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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.10 by root, Sat Feb 4 20:38:29 2006 UTC vs.
Revision 1.43 by root, Fri Mar 31 19:47:55 2006 UTC

28#include <perl.h> 28#include <perl.h>
29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "cfperl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
57 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
58typedef struct 65typedef struct
59{ 66{
60 object* who; 67 object* who;
61 object* activator; 68 object* activator;
62 object* third; 69 object* third;
70 mapstruct* map;
63 char message[1024]; 71 char message[1024];
64 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
65 int event_code; 73 int event_code;
66 char options[1024]; 74 char extension[1024]; // name field, should invoke specific perl extension
75 char options[1024]; // slaying field of event_connectors
67 int returnvalue; 76 int returnvalue;
68} CFPContext; 77} CFPContext;
69 78
70//static int current_command = -999; 79static HV *obj_cache;
71
72static PerlInterpreter *perl; 80static PerlInterpreter *perl;
73 81
82#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
83#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
84#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
85#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
86#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
87#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
88
74////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 89//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
90
91// garbage collect some perl objects, if possible
92// all objects no longer referenced and empty are
93// eligible for destruction.
94void
95clean_obj_cache ()
96{
97 static int count;
98
99 if (++count & 7)
100 return;
101
102 int todo = 1000;
103 do
104 {
105 I32 klen;
106 char *key;
107 HE *he = hv_iternext (obj_cache);
108
109 if (he)
110 {
111 SV *sv = hv_iterval (obj_cache, he);
112
113 // empty and unreferenced? nuke it
114 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
115 {
116 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
117 todo++;
118 }
119 }
120 else
121 break;
122 }
123 while (--todo);
124}
75 125
76static SV * 126static SV *
77newSVptr (void *ptr, const char *klass) 127newSVptr (void *ptr, const char *klass)
78{ 128{
129 SV *sv;
130
79 if (!ptr) 131 if (!ptr)
80 return &PL_sv_undef; 132 return &PL_sv_undef;
81 133
134 sv = newSV (0);
135 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
136 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
137}
138
139static void
140SVptr_cache_set (void *ptr, SV *sv)
141{
142 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
143}
144
145static SV *
146SVptr_cache_get (void *ptr)
147{
148 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
149
150 return he ? *he : 0;
151}
152
153static SV *
154newSVptr_cached (void *ptr, const char *klass)
155{
156 SV *sv;
157
158 if (!ptr)
159 return &PL_sv_undef;
160
161 sv = SVptr_cache_get (ptr);
162
163 if (!sv)
164 {
82 HV *hv = newHV (); 165 HV *hv = newHV ();
83 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 166 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
84 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 167 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
168
169 SVptr_cache_set (ptr, sv);
170 }
171
172 return newSVsv (sv);
85} 173}
86 174
87static void 175static void
88clearSVptr (SV *sv) 176clearSVptr (SV *sv)
89{ 177{
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 194 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107 195
108 return (long)mg->mg_ptr; 196 return (long)mg->mg_ptr;
109} 197}
110 198
199static long
200SvPTR_ornull (SV *sv, const char *klass)
201{
202 if (SvOK (sv))
203 return SvPTR (sv, klass);
204 else
205 return 0;
206}
207
111SV * 208SV *
112newSVcfapi (int type, ...) 209newSVcfapi (int type, ...)
113{ 210{
114 SV *sv; 211 SV *sv;
115 212
116 va_list args; 213 va_list args;
117 va_start (args, type); 214 va_start (args, type);
118 215
119 switch (type) 216 switch (type)
120 { 217 {
218#if 0
219 case CFAPI_INT16:
220 sv = newSViv (*va_arg (args, sint16_t *));
221 break;
222#endif
223
121 case CFAPI_INT: 224 case CFAPI_INT:
122 sv = newSViv (*va_arg (args, int *)); 225 sv = newSViv (*va_arg (args, int *));
123 break; 226 break;
124 227
125 case CFAPI_LONG: 228 case CFAPI_LONG:
126 sv = newSViv (*va_arg (args, long *)); 229 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
127 break; 230 break;
128 231
129 case CFAPI_DOUBLE: 232 case CFAPI_DOUBLE:
130 sv = newSViv (*va_arg (args, double *)); 233 sv = newSViv (*va_arg (args, double *));
131 break; 234 break;
145 sv = &PL_sv_undef; 248 sv = &PL_sv_undef;
146 else 249 else
147 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 250 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
148 { 251 {
149 case MAP: 252 case MAP:
150 sv = newSVptr (obj, "cf::object::map"); 253 sv = newSVptr_cached (obj, "cf::object::map");
151 break; 254 break;
152 255
153 case PLAYER: 256 case PLAYER:
154 sv = newSVptr (obj, "cf::object::player"); 257 sv = newSVptr_cached (obj, "cf::object::player");
155 break; 258 break;
156 259
157 default: 260 default:
158 sv = newSVptr (obj, "cf::object"); 261 sv = newSVptr_cached (obj, "cf::object");
159 break; 262 break;
160 } 263 }
161 } 264 }
162 break; 265 break;
163 266
191} 294}
192 295
193///////////////////////////////////////////////////////////////////////////// 296/////////////////////////////////////////////////////////////////////////////
194 297
195void 298void
196inject_event (CFPContext *context) 299inject_event (const char *func, CFPContext *context)
197{ 300{
198 dSP; 301 dSP;
199 302
200 ENTER; 303 ENTER;
201 SAVETMPS; 304 SAVETMPS;
202 305
203 PUSHMARK (SP); 306 PUSHMARK (SP);
204 307
205 EXTEND (SP, 2); 308 EXTEND (SP, 10);
206 //PUSHs (sv_2mortal (newSViv (type)));
207 309
208 HV *hv = newHV (); 310 HV *hv = newHV ();
209#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 311#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
210 hv_context (CFAPI_POBJECT, ,who); 312 hv_context (CFAPI_POBJECT, ,who);
211 hv_context (CFAPI_POBJECT, ,activator); 313 hv_context (CFAPI_POBJECT, ,activator);
212 hv_context (CFAPI_POBJECT, ,third); 314 hv_context (CFAPI_POBJECT, ,third);
315 hv_context (CFAPI_PMAP, ,map);
213 hv_context (CFAPI_STRING , ,message); 316 hv_context (CFAPI_STRING , ,message);
214 hv_context (CFAPI_INT ,&,fix); 317 hv_context (CFAPI_INT ,&,fix);
215 hv_context (CFAPI_INT ,&,event_code); 318 hv_context (CFAPI_INT ,&,event_code);
216 hv_context (CFAPI_STRING , ,options); 319 hv_context (CFAPI_STRING , ,options);
320 hv_context (CFAPI_STRING , ,extension);
217 321
218 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 322 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
219 323
220 PUTBACK; 324 PUTBACK;
221 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 325 int count = call_pv (func, G_SCALAR | G_EVAL);
222 SPAGAIN; 326 SPAGAIN;
223 327
224 if (SvTRUE (ERRSV)) 328 if (SvTRUE (ERRSV))
225 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); 329 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
226 330
336 440
337 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 441 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
338 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 442 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
339 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 443 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
340 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 444 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
445 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
446 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
447
341 cf_init_plugin (gethook); 448 cf_init_plugin (gethook);
342 449
343 /* Pick the global events you want to monitor from this plugin */ 450 /* Pick the global events you want to monitor from this plugin */
344 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 452 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 465 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 466 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 467 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
357 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 468 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
358 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 469 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
470 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
471 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
472 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
359 473
360 char *argv[] = { 474 char *argv[] = {
361 "", 475 "",
362 "-e" 476 "-e"
363 "BEGIN {" 477 "BEGIN {"
377 491
378 perl_destruct (perl); 492 perl_destruct (perl);
379 perl_free (perl); 493 perl_free (perl);
380 perl = 0; 494 perl = 0;
381 } 495 }
496 else
497 {
498 obj_cache = newHV ();
499 }
382 500
383 return 0; 501 return 0;
384} 502}
385 503
386void * 504void *
387globalEventListener (int *type, ...) 505globalEventListener (int *type, ...)
388{ 506{
389 va_list args; 507 va_list args;
390 static int rv = 0; 508 static int rv;
391 CFPContext context; 509 int event_code;
392 char *buf;
393 player *pl;
394 object *op;
395 510
396 if (!perl) 511 if (!perl)
397 return; 512 return;
398 513
399 memset (&context, 0, sizeof (context));
400
401 va_start (args, type); 514 va_start (args, type);
402 context.event_code = va_arg (args, int); 515 event_code = va_arg (args, int);
403 516
404 switch (context.event_code) 517 if (event_code == EVENT_FREE_OB)
405 { 518 {
406 case EVENT_CRASH: 519 player *pl;
407 printf ("Unimplemented for now\n"); 520 object *op;
408 break; 521 SV *sv;
409 522
410 case EVENT_BORN:
411 context.activator = va_arg (args, object *);
412 break;
413
414 case EVENT_PLAYER_DEATH:
415 context.who = va_arg (args, object *); 523 op = va_arg (args, object *);
416 break; 524 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
417 525
418 case EVENT_GKILL: 526 if (sv)
419 context.who = va_arg (args, object *); 527 clearSVptr (sv);
420 context.activator = va_arg (args, object *);
421 break;
422 528
423 case EVENT_LOGIN: 529 rv = 0;
424 pl = va_arg (args, player *);
425 context.activator = pl->ob;
426 buf = va_arg (args, char *);
427 if (buf != 0)
428 strcpy (context.message, buf);
429 break;
430
431 case EVENT_LOGOUT:
432 pl = va_arg (args, player *);
433 context.activator = pl->ob;
434 buf = va_arg (args, char *);
435 if (buf != 0)
436 strcpy (context.message, buf);
437 break;
438
439 case EVENT_REMOVE:
440 context.activator = va_arg (args, object *);
441 break;
442
443 case EVENT_SHOUT:
444 context.activator = va_arg (args, object *);
445 buf = va_arg (args, char *);
446 if (buf != 0)
447 strcpy (context.message, buf);
448 break;
449
450 case EVENT_MUZZLE:
451 context.activator = va_arg (args, object *);
452 buf = va_arg (args, char *);
453 if (buf != 0)
454 strcpy (context.message, buf);
455 break;
456
457 case EVENT_KICK:
458 context.activator = va_arg (args, object *);
459 buf = va_arg (args, char *);
460 if (buf != 0)
461 strcpy (context.message, buf);
462 break;
463
464 case EVENT_MAPENTER:
465 context.activator = va_arg (args, object *);
466 break;
467
468 case EVENT_MAPLEAVE:
469 context.activator = va_arg (args, object *);
470 break;
471
472 case EVENT_CLOCK:
473 break;
474
475 case EVENT_MAPRESET:
476 buf = va_arg (args, char *);
477 if (buf != 0)
478 strcpy (context.message, buf);
479 break;
480
481 case EVENT_TELL:
482 break;
483 } 530 }
531 else
532 {
533 dSP;
484 534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_CLOCK:
589 clean_obj_cache ();
590 break;
591
592 case EVENT_TELL:
593 break;
594 }
595
485 va_end (args); 596 va_end (args);
486 597
487 inject_event (&context); 598 PUTBACK;
488 599 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
489 rv = context.returnvalue; 600 SPAGAIN;
601
602 if (SvTRUE (ERRSV))
603 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
604
605 rv = count > 0 ? POPi : 0;
606
607 PUTBACK;
608 FREETMPS;
609 LEAVE;
610 }
490 611
491 return &rv; 612 return &rv;
492} 613}
493 614
494void * 615void *
496{ 617{
497 static int rv = 0; 618 static int rv = 0;
498 va_list args; 619 va_list args;
499 char *buf; 620 char *buf;
500 CFPContext context; 621 CFPContext context;
622 object *eob;
501 623
502 if (!perl) 624 if (!perl)
503 return; 625 return;
504 626
505 memset (&context, 0, sizeof (context)); 627 memset (&context, 0, sizeof (context));
508 630
509 context.who = va_arg (args, object *); 631 context.who = va_arg (args, object *);
510 context.event_code = va_arg (args, int); 632 context.event_code = va_arg (args, int);
511 context.activator = va_arg (args, object *); 633 context.activator = va_arg (args, object *);
512 context.third = va_arg (args, object *); 634 context.third = va_arg (args, object *);
635
513 buf = va_arg (args, char *); 636 buf = va_arg (args, char *);
514
515 if (buf != 0) 637 if (buf != 0)
516 strcpy (context.message, buf); 638 strncpy (context.message, buf, sizeof (context.message));
517 639
518 context.fix = va_arg (args, int); 640 context.fix = va_arg (args, int);
641 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
519 strcpy (context.options, va_arg (args, char *)); 642 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
643 eob = va_arg (args, object *);
520 context.returnvalue = 0; 644 context.returnvalue = 0;
521 va_end (args); 645 va_end (args);
522 646
523 inject_event (&context); 647 inject_event ("cf::inject_event", &context);
524 648
525 rv = context.returnvalue; 649 rv = context.returnvalue;
526 return &rv; 650 return &rv;
527} 651}
528 652
556 const_iv (llevInfo) 680 const_iv (llevInfo)
557 const_iv (llevDebug) 681 const_iv (llevDebug)
558 const_iv (llevMonster) 682 const_iv (llevMonster)
559 683
560 const_iv (PLAYER) 684 const_iv (PLAYER)
685 const_iv (TRANSPORT)
561 const_iv (ROD) 686 const_iv (ROD)
562 const_iv (TREASURE) 687 const_iv (TREASURE)
563 const_iv (POTION) 688 const_iv (POTION)
564 const_iv (FOOD) 689 const_iv (FOOD)
565 const_iv (POISON) 690 const_iv (POISON)
570 const_iv (BOW) 695 const_iv (BOW)
571 const_iv (WEAPON) 696 const_iv (WEAPON)
572 const_iv (ARMOUR) 697 const_iv (ARMOUR)
573 const_iv (PEDESTAL) 698 const_iv (PEDESTAL)
574 const_iv (ALTAR) 699 const_iv (ALTAR)
575 const_iv (CONFUSION)
576 const_iv (LOCKED_DOOR) 700 const_iv (LOCKED_DOOR)
577 const_iv (SPECIAL_KEY) 701 const_iv (SPECIAL_KEY)
578 const_iv (MAP) 702 const_iv (MAP)
579 const_iv (DOOR) 703 const_iv (DOOR)
580 const_iv (KEY) 704 const_iv (KEY)
681 const_iv (ITEM_TRANSFORMER) 805 const_iv (ITEM_TRANSFORMER)
682 const_iv (QUEST) 806 const_iv (QUEST)
683 807
684 const_iv (ST_BD_BUILD) 808 const_iv (ST_BD_BUILD)
685 const_iv (ST_BD_REMOVE) 809 const_iv (ST_BD_REMOVE)
810
686 const_iv (ST_MAT_FLOOR) 811 const_iv (ST_MAT_FLOOR)
687 const_iv (ST_MAT_WALL) 812 const_iv (ST_MAT_WALL)
688 const_iv (ST_MAT_ITEM) 813 const_iv (ST_MAT_ITEM)
814
815 const_iv (AT_PHYSICAL)
816 const_iv (AT_MAGIC)
817 const_iv (AT_FIRE)
818 const_iv (AT_ELECTRICITY)
819 const_iv (AT_COLD)
820 const_iv (AT_CONFUSION)
821 const_iv (AT_ACID)
822 const_iv (AT_DRAIN)
823 const_iv (AT_WEAPONMAGIC)
824 const_iv (AT_GHOSTHIT)
825 const_iv (AT_POISON)
826 const_iv (AT_SLOW)
827 const_iv (AT_PARALYZE)
828 const_iv (AT_TURN_UNDEAD)
829 const_iv (AT_FEAR)
830 const_iv (AT_CANCELLATION)
831 const_iv (AT_DEPLETE)
832 const_iv (AT_DEATH)
833 const_iv (AT_CHAOS)
834 const_iv (AT_COUNTERSPELL)
835 const_iv (AT_GODPOWER)
836 const_iv (AT_HOLYWORD)
837 const_iv (AT_BLIND)
838 const_iv (AT_INTERNAL)
839 const_iv (AT_LIFE_STEALING)
840 const_iv (AT_DISEASE)
689 841
690 const_iv (QUEST_IN_PROGRESS) 842 const_iv (QUEST_IN_PROGRESS)
691 const_iv (QUEST_DONE_QUEST) 843 const_iv (QUEST_DONE_QUEST)
692 const_iv (QUEST_DONE_TASK) 844 const_iv (QUEST_DONE_TASK)
693 const_iv (QUEST_START_QUEST) 845 const_iv (QUEST_START_QUEST)
834 const_iv (F_CURSED) 986 const_iv (F_CURSED)
835 const_iv (F_DAMNED) 987 const_iv (F_DAMNED)
836 const_iv (F_OPEN) 988 const_iv (F_OPEN)
837 const_iv (F_NOPICK) 989 const_iv (F_NOPICK)
838 const_iv (F_LOCKED) 990 const_iv (F_LOCKED)
991
992 const_iv (P_BLOCKSVIEW)
993 const_iv (P_NO_MAGIC)
994 const_iv (P_IS_ALIVE)
995 const_iv (P_NO_CLERIC)
996 const_iv (P_NEED_UPDATE)
997 const_iv (P_NO_ERROR)
998 const_iv (P_OUT_OF_MAP)
999 const_iv (P_NEW_MAP)
1000
1001 const_iv (UP_OBJ_INSERT)
1002 const_iv (UP_OBJ_REMOVE)
1003 const_iv (UP_OBJ_CHANGE)
1004 const_iv (UP_OBJ_FACE)
1005
1006 const_iv (INS_NO_MERGE)
1007 const_iv (INS_ABOVE_FLOOR_ONLY)
1008 const_iv (INS_NO_WALK_ON)
1009 const_iv (INS_ON_TOP)
1010 const_iv (INS_BELOW_ORIGINATOR)
1011 const_iv (INS_MAP_LOAD)
1012
1013 const_iv (WILL_APPLY_HANDLE)
1014 const_iv (WILL_APPLY_TREASURE)
1015 const_iv (WILL_APPLY_EARTHWALL)
1016 const_iv (WILL_APPLY_DOOR)
1017 const_iv (WILL_APPLY_FOOD)
1018
1019 const_iv (SAVE_MODE)
1020 const_iv (SAVE_DIR_MODE)
1021
1022 const_iv (M_PAPER)
1023 const_iv (M_IRON)
1024 const_iv (M_GLASS)
1025 const_iv (M_LEATHER)
1026 const_iv (M_WOOD)
1027 const_iv (M_ORGANIC)
1028 const_iv (M_STONE)
1029 const_iv (M_CLOTH)
1030 const_iv (M_ADAMANT)
1031 const_iv (M_LIQUID)
1032 const_iv (M_SOFT_METAL)
1033 const_iv (M_BONE)
1034 const_iv (M_ICE)
1035 const_iv (M_SPECIAL)
1036
1037 const_iv (SK_EXP_ADD_SKILL)
1038 const_iv (SK_EXP_TOTAL)
1039 const_iv (SK_EXP_NONE)
1040 const_iv (SK_SUBTRACT_SKILL_EXP)
1041
1042 const_iv (SK_LOCKPICKING)
1043 const_iv (SK_HIDING)
1044 const_iv (SK_SMITHERY)
1045 const_iv (SK_BOWYER)
1046 const_iv (SK_JEWELER)
1047 const_iv (SK_ALCHEMY)
1048 const_iv (SK_STEALING)
1049 const_iv (SK_LITERACY)
1050 const_iv (SK_BARGAINING)
1051 const_iv (SK_JUMPING)
1052 const_iv (SK_DET_MAGIC)
1053 const_iv (SK_ORATORY)
1054 const_iv (SK_SINGING)
1055 const_iv (SK_DET_CURSE)
1056 const_iv (SK_FIND_TRAPS)
1057 const_iv (SK_MEDITATION)
1058 const_iv (SK_PUNCHING)
1059 const_iv (SK_FLAME_TOUCH)
1060 const_iv (SK_KARATE)
1061 const_iv (SK_CLIMBING)
1062 const_iv (SK_WOODSMAN)
1063 const_iv (SK_INSCRIPTION)
1064 const_iv (SK_ONE_HANDED_WEAPON)
1065 const_iv (SK_MISSILE_WEAPON)
1066 const_iv (SK_THROWING)
1067 const_iv (SK_USE_MAGIC_ITEM)
1068 const_iv (SK_DISARM_TRAPS)
1069 const_iv (SK_SET_TRAP)
1070 const_iv (SK_THAUMATURGY)
1071 const_iv (SK_PRAYING)
1072 const_iv (SK_CLAWING)
1073 const_iv (SK_LEVITATION)
1074 const_iv (SK_SUMMONING)
1075 const_iv (SK_PYROMANCY)
1076 const_iv (SK_EVOCATION)
1077 const_iv (SK_SORCERY)
1078 const_iv (SK_TWO_HANDED_WEAPON)
1079
1080 const_iv (SOUND_NEW_PLAYER)
1081 const_iv (SOUND_FIRE_ARROW)
1082 const_iv (SOUND_LEARN_SPELL)
1083 const_iv (SOUND_FUMBLE_SPELL)
1084 const_iv (SOUND_WAND_POOF)
1085 const_iv (SOUND_OPEN_DOOR)
1086 const_iv (SOUND_PUSH_PLAYER)
1087 const_iv (SOUND_PLAYER_HITS1)
1088 const_iv (SOUND_PLAYER_HITS2)
1089 const_iv (SOUND_PLAYER_HITS3)
1090 const_iv (SOUND_PLAYER_HITS4)
1091 const_iv (SOUND_PLAYER_IS_HIT1)
1092 const_iv (SOUND_PLAYER_IS_HIT2)
1093 const_iv (SOUND_PLAYER_IS_HIT3)
1094 const_iv (SOUND_PLAYER_KILLS)
1095 const_iv (SOUND_PET_IS_KILLED)
1096 const_iv (SOUND_PLAYER_DIES)
1097 const_iv (SOUND_OB_EVAPORATE)
1098 const_iv (SOUND_OB_EXPLODE)
1099 const_iv (SOUND_CLOCK)
1100 const_iv (SOUND_TURN_HANDLE)
1101 const_iv (SOUND_FALL_HOLE)
1102 const_iv (SOUND_DRINK_POISON)
1103 const_iv (SOUND_CAST_SPELL_0)
839 }; 1104 };
840 1105
841 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1106 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
842 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1107 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
843 1108
857 const_event (TIME) 1122 const_event (TIME)
858 const_event (THROW) 1123 const_event (THROW)
859 const_event (TRIGGER) 1124 const_event (TRIGGER)
860 const_event (CLOSE) 1125 const_event (CLOSE)
861 const_event (TIMER) 1126 const_event (TIMER)
1127 const_event (MOVE)
862 1128
863 const_event (BORN) 1129 const_event (BORN)
864 const_event (CLOCK) 1130 const_event (CLOCK)
865 const_event (CRASH) 1131 const_event (CRASH)
866 const_event (PLAYER_DEATH) 1132 const_event (PLAYER_DEATH)
1133 const_event (PLAYER_LOAD)
1134 const_event (PLAYER_SAVE)
867 const_event (GKILL) 1135 const_event (GKILL)
868 const_event (LOGIN) 1136 const_event (LOGIN)
869 const_event (LOGOUT) 1137 const_event (LOGOUT)
870 const_event (MAPENTER) 1138 const_event (MAPENTER)
871 const_event (MAPLEAVE) 1139 const_event (MAPLEAVE)
872 const_event (MAPRESET) 1140 const_event (MAPRESET)
1141 const_event (MAPLOAD)
1142 const_event (MAPOUT)
1143 const_event (MAPIN)
1144 const_event (MAPCLEAN)
873 const_event (REMOVE) 1145 const_event (REMOVE)
874 const_event (SHOUT) 1146 const_event (SHOUT)
875 const_event (TELL) 1147 const_event (TELL)
876 const_event (MUZZLE) 1148 const_event (MUZZLE)
877 const_event (KICK) 1149 const_event (KICK)
1150 //const_event (FREE_OB)
878 }; 1151 };
879 1152
880 AV *av = get_av ("cf::EVENT", 1); 1153 AV *av = get_av ("cf::EVENT", 1);
881 1154
882 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1155 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
979 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1252 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
980 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1253 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
981 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1254 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
982 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1255 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
983 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1256 prop (CFAPI_INT, OBJECT_PROP_LUCK)
984 prop (CFAPI_LONG, OBJECT_PROP_EXP)
985 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1257 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
986 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1258 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
987 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1259 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
988 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1260 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
989 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1261 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1076 int unused_type; 1348 int unused_type;
1077 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1349 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1078 } 1350 }
1079 break; 1351 break;
1080 case CFAPI_STRING: 1352 case CFAPI_STRING:
1081 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1353 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1354 break;
1355 case CFAPI_POBJECT:
1356 {
1357 int unused_type;
1358 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1359 }
1082 break; 1360 break;
1083 default: 1361 default:
1084 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1362 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1085 } 1363 }
1086 1364
1365# missing properties
1366
1367void
1368set_attacktype (object *obj, U32 attacktype)
1369 CODE:
1370 obj->attacktype = attacktype;
1371
1372U32
1373get_attacktype (object *obj)
1374 ALIAS:
1375 attacktype = 0
1376 CODE:
1377 RETVAL = obj->attacktype;
1378 OUTPUT: RETVAL
1379
1380# missing in plug-in api, of course
1381void
1382set_food (object *obj, int food)
1383 CODE:
1384 obj->stats.food = food;
1385
1386int
1387get_food (object *obj)
1388 ALIAS:
1389 food = 0
1390 CODE:
1391 RETVAL = obj->stats.food;
1392 OUTPUT: RETVAL
1393
1394void
1395inv (object *obj)
1396 PROTOTYPE: $
1397 PPCODE:
1398{
1399 object *o;
1400 for (o = obj->inv; o; o = o->below)
1401 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1402}
1403
1087int cf_object_get_resistance (object *op, int rtype) 1404int cf_object_get_resistance (object *op, int rtype)
1088 ALIAS: resistance = 0 1405 ALIAS: resistance = 0
1089 1406
1090int cf_object_get_flag (object *op, int flag) 1407int cf_object_get_flag (object *op, int flag)
1091 ALIAS: flag = 0 1408 ALIAS: flag = 0
1092 1409
1093void cf_object_set_flag (object *op, int flag, int value) 1410void cf_object_set_flag (object *op, int flag, int value)
1094 1411
1095void cf_object_move (object *op, object *originator, int dir) 1412void cf_object_move (object *op, int dir, object *originator = op)
1096 1413
1097void cf_object_apply (object *op, object *author, int flags) 1414void cf_object_apply (object *op, object *author, int flags = 0)
1098 1415
1099void cf_object_apply_below (object *op) 1416void cf_object_apply_below (object *op)
1100 1417
1101void cf_object_remove (object *op) 1418void cf_object_remove (object *op)
1102 1419
1103void cf_object_free (object *op) 1420void cf_object_free (object *op)
1104 1421
1105object *cf_object_present_archname_inside (object *op, char *whatstr) 1422object *cf_object_present_archname_inside (object *op, char *whatstr)
1106 1423
1107int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1424int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1108 1425
1109int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1426int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1110 1427
1111object *cf_object_clone (object *op, int clonetype) 1428object *cf_object_clone (object *op, int clonetype = 0)
1112 1429
1113int cf_object_pay_item (object *op, object *buyer) 1430int cf_object_pay_item (object *op, object *buyer)
1114 1431
1115int cf_object_pay_amount (object *op, double amount) 1432int cf_object_pay_amount (object *op, double amount)
1116 1433
1117int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1434int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1118 1435
1119int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1436int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1120 1437
1121void cf_object_learn_spell (object *op, object *sp) 1438void cf_object_learn_spell (object *op, object *sp)
1122 1439
1123void cf_object_forget_spell (object *op, object *sp) 1440void cf_object_forget_spell (object *op, object *sp)
1124 1441
1159 1476
1160char *cf_object_get_key (object *op, char *keyname) 1477char *cf_object_get_key (object *op, char *keyname)
1161 ALIAS: key = 0 1478 ALIAS: key = 0
1162 1479
1163void cf_object_set_key (object *op, char *keyname, char *value) 1480void cf_object_set_key (object *op, char *keyname, char *value)
1481
1482object *cf_create_object_by_name (const char *name)
1483
1484void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1485
1486void player_lvl_adj (object *who, object *skill = 0)
1487
1488
1489MODULE = cf PACKAGE = cf::object PREFIX = cf_
1490
1491void cf_fix_object (object *pl)
1492 ALIAS: fix = 0
1493
1494object *cf_insert_ob_in_ob (object *ob, object *where)
1495
1496# no clean way to get an object from an archetype - stupid idiotic
1497# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1498
1499object *new (const char *archetype = 0)
1500 PROTOTYPE: ;$
1501 CODE:
1502 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1503 OUTPUT:
1504 RETVAL
1505
1506object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1507 PROTOTYPE: $$$$$$
1508 CODE:
1509{
1510 int unused_type;
1511 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1512}
1513
1514const char *get_ob_key_value (object *op, const char *key)
1515
1516bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1517
1518object *get_nearest_player (object *ob)
1519 ALIAS: nearest_player = 0
1520 PREINIT:
1521 extern object *get_nearest_player (object *);
1522
1523void rangevector (object *ob, object *other, int flags = 0)
1524 PROTOTYPE: $$;$
1525 PPCODE:
1526{
1527 rv_vector rv;
1528 get_rangevector (ob, other, &rv, flags);
1529 EXTEND (SP, 5);
1530 PUSHs (newSVuv (rv.distance));
1531 PUSHs (newSViv (rv.distance_x));
1532 PUSHs (newSViv (rv.distance_y));
1533 PUSHs (newSViv (rv.direction));
1534 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1535}
1536
1537bool on_same_map_as (object *ob, object *other)
1538 CODE:
1539 RETVAL = on_same_map (ob, other);
1540 OUTPUT: RETVAL
1164 1541
1165char * 1542char *
1166base_name (object *ob, int plural) 1543base_name (object *ob, int plural)
1167 CODE: 1544 CODE:
1168 RETVAL = cf_query_base_name (ob, plural); 1545 RETVAL = cf_query_base_name (ob, plural);
1169 OUTPUT: RETVAL 1546 OUTPUT: RETVAL
1170 1547
1171MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1548living *
1172 1549stats (object *ob)
1173object *cf_create_object_by_name (const char *name = 0) 1550 CODE:
1174 PROTOTYPE: ;$ 1551 RETVAL = &ob->stats;
1175 ALIAS:
1176 create_object = 0
1177 new = 0
1178 CODE:
1179 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1180 OUTPUT: 1552 OUTPUT: RETVAL
1181 RETVAL
1182
1183void cf_fix_object (object *pl)
1184 ALIAS: fix = 0
1185
1186object *cf_insert_ob_in_ob (object *ob, object *where)
1187 1553
1188 1554
1189MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1555MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1190 1556
1191player *player (object *op) 1557player *player (object *op)
1195 1561
1196void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1562void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1197 1563
1198object *cf_player_send_inventory (object *op) 1564object *cf_player_send_inventory (object *op)
1199 1565
1566player *contr (object *op)
1567 CODE:
1568 RETVAL = op->contr;
1569 OUTPUT: RETVAL
1570
1200char *cf_player_get_ip (object *op) 1571char *cf_player_get_ip (object *op)
1201 ALIAS: ip = 0 1572 ALIAS: ip = 0
1202 1573
1203object *cf_player_get_marked_item (object *op) 1574object *cf_player_get_marked_item (object *op)
1204 ALIAS: marked_item = 0 1575 ALIAS: marked_item = 0
1208partylist *cf_player_get_party (object *op) 1579partylist *cf_player_get_party (object *op)
1209 ALIAS: party = 0 1580 ALIAS: party = 0
1210 1581
1211void cf_player_set_party (object *op, partylist *party) 1582void cf_player_set_party (object *op, partylist *party)
1212 1583
1584void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1213 1585
1214MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1586MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1215 1587
1216MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1588MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1217 1589
1218player *cf_player_find (char *name) 1590player *cf_player_find (char *name)
1219 PROTOTYPE: $ 1591 PROTOTYPE: $
1220 1592
1221void cf_player_move (player *pl, int dir) 1593void cf_player_move (player *pl, int dir)
1222 1594
1595void MapNewmapCmd (player *pl)
1596
1597void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1598
1223# nonstandard 1599# nonstandard
1224object *ob (player *pl) 1600object *ob (player *pl)
1225 CODE: 1601 CODE:
1226 RETVAL = pl->ob; 1602 RETVAL = pl->ob;
1603 OUTPUT: RETVAL
1604
1605player *first ()
1606 CODE:
1607 RETVAL = first_player;
1608 OUTPUT: RETVAL
1609
1610player *next (player *pl)
1611 CODE:
1612 RETVAL = pl->next;
1613 OUTPUT: RETVAL
1614
1615void get_savebed (player *pl)
1616 ALIAS:
1617 savebed = 0
1618 PPCODE:
1619 EXTEND (SP, 3);
1620 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1621 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1622 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1623
1624void set_savebed (player *pl, char *map_path, int x, int y)
1625 CODE:
1626 strcpy (pl->savebed_map, map_path);
1627 pl->bed_x = x;
1628 pl->bed_y = y;
1629
1630void
1631list ()
1632 PPCODE:
1633{
1634 player *pl;
1635 for (pl = first_player; pl; pl = pl->next)
1636 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1637}
1638
1639bool
1640peaceful (player *pl, bool new_setting = 0)
1641 PROTOTYPE: $;$
1642 CODE:
1643 RETVAL = pl->peaceful;
1644 if (items > 1)
1645 pl->peaceful = new_setting;
1646 OUTPUT:
1647 RETVAL
1648
1649living *
1650orig_stats (player *pl)
1651 CODE:
1652 RETVAL = &pl->orig_stats;
1653 OUTPUT: RETVAL
1654
1655living *
1656last_stats (player *pl)
1657 CODE:
1658 RETVAL = &pl->last_stats;
1227 OUTPUT: RETVAL 1659 OUTPUT: RETVAL
1228 1660
1229 1661
1230MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1662MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1231 1663
1245 break; 1677 break;
1246 default: 1678 default:
1247 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1679 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1248 } 1680 }
1249 1681
1682mapstruct *new (int width, int height)
1683 PROTOTYPE:
1684 CODE:
1685{
1686 int unused_type;
1687 RETVAL = map_get_map (&unused_type, 0, width, height);
1688}
1689 OUTPUT:
1690 RETVAL
1691
1692void delete_map (mapstruct *map)
1693
1694void clean_tmp_map (mapstruct *map)
1695
1696void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1697
1250mapstruct *cf_map_get_map (char *name) 1698mapstruct *cf_map_get_map (char *name)
1251 PROTOTYPE: $ 1699 PROTOTYPE: $
1252 ALIAS: map = 0 1700 ALIAS: map = 0
1253 1701
1254mapstruct *cf_map_get_first () 1702mapstruct *cf_map_get_first ()
1255 PROTOTYPE: 1703 PROTOTYPE:
1256 ALIAS: first = 0 1704 ALIAS: first = 0
1257 1705
1706# whoever "designed" the plug-in api should have wasted
1707# his/her time with staying away form the project - would have
1708# saved others a lot of time, without doubt.
1709void set_path (mapstruct *where, char *path)
1710 CODE:
1711 strcpy (where->path, path);
1712
1713bool unique (mapstruct *map)
1714 CODE:
1715 RETVAL = map->unique;
1716 OUTPUT:
1717 RETVAL
1718
1719void set_unique (mapstruct *map, bool unique)
1720 CODE:
1721 map->unique = unique;
1722
1258object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1723object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1259 1724
1260object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1725object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1261 1726
1262object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1727object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1263 C_ARGS: str, map, nx, ny 1728 C_ARGS: str, map, nx, ny
1264 1729
1265#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1730#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1266 1731
1732void
1733at (mapstruct *obj, unsigned int x, unsigned int y)
1734 PROTOTYPE: $$$
1735 INIT:
1736 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1737 PPCODE:
1738{
1739 object *o;
1740
1741 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1742 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1743}
1744
1745SV *
1746bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1747 PROTOTYPE: $$$
1748 ALIAS:
1749 top_at = 1
1750 flags_at = 2
1751 light_at = 3
1752 move_block_at = 4
1753 move_slow_at = 5
1754 move_on_at = 6
1755 move_off_at = 7
1756 INIT:
1757 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1758 CODE:
1759 switch (ix)
1760 {
1761 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1762 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1763 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1764 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1765 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1766 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1767 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1768 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1769 }
1770 OUTPUT:
1771 RETVAL
1772
1773# "serialise" map perl data into a ref
1774void
1775_get_obs (mapstruct *map)
1776 PPCODE:
1777{
1778 object *o;
1779 int x, y;
1780 AV *obs = newAV ();
1781 int nonnull = 0;
1782
1783 for (y = 0; y < MAP_HEIGHT (map); y++)
1784 for (x = 0; x < MAP_WIDTH (map); x++)
1785 {
1786 AV *av = newAV ();
1787
1788 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1789 {
1790 SV *sv = SVptr_cache_get (o);
1791
1792 if (sv && HvFILL (SvRV (sv)))
1793 {
1794 nonnull = 1;
1795 sv = newSVsv (sv);
1796 }
1797 else
1798 sv = &PL_sv_undef;
1799
1800 av_push (av, sv);
1801 }
1802
1803 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1804 }
1805
1806 if (nonnull)
1807 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1808 else
1809 SvREFCNT_dec (obs);
1810}
1811
1812# "deserialise" perl map data into the map
1813void
1814_set_obs (mapstruct *map, SV *sv)
1815 CODE:
1816{
1817 object *o;
1818 AV *av;
1819 int x, y;
1820 AV *obs = (AV *)SvRV (sv);
1821
1822 for (y = 0; y < MAP_HEIGHT (map); y++)
1823 for (x = 0; x < MAP_WIDTH (map); x++)
1824 {
1825 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1826
1827 if (!SvROK (sv))
1828 continue;
1829
1830 av = (AV *)SvRV (sv);
1831
1832 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1833 {
1834 sv = av_shift (av);
1835
1836 if (SvROK (sv))
1837 {
1838 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1839 SVptr_cache_set (o, sv);
1840 }
1841 }
1842 }
1843}
1267 1844
1268 1845
1269MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1846MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1270 1847
1271archetype*cf_archetype_get_first() 1848archetype *cf_archetype_get_first()
1272 PROTOTYPE: 1849 PROTOTYPE:
1273 ALIAS: first = 0 1850 ALIAS: first = 0
1274 1851
1275archetype *cf_archetype_get_next (archetype *arch) 1852archetype *cf_archetype_get_next (archetype *arch)
1276 ALIAS: next = 0 1853 ALIAS: next = 0
1325 1902
1326const char *cf_region_get_message (region *reg) 1903const char *cf_region_get_message (region *reg)
1327 ALIAS: message = 0 1904 ALIAS: message = 0
1328 1905
1329 1906
1907MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1908
1909double
1910exp (living *liv, double new_val = 0.)
1911 PROTOTYPE: $;$
1912 ALIAS:
1913 Str = 1
1914 Dex = 2
1915 Con = 3
1916 Wis = 4
1917 Cha = 5
1918 Int = 6
1919 Pow = 7
1920 wc = 8
1921 ac = 9
1922 hp = 10
1923 maxhp = 11
1924 sp = 12
1925 maxsp = 13
1926 grace = 14
1927 maxgrace = 15
1928 food = 16
1929 dam = 17
1930 luck = 18
1931 CODE:
1932# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1933 switch (ix)
1934 {
1935 LIVING_ACC (exp , 0);
1936 LIVING_ACC (Str , 1);
1937 LIVING_ACC (Dex , 2);
1938 LIVING_ACC (Con , 3);
1939 LIVING_ACC (Wis , 4);
1940 LIVING_ACC (Cha , 5);
1941 LIVING_ACC (Int , 6);
1942 LIVING_ACC (Pow , 7);
1943 LIVING_ACC (wc , 8);
1944 LIVING_ACC (ac , 9);
1945 LIVING_ACC (hp , 10);
1946 LIVING_ACC (maxhp , 11);
1947 LIVING_ACC (sp , 12);
1948 LIVING_ACC (maxsp , 13);
1949 LIVING_ACC (grace , 14);
1950 LIVING_ACC (maxgrace, 15);
1951 LIVING_ACC (food , 16);
1952 LIVING_ACC (dam , 17);
1953 LIVING_ACC (luck , 18);
1954 }
1955# undef LIVING_ACC
1956 OUTPUT:
1957 RETVAL
1958

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