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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.32 by root, Tue Mar 7 13:59:57 2006 UTC vs.
Revision 1.54 by root, Mon Jun 12 13:25:27 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51 51
64typedef struct 64typedef struct
65{ 65{
66 object* who; 66 object* who;
67 object* activator; 67 object* activator;
68 object* third; 68 object* third;
69 object* event;
69 mapstruct* map; 70 mapstruct* map;
70 char message[1024]; 71 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 72 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 73 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 76 int returnvalue;
76} CFPContext; 77} CFPContext;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
216 case CFAPI_INT: 225 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
218 break; 227 break;
219 228
220 case CFAPI_LONG: 229 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 231 break;
223 232
224 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
226 break; 235 break;
227 236
228 case CFAPI_STRING: 237 case CFAPI_STRING:
229 { 238 {
230 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
237 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
238 247
239 if (!obj) 248 if (!obj)
240 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
241 else 250 else
242 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (obj->type)
243 { 252 {
244 case MAP: 253 case MAP:
245 sv = newSVptr_cached (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
246 break; 255 break;
247 256
283 va_end (args); 292 va_end (args);
284 293
285 return sv; 294 return sv;
286} 295}
287 296
288/////////////////////////////////////////////////////////////////////////////
289
290void
291inject_event (const char *func, CFPContext *context)
292{
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326}
327
328///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
329 298
330int 299int
331initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
332{ 301{
456 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
461 433
462 char *argv[] = { 434 char *argv[] = {
463 "", 435 "",
464 "-e" 436 "-e"
465 "BEGIN {" 437 "BEGIN {"
491 463
492void * 464void *
493globalEventListener (int *type, ...) 465globalEventListener (int *type, ...)
494{ 466{
495 va_list args; 467 va_list args;
496 static int rv = 0; 468 static int rv;
497 CFPContext context; 469 int event_code;
498 char *buf;
499 player *pl;
500 object *op;
501 470
502 if (!perl) 471 if (!perl)
503 return; 472 return;
504 473
505 memset (&context, 0, sizeof (context));
506
507 va_start (args, type); 474 va_start (args, type);
508 context.event_code = va_arg (args, int); 475 event_code = va_arg (args, int);
509 476
510 switch (context.event_code) 477 if (event_code == EVENT_FREE_OB)
511 { 478 {
512 case EVENT_CRASH: 479 player *pl;
513 printf ("Unimplemented for now\n"); 480 object *op;
514 break; 481 SV *sv;
515 482
516 case EVENT_MAPLOAD:
517 case EVENT_MAPOUT:
518 case EVENT_MAPIN:
519 case EVENT_MAPCLEAN:
520 context.map = va_arg (args, mapstruct *);
521 break;
522
523 case EVENT_MAPENTER:
524 case EVENT_MAPLEAVE:
525 case EVENT_FREE_OB:
526 case EVENT_BORN:
527 case EVENT_REMOVE:
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_PLAYER_DEATH:
532 context.who = va_arg (args, object *); 483 op = va_arg (args, object *);
533 break;
534
535 case EVENT_GKILL:
536 context.who = va_arg (args, object *);
537 context.activator = va_arg (args, object *);
538 break;
539
540 case EVENT_LOGIN:
541 case EVENT_LOGOUT:
542 pl = va_arg (args, player *);
543 context.activator = pl->ob;
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_SHOUT:
550 case EVENT_MUZZLE:
551 case EVENT_KICK:
552 context.activator = va_arg (args, object *);
553 buf = va_arg (args, char *);
554 if (buf != 0)
555 strncpy (context.message, buf, sizeof (context.message));
556 break;
557
558 case EVENT_CLOCK:
559 clean_obj_cache ();
560 break;
561
562 case EVENT_TELL:
563 break;
564
565 case EVENT_MAPRESET:
566 /* stupid, should be the map itself, not "message"??? */
567 buf = va_arg (args, char *);
568 if (buf != 0)
569 strncpy (context.message, buf, sizeof (context.message));
570 break;
571 }
572
573 va_end (args);
574
575 if (context.event_code == EVENT_FREE_OB)
576 {
577 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 484 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
578 485
579 if (sv) 486 if (sv)
580 clearSVptr (sv); 487 clearSVptr (sv);
488
489 rv = 0;
581 } 490 }
582 else 491 else
583 inject_event ("cf::inject_global_event", &context); 492 {
584 493 dSP;
585 rv = context.returnvalue; 494
495 ENTER;
496 SAVETMPS;
497
498 PUSHMARK (SP);
499
500 EXTEND (SP, 10);
501 PUSHs (sv_2mortal (newSViv (event_code)));
502
503 switch (event_code)
504 {
505 case EVENT_CRASH:
506 break;
507
508 case EVENT_PLAYER_LOAD:
509 case EVENT_PLAYER_SAVE:
510 PUSH_OB;
511 PUSH_PV;
512 break;
513
514 case EVENT_MAPLOAD:
515 case EVENT_MAPOUT:
516 case EVENT_MAPIN:
517 case EVENT_MAPCLEAN:
518 case EVENT_MAPRESET:
519 PUSH_MAP;
520 break;
521
522 case EVENT_MAPENTER:
523 case EVENT_MAPLEAVE:
524 case EVENT_BORN:
525 case EVENT_REMOVE:
526 case EVENT_PLAYER_DEATH:
527 PUSH_OB;
528 break;
529
530 case EVENT_GKILL:
531 PUSH_OB;
532 PUSH_OB;
533 break;
534
535 case EVENT_LOGIN:
536 case EVENT_LOGOUT:
537 PUSH_PL;
538 PUSH_PV;
539 break;
540
541 case EVENT_SHOUT:
542 case EVENT_MUZZLE:
543 case EVENT_KICK:
544 PUSH_OB;
545 PUSH_PV;
546 break;
547
548 case EVENT_EXTCMD:
549 PUSH_PL;
550 {
551 char *buf = va_arg (args, char *);
552 int len = va_arg (args, int);
553 PUSHs (sv_2mortal (newSVpvn (buf, len)));
554 }
555 break;
556
557 case EVENT_CLOCK:
558 clean_obj_cache ();
559 break;
560
561 case EVENT_TELL:
562 break;
563 }
564
565 va_end (args);
566
567 PUTBACK;
568 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
569 SPAGAIN;
570
571 if (SvTRUE (ERRSV))
572 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
573
574 rv = count > 0 ? POPi : 0;
575
576 PUTBACK;
577 FREETMPS;
578 LEAVE;
579 }
586 580
587 return &rv; 581 return &rv;
588} 582}
589 583
590void * 584void *
591eventListener (int *type, ...) 585eventListener (int *type, ...)
592{ 586{
593 static int rv = 0; 587 static int rv;
594 va_list args; 588 va_list args;
595 char *buf; 589 int event_code;
596 CFPContext context; 590 object *who, *activator, *third, *event;
591 char *message, *extension, *options;
597 592
598 if (!perl) 593 if (!perl)
599 return; 594 return;
600 595
601 memset (&context, 0, sizeof (context));
602
603 va_start (args, type); 596 va_start (args, type);
604
605 context.who = va_arg (args, object *); 597 who = va_arg (args, object *);
606 context.event_code = va_arg (args, int); 598 event_code = va_arg (args, int);
607 context.activator = va_arg (args, object *); 599 activator = va_arg (args, object *);
608 context.third = va_arg (args, object *); 600 third = va_arg (args, object *);
609
610 buf = va_arg (args, char *); 601 message = va_arg (args, char *);
611 if (buf != 0) 602 va_arg (args, int); // fix yourself
612 strncpy (context.message, buf, sizeof (context.message)); 603 extension = va_arg (args, char *);
613 604 options = va_arg (args, char *);
614 context.fix = va_arg (args, int); 605 event = va_arg (args, object *);
615 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
616 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
617 context.returnvalue = 0;
618 va_end (args); 606 va_end (args);
619 607
620 inject_event ("cf::inject_event", &context); 608 {
609 dSP;
610
611 ENTER;
612 SAVETMPS;
613
614 PUSHMARK (SP);
615 EXTEND (SP, 10);
616
617 PUSHcfapi (STRING, extension);
618 PUSHs (sv_2mortal (newSViv (event_code)));
619
620 PUSHcfapi (POBJECT, event);
621 PUSHcfapi (POBJECT, who);
622
623 switch (event_code)
624 {
625 case EVENT_STOP: // $ob (e.g. arrow)
626 case EVENT_TIME: // $ob
627 case EVENT_TIMER: // $ob
628 break;
629
630 case EVENT_APPLY: // $ob, $who
631 case EVENT_DROP: // $ob, $who
632 case EVENT_CLOSE: // $ob, $who
633 case EVENT_DEATH: // $ob[, $killer]
634 case EVENT_MOVE: // $ob, $enemy
635 case EVENT_THROW: // $ob, $thrower
636 PUSHcfapi (POBJECT, activator);
637 break;
638
639 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
640 PUSHcfapi (POBJECT, activator);
641 PUSHcfapi (POBJECT, third);
642 break;
643
644 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
645 PUSHcfapi (POBJECT, activator);
646 PUSHcfapi (POBJECT, third);
647 PUSHcfapi (POBJECT, message);
648 break;
649
650 case EVENT_SAY: // $ob, $who, $msg
651 PUSHcfapi (POBJECT, activator);
652 PUSHcfapi (STRING, message);
653 break;
654
655 default:
656 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
657 break;
658 }
659
660 PUTBACK;
661 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
662 SPAGAIN;
663
664 if (SvTRUE (ERRSV))
665 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
666
667 rv = count > 0 ? POPi : 0;
668
669 PUTBACK;
670 FREETMPS;
671 LEAVE;
672 }
621 673
622 rv = context.returnvalue;
623 return &rv; 674 return &rv;
624} 675}
625 676
626int 677int
627closePlugin () 678closePlugin ()
653 const_iv (llevInfo) 704 const_iv (llevInfo)
654 const_iv (llevDebug) 705 const_iv (llevDebug)
655 const_iv (llevMonster) 706 const_iv (llevMonster)
656 707
657 const_iv (PLAYER) 708 const_iv (PLAYER)
709 const_iv (TRANSPORT)
658 const_iv (ROD) 710 const_iv (ROD)
659 const_iv (TREASURE) 711 const_iv (TREASURE)
660 const_iv (POTION) 712 const_iv (POTION)
661 const_iv (FOOD) 713 const_iv (FOOD)
662 const_iv (POISON) 714 const_iv (POISON)
667 const_iv (BOW) 719 const_iv (BOW)
668 const_iv (WEAPON) 720 const_iv (WEAPON)
669 const_iv (ARMOUR) 721 const_iv (ARMOUR)
670 const_iv (PEDESTAL) 722 const_iv (PEDESTAL)
671 const_iv (ALTAR) 723 const_iv (ALTAR)
672 const_iv (CONFUSION)
673 const_iv (LOCKED_DOOR) 724 const_iv (LOCKED_DOOR)
674 const_iv (SPECIAL_KEY) 725 const_iv (SPECIAL_KEY)
675 const_iv (MAP) 726 const_iv (MAP)
676 const_iv (DOOR) 727 const_iv (DOOR)
677 const_iv (KEY) 728 const_iv (KEY)
778 const_iv (ITEM_TRANSFORMER) 829 const_iv (ITEM_TRANSFORMER)
779 const_iv (QUEST) 830 const_iv (QUEST)
780 831
781 const_iv (ST_BD_BUILD) 832 const_iv (ST_BD_BUILD)
782 const_iv (ST_BD_REMOVE) 833 const_iv (ST_BD_REMOVE)
834
783 const_iv (ST_MAT_FLOOR) 835 const_iv (ST_MAT_FLOOR)
784 const_iv (ST_MAT_WALL) 836 const_iv (ST_MAT_WALL)
785 const_iv (ST_MAT_ITEM) 837 const_iv (ST_MAT_ITEM)
786 838
787 const_iv (AT_PHYSICAL) 839 const_iv (AT_PHYSICAL)
988 const_iv (WILL_APPLY_DOOR) 1040 const_iv (WILL_APPLY_DOOR)
989 const_iv (WILL_APPLY_FOOD) 1041 const_iv (WILL_APPLY_FOOD)
990 1042
991 const_iv (SAVE_MODE) 1043 const_iv (SAVE_MODE)
992 const_iv (SAVE_DIR_MODE) 1044 const_iv (SAVE_DIR_MODE)
1045
1046 const_iv (M_PAPER)
1047 const_iv (M_IRON)
1048 const_iv (M_GLASS)
1049 const_iv (M_LEATHER)
1050 const_iv (M_WOOD)
1051 const_iv (M_ORGANIC)
1052 const_iv (M_STONE)
1053 const_iv (M_CLOTH)
1054 const_iv (M_ADAMANT)
1055 const_iv (M_LIQUID)
1056 const_iv (M_SOFT_METAL)
1057 const_iv (M_BONE)
1058 const_iv (M_ICE)
1059 const_iv (M_SPECIAL)
1060
1061 const_iv (SK_EXP_ADD_SKILL)
1062 const_iv (SK_EXP_TOTAL)
1063 const_iv (SK_EXP_NONE)
1064 const_iv (SK_SUBTRACT_SKILL_EXP)
1065
1066 const_iv (SK_LOCKPICKING)
1067 const_iv (SK_HIDING)
1068 const_iv (SK_SMITHERY)
1069 const_iv (SK_BOWYER)
1070 const_iv (SK_JEWELER)
1071 const_iv (SK_ALCHEMY)
1072 const_iv (SK_STEALING)
1073 const_iv (SK_LITERACY)
1074 const_iv (SK_BARGAINING)
1075 const_iv (SK_JUMPING)
1076 const_iv (SK_DET_MAGIC)
1077 const_iv (SK_ORATORY)
1078 const_iv (SK_SINGING)
1079 const_iv (SK_DET_CURSE)
1080 const_iv (SK_FIND_TRAPS)
1081 const_iv (SK_MEDITATION)
1082 const_iv (SK_PUNCHING)
1083 const_iv (SK_FLAME_TOUCH)
1084 const_iv (SK_KARATE)
1085 const_iv (SK_CLIMBING)
1086 const_iv (SK_WOODSMAN)
1087 const_iv (SK_INSCRIPTION)
1088 const_iv (SK_ONE_HANDED_WEAPON)
1089 const_iv (SK_MISSILE_WEAPON)
1090 const_iv (SK_THROWING)
1091 const_iv (SK_USE_MAGIC_ITEM)
1092 const_iv (SK_DISARM_TRAPS)
1093 const_iv (SK_SET_TRAP)
1094 const_iv (SK_THAUMATURGY)
1095 const_iv (SK_PRAYING)
1096 const_iv (SK_CLAWING)
1097 const_iv (SK_LEVITATION)
1098 const_iv (SK_SUMMONING)
1099 const_iv (SK_PYROMANCY)
1100 const_iv (SK_EVOCATION)
1101 const_iv (SK_SORCERY)
1102 const_iv (SK_TWO_HANDED_WEAPON)
1103 const_iv (SK_SPARK_TOUCH)
1104 const_iv (SK_SHIVER)
1105 const_iv (SK_ACID_SPLASH)
1106 const_iv (SK_POISON_NAIL)
1107
1108 const_iv (SOUND_NEW_PLAYER)
1109 const_iv (SOUND_FIRE_ARROW)
1110 const_iv (SOUND_LEARN_SPELL)
1111 const_iv (SOUND_FUMBLE_SPELL)
1112 const_iv (SOUND_WAND_POOF)
1113 const_iv (SOUND_OPEN_DOOR)
1114 const_iv (SOUND_PUSH_PLAYER)
1115 const_iv (SOUND_PLAYER_HITS1)
1116 const_iv (SOUND_PLAYER_HITS2)
1117 const_iv (SOUND_PLAYER_HITS3)
1118 const_iv (SOUND_PLAYER_HITS4)
1119 const_iv (SOUND_PLAYER_IS_HIT1)
1120 const_iv (SOUND_PLAYER_IS_HIT2)
1121 const_iv (SOUND_PLAYER_IS_HIT3)
1122 const_iv (SOUND_PLAYER_KILLS)
1123 const_iv (SOUND_PET_IS_KILLED)
1124 const_iv (SOUND_PLAYER_DIES)
1125 const_iv (SOUND_OB_EVAPORATE)
1126 const_iv (SOUND_OB_EXPLODE)
1127 const_iv (SOUND_CLOCK)
1128 const_iv (SOUND_TURN_HANDLE)
1129 const_iv (SOUND_FALL_HOLE)
1130 const_iv (SOUND_DRINK_POISON)
1131 const_iv (SOUND_CAST_SPELL_0)
993 }; 1132 };
994 1133
995 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1134 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
996 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1135 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
997 1136
1017 1156
1018 const_event (BORN) 1157 const_event (BORN)
1019 const_event (CLOCK) 1158 const_event (CLOCK)
1020 const_event (CRASH) 1159 const_event (CRASH)
1021 const_event (PLAYER_DEATH) 1160 const_event (PLAYER_DEATH)
1161 const_event (PLAYER_LOAD)
1162 const_event (PLAYER_SAVE)
1022 const_event (GKILL) 1163 const_event (GKILL)
1023 const_event (LOGIN) 1164 const_event (LOGIN)
1024 const_event (LOGOUT) 1165 const_event (LOGOUT)
1025 const_event (MAPENTER) 1166 const_event (MAPENTER)
1026 const_event (MAPLEAVE) 1167 const_event (MAPLEAVE)
1032 const_event (REMOVE) 1173 const_event (REMOVE)
1033 const_event (SHOUT) 1174 const_event (SHOUT)
1034 const_event (TELL) 1175 const_event (TELL)
1035 const_event (MUZZLE) 1176 const_event (MUZZLE)
1036 const_event (KICK) 1177 const_event (KICK)
1178 const_event (EXTCMD)
1037 //const_event (FREE_OB) 1179 //const_event (FREE_OB)
1038 }; 1180 };
1039 1181
1040 AV *av = get_av ("cf::EVENT", 1); 1182 AV *av = get_av ("cf::EVENT", 1);
1041 1183
1139 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1281 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1140 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1282 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1141 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1283 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1142 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1284 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1143 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1285 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1144 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1145 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1286 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1146 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1287 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1147 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1288 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1148 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1289 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1149 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1290 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1263 attacktype = 0 1404 attacktype = 0
1264 CODE: 1405 CODE:
1265 RETVAL = obj->attacktype; 1406 RETVAL = obj->attacktype;
1266 OUTPUT: RETVAL 1407 OUTPUT: RETVAL
1267 1408
1409# missing in plug-in api, of course
1268void 1410void
1269set_food (object *obj, int food) 1411set_food (object *obj, int food)
1270 CODE: 1412 CODE:
1271 obj->stats.food = food; 1413 obj->stats.food = food;
1272 1414
1306 1448
1307void cf_object_free (object *op) 1449void cf_object_free (object *op)
1308 1450
1309object *cf_object_present_archname_inside (object *op, char *whatstr) 1451object *cf_object_present_archname_inside (object *op, char *whatstr)
1310 1452
1311int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1453int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1312 1454
1313int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1455int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1314 1456
1315object *cf_object_clone (object *op, int clonetype = 0) 1457object *cf_object_clone (object *op, int clonetype = 0)
1316 1458
1359 1501
1360void cf_object_update (object *op, int flags) 1502void cf_object_update (object *op, int flags)
1361 1503
1362void cf_object_pickup (object *op, object *what) 1504void cf_object_pickup (object *op, object *what)
1363 1505
1364char *cf_object_get_key (object *op, char *keyname)
1365 ALIAS: key = 0
1366
1367void cf_object_set_key (object *op, char *keyname, char *value)
1368
1369object *cf_create_object_by_name (const char *name) 1506object *cf_create_object_by_name (const char *name)
1507
1508void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1509
1510void player_lvl_adj (object *who, object *skill = 0)
1511
1512int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1370 1513
1371MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1514MODULE = cf PACKAGE = cf::object PREFIX = cf_
1372 1515
1373void cf_fix_object (object *pl) 1516void cf_fix_object (object *pl)
1374 ALIAS: fix = 0 1517 ALIAS: fix = 0
1390 CODE: 1533 CODE:
1391{ 1534{
1392 int unused_type; 1535 int unused_type;
1393 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1536 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1394} 1537}
1538
1539# syntatic sugar for easier use in event callbacks.
1540const char *options (object *op)
1541 CODE:
1542 RETVAL = op->name;
1543 OUTPUT:
1544 RETVAL
1545
1546const char *get_ob_key_value (object *op, const char *key)
1547
1548bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1395 1549
1396object *get_nearest_player (object *ob) 1550object *get_nearest_player (object *ob)
1397 ALIAS: nearest_player = 0 1551 ALIAS: nearest_player = 0
1398 PREINIT: 1552 PREINIT:
1399 extern object *get_nearest_player (object *); 1553 extern object *get_nearest_player (object *);
1421base_name (object *ob, int plural) 1575base_name (object *ob, int plural)
1422 CODE: 1576 CODE:
1423 RETVAL = cf_query_base_name (ob, plural); 1577 RETVAL = cf_query_base_name (ob, plural);
1424 OUTPUT: RETVAL 1578 OUTPUT: RETVAL
1425 1579
1580living *
1581stats (object *ob)
1582 CODE:
1583 RETVAL = &ob->stats;
1584 OUTPUT: RETVAL
1585
1426 1586
1427MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1587MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1428 1588
1429player *player (object *op) 1589player *player (object *op)
1430 CODE: 1590 CODE:
1431 RETVAL = cf_player_find (cf_query_name (op)); 1591 RETVAL = op->contr;
1432 OUTPUT: RETVAL 1592 OUTPUT: RETVAL
1433 1593
1434void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1594void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1435 1595
1436object *cf_player_send_inventory (object *op) 1596object *cf_player_send_inventory (object *op)
1451partylist *cf_player_get_party (object *op) 1611partylist *cf_player_get_party (object *op)
1452 ALIAS: party = 0 1612 ALIAS: party = 0
1453 1613
1454void cf_player_set_party (object *op, partylist *party) 1614void cf_player_set_party (object *op, partylist *party)
1455 1615
1616void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1617
1618void kill_player (object *op)
1456 1619
1457MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1620MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1458 1621
1459MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1622MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1460 1623
1463 1626
1464void cf_player_move (player *pl, int dir) 1627void cf_player_move (player *pl, int dir)
1465 1628
1466void MapNewmapCmd (player *pl) 1629void MapNewmapCmd (player *pl)
1467 1630
1631void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1632
1468# nonstandard 1633# nonstandard
1469object *ob (player *pl) 1634object *ob (player *pl)
1470 CODE: 1635 CODE:
1471 RETVAL = pl->ob; 1636 RETVAL = pl->ob;
1472 OUTPUT: RETVAL 1637 OUTPUT: RETVAL
1478 1643
1479player *next (player *pl) 1644player *next (player *pl)
1480 CODE: 1645 CODE:
1481 RETVAL = pl->next; 1646 RETVAL = pl->next;
1482 OUTPUT: RETVAL 1647 OUTPUT: RETVAL
1648
1649bool
1650cell_visible (player *pl, int dx, int dy)
1651 CODE:
1652 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1653 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1654 OUTPUT:
1655 RETVAL
1656
1657void
1658send (player *pl, SV *packet)
1659 CODE:
1660{
1661 STRLEN len;
1662 char *buf = SvPVbyte (packet, len);
1663
1664 Write_String_To_Socket (&pl->socket, buf, len);
1665}
1666
1667int
1668listening (player *pl, int new_value = -1)
1669 CODE:
1670 RETVAL = pl->listening;
1671 if (new_value >= 0)
1672 pl->listening = new_value;
1673 OUTPUT:
1674 RETVAL
1675
1676void get_savebed (player *pl)
1677 ALIAS:
1678 savebed = 0
1679 PPCODE:
1680 EXTEND (SP, 3);
1681 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1682 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1683 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1684
1685void set_savebed (player *pl, char *map_path, int x, int y)
1686 CODE:
1687 strcpy (pl->savebed_map, map_path);
1688 pl->bed_x = x;
1689 pl->bed_y = y;
1483 1690
1484void 1691void
1485list () 1692list ()
1486 PPCODE: 1693 PPCODE:
1487{ 1694{
1488 player *pl; 1695 player *pl;
1489 for (pl = first_player; pl; pl = pl->next) 1696 for (pl = first_player; pl; pl = pl->next)
1490 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1697 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1491} 1698}
1699
1700bool
1701peaceful (player *pl, bool new_setting = 0)
1702 PROTOTYPE: $;$
1703 CODE:
1704 RETVAL = pl->peaceful;
1705 if (items > 1)
1706 pl->peaceful = new_setting;
1707 OUTPUT:
1708 RETVAL
1709
1710living *
1711orig_stats (player *pl)
1712 CODE:
1713 RETVAL = &pl->orig_stats;
1714 OUTPUT: RETVAL
1715
1716living *
1717last_stats (player *pl)
1718 CODE:
1719 RETVAL = &pl->last_stats;
1720 OUTPUT: RETVAL
1492 1721
1493 1722
1494MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1723MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1495 1724
1496SV * 1725SV *
1519 RETVAL = map_get_map (&unused_type, 0, width, height); 1748 RETVAL = map_get_map (&unused_type, 0, width, height);
1520} 1749}
1521 OUTPUT: 1750 OUTPUT:
1522 RETVAL 1751 RETVAL
1523 1752
1753void delete_map (mapstruct *map)
1754
1755void clean_tmp_map (mapstruct *map)
1756
1757void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1758
1524mapstruct *cf_map_get_map (char *name) 1759mapstruct *cf_map_get_map (char *name)
1525 PROTOTYPE: $ 1760 PROTOTYPE: $
1526 ALIAS: map = 0 1761 ALIAS: map = 0
1527 1762
1528mapstruct *cf_map_get_first () 1763mapstruct *cf_map_get_first ()
1529 PROTOTYPE: 1764 PROTOTYPE:
1530 ALIAS: first = 0 1765 ALIAS: first = 0
1531 1766
1767# whoever "designed" the plug-in api should have wasted
1768# his/her time with staying away form the project - would have
1769# saved others a lot of time, without doubt.
1770void set_path (mapstruct *where, char *path)
1771 CODE:
1772 strcpy (where->path, path);
1773
1774bool unique (mapstruct *map)
1775 CODE:
1776 RETVAL = map->unique;
1777 OUTPUT:
1778 RETVAL
1779
1780void set_unique (mapstruct *map, bool unique)
1781 CODE:
1782 map->unique = unique;
1783
1532object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1784object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1533 1785
1534object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1786object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1535 1787
1536object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1788object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1537 C_ARGS: str, map, nx, ny 1789 C_ARGS: str, map, nx, ny
1538 1790
1539#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1540
1541void 1791void
1792cf_map_normalise (mapstruct *map, int x, int y)
1793 PPCODE:
1794{
1795 mapstruct *nmap = 0;
1796 I16 nx = 0, ny = 0;
1797 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1798
1799 EXTEND (SP, 4);
1800 PUSHs (sv_2mortal (newSViv (flags)));
1801
1802 if (GIMME_V == G_ARRAY)
1803 {
1804 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1805 PUSHs (sv_2mortal (newSViv (nx)));
1806 PUSHs (sv_2mortal (newSViv (ny)));
1807 }
1808}
1809
1810void
1542at (mapstruct *obj, unsigned int x, unsigned int y) 1811at (mapstruct *map, unsigned int x, unsigned int y)
1543 PROTOTYPE: $$$ 1812 PROTOTYPE: $$$
1544 INIT:
1545 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1546 PPCODE: 1813 PPCODE:
1547{ 1814{
1548 object *o; 1815 object *o;
1549 1816 mapstruct *nmap = 0;
1817 I16 nx, ny;
1818
1819 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1820
1821 if (nmap)
1550 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1822 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1551 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1823 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1552} 1824}
1553 1825
1554SV * 1826SV *
1555bot_at (mapstruct *obj, unsigned int x, unsigned int y) 1827bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1556 PROTOTYPE: $$$ 1828 PROTOTYPE: $$$
1649 } 1921 }
1650 } 1922 }
1651 } 1923 }
1652} 1924}
1653 1925
1926
1654MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1927MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1655 1928
1656archetype *cf_archetype_get_first() 1929archetype *cf_archetype_get_first()
1657 PROTOTYPE: 1930 PROTOTYPE:
1658 ALIAS: first = 0 1931 ALIAS: first = 0
1710 1983
1711const char *cf_region_get_message (region *reg) 1984const char *cf_region_get_message (region *reg)
1712 ALIAS: message = 0 1985 ALIAS: message = 0
1713 1986
1714 1987
1988MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1989
1990double
1991exp (living *liv, double new_val = 0.)
1992 PROTOTYPE: $;$
1993 ALIAS:
1994 Str = 1
1995 Dex = 2
1996 Con = 3
1997 Wis = 4
1998 Cha = 5
1999 Int = 6
2000 Pow = 7
2001 wc = 8
2002 ac = 9
2003 hp = 10
2004 maxhp = 11
2005 sp = 12
2006 maxsp = 13
2007 grace = 14
2008 maxgrace = 15
2009 food = 16
2010 dam = 17
2011 luck = 18
2012 CODE:
2013# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2014 switch (ix)
2015 {
2016 LIVING_ACC (exp , 0);
2017 LIVING_ACC (Str , 1);
2018 LIVING_ACC (Dex , 2);
2019 LIVING_ACC (Con , 3);
2020 LIVING_ACC (Wis , 4);
2021 LIVING_ACC (Cha , 5);
2022 LIVING_ACC (Int , 6);
2023 LIVING_ACC (Pow , 7);
2024 LIVING_ACC (wc , 8);
2025 LIVING_ACC (ac , 9);
2026 LIVING_ACC (hp , 10);
2027 LIVING_ACC (maxhp , 11);
2028 LIVING_ACC (sp , 12);
2029 LIVING_ACC (maxsp , 13);
2030 LIVING_ACC (grace , 14);
2031 LIVING_ACC (maxgrace, 15);
2032 LIVING_ACC (food , 16);
2033 LIVING_ACC (dam , 17);
2034 LIVING_ACC (luck , 18);
2035 }
2036# undef LIVING_ACC
2037 OUTPUT:
2038 RETVAL
2039

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