv (POTION) 672 const_iv (POTION)
629 const_iv (FOOD) 673 const_iv (FOOD)
630 const_iv (POISON) 674 const_iv (POISON)
635 const_iv (BOW) 679 const_iv (BOW)
636 const_iv (WEAPON) 680 const_iv (WEAPON)
637 const_iv (ARMOUR) 681 const_iv (ARMOUR)
638 const_iv (PEDESTAL) 682 const_iv (PEDESTAL)
639 const_iv (ALTAR) 683 const_iv (ALTAR)
640 const_iv (CONFUSION)
641 const_iv (LOCKED_DOOR) 684 const_iv (LOCKED_DOOR)
642 const_iv (SPECIAL_KEY) 685 const_iv (SPECIAL_KEY)
643 const_iv (MAP) 686 const_iv (MAP)
644 const_iv (DOOR) 687 const_iv (DOOR)
645 const_iv (KEY) 688 const_iv (KEY)
746 const_iv (ITEM_TRANSFORMER) 789 const_iv (ITEM_TRANSFORMER)
747 const_iv (QUEST) 790 const_iv (QUEST)
748 791
749 const_iv (ST_BD_BUILD) 792 const_iv (ST_BD_BUILD)
750 const_iv (ST_BD_REMOVE) 793 const_iv (ST_BD_REMOVE)
794
751 const_iv (ST_MAT_FLOOR) 795 const_iv (ST_MAT_FLOOR)
752 const_iv (ST_MAT_WALL) 796 const_iv (ST_MAT_WALL)
753 const_iv (ST_MAT_ITEM) 797 const_iv (ST_MAT_ITEM)
798
799 const_iv (AT_PHYSICAL)
800 const_iv (AT_MAGIC)
801 const_iv (AT_FIRE)
802 const_iv (AT_ELECTRICITY)
803 const_iv (AT_COLD)
804 const_iv (AT_CONFUSION)
805 const_iv (AT_ACID)
806 const_iv (AT_DRAIN)
807 const_iv (AT_WEAPONMAGIC)
808 const_iv (AT_GHOSTHIT)
809 const_iv (AT_POISON)
810 const_iv (AT_SLOW)
811 const_iv (AT_PARALYZE)
812 const_iv (AT_TURN_UNDEAD)
813 const_iv (AT_FEAR)
814 const_iv (AT_CANCELLATION)
815 const_iv (AT_DEPLETE)
816 const_iv (AT_DEATH)
817 const_iv (AT_CHAOS)
818 const_iv (AT_COUNTERSPELL)
819 const_iv (AT_GODPOWER)
820 const_iv (AT_HOLYWORD)
821 const_iv (AT_BLIND)
822 const_iv (AT_INTERNAL)
823 const_iv (AT_LIFE_STEALING)
824 const_iv (AT_DISEASE)
754 825
755 const_iv (QUEST_IN_PROGRESS) 826 const_iv (QUEST_IN_PROGRESS)
756 const_iv (QUEST_DONE_QUEST) 827 const_iv (QUEST_DONE_QUEST)
757 const_iv (QUEST_DONE_TASK) 828 const_iv (QUEST_DONE_TASK)
758 const_iv (QUEST_START_QUEST) 829 const_iv (QUEST_START_QUEST)
926 const_iv (WILL_APPLY_HANDLE) 997 const_iv (WILL_APPLY_HANDLE)
927 const_iv (WILL_APPLY_TREASURE) 998 const_iv (WILL_APPLY_TREASURE)
928 const_iv (WILL_APPLY_EARTHWALL) 999 const_iv (WILL_APPLY_EARTHWALL)
929 const_iv (WILL_APPLY_DOOR) 1000 const_iv (WILL_APPLY_DOOR)
930 const_iv (WILL_APPLY_FOOD) 1001 const_iv (WILL_APPLY_FOOD)
1002
1003 const_iv (SAVE_MODE)
1004 const_iv (SAVE_DIR_MODE)
1005
1006 const_iv (M_PAPER)
1007 const_iv (M_IRON)
1008 const_iv (M_GLASS)
1009 const_iv (M_LEATHER)
1010 const_iv (M_WOOD)
1011 const_iv (M_ORGANIC)
1012 const_iv (M_STONE)
1013 const_iv (M_CLOTH)
1014 const_iv (M_ADAMANT)
1015 const_iv (M_LIQUID)
1016 const_iv (M_SOFT_METAL)
1017 const_iv (M_BONE)
1018 const_iv (M_ICE)
1019 const_iv (M_SPECIAL)
1020
1021 const_iv (SK_EXP_ADD_SKILL)
1022 const_iv (SK_EXP_TOTAL)
1023 const_iv (SK_EXP_NONE)
1024 const_iv (SK_SUBTRACT_SKILL_EXP)
1025
1026 const_iv (SK_LOCKPICKING)
1027 const_iv (SK_HIDING)
1028 const_iv (SK_SMITHERY)
1029 const_iv (SK_BOWYER)
1030 const_iv (SK_JEWELER)
1031 const_iv (SK_ALCHEMY)
1032 const_iv (SK_STEALING)
1033 const_iv (SK_LITERACY)
1034 const_iv (SK_BARGAINING)
1035 const_iv (SK_JUMPING)
1036 const_iv (SK_DET_MAGIC)
1037 const_iv (SK_ORATORY)
1038 const_iv (SK_SINGING)
1039 const_iv (SK_DET_CURSE)
1040 const_iv (SK_FIND_TRAPS)
1041 const_iv (SK_MEDITATION)
1042 const_iv (SK_PUNCHING)
1043 const_iv (SK_FLAME_TOUCH)
1044 const_iv (SK_KARATE)
1045 const_iv (SK_CLIMBING)
1046 const_iv (SK_WOODSMAN)
1047 const_iv (SK_INSCRIPTION)
1048 const_iv (SK_ONE_HANDED_WEAPON)
1049 const_iv (SK_MISSILE_WEAPON)
1050 const_iv (SK_THROWING)
1051 const_iv (SK_USE_MAGIC_ITEM)
1052 const_iv (SK_DISARM_TRAPS)
1053 const_iv (SK_SET_TRAP)
1054 const_iv (SK_THAUMATURGY)
1055 const_iv (SK_PRAYING)
1056 const_iv (SK_CLAWING)
1057 const_iv (SK_LEVITATION)
1058 const_iv (SK_SUMMONING)
1059 const_iv (SK_PYROMANCY)
1060 const_iv (SK_EVOCATION)
1061 const_iv (SK_SORCERY)
1062 const_iv (SK_TWO_HANDED_WEAPON)
1063
1064 const_iv (SOUND_NEW_PLAYER)
1065 const_iv (SOUND_FIRE_ARROW)
1066 const_iv (SOUND_LEARN_SPELL)
1067 const_iv (SOUND_FUMBLE_SPELL)
1068 const_iv (SOUND_WAND_POOF)
1069 const_iv (SOUND_OPEN_DOOR)
1070 const_iv (SOUND_PUSH_PLAYER)
1071 const_iv (SOUND_PLAYER_HITS1)
1072 const_iv (SOUND_PLAYER_HITS2)
1073 const_iv (SOUND_PLAYER_HITS3)
1074 const_iv (SOUND_PLAYER_HITS4)
1075 const_iv (SOUND_PLAYER_IS_HIT1)
1076 const_iv (SOUND_PLAYER_IS_HIT2)
1077 const_iv (SOUND_PLAYER_IS_HIT3)
1078 const_iv (SOUND_PLAYER_KILLS)
1079 const_iv (SOUND_PET_IS_KILLED)
1080 const_iv (SOUND_PLAYER_DIES)
1081 const_iv (SOUND_OB_EVAPORATE)
1082 const_iv (SOUND_OB_EXPLODE)
1083 const_iv (SOUND_CLOCK)
1084 const_iv (SOUND_TURN_HANDLE)
1085 const_iv (SOUND_FALL_HOLE)
1086 const_iv (SOUND_DRINK_POISON)
1087 const_iv (SOUND_CAST_SPELL_0)
931 }; 1088 };
932 1089
933 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1090 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
934 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1091 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
935 1092
955 1112
956 const_event (BORN) 1113 const_event (BORN)
957 const_event (CLOCK) 1114 const_event (CLOCK)
958 const_event (CRASH) 1115 const_event (CRASH)
959 const_event (PLAYER_DEATH) 1116 const_event (PLAYER_DEATH)
1117 const_event (PLAYER_LOAD)
1118 const_event (PLAYER_SAVE)
960 const_event (GKILL) 1119 const_event (GKILL)
961 const_event (LOGIN) 1120 const_event (LOGIN)
962 const_event (LOGOUT) 1121 const_event (LOGOUT)
963 const_event (MAPENTER) 1122 const_event (MAPENTER)
964 const_event (MAPLEAVE) 1123 const_event (MAPLEAVE)
965 const_event (MAPRESET) 1124 const_event (MAPRESET)
1125 const_event (MAPLOAD)
1126 const_event (MAPOUT)
1127 const_event (MAPIN)
1128 const_event (MAPCLEAN)
966 const_event (REMOVE) 1129 const_event (REMOVE)
967 const_event (SHOUT) 1130 const_event (SHOUT)
968 const_event (TELL) 1131 const_event (TELL)
969 const_event (MUZZLE) 1132 const_event (MUZZLE)
970 const_event (KICK) 1133 const_event (KICK)
1073 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1236 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1074 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1237 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1075 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1238 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1076 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1239 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1077 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1240 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1078 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1079 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1241 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1080 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1242 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1081 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1243 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1082 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1244 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1083 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1245 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1170 int unused_type; 1332 int unused_type;
1171 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1333 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1172 } 1334 }
1173 break; 1335 break;
1174 case CFAPI_STRING: 1336 case CFAPI_STRING:
1175 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1337 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1338 break;
1339 case CFAPI_POBJECT:
1340 {
1341 int unused_type;
1342 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1343 }
1176 break; 1344 break;
1177 default: 1345 default:
1178 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1346 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1179 } 1347 }
1180 1348
1349# missing properties
1350
1351void
1352set_attacktype (object *obj, U32 attacktype)
1353 CODE:
1354 obj->attacktype = attacktype;
1355
1356U32
1357get_attacktype (object *obj)
1358 ALIAS:
1359 attacktype = 0
1360 CODE:
1361 RETVAL = obj->attacktype;
1362 OUTPUT: RETVAL
1363
1364# missing in plug-in api, of course
1365void
1366set_food (object *obj, int food)
1367 CODE:
1368 obj->stats.food = food;
1369
1370int
1371get_food (object *obj)
1372 ALIAS:
1373 food = 0
1374 CODE:
1375 RETVAL = obj->stats.food;
1376 OUTPUT: RETVAL
1377
1181void 1378void
1182inv (object *obj) 1379inv (object *obj)
1183 PROTOTYPE: $ 1380 PROTOTYPE: $
1184 PPCODE: 1381 PPCODE:
1185{ 1382{
1206 1403
1207void cf_object_free (object *op) 1404void cf_object_free (object *op)
1208 1405
1209object *cf_object_present_archname_inside (object *op, char *whatstr) 1406object *cf_object_present_archname_inside (object *op, char *whatstr)
1210 1407
1211int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1408int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1212 1409
1213int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1410int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1214 1411
1215object *cf_object_clone (object *op, int clonetype = 0) 1412object *cf_object_clone (object *op, int clonetype = 0)
1216 1413
1217int cf_object_pay_item (object *op, object *buyer) 1414int cf_object_pay_item (object *op, object *buyer)
1218 1415
1219int cf_object_pay_amount (object *op, double amount) 1416int cf_object_pay_amount (object *op, double amount)
1220 1417
1221int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1418int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1222 1419
1223int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1420int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1224 1421
1225void cf_object_learn_spell (object *op, object *sp) 1422void cf_object_learn_spell (object *op, object *sp)
1226 1423
1227void cf_object_forget_spell (object *op, object *sp) 1424void cf_object_forget_spell (object *op, object *sp)
1228 1425
1264char *cf_object_get_key (object *op, char *keyname) 1461char *cf_object_get_key (object *op, char *keyname)
1265 ALIAS: key = 0 1462 ALIAS: key = 0
1266 1463
1267void cf_object_set_key (object *op, char *keyname, char *value) 1464void cf_object_set_key (object *op, char *keyname, char *value)
1268 1465
1466object *cf_create_object_by_name (const char *name)
1467
1468void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1469
1470void player_lvl_adj (object *who, object *skill = 0)
1471
1472
1269MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1473MODULE = cf PACKAGE = cf::object PREFIX = cf_
1270 1474
1271void cf_fix_object (object *pl) 1475void cf_fix_object (object *pl)
1272 ALIAS: fix = 0 1476 ALIAS: fix = 0
1273 1477
1274object *cf_insert_ob_in_ob (object *ob, object *where) 1478object *cf_insert_ob_in_ob (object *ob, object *where)
1275 1479
1276object *create_object_by_name (const char *name = 0) 1480# no clean way to get an object from an archetype - stupid idiotic
1481# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1482
1483object *new (const char *archetype = 0)
1277 PROTOTYPE: ;$ 1484 PROTOTYPE: ;$
1278 ALIAS:
1279 create_object = 0
1280 new = 0
1281 CODE: 1485 CODE:
1282 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object (); 1486 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1283 OUTPUT: 1487 OUTPUT:
1284 RETVAL 1488 RETVAL
1285 1489
1286object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y) 1490object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1287 PROTOTYPE: $$$$$$ 1491 PROTOTYPE: $$$$$$
1319base_name (object *ob, int plural) 1523base_name (object *ob, int plural)
1320 CODE: 1524 CODE:
1321 RETVAL = cf_query_base_name (ob, plural); 1525 RETVAL = cf_query_base_name (ob, plural);
1322 OUTPUT: RETVAL 1526 OUTPUT: RETVAL
1323 1527
1528living *
1529stats (object *ob)
1530 CODE:
1531 RETVAL = &ob->stats;
1532 OUTPUT: RETVAL
1533
1324 1534
1325MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1535MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1326 1536
1327player *player (object *op) 1537player *player (object *op)
1328 CODE: 1538 CODE:
1349partylist *cf_player_get_party (object *op) 1559partylist *cf_player_get_party (object *op)
1350 ALIAS: party = 0 1560 ALIAS: party = 0
1351 1561
1352void cf_player_set_party (object *op, partylist *party) 1562void cf_player_set_party (object *op, partylist *party)
1353 1563
1564void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1354 1565
1355MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1566MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1356 1567
1357MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1568MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1358 1569
1361 1572
1362void cf_player_move (player *pl, int dir) 1573void cf_player_move (player *pl, int dir)
1363 1574
1364void MapNewmapCmd (player *pl) 1575void MapNewmapCmd (player *pl)
1365 1576
1577void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1578
1366# nonstandard 1579# nonstandard
1367object *ob (player *pl) 1580object *ob (player *pl)
1368 CODE: 1581 CODE:
1369 RETVAL = pl->ob; 1582 RETVAL = pl->ob;
1370 OUTPUT: RETVAL 1583 OUTPUT: RETVAL
1376 1589
1377player *next (player *pl) 1590player *next (player *pl)
1378 CODE: 1591 CODE:
1379 RETVAL = pl->next; 1592 RETVAL = pl->next;
1380 OUTPUT: RETVAL 1593 OUTPUT: RETVAL
1594
1595void get_savebed (player *pl)
1596 ALIAS:
1597 savebed = 0
1598 PPCODE:
1599 EXTEND (SP, 3);
1600 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1601 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1602 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1603
1604void set_savebed (player *pl, char *map_path, int x, int y)
1605 CODE:
1606 strcpy (pl->savebed_map, map_path);
1607 pl->bed_x = x;
1608 pl->bed_y = y;
1381 1609
1382void 1610void
1383list () 1611list ()
1384 PPCODE: 1612 PPCODE:
1385{ 1613{
1386 player *pl; 1614 player *pl;
1387 for (pl = first_player; pl; pl = pl->next) 1615 for (pl = first_player; pl; pl = pl->next)
1388 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1616 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1389} 1617}
1618
1619living *
1620orig_stats (player *pl)
1621 CODE:
1622 RETVAL = &pl->orig_stats;
1623 OUTPUT: RETVAL
1624
1625living *
1626last_stats (player *pl)
1627 CODE:
1628 RETVAL = &pl->last_stats;
1629 OUTPUT: RETVAL
1390 1630
1391 1631
1392MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1632MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1393 1633
1394SV * 1634SV *
1417 RETVAL = map_get_map (&unused_type, 0, width, height); 1657 RETVAL = map_get_map (&unused_type, 0, width, height);
1418} 1658}
1419 OUTPUT: 1659 OUTPUT:
1420 RETVAL 1660 RETVAL
1421 1661
1662void delete_map (mapstruct *map)
1663
1664void clean_tmp_map (mapstruct *map)
1665
1666void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1667
1422mapstruct *cf_map_get_map (char *name) 1668mapstruct *cf_map_get_map (char *name)
1423 PROTOTYPE: $ 1669 PROTOTYPE: $
1424 ALIAS: map = 0 1670 ALIAS: map = 0
1425 1671
1426mapstruct *cf_map_get_first () 1672mapstruct *cf_map_get_first ()
1427 PROTOTYPE: 1673 PROTOTYPE:
1428 ALIAS: first = 0 1674 ALIAS: first = 0
1675
1676# whoever "designed" the plug-in api should have wasted
1677# his/her time with staying away form the project - would have
1678# saved others a lot of time, without doubt.
1679void set_path (mapstruct *where, char *path)
1680 CODE:
1681 strcpy (where->path, path);
1682
1683bool unique (mapstruct *map)
1684 CODE:
1685 RETVAL = map->unique;
1686 OUTPUT:
1687 RETVAL
1688
1689void set_unique (mapstruct *map, bool unique)
1690 CODE:
1691 map->unique = unique;
1429 1692
1430object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1693object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1431 1694
1432object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1695object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1433 1696
1442 INIT: 1705 INIT:
1443 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY; 1706 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1444 PPCODE: 1707 PPCODE:
1445{ 1708{
1446 object *o; 1709 object *o;
1710
1447 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1711 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1448 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1712 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1449} 1713}
1450 1714
1451SV * 1715SV *
1474 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1738 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1475 } 1739 }
1476 OUTPUT: 1740 OUTPUT:
1477 RETVAL 1741 RETVAL
1478 1742
1743# "serialise" map perl data into a ref
1744void
1745_get_obs (mapstruct *map)
1746 PPCODE:
1747{
1748 object *o;
1749 int x, y;
1750 AV *obs = newAV ();
1751 int nonnull = 0;
1752
1753 for (y = 0; y < MAP_HEIGHT (map); y++)
1754 for (x = 0; x < MAP_WIDTH (map); x++)
1755 {
1756 AV *av = newAV ();
1757
1758 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1759 {
1760 SV *sv = SVptr_cache_get (o);
1761
1762 if (sv && HvFILL (SvRV (sv)))
1763 {
1764 nonnull = 1;
1765 sv = newSVsv (sv);
1766 }
1767 else
1768 sv = &PL_sv_undef;
1769
1770 av_push (av, sv);
1771 }
1772
1773 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1774 }
1775
1776 if (nonnull)
1777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1778 else
1779 SvREFCNT_dec (obs);
1780}
1781
1782# "deserialise" perl map data into the map
1783void
1784_set_obs (mapstruct *map, SV *sv)
1785 CODE:
1786{
1787 object *o;
1788 AV *av;
1789 int x, y;
1790 AV *obs = (AV *)SvRV (sv);
1791
1792 for (y = 0; y < MAP_HEIGHT (map); y++)
1793 for (x = 0; x < MAP_WIDTH (map); x++)
1794 {
1795 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1796
1797 if (!SvROK (sv))
1798 continue;
1799
1800 av = (AV *)SvRV (sv);
1801
1802 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1803 {
1804 sv = av_shift (av);
1805
1806 if (SvROK (sv))
1807 {
1808 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1809 SVptr_cache_set (o, sv);
1810 }
1811 }
1812 }
1813}
1814
1479 1815
1480MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1816MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1481 1817
1482archetype *cf_archetype_get_first() 1818archetype *cf_archetype_get_first()
1483 PROTOTYPE: 1819 PROTOTYPE:
1536 1872
1537const char *cf_region_get_message (region *reg) 1873const char *cf_region_get_message (region *reg)
1538 ALIAS: message = 0 1874 ALIAS: message = 0
1539 1875
1540 1876
1877MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1878
1879double
1880exp (living *liv, double new_val = 0.)
1881 PROTOTYPE: $;$
1882 ALIAS:
1883 Str = 1
1884 Dex = 2
1885 Con = 3
1886 Wis = 4
1887 Cha = 5
1888 Int = 6
1889 Pow = 7
1890 wc = 8
1891 ac = 9
1892 hp = 10
1893 maxhp = 11
1894 sp = 12
1895 maxsp = 13
1896 grace = 14
1897 maxgrace = 15
1898 food = 16
1899 dam = 17
1900 luck = 18
1901 CODE:
1902# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1903 switch (ix)
1904 {
1905 LIVING_ACC (exp , 0);
1906 LIVING_ACC (Str , 1);
1907 LIVING_ACC (Dex , 2);
1908 LIVING_ACC (Con , 3);
1909 LIVING_ACC (Wis , 4);
1910 LIVING_ACC (Cha , 5);
1911 LIVING_ACC (Int , 6);
1912 LIVING_ACC (Pow , 7);
1913 LIVING_ACC (wc , 8);
1914 LIVING_ACC (ac , 9);
1915 LIVING_ACC (hp , 10);
1916 LIVING_ACC (maxhp , 11);
1917 LIVING_ACC (sp , 12);
1918 LIVING_ACC (maxsp , 13);
1919 LIVING_ACC (grace , 14);
1920 LIVING_ACC (maxgrace, 15);
1921 LIVING_ACC (food , 16);
1922 LIVING_ACC (dam , 17);
1923 LIVING_ACC (luck , 18);
1924 }
1925# undef LIVING_ACC
1926 OUTPUT:
1927 RETVAL
1928

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