… | |
… | |
42 | #else |
42 | #else |
43 | #define MODULEAPI |
43 | #define MODULEAPI |
44 | #endif |
44 | #endif |
45 | |
45 | |
46 | #include <plugin_common.h> |
46 | #include <plugin_common.h> |
|
|
47 | #include <sounds.h> |
47 | |
48 | |
48 | #include <stdarg.h> |
49 | #include <stdarg.h> |
49 | |
50 | |
50 | #include "perlxsi.c" |
51 | #include "perlxsi.c" |
51 | |
52 | |
… | |
… | |
216 | case CFAPI_INT: |
217 | case CFAPI_INT: |
217 | sv = newSViv (*va_arg (args, int *)); |
218 | sv = newSViv (*va_arg (args, int *)); |
218 | break; |
219 | break; |
219 | |
220 | |
220 | case CFAPI_LONG: |
221 | case CFAPI_LONG: |
221 | sv = newSViv (*va_arg (args, long *)); |
222 | sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */ |
222 | break; |
223 | break; |
223 | |
224 | |
224 | case CFAPI_DOUBLE: |
225 | case CFAPI_DOUBLE: |
225 | sv = newSViv (*va_arg (args, double *)); |
226 | sv = newSViv (*va_arg (args, double *)); |
226 | break; |
227 | break; |
… | |
… | |
1014 | const_iv (M_LIQUID) |
1015 | const_iv (M_LIQUID) |
1015 | const_iv (M_SOFT_METAL) |
1016 | const_iv (M_SOFT_METAL) |
1016 | const_iv (M_BONE) |
1017 | const_iv (M_BONE) |
1017 | const_iv (M_ICE) |
1018 | const_iv (M_ICE) |
1018 | const_iv (M_SPECIAL) |
1019 | const_iv (M_SPECIAL) |
|
|
1020 | |
|
|
1021 | const_iv (SK_EXP_ADD_SKILL) |
|
|
1022 | const_iv (SK_EXP_TOTAL) |
|
|
1023 | const_iv (SK_EXP_NONE) |
|
|
1024 | const_iv (SK_SUBTRACT_SKILL_EXP) |
|
|
1025 | |
|
|
1026 | const_iv (SK_LOCKPICKING) |
|
|
1027 | const_iv (SK_HIDING) |
|
|
1028 | const_iv (SK_SMITHERY) |
|
|
1029 | const_iv (SK_BOWYER) |
|
|
1030 | const_iv (SK_JEWELER) |
|
|
1031 | const_iv (SK_ALCHEMY) |
|
|
1032 | const_iv (SK_STEALING) |
|
|
1033 | const_iv (SK_LITERACY) |
|
|
1034 | const_iv (SK_BARGAINING) |
|
|
1035 | const_iv (SK_JUMPING) |
|
|
1036 | const_iv (SK_DET_MAGIC) |
|
|
1037 | const_iv (SK_ORATORY) |
|
|
1038 | const_iv (SK_SINGING) |
|
|
1039 | const_iv (SK_DET_CURSE) |
|
|
1040 | const_iv (SK_FIND_TRAPS) |
|
|
1041 | const_iv (SK_MEDITATION) |
|
|
1042 | const_iv (SK_PUNCHING) |
|
|
1043 | const_iv (SK_FLAME_TOUCH) |
|
|
1044 | const_iv (SK_KARATE) |
|
|
1045 | const_iv (SK_CLIMBING) |
|
|
1046 | const_iv (SK_WOODSMAN) |
|
|
1047 | const_iv (SK_INSCRIPTION) |
|
|
1048 | const_iv (SK_ONE_HANDED_WEAPON) |
|
|
1049 | const_iv (SK_MISSILE_WEAPON) |
|
|
1050 | const_iv (SK_THROWING) |
|
|
1051 | const_iv (SK_USE_MAGIC_ITEM) |
|
|
1052 | const_iv (SK_DISARM_TRAPS) |
|
|
1053 | const_iv (SK_SET_TRAP) |
|
|
1054 | const_iv (SK_THAUMATURGY) |
|
|
1055 | const_iv (SK_PRAYING) |
|
|
1056 | const_iv (SK_CLAWING) |
|
|
1057 | const_iv (SK_LEVITATION) |
|
|
1058 | const_iv (SK_SUMMONING) |
|
|
1059 | const_iv (SK_PYROMANCY) |
|
|
1060 | const_iv (SK_EVOCATION) |
|
|
1061 | const_iv (SK_SORCERY) |
|
|
1062 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1063 | |
|
|
1064 | const_iv (SOUND_NEW_PLAYER) |
|
|
1065 | const_iv (SOUND_FIRE_ARROW) |
|
|
1066 | const_iv (SOUND_LEARN_SPELL) |
|
|
1067 | const_iv (SOUND_FUMBLE_SPELL) |
|
|
1068 | const_iv (SOUND_WAND_POOF) |
|
|
1069 | const_iv (SOUND_OPEN_DOOR) |
|
|
1070 | const_iv (SOUND_PUSH_PLAYER) |
|
|
1071 | const_iv (SOUND_PLAYER_HITS1) |
|
|
1072 | const_iv (SOUND_PLAYER_HITS2) |
|
|
1073 | const_iv (SOUND_PLAYER_HITS3) |
|
|
1074 | const_iv (SOUND_PLAYER_HITS4) |
|
|
1075 | const_iv (SOUND_PLAYER_IS_HIT1) |
|
|
1076 | const_iv (SOUND_PLAYER_IS_HIT2) |
|
|
1077 | const_iv (SOUND_PLAYER_IS_HIT3) |
|
|
1078 | const_iv (SOUND_PLAYER_KILLS) |
|
|
1079 | const_iv (SOUND_PET_IS_KILLED) |
|
|
1080 | const_iv (SOUND_PLAYER_DIES) |
|
|
1081 | const_iv (SOUND_OB_EVAPORATE) |
|
|
1082 | const_iv (SOUND_OB_EXPLODE) |
|
|
1083 | const_iv (SOUND_CLOCK) |
|
|
1084 | const_iv (SOUND_TURN_HANDLE) |
|
|
1085 | const_iv (SOUND_FALL_HOLE) |
|
|
1086 | const_iv (SOUND_DRINK_POISON) |
|
|
1087 | const_iv (SOUND_CAST_SPELL_0) |
1019 | }; |
1088 | }; |
1020 | |
1089 | |
1021 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1090 | for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) |
1022 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1091 | newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); |
1023 | |
1092 | |
… | |
… | |
1167 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
1236 | prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) |
1168 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
1237 | prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) |
1169 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
1238 | prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) |
1170 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
1239 | prop (CFAPI_INT, OBJECT_PROP_MAGICAL) |
1171 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
1240 | prop (CFAPI_INT, OBJECT_PROP_LUCK) |
1172 | prop (CFAPI_LONG, OBJECT_PROP_EXP) |
|
|
1173 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
1241 | prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) |
1174 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
1242 | prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) |
1175 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
1243 | prop (CFAPI_INT, OBJECT_PROP_CHEATER) |
1176 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
1244 | prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) |
1177 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
1245 | prop (CFAPI_INT, OBJECT_PROP_PICKABLE) |
… | |
… | |
1395 | |
1463 | |
1396 | void cf_object_set_key (object *op, char *keyname, char *value) |
1464 | void cf_object_set_key (object *op, char *keyname, char *value) |
1397 | |
1465 | |
1398 | object *cf_create_object_by_name (const char *name) |
1466 | object *cf_create_object_by_name (const char *name) |
1399 | |
1467 | |
|
|
1468 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
|
|
1469 | |
|
|
1470 | void player_lvl_adj (object *who, object *skill = 0) |
|
|
1471 | |
|
|
1472 | |
1400 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1473 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1401 | |
1474 | |
1402 | void cf_fix_object (object *pl) |
1475 | void cf_fix_object (object *pl) |
1403 | ALIAS: fix = 0 |
1476 | ALIAS: fix = 0 |
1404 | |
1477 | |
… | |
… | |
1486 | partylist *cf_player_get_party (object *op) |
1559 | partylist *cf_player_get_party (object *op) |
1487 | ALIAS: party = 0 |
1560 | ALIAS: party = 0 |
1488 | |
1561 | |
1489 | void cf_player_set_party (object *op, partylist *party) |
1562 | void cf_player_set_party (object *op, partylist *party) |
1490 | |
1563 | |
|
|
1564 | void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1491 | |
1565 | |
1492 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1566 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1493 | |
1567 | |
1494 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1568 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1495 | |
1569 | |
… | |
… | |
1497 | PROTOTYPE: $ |
1571 | PROTOTYPE: $ |
1498 | |
1572 | |
1499 | void cf_player_move (player *pl, int dir) |
1573 | void cf_player_move (player *pl, int dir) |
1500 | |
1574 | |
1501 | void MapNewmapCmd (player *pl) |
1575 | void MapNewmapCmd (player *pl) |
|
|
1576 | |
|
|
1577 | void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0); |
1502 | |
1578 | |
1503 | # nonstandard |
1579 | # nonstandard |
1504 | object *ob (player *pl) |
1580 | object *ob (player *pl) |
1505 | CODE: |
1581 | CODE: |
1506 | RETVAL = pl->ob; |
1582 | RETVAL = pl->ob; |
… | |
… | |
1581 | RETVAL = map_get_map (&unused_type, 0, width, height); |
1657 | RETVAL = map_get_map (&unused_type, 0, width, height); |
1582 | } |
1658 | } |
1583 | OUTPUT: |
1659 | OUTPUT: |
1584 | RETVAL |
1660 | RETVAL |
1585 | |
1661 | |
|
|
1662 | void delete_map (mapstruct *map) |
|
|
1663 | |
|
|
1664 | void clean_tmp_map (mapstruct *map) |
|
|
1665 | |
|
|
1666 | void play_sound_map (mapstruct *map, int x, int y, int sound_num) |
|
|
1667 | |
1586 | mapstruct *cf_map_get_map (char *name) |
1668 | mapstruct *cf_map_get_map (char *name) |
1587 | PROTOTYPE: $ |
1669 | PROTOTYPE: $ |
1588 | ALIAS: map = 0 |
1670 | ALIAS: map = 0 |
1589 | |
1671 | |
1590 | mapstruct *cf_map_get_first () |
1672 | mapstruct *cf_map_get_first () |
1591 | PROTOTYPE: |
1673 | PROTOTYPE: |
1592 | ALIAS: first = 0 |
1674 | ALIAS: first = 0 |
|
|
1675 | |
|
|
1676 | # whoever "designed" the plug-in api should have wasted |
|
|
1677 | # his/her time with staying away form the project - would have |
|
|
1678 | # saved others a lot of time, without doubt. |
|
|
1679 | void set_path (mapstruct *where, char *path) |
|
|
1680 | CODE: |
|
|
1681 | strcpy (where->path, path); |
|
|
1682 | |
|
|
1683 | bool unique (mapstruct *map) |
|
|
1684 | CODE: |
|
|
1685 | RETVAL = map->unique; |
|
|
1686 | OUTPUT: |
|
|
1687 | RETVAL |
|
|
1688 | |
|
|
1689 | void set_unique (mapstruct *map, bool unique) |
|
|
1690 | CODE: |
|
|
1691 | map->unique = unique; |
1593 | |
1692 | |
1594 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1693 | object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) |
1595 | |
1694 | |
1596 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1695 | object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) |
1597 | |
1696 | |
… | |
… | |
1710 | SVptr_cache_set (o, sv); |
1809 | SVptr_cache_set (o, sv); |
1711 | } |
1810 | } |
1712 | } |
1811 | } |
1713 | } |
1812 | } |
1714 | } |
1813 | } |
|
|
1814 | |
1715 | |
1815 | |
1716 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1816 | MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ |
1717 | |
1817 | |
1718 | archetype *cf_archetype_get_first() |
1818 | archetype *cf_archetype_get_first() |
1719 | PROTOTYPE: |
1819 | PROTOTYPE: |