… | |
… | |
456 | registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
456 | registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); |
457 | registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
457 | registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); |
458 | registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
458 | registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
459 | registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
459 | registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
460 | registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
460 | registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
|
|
461 | registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener); |
|
|
462 | registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener); |
461 | |
463 | |
462 | char *argv[] = { |
464 | char *argv[] = { |
463 | "", |
465 | "", |
464 | "-e" |
466 | "-e" |
465 | "BEGIN {" |
467 | "BEGIN {" |
… | |
… | |
511 | { |
513 | { |
512 | case EVENT_CRASH: |
514 | case EVENT_CRASH: |
513 | printf ("Unimplemented for now\n"); |
515 | printf ("Unimplemented for now\n"); |
514 | break; |
516 | break; |
515 | |
517 | |
|
|
518 | case EVENT_PLAYER_LOAD: |
|
|
519 | case EVENT_PLAYER_SAVE: |
|
|
520 | context.who = va_arg (args, object *); |
|
|
521 | buf = va_arg (args, char *); |
|
|
522 | if (buf != 0) |
|
|
523 | strncpy (context.message, buf, sizeof (context.message)); |
|
|
524 | break; |
|
|
525 | |
516 | case EVENT_MAPLOAD: |
526 | case EVENT_MAPLOAD: |
517 | case EVENT_MAPOUT: |
527 | case EVENT_MAPOUT: |
518 | case EVENT_MAPIN: |
528 | case EVENT_MAPIN: |
519 | case EVENT_MAPCLEAN: |
529 | case EVENT_MAPCLEAN: |
520 | context.map = va_arg (args, mapstruct *); |
530 | context.map = va_arg (args, mapstruct *); |
… | |
… | |
653 | const_iv (llevInfo) |
663 | const_iv (llevInfo) |
654 | const_iv (llevDebug) |
664 | const_iv (llevDebug) |
655 | const_iv (llevMonster) |
665 | const_iv (llevMonster) |
656 | |
666 | |
657 | const_iv (PLAYER) |
667 | const_iv (PLAYER) |
|
|
668 | const_iv (TRANSPORT) |
658 | const_iv (ROD) |
669 | const_iv (ROD) |
659 | const_iv (TREASURE) |
670 | const_iv (TREASURE) |
660 | const_iv (POTION) |
671 | const_iv (POTION) |
661 | const_iv (FOOD) |
672 | const_iv (FOOD) |
662 | const_iv (POISON) |
673 | const_iv (POISON) |
… | |
… | |
667 | const_iv (BOW) |
678 | const_iv (BOW) |
668 | const_iv (WEAPON) |
679 | const_iv (WEAPON) |
669 | const_iv (ARMOUR) |
680 | const_iv (ARMOUR) |
670 | const_iv (PEDESTAL) |
681 | const_iv (PEDESTAL) |
671 | const_iv (ALTAR) |
682 | const_iv (ALTAR) |
672 | const_iv (CONFUSION) |
|
|
673 | const_iv (LOCKED_DOOR) |
683 | const_iv (LOCKED_DOOR) |
674 | const_iv (SPECIAL_KEY) |
684 | const_iv (SPECIAL_KEY) |
675 | const_iv (MAP) |
685 | const_iv (MAP) |
676 | const_iv (DOOR) |
686 | const_iv (DOOR) |
677 | const_iv (KEY) |
687 | const_iv (KEY) |
… | |
… | |
778 | const_iv (ITEM_TRANSFORMER) |
788 | const_iv (ITEM_TRANSFORMER) |
779 | const_iv (QUEST) |
789 | const_iv (QUEST) |
780 | |
790 | |
781 | const_iv (ST_BD_BUILD) |
791 | const_iv (ST_BD_BUILD) |
782 | const_iv (ST_BD_REMOVE) |
792 | const_iv (ST_BD_REMOVE) |
|
|
793 | |
783 | const_iv (ST_MAT_FLOOR) |
794 | const_iv (ST_MAT_FLOOR) |
784 | const_iv (ST_MAT_WALL) |
795 | const_iv (ST_MAT_WALL) |
785 | const_iv (ST_MAT_ITEM) |
796 | const_iv (ST_MAT_ITEM) |
786 | |
797 | |
787 | const_iv (AT_PHYSICAL) |
798 | const_iv (AT_PHYSICAL) |
… | |
… | |
988 | const_iv (WILL_APPLY_DOOR) |
999 | const_iv (WILL_APPLY_DOOR) |
989 | const_iv (WILL_APPLY_FOOD) |
1000 | const_iv (WILL_APPLY_FOOD) |
990 | |
1001 | |
991 | const_iv (SAVE_MODE) |
1002 | const_iv (SAVE_MODE) |
992 | const_iv (SAVE_DIR_MODE) |
1003 | const_iv (SAVE_DIR_MODE) |
|
|
1004 | |
|
|
1005 | const_iv (M_PAPER) |
|
|
1006 | const_iv (M_IRON) |
|
|
1007 | const_iv (M_GLASS) |
|
|
1008 | const_iv (M_LEATHER) |
|
|
1009 | const_iv (M_WOOD) |
|
|
1010 | const_iv (M_ORGANIC) |
|
|
1011 | const_iv (M_STONE) |
|
|
1012 | const_iv (M_CLOTH) |
|
|
1013 | const_iv (M_ADAMANT) |
|
|
1014 | const_iv (M_LIQUID) |
|
|
1015 | const_iv (M_SOFT_METAL) |
|
|
1016 | const_iv (M_BONE) |
|
|
1017 | const_iv (M_ICE) |
|
|
1018 | const_iv (M_SPECIAL) |
993 | }; |
1019 | }; |
994 | |
1020 | |
995 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1021 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
996 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1022 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
997 | |
1023 | |
… | |
… | |
1017 | |
1043 | |
1018 | const_event (BORN) |
1044 | const_event (BORN) |
1019 | const_event (CLOCK) |
1045 | const_event (CLOCK) |
1020 | const_event (CRASH) |
1046 | const_event (CRASH) |
1021 | const_event (PLAYER_DEATH) |
1047 | const_event (PLAYER_DEATH) |
|
|
1048 | const_event (PLAYER_LOAD) |
|
|
1049 | const_event (PLAYER_SAVE) |
1022 | const_event (GKILL) |
1050 | const_event (GKILL) |
1023 | const_event (LOGIN) |
1051 | const_event (LOGIN) |
1024 | const_event (LOGOUT) |
1052 | const_event (LOGOUT) |
1025 | const_event (MAPENTER) |
1053 | const_event (MAPENTER) |
1026 | const_event (MAPLEAVE) |
1054 | const_event (MAPLEAVE) |
1027 | const_event (MAPRESET) |
1055 | const_event (MAPRESET) |
1028 | const_event (MAPLOAD) |
1056 | const_event (MAPLOAD) |
1029 | const_event (MAPOUT) |
1057 | const_event (MAPOUT) |
1030 | const_event (MAPIN) |
1058 | const_event (MAPIN) |
|
|
1059 | const_event (MAPCLEAN) |
1031 | const_event (REMOVE) |
1060 | const_event (REMOVE) |
1032 | const_event (SHOUT) |
1061 | const_event (SHOUT) |
1033 | const_event (TELL) |
1062 | const_event (TELL) |
1034 | const_event (MUZZLE) |
1063 | const_event (MUZZLE) |
1035 | const_event (KICK) |
1064 | const_event (KICK) |
… | |
… | |
1262 | attacktype = 0 |
1291 | attacktype = 0 |
1263 | CODE: |
1292 | CODE: |
1264 | RETVAL = obj->attacktype; |
1293 | RETVAL = obj->attacktype; |
1265 | OUTPUT: RETVAL |
1294 | OUTPUT: RETVAL |
1266 | |
1295 | |
|
|
1296 | # missing in plug-in api, of course |
1267 | void |
1297 | void |
1268 | set_food (object *obj, int food) |
1298 | set_food (object *obj, int food) |
1269 | CODE: |
1299 | CODE: |
1270 | obj->stats.food = food; |
1300 | obj->stats.food = food; |
1271 | |
1301 | |
… | |
… | |
1305 | |
1335 | |
1306 | void cf_object_free (object *op) |
1336 | void cf_object_free (object *op) |
1307 | |
1337 | |
1308 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1338 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1309 | |
1339 | |
1310 | int cf_object_transfer (object *op, int x, int y, int r, object *orig) |
1340 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1311 | |
1341 | |
1312 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1342 | int cf_object_change_map (object *op, int x, int y, mapstruct *map) |
1313 | |
1343 | |
1314 | object *cf_object_clone (object *op, int clonetype = 0) |
1344 | object *cf_object_clone (object *op, int clonetype = 0) |
1315 | |
1345 | |
… | |
… | |
1420 | base_name (object *ob, int plural) |
1450 | base_name (object *ob, int plural) |
1421 | CODE: |
1451 | CODE: |
1422 | RETVAL = cf_query_base_name (ob, plural); |
1452 | RETVAL = cf_query_base_name (ob, plural); |
1423 | OUTPUT: RETVAL |
1453 | OUTPUT: RETVAL |
1424 | |
1454 | |
|
|
1455 | living * |
|
|
1456 | stats (object *ob) |
|
|
1457 | CODE: |
|
|
1458 | RETVAL = &ob->stats; |
|
|
1459 | OUTPUT: RETVAL |
|
|
1460 | |
1425 | |
1461 | |
1426 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1462 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
1427 | |
1463 | |
1428 | player *player (object *op) |
1464 | player *player (object *op) |
1429 | CODE: |
1465 | CODE: |
… | |
… | |
1477 | |
1513 | |
1478 | player *next (player *pl) |
1514 | player *next (player *pl) |
1479 | CODE: |
1515 | CODE: |
1480 | RETVAL = pl->next; |
1516 | RETVAL = pl->next; |
1481 | OUTPUT: RETVAL |
1517 | OUTPUT: RETVAL |
|
|
1518 | |
|
|
1519 | void get_savebed (player *pl) |
|
|
1520 | ALIAS: |
|
|
1521 | savebed = 0 |
|
|
1522 | PPCODE: |
|
|
1523 | EXTEND (SP, 3); |
|
|
1524 | PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0))); |
|
|
1525 | PUSHs (sv_2mortal (newSViv (pl->bed_x))); |
|
|
1526 | PUSHs (sv_2mortal (newSViv (pl->bed_y))); |
|
|
1527 | |
|
|
1528 | void set_savebed (player *pl, char *map_path, int x, int y) |
|
|
1529 | CODE: |
|
|
1530 | strcpy (pl->savebed_map, map_path); |
|
|
1531 | pl->bed_x = x; |
|
|
1532 | pl->bed_y = y; |
1482 | |
1533 | |
1483 | void |
1534 | void |
1484 | list () |
1535 | list () |
1485 | PPCODE: |
1536 | PPCODE: |
1486 | { |
1537 | { |
1487 | player *pl; |
1538 | player *pl; |
1488 | for (pl = first_player; pl; pl = pl->next) |
1539 | for (pl = first_player; pl; pl = pl->next) |
1489 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
1540 | XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); |
1490 | } |
1541 | } |
|
|
1542 | |
|
|
1543 | living * |
|
|
1544 | orig_stats (player *pl) |
|
|
1545 | CODE: |
|
|
1546 | RETVAL = &pl->orig_stats; |
|
|
1547 | OUTPUT: RETVAL |
|
|
1548 | |
|
|
1549 | living * |
|
|
1550 | last_stats (player *pl) |
|
|
1551 | CODE: |
|
|
1552 | RETVAL = &pl->last_stats; |
|
|
1553 | OUTPUT: RETVAL |
1491 | |
1554 | |
1492 | |
1555 | |
1493 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1556 | MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ |
1494 | |
1557 | |
1495 | SV * |
1558 | SV * |
… | |
… | |
1525 | ALIAS: map = 0 |
1588 | ALIAS: map = 0 |
1526 | |
1589 | |
1527 | mapstruct *cf_map_get_first () |
1590 | mapstruct *cf_map_get_first () |
1528 | PROTOTYPE: |
1591 | PROTOTYPE: |
1529 | ALIAS: first = 0 |
1592 | ALIAS: first = 0 |
|
|
1593 | |
|
|
1594 | # whoever "designed" the plug-in api should have wasted |
|
|
1595 | # his/her time with staying away form the project - would have |
|
|
1596 | # saved others a lot of time, without doubt. |
|
|
1597 | void set_path (mapstruct *where, char *path) |
|
|
1598 | CODE: |
|
|
1599 | strcpy (where->path, path); |
|
|
1600 | |
|
|
1601 | bool unique (mapstruct *map) |
|
|
1602 | CODE: |
|
|
1603 | RETVAL = map->unique; |
|
|
1604 | OUTPUT: |
|
|
1605 | RETVAL |
|
|
1606 | |
|
|
1607 | void set_unique (mapstruct *map, bool unique) |
|
|
1608 | CODE: |
|
|
1609 | map->unique = unique; |
1530 | |
1610 | |
1531 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1611 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1532 | |
1612 | |
1533 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1613 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1534 | |
1614 | |
… | |
… | |
1648 | } |
1728 | } |
1649 | } |
1729 | } |
1650 | } |
1730 | } |
1651 | } |
1731 | } |
1652 | |
1732 | |
|
|
1733 | |
1653 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1734 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1654 | |
1735 | |
1655 | archetype *cf_archetype_get_first() |
1736 | archetype *cf_archetype_get_first() |
1656 | PROTOTYPE: |
1737 | PROTOTYPE: |
1657 | ALIAS: first = 0 |
1738 | ALIAS: first = 0 |
… | |
… | |
1709 | |
1790 | |
1710 | const char *cf_region_get_message (region *reg) |
1791 | const char *cf_region_get_message (region *reg) |
1711 | ALIAS: message = 0 |
1792 | ALIAS: message = 0 |
1712 | |
1793 | |
1713 | |
1794 | |
|
|
1795 | MODULE = cf PACKAGE = cf::living PREFIX = cf_living_ |
|
|
1796 | |
|
|
1797 | double |
|
|
1798 | exp (living *liv, double new_val = 0.) |
|
|
1799 | PROTOTYPE: $;$ |
|
|
1800 | ALIAS: |
|
|
1801 | Str = 1 |
|
|
1802 | Dex = 2 |
|
|
1803 | Con = 3 |
|
|
1804 | Wis = 4 |
|
|
1805 | Cha = 5 |
|
|
1806 | Int = 6 |
|
|
1807 | Pow = 7 |
|
|
1808 | wc = 8 |
|
|
1809 | ac = 9 |
|
|
1810 | hp = 10 |
|
|
1811 | maxhp = 11 |
|
|
1812 | sp = 12 |
|
|
1813 | maxsp = 13 |
|
|
1814 | grace = 14 |
|
|
1815 | maxgrace = 15 |
|
|
1816 | food = 16 |
|
|
1817 | dam = 17 |
|
|
1818 | luck = 18 |
|
|
1819 | CODE: |
|
|
1820 | # define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break |
|
|
1821 | switch (ix) |
|
|
1822 | { |
|
|
1823 | LIVING_ACC (exp , 0); |
|
|
1824 | LIVING_ACC (Str , 1); |
|
|
1825 | LIVING_ACC (Dex , 2); |
|
|
1826 | LIVING_ACC (Con , 3); |
|
|
1827 | LIVING_ACC (Wis , 4); |
|
|
1828 | LIVING_ACC (Cha , 5); |
|
|
1829 | LIVING_ACC (Int , 6); |
|
|
1830 | LIVING_ACC (Pow , 7); |
|
|
1831 | LIVING_ACC (wc , 8); |
|
|
1832 | LIVING_ACC (ac , 9); |
|
|
1833 | LIVING_ACC (hp , 10); |
|
|
1834 | LIVING_ACC (maxhp , 11); |
|
|
1835 | LIVING_ACC (sp , 12); |
|
|
1836 | LIVING_ACC (maxsp , 13); |
|
|
1837 | LIVING_ACC (grace , 14); |
|
|
1838 | LIVING_ACC (maxgrace, 15); |
|
|
1839 | LIVING_ACC (food , 16); |
|
|
1840 | LIVING_ACC (dam , 17); |
|
|
1841 | LIVING_ACC (luck , 18); |
|
|
1842 | } |
|
|
1843 | # undef LIVING_ACC |
|
|
1844 | OUTPUT: |
|
|
1845 | RETVAL |
|
|
1846 | |