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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.53 by root, Sun Jun 11 15:02:16 2006 UTC vs.
Revision 1.62 by root, Thu Jul 20 04:23:50 2006 UTC

45#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h> 46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
51 54
52typedef object object_ornull; 55typedef object object_ornull;
53typedef mapstruct mapstruct_ornull; 56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
54 61
55static f_plug_api gethook; 62static f_plug_api gethook;
56static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
57static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
58static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *) 92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *) 93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *) 94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int)))) 95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
89 96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
99
90////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91 101
92// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
93// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
94// eligible for destruction. 104// eligible for destruction.
225 case CFAPI_INT: 235 case CFAPI_INT:
226 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
227 break; 237 break;
228 238
229 case CFAPI_LONG: 239 case CFAPI_LONG:
230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */ 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
231 break; 241 break;
232 242
233 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
234 sv = newSVnv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
235 break; 245 break;
408 418
409 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
410 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
411 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
412 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
413 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
414 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
415 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
416 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
417 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
443 }; 456 };
444 457
445 perl = perl_alloc (); 458 perl = perl_alloc ();
446 perl_construct (perl); 459 perl_construct (perl);
447 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
448 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
449 { 464 {
450 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
451 466
452 perl_destruct (perl); 467 perl_destruct (perl);
486 if (sv) 501 if (sv)
487 clearSVptr (sv); 502 clearSVptr (sv);
488 503
489 rv = 0; 504 rv = 0;
490 } 505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
533 }
491 else 534 else
492 { 535 {
493 dSP; 536 dSP;
494 537
495 ENTER; 538 ENTER;
543 case EVENT_KICK: 586 case EVENT_KICK:
544 PUSH_OB; 587 PUSH_OB;
545 PUSH_PV; 588 PUSH_PV;
546 break; 589 break;
547 590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
548 case EVENT_EXTCMD: 604 case EVENT_EXTCMD:
549 PUSH_PL; 605 PUSH_PL;
550 { 606 {
551 char *buf = va_arg (args, char *); 607 char *buf = va_arg (args, char *);
552 int len = va_arg (args, int); 608 int len = va_arg (args, int);
553 PUSHs (sv_2mortal (newSVpvn (buf, len))); 609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
554 } 610 }
555 break;
556
557 case EVENT_CLOCK:
558 clean_obj_cache ();
559 break; 611 break;
560 612
561 case EVENT_TELL: 613 case EVENT_TELL:
562 break; 614 break;
563 } 615 }
1127 const_iv (SOUND_CLOCK) 1179 const_iv (SOUND_CLOCK)
1128 const_iv (SOUND_TURN_HANDLE) 1180 const_iv (SOUND_TURN_HANDLE)
1129 const_iv (SOUND_FALL_HOLE) 1181 const_iv (SOUND_FALL_HOLE)
1130 const_iv (SOUND_DRINK_POISON) 1182 const_iv (SOUND_DRINK_POISON)
1131 const_iv (SOUND_CAST_SPELL_0) 1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
1132 }; 1225 };
1133 1226
1134 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1135 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1136 1229
1153 const_event (CLOSE) 1246 const_event (CLOSE)
1154 const_event (TIMER) 1247 const_event (TIMER)
1155 const_event (MOVE) 1248 const_event (MOVE)
1156 1249
1157 const_event (BORN) 1250 const_event (BORN)
1158 const_event (CLOCK) 1251 //const_event (CLOCK)
1159 const_event (CRASH) 1252 const_event (CRASH)
1160 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1161 const_event (PLAYER_LOAD) 1254 const_event (PLAYER_LOAD)
1162 const_event (PLAYER_SAVE) 1255 const_event (PLAYER_SAVE)
1163 const_event (GKILL) 1256 const_event (GKILL)
1173 const_event (REMOVE) 1266 const_event (REMOVE)
1174 const_event (SHOUT) 1267 const_event (SHOUT)
1175 const_event (TELL) 1268 const_event (TELL)
1176 const_event (MUZZLE) 1269 const_event (MUZZLE)
1177 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1178 const_event (EXTCMD) 1274 const_event (EXTCMD)
1179 //const_event (FREE_OB) 1275 //const_event (FREE_OB)
1180 }; 1276 };
1181 1277
1182 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
1317 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1318 { 1414 {
1319 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1320 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1321 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
1322} 1420}
1323 1421
1324void 1422void
1325LOG (int level, char *msg) 1423LOG (int level, char *msg)
1326 PROTOTYPE: $$ 1424 PROTOTYPE: $$
1327 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
1328 1432
1329char * 1433char *
1330cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1331 PROTOTYPE: $ 1435 PROTOTYPE: $
1332 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1351 1455
1352int 1456int
1353cf_find_animation (char *text) 1457cf_find_animation (char *text)
1354 PROTOTYPE: $ 1458 PROTOTYPE: $
1355 1459
1460int random_roll(int min, int max, object *op, int goodbad);
1461
1462int
1463exp_to_level (val64 exp)
1464 CODE:
1465{
1466 int i = 0;
1467
1468 RETVAL = settings.max_level;
1469
1470 for (i = 1; i <= settings.max_level; i++)
1471 {
1472 if (levels[i] > exp)
1473 {
1474 RETVAL = i - 1;
1475 break;
1476 }
1477 }
1478}
1479 OUTPUT: RETVAL
1480
1481val64
1482level_to_min_exp (int level)
1483 CODE:
1484 if (level > settings.max_level)
1485 RETVAL = levels[settings.max_level];
1486 else if (level < 1)
1487 RETVAL = 0;
1488 else
1489 RETVAL = levels[level];
1490 OUTPUT: RETVAL
1491
1492SV *
1493resistance_to_string (int atnr)
1494 CODE:
1495 if (atnr >= 0 && atnr < NROFATTACKS)
1496 RETVAL = newSVpv (resist_plus[atnr], 0);
1497 else
1498 XSRETURN_UNDEF;
1499 OUTPUT: RETVAL
1500
1356MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1501MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1357 1502
1358SV * 1503SV *
1359get_property (object *obj, int type, int idx) 1504get_property (object *obj, int type, int idx)
1360 CODE: 1505 CODE:
1368 { 1513 {
1369 case CFAPI_INT: 1514 case CFAPI_INT:
1370 cf_object_set_int_property (obj, idx, SvIV (newval)); 1515 cf_object_set_int_property (obj, idx, SvIV (newval));
1371 break; 1516 break;
1372 case CFAPI_LONG: 1517 case CFAPI_LONG:
1373 cf_object_set_long_property (obj, idx, SvNV (newval)); 1518 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1374 break; 1519 break;
1375 case CFAPI_DOUBLE: 1520 case CFAPI_DOUBLE:
1376 { 1521 {
1377 int unused_type; 1522 int unused_type;
1378 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1523 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1456 1601
1457object *cf_object_clone (object *op, int clonetype = 0) 1602object *cf_object_clone (object *op, int clonetype = 0)
1458 1603
1459int cf_object_pay_item (object *op, object *buyer) 1604int cf_object_pay_item (object *op, object *buyer)
1460 1605
1461int cf_object_pay_amount (object *op, double amount) 1606int cf_object_pay_amount (object *op, val64 amount)
1462 1607
1463int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1608int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1464 1609
1465int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1610int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1466 1611
1503 1648
1504void cf_object_pickup (object *op, object *what) 1649void cf_object_pickup (object *op, object *what)
1505 1650
1506object *cf_create_object_by_name (const char *name) 1651object *cf_create_object_by_name (const char *name)
1507 1652
1508void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) 1653void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1654
1655void pay_player (object *op, val64 amount)
1656
1657val64 pay_player_arch (object *op, const char *arch, val64 amount)
1509 1658
1510void player_lvl_adj (object *who, object *skill = 0) 1659void player_lvl_adj (object *who, object *skill = 0)
1511 1660
1512int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 1661int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1662
1663int calc_skill_exp (object *who, object *op, object *skill);
1664
1665void push_button (object *op);
1666
1667void use_trigger (object *op);
1668
1669void add_button_link (object *button, mapstruct *map, int connected);
1670
1671void remove_button_link (object *op);
1672
1673void
1674cf_object_set_resistance (object *op, int rtype, int val)
1675 CODE:
1676 if (rtype >= 0 && rtype < NROFATTACKS)
1677 op->resist[rtype] = val;
1678
1513 1679
1514MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1680MODULE = cf PACKAGE = cf::object PREFIX = cf_
1515 1681
1516void cf_fix_object (object *pl) 1682void cf_fix_object (object *pl)
1517 ALIAS: fix = 0 1683 ALIAS: fix = 0
1611partylist *cf_player_get_party (object *op) 1777partylist *cf_player_get_party (object *op)
1612 ALIAS: party = 0 1778 ALIAS: party = 0
1613 1779
1614void cf_player_set_party (object *op, partylist *party) 1780void cf_player_set_party (object *op, partylist *party)
1615 1781
1616void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) 1782void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1617 1783
1618void kill_player (object *op) 1784void kill_player (object *op)
1619 1785
1620MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1786MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1621 1787
1643 1809
1644player *next (player *pl) 1810player *next (player *pl)
1645 CODE: 1811 CODE:
1646 RETVAL = pl->next; 1812 RETVAL = pl->next;
1647 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1814
1815bool
1816cell_visible (player *pl, int dx, int dy)
1817 CODE:
1818 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1819 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1820 OUTPUT:
1821 RETVAL
1648 1822
1649void 1823void
1650send (player *pl, SV *packet) 1824send (player *pl, SV *packet)
1651 CODE: 1825 CODE:
1652{ 1826{
1746 1920
1747void clean_tmp_map (mapstruct *map) 1921void clean_tmp_map (mapstruct *map)
1748 1922
1749void play_sound_map (mapstruct *map, int x, int y, int sound_num) 1923void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1750 1924
1925mapstruct *tile_map (mapstruct *map, unsigned int dir)
1926 CODE:
1927 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1928 OUTPUT:
1929 RETVAL
1930
1931char *tile_path (mapstruct *map, unsigned int dir)
1932 CODE:
1933 if (dir >= 4)
1934 XSRETURN_UNDEF;
1935 RETVAL = map->tile_path [dir];
1936 OUTPUT:
1937 RETVAL
1938
1751mapstruct *cf_map_get_map (char *name) 1939mapstruct *cf_map_get_map (char *name)
1752 PROTOTYPE: $ 1940 PROTOTYPE: $
1753 ALIAS: map = 0 1941 ALIAS: map = 0
1754 1942
1943mapstruct *has_been_loaded (char *name)
1944 PROTOTYPE: $
1945
1755mapstruct *cf_map_get_first () 1946mapstruct *cf_map_get_first ()
1756 PROTOTYPE: 1947 PROTOTYPE:
1757 ALIAS: first = 0 1948 ALIAS: first = 0
1758 1949
1759# whoever "designed" the plug-in api should have wasted 1950# whoever "designed" the plug-in api should have wasted
1760# his/her time with staying away form the project - would have 1951# his/her time with staying away from the project - would have
1761# saved others a lot of time, without doubt. 1952# saved others a lot of time, without doubt.
1762void set_path (mapstruct *where, char *path) 1953void set_path (mapstruct *where, char *path)
1763 CODE: 1954 CODE:
1764 strcpy (where->path, path); 1955 strcpy (where->path, path);
1956
1957int in_memory (mapstruct *map)
1958 CODE:
1959 RETVAL = map->in_memory;
1960 OUTPUT:
1961 RETVAL
1765 1962
1766bool unique (mapstruct *map) 1963bool unique (mapstruct *map)
1767 CODE: 1964 CODE:
1768 RETVAL = map->unique; 1965 RETVAL = map->unique;
1769 OUTPUT: 1966 OUTPUT:
1778object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1975object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1779 1976
1780object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1977object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1781 C_ARGS: str, map, nx, ny 1978 C_ARGS: str, map, nx, ny
1782 1979
1783#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1784
1785void 1980void
1981cf_map_normalise (mapstruct *map, int x, int y)
1982 PPCODE:
1983{
1984 mapstruct *nmap = 0;
1985 I16 nx = 0, ny = 0;
1986 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1987
1988 EXTEND (SP, 4);
1989 PUSHs (sv_2mortal (newSViv (flags)));
1990
1991 if (GIMME_V == G_ARRAY)
1992 {
1993 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1994 PUSHs (sv_2mortal (newSViv (nx)));
1995 PUSHs (sv_2mortal (newSViv (ny)));
1996 }
1997}
1998
1999void
1786at (mapstruct *obj, unsigned int x, unsigned int y) 2000at (mapstruct *map, unsigned int x, unsigned int y)
1787 PROTOTYPE: $$$ 2001 PROTOTYPE: $$$
1788 INIT:
1789 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1790 PPCODE: 2002 PPCODE:
1791{ 2003{
1792 object *o; 2004 object *o;
1793 2005 mapstruct *nmap = 0;
2006 I16 nx, ny;
2007
2008 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2009
2010 if (nmap)
1794 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2011 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1795 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2012 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1796} 2013}
1797 2014
1798SV * 2015SV *
1799bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2016bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1800 PROTOTYPE: $$$ 2017 PROTOTYPE: $$$
1957 ALIAS: message = 0 2174 ALIAS: message = 0
1958 2175
1959 2176
1960MODULE = cf PACKAGE = cf::living PREFIX = cf_living_ 2177MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1961 2178
1962double 2179val64
1963exp (living *liv, double new_val = 0.) 2180exp (living *liv, val64 new_val = 0)
1964 PROTOTYPE: $;$ 2181 PROTOTYPE: $;$
1965 ALIAS: 2182 ALIAS:
1966 Str = 1 2183 Str = 1
1967 Dex = 2 2184 Dex = 2
1968 Con = 3 2185 Con = 3

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