ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/plugins/cfperl/cfperl.xs
(Generate patch)

Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.28 by root, Mon Mar 6 22:59:26 2006 UTC vs.
Revision 1.64 by root, Mon Jul 24 23:25:26 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
51 54
52typedef object object_ornull; 55typedef object object_ornull;
53typedef mapstruct mapstruct_ornull; 56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
54 61
55static f_plug_api gethook; 62static f_plug_api gethook;
56static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
57static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
58static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
64typedef struct 71typedef struct
65{ 72{
66 object* who; 73 object* who;
67 object* activator; 74 object* activator;
68 object* third; 75 object* third;
76 object* event;
69 mapstruct* map; 77 mapstruct* map;
70 char message[1024]; 78 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 79 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 80 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 81 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 83 int returnvalue;
76} CFPContext; 84} CFPContext;
77 85
78static HV *obj_cache; 86static HV *obj_cache;
79static PerlInterpreter *perl; 87static PerlInterpreter *perl;
88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
80 99
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 101
83// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
126 sv = newSV (0); 145 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 148}
130 149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
131static SV * 156static SV *
132SVptr_cached (void *ptr) 157SVptr_cache_get (void *ptr)
133{ 158{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135 160
136 return he ? *he : 0; 161 return he ? *he : 0;
137} 162}
142 SV *sv; 167 SV *sv;
143 168
144 if (!ptr) 169 if (!ptr)
145 return &PL_sv_undef; 170 return &PL_sv_undef;
146 171
147 sv = SVptr_cached (ptr); 172 sv = SVptr_cache_get (ptr);
148 173
149 if (!sv) 174 if (!sv)
150 { 175 {
151 HV *hv = newHV (); 176 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 179
180 SVptr_cache_set (ptr, sv);
155 } 181 }
156 182
157 return newSVsv (sv); 183 return newSVsv (sv);
158} 184}
159 185
209 case CFAPI_INT: 235 case CFAPI_INT:
210 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
211 break; 237 break;
212 238
213 case CFAPI_LONG: 239 case CFAPI_LONG:
214 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
215 break; 241 break;
216 242
217 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
218 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
219 break; 245 break;
220 246
221 case CFAPI_STRING: 247 case CFAPI_STRING:
222 { 248 {
223 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
230 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
231 257
232 if (!obj) 258 if (!obj)
233 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
234 else 260 else
235 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
236 { 262 {
237 case MAP: 263 case MAP:
238 sv = newSVptr_cached (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map::wrap");
239 break; 265 break;
240 266
241 case PLAYER: 267 case PLAYER:
242 sv = newSVptr_cached (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player::wrap");
243 break; 269 break;
244 270
245 default: 271 default:
246 sv = newSVptr_cached (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object::wrap");
247 break; 273 break;
248 } 274 }
249 } 275 }
250 break; 276 break;
251 277
252 case CFAPI_PMAP: 278 case CFAPI_PMAP:
253 sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
254 break; 280 break;
255 281
256 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
257 sv = newSVptr (va_arg (args, player *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
258 break; 284 break;
259 285
260 case CFAPI_PARCH: 286 case CFAPI_PARCH:
261 sv = newSVptr (va_arg (args, archetype *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
262 break; 288 break;
263 289
264 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
265 sv = newSVptr (va_arg (args, partylist *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
266 break; 292 break;
267 293
268 case CFAPI_PREGION: 294 case CFAPI_PREGION:
269 sv = newSVptr (va_arg (args, region *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
270 break; 296 break;
271 297
272 default: 298 default:
273 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
274 } 300 }
276 va_end (args); 302 va_end (args);
277 303
278 return sv; 304 return sv;
279} 305}
280 306
281/////////////////////////////////////////////////////////////////////////////
282
283void
284inject_event (const char *func, CFPContext *context)
285{
286 dSP;
287
288 ENTER;
289 SAVETMPS;
290
291 PUSHMARK (SP);
292
293 HV *hv = newHV ();
294#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
295 hv_context (CFAPI_POBJECT, ,who);
296 hv_context (CFAPI_POBJECT, ,activator);
297 hv_context (CFAPI_POBJECT, ,third);
298 hv_context (CFAPI_PMAP, ,map);
299 hv_context (CFAPI_STRING , ,message);
300 hv_context (CFAPI_INT ,&,fix);
301 hv_context (CFAPI_INT ,&,event_code);
302 hv_context (CFAPI_STRING , ,options);
303 hv_context (CFAPI_STRING , ,extension);
304
305 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
306
307 PUTBACK;
308 int count = call_pv (func, G_SCALAR | G_EVAL);
309 SPAGAIN;
310
311 if (SvTRUE (ERRSV))
312 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
313
314 context->returnvalue = count > 0 ? POPi : 0;
315
316 PUTBACK;
317 FREETMPS;
318 LEAVE;
319}
320
321///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
322 308
323int 309int
324initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
325{ 311{
432 418
433 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
434 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
436 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
453 446
454 char *argv[] = { 447 char *argv[] = {
455 "", 448 "",
456 "-e" 449 "-e"
457 "BEGIN {" 450 "BEGIN {"
463 }; 456 };
464 457
465 perl = perl_alloc (); 458 perl = perl_alloc ();
466 perl_construct (perl); 459 perl_construct (perl);
467 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
468 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
469 { 464 {
470 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
471 466
472 perl_destruct (perl); 467 perl_destruct (perl);
483 478
484void * 479void *
485globalEventListener (int *type, ...) 480globalEventListener (int *type, ...)
486{ 481{
487 va_list args; 482 va_list args;
488 static int rv = 0; 483 static int rv;
489 CFPContext context; 484 int event_code;
490 char *buf;
491 player *pl;
492 object *op;
493 485
494 if (!perl) 486 if (!perl)
495 return; 487 return;
496 488
497 memset (&context, 0, sizeof (context));
498
499 va_start (args, type); 489 va_start (args, type);
500 context.event_code = va_arg (args, int); 490 event_code = va_arg (args, int);
501 491
502 switch (context.event_code) 492 if (event_code == EVENT_FREE_OB)
503 { 493 {
504 case EVENT_CRASH: 494 player *pl;
505 printf ("Unimplemented for now\n"); 495 object *op;
506 break; 496 SV *sv;
507 497
508 case EVENT_MAPLOAD:
509 case EVENT_MAPOUT:
510 case EVENT_MAPIN:
511 context.map = va_arg (args, mapstruct *);
512 break;
513
514 case EVENT_MAPENTER:
515 case EVENT_MAPLEAVE:
516 case EVENT_FREE_OB:
517 case EVENT_BORN:
518 case EVENT_REMOVE:
519 context.activator = va_arg (args, object *);
520 break;
521
522 case EVENT_PLAYER_DEATH:
523 context.who = va_arg (args, object *); 498 op = va_arg (args, object *);
524 break;
525
526 case EVENT_GKILL:
527 context.who = va_arg (args, object *);
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_LOGIN:
532 case EVENT_LOGOUT:
533 pl = va_arg (args, player *);
534 context.activator = pl->ob;
535 buf = va_arg (args, char *);
536 if (buf != 0)
537 strncpy (context.message, buf, sizeof (context.message));
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 context.activator = va_arg (args, object *);
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_CLOCK:
550 clean_obj_cache ();
551 break;
552
553 case EVENT_TELL:
554 break;
555
556 case EVENT_MAPRESET:
557 /* stupid, should be the map itself, not "message"??? */
558 buf = va_arg (args, char *);
559 if (buf != 0)
560 strncpy (context.message, buf, sizeof (context.message));
561 break;
562 }
563
564 va_end (args);
565
566 if (context.event_code == EVENT_FREE_OB)
567 {
568 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 499 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
569 500
570 if (sv) 501 if (sv)
571 clearSVptr (sv); 502 clearSVptr (sv);
503
504 rv = 0;
505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
572 } 533 }
573 else 534 else
574 inject_event ("cf::inject_global_event", &context); 535 {
575 536 dSP;
576 rv = context.returnvalue; 537
538 ENTER;
539 SAVETMPS;
540
541 PUSHMARK (SP);
542
543 EXTEND (SP, 10);
544 PUSHs (sv_2mortal (newSViv (event_code)));
545
546 switch (event_code)
547 {
548 case EVENT_CRASH:
549 break;
550
551 case EVENT_PLAYER_LOAD:
552 case EVENT_PLAYER_SAVE:
553 PUSH_OB;
554 PUSH_PV;
555 break;
556
557 case EVENT_MAPLOAD:
558 case EVENT_MAPOUT:
559 case EVENT_MAPIN:
560 case EVENT_MAPCLEAN:
561 case EVENT_MAPRESET:
562 PUSH_MAP;
563 break;
564
565 case EVENT_MAPENTER:
566 case EVENT_MAPLEAVE:
567 case EVENT_BORN:
568 case EVENT_REMOVE:
569 case EVENT_PLAYER_DEATH:
570 PUSH_OB;
571 break;
572
573 case EVENT_GKILL:
574 PUSH_OB;
575 PUSH_OB;
576 break;
577
578 case EVENT_LOGIN:
579 case EVENT_LOGOUT:
580 PUSH_PL;
581 PUSH_PV;
582 break;
583
584 case EVENT_SHOUT:
585 case EVENT_MUZZLE:
586 case EVENT_KICK:
587 PUSH_OB;
588 PUSH_PV;
589 break;
590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
604 case EVENT_EXTCMD:
605 PUSH_PL;
606 {
607 char *buf = va_arg (args, char *);
608 int len = va_arg (args, int);
609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
610 }
611 break;
612
613 case EVENT_TELL:
614 break;
615 }
616
617 va_end (args);
618
619 PUTBACK;
620 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
621 SPAGAIN;
622
623 if (SvTRUE (ERRSV))
624 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
625
626 rv = count > 0 ? POPi : 0;
627
628 PUTBACK;
629 FREETMPS;
630 LEAVE;
631 }
577 632
578 return &rv; 633 return &rv;
579} 634}
580 635
581void * 636void *
582eventListener (int *type, ...) 637eventListener (int *type, ...)
583{ 638{
584 static int rv = 0; 639 static int rv;
585 va_list args; 640 va_list args;
586 char *buf; 641 int event_code;
587 CFPContext context; 642 object *who, *activator, *third, *event;
643 char *message, *extension, *options;
588 644
589 if (!perl) 645 if (!perl)
590 return; 646 return;
591 647
592 memset (&context, 0, sizeof (context));
593
594 va_start (args, type); 648 va_start (args, type);
595
596 context.who = va_arg (args, object *); 649 who = va_arg (args, object *);
597 context.event_code = va_arg (args, int); 650 event_code = va_arg (args, int);
598 context.activator = va_arg (args, object *); 651 activator = va_arg (args, object *);
599 context.third = va_arg (args, object *); 652 third = va_arg (args, object *);
600
601 buf = va_arg (args, char *); 653 message = va_arg (args, char *);
602 if (buf != 0) 654 va_arg (args, int); // fix yourself
603 strncpy (context.message, buf, sizeof (context.message)); 655 extension = va_arg (args, char *);
604 656 options = va_arg (args, char *);
605 context.fix = va_arg (args, int); 657 event = va_arg (args, object *);
606 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
607 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
608 context.returnvalue = 0;
609 va_end (args); 658 va_end (args);
610 659
611 inject_event ("cf::inject_event", &context); 660 {
661 dSP;
662
663 ENTER;
664 SAVETMPS;
665
666 PUSHMARK (SP);
667 EXTEND (SP, 10);
668
669 PUSHcfapi (STRING, extension);
670 PUSHs (sv_2mortal (newSViv (event_code)));
671
672 PUSHcfapi (POBJECT, event);
673 PUSHcfapi (POBJECT, who);
674
675 switch (event_code)
676 {
677 case EVENT_STOP: // $ob (e.g. arrow)
678 case EVENT_TIME: // $ob
679 case EVENT_TIMER: // $ob
680 break;
681
682 case EVENT_APPLY: // $ob, $who
683 case EVENT_DROP: // $ob, $who
684 case EVENT_CLOSE: // $ob, $who
685 case EVENT_DEATH: // $ob[, $killer]
686 case EVENT_MOVE: // $ob, $enemy
687 case EVENT_THROW: // $ob, $thrower
688 PUSHcfapi (POBJECT, activator);
689 break;
690
691 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
692 PUSHcfapi (POBJECT, activator);
693 PUSHcfapi (POBJECT, third);
694 break;
695
696 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
697 PUSHcfapi (POBJECT, activator);
698 PUSHcfapi (POBJECT, third);
699 PUSHcfapi (POBJECT, message);
700 break;
701
702 case EVENT_SAY: // $ob, $who, $msg
703 PUSHcfapi (POBJECT, activator);
704 PUSHcfapi (STRING, message);
705 break;
706
707 default:
708 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
709 break;
710 }
711
712 PUTBACK;
713 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
714 SPAGAIN;
715
716 if (SvTRUE (ERRSV))
717 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
718
719 rv = count > 0 ? POPi : 0;
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
612 725
613 rv = context.returnvalue;
614 return &rv; 726 return &rv;
615} 727}
616 728
617int 729int
618closePlugin () 730closePlugin ()
644 const_iv (llevInfo) 756 const_iv (llevInfo)
645 const_iv (llevDebug) 757 const_iv (llevDebug)
646 const_iv (llevMonster) 758 const_iv (llevMonster)
647 759
648 const_iv (PLAYER) 760 const_iv (PLAYER)
761 const_iv (TRANSPORT)
649 const_iv (ROD) 762 const_iv (ROD)
650 const_iv (TREASURE) 763 const_iv (TREASURE)
651 const_iv (POTION) 764 const_iv (POTION)
652 const_iv (FOOD) 765 const_iv (FOOD)
653 const_iv (POISON) 766 const_iv (POISON)
658 const_iv (BOW) 771 const_iv (BOW)
659 const_iv (WEAPON) 772 const_iv (WEAPON)
660 const_iv (ARMOUR) 773 const_iv (ARMOUR)
661 const_iv (PEDESTAL) 774 const_iv (PEDESTAL)
662 const_iv (ALTAR) 775 const_iv (ALTAR)
663 const_iv (CONFUSION)
664 const_iv (LOCKED_DOOR) 776 const_iv (LOCKED_DOOR)
665 const_iv (SPECIAL_KEY) 777 const_iv (SPECIAL_KEY)
666 const_iv (MAP) 778 const_iv (MAP)
667 const_iv (DOOR) 779 const_iv (DOOR)
668 const_iv (KEY) 780 const_iv (KEY)
769 const_iv (ITEM_TRANSFORMER) 881 const_iv (ITEM_TRANSFORMER)
770 const_iv (QUEST) 882 const_iv (QUEST)
771 883
772 const_iv (ST_BD_BUILD) 884 const_iv (ST_BD_BUILD)
773 const_iv (ST_BD_REMOVE) 885 const_iv (ST_BD_REMOVE)
886
774 const_iv (ST_MAT_FLOOR) 887 const_iv (ST_MAT_FLOOR)
775 const_iv (ST_MAT_WALL) 888 const_iv (ST_MAT_WALL)
776 const_iv (ST_MAT_ITEM) 889 const_iv (ST_MAT_ITEM)
777 890
778 const_iv (AT_PHYSICAL) 891 const_iv (AT_PHYSICAL)
976 const_iv (WILL_APPLY_HANDLE) 1089 const_iv (WILL_APPLY_HANDLE)
977 const_iv (WILL_APPLY_TREASURE) 1090 const_iv (WILL_APPLY_TREASURE)
978 const_iv (WILL_APPLY_EARTHWALL) 1091 const_iv (WILL_APPLY_EARTHWALL)
979 const_iv (WILL_APPLY_DOOR) 1092 const_iv (WILL_APPLY_DOOR)
980 const_iv (WILL_APPLY_FOOD) 1093 const_iv (WILL_APPLY_FOOD)
1094
1095 const_iv (SAVE_MODE)
1096 const_iv (SAVE_DIR_MODE)
1097
1098 const_iv (M_PAPER)
1099 const_iv (M_IRON)
1100 const_iv (M_GLASS)
1101 const_iv (M_LEATHER)
1102 const_iv (M_WOOD)
1103 const_iv (M_ORGANIC)
1104 const_iv (M_STONE)
1105 const_iv (M_CLOTH)
1106 const_iv (M_ADAMANT)
1107 const_iv (M_LIQUID)
1108 const_iv (M_SOFT_METAL)
1109 const_iv (M_BONE)
1110 const_iv (M_ICE)
1111 const_iv (M_SPECIAL)
1112
1113 const_iv (SK_EXP_ADD_SKILL)
1114 const_iv (SK_EXP_TOTAL)
1115 const_iv (SK_EXP_NONE)
1116 const_iv (SK_SUBTRACT_SKILL_EXP)
1117
1118 const_iv (SK_LOCKPICKING)
1119 const_iv (SK_HIDING)
1120 const_iv (SK_SMITHERY)
1121 const_iv (SK_BOWYER)
1122 const_iv (SK_JEWELER)
1123 const_iv (SK_ALCHEMY)
1124 const_iv (SK_STEALING)
1125 const_iv (SK_LITERACY)
1126 const_iv (SK_BARGAINING)
1127 const_iv (SK_JUMPING)
1128 const_iv (SK_DET_MAGIC)
1129 const_iv (SK_ORATORY)
1130 const_iv (SK_SINGING)
1131 const_iv (SK_DET_CURSE)
1132 const_iv (SK_FIND_TRAPS)
1133 const_iv (SK_MEDITATION)
1134 const_iv (SK_PUNCHING)
1135 const_iv (SK_FLAME_TOUCH)
1136 const_iv (SK_KARATE)
1137 const_iv (SK_CLIMBING)
1138 const_iv (SK_WOODSMAN)
1139 const_iv (SK_INSCRIPTION)
1140 const_iv (SK_ONE_HANDED_WEAPON)
1141 const_iv (SK_MISSILE_WEAPON)
1142 const_iv (SK_THROWING)
1143 const_iv (SK_USE_MAGIC_ITEM)
1144 const_iv (SK_DISARM_TRAPS)
1145 const_iv (SK_SET_TRAP)
1146 const_iv (SK_THAUMATURGY)
1147 const_iv (SK_PRAYING)
1148 const_iv (SK_CLAWING)
1149 const_iv (SK_LEVITATION)
1150 const_iv (SK_SUMMONING)
1151 const_iv (SK_PYROMANCY)
1152 const_iv (SK_EVOCATION)
1153 const_iv (SK_SORCERY)
1154 const_iv (SK_TWO_HANDED_WEAPON)
1155 const_iv (SK_SPARK_TOUCH)
1156 const_iv (SK_SHIVER)
1157 const_iv (SK_ACID_SPLASH)
1158 const_iv (SK_POISON_NAIL)
1159
1160 const_iv (SOUND_NEW_PLAYER)
1161 const_iv (SOUND_FIRE_ARROW)
1162 const_iv (SOUND_LEARN_SPELL)
1163 const_iv (SOUND_FUMBLE_SPELL)
1164 const_iv (SOUND_WAND_POOF)
1165 const_iv (SOUND_OPEN_DOOR)
1166 const_iv (SOUND_PUSH_PLAYER)
1167 const_iv (SOUND_PLAYER_HITS1)
1168 const_iv (SOUND_PLAYER_HITS2)
1169 const_iv (SOUND_PLAYER_HITS3)
1170 const_iv (SOUND_PLAYER_HITS4)
1171 const_iv (SOUND_PLAYER_IS_HIT1)
1172 const_iv (SOUND_PLAYER_IS_HIT2)
1173 const_iv (SOUND_PLAYER_IS_HIT3)
1174 const_iv (SOUND_PLAYER_KILLS)
1175 const_iv (SOUND_PET_IS_KILLED)
1176 const_iv (SOUND_PLAYER_DIES)
1177 const_iv (SOUND_OB_EVAPORATE)
1178 const_iv (SOUND_OB_EXPLODE)
1179 const_iv (SOUND_CLOCK)
1180 const_iv (SOUND_TURN_HANDLE)
1181 const_iv (SOUND_FALL_HOLE)
1182 const_iv (SOUND_DRINK_POISON)
1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
981 }; 1225 };
982 1226
983 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
984 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
985 1229
1002 const_event (CLOSE) 1246 const_event (CLOSE)
1003 const_event (TIMER) 1247 const_event (TIMER)
1004 const_event (MOVE) 1248 const_event (MOVE)
1005 1249
1006 const_event (BORN) 1250 const_event (BORN)
1007 const_event (CLOCK) 1251 //const_event (CLOCK)
1008 const_event (CRASH) 1252 const_event (CRASH)
1009 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1254 const_event (PLAYER_LOAD)
1255 const_event (PLAYER_SAVE)
1010 const_event (GKILL) 1256 const_event (GKILL)
1011 const_event (LOGIN) 1257 const_event (LOGIN)
1012 const_event (LOGOUT) 1258 const_event (LOGOUT)
1013 const_event (MAPENTER) 1259 const_event (MAPENTER)
1014 const_event (MAPLEAVE) 1260 const_event (MAPLEAVE)
1015 const_event (MAPRESET) 1261 const_event (MAPRESET)
1016 const_event (MAPLOAD) 1262 const_event (MAPLOAD)
1017 const_event (MAPOUT) 1263 const_event (MAPOUT)
1018 const_event (MAPIN) 1264 const_event (MAPIN)
1265 const_event (MAPCLEAN)
1019 const_event (REMOVE) 1266 const_event (REMOVE)
1020 const_event (SHOUT) 1267 const_event (SHOUT)
1021 const_event (TELL) 1268 const_event (TELL)
1022 const_event (MUZZLE) 1269 const_event (MUZZLE)
1023 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1274 const_event (EXTCMD)
1024 //const_event (FREE_OB) 1275 //const_event (FREE_OB)
1025 }; 1276 };
1026 1277
1027 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
1028 1279
1126 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1377 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1127 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1378 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1128 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1379 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1129 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1380 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1130 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1381 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1131 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1132 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1382 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1133 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1383 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1134 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1384 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1135 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1385 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1136 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1386 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1163 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1164 { 1414 {
1165 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1166 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1167 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
1168} 1420}
1169 1421
1170void 1422void
1171LOG (int level, char *msg) 1423LOG (int level, char *msg)
1172 PROTOTYPE: $$ 1424 PROTOTYPE: $$
1173 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1174 1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
1432
1175char * 1433char *
1176cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1177 PROTOTYPE: $ 1435 PROTOTYPE: $
1178 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1437
1438void
1439sub_generation_inc ()
1440 CODE:
1441 PL_sub_generation++;
1179 1442
1180char * 1443char *
1181mapdir () 1444mapdir ()
1182 PROTOTYPE: 1445 PROTOTYPE:
1183 ALIAS: 1446 ALIAS:
1197 1460
1198int 1461int
1199cf_find_animation (char *text) 1462cf_find_animation (char *text)
1200 PROTOTYPE: $ 1463 PROTOTYPE: $
1201 1464
1465int random_roll(int min, int max, object *op, int goodbad);
1466
1467int
1468exp_to_level (val64 exp)
1469 CODE:
1470{
1471 int i = 0;
1472
1473 RETVAL = settings.max_level;
1474
1475 for (i = 1; i <= settings.max_level; i++)
1476 {
1477 if (levels[i] > exp)
1478 {
1479 RETVAL = i - 1;
1480 break;
1481 }
1482 }
1483}
1484 OUTPUT: RETVAL
1485
1486val64
1487level_to_min_exp (int level)
1488 CODE:
1489 if (level > settings.max_level)
1490 RETVAL = levels[settings.max_level];
1491 else if (level < 1)
1492 RETVAL = 0;
1493 else
1494 RETVAL = levels[level];
1495 OUTPUT: RETVAL
1496
1497SV *
1498resistance_to_string (int atnr)
1499 CODE:
1500 if (atnr >= 0 && atnr < NROFATTACKS)
1501 RETVAL = newSVpv (resist_plus[atnr], 0);
1502 else
1503 XSRETURN_UNDEF;
1504 OUTPUT: RETVAL
1505
1202MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1506MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1203 1507
1204SV * 1508SV *
1205get_property (object *obj, int type, int idx) 1509get_property (object *obj, int type, int idx)
1206 CODE: 1510 CODE:
1214 { 1518 {
1215 case CFAPI_INT: 1519 case CFAPI_INT:
1216 cf_object_set_int_property (obj, idx, SvIV (newval)); 1520 cf_object_set_int_property (obj, idx, SvIV (newval));
1217 break; 1521 break;
1218 case CFAPI_LONG: 1522 case CFAPI_LONG:
1219 cf_object_set_long_property (obj, idx, SvNV (newval)); 1523 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1220 break; 1524 break;
1221 case CFAPI_DOUBLE: 1525 case CFAPI_DOUBLE:
1222 { 1526 {
1223 int unused_type; 1527 int unused_type;
1224 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1528 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1250 attacktype = 0 1554 attacktype = 0
1251 CODE: 1555 CODE:
1252 RETVAL = obj->attacktype; 1556 RETVAL = obj->attacktype;
1253 OUTPUT: RETVAL 1557 OUTPUT: RETVAL
1254 1558
1559# missing in plug-in api, of course
1255void 1560void
1256set_food (object *obj, int food) 1561set_food (object *obj, int food)
1257 CODE: 1562 CODE:
1258 obj->stats.food = food; 1563 obj->stats.food = food;
1259 1564
1293 1598
1294void cf_object_free (object *op) 1599void cf_object_free (object *op)
1295 1600
1296object *cf_object_present_archname_inside (object *op, char *whatstr) 1601object *cf_object_present_archname_inside (object *op, char *whatstr)
1297 1602
1298int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1603int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1299 1604
1300int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1605int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1301 1606
1302object *cf_object_clone (object *op, int clonetype = 0) 1607object *cf_object_clone (object *op, int clonetype = 0)
1303 1608
1304int cf_object_pay_item (object *op, object *buyer) 1609int cf_object_pay_item (object *op, object *buyer)
1305 1610
1306int cf_object_pay_amount (object *op, double amount) 1611int cf_object_pay_amount (object *op, val64 amount)
1612
1613void pay_player (object *op, val64 amount)
1614
1615val64 pay_player_arch (object *op, const char *arch, val64 amount)
1307 1616
1308int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1617int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1309 1618
1310int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1619int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1311 1620
1346 1655
1347void cf_object_update (object *op, int flags) 1656void cf_object_update (object *op, int flags)
1348 1657
1349void cf_object_pickup (object *op, object *what) 1658void cf_object_pickup (object *op, object *what)
1350 1659
1351char *cf_object_get_key (object *op, char *keyname)
1352 ALIAS: key = 0
1353
1354void cf_object_set_key (object *op, char *keyname, char *value)
1355
1356object *cf_create_object_by_name (const char *name) 1660object *cf_create_object_by_name (const char *name)
1661
1662void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1663
1664void player_lvl_adj (object *who, object *skill = 0)
1665
1666int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1667
1668int calc_skill_exp (object *who, object *op, object *skill);
1669
1670void push_button (object *op);
1671
1672void use_trigger (object *op);
1673
1674void add_button_link (object *button, mapstruct *map, int connected);
1675
1676void remove_button_link (object *op);
1677
1678void
1679cf_object_set_resistance (object *op, int rtype, int val)
1680 CODE:
1681 if (rtype >= 0 && rtype < NROFATTACKS)
1682 op->resist[rtype] = val;
1683
1357 1684
1358MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1685MODULE = cf PACKAGE = cf::object PREFIX = cf_
1359 1686
1360void cf_fix_object (object *pl) 1687void cf_fix_object (object *pl)
1361 ALIAS: fix = 0 1688 ALIAS: fix = 0
1377 CODE: 1704 CODE:
1378{ 1705{
1379 int unused_type; 1706 int unused_type;
1380 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1707 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1381} 1708}
1709
1710# syntatic sugar for easier use in event callbacks.
1711const char *options (object *op)
1712 CODE:
1713 RETVAL = op->name;
1714 OUTPUT:
1715 RETVAL
1716
1717player *contr (object *op)
1718 CODE:
1719 RETVAL = op->contr;
1720 OUTPUT: RETVAL
1721
1722const char *get_ob_key_value (object *op, const char *key)
1723
1724bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1382 1725
1383object *get_nearest_player (object *ob) 1726object *get_nearest_player (object *ob)
1384 ALIAS: nearest_player = 0 1727 ALIAS: nearest_player = 0
1385 PREINIT: 1728 PREINIT:
1386 extern object *get_nearest_player (object *); 1729 extern object *get_nearest_player (object *);
1408base_name (object *ob, int plural) 1751base_name (object *ob, int plural)
1409 CODE: 1752 CODE:
1410 RETVAL = cf_query_base_name (ob, plural); 1753 RETVAL = cf_query_base_name (ob, plural);
1411 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1412 1755
1756living *
1757stats (object *ob)
1758 CODE:
1759 RETVAL = &ob->stats;
1760 OUTPUT: RETVAL
1761
1413 1762
1414MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1763MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1415 1764
1416player *player (object *op) 1765player *player (object *op)
1417 CODE: 1766 CODE:
1418 RETVAL = cf_player_find (cf_query_name (op)); 1767 RETVAL = op->contr;
1419 OUTPUT: RETVAL 1768 OUTPUT: RETVAL
1420 1769
1421void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1770void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1422 1771
1423object *cf_player_send_inventory (object *op) 1772object *cf_player_send_inventory (object *op)
1424
1425player *contr (object *op)
1426 CODE:
1427 RETVAL = op->contr;
1428 OUTPUT: RETVAL
1429 1773
1430char *cf_player_get_ip (object *op) 1774char *cf_player_get_ip (object *op)
1431 ALIAS: ip = 0 1775 ALIAS: ip = 0
1432 1776
1433object *cf_player_get_marked_item (object *op) 1777object *cf_player_get_marked_item (object *op)
1438partylist *cf_player_get_party (object *op) 1782partylist *cf_player_get_party (object *op)
1439 ALIAS: party = 0 1783 ALIAS: party = 0
1440 1784
1441void cf_player_set_party (object *op, partylist *party) 1785void cf_player_set_party (object *op, partylist *party)
1442 1786
1787void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1788
1789void kill_player (object *op)
1443 1790
1444MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1791MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1445 1792
1446MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1793MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1447 1794
1450 1797
1451void cf_player_move (player *pl, int dir) 1798void cf_player_move (player *pl, int dir)
1452 1799
1453void MapNewmapCmd (player *pl) 1800void MapNewmapCmd (player *pl)
1454 1801
1802void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1803
1455# nonstandard 1804# nonstandard
1456object *ob (player *pl) 1805object *ob (player *pl)
1457 CODE: 1806 CODE:
1458 RETVAL = pl->ob; 1807 RETVAL = pl->ob;
1459 OUTPUT: RETVAL 1808 OUTPUT: RETVAL
1465 1814
1466player *next (player *pl) 1815player *next (player *pl)
1467 CODE: 1816 CODE:
1468 RETVAL = pl->next; 1817 RETVAL = pl->next;
1469 OUTPUT: RETVAL 1818 OUTPUT: RETVAL
1819
1820bool
1821cell_visible (player *pl, int dx, int dy)
1822 CODE:
1823 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1824 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1825 OUTPUT:
1826 RETVAL
1827
1828void
1829send (player *pl, SV *packet)
1830 CODE:
1831{
1832 STRLEN len;
1833 char *buf = SvPVbyte (packet, len);
1834
1835 Write_String_To_Socket (&pl->socket, buf, len);
1836}
1837
1838int
1839listening (player *pl, int new_value = -1)
1840 CODE:
1841 RETVAL = pl->listening;
1842 if (new_value >= 0)
1843 pl->listening = new_value;
1844 OUTPUT:
1845 RETVAL
1846
1847void get_savebed (player *pl)
1848 ALIAS:
1849 savebed = 0
1850 PPCODE:
1851 EXTEND (SP, 3);
1852 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1853 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1854 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1855
1856void set_savebed (player *pl, char *map_path, int x, int y)
1857 CODE:
1858 strcpy (pl->savebed_map, map_path);
1859 pl->bed_x = x;
1860 pl->bed_y = y;
1470 1861
1471void 1862void
1472list () 1863list ()
1473 PPCODE: 1864 PPCODE:
1474{ 1865{
1475 player *pl; 1866 player *pl;
1476 for (pl = first_player; pl; pl = pl->next) 1867 for (pl = first_player; pl; pl = pl->next)
1477 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1868 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1478} 1869}
1870
1871bool
1872peaceful (player *pl, bool new_setting = 0)
1873 PROTOTYPE: $;$
1874 CODE:
1875 RETVAL = pl->peaceful;
1876 if (items > 1)
1877 pl->peaceful = new_setting;
1878 OUTPUT:
1879 RETVAL
1880
1881living *
1882orig_stats (player *pl)
1883 CODE:
1884 RETVAL = &pl->orig_stats;
1885 OUTPUT: RETVAL
1886
1887living *
1888last_stats (player *pl)
1889 CODE:
1890 RETVAL = &pl->last_stats;
1891 OUTPUT: RETVAL
1479 1892
1480 1893
1481MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1894MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1482 1895
1483SV * 1896SV *
1506 RETVAL = map_get_map (&unused_type, 0, width, height); 1919 RETVAL = map_get_map (&unused_type, 0, width, height);
1507} 1920}
1508 OUTPUT: 1921 OUTPUT:
1509 RETVAL 1922 RETVAL
1510 1923
1924void delete_map (mapstruct *map)
1925
1926void clean_tmp_map (mapstruct *map)
1927
1928void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1929
1930mapstruct *tile_map (mapstruct *map, unsigned int dir)
1931 CODE:
1932 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1933 OUTPUT:
1934 RETVAL
1935
1936char *tile_path (mapstruct *map, unsigned int dir)
1937 CODE:
1938 if (dir >= 4)
1939 XSRETURN_UNDEF;
1940 RETVAL = map->tile_path [dir];
1941 OUTPUT:
1942 RETVAL
1943
1511mapstruct *cf_map_get_map (char *name) 1944mapstruct *cf_map_get_map (char *name)
1512 PROTOTYPE: $ 1945 PROTOTYPE: $
1513 ALIAS: map = 0 1946 ALIAS: map = 0
1514 1947
1948mapstruct *has_been_loaded (char *name)
1949 PROTOTYPE: $
1950
1515mapstruct *cf_map_get_first () 1951mapstruct *cf_map_get_first ()
1516 PROTOTYPE: 1952 PROTOTYPE:
1517 ALIAS: first = 0 1953 ALIAS: first = 0
1518 1954
1955# whoever "designed" the plug-in api should have wasted
1956# his/her time with staying away from the project - would have
1957# saved others a lot of time, without doubt.
1958void set_path (mapstruct *where, char *path)
1959 CODE:
1960 strcpy (where->path, path);
1961
1962int in_memory (mapstruct *map)
1963 CODE:
1964 RETVAL = map->in_memory;
1965 OUTPUT:
1966 RETVAL
1967
1968bool unique (mapstruct *map)
1969 CODE:
1970 RETVAL = map->unique;
1971 OUTPUT:
1972 RETVAL
1973
1974void set_unique (mapstruct *map, bool unique)
1975 CODE:
1976 map->unique = unique;
1977
1519object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1978object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1520 1979
1521object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1980object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1522 1981
1523object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1982object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1524 C_ARGS: str, map, nx, ny 1983 C_ARGS: str, map, nx, ny
1525 1984
1526#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1527
1528void 1985void
1986cf_map_normalise (mapstruct *map, int x, int y)
1987 PPCODE:
1988{
1989 mapstruct *nmap = 0;
1990 I16 nx = 0, ny = 0;
1991 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1992
1993 EXTEND (SP, 4);
1994 PUSHs (sv_2mortal (newSViv (flags)));
1995
1996 if (GIMME_V == G_ARRAY)
1997 {
1998 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1999 PUSHs (sv_2mortal (newSViv (nx)));
2000 PUSHs (sv_2mortal (newSViv (ny)));
2001 }
2002}
2003
2004void
1529at (mapstruct *obj, unsigned int x, unsigned int y) 2005at (mapstruct *map, unsigned int x, unsigned int y)
1530 PROTOTYPE: $$$ 2006 PROTOTYPE: $$$
1531 INIT:
1532 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1533 PPCODE: 2007 PPCODE:
1534{ 2008{
1535 object *o; 2009 object *o;
1536 2010 mapstruct *nmap = 0;
2011 I16 nx, ny;
2012
2013 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2014
2015 if (nmap)
1537 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2016 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1538 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2017 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1539} 2018}
1540 2019
1541SV * 2020SV *
1542bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2021bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1543 PROTOTYPE: $$$ 2022 PROTOTYPE: $$$
1564 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2043 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1565 } 2044 }
1566 OUTPUT: 2045 OUTPUT:
1567 RETVAL 2046 RETVAL
1568 2047
2048# "serialise" map perl data into a ref
1569void 2049void
1570_get_obs (mapstruct *map) 2050_get_obs (mapstruct *map)
1571 PPCODE: 2051 PPCODE:
1572{ 2052{
1573 object *o; 2053 object *o;
1580 { 2060 {
1581 AV *av = newAV (); 2061 AV *av = newAV ();
1582 2062
1583 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 2063 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1584 { 2064 {
1585 SV *sv = SVptr_cached (o); 2065 SV *sv = SVptr_cache_get (o);
1586 2066
1587 if (sv && HvFILL (SvRV (sv))) 2067 if (sv && HvFILL (SvRV (sv)))
1588 { 2068 {
1589 nonnull = 1; 2069 nonnull = 1;
1590 sv = newSVsv (sv); 2070 sv = newSVsv (sv);
1602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 2082 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1603 else 2083 else
1604 SvREFCNT_dec (obs); 2084 SvREFCNT_dec (obs);
1605} 2085}
1606 2086
2087# "deserialise" perl map data into the map
2088void
2089_set_obs (mapstruct *map, SV *sv)
2090 CODE:
2091{
2092 object *o;
2093 AV *av;
2094 int x, y;
2095 AV *obs = (AV *)SvRV (sv);
2096
2097 for (y = 0; y < MAP_HEIGHT (map); y++)
2098 for (x = 0; x < MAP_WIDTH (map); x++)
2099 {
2100 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2101
2102 if (!SvROK (sv))
2103 continue;
2104
2105 av = (AV *)SvRV (sv);
2106
2107 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2108 {
2109 sv = av_shift (av);
2110
2111 if (SvROK (sv))
2112 {
2113 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2114 SVptr_cache_set (o, sv);
2115 }
2116 }
2117 }
2118}
2119
2120
1607MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2121MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1608 2122
1609archetype *cf_archetype_get_first() 2123archetype *cf_archetype_get_first()
1610 PROTOTYPE: 2124 PROTOTYPE:
1611 ALIAS: first = 0 2125 ALIAS: first = 0
1663 2177
1664const char *cf_region_get_message (region *reg) 2178const char *cf_region_get_message (region *reg)
1665 ALIAS: message = 0 2179 ALIAS: message = 0
1666 2180
1667 2181
2182MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2183
2184val64
2185exp (living *liv, val64 new_val = 0)
2186 PROTOTYPE: $;$
2187 ALIAS:
2188 Str = 1
2189 Dex = 2
2190 Con = 3
2191 Wis = 4
2192 Cha = 5
2193 Int = 6
2194 Pow = 7
2195 wc = 8
2196 ac = 9
2197 hp = 10
2198 maxhp = 11
2199 sp = 12
2200 maxsp = 13
2201 grace = 14
2202 maxgrace = 15
2203 food = 16
2204 dam = 17
2205 luck = 18
2206 CODE:
2207# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2208 switch (ix)
2209 {
2210 LIVING_ACC (exp , 0);
2211 LIVING_ACC (Str , 1);
2212 LIVING_ACC (Dex , 2);
2213 LIVING_ACC (Con , 3);
2214 LIVING_ACC (Wis , 4);
2215 LIVING_ACC (Cha , 5);
2216 LIVING_ACC (Int , 6);
2217 LIVING_ACC (Pow , 7);
2218 LIVING_ACC (wc , 8);
2219 LIVING_ACC (ac , 9);
2220 LIVING_ACC (hp , 10);
2221 LIVING_ACC (maxhp , 11);
2222 LIVING_ACC (sp , 12);
2223 LIVING_ACC (maxsp , 13);
2224 LIVING_ACC (grace , 14);
2225 LIVING_ACC (maxgrace, 15);
2226 LIVING_ACC (food , 16);
2227 LIVING_ACC (dam , 17);
2228 LIVING_ACC (luck , 18);
2229 }
2230# undef LIVING_ACC
2231 OUTPUT:
2232 RETVAL
2233

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines