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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.28 by root, Mon Mar 6 22:59:26 2006 UTC vs.
Revision 1.65 by elmex, Sat Aug 12 11:51:38 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
51 54
52typedef object object_ornull; 55typedef object object_ornull;
53typedef mapstruct mapstruct_ornull; 56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
54 61
55static f_plug_api gethook; 62static f_plug_api gethook;
56static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
57static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
58static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
64typedef struct 71typedef struct
65{ 72{
66 object* who; 73 object* who;
67 object* activator; 74 object* activator;
68 object* third; 75 object* third;
76 object* event;
69 mapstruct* map; 77 mapstruct* map;
70 char message[1024]; 78 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 79 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 80 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 81 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 83 int returnvalue;
76} CFPContext; 84} CFPContext;
77 85
78static HV *obj_cache; 86static HV *obj_cache;
79static PerlInterpreter *perl; 87static PerlInterpreter *perl;
88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
80 99
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 101
83// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
126 sv = newSV (0); 145 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 148}
130 149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
131static SV * 156static SV *
132SVptr_cached (void *ptr) 157SVptr_cache_get (void *ptr)
133{ 158{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135 160
136 return he ? *he : 0; 161 return he ? *he : 0;
137} 162}
142 SV *sv; 167 SV *sv;
143 168
144 if (!ptr) 169 if (!ptr)
145 return &PL_sv_undef; 170 return &PL_sv_undef;
146 171
147 sv = SVptr_cached (ptr); 172 sv = SVptr_cache_get (ptr);
148 173
149 if (!sv) 174 if (!sv)
150 { 175 {
151 HV *hv = newHV (); 176 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 179
180 SVptr_cache_set (ptr, sv);
155 } 181 }
156 182
157 return newSVsv (sv); 183 return newSVsv (sv);
158} 184}
159 185
209 case CFAPI_INT: 235 case CFAPI_INT:
210 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
211 break; 237 break;
212 238
213 case CFAPI_LONG: 239 case CFAPI_LONG:
214 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
215 break; 241 break;
216 242
217 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
218 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
219 break; 245 break;
220 246
221 case CFAPI_STRING: 247 case CFAPI_STRING:
222 { 248 {
223 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
230 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
231 257
232 if (!obj) 258 if (!obj)
233 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
234 else 260 else
235 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
236 { 262 {
237 case MAP: 263 case MAP:
238 sv = newSVptr_cached (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map::wrap");
239 break; 265 break;
240 266
241 case PLAYER: 267 case PLAYER:
242 sv = newSVptr_cached (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player::wrap");
243 break; 269 break;
244 270
245 default: 271 default:
246 sv = newSVptr_cached (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object::wrap");
247 break; 273 break;
248 } 274 }
249 } 275 }
250 break; 276 break;
251 277
252 case CFAPI_PMAP: 278 case CFAPI_PMAP:
253 sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
254 break; 280 break;
255 281
256 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
257 sv = newSVptr (va_arg (args, player *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
258 break; 284 break;
259 285
260 case CFAPI_PARCH: 286 case CFAPI_PARCH:
261 sv = newSVptr (va_arg (args, archetype *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
262 break; 288 break;
263 289
264 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
265 sv = newSVptr (va_arg (args, partylist *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
266 break; 292 break;
267 293
268 case CFAPI_PREGION: 294 case CFAPI_PREGION:
269 sv = newSVptr (va_arg (args, region *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
270 break; 296 break;
271 297
272 default: 298 default:
273 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
274 } 300 }
276 va_end (args); 302 va_end (args);
277 303
278 return sv; 304 return sv;
279} 305}
280 306
281/////////////////////////////////////////////////////////////////////////////
282
283void
284inject_event (const char *func, CFPContext *context)
285{
286 dSP;
287
288 ENTER;
289 SAVETMPS;
290
291 PUSHMARK (SP);
292
293 HV *hv = newHV ();
294#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
295 hv_context (CFAPI_POBJECT, ,who);
296 hv_context (CFAPI_POBJECT, ,activator);
297 hv_context (CFAPI_POBJECT, ,third);
298 hv_context (CFAPI_PMAP, ,map);
299 hv_context (CFAPI_STRING , ,message);
300 hv_context (CFAPI_INT ,&,fix);
301 hv_context (CFAPI_INT ,&,event_code);
302 hv_context (CFAPI_STRING , ,options);
303 hv_context (CFAPI_STRING , ,extension);
304
305 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
306
307 PUTBACK;
308 int count = call_pv (func, G_SCALAR | G_EVAL);
309 SPAGAIN;
310
311 if (SvTRUE (ERRSV))
312 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
313
314 context->returnvalue = count > 0 ? POPi : 0;
315
316 PUTBACK;
317 FREETMPS;
318 LEAVE;
319}
320
321///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
322 308
323int 309int
324initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
325{ 311{
432 418
433 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
434 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
436 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); 436 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 443 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
453 447
454 char *argv[] = { 448 char *argv[] = {
455 "", 449 "",
456 "-e" 450 "-e"
457 "BEGIN {" 451 "BEGIN {"
463 }; 457 };
464 458
465 perl = perl_alloc (); 459 perl = perl_alloc ();
466 perl_construct (perl); 460 perl_construct (perl);
467 461
462 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
463
468 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 464 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
469 { 465 {
470 printf ("unable to initialize perl-interpreter, continuing without.\n"); 466 printf ("unable to initialize perl-interpreter, continuing without.\n");
471 467
472 perl_destruct (perl); 468 perl_destruct (perl);
483 479
484void * 480void *
485globalEventListener (int *type, ...) 481globalEventListener (int *type, ...)
486{ 482{
487 va_list args; 483 va_list args;
488 static int rv = 0; 484 static int rv;
489 CFPContext context; 485 int event_code;
490 char *buf;
491 player *pl;
492 object *op;
493 486
494 if (!perl) 487 if (!perl)
495 return; 488 return;
496 489
497 memset (&context, 0, sizeof (context));
498
499 va_start (args, type); 490 va_start (args, type);
500 context.event_code = va_arg (args, int); 491 event_code = va_arg (args, int);
501 492
502 switch (context.event_code) 493 if (event_code == EVENT_FREE_OB)
503 { 494 {
504 case EVENT_CRASH: 495 player *pl;
505 printf ("Unimplemented for now\n"); 496 object *op;
506 break; 497 SV *sv;
507 498
508 case EVENT_MAPLOAD:
509 case EVENT_MAPOUT:
510 case EVENT_MAPIN:
511 context.map = va_arg (args, mapstruct *);
512 break;
513
514 case EVENT_MAPENTER:
515 case EVENT_MAPLEAVE:
516 case EVENT_FREE_OB:
517 case EVENT_BORN:
518 case EVENT_REMOVE:
519 context.activator = va_arg (args, object *);
520 break;
521
522 case EVENT_PLAYER_DEATH:
523 context.who = va_arg (args, object *); 499 op = va_arg (args, object *);
524 break;
525
526 case EVENT_GKILL:
527 context.who = va_arg (args, object *);
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_LOGIN:
532 case EVENT_LOGOUT:
533 pl = va_arg (args, player *);
534 context.activator = pl->ob;
535 buf = va_arg (args, char *);
536 if (buf != 0)
537 strncpy (context.message, buf, sizeof (context.message));
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 context.activator = va_arg (args, object *);
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_CLOCK:
550 clean_obj_cache ();
551 break;
552
553 case EVENT_TELL:
554 break;
555
556 case EVENT_MAPRESET:
557 /* stupid, should be the map itself, not "message"??? */
558 buf = va_arg (args, char *);
559 if (buf != 0)
560 strncpy (context.message, buf, sizeof (context.message));
561 break;
562 }
563
564 va_end (args);
565
566 if (context.event_code == EVENT_FREE_OB)
567 {
568 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 500 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
569 501
570 if (sv) 502 if (sv)
571 clearSVptr (sv); 503 clearSVptr (sv);
504
505 rv = 0;
506 }
507 else if (event_code == EVENT_CLOCK)
508 {
509 dSP;
510 int i, count;
511
512 clean_obj_cache ();
513
514 ENTER;
515 SAVETMPS;
516
517 // service up to 8 events per tick better would be
518 // to check for elapsed time and stop processing after
519 // 0.25 * server_tick or so
520 for (i = 9; --i; )
521 {
522 PUSHMARK (SP);
523 XPUSHs (sv_2mortal (newSViv (0)));
524 PUTBACK;
525 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
526 SPAGAIN;
527
528 if (!count || !POPi)
529 break;
530 }
531
532 FREETMPS;
533 LEAVE;
572 } 534 }
573 else 535 else
574 inject_event ("cf::inject_global_event", &context); 536 {
575 537 dSP;
576 rv = context.returnvalue; 538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 10);
545 PUSHs (sv_2mortal (newSViv (event_code)));
546
547 switch (event_code)
548 {
549 case EVENT_CRASH:
550 break;
551
552 case EVENT_PLAYER_LOAD:
553 case EVENT_PLAYER_SAVE:
554 PUSH_OB;
555 PUSH_PV;
556 break;
557
558 case EVENT_MAPLOAD:
559 case EVENT_MAPOUT:
560 case EVENT_MAPIN:
561 case EVENT_MAPCLEAN:
562 case EVENT_MAPRESET:
563 PUSH_MAP;
564 break;
565
566 case EVENT_MAPENTER:
567 case EVENT_MAPLEAVE:
568 case EVENT_BORN:
569 case EVENT_REMOVE:
570 case EVENT_PLAYER_DEATH:
571 PUSH_OB;
572 break;
573
574 case EVENT_GKILL:
575 PUSH_OB;
576 PUSH_OB;
577 break;
578
579 case EVENT_LOGIN:
580 case EVENT_LOGOUT:
581 PUSH_PL;
582 PUSH_PV;
583 break;
584
585 case EVENT_SHOUT:
586 case EVENT_MUZZLE:
587 case EVENT_KICK:
588 PUSH_OB;
589 PUSH_PV;
590 break;
591
592 case EVENT_FIND_UNARMED_SKILL:
593 PUSH_OB;
594 break;
595
596 case EVENT_PLAYER_USE_SKILL:
597 case EVENT_MONSTER_USE_SKILL:
598 case EVENT_CAST_SPELL:
599 PUSH_OB;
600 PUSH_OB;
601 PUSH_OB;
602 PUSH_IV;
603 PUSH_PV;
604 break;
605
606 case EVENT_EXTCMD:
607 PUSH_PL;
608 {
609 char *buf = va_arg (args, char *);
610 int len = va_arg (args, int);
611 PUSHs (sv_2mortal (newSVpvn (buf, len)));
612 }
613 break;
614
615 case EVENT_TELL:
616 break;
617 }
618
619 va_end (args);
620
621 PUTBACK;
622 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
623 SPAGAIN;
624
625 if (SvTRUE (ERRSV))
626 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
627
628 rv = count > 0 ? POPi : 0;
629
630 PUTBACK;
631 FREETMPS;
632 LEAVE;
633 }
577 634
578 return &rv; 635 return &rv;
579} 636}
580 637
581void * 638void *
582eventListener (int *type, ...) 639eventListener (int *type, ...)
583{ 640{
584 static int rv = 0; 641 static int rv;
585 va_list args; 642 va_list args;
586 char *buf; 643 int event_code;
587 CFPContext context; 644 object *who, *activator, *third, *event;
645 char *message, *extension, *options;
588 646
589 if (!perl) 647 if (!perl)
590 return; 648 return;
591 649
592 memset (&context, 0, sizeof (context));
593
594 va_start (args, type); 650 va_start (args, type);
595
596 context.who = va_arg (args, object *); 651 who = va_arg (args, object *);
597 context.event_code = va_arg (args, int); 652 event_code = va_arg (args, int);
598 context.activator = va_arg (args, object *); 653 activator = va_arg (args, object *);
599 context.third = va_arg (args, object *); 654 third = va_arg (args, object *);
600
601 buf = va_arg (args, char *); 655 message = va_arg (args, char *);
602 if (buf != 0) 656 va_arg (args, int); // fix yourself
603 strncpy (context.message, buf, sizeof (context.message)); 657 extension = va_arg (args, char *);
604 658 options = va_arg (args, char *);
605 context.fix = va_arg (args, int); 659 event = va_arg (args, object *);
606 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
607 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
608 context.returnvalue = 0;
609 va_end (args); 660 va_end (args);
610 661
611 inject_event ("cf::inject_event", &context); 662 {
663 dSP;
664
665 ENTER;
666 SAVETMPS;
667
668 PUSHMARK (SP);
669 EXTEND (SP, 10);
670
671 PUSHcfapi (STRING, extension);
672 PUSHs (sv_2mortal (newSViv (event_code)));
673
674 PUSHcfapi (POBJECT, event);
675 PUSHcfapi (POBJECT, who);
676
677 switch (event_code)
678 {
679 case EVENT_STOP: // $ob (e.g. arrow)
680 case EVENT_TIME: // $ob
681 case EVENT_TIMER: // $ob
682 break;
683
684 case EVENT_APPLY: // $ob, $who
685 case EVENT_DROP: // $ob, $who
686 case EVENT_CLOSE: // $ob, $who
687 case EVENT_DEATH: // $ob[, $killer]
688 case EVENT_MOVE: // $ob, $enemy
689 case EVENT_THROW: // $ob, $thrower
690 PUSHcfapi (POBJECT, activator);
691 break;
692
693 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
694 PUSHcfapi (POBJECT, activator);
695 PUSHcfapi (POBJECT, third);
696 break;
697
698 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
699 PUSHcfapi (POBJECT, activator);
700 PUSHcfapi (POBJECT, third);
701 PUSHcfapi (POBJECT, message);
702 break;
703
704 case EVENT_SAY: // $ob, $who, $msg
705 PUSHcfapi (POBJECT, activator);
706 PUSHcfapi (STRING, message);
707 break;
708
709 default:
710 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
711 break;
712 }
713
714 PUTBACK;
715 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
716 SPAGAIN;
717
718 if (SvTRUE (ERRSV))
719 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
720
721 rv = count > 0 ? POPi : 0;
722
723 PUTBACK;
724 FREETMPS;
725 LEAVE;
726 }
612 727
613 rv = context.returnvalue;
614 return &rv; 728 return &rv;
615} 729}
616 730
617int 731int
618closePlugin () 732closePlugin ()
644 const_iv (llevInfo) 758 const_iv (llevInfo)
645 const_iv (llevDebug) 759 const_iv (llevDebug)
646 const_iv (llevMonster) 760 const_iv (llevMonster)
647 761
648 const_iv (PLAYER) 762 const_iv (PLAYER)
763 const_iv (TRANSPORT)
649 const_iv (ROD) 764 const_iv (ROD)
650 const_iv (TREASURE) 765 const_iv (TREASURE)
651 const_iv (POTION) 766 const_iv (POTION)
652 const_iv (FOOD) 767 const_iv (FOOD)
653 const_iv (POISON) 768 const_iv (POISON)
658 const_iv (BOW) 773 const_iv (BOW)
659 const_iv (WEAPON) 774 const_iv (WEAPON)
660 const_iv (ARMOUR) 775 const_iv (ARMOUR)
661 const_iv (PEDESTAL) 776 const_iv (PEDESTAL)
662 const_iv (ALTAR) 777 const_iv (ALTAR)
663 const_iv (CONFUSION)
664 const_iv (LOCKED_DOOR) 778 const_iv (LOCKED_DOOR)
665 const_iv (SPECIAL_KEY) 779 const_iv (SPECIAL_KEY)
666 const_iv (MAP) 780 const_iv (MAP)
667 const_iv (DOOR) 781 const_iv (DOOR)
668 const_iv (KEY) 782 const_iv (KEY)
769 const_iv (ITEM_TRANSFORMER) 883 const_iv (ITEM_TRANSFORMER)
770 const_iv (QUEST) 884 const_iv (QUEST)
771 885
772 const_iv (ST_BD_BUILD) 886 const_iv (ST_BD_BUILD)
773 const_iv (ST_BD_REMOVE) 887 const_iv (ST_BD_REMOVE)
888
774 const_iv (ST_MAT_FLOOR) 889 const_iv (ST_MAT_FLOOR)
775 const_iv (ST_MAT_WALL) 890 const_iv (ST_MAT_WALL)
776 const_iv (ST_MAT_ITEM) 891 const_iv (ST_MAT_ITEM)
777 892
778 const_iv (AT_PHYSICAL) 893 const_iv (AT_PHYSICAL)
976 const_iv (WILL_APPLY_HANDLE) 1091 const_iv (WILL_APPLY_HANDLE)
977 const_iv (WILL_APPLY_TREASURE) 1092 const_iv (WILL_APPLY_TREASURE)
978 const_iv (WILL_APPLY_EARTHWALL) 1093 const_iv (WILL_APPLY_EARTHWALL)
979 const_iv (WILL_APPLY_DOOR) 1094 const_iv (WILL_APPLY_DOOR)
980 const_iv (WILL_APPLY_FOOD) 1095 const_iv (WILL_APPLY_FOOD)
1096
1097 const_iv (SAVE_MODE)
1098 const_iv (SAVE_DIR_MODE)
1099
1100 const_iv (M_PAPER)
1101 const_iv (M_IRON)
1102 const_iv (M_GLASS)
1103 const_iv (M_LEATHER)
1104 const_iv (M_WOOD)
1105 const_iv (M_ORGANIC)
1106 const_iv (M_STONE)
1107 const_iv (M_CLOTH)
1108 const_iv (M_ADAMANT)
1109 const_iv (M_LIQUID)
1110 const_iv (M_SOFT_METAL)
1111 const_iv (M_BONE)
1112 const_iv (M_ICE)
1113 const_iv (M_SPECIAL)
1114
1115 const_iv (SK_EXP_ADD_SKILL)
1116 const_iv (SK_EXP_TOTAL)
1117 const_iv (SK_EXP_NONE)
1118 const_iv (SK_SUBTRACT_SKILL_EXP)
1119
1120 const_iv (SK_LOCKPICKING)
1121 const_iv (SK_HIDING)
1122 const_iv (SK_SMITHERY)
1123 const_iv (SK_BOWYER)
1124 const_iv (SK_JEWELER)
1125 const_iv (SK_ALCHEMY)
1126 const_iv (SK_STEALING)
1127 const_iv (SK_LITERACY)
1128 const_iv (SK_BARGAINING)
1129 const_iv (SK_JUMPING)
1130 const_iv (SK_DET_MAGIC)
1131 const_iv (SK_ORATORY)
1132 const_iv (SK_SINGING)
1133 const_iv (SK_DET_CURSE)
1134 const_iv (SK_FIND_TRAPS)
1135 const_iv (SK_MEDITATION)
1136 const_iv (SK_PUNCHING)
1137 const_iv (SK_FLAME_TOUCH)
1138 const_iv (SK_KARATE)
1139 const_iv (SK_CLIMBING)
1140 const_iv (SK_WOODSMAN)
1141 const_iv (SK_INSCRIPTION)
1142 const_iv (SK_ONE_HANDED_WEAPON)
1143 const_iv (SK_MISSILE_WEAPON)
1144 const_iv (SK_THROWING)
1145 const_iv (SK_USE_MAGIC_ITEM)
1146 const_iv (SK_DISARM_TRAPS)
1147 const_iv (SK_SET_TRAP)
1148 const_iv (SK_THAUMATURGY)
1149 const_iv (SK_PRAYING)
1150 const_iv (SK_CLAWING)
1151 const_iv (SK_LEVITATION)
1152 const_iv (SK_SUMMONING)
1153 const_iv (SK_PYROMANCY)
1154 const_iv (SK_EVOCATION)
1155 const_iv (SK_SORCERY)
1156 const_iv (SK_TWO_HANDED_WEAPON)
1157 const_iv (SK_SPARK_TOUCH)
1158 const_iv (SK_SHIVER)
1159 const_iv (SK_ACID_SPLASH)
1160 const_iv (SK_POISON_NAIL)
1161
1162 const_iv (SOUND_NEW_PLAYER)
1163 const_iv (SOUND_FIRE_ARROW)
1164 const_iv (SOUND_LEARN_SPELL)
1165 const_iv (SOUND_FUMBLE_SPELL)
1166 const_iv (SOUND_WAND_POOF)
1167 const_iv (SOUND_OPEN_DOOR)
1168 const_iv (SOUND_PUSH_PLAYER)
1169 const_iv (SOUND_PLAYER_HITS1)
1170 const_iv (SOUND_PLAYER_HITS2)
1171 const_iv (SOUND_PLAYER_HITS3)
1172 const_iv (SOUND_PLAYER_HITS4)
1173 const_iv (SOUND_PLAYER_IS_HIT1)
1174 const_iv (SOUND_PLAYER_IS_HIT2)
1175 const_iv (SOUND_PLAYER_IS_HIT3)
1176 const_iv (SOUND_PLAYER_KILLS)
1177 const_iv (SOUND_PET_IS_KILLED)
1178 const_iv (SOUND_PLAYER_DIES)
1179 const_iv (SOUND_OB_EVAPORATE)
1180 const_iv (SOUND_OB_EXPLODE)
1181 const_iv (SOUND_CLOCK)
1182 const_iv (SOUND_TURN_HANDLE)
1183 const_iv (SOUND_FALL_HOLE)
1184 const_iv (SOUND_DRINK_POISON)
1185 const_iv (SOUND_CAST_SPELL_0)
1186
1187 const_iv (PREFER_LOW)
1188 const_iv (PREFER_HIGH)
1189
1190 const_iv (ATNR_PHYSICAL)
1191 const_iv (ATNR_MAGIC)
1192 const_iv (ATNR_FIRE)
1193 const_iv (ATNR_ELECTRICITY)
1194 const_iv (ATNR_COLD)
1195 const_iv (ATNR_CONFUSION)
1196 const_iv (ATNR_ACID)
1197 const_iv (ATNR_DRAIN)
1198 const_iv (ATNR_WEAPONMAGIC)
1199 const_iv (ATNR_GHOSTHIT)
1200 const_iv (ATNR_POISON)
1201 const_iv (ATNR_SLOW)
1202 const_iv (ATNR_PARALYZE)
1203 const_iv (ATNR_TURN_UNDEAD)
1204 const_iv (ATNR_FEAR)
1205 const_iv (ATNR_CANCELLATION)
1206 const_iv (ATNR_DEPLETE)
1207 const_iv (ATNR_DEATH)
1208 const_iv (ATNR_CHAOS)
1209 const_iv (ATNR_COUNTERSPELL)
1210 const_iv (ATNR_GODPOWER)
1211 const_iv (ATNR_HOLYWORD)
1212 const_iv (ATNR_BLIND)
1213 const_iv (ATNR_INTERNAL)
1214 const_iv (ATNR_LIFE_STEALING)
1215 const_iv (ATNR_DISEASE)
1216
1217 const_iv (MAP_FLUSH)
1218 const_iv (MAP_PLAYER_UNIQUE)
1219 const_iv (MAP_BLOCK)
1220 const_iv (MAP_STYLE)
1221 const_iv (MAP_OVERLAY)
1222
1223 const_iv (MAP_IN_MEMORY)
1224 const_iv (MAP_SWAPPED)
1225 const_iv (MAP_LOADING)
1226 const_iv (MAP_SAVING)
981 }; 1227 };
982 1228
983 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1229 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
984 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1230 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
985 1231
1002 const_event (CLOSE) 1248 const_event (CLOSE)
1003 const_event (TIMER) 1249 const_event (TIMER)
1004 const_event (MOVE) 1250 const_event (MOVE)
1005 1251
1006 const_event (BORN) 1252 const_event (BORN)
1007 const_event (CLOCK) 1253 //const_event (CLOCK)
1008 const_event (CRASH) 1254 const_event (CRASH)
1009 const_event (PLAYER_DEATH) 1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
1010 const_event (GKILL) 1258 const_event (GKILL)
1011 const_event (LOGIN) 1259 const_event (LOGIN)
1012 const_event (LOGOUT) 1260 const_event (LOGOUT)
1013 const_event (MAPENTER) 1261 const_event (MAPENTER)
1014 const_event (MAPLEAVE) 1262 const_event (MAPLEAVE)
1015 const_event (MAPRESET) 1263 const_event (MAPRESET)
1016 const_event (MAPLOAD) 1264 const_event (MAPLOAD)
1017 const_event (MAPOUT) 1265 const_event (MAPOUT)
1018 const_event (MAPIN) 1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
1019 const_event (REMOVE) 1268 const_event (REMOVE)
1020 const_event (SHOUT) 1269 const_event (SHOUT)
1021 const_event (TELL) 1270 const_event (TELL)
1022 const_event (MUZZLE) 1271 const_event (MUZZLE)
1023 const_event (KICK) 1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1024 //const_event (FREE_OB) 1278 //const_event (FREE_OB)
1025 }; 1279 };
1026 1280
1027 AV *av = get_av ("cf::EVENT", 1); 1281 AV *av = get_av ("cf::EVENT", 1);
1028 1282
1126 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1127 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1128 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1129 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1130 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1131 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1132 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1133 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1134 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1135 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1136 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1163 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1164 { 1417 {
1165 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1166 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1167 } 1420 }
1421
1422 //I_EVENT_API (PACKAGE);
1168} 1423}
1169 1424
1170void 1425void
1171LOG (int level, char *msg) 1426LOG (int level, char *msg)
1172 PROTOTYPE: $$ 1427 PROTOTYPE: $$
1173 C_ARGS: level, "%s", msg 1428 C_ARGS: level, "%s", msg
1174 1429
1430char *path_combine (char *base, char *path)
1431 PROTOTYPE: $$
1432
1433char *path_combine_and_normalize (char *base, char *path)
1434 PROTOTYPE: $$
1435
1175char * 1436char *
1176cf_get_maps_directory (char *path) 1437cf_get_maps_directory (char *path)
1177 PROTOTYPE: $ 1438 PROTOTYPE: $
1178 ALIAS: maps_directory = 0 1439 ALIAS: maps_directory = 0
1440
1441void
1442sub_generation_inc ()
1443 CODE:
1444 PL_sub_generation++;
1179 1445
1180char * 1446char *
1181mapdir () 1447mapdir ()
1182 PROTOTYPE: 1448 PROTOTYPE:
1183 ALIAS: 1449 ALIAS:
1197 1463
1198int 1464int
1199cf_find_animation (char *text) 1465cf_find_animation (char *text)
1200 PROTOTYPE: $ 1466 PROTOTYPE: $
1201 1467
1468int random_roll(int min, int max, object *op, int goodbad);
1469
1470int
1471exp_to_level (val64 exp)
1472 CODE:
1473{
1474 int i = 0;
1475
1476 RETVAL = settings.max_level;
1477
1478 for (i = 1; i <= settings.max_level; i++)
1479 {
1480 if (levels[i] > exp)
1481 {
1482 RETVAL = i - 1;
1483 break;
1484 }
1485 }
1486}
1487 OUTPUT: RETVAL
1488
1489val64
1490level_to_min_exp (int level)
1491 CODE:
1492 if (level > settings.max_level)
1493 RETVAL = levels[settings.max_level];
1494 else if (level < 1)
1495 RETVAL = 0;
1496 else
1497 RETVAL = levels[level];
1498 OUTPUT: RETVAL
1499
1500SV *
1501resistance_to_string (int atnr)
1502 CODE:
1503 if (atnr >= 0 && atnr < NROFATTACKS)
1504 RETVAL = newSVpv (resist_plus[atnr], 0);
1505 else
1506 XSRETURN_UNDEF;
1507 OUTPUT: RETVAL
1508
1202MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1509MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1203 1510
1204SV * 1511SV *
1205get_property (object *obj, int type, int idx) 1512get_property (object *obj, int type, int idx)
1206 CODE: 1513 CODE:
1214 { 1521 {
1215 case CFAPI_INT: 1522 case CFAPI_INT:
1216 cf_object_set_int_property (obj, idx, SvIV (newval)); 1523 cf_object_set_int_property (obj, idx, SvIV (newval));
1217 break; 1524 break;
1218 case CFAPI_LONG: 1525 case CFAPI_LONG:
1219 cf_object_set_long_property (obj, idx, SvNV (newval)); 1526 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1220 break; 1527 break;
1221 case CFAPI_DOUBLE: 1528 case CFAPI_DOUBLE:
1222 { 1529 {
1223 int unused_type; 1530 int unused_type;
1224 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1531 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1250 attacktype = 0 1557 attacktype = 0
1251 CODE: 1558 CODE:
1252 RETVAL = obj->attacktype; 1559 RETVAL = obj->attacktype;
1253 OUTPUT: RETVAL 1560 OUTPUT: RETVAL
1254 1561
1562# missing in plug-in api, of course
1255void 1563void
1256set_food (object *obj, int food) 1564set_food (object *obj, int food)
1257 CODE: 1565 CODE:
1258 obj->stats.food = food; 1566 obj->stats.food = food;
1259 1567
1293 1601
1294void cf_object_free (object *op) 1602void cf_object_free (object *op)
1295 1603
1296object *cf_object_present_archname_inside (object *op, char *whatstr) 1604object *cf_object_present_archname_inside (object *op, char *whatstr)
1297 1605
1298int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1606int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1299 1607
1300int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1608int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1301 1609
1302object *cf_object_clone (object *op, int clonetype = 0) 1610object *cf_object_clone (object *op, int clonetype = 0)
1303 1611
1304int cf_object_pay_item (object *op, object *buyer) 1612int cf_object_pay_item (object *op, object *buyer)
1305 1613
1306int cf_object_pay_amount (object *op, double amount) 1614int cf_object_pay_amount (object *op, val64 amount)
1615
1616void pay_player (object *op, val64 amount)
1617
1618val64 pay_player_arch (object *op, const char *arch, val64 amount)
1307 1619
1308int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1620int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1309 1621
1310int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1622int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1311 1623
1346 1658
1347void cf_object_update (object *op, int flags) 1659void cf_object_update (object *op, int flags)
1348 1660
1349void cf_object_pickup (object *op, object *what) 1661void cf_object_pickup (object *op, object *what)
1350 1662
1351char *cf_object_get_key (object *op, char *keyname)
1352 ALIAS: key = 0
1353
1354void cf_object_set_key (object *op, char *keyname, char *value)
1355
1356object *cf_create_object_by_name (const char *name) 1663object *cf_create_object_by_name (const char *name)
1664
1665void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1666
1667void player_lvl_adj (object *who, object *skill = 0)
1668
1669int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1670
1671int calc_skill_exp (object *who, object *op, object *skill);
1672
1673void push_button (object *op);
1674
1675void use_trigger (object *op);
1676
1677void add_button_link (object *button, mapstruct *map, int connected);
1678
1679void remove_button_link (object *op);
1680
1681void
1682cf_object_set_resistance (object *op, int rtype, int val)
1683 CODE:
1684 if (rtype >= 0 && rtype < NROFATTACKS)
1685 op->resist[rtype] = val;
1686
1357 1687
1358MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1688MODULE = cf PACKAGE = cf::object PREFIX = cf_
1359 1689
1360void cf_fix_object (object *pl) 1690void cf_fix_object (object *pl)
1361 ALIAS: fix = 0 1691 ALIAS: fix = 0
1377 CODE: 1707 CODE:
1378{ 1708{
1379 int unused_type; 1709 int unused_type;
1380 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1710 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1381} 1711}
1712
1713# syntatic sugar for easier use in event callbacks.
1714const char *options (object *op)
1715 CODE:
1716 RETVAL = op->name;
1717 OUTPUT:
1718 RETVAL
1719
1720player *contr (object *op)
1721 CODE:
1722 RETVAL = op->contr;
1723 OUTPUT: RETVAL
1724
1725const char *get_ob_key_value (object *op, const char *key)
1726
1727bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1382 1728
1383object *get_nearest_player (object *ob) 1729object *get_nearest_player (object *ob)
1384 ALIAS: nearest_player = 0 1730 ALIAS: nearest_player = 0
1385 PREINIT: 1731 PREINIT:
1386 extern object *get_nearest_player (object *); 1732 extern object *get_nearest_player (object *);
1408base_name (object *ob, int plural) 1754base_name (object *ob, int plural)
1409 CODE: 1755 CODE:
1410 RETVAL = cf_query_base_name (ob, plural); 1756 RETVAL = cf_query_base_name (ob, plural);
1411 OUTPUT: RETVAL 1757 OUTPUT: RETVAL
1412 1758
1759living *
1760stats (object *ob)
1761 CODE:
1762 RETVAL = &ob->stats;
1763 OUTPUT: RETVAL
1764
1413 1765
1414MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1766MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1415 1767
1416player *player (object *op) 1768player *player (object *op)
1417 CODE: 1769 CODE:
1418 RETVAL = cf_player_find (cf_query_name (op)); 1770 RETVAL = op->contr;
1419 OUTPUT: RETVAL 1771 OUTPUT: RETVAL
1420 1772
1421void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1773void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1422 1774
1423object *cf_player_send_inventory (object *op) 1775object *cf_player_send_inventory (object *op)
1424
1425player *contr (object *op)
1426 CODE:
1427 RETVAL = op->contr;
1428 OUTPUT: RETVAL
1429 1776
1430char *cf_player_get_ip (object *op) 1777char *cf_player_get_ip (object *op)
1431 ALIAS: ip = 0 1778 ALIAS: ip = 0
1432 1779
1433object *cf_player_get_marked_item (object *op) 1780object *cf_player_get_marked_item (object *op)
1438partylist *cf_player_get_party (object *op) 1785partylist *cf_player_get_party (object *op)
1439 ALIAS: party = 0 1786 ALIAS: party = 0
1440 1787
1441void cf_player_set_party (object *op, partylist *party) 1788void cf_player_set_party (object *op, partylist *party)
1442 1789
1790void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1791
1792void kill_player (object *op)
1443 1793
1444MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1445 1795
1446MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1447 1797
1450 1800
1451void cf_player_move (player *pl, int dir) 1801void cf_player_move (player *pl, int dir)
1452 1802
1453void MapNewmapCmd (player *pl) 1803void MapNewmapCmd (player *pl)
1454 1804
1805void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1806
1455# nonstandard 1807# nonstandard
1456object *ob (player *pl) 1808object *ob (player *pl)
1457 CODE: 1809 CODE:
1458 RETVAL = pl->ob; 1810 RETVAL = pl->ob;
1459 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1465 1817
1466player *next (player *pl) 1818player *next (player *pl)
1467 CODE: 1819 CODE:
1468 RETVAL = pl->next; 1820 RETVAL = pl->next;
1469 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1822
1823bool
1824cell_visible (player *pl, int dx, int dy)
1825 CODE:
1826 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1827 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832send (player *pl, SV *packet)
1833 CODE:
1834{
1835 STRLEN len;
1836 char *buf = SvPVbyte (packet, len);
1837
1838 Write_String_To_Socket (&pl->socket, buf, len);
1839}
1840
1841int
1842listening (player *pl, int new_value = -1)
1843 CODE:
1844 RETVAL = pl->listening;
1845 if (new_value >= 0)
1846 pl->listening = new_value;
1847 OUTPUT:
1848 RETVAL
1849
1850void get_savebed (player *pl)
1851 ALIAS:
1852 savebed = 0
1853 PPCODE:
1854 EXTEND (SP, 3);
1855 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1856 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1857 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1858
1859void set_savebed (player *pl, char *map_path, int x, int y)
1860 CODE:
1861 strcpy (pl->savebed_map, map_path);
1862 pl->bed_x = x;
1863 pl->bed_y = y;
1470 1864
1471void 1865void
1472list () 1866list ()
1473 PPCODE: 1867 PPCODE:
1474{ 1868{
1475 player *pl; 1869 player *pl;
1476 for (pl = first_player; pl; pl = pl->next) 1870 for (pl = first_player; pl; pl = pl->next)
1477 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1871 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1478} 1872}
1873
1874bool
1875peaceful (player *pl, bool new_setting = 0)
1876 PROTOTYPE: $;$
1877 CODE:
1878 RETVAL = pl->peaceful;
1879 if (items > 1)
1880 pl->peaceful = new_setting;
1881 OUTPUT:
1882 RETVAL
1883
1884living *
1885orig_stats (player *pl)
1886 CODE:
1887 RETVAL = &pl->orig_stats;
1888 OUTPUT: RETVAL
1889
1890living *
1891last_stats (player *pl)
1892 CODE:
1893 RETVAL = &pl->last_stats;
1894 OUTPUT: RETVAL
1479 1895
1480 1896
1481MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1897MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1482 1898
1483SV * 1899SV *
1506 RETVAL = map_get_map (&unused_type, 0, width, height); 1922 RETVAL = map_get_map (&unused_type, 0, width, height);
1507} 1923}
1508 OUTPUT: 1924 OUTPUT:
1509 RETVAL 1925 RETVAL
1510 1926
1927void delete_map (mapstruct *map)
1928
1929void clean_tmp_map (mapstruct *map)
1930
1931void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1932
1933mapstruct *tile_map (mapstruct *map, unsigned int dir)
1934 CODE:
1935 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1936 OUTPUT:
1937 RETVAL
1938
1939char *tile_path (mapstruct *map, unsigned int dir)
1940 CODE:
1941 if (dir >= 4)
1942 XSRETURN_UNDEF;
1943 RETVAL = map->tile_path [dir];
1944 OUTPUT:
1945 RETVAL
1946
1511mapstruct *cf_map_get_map (char *name) 1947mapstruct *cf_map_get_map (char *name)
1512 PROTOTYPE: $ 1948 PROTOTYPE: $
1513 ALIAS: map = 0 1949 ALIAS: map = 0
1514 1950
1951mapstruct *has_been_loaded (char *name)
1952 PROTOTYPE: $
1953
1515mapstruct *cf_map_get_first () 1954mapstruct *cf_map_get_first ()
1516 PROTOTYPE: 1955 PROTOTYPE:
1517 ALIAS: first = 0 1956 ALIAS: first = 0
1518 1957
1958# whoever "designed" the plug-in api should have wasted
1959# his/her time with staying away from the project - would have
1960# saved others a lot of time, without doubt.
1961void set_path (mapstruct *where, char *path)
1962 CODE:
1963 strcpy (where->path, path);
1964
1965int in_memory (mapstruct *map)
1966 CODE:
1967 RETVAL = map->in_memory;
1968 OUTPUT:
1969 RETVAL
1970
1971bool unique (mapstruct *map)
1972 CODE:
1973 RETVAL = map->unique;
1974 OUTPUT:
1975 RETVAL
1976
1977void set_unique (mapstruct *map, bool unique)
1978 CODE:
1979 map->unique = unique;
1980
1519object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1981object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1520 1982
1521object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1983object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1522 1984
1523object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1985object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1524 C_ARGS: str, map, nx, ny 1986 C_ARGS: str, map, nx, ny
1525 1987
1526#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1527
1528void 1988void
1989cf_map_normalise (mapstruct *map, int x, int y)
1990 PPCODE:
1991{
1992 mapstruct *nmap = 0;
1993 I16 nx = 0, ny = 0;
1994 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1995
1996 EXTEND (SP, 4);
1997 PUSHs (sv_2mortal (newSViv (flags)));
1998
1999 if (GIMME_V == G_ARRAY)
2000 {
2001 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2002 PUSHs (sv_2mortal (newSViv (nx)));
2003 PUSHs (sv_2mortal (newSViv (ny)));
2004 }
2005}
2006
2007void
1529at (mapstruct *obj, unsigned int x, unsigned int y) 2008at (mapstruct *map, unsigned int x, unsigned int y)
1530 PROTOTYPE: $$$ 2009 PROTOTYPE: $$$
1531 INIT:
1532 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1533 PPCODE: 2010 PPCODE:
1534{ 2011{
1535 object *o; 2012 object *o;
1536 2013 mapstruct *nmap = 0;
2014 I16 nx, ny;
2015
2016 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2017
2018 if (nmap)
1537 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2019 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1538 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2020 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1539} 2021}
1540 2022
1541SV * 2023SV *
1542bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2024bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1543 PROTOTYPE: $$$ 2025 PROTOTYPE: $$$
1564 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2046 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1565 } 2047 }
1566 OUTPUT: 2048 OUTPUT:
1567 RETVAL 2049 RETVAL
1568 2050
2051# "serialise" map perl data into a ref
1569void 2052void
1570_get_obs (mapstruct *map) 2053_get_obs (mapstruct *map)
1571 PPCODE: 2054 PPCODE:
1572{ 2055{
1573 object *o; 2056 object *o;
1580 { 2063 {
1581 AV *av = newAV (); 2064 AV *av = newAV ();
1582 2065
1583 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2066 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1584 { 2067 {
1585 SV *sv = SVptr_cached (o); 2068 SV *sv = SVptr_cache_get (o);
1586 2069
1587 if (sv && HvFILL (SvRV (sv))) 2070 if (sv && HvFILL (SvRV (sv)))
1588 { 2071 {
1589 nonnull = 1; 2072 nonnull = 1;
1590 sv = newSVsv (sv); 2073 sv = newSVsv (sv);
1602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2085 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1603 else 2086 else
1604 SvREFCNT_dec (obs); 2087 SvREFCNT_dec (obs);
1605} 2088}
1606 2089
2090# "deserialise" perl map data into the map
2091void
2092_set_obs (mapstruct *map, SV *sv)
2093 CODE:
2094{
2095 object *o;
2096 AV *av;
2097 int x, y;
2098 AV *obs = (AV *)SvRV (sv);
2099
2100 for (y = 0; y < MAP_HEIGHT (map); y++)
2101 for (x = 0; x < MAP_WIDTH (map); x++)
2102 {
2103 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2104
2105 if (!SvROK (sv))
2106 continue;
2107
2108 av = (AV *)SvRV (sv);
2109
2110 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2111 {
2112 sv = av_shift (av);
2113
2114 if (SvROK (sv))
2115 {
2116 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2117 SVptr_cache_set (o, sv);
2118 }
2119 }
2120 }
2121}
2122
2123
1607MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2124MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1608 2125
1609archetype *cf_archetype_get_first() 2126archetype *cf_archetype_get_first()
1610 PROTOTYPE: 2127 PROTOTYPE:
1611 ALIAS: first = 0 2128 ALIAS: first = 0
1620 ALIAS: more = 0 2137 ALIAS: more = 0
1621 2138
1622const char *cf_archetype_get_name (archetype *arch) 2139const char *cf_archetype_get_name (archetype *arch)
1623 ALIAS: name = 0 2140 ALIAS: name = 0
1624 2141
2142object *cf_archetype_get_clone (archetype *arch)
2143 ALIAS: clone = 0
2144
1625MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2145MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1626 2146
1627partylist *cf_party_get_first () 2147partylist *cf_party_get_first ()
1628 PROTOTYPE: 2148 PROTOTYPE:
1629 ALIAS: first = 0 2149 ALIAS: first = 0
1663 2183
1664const char *cf_region_get_message (region *reg) 2184const char *cf_region_get_message (region *reg)
1665 ALIAS: message = 0 2185 ALIAS: message = 0
1666 2186
1667 2187
2188MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2189
2190val64
2191exp (living *liv, val64 new_val = 0)
2192 PROTOTYPE: $;$
2193 ALIAS:
2194 Str = 1
2195 Dex = 2
2196 Con = 3
2197 Wis = 4
2198 Cha = 5
2199 Int = 6
2200 Pow = 7
2201 wc = 8
2202 ac = 9
2203 hp = 10
2204 maxhp = 11
2205 sp = 12
2206 maxsp = 13
2207 grace = 14
2208 maxgrace = 15
2209 food = 16
2210 dam = 17
2211 luck = 18
2212 CODE:
2213# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2214 switch (ix)
2215 {
2216 LIVING_ACC (exp , 0);
2217 LIVING_ACC (Str , 1);
2218 LIVING_ACC (Dex , 2);
2219 LIVING_ACC (Con , 3);
2220 LIVING_ACC (Wis , 4);
2221 LIVING_ACC (Cha , 5);
2222 LIVING_ACC (Int , 6);
2223 LIVING_ACC (Pow , 7);
2224 LIVING_ACC (wc , 8);
2225 LIVING_ACC (ac , 9);
2226 LIVING_ACC (hp , 10);
2227 LIVING_ACC (maxhp , 11);
2228 LIVING_ACC (sp , 12);
2229 LIVING_ACC (maxsp , 13);
2230 LIVING_ACC (grace , 14);
2231 LIVING_ACC (maxgrace, 15);
2232 LIVING_ACC (food , 16);
2233 LIVING_ACC (dam , 17);
2234 LIVING_ACC (luck , 18);
2235 }
2236# undef LIVING_ACC
2237 OUTPUT:
2238 RETVAL
2239

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