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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.19 by root, Wed Feb 8 07:14:56 2006 UTC vs.
Revision 1.41 by root, Tue Mar 28 16:08:28 2006 UTC

29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "perl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 60static f_plug_api object_set_property;
57static f_plug_api map_get_map; 61static f_plug_api map_get_map;
62static f_plug_api object_insert;
58 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct 65typedef struct
60{ 66{
61 object* who; 67 object* who;
62 object* activator; 68 object* activator;
63 object* third; 69 object* third;
70 mapstruct* map;
64 char message[1024]; 71 char message[1024];
65 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
66 int event_code; 73 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors 75 char options[1024]; // slaying field of event_connectors
69 int returnvalue; 76 int returnvalue;
70} CFPContext; 77} CFPContext;
71
72//static int current_command = -999;
73 78
74static HV *obj_cache; 79static HV *obj_cache;
75static PerlInterpreter *perl; 80static PerlInterpreter *perl;
76 81
77////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 82//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
112} 117}
113 118
114static SV * 119static SV *
115newSVptr (void *ptr, const char *klass) 120newSVptr (void *ptr, const char *klass)
116{ 121{
122 SV *sv;
123
117 if (!ptr) 124 if (!ptr)
118 return &PL_sv_undef; 125 return &PL_sv_undef;
119 126
120 HV *hv = newHV (); 127 sv = newSV (0);
121 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 128 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
122 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 129 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
130}
131
132static void
133SVptr_cache_set (void *ptr, SV *sv)
134{
135 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136}
137
138static SV *
139SVptr_cache_get (void *ptr)
140{
141 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
142
143 return he ? *he : 0;
123} 144}
124 145
125static SV * 146static SV *
126newSVptr_cached (void *ptr, const char *klass) 147newSVptr_cached (void *ptr, const char *klass)
127{ 148{
128 SV *sv, **he; 149 SV *sv;
129 150
130 if (!ptr) 151 if (!ptr)
131 return &PL_sv_undef; 152 return &PL_sv_undef;
132 153
133 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 154 sv = SVptr_cache_get (ptr);
134 155
135 if (he) 156 if (!sv)
136 sv = *he;
137 else
138 { 157 {
139 sv = newSVptr (ptr, klass); 158 HV *hv = newHV ();
140 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 159 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
160 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
161
162 SVptr_cache_set (ptr, sv);
141 } 163 }
142 164
143 return newSVsv (sv); 165 return newSVsv (sv);
144} 166}
145 167
165 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 187 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
166 188
167 return (long)mg->mg_ptr; 189 return (long)mg->mg_ptr;
168} 190}
169 191
192static long
193SvPTR_ornull (SV *sv, const char *klass)
194{
195 if (SvOK (sv))
196 return SvPTR (sv, klass);
197 else
198 return 0;
199}
200
170SV * 201SV *
171newSVcfapi (int type, ...) 202newSVcfapi (int type, ...)
172{ 203{
173 SV *sv; 204 SV *sv;
174 205
175 va_list args; 206 va_list args;
176 va_start (args, type); 207 va_start (args, type);
177 208
178 switch (type) 209 switch (type)
179 { 210 {
211#if 0
212 case CFAPI_INT16:
213 sv = newSViv (*va_arg (args, sint16_t *));
214 break;
215#endif
216
180 case CFAPI_INT: 217 case CFAPI_INT:
181 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
182 break; 219 break;
183 220
184 case CFAPI_LONG: 221 case CFAPI_LONG:
185 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
186 break; 223 break;
187 224
188 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
189 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
190 break; 227 break;
264 HV *hv = newHV (); 301 HV *hv = newHV ();
265#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 302#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
266 hv_context (CFAPI_POBJECT, ,who); 303 hv_context (CFAPI_POBJECT, ,who);
267 hv_context (CFAPI_POBJECT, ,activator); 304 hv_context (CFAPI_POBJECT, ,activator);
268 hv_context (CFAPI_POBJECT, ,third); 305 hv_context (CFAPI_POBJECT, ,third);
306 hv_context (CFAPI_PMAP, ,map);
269 hv_context (CFAPI_STRING , ,message); 307 hv_context (CFAPI_STRING , ,message);
270 hv_context (CFAPI_INT ,&,fix); 308 hv_context (CFAPI_INT ,&,fix);
271 hv_context (CFAPI_INT ,&,event_code); 309 hv_context (CFAPI_INT ,&,event_code);
272 hv_context (CFAPI_STRING , ,options); 310 hv_context (CFAPI_STRING , ,options);
273 hv_context (CFAPI_STRING , ,extension); 311 hv_context (CFAPI_STRING , ,extension);
394 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 432 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
395 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 433 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
396 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 434 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
397 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 435 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
398 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); 436 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
437 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
399 438
400 cf_init_plugin (gethook); 439 cf_init_plugin (gethook);
401 440
402 /* Pick the global events you want to monitor from this plugin */ 441 /* Pick the global events you want to monitor from this plugin */
403 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
408 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 447 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
409 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 448 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
410 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
411 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
412 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
413 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
414 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
415 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
416 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
417 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
418 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 461 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
419 464
420 char *argv[] = { 465 char *argv[] = {
421 "", 466 "",
422 "-e" 467 "-e"
423 "BEGIN {" 468 "BEGIN {"
449 494
450void * 495void *
451globalEventListener (int *type, ...) 496globalEventListener (int *type, ...)
452{ 497{
453 va_list args; 498 va_list args;
454 static int rv = 0; 499 static int rv;
455 CFPContext context; 500 int event_code;
456 char *buf;
457 player *pl;
458 object *op;
459 501
460 if (!perl) 502 if (!perl)
461 return; 503 return;
462 504
463 memset (&context, 0, sizeof (context));
464
465 va_start (args, type); 505 va_start (args, type);
466 context.event_code = va_arg (args, int); 506 event_code = va_arg (args, int);
467 507
468 switch (context.event_code) 508 if (event_code == EVENT_FREE_OB)
469 { 509 {
470 case EVENT_CRASH: 510 player *pl;
471 printf ("Unimplemented for now\n"); 511 object *op;
472 break; 512 SV *sv;
473 513
474 case EVENT_MAPENTER:
475 case EVENT_MAPLEAVE:
476 case EVENT_FREE_OB:
477 case EVENT_BORN:
478 case EVENT_REMOVE:
479 context.activator = va_arg (args, object *);
480 break;
481
482 case EVENT_PLAYER_DEATH:
483 context.who = va_arg (args, object *); 514 op = va_arg (args, object *);
484 break;
485
486 case EVENT_GKILL:
487 context.who = va_arg (args, object *);
488 context.activator = va_arg (args, object *);
489 break;
490
491 case EVENT_LOGIN:
492 case EVENT_LOGOUT:
493 pl = va_arg (args, player *);
494 context.activator = pl->ob;
495 buf = va_arg (args, char *);
496 if (buf != 0)
497 strncpy (context.message, buf, sizeof (context.message));
498 break;
499
500 case EVENT_SHOUT:
501 case EVENT_MUZZLE:
502 case EVENT_KICK:
503 context.activator = va_arg (args, object *);
504 buf = va_arg (args, char *);
505 if (buf != 0)
506 strncpy (context.message, buf, sizeof (context.message));
507 break;
508
509 case EVENT_CLOCK:
510 clean_obj_cache ();
511 break;
512
513 case EVENT_TELL:
514 break;
515
516 case EVENT_MAPRESET:
517 buf = va_arg (args, char *);
518 if (buf != 0)
519 strncpy (context.message, buf, sizeof (context.message));
520 break;
521 }
522
523 va_end (args);
524
525 if (context.event_code == EVENT_FREE_OB)
526 {
527 SV **svp = hv_fetch (obj_cache, (char *)&context.activator, sizeof (void *), 0); 515 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
528 516
529 if (svp) 517 if (sv)
530 clearSVptr (*svp); 518 clearSVptr (sv);
519
520 rv = 0;
531 } 521 }
532 else 522 else
533 inject_event ("cf::inject_global_event", &context); 523 {
534 524 dSP;
535 rv = context.returnvalue; 525
526 ENTER;
527 SAVETMPS;
528
529 PUSHMARK (SP);
530
531 EXTEND (SP, 10);
532 PUSHs (sv_2mortal (newSViv (event_code)));
533
534#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
535#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
536#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
537#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
538#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
539#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
540
541 switch (event_code)
542 {
543 case EVENT_CRASH:
544 break;
545
546 case EVENT_PLAYER_LOAD:
547 case EVENT_PLAYER_SAVE:
548 PUSH_OB;
549 PUSH_PV;
550 break;
551
552 case EVENT_MAPLOAD:
553 case EVENT_MAPOUT:
554 case EVENT_MAPIN:
555 case EVENT_MAPCLEAN:
556 case EVENT_MAPRESET:
557 PUSH_MAP;
558 break;
559
560 case EVENT_MAPENTER:
561 case EVENT_MAPLEAVE:
562 case EVENT_BORN:
563 case EVENT_REMOVE:
564 case EVENT_PLAYER_DEATH:
565 PUSH_OB;
566 break;
567
568 case EVENT_GKILL:
569 PUSH_OB;
570 PUSH_OB;
571 break;
572
573 case EVENT_LOGIN:
574 case EVENT_LOGOUT:
575 PUSH_PL;
576 PUSH_PV;
577 break;
578
579 case EVENT_SHOUT:
580 case EVENT_MUZZLE:
581 case EVENT_KICK:
582 PUSH_OB;
583 PUSH_PV;
584 break;
585
586 case EVENT_CLOCK:
587 clean_obj_cache ();
588 break;
589
590 case EVENT_TELL:
591 break;
592 }
593
594 va_end (args);
595
596 PUTBACK;
597 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
598 SPAGAIN;
599
600 if (SvTRUE (ERRSV))
601 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
602
603 rv = count > 0 ? POPi : 0;
604
605 PUTBACK;
606 FREETMPS;
607 LEAVE;
608 }
536 609
537 return &rv; 610 return &rv;
538} 611}
539 612
540void * 613void *
542{ 615{
543 static int rv = 0; 616 static int rv = 0;
544 va_list args; 617 va_list args;
545 char *buf; 618 char *buf;
546 CFPContext context; 619 CFPContext context;
620 object *eob;
547 621
548 if (!perl) 622 if (!perl)
549 return; 623 return;
550 624
551 memset (&context, 0, sizeof (context)); 625 memset (&context, 0, sizeof (context));
562 strncpy (context.message, buf, sizeof (context.message)); 636 strncpy (context.message, buf, sizeof (context.message));
563 637
564 context.fix = va_arg (args, int); 638 context.fix = va_arg (args, int);
565 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension)); 639 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
566 strncpy (context.options, va_arg (args, char *), sizeof (context.options)); 640 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
641 eob = va_arg (args, object *);
567 context.returnvalue = 0; 642 context.returnvalue = 0;
568 va_end (args); 643 va_end (args);
569 644
570 inject_event ("cf::inject_event", &context); 645 inject_event ("cf::inject_event", &context);
571 646
603 const_iv (llevInfo) 678 const_iv (llevInfo)
604 const_iv (llevDebug) 679 const_iv (llevDebug)
605 const_iv (llevMonster) 680 const_iv (llevMonster)
606 681
607 const_iv (PLAYER) 682 const_iv (PLAYER)
683 const_iv (TRANSPORT)
608 const_iv (ROD) 684 const_iv (ROD)
609 const_iv (TREASURE) 685 const_iv (TREASURE)
610 const_iv (POTION) 686 const_iv (POTION)
611 const_iv (FOOD) 687 const_iv (FOOD)
612 const_iv (POISON) 688 const_iv (POISON)
617 const_iv (BOW) 693 const_iv (BOW)
618 const_iv (WEAPON) 694 const_iv (WEAPON)
619 const_iv (ARMOUR) 695 const_iv (ARMOUR)
620 const_iv (PEDESTAL) 696 const_iv (PEDESTAL)
621 const_iv (ALTAR) 697 const_iv (ALTAR)
622 const_iv (CONFUSION)
623 const_iv (LOCKED_DOOR) 698 const_iv (LOCKED_DOOR)
624 const_iv (SPECIAL_KEY) 699 const_iv (SPECIAL_KEY)
625 const_iv (MAP) 700 const_iv (MAP)
626 const_iv (DOOR) 701 const_iv (DOOR)
627 const_iv (KEY) 702 const_iv (KEY)
728 const_iv (ITEM_TRANSFORMER) 803 const_iv (ITEM_TRANSFORMER)
729 const_iv (QUEST) 804 const_iv (QUEST)
730 805
731 const_iv (ST_BD_BUILD) 806 const_iv (ST_BD_BUILD)
732 const_iv (ST_BD_REMOVE) 807 const_iv (ST_BD_REMOVE)
808
733 const_iv (ST_MAT_FLOOR) 809 const_iv (ST_MAT_FLOOR)
734 const_iv (ST_MAT_WALL) 810 const_iv (ST_MAT_WALL)
735 const_iv (ST_MAT_ITEM) 811 const_iv (ST_MAT_ITEM)
812
813 const_iv (AT_PHYSICAL)
814 const_iv (AT_MAGIC)
815 const_iv (AT_FIRE)
816 const_iv (AT_ELECTRICITY)
817 const_iv (AT_COLD)
818 const_iv (AT_CONFUSION)
819 const_iv (AT_ACID)
820 const_iv (AT_DRAIN)
821 const_iv (AT_WEAPONMAGIC)
822 const_iv (AT_GHOSTHIT)
823 const_iv (AT_POISON)
824 const_iv (AT_SLOW)
825 const_iv (AT_PARALYZE)
826 const_iv (AT_TURN_UNDEAD)
827 const_iv (AT_FEAR)
828 const_iv (AT_CANCELLATION)
829 const_iv (AT_DEPLETE)
830 const_iv (AT_DEATH)
831 const_iv (AT_CHAOS)
832 const_iv (AT_COUNTERSPELL)
833 const_iv (AT_GODPOWER)
834 const_iv (AT_HOLYWORD)
835 const_iv (AT_BLIND)
836 const_iv (AT_INTERNAL)
837 const_iv (AT_LIFE_STEALING)
838 const_iv (AT_DISEASE)
736 839
737 const_iv (QUEST_IN_PROGRESS) 840 const_iv (QUEST_IN_PROGRESS)
738 const_iv (QUEST_DONE_QUEST) 841 const_iv (QUEST_DONE_QUEST)
739 const_iv (QUEST_DONE_TASK) 842 const_iv (QUEST_DONE_TASK)
740 const_iv (QUEST_START_QUEST) 843 const_iv (QUEST_START_QUEST)
908 const_iv (WILL_APPLY_HANDLE) 1011 const_iv (WILL_APPLY_HANDLE)
909 const_iv (WILL_APPLY_TREASURE) 1012 const_iv (WILL_APPLY_TREASURE)
910 const_iv (WILL_APPLY_EARTHWALL) 1013 const_iv (WILL_APPLY_EARTHWALL)
911 const_iv (WILL_APPLY_DOOR) 1014 const_iv (WILL_APPLY_DOOR)
912 const_iv (WILL_APPLY_FOOD) 1015 const_iv (WILL_APPLY_FOOD)
1016
1017 const_iv (SAVE_MODE)
1018 const_iv (SAVE_DIR_MODE)
1019
1020 const_iv (M_PAPER)
1021 const_iv (M_IRON)
1022 const_iv (M_GLASS)
1023 const_iv (M_LEATHER)
1024 const_iv (M_WOOD)
1025 const_iv (M_ORGANIC)
1026 const_iv (M_STONE)
1027 const_iv (M_CLOTH)
1028 const_iv (M_ADAMANT)
1029 const_iv (M_LIQUID)
1030 const_iv (M_SOFT_METAL)
1031 const_iv (M_BONE)
1032 const_iv (M_ICE)
1033 const_iv (M_SPECIAL)
1034
1035 const_iv (SK_EXP_ADD_SKILL)
1036 const_iv (SK_EXP_TOTAL)
1037 const_iv (SK_EXP_NONE)
1038 const_iv (SK_SUBTRACT_SKILL_EXP)
1039
1040 const_iv (SK_LOCKPICKING)
1041 const_iv (SK_HIDING)
1042 const_iv (SK_SMITHERY)
1043 const_iv (SK_BOWYER)
1044 const_iv (SK_JEWELER)
1045 const_iv (SK_ALCHEMY)
1046 const_iv (SK_STEALING)
1047 const_iv (SK_LITERACY)
1048 const_iv (SK_BARGAINING)
1049 const_iv (SK_JUMPING)
1050 const_iv (SK_DET_MAGIC)
1051 const_iv (SK_ORATORY)
1052 const_iv (SK_SINGING)
1053 const_iv (SK_DET_CURSE)
1054 const_iv (SK_FIND_TRAPS)
1055 const_iv (SK_MEDITATION)
1056 const_iv (SK_PUNCHING)
1057 const_iv (SK_FLAME_TOUCH)
1058 const_iv (SK_KARATE)
1059 const_iv (SK_CLIMBING)
1060 const_iv (SK_WOODSMAN)
1061 const_iv (SK_INSCRIPTION)
1062 const_iv (SK_ONE_HANDED_WEAPON)
1063 const_iv (SK_MISSILE_WEAPON)
1064 const_iv (SK_THROWING)
1065 const_iv (SK_USE_MAGIC_ITEM)
1066 const_iv (SK_DISARM_TRAPS)
1067 const_iv (SK_SET_TRAP)
1068 const_iv (SK_THAUMATURGY)
1069 const_iv (SK_PRAYING)
1070 const_iv (SK_CLAWING)
1071 const_iv (SK_LEVITATION)
1072 const_iv (SK_SUMMONING)
1073 const_iv (SK_PYROMANCY)
1074 const_iv (SK_EVOCATION)
1075 const_iv (SK_SORCERY)
1076 const_iv (SK_TWO_HANDED_WEAPON)
1077
1078 const_iv (SOUND_NEW_PLAYER)
1079 const_iv (SOUND_FIRE_ARROW)
1080 const_iv (SOUND_LEARN_SPELL)
1081 const_iv (SOUND_FUMBLE_SPELL)
1082 const_iv (SOUND_WAND_POOF)
1083 const_iv (SOUND_OPEN_DOOR)
1084 const_iv (SOUND_PUSH_PLAYER)
1085 const_iv (SOUND_PLAYER_HITS1)
1086 const_iv (SOUND_PLAYER_HITS2)
1087 const_iv (SOUND_PLAYER_HITS3)
1088 const_iv (SOUND_PLAYER_HITS4)
1089 const_iv (SOUND_PLAYER_IS_HIT1)
1090 const_iv (SOUND_PLAYER_IS_HIT2)
1091 const_iv (SOUND_PLAYER_IS_HIT3)
1092 const_iv (SOUND_PLAYER_KILLS)
1093 const_iv (SOUND_PET_IS_KILLED)
1094 const_iv (SOUND_PLAYER_DIES)
1095 const_iv (SOUND_OB_EVAPORATE)
1096 const_iv (SOUND_OB_EXPLODE)
1097 const_iv (SOUND_CLOCK)
1098 const_iv (SOUND_TURN_HANDLE)
1099 const_iv (SOUND_FALL_HOLE)
1100 const_iv (SOUND_DRINK_POISON)
1101 const_iv (SOUND_CAST_SPELL_0)
913 }; 1102 };
914 1103
915 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1104 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
916 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1105 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
917 1106
937 1126
938 const_event (BORN) 1127 const_event (BORN)
939 const_event (CLOCK) 1128 const_event (CLOCK)
940 const_event (CRASH) 1129 const_event (CRASH)
941 const_event (PLAYER_DEATH) 1130 const_event (PLAYER_DEATH)
1131 const_event (PLAYER_LOAD)
1132 const_event (PLAYER_SAVE)
942 const_event (GKILL) 1133 const_event (GKILL)
943 const_event (LOGIN) 1134 const_event (LOGIN)
944 const_event (LOGOUT) 1135 const_event (LOGOUT)
945 const_event (MAPENTER) 1136 const_event (MAPENTER)
946 const_event (MAPLEAVE) 1137 const_event (MAPLEAVE)
947 const_event (MAPRESET) 1138 const_event (MAPRESET)
1139 const_event (MAPLOAD)
1140 const_event (MAPOUT)
1141 const_event (MAPIN)
1142 const_event (MAPCLEAN)
948 const_event (REMOVE) 1143 const_event (REMOVE)
949 const_event (SHOUT) 1144 const_event (SHOUT)
950 const_event (TELL) 1145 const_event (TELL)
951 const_event (MUZZLE) 1146 const_event (MUZZLE)
952 const_event (KICK) 1147 const_event (KICK)
1055 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1250 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1056 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1251 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1057 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1252 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1058 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1253 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1059 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1254 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1060 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1061 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1255 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1062 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1256 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1063 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1257 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1064 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1258 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1065 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1259 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1152 int unused_type; 1346 int unused_type;
1153 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1347 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1154 } 1348 }
1155 break; 1349 break;
1156 case CFAPI_STRING: 1350 case CFAPI_STRING:
1157 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1351 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1352 break;
1353 case CFAPI_POBJECT:
1354 {
1355 int unused_type;
1356 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1357 }
1158 break; 1358 break;
1159 default: 1359 default:
1160 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1360 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1161 } 1361 }
1162 1362
1363# missing properties
1364
1365void
1366set_attacktype (object *obj, U32 attacktype)
1367 CODE:
1368 obj->attacktype = attacktype;
1369
1370U32
1371get_attacktype (object *obj)
1372 ALIAS:
1373 attacktype = 0
1374 CODE:
1375 RETVAL = obj->attacktype;
1376 OUTPUT: RETVAL
1377
1378# missing in plug-in api, of course
1379void
1380set_food (object *obj, int food)
1381 CODE:
1382 obj->stats.food = food;
1383
1384int
1385get_food (object *obj)
1386 ALIAS:
1387 food = 0
1388 CODE:
1389 RETVAL = obj->stats.food;
1390 OUTPUT: RETVAL
1391
1163void 1392void
1164inv (object *obj) 1393inv (object *obj)
1165 PROTOTYPE: $ 1394 PROTOTYPE: $
1166 PPCODE: 1395 PPCODE:
1167{ 1396{
1188 1417
1189void cf_object_free (object *op) 1418void cf_object_free (object *op)
1190 1419
1191object *cf_object_present_archname_inside (object *op, char *whatstr) 1420object *cf_object_present_archname_inside (object *op, char *whatstr)
1192 1421
1193int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1422int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1194 1423
1195int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1424int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1196 1425
1197object *cf_object_clone (object *op, int clonetype) 1426object *cf_object_clone (object *op, int clonetype = 0)
1198 1427
1199int cf_object_pay_item (object *op, object *buyer) 1428int cf_object_pay_item (object *op, object *buyer)
1200 1429
1201int cf_object_pay_amount (object *op, double amount) 1430int cf_object_pay_amount (object *op, double amount)
1202 1431
1203int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1432int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1204 1433
1205int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1434int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1206 1435
1207void cf_object_learn_spell (object *op, object *sp) 1436void cf_object_learn_spell (object *op, object *sp)
1208 1437
1209void cf_object_forget_spell (object *op, object *sp) 1438void cf_object_forget_spell (object *op, object *sp)
1210 1439
1246char *cf_object_get_key (object *op, char *keyname) 1475char *cf_object_get_key (object *op, char *keyname)
1247 ALIAS: key = 0 1476 ALIAS: key = 0
1248 1477
1249void cf_object_set_key (object *op, char *keyname, char *value) 1478void cf_object_set_key (object *op, char *keyname, char *value)
1250 1479
1251char * 1480object *cf_create_object_by_name (const char *name)
1252base_name (object *ob, int plural) 1481
1482void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1483
1484void player_lvl_adj (object *who, object *skill = 0)
1485
1486
1487MODULE = cf PACKAGE = cf::object PREFIX = cf_
1488
1489void cf_fix_object (object *pl)
1490 ALIAS: fix = 0
1491
1492object *cf_insert_ob_in_ob (object *ob, object *where)
1493
1494# no clean way to get an object from an archetype - stupid idiotic
1495# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1496
1497object *new (const char *archetype = 0)
1498 PROTOTYPE: ;$
1253 CODE: 1499 CODE:
1254 RETVAL = cf_query_base_name (ob, plural); 1500 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1255 OUTPUT: RETVAL
1256
1257MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1258
1259object *cf_create_object_by_name (const char *name = 0)
1260 PROTOTYPE: ;$
1261 ALIAS:
1262 create_object = 0
1263 new = 0
1264 CODE:
1265 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1266 OUTPUT: 1501 OUTPUT:
1267 RETVAL 1502 RETVAL
1268 1503
1269void cf_fix_object (object *pl) 1504object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1270 ALIAS: fix = 0 1505 PROTOTYPE: $$$$$$
1506 CODE:
1507{
1508 int unused_type;
1509 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1510}
1271 1511
1272object *cf_insert_ob_in_ob (object *ob, object *where) 1512const char *get_ob_key_value (object *op, const char *key)
1513
1514bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1273 1515
1274object *get_nearest_player (object *ob) 1516object *get_nearest_player (object *ob)
1275 ALIAS: nearest_player = 0 1517 ALIAS: nearest_player = 0
1276 PREINIT: 1518 PREINIT:
1277 extern object *get_nearest_player (object *); 1519 extern object *get_nearest_player (object *);
1293bool on_same_map_as (object *ob, object *other) 1535bool on_same_map_as (object *ob, object *other)
1294 CODE: 1536 CODE:
1295 RETVAL = on_same_map (ob, other); 1537 RETVAL = on_same_map (ob, other);
1296 OUTPUT: RETVAL 1538 OUTPUT: RETVAL
1297 1539
1540char *
1541base_name (object *ob, int plural)
1542 CODE:
1543 RETVAL = cf_query_base_name (ob, plural);
1544 OUTPUT: RETVAL
1545
1546living *
1547stats (object *ob)
1548 CODE:
1549 RETVAL = &ob->stats;
1550 OUTPUT: RETVAL
1551
1298 1552
1299MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1553MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1300 1554
1301player *player (object *op) 1555player *player (object *op)
1302 CODE: 1556 CODE:
1305 1559
1306void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1560void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1307 1561
1308object *cf_player_send_inventory (object *op) 1562object *cf_player_send_inventory (object *op)
1309 1563
1564player *contr (object *op)
1565 CODE:
1566 RETVAL = op->contr;
1567 OUTPUT: RETVAL
1568
1310char *cf_player_get_ip (object *op) 1569char *cf_player_get_ip (object *op)
1311 ALIAS: ip = 0 1570 ALIAS: ip = 0
1312 1571
1313object *cf_player_get_marked_item (object *op) 1572object *cf_player_get_marked_item (object *op)
1314 ALIAS: marked_item = 0 1573 ALIAS: marked_item = 0
1318partylist *cf_player_get_party (object *op) 1577partylist *cf_player_get_party (object *op)
1319 ALIAS: party = 0 1578 ALIAS: party = 0
1320 1579
1321void cf_player_set_party (object *op, partylist *party) 1580void cf_player_set_party (object *op, partylist *party)
1322 1581
1582void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1323 1583
1324MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1584MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1325 1585
1326MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1586MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1327 1587
1328player *cf_player_find (char *name) 1588player *cf_player_find (char *name)
1329 PROTOTYPE: $ 1589 PROTOTYPE: $
1330 1590
1331void cf_player_move (player *pl, int dir) 1591void cf_player_move (player *pl, int dir)
1332 1592
1593void MapNewmapCmd (player *pl)
1594
1595void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1596
1333# nonstandard 1597# nonstandard
1334object *ob (player *pl) 1598object *ob (player *pl)
1335 CODE: 1599 CODE:
1336 RETVAL = pl->ob; 1600 RETVAL = pl->ob;
1337 OUTPUT: RETVAL 1601 OUTPUT: RETVAL
1343 1607
1344player *next (player *pl) 1608player *next (player *pl)
1345 CODE: 1609 CODE:
1346 RETVAL = pl->next; 1610 RETVAL = pl->next;
1347 OUTPUT: RETVAL 1611 OUTPUT: RETVAL
1612
1613void get_savebed (player *pl)
1614 ALIAS:
1615 savebed = 0
1616 PPCODE:
1617 EXTEND (SP, 3);
1618 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1619 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1620 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1621
1622void set_savebed (player *pl, char *map_path, int x, int y)
1623 CODE:
1624 strcpy (pl->savebed_map, map_path);
1625 pl->bed_x = x;
1626 pl->bed_y = y;
1348 1627
1349void 1628void
1350list () 1629list ()
1351 PPCODE: 1630 PPCODE:
1352{ 1631{
1353 player *pl; 1632 player *pl;
1354 for (pl = first_player; pl; pl = pl->next) 1633 for (pl = first_player; pl; pl = pl->next)
1355 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1634 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1356} 1635}
1636
1637living *
1638orig_stats (player *pl)
1639 CODE:
1640 RETVAL = &pl->orig_stats;
1641 OUTPUT: RETVAL
1642
1643living *
1644last_stats (player *pl)
1645 CODE:
1646 RETVAL = &pl->last_stats;
1647 OUTPUT: RETVAL
1357 1648
1358 1649
1359MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1650MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1360 1651
1361SV * 1652SV *
1384 RETVAL = map_get_map (&unused_type, 0, width, height); 1675 RETVAL = map_get_map (&unused_type, 0, width, height);
1385} 1676}
1386 OUTPUT: 1677 OUTPUT:
1387 RETVAL 1678 RETVAL
1388 1679
1680void delete_map (mapstruct *map)
1681
1682void clean_tmp_map (mapstruct *map)
1683
1684void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1685
1389mapstruct *cf_map_get_map (char *name) 1686mapstruct *cf_map_get_map (char *name)
1390 PROTOTYPE: $ 1687 PROTOTYPE: $
1391 ALIAS: map = 0 1688 ALIAS: map = 0
1392 1689
1393mapstruct *cf_map_get_first () 1690mapstruct *cf_map_get_first ()
1394 PROTOTYPE: 1691 PROTOTYPE:
1395 ALIAS: first = 0 1692 ALIAS: first = 0
1693
1694# whoever "designed" the plug-in api should have wasted
1695# his/her time with staying away form the project - would have
1696# saved others a lot of time, without doubt.
1697void set_path (mapstruct *where, char *path)
1698 CODE:
1699 strcpy (where->path, path);
1700
1701bool unique (mapstruct *map)
1702 CODE:
1703 RETVAL = map->unique;
1704 OUTPUT:
1705 RETVAL
1706
1707void set_unique (mapstruct *map, bool unique)
1708 CODE:
1709 map->unique = unique;
1396 1710
1397object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1711object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1398 1712
1399object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1713object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1400 1714
1409 INIT: 1723 INIT:
1410 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY; 1724 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1411 PPCODE: 1725 PPCODE:
1412{ 1726{
1413 object *o; 1727 object *o;
1728
1414 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1729 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1415 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1730 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1416} 1731}
1417 1732
1418SV * 1733SV *
1441 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1756 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1442 } 1757 }
1443 OUTPUT: 1758 OUTPUT:
1444 RETVAL 1759 RETVAL
1445 1760
1761# "serialise" map perl data into a ref
1762void
1763_get_obs (mapstruct *map)
1764 PPCODE:
1765{
1766 object *o;
1767 int x, y;
1768 AV *obs = newAV ();
1769 int nonnull = 0;
1770
1771 for (y = 0; y < MAP_HEIGHT (map); y++)
1772 for (x = 0; x < MAP_WIDTH (map); x++)
1773 {
1774 AV *av = newAV ();
1775
1776 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1777 {
1778 SV *sv = SVptr_cache_get (o);
1779
1780 if (sv && HvFILL (SvRV (sv)))
1781 {
1782 nonnull = 1;
1783 sv = newSVsv (sv);
1784 }
1785 else
1786 sv = &PL_sv_undef;
1787
1788 av_push (av, sv);
1789 }
1790
1791 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1792 }
1793
1794 if (nonnull)
1795 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1796 else
1797 SvREFCNT_dec (obs);
1798}
1799
1800# "deserialise" perl map data into the map
1801void
1802_set_obs (mapstruct *map, SV *sv)
1803 CODE:
1804{
1805 object *o;
1806 AV *av;
1807 int x, y;
1808 AV *obs = (AV *)SvRV (sv);
1809
1810 for (y = 0; y < MAP_HEIGHT (map); y++)
1811 for (x = 0; x < MAP_WIDTH (map); x++)
1812 {
1813 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1814
1815 if (!SvROK (sv))
1816 continue;
1817
1818 av = (AV *)SvRV (sv);
1819
1820 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1821 {
1822 sv = av_shift (av);
1823
1824 if (SvROK (sv))
1825 {
1826 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1827 SVptr_cache_set (o, sv);
1828 }
1829 }
1830 }
1831}
1832
1446 1833
1447MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1834MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1448 1835
1449archetype *cf_archetype_get_first() 1836archetype *cf_archetype_get_first()
1450 PROTOTYPE: 1837 PROTOTYPE:
1503 1890
1504const char *cf_region_get_message (region *reg) 1891const char *cf_region_get_message (region *reg)
1505 ALIAS: message = 0 1892 ALIAS: message = 0
1506 1893
1507 1894
1895MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1896
1897double
1898exp (living *liv, double new_val = 0.)
1899 PROTOTYPE: $;$
1900 ALIAS:
1901 Str = 1
1902 Dex = 2
1903 Con = 3
1904 Wis = 4
1905 Cha = 5
1906 Int = 6
1907 Pow = 7
1908 wc = 8
1909 ac = 9
1910 hp = 10
1911 maxhp = 11
1912 sp = 12
1913 maxsp = 13
1914 grace = 14
1915 maxgrace = 15
1916 food = 16
1917 dam = 17
1918 luck = 18
1919 CODE:
1920# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1921 switch (ix)
1922 {
1923 LIVING_ACC (exp , 0);
1924 LIVING_ACC (Str , 1);
1925 LIVING_ACC (Dex , 2);
1926 LIVING_ACC (Con , 3);
1927 LIVING_ACC (Wis , 4);
1928 LIVING_ACC (Cha , 5);
1929 LIVING_ACC (Int , 6);
1930 LIVING_ACC (Pow , 7);
1931 LIVING_ACC (wc , 8);
1932 LIVING_ACC (ac , 9);
1933 LIVING_ACC (hp , 10);
1934 LIVING_ACC (maxhp , 11);
1935 LIVING_ACC (sp , 12);
1936 LIVING_ACC (maxsp , 13);
1937 LIVING_ACC (grace , 14);
1938 LIVING_ACC (maxgrace, 15);
1939 LIVING_ACC (food , 16);
1940 LIVING_ACC (dam , 17);
1941 LIVING_ACC (luck , 18);
1942 }
1943# undef LIVING_ACC
1944 OUTPUT:
1945 RETVAL
1946

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