… | |
… | |
427 | registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
427 | registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); |
428 | registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
428 | registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); |
429 | registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
429 | registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); |
430 | registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener); |
430 | registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener); |
431 | registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener); |
431 | registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener); |
|
|
432 | registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener); |
432 | |
433 | |
433 | char *argv[] = { |
434 | char *argv[] = { |
434 | "", |
435 | "", |
435 | "-e" |
436 | "-e" |
436 | "BEGIN {" |
437 | "BEGIN {" |
… | |
… | |
540 | case EVENT_SHOUT: |
541 | case EVENT_SHOUT: |
541 | case EVENT_MUZZLE: |
542 | case EVENT_MUZZLE: |
542 | case EVENT_KICK: |
543 | case EVENT_KICK: |
543 | PUSH_OB; |
544 | PUSH_OB; |
544 | PUSH_PV; |
545 | PUSH_PV; |
|
|
546 | break; |
|
|
547 | |
|
|
548 | case EVENT_EXTCMD: |
|
|
549 | PUSH_PL; |
|
|
550 | { |
|
|
551 | char *buf = va_arg (args, char *); |
|
|
552 | int len = va_arg (args, int); |
|
|
553 | PUSHs (sv_2mortal (newSVpvn (buf, len))); |
|
|
554 | } |
545 | break; |
555 | break; |
546 | |
556 | |
547 | case EVENT_CLOCK: |
557 | case EVENT_CLOCK: |
548 | clean_obj_cache (); |
558 | clean_obj_cache (); |
549 | break; |
559 | break; |
… | |
… | |
1088 | const_iv (SK_SUMMONING) |
1098 | const_iv (SK_SUMMONING) |
1089 | const_iv (SK_PYROMANCY) |
1099 | const_iv (SK_PYROMANCY) |
1090 | const_iv (SK_EVOCATION) |
1100 | const_iv (SK_EVOCATION) |
1091 | const_iv (SK_SORCERY) |
1101 | const_iv (SK_SORCERY) |
1092 | const_iv (SK_TWO_HANDED_WEAPON) |
1102 | const_iv (SK_TWO_HANDED_WEAPON) |
|
|
1103 | const_iv (SK_SPARK_TOUCH) |
|
|
1104 | const_iv (SK_SHIVER) |
|
|
1105 | const_iv (SK_ACID_SPLASH) |
|
|
1106 | const_iv (SK_POISON_NAIL) |
1093 | |
1107 | |
1094 | const_iv (SOUND_NEW_PLAYER) |
1108 | const_iv (SOUND_NEW_PLAYER) |
1095 | const_iv (SOUND_FIRE_ARROW) |
1109 | const_iv (SOUND_FIRE_ARROW) |
1096 | const_iv (SOUND_LEARN_SPELL) |
1110 | const_iv (SOUND_LEARN_SPELL) |
1097 | const_iv (SOUND_FUMBLE_SPELL) |
1111 | const_iv (SOUND_FUMBLE_SPELL) |
… | |
… | |
1159 | const_event (REMOVE) |
1173 | const_event (REMOVE) |
1160 | const_event (SHOUT) |
1174 | const_event (SHOUT) |
1161 | const_event (TELL) |
1175 | const_event (TELL) |
1162 | const_event (MUZZLE) |
1176 | const_event (MUZZLE) |
1163 | const_event (KICK) |
1177 | const_event (KICK) |
|
|
1178 | const_event (EXTCMD) |
1164 | //const_event (FREE_OB) |
1179 | //const_event (FREE_OB) |
1165 | }; |
1180 | }; |
1166 | |
1181 | |
1167 | AV *av = get_av ("cf::EVENT", 1); |
1182 | AV *av = get_av ("cf::EVENT", 1); |
1168 | |
1183 | |
… | |
… | |
1486 | |
1501 | |
1487 | void cf_object_update (object *op, int flags) |
1502 | void cf_object_update (object *op, int flags) |
1488 | |
1503 | |
1489 | void cf_object_pickup (object *op, object *what) |
1504 | void cf_object_pickup (object *op, object *what) |
1490 | |
1505 | |
1491 | char *cf_object_get_key (object *op, char *keyname) |
|
|
1492 | ALIAS: key = 0 |
|
|
1493 | |
|
|
1494 | void cf_object_set_key (object *op, char *keyname, char *value) |
|
|
1495 | |
|
|
1496 | object *cf_create_object_by_name (const char *name) |
1506 | object *cf_create_object_by_name (const char *name) |
1497 | |
1507 | |
1498 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1508 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1499 | |
1509 | |
1500 | void player_lvl_adj (object *who, object *skill = 0) |
1510 | void player_lvl_adj (object *who, object *skill = 0) |
1501 | |
1511 | |
|
|
1512 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1502 | |
1513 | |
1503 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1514 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1504 | |
1515 | |
1505 | void cf_fix_object (object *pl) |
1516 | void cf_fix_object (object *pl) |
1506 | ALIAS: fix = 0 |
1517 | ALIAS: fix = 0 |
… | |
… | |
1602 | |
1613 | |
1603 | void cf_player_set_party (object *op, partylist *party) |
1614 | void cf_player_set_party (object *op, partylist *party) |
1604 | |
1615 | |
1605 | void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1616 | void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1606 | |
1617 | |
|
|
1618 | void kill_player (object *op) |
|
|
1619 | |
1607 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1620 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1608 | |
1621 | |
1609 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1622 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1610 | |
1623 | |
1611 | player *cf_player_find (char *name) |
1624 | player *cf_player_find (char *name) |
… | |
… | |
1630 | |
1643 | |
1631 | player *next (player *pl) |
1644 | player *next (player *pl) |
1632 | CODE: |
1645 | CODE: |
1633 | RETVAL = pl->next; |
1646 | RETVAL = pl->next; |
1634 | OUTPUT: RETVAL |
1647 | OUTPUT: RETVAL |
|
|
1648 | |
|
|
1649 | void |
|
|
1650 | send (player *pl, SV *packet) |
|
|
1651 | CODE: |
|
|
1652 | { |
|
|
1653 | STRLEN len; |
|
|
1654 | char *buf = SvPVbyte (packet, len); |
|
|
1655 | |
|
|
1656 | Write_String_To_Socket (&pl->socket, buf, len); |
|
|
1657 | } |
|
|
1658 | |
|
|
1659 | int |
|
|
1660 | listening (player *pl, int new_value = -1) |
|
|
1661 | CODE: |
|
|
1662 | RETVAL = pl->listening; |
|
|
1663 | if (new_value >= 0) |
|
|
1664 | pl->listening = new_value; |
|
|
1665 | OUTPUT: |
|
|
1666 | RETVAL |
1635 | |
1667 | |
1636 | void get_savebed (player *pl) |
1668 | void get_savebed (player *pl) |
1637 | ALIAS: |
1669 | ALIAS: |
1638 | savebed = 0 |
1670 | savebed = 0 |
1639 | PPCODE: |
1671 | PPCODE: |