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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.32 by root, Tue Mar 7 13:59:57 2006 UTC vs.
Revision 1.45 by root, Fri Mar 31 20:59:17 2006 UTC

42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
51 52
64typedef struct 65typedef struct
65{ 66{
66 object* who; 67 object* who;
67 object* activator; 68 object* activator;
68 object* third; 69 object* third;
70 object* event;
69 mapstruct* map; 71 mapstruct* map;
70 char message[1024]; 72 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 73 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 74 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 75 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 77 int returnvalue;
76} CFPContext; 78} CFPContext;
77 79
78static HV *obj_cache; 80static HV *obj_cache;
79static PerlInterpreter *perl; 81static PerlInterpreter *perl;
82
83#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
84#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
85#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
88#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
216 case CFAPI_INT: 225 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
218 break; 227 break;
219 228
220 case CFAPI_LONG: 229 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 231 break;
223 232
224 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 234 sv = newSViv (*va_arg (args, double *));
226 break; 235 break;
283 va_end (args); 292 va_end (args);
284 293
285 return sv; 294 return sv;
286} 295}
287 296
288/////////////////////////////////////////////////////////////////////////////
289
290void
291inject_event (const char *func, CFPContext *context)
292{
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326}
327
328///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
329 298
330int 299int
331initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
332{ 301{
456 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
461 432
462 char *argv[] = { 433 char *argv[] = {
463 "", 434 "",
464 "-e" 435 "-e"
465 "BEGIN {" 436 "BEGIN {"
491 462
492void * 463void *
493globalEventListener (int *type, ...) 464globalEventListener (int *type, ...)
494{ 465{
495 va_list args; 466 va_list args;
496 static int rv = 0; 467 static int rv;
497 CFPContext context; 468 int event_code;
498 char *buf;
499 player *pl;
500 object *op;
501 469
502 if (!perl) 470 if (!perl)
503 return; 471 return;
504 472
505 memset (&context, 0, sizeof (context));
506
507 va_start (args, type); 473 va_start (args, type);
508 context.event_code = va_arg (args, int); 474 event_code = va_arg (args, int);
509 475
510 switch (context.event_code) 476 if (event_code == EVENT_FREE_OB)
511 { 477 {
512 case EVENT_CRASH: 478 player *pl;
513 printf ("Unimplemented for now\n"); 479 object *op;
514 break; 480 SV *sv;
515 481
516 case EVENT_MAPLOAD:
517 case EVENT_MAPOUT:
518 case EVENT_MAPIN:
519 case EVENT_MAPCLEAN:
520 context.map = va_arg (args, mapstruct *);
521 break;
522
523 case EVENT_MAPENTER:
524 case EVENT_MAPLEAVE:
525 case EVENT_FREE_OB:
526 case EVENT_BORN:
527 case EVENT_REMOVE:
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_PLAYER_DEATH:
532 context.who = va_arg (args, object *); 482 op = va_arg (args, object *);
533 break;
534
535 case EVENT_GKILL:
536 context.who = va_arg (args, object *);
537 context.activator = va_arg (args, object *);
538 break;
539
540 case EVENT_LOGIN:
541 case EVENT_LOGOUT:
542 pl = va_arg (args, player *);
543 context.activator = pl->ob;
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_SHOUT:
550 case EVENT_MUZZLE:
551 case EVENT_KICK:
552 context.activator = va_arg (args, object *);
553 buf = va_arg (args, char *);
554 if (buf != 0)
555 strncpy (context.message, buf, sizeof (context.message));
556 break;
557
558 case EVENT_CLOCK:
559 clean_obj_cache ();
560 break;
561
562 case EVENT_TELL:
563 break;
564
565 case EVENT_MAPRESET:
566 /* stupid, should be the map itself, not "message"??? */
567 buf = va_arg (args, char *);
568 if (buf != 0)
569 strncpy (context.message, buf, sizeof (context.message));
570 break;
571 }
572
573 va_end (args);
574
575 if (context.event_code == EVENT_FREE_OB)
576 {
577 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 483 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
578 484
579 if (sv) 485 if (sv)
580 clearSVptr (sv); 486 clearSVptr (sv);
487
488 rv = 0;
581 } 489 }
582 else 490 else
583 inject_event ("cf::inject_global_event", &context); 491 {
584 492 dSP;
585 rv = context.returnvalue; 493
494 ENTER;
495 SAVETMPS;
496
497 PUSHMARK (SP);
498
499 EXTEND (SP, 10);
500 PUSHs (sv_2mortal (newSViv (event_code)));
501
502 switch (event_code)
503 {
504 case EVENT_CRASH:
505 break;
506
507 case EVENT_PLAYER_LOAD:
508 case EVENT_PLAYER_SAVE:
509 PUSH_OB;
510 PUSH_PV;
511 break;
512
513 case EVENT_MAPLOAD:
514 case EVENT_MAPOUT:
515 case EVENT_MAPIN:
516 case EVENT_MAPCLEAN:
517 case EVENT_MAPRESET:
518 PUSH_MAP;
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_BORN:
524 case EVENT_REMOVE:
525 case EVENT_PLAYER_DEATH:
526 PUSH_OB;
527 break;
528
529 case EVENT_GKILL:
530 PUSH_OB;
531 PUSH_OB;
532 break;
533
534 case EVENT_LOGIN:
535 case EVENT_LOGOUT:
536 PUSH_PL;
537 PUSH_PV;
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 PUSH_OB;
544 PUSH_PV;
545 break;
546
547 case EVENT_CLOCK:
548 clean_obj_cache ();
549 break;
550
551 case EVENT_TELL:
552 break;
553 }
554
555 va_end (args);
556
557 PUTBACK;
558 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559 SPAGAIN;
560
561 if (SvTRUE (ERRSV))
562 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563
564 rv = count > 0 ? POPi : 0;
565
566 PUTBACK;
567 FREETMPS;
568 LEAVE;
569 }
586 570
587 return &rv; 571 return &rv;
588} 572}
589 573
590void * 574void *
612 strncpy (context.message, buf, sizeof (context.message)); 596 strncpy (context.message, buf, sizeof (context.message));
613 597
614 context.fix = va_arg (args, int); 598 context.fix = va_arg (args, int);
615 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension)); 599 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
616 strncpy (context.options, va_arg (args, char *), sizeof (context.options)); 600 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
617 context.returnvalue = 0; 601 context.event = va_arg (args, object *);
618 va_end (args); 602 va_end (args);
619 603
620 inject_event ("cf::inject_event", &context); 604 {
605 dSP;
606
607 ENTER;
608 SAVETMPS;
609
610 PUSHMARK (SP);
611
612 EXTEND (SP, 10);
613
614 HV *hv = newHV ();
615#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context.expr), 0)
616 hv_context (CFAPI_POBJECT, ,who);
617 hv_context (CFAPI_POBJECT, ,activator);
618 hv_context (CFAPI_POBJECT, ,third);
619 hv_context (CFAPI_POBJECT, ,event);
620 hv_context (CFAPI_PMAP, ,map);
621 hv_context (CFAPI_STRING , ,message);
622 hv_context (CFAPI_INT ,&,fix);
623 hv_context (CFAPI_INT ,&,event_code);
624 hv_context (CFAPI_STRING , ,options);
625 hv_context (CFAPI_STRING , ,extension);
626
627 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
628
629 PUTBACK;
630 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
631 SPAGAIN;
632
633 if (SvTRUE (ERRSV))
634 LOG (llevError, "event '%d' callback evaluation error: %s", context.event_code, SvPV_nolen (ERRSV));
635
636 context.returnvalue = count > 0 ? POPi : 0;
637
638 PUTBACK;
639 FREETMPS;
640 LEAVE;
641 }
621 642
622 rv = context.returnvalue; 643 rv = context.returnvalue;
623 return &rv; 644 return &rv;
624} 645}
625 646
653 const_iv (llevInfo) 674 const_iv (llevInfo)
654 const_iv (llevDebug) 675 const_iv (llevDebug)
655 const_iv (llevMonster) 676 const_iv (llevMonster)
656 677
657 const_iv (PLAYER) 678 const_iv (PLAYER)
679 const_iv (TRANSPORT)
658 const_iv (ROD) 680 const_iv (ROD)
659 const_iv (TREASURE) 681 const_iv (TREASURE)
660 const_iv (POTION) 682 const_iv (POTION)
661 const_iv (FOOD) 683 const_iv (FOOD)
662 const_iv (POISON) 684 const_iv (POISON)
667 const_iv (BOW) 689 const_iv (BOW)
668 const_iv (WEAPON) 690 const_iv (WEAPON)
669 const_iv (ARMOUR) 691 const_iv (ARMOUR)
670 const_iv (PEDESTAL) 692 const_iv (PEDESTAL)
671 const_iv (ALTAR) 693 const_iv (ALTAR)
672 const_iv (CONFUSION)
673 const_iv (LOCKED_DOOR) 694 const_iv (LOCKED_DOOR)
674 const_iv (SPECIAL_KEY) 695 const_iv (SPECIAL_KEY)
675 const_iv (MAP) 696 const_iv (MAP)
676 const_iv (DOOR) 697 const_iv (DOOR)
677 const_iv (KEY) 698 const_iv (KEY)
778 const_iv (ITEM_TRANSFORMER) 799 const_iv (ITEM_TRANSFORMER)
779 const_iv (QUEST) 800 const_iv (QUEST)
780 801
781 const_iv (ST_BD_BUILD) 802 const_iv (ST_BD_BUILD)
782 const_iv (ST_BD_REMOVE) 803 const_iv (ST_BD_REMOVE)
804
783 const_iv (ST_MAT_FLOOR) 805 const_iv (ST_MAT_FLOOR)
784 const_iv (ST_MAT_WALL) 806 const_iv (ST_MAT_WALL)
785 const_iv (ST_MAT_ITEM) 807 const_iv (ST_MAT_ITEM)
786 808
787 const_iv (AT_PHYSICAL) 809 const_iv (AT_PHYSICAL)
988 const_iv (WILL_APPLY_DOOR) 1010 const_iv (WILL_APPLY_DOOR)
989 const_iv (WILL_APPLY_FOOD) 1011 const_iv (WILL_APPLY_FOOD)
990 1012
991 const_iv (SAVE_MODE) 1013 const_iv (SAVE_MODE)
992 const_iv (SAVE_DIR_MODE) 1014 const_iv (SAVE_DIR_MODE)
1015
1016 const_iv (M_PAPER)
1017 const_iv (M_IRON)
1018 const_iv (M_GLASS)
1019 const_iv (M_LEATHER)
1020 const_iv (M_WOOD)
1021 const_iv (M_ORGANIC)
1022 const_iv (M_STONE)
1023 const_iv (M_CLOTH)
1024 const_iv (M_ADAMANT)
1025 const_iv (M_LIQUID)
1026 const_iv (M_SOFT_METAL)
1027 const_iv (M_BONE)
1028 const_iv (M_ICE)
1029 const_iv (M_SPECIAL)
1030
1031 const_iv (SK_EXP_ADD_SKILL)
1032 const_iv (SK_EXP_TOTAL)
1033 const_iv (SK_EXP_NONE)
1034 const_iv (SK_SUBTRACT_SKILL_EXP)
1035
1036 const_iv (SK_LOCKPICKING)
1037 const_iv (SK_HIDING)
1038 const_iv (SK_SMITHERY)
1039 const_iv (SK_BOWYER)
1040 const_iv (SK_JEWELER)
1041 const_iv (SK_ALCHEMY)
1042 const_iv (SK_STEALING)
1043 const_iv (SK_LITERACY)
1044 const_iv (SK_BARGAINING)
1045 const_iv (SK_JUMPING)
1046 const_iv (SK_DET_MAGIC)
1047 const_iv (SK_ORATORY)
1048 const_iv (SK_SINGING)
1049 const_iv (SK_DET_CURSE)
1050 const_iv (SK_FIND_TRAPS)
1051 const_iv (SK_MEDITATION)
1052 const_iv (SK_PUNCHING)
1053 const_iv (SK_FLAME_TOUCH)
1054 const_iv (SK_KARATE)
1055 const_iv (SK_CLIMBING)
1056 const_iv (SK_WOODSMAN)
1057 const_iv (SK_INSCRIPTION)
1058 const_iv (SK_ONE_HANDED_WEAPON)
1059 const_iv (SK_MISSILE_WEAPON)
1060 const_iv (SK_THROWING)
1061 const_iv (SK_USE_MAGIC_ITEM)
1062 const_iv (SK_DISARM_TRAPS)
1063 const_iv (SK_SET_TRAP)
1064 const_iv (SK_THAUMATURGY)
1065 const_iv (SK_PRAYING)
1066 const_iv (SK_CLAWING)
1067 const_iv (SK_LEVITATION)
1068 const_iv (SK_SUMMONING)
1069 const_iv (SK_PYROMANCY)
1070 const_iv (SK_EVOCATION)
1071 const_iv (SK_SORCERY)
1072 const_iv (SK_TWO_HANDED_WEAPON)
1073
1074 const_iv (SOUND_NEW_PLAYER)
1075 const_iv (SOUND_FIRE_ARROW)
1076 const_iv (SOUND_LEARN_SPELL)
1077 const_iv (SOUND_FUMBLE_SPELL)
1078 const_iv (SOUND_WAND_POOF)
1079 const_iv (SOUND_OPEN_DOOR)
1080 const_iv (SOUND_PUSH_PLAYER)
1081 const_iv (SOUND_PLAYER_HITS1)
1082 const_iv (SOUND_PLAYER_HITS2)
1083 const_iv (SOUND_PLAYER_HITS3)
1084 const_iv (SOUND_PLAYER_HITS4)
1085 const_iv (SOUND_PLAYER_IS_HIT1)
1086 const_iv (SOUND_PLAYER_IS_HIT2)
1087 const_iv (SOUND_PLAYER_IS_HIT3)
1088 const_iv (SOUND_PLAYER_KILLS)
1089 const_iv (SOUND_PET_IS_KILLED)
1090 const_iv (SOUND_PLAYER_DIES)
1091 const_iv (SOUND_OB_EVAPORATE)
1092 const_iv (SOUND_OB_EXPLODE)
1093 const_iv (SOUND_CLOCK)
1094 const_iv (SOUND_TURN_HANDLE)
1095 const_iv (SOUND_FALL_HOLE)
1096 const_iv (SOUND_DRINK_POISON)
1097 const_iv (SOUND_CAST_SPELL_0)
993 }; 1098 };
994 1099
995 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1100 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
996 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1101 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
997 1102
1017 1122
1018 const_event (BORN) 1123 const_event (BORN)
1019 const_event (CLOCK) 1124 const_event (CLOCK)
1020 const_event (CRASH) 1125 const_event (CRASH)
1021 const_event (PLAYER_DEATH) 1126 const_event (PLAYER_DEATH)
1127 const_event (PLAYER_LOAD)
1128 const_event (PLAYER_SAVE)
1022 const_event (GKILL) 1129 const_event (GKILL)
1023 const_event (LOGIN) 1130 const_event (LOGIN)
1024 const_event (LOGOUT) 1131 const_event (LOGOUT)
1025 const_event (MAPENTER) 1132 const_event (MAPENTER)
1026 const_event (MAPLEAVE) 1133 const_event (MAPLEAVE)
1139 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1246 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1140 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1247 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1141 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1248 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1142 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1249 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1143 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1250 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1144 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1145 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1251 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1146 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1252 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1147 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1253 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1148 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1254 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1149 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1255 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1263 attacktype = 0 1369 attacktype = 0
1264 CODE: 1370 CODE:
1265 RETVAL = obj->attacktype; 1371 RETVAL = obj->attacktype;
1266 OUTPUT: RETVAL 1372 OUTPUT: RETVAL
1267 1373
1374# missing in plug-in api, of course
1268void 1375void
1269set_food (object *obj, int food) 1376set_food (object *obj, int food)
1270 CODE: 1377 CODE:
1271 obj->stats.food = food; 1378 obj->stats.food = food;
1272 1379
1306 1413
1307void cf_object_free (object *op) 1414void cf_object_free (object *op)
1308 1415
1309object *cf_object_present_archname_inside (object *op, char *whatstr) 1416object *cf_object_present_archname_inside (object *op, char *whatstr)
1310 1417
1311int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1418int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1312 1419
1313int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1420int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1314 1421
1315object *cf_object_clone (object *op, int clonetype = 0) 1422object *cf_object_clone (object *op, int clonetype = 0)
1316 1423
1365 ALIAS: key = 0 1472 ALIAS: key = 0
1366 1473
1367void cf_object_set_key (object *op, char *keyname, char *value) 1474void cf_object_set_key (object *op, char *keyname, char *value)
1368 1475
1369object *cf_create_object_by_name (const char *name) 1476object *cf_create_object_by_name (const char *name)
1477
1478void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1479
1480void player_lvl_adj (object *who, object *skill = 0)
1481
1370 1482
1371MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1483MODULE = cf PACKAGE = cf::object PREFIX = cf_
1372 1484
1373void cf_fix_object (object *pl) 1485void cf_fix_object (object *pl)
1374 ALIAS: fix = 0 1486 ALIAS: fix = 0
1390 CODE: 1502 CODE:
1391{ 1503{
1392 int unused_type; 1504 int unused_type;
1393 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1505 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1394} 1506}
1507
1508const char *get_ob_key_value (object *op, const char *key)
1509
1510bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1395 1511
1396object *get_nearest_player (object *ob) 1512object *get_nearest_player (object *ob)
1397 ALIAS: nearest_player = 0 1513 ALIAS: nearest_player = 0
1398 PREINIT: 1514 PREINIT:
1399 extern object *get_nearest_player (object *); 1515 extern object *get_nearest_player (object *);
1421base_name (object *ob, int plural) 1537base_name (object *ob, int plural)
1422 CODE: 1538 CODE:
1423 RETVAL = cf_query_base_name (ob, plural); 1539 RETVAL = cf_query_base_name (ob, plural);
1424 OUTPUT: RETVAL 1540 OUTPUT: RETVAL
1425 1541
1542living *
1543stats (object *ob)
1544 CODE:
1545 RETVAL = &ob->stats;
1546 OUTPUT: RETVAL
1547
1426 1548
1427MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1549MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1428 1550
1429player *player (object *op) 1551player *player (object *op)
1430 CODE: 1552 CODE:
1451partylist *cf_player_get_party (object *op) 1573partylist *cf_player_get_party (object *op)
1452 ALIAS: party = 0 1574 ALIAS: party = 0
1453 1575
1454void cf_player_set_party (object *op, partylist *party) 1576void cf_player_set_party (object *op, partylist *party)
1455 1577
1578void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1456 1579
1457MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1580MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1458 1581
1459MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1582MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1460 1583
1463 1586
1464void cf_player_move (player *pl, int dir) 1587void cf_player_move (player *pl, int dir)
1465 1588
1466void MapNewmapCmd (player *pl) 1589void MapNewmapCmd (player *pl)
1467 1590
1591void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1592
1468# nonstandard 1593# nonstandard
1469object *ob (player *pl) 1594object *ob (player *pl)
1470 CODE: 1595 CODE:
1471 RETVAL = pl->ob; 1596 RETVAL = pl->ob;
1472 OUTPUT: RETVAL 1597 OUTPUT: RETVAL
1478 1603
1479player *next (player *pl) 1604player *next (player *pl)
1480 CODE: 1605 CODE:
1481 RETVAL = pl->next; 1606 RETVAL = pl->next;
1482 OUTPUT: RETVAL 1607 OUTPUT: RETVAL
1608
1609void get_savebed (player *pl)
1610 ALIAS:
1611 savebed = 0
1612 PPCODE:
1613 EXTEND (SP, 3);
1614 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1615 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1616 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1617
1618void set_savebed (player *pl, char *map_path, int x, int y)
1619 CODE:
1620 strcpy (pl->savebed_map, map_path);
1621 pl->bed_x = x;
1622 pl->bed_y = y;
1483 1623
1484void 1624void
1485list () 1625list ()
1486 PPCODE: 1626 PPCODE:
1487{ 1627{
1488 player *pl; 1628 player *pl;
1489 for (pl = first_player; pl; pl = pl->next) 1629 for (pl = first_player; pl; pl = pl->next)
1490 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1630 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1491} 1631}
1632
1633bool
1634peaceful (player *pl, bool new_setting = 0)
1635 PROTOTYPE: $;$
1636 CODE:
1637 RETVAL = pl->peaceful;
1638 if (items > 1)
1639 pl->peaceful = new_setting;
1640 OUTPUT:
1641 RETVAL
1642
1643living *
1644orig_stats (player *pl)
1645 CODE:
1646 RETVAL = &pl->orig_stats;
1647 OUTPUT: RETVAL
1648
1649living *
1650last_stats (player *pl)
1651 CODE:
1652 RETVAL = &pl->last_stats;
1653 OUTPUT: RETVAL
1492 1654
1493 1655
1494MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1656MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1495 1657
1496SV * 1658SV *
1519 RETVAL = map_get_map (&unused_type, 0, width, height); 1681 RETVAL = map_get_map (&unused_type, 0, width, height);
1520} 1682}
1521 OUTPUT: 1683 OUTPUT:
1522 RETVAL 1684 RETVAL
1523 1685
1686void delete_map (mapstruct *map)
1687
1688void clean_tmp_map (mapstruct *map)
1689
1690void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1691
1524mapstruct *cf_map_get_map (char *name) 1692mapstruct *cf_map_get_map (char *name)
1525 PROTOTYPE: $ 1693 PROTOTYPE: $
1526 ALIAS: map = 0 1694 ALIAS: map = 0
1527 1695
1528mapstruct *cf_map_get_first () 1696mapstruct *cf_map_get_first ()
1529 PROTOTYPE: 1697 PROTOTYPE:
1530 ALIAS: first = 0 1698 ALIAS: first = 0
1699
1700# whoever "designed" the plug-in api should have wasted
1701# his/her time with staying away form the project - would have
1702# saved others a lot of time, without doubt.
1703void set_path (mapstruct *where, char *path)
1704 CODE:
1705 strcpy (where->path, path);
1706
1707bool unique (mapstruct *map)
1708 CODE:
1709 RETVAL = map->unique;
1710 OUTPUT:
1711 RETVAL
1712
1713void set_unique (mapstruct *map, bool unique)
1714 CODE:
1715 map->unique = unique;
1531 1716
1532object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1717object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1533 1718
1534object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1719object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1535 1720
1649 } 1834 }
1650 } 1835 }
1651 } 1836 }
1652} 1837}
1653 1838
1839
1654MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1840MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1655 1841
1656archetype *cf_archetype_get_first() 1842archetype *cf_archetype_get_first()
1657 PROTOTYPE: 1843 PROTOTYPE:
1658 ALIAS: first = 0 1844 ALIAS: first = 0
1710 1896
1711const char *cf_region_get_message (region *reg) 1897const char *cf_region_get_message (region *reg)
1712 ALIAS: message = 0 1898 ALIAS: message = 0
1713 1899
1714 1900
1901MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1902
1903double
1904exp (living *liv, double new_val = 0.)
1905 PROTOTYPE: $;$
1906 ALIAS:
1907 Str = 1
1908 Dex = 2
1909 Con = 3
1910 Wis = 4
1911 Cha = 5
1912 Int = 6
1913 Pow = 7
1914 wc = 8
1915 ac = 9
1916 hp = 10
1917 maxhp = 11
1918 sp = 12
1919 maxsp = 13
1920 grace = 14
1921 maxgrace = 15
1922 food = 16
1923 dam = 17
1924 luck = 18
1925 CODE:
1926# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1927 switch (ix)
1928 {
1929 LIVING_ACC (exp , 0);
1930 LIVING_ACC (Str , 1);
1931 LIVING_ACC (Dex , 2);
1932 LIVING_ACC (Con , 3);
1933 LIVING_ACC (Wis , 4);
1934 LIVING_ACC (Cha , 5);
1935 LIVING_ACC (Int , 6);
1936 LIVING_ACC (Pow , 7);
1937 LIVING_ACC (wc , 8);
1938 LIVING_ACC (ac , 9);
1939 LIVING_ACC (hp , 10);
1940 LIVING_ACC (maxhp , 11);
1941 LIVING_ACC (sp , 12);
1942 LIVING_ACC (maxsp , 13);
1943 LIVING_ACC (grace , 14);
1944 LIVING_ACC (maxgrace, 15);
1945 LIVING_ACC (food , 16);
1946 LIVING_ACC (dam , 17);
1947 LIVING_ACC (luck , 18);
1948 }
1949# undef LIVING_ACC
1950 OUTPUT:
1951 RETVAL
1952

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