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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.17 by root, Wed Feb 8 05:22:41 2006 UTC vs.
Revision 1.40 by root, Sun Mar 26 15:52:03 2006 UTC

29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "perl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 60static f_plug_api object_set_property;
57static f_plug_api map_get_map; 61static f_plug_api map_get_map;
62static f_plug_api object_insert;
58 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct 65typedef struct
60{ 66{
61 object* who; 67 object* who;
62 object* activator; 68 object* activator;
63 object* third; 69 object* third;
70 mapstruct* map;
64 char message[1024]; 71 char message[1024];
65 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
66 int event_code; 73 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors 75 char options[1024]; // slaying field of event_connectors
69 int returnvalue; 76 int returnvalue;
70} CFPContext; 77} CFPContext;
71 78
72//static int current_command = -999;
73
74static HV *obj_cache; 79static HV *obj_cache;
75static PerlInterpreter *perl; 80static PerlInterpreter *perl;
76 81
77////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 82//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78 83
80// all objects no longer referenced and empty are 85// all objects no longer referenced and empty are
81// eligible for destruction. 86// eligible for destruction.
82void 87void
83clean_obj_cache () 88clean_obj_cache ()
84{ 89{
85 return; //D // killing neko-san gives me an unreferenced scalar 90 static int count;
91
92 if (++count & 7)
93 return;
94
86 int todo = 10; 95 int todo = 1000;
87 do 96 do
88 { 97 {
89 I32 klen; 98 I32 klen;
90 char *key; 99 char *key;
91 HE *he = hv_iternext (obj_cache); 100 HE *he = hv_iternext (obj_cache);
92 101
93 if (he) 102 if (he)
94 { 103 {
95 SV *sv = hv_iterval (obj_cache, he); 104 SV *sv = hv_iterval (obj_cache, he);
96 105
97 // emopty and unreferened? nuke it 106 // empty and unreferenced? nuke it
98 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv)))) 107 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
99 { 108 {
100 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD); 109 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
101 todo++; 110 todo++;
102 } 111 }
108} 117}
109 118
110static SV * 119static SV *
111newSVptr (void *ptr, const char *klass) 120newSVptr (void *ptr, const char *klass)
112{ 121{
122 SV *sv;
123
113 if (!ptr) 124 if (!ptr)
114 return &PL_sv_undef; 125 return &PL_sv_undef;
115 126
116 HV *hv = newHV (); 127 sv = newSV (0);
117 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 128 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
118 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 129 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
130}
131
132static void
133SVptr_cache_set (void *ptr, SV *sv)
134{
135 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136}
137
138static SV *
139SVptr_cache_get (void *ptr)
140{
141 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
142
143 return he ? *he : 0;
119} 144}
120 145
121static SV * 146static SV *
122newSVptr_cached (void *ptr, const char *klass) 147newSVptr_cached (void *ptr, const char *klass)
123{ 148{
124 SV *sv, **he; 149 SV *sv;
125 150
126 if (!ptr) 151 if (!ptr)
127 return &PL_sv_undef; 152 return &PL_sv_undef;
128 153
129 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 154 sv = SVptr_cache_get (ptr);
130 155
131 if (he) 156 if (!sv)
132 sv = *he;
133 else
134 { 157 {
135 return sv; //D 158 HV *hv = newHV ();
136 sv = newSVptr (ptr, klass); 159 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 160 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
161
162 SVptr_cache_set (ptr, sv);
138 } 163 }
139 164
140 return newSVsv (sv); 165 return newSVsv (sv);
141} 166}
142 167
162 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 187 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
163 188
164 return (long)mg->mg_ptr; 189 return (long)mg->mg_ptr;
165} 190}
166 191
192static long
193SvPTR_ornull (SV *sv, const char *klass)
194{
195 if (SvOK (sv))
196 return SvPTR (sv, klass);
197 else
198 return 0;
199}
200
167SV * 201SV *
168newSVcfapi (int type, ...) 202newSVcfapi (int type, ...)
169{ 203{
170 SV *sv; 204 SV *sv;
171 205
172 va_list args; 206 va_list args;
173 va_start (args, type); 207 va_start (args, type);
174 208
175 switch (type) 209 switch (type)
176 { 210 {
211#if 0
212 case CFAPI_INT16:
213 sv = newSViv (*va_arg (args, sint16_t *));
214 break;
215#endif
216
177 case CFAPI_INT: 217 case CFAPI_INT:
178 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
179 break; 219 break;
180 220
181 case CFAPI_LONG: 221 case CFAPI_LONG:
182 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
183 break; 223 break;
184 224
185 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
186 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
187 break; 227 break;
261 HV *hv = newHV (); 301 HV *hv = newHV ();
262#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 302#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
263 hv_context (CFAPI_POBJECT, ,who); 303 hv_context (CFAPI_POBJECT, ,who);
264 hv_context (CFAPI_POBJECT, ,activator); 304 hv_context (CFAPI_POBJECT, ,activator);
265 hv_context (CFAPI_POBJECT, ,third); 305 hv_context (CFAPI_POBJECT, ,third);
306 hv_context (CFAPI_PMAP, ,map);
266 hv_context (CFAPI_STRING , ,message); 307 hv_context (CFAPI_STRING , ,message);
267 hv_context (CFAPI_INT ,&,fix); 308 hv_context (CFAPI_INT ,&,fix);
268 hv_context (CFAPI_INT ,&,event_code); 309 hv_context (CFAPI_INT ,&,event_code);
269 hv_context (CFAPI_STRING , ,options); 310 hv_context (CFAPI_STRING , ,options);
270 hv_context (CFAPI_STRING , ,extension); 311 hv_context (CFAPI_STRING , ,extension);
391 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 432 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
392 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 433 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
393 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 434 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
394 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 435 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
395 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); 436 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
437 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
396 438
397 cf_init_plugin (gethook); 439 cf_init_plugin (gethook);
398 440
399 /* Pick the global events you want to monitor from this plugin */ 441 /* Pick the global events you want to monitor from this plugin */
400 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
405 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 447 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
406 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 448 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
407 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
408 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
409 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
410 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
411 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
412 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
413 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
414 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
415 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 461 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
416 464
417 char *argv[] = { 465 char *argv[] = {
418 "", 466 "",
419 "-e" 467 "-e"
420 "BEGIN {" 468 "BEGIN {"
466 { 514 {
467 case EVENT_CRASH: 515 case EVENT_CRASH:
468 printf ("Unimplemented for now\n"); 516 printf ("Unimplemented for now\n");
469 break; 517 break;
470 518
519 case EVENT_PLAYER_LOAD:
520 case EVENT_PLAYER_SAVE:
521 context.who = va_arg (args, object *);
522 buf = va_arg (args, char *);
523 if (buf != 0)
524 strncpy (context.message, buf, sizeof (context.message));
525 break;
526
527 case EVENT_MAPLOAD:
528 case EVENT_MAPOUT:
529 case EVENT_MAPIN:
530 case EVENT_MAPCLEAN:
531 context.map = va_arg (args, mapstruct *);
532 break;
533
471 case EVENT_MAPENTER: 534 case EVENT_MAPENTER:
472 case EVENT_MAPLEAVE: 535 case EVENT_MAPLEAVE:
473 case EVENT_FREE_OB: 536 case EVENT_FREE_OB:
474 case EVENT_BORN: 537 case EVENT_BORN:
475 case EVENT_REMOVE: 538 case EVENT_REMOVE:
509 572
510 case EVENT_TELL: 573 case EVENT_TELL:
511 break; 574 break;
512 575
513 case EVENT_MAPRESET: 576 case EVENT_MAPRESET:
577 /* stupid, should be the map itself, not "message"??? */
514 buf = va_arg (args, char *); 578 buf = va_arg (args, char *);
515 if (buf != 0) 579 if (buf != 0)
516 strncpy (context.message, buf, sizeof (context.message)); 580 strncpy (context.message, buf, sizeof (context.message));
517 break; 581 break;
518 } 582 }
519 583
520 va_end (args); 584 va_end (args);
521 585
522 if (context.event_code == EVENT_FREE_OB) 586 if (context.event_code == EVENT_FREE_OB)
523 { 587 {
524 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (object *), 0); 588 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
525 589
526 if (sv) 590 if (sv)
527 {
528 clearSVptr (sv); 591 clearSVptr (sv);
529 SvREFCNT_dec (sv);
530 }
531 } 592 }
532 else 593 else
533 inject_event ("cf::inject_global_event", &context); 594 inject_event ("cf::inject_global_event", &context);
534 595
535 rv = context.returnvalue; 596 rv = context.returnvalue;
603 const_iv (llevInfo) 664 const_iv (llevInfo)
604 const_iv (llevDebug) 665 const_iv (llevDebug)
605 const_iv (llevMonster) 666 const_iv (llevMonster)
606 667
607 const_iv (PLAYER) 668 const_iv (PLAYER)
669 const_iv (TRANSPORT)
608 const_iv (ROD) 670 const_iv (ROD)
609 const_iv (TREASURE) 671 const_iv (TREASURE)
610 const_iv (POTION) 672 const_iv (POTION)
611 const_iv (FOOD) 673 const_iv (FOOD)
612 const_iv (POISON) 674 const_iv (POISON)
617 const_iv (BOW) 679 const_iv (BOW)
618 const_iv (WEAPON) 680 const_iv (WEAPON)
619 const_iv (ARMOUR) 681 const_iv (ARMOUR)
620 const_iv (PEDESTAL) 682 const_iv (PEDESTAL)
621 const_iv (ALTAR) 683 const_iv (ALTAR)
622 const_iv (CONFUSION)
623 const_iv (LOCKED_DOOR) 684 const_iv (LOCKED_DOOR)
624 const_iv (SPECIAL_KEY) 685 const_iv (SPECIAL_KEY)
625 const_iv (MAP) 686 const_iv (MAP)
626 const_iv (DOOR) 687 const_iv (DOOR)
627 const_iv (KEY) 688 const_iv (KEY)
728 const_iv (ITEM_TRANSFORMER) 789 const_iv (ITEM_TRANSFORMER)
729 const_iv (QUEST) 790 const_iv (QUEST)
730 791
731 const_iv (ST_BD_BUILD) 792 const_iv (ST_BD_BUILD)
732 const_iv (ST_BD_REMOVE) 793 const_iv (ST_BD_REMOVE)
794
733 const_iv (ST_MAT_FLOOR) 795 const_iv (ST_MAT_FLOOR)
734 const_iv (ST_MAT_WALL) 796 const_iv (ST_MAT_WALL)
735 const_iv (ST_MAT_ITEM) 797 const_iv (ST_MAT_ITEM)
798
799 const_iv (AT_PHYSICAL)
800 const_iv (AT_MAGIC)
801 const_iv (AT_FIRE)
802 const_iv (AT_ELECTRICITY)
803 const_iv (AT_COLD)
804 const_iv (AT_CONFUSION)
805 const_iv (AT_ACID)
806 const_iv (AT_DRAIN)
807 const_iv (AT_WEAPONMAGIC)
808 const_iv (AT_GHOSTHIT)
809 const_iv (AT_POISON)
810 const_iv (AT_SLOW)
811 const_iv (AT_PARALYZE)
812 const_iv (AT_TURN_UNDEAD)
813 const_iv (AT_FEAR)
814 const_iv (AT_CANCELLATION)
815 const_iv (AT_DEPLETE)
816 const_iv (AT_DEATH)
817 const_iv (AT_CHAOS)
818 const_iv (AT_COUNTERSPELL)
819 const_iv (AT_GODPOWER)
820 const_iv (AT_HOLYWORD)
821 const_iv (AT_BLIND)
822 const_iv (AT_INTERNAL)
823 const_iv (AT_LIFE_STEALING)
824 const_iv (AT_DISEASE)
736 825
737 const_iv (QUEST_IN_PROGRESS) 826 const_iv (QUEST_IN_PROGRESS)
738 const_iv (QUEST_DONE_QUEST) 827 const_iv (QUEST_DONE_QUEST)
739 const_iv (QUEST_DONE_TASK) 828 const_iv (QUEST_DONE_TASK)
740 const_iv (QUEST_START_QUEST) 829 const_iv (QUEST_START_QUEST)
908 const_iv (WILL_APPLY_HANDLE) 997 const_iv (WILL_APPLY_HANDLE)
909 const_iv (WILL_APPLY_TREASURE) 998 const_iv (WILL_APPLY_TREASURE)
910 const_iv (WILL_APPLY_EARTHWALL) 999 const_iv (WILL_APPLY_EARTHWALL)
911 const_iv (WILL_APPLY_DOOR) 1000 const_iv (WILL_APPLY_DOOR)
912 const_iv (WILL_APPLY_FOOD) 1001 const_iv (WILL_APPLY_FOOD)
1002
1003 const_iv (SAVE_MODE)
1004 const_iv (SAVE_DIR_MODE)
1005
1006 const_iv (M_PAPER)
1007 const_iv (M_IRON)
1008 const_iv (M_GLASS)
1009 const_iv (M_LEATHER)
1010 const_iv (M_WOOD)
1011 const_iv (M_ORGANIC)
1012 const_iv (M_STONE)
1013 const_iv (M_CLOTH)
1014 const_iv (M_ADAMANT)
1015 const_iv (M_LIQUID)
1016 const_iv (M_SOFT_METAL)
1017 const_iv (M_BONE)
1018 const_iv (M_ICE)
1019 const_iv (M_SPECIAL)
1020
1021 const_iv (SK_EXP_ADD_SKILL)
1022 const_iv (SK_EXP_TOTAL)
1023 const_iv (SK_EXP_NONE)
1024 const_iv (SK_SUBTRACT_SKILL_EXP)
1025
1026 const_iv (SK_LOCKPICKING)
1027 const_iv (SK_HIDING)
1028 const_iv (SK_SMITHERY)
1029 const_iv (SK_BOWYER)
1030 const_iv (SK_JEWELER)
1031 const_iv (SK_ALCHEMY)
1032 const_iv (SK_STEALING)
1033 const_iv (SK_LITERACY)
1034 const_iv (SK_BARGAINING)
1035 const_iv (SK_JUMPING)
1036 const_iv (SK_DET_MAGIC)
1037 const_iv (SK_ORATORY)
1038 const_iv (SK_SINGING)
1039 const_iv (SK_DET_CURSE)
1040 const_iv (SK_FIND_TRAPS)
1041 const_iv (SK_MEDITATION)
1042 const_iv (SK_PUNCHING)
1043 const_iv (SK_FLAME_TOUCH)
1044 const_iv (SK_KARATE)
1045 const_iv (SK_CLIMBING)
1046 const_iv (SK_WOODSMAN)
1047 const_iv (SK_INSCRIPTION)
1048 const_iv (SK_ONE_HANDED_WEAPON)
1049 const_iv (SK_MISSILE_WEAPON)
1050 const_iv (SK_THROWING)
1051 const_iv (SK_USE_MAGIC_ITEM)
1052 const_iv (SK_DISARM_TRAPS)
1053 const_iv (SK_SET_TRAP)
1054 const_iv (SK_THAUMATURGY)
1055 const_iv (SK_PRAYING)
1056 const_iv (SK_CLAWING)
1057 const_iv (SK_LEVITATION)
1058 const_iv (SK_SUMMONING)
1059 const_iv (SK_PYROMANCY)
1060 const_iv (SK_EVOCATION)
1061 const_iv (SK_SORCERY)
1062 const_iv (SK_TWO_HANDED_WEAPON)
1063
1064 const_iv (SOUND_NEW_PLAYER)
1065 const_iv (SOUND_FIRE_ARROW)
1066 const_iv (SOUND_LEARN_SPELL)
1067 const_iv (SOUND_FUMBLE_SPELL)
1068 const_iv (SOUND_WAND_POOF)
1069 const_iv (SOUND_OPEN_DOOR)
1070 const_iv (SOUND_PUSH_PLAYER)
1071 const_iv (SOUND_PLAYER_HITS1)
1072 const_iv (SOUND_PLAYER_HITS2)
1073 const_iv (SOUND_PLAYER_HITS3)
1074 const_iv (SOUND_PLAYER_HITS4)
1075 const_iv (SOUND_PLAYER_IS_HIT1)
1076 const_iv (SOUND_PLAYER_IS_HIT2)
1077 const_iv (SOUND_PLAYER_IS_HIT3)
1078 const_iv (SOUND_PLAYER_KILLS)
1079 const_iv (SOUND_PET_IS_KILLED)
1080 const_iv (SOUND_PLAYER_DIES)
1081 const_iv (SOUND_OB_EVAPORATE)
1082 const_iv (SOUND_OB_EXPLODE)
1083 const_iv (SOUND_CLOCK)
1084 const_iv (SOUND_TURN_HANDLE)
1085 const_iv (SOUND_FALL_HOLE)
1086 const_iv (SOUND_DRINK_POISON)
1087 const_iv (SOUND_CAST_SPELL_0)
913 }; 1088 };
914 1089
915 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1090 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
916 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1091 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
917 1092
937 1112
938 const_event (BORN) 1113 const_event (BORN)
939 const_event (CLOCK) 1114 const_event (CLOCK)
940 const_event (CRASH) 1115 const_event (CRASH)
941 const_event (PLAYER_DEATH) 1116 const_event (PLAYER_DEATH)
1117 const_event (PLAYER_LOAD)
1118 const_event (PLAYER_SAVE)
942 const_event (GKILL) 1119 const_event (GKILL)
943 const_event (LOGIN) 1120 const_event (LOGIN)
944 const_event (LOGOUT) 1121 const_event (LOGOUT)
945 const_event (MAPENTER) 1122 const_event (MAPENTER)
946 const_event (MAPLEAVE) 1123 const_event (MAPLEAVE)
947 const_event (MAPRESET) 1124 const_event (MAPRESET)
1125 const_event (MAPLOAD)
1126 const_event (MAPOUT)
1127 const_event (MAPIN)
1128 const_event (MAPCLEAN)
948 const_event (REMOVE) 1129 const_event (REMOVE)
949 const_event (SHOUT) 1130 const_event (SHOUT)
950 const_event (TELL) 1131 const_event (TELL)
951 const_event (MUZZLE) 1132 const_event (MUZZLE)
952 const_event (KICK) 1133 const_event (KICK)
1055 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1236 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1056 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1237 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1057 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1238 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1058 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1239 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1059 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1240 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1060 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1061 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1241 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1062 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1242 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1063 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1243 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1064 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1244 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1065 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1245 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1152 int unused_type; 1332 int unused_type;
1153 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1333 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1154 } 1334 }
1155 break; 1335 break;
1156 case CFAPI_STRING: 1336 case CFAPI_STRING:
1157 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1337 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1338 break;
1339 case CFAPI_POBJECT:
1340 {
1341 int unused_type;
1342 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1343 }
1158 break; 1344 break;
1159 default: 1345 default:
1160 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1346 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1161 } 1347 }
1162 1348
1349# missing properties
1350
1351void
1352set_attacktype (object *obj, U32 attacktype)
1353 CODE:
1354 obj->attacktype = attacktype;
1355
1356U32
1357get_attacktype (object *obj)
1358 ALIAS:
1359 attacktype = 0
1360 CODE:
1361 RETVAL = obj->attacktype;
1362 OUTPUT: RETVAL
1363
1364# missing in plug-in api, of course
1365void
1366set_food (object *obj, int food)
1367 CODE:
1368 obj->stats.food = food;
1369
1370int
1371get_food (object *obj)
1372 ALIAS:
1373 food = 0
1374 CODE:
1375 RETVAL = obj->stats.food;
1376 OUTPUT: RETVAL
1377
1163void 1378void
1164inv (object *obj) 1379inv (object *obj)
1165 PROTOTYPE: $ 1380 PROTOTYPE: $
1166 PPCODE: 1381 PPCODE:
1167{ 1382{
1176int cf_object_get_flag (object *op, int flag) 1391int cf_object_get_flag (object *op, int flag)
1177 ALIAS: flag = 0 1392 ALIAS: flag = 0
1178 1393
1179void cf_object_set_flag (object *op, int flag, int value) 1394void cf_object_set_flag (object *op, int flag, int value)
1180 1395
1181void cf_object_move (object *op, int dir, object *originator) 1396void cf_object_move (object *op, int dir, object *originator = op)
1182 1397
1183void cf_object_apply (object *op, object *author, int flags = 0) 1398void cf_object_apply (object *op, object *author, int flags = 0)
1184 1399
1185void cf_object_apply_below (object *op) 1400void cf_object_apply_below (object *op)
1186 1401
1188 1403
1189void cf_object_free (object *op) 1404void cf_object_free (object *op)
1190 1405
1191object *cf_object_present_archname_inside (object *op, char *whatstr) 1406object *cf_object_present_archname_inside (object *op, char *whatstr)
1192 1407
1193int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1408int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1194 1409
1195int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1410int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1196 1411
1197object *cf_object_clone (object *op, int clonetype) 1412object *cf_object_clone (object *op, int clonetype = 0)
1198 1413
1199int cf_object_pay_item (object *op, object *buyer) 1414int cf_object_pay_item (object *op, object *buyer)
1200 1415
1201int cf_object_pay_amount (object *op, double amount) 1416int cf_object_pay_amount (object *op, double amount)
1202 1417
1203int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1418int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1204 1419
1205int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1420int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1206 1421
1207void cf_object_learn_spell (object *op, object *sp) 1422void cf_object_learn_spell (object *op, object *sp)
1208 1423
1209void cf_object_forget_spell (object *op, object *sp) 1424void cf_object_forget_spell (object *op, object *sp)
1210 1425
1246char *cf_object_get_key (object *op, char *keyname) 1461char *cf_object_get_key (object *op, char *keyname)
1247 ALIAS: key = 0 1462 ALIAS: key = 0
1248 1463
1249void cf_object_set_key (object *op, char *keyname, char *value) 1464void cf_object_set_key (object *op, char *keyname, char *value)
1250 1465
1251char * 1466object *cf_create_object_by_name (const char *name)
1252base_name (object *ob, int plural) 1467
1468void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1469
1470void player_lvl_adj (object *who, object *skill = 0)
1471
1472
1473MODULE = cf PACKAGE = cf::object PREFIX = cf_
1474
1475void cf_fix_object (object *pl)
1476 ALIAS: fix = 0
1477
1478object *cf_insert_ob_in_ob (object *ob, object *where)
1479
1480# no clean way to get an object from an archetype - stupid idiotic
1481# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1482
1483object *new (const char *archetype = 0)
1484 PROTOTYPE: ;$
1253 CODE: 1485 CODE:
1254 RETVAL = cf_query_base_name (ob, plural); 1486 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1255 OUTPUT: RETVAL
1256
1257MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1258
1259object *cf_create_object_by_name (const char *name = 0)
1260 PROTOTYPE: ;$
1261 ALIAS:
1262 create_object = 0
1263 new = 0
1264 CODE:
1265 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1266 OUTPUT: 1487 OUTPUT:
1267 RETVAL 1488 RETVAL
1268 1489
1269void cf_fix_object (object *pl) 1490object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1270 ALIAS: fix = 0 1491 PROTOTYPE: $$$$$$
1492 CODE:
1493{
1494 int unused_type;
1495 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1496}
1271 1497
1272object *cf_insert_ob_in_ob (object *ob, object *where) 1498const char *get_ob_key_value (object *op, const char *key)
1499
1500bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1273 1501
1274object *get_nearest_player (object *ob) 1502object *get_nearest_player (object *ob)
1275 ALIAS: nearest_player = 0 1503 ALIAS: nearest_player = 0
1504 PREINIT:
1505 extern object *get_nearest_player (object *);
1276 1506
1277void rangevector (object *ob, object *other, int flags = 0) 1507void rangevector (object *ob, object *other, int flags = 0)
1278 PROTOTYPE: $$;$ 1508 PROTOTYPE: $$;$
1279 PPCODE: 1509 PPCODE:
1280{ 1510{
1291bool on_same_map_as (object *ob, object *other) 1521bool on_same_map_as (object *ob, object *other)
1292 CODE: 1522 CODE:
1293 RETVAL = on_same_map (ob, other); 1523 RETVAL = on_same_map (ob, other);
1294 OUTPUT: RETVAL 1524 OUTPUT: RETVAL
1295 1525
1526char *
1527base_name (object *ob, int plural)
1528 CODE:
1529 RETVAL = cf_query_base_name (ob, plural);
1530 OUTPUT: RETVAL
1531
1532living *
1533stats (object *ob)
1534 CODE:
1535 RETVAL = &ob->stats;
1536 OUTPUT: RETVAL
1537
1296 1538
1297MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1539MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1298 1540
1299player *player (object *op) 1541player *player (object *op)
1300 CODE: 1542 CODE:
1303 1545
1304void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1546void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1305 1547
1306object *cf_player_send_inventory (object *op) 1548object *cf_player_send_inventory (object *op)
1307 1549
1550player *contr (object *op)
1551 CODE:
1552 RETVAL = op->contr;
1553 OUTPUT: RETVAL
1554
1308char *cf_player_get_ip (object *op) 1555char *cf_player_get_ip (object *op)
1309 ALIAS: ip = 0 1556 ALIAS: ip = 0
1310 1557
1311object *cf_player_get_marked_item (object *op) 1558object *cf_player_get_marked_item (object *op)
1312 ALIAS: marked_item = 0 1559 ALIAS: marked_item = 0
1316partylist *cf_player_get_party (object *op) 1563partylist *cf_player_get_party (object *op)
1317 ALIAS: party = 0 1564 ALIAS: party = 0
1318 1565
1319void cf_player_set_party (object *op, partylist *party) 1566void cf_player_set_party (object *op, partylist *party)
1320 1567
1568void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1321 1569
1322MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1570MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1323 1571
1324MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1572MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1325 1573
1326player *cf_player_find (char *name) 1574player *cf_player_find (char *name)
1327 PROTOTYPE: $ 1575 PROTOTYPE: $
1328 1576
1329void cf_player_move (player *pl, int dir) 1577void cf_player_move (player *pl, int dir)
1330 1578
1579void MapNewmapCmd (player *pl)
1580
1581void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1582
1331# nonstandard 1583# nonstandard
1332object *ob (player *pl) 1584object *ob (player *pl)
1333 CODE: 1585 CODE:
1334 RETVAL = pl->ob; 1586 RETVAL = pl->ob;
1335 OUTPUT: RETVAL 1587 OUTPUT: RETVAL
1341 1593
1342player *next (player *pl) 1594player *next (player *pl)
1343 CODE: 1595 CODE:
1344 RETVAL = pl->next; 1596 RETVAL = pl->next;
1345 OUTPUT: RETVAL 1597 OUTPUT: RETVAL
1598
1599void get_savebed (player *pl)
1600 ALIAS:
1601 savebed = 0
1602 PPCODE:
1603 EXTEND (SP, 3);
1604 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1605 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1606 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1607
1608void set_savebed (player *pl, char *map_path, int x, int y)
1609 CODE:
1610 strcpy (pl->savebed_map, map_path);
1611 pl->bed_x = x;
1612 pl->bed_y = y;
1346 1613
1347void 1614void
1348list () 1615list ()
1349 PPCODE: 1616 PPCODE:
1350{ 1617{
1351 player *pl; 1618 player *pl;
1352 for (pl = first_player; pl; pl = pl->next) 1619 for (pl = first_player; pl; pl = pl->next)
1353 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1620 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1354} 1621}
1622
1623living *
1624orig_stats (player *pl)
1625 CODE:
1626 RETVAL = &pl->orig_stats;
1627 OUTPUT: RETVAL
1628
1629living *
1630last_stats (player *pl)
1631 CODE:
1632 RETVAL = &pl->last_stats;
1633 OUTPUT: RETVAL
1355 1634
1356 1635
1357MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1636MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1358 1637
1359SV * 1638SV *
1382 RETVAL = map_get_map (&unused_type, 0, width, height); 1661 RETVAL = map_get_map (&unused_type, 0, width, height);
1383} 1662}
1384 OUTPUT: 1663 OUTPUT:
1385 RETVAL 1664 RETVAL
1386 1665
1666void delete_map (mapstruct *map)
1667
1668void clean_tmp_map (mapstruct *map)
1669
1670void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1671
1387mapstruct *cf_map_get_map (char *name) 1672mapstruct *cf_map_get_map (char *name)
1388 PROTOTYPE: $ 1673 PROTOTYPE: $
1389 ALIAS: map = 0 1674 ALIAS: map = 0
1390 1675
1391mapstruct *cf_map_get_first () 1676mapstruct *cf_map_get_first ()
1392 PROTOTYPE: 1677 PROTOTYPE:
1393 ALIAS: first = 0 1678 ALIAS: first = 0
1679
1680# whoever "designed" the plug-in api should have wasted
1681# his/her time with staying away form the project - would have
1682# saved others a lot of time, without doubt.
1683void set_path (mapstruct *where, char *path)
1684 CODE:
1685 strcpy (where->path, path);
1686
1687bool unique (mapstruct *map)
1688 CODE:
1689 RETVAL = map->unique;
1690 OUTPUT:
1691 RETVAL
1692
1693void set_unique (mapstruct *map, bool unique)
1694 CODE:
1695 map->unique = unique;
1394 1696
1395object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1697object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1396 1698
1397object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1699object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1398 1700
1407 INIT: 1709 INIT:
1408 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY; 1710 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1409 PPCODE: 1711 PPCODE:
1410{ 1712{
1411 object *o; 1713 object *o;
1714
1412 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1715 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1413 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1716 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1414} 1717}
1415 1718
1416SV * 1719SV *
1439 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1742 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1440 } 1743 }
1441 OUTPUT: 1744 OUTPUT:
1442 RETVAL 1745 RETVAL
1443 1746
1747# "serialise" map perl data into a ref
1748void
1749_get_obs (mapstruct *map)
1750 PPCODE:
1751{
1752 object *o;
1753 int x, y;
1754 AV *obs = newAV ();
1755 int nonnull = 0;
1756
1757 for (y = 0; y < MAP_HEIGHT (map); y++)
1758 for (x = 0; x < MAP_WIDTH (map); x++)
1759 {
1760 AV *av = newAV ();
1761
1762 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1763 {
1764 SV *sv = SVptr_cache_get (o);
1765
1766 if (sv && HvFILL (SvRV (sv)))
1767 {
1768 nonnull = 1;
1769 sv = newSVsv (sv);
1770 }
1771 else
1772 sv = &PL_sv_undef;
1773
1774 av_push (av, sv);
1775 }
1776
1777 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1778 }
1779
1780 if (nonnull)
1781 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1782 else
1783 SvREFCNT_dec (obs);
1784}
1785
1786# "deserialise" perl map data into the map
1787void
1788_set_obs (mapstruct *map, SV *sv)
1789 CODE:
1790{
1791 object *o;
1792 AV *av;
1793 int x, y;
1794 AV *obs = (AV *)SvRV (sv);
1795
1796 for (y = 0; y < MAP_HEIGHT (map); y++)
1797 for (x = 0; x < MAP_WIDTH (map); x++)
1798 {
1799 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1800
1801 if (!SvROK (sv))
1802 continue;
1803
1804 av = (AV *)SvRV (sv);
1805
1806 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1807 {
1808 sv = av_shift (av);
1809
1810 if (SvROK (sv))
1811 {
1812 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1813 SVptr_cache_set (o, sv);
1814 }
1815 }
1816 }
1817}
1818
1444 1819
1445MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1820MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1446 1821
1447archetype *cf_archetype_get_first() 1822archetype *cf_archetype_get_first()
1448 PROTOTYPE: 1823 PROTOTYPE:
1501 1876
1502const char *cf_region_get_message (region *reg) 1877const char *cf_region_get_message (region *reg)
1503 ALIAS: message = 0 1878 ALIAS: message = 0
1504 1879
1505 1880
1881MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1882
1883double
1884exp (living *liv, double new_val = 0.)
1885 PROTOTYPE: $;$
1886 ALIAS:
1887 Str = 1
1888 Dex = 2
1889 Con = 3
1890 Wis = 4
1891 Cha = 5
1892 Int = 6
1893 Pow = 7
1894 wc = 8
1895 ac = 9
1896 hp = 10
1897 maxhp = 11
1898 sp = 12
1899 maxsp = 13
1900 grace = 14
1901 maxgrace = 15
1902 food = 16
1903 dam = 17
1904 luck = 18
1905 CODE:
1906# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1907 switch (ix)
1908 {
1909 LIVING_ACC (exp , 0);
1910 LIVING_ACC (Str , 1);
1911 LIVING_ACC (Dex , 2);
1912 LIVING_ACC (Con , 3);
1913 LIVING_ACC (Wis , 4);
1914 LIVING_ACC (Cha , 5);
1915 LIVING_ACC (Int , 6);
1916 LIVING_ACC (Pow , 7);
1917 LIVING_ACC (wc , 8);
1918 LIVING_ACC (ac , 9);
1919 LIVING_ACC (hp , 10);
1920 LIVING_ACC (maxhp , 11);
1921 LIVING_ACC (sp , 12);
1922 LIVING_ACC (maxsp , 13);
1923 LIVING_ACC (grace , 14);
1924 LIVING_ACC (maxgrace, 15);
1925 LIVING_ACC (food , 16);
1926 LIVING_ACC (dam , 17);
1927 LIVING_ACC (luck , 18);
1928 }
1929# undef LIVING_ACC
1930 OUTPUT:
1931 RETVAL
1932

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