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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.33 by root, Thu Mar 16 21:08:20 2006 UTC vs.
Revision 1.43 by root, Fri Mar 31 19:47:55 2006 UTC

42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
51 52
76} CFPContext; 77} CFPContext;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
80 81
82#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
83#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
84#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
85#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
86#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
87#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
88
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 89//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 90
83// garbage collect some perl objects, if possible 91// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 92// all objects no longer referenced and empty are
85// eligible for destruction. 93// eligible for destruction.
216 case CFAPI_INT: 224 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 225 sv = newSViv (*va_arg (args, int *));
218 break; 226 break;
219 227
220 case CFAPI_LONG: 228 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 229 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 230 break;
223 231
224 case CFAPI_DOUBLE: 232 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 233 sv = newSViv (*va_arg (args, double *));
226 break; 234 break;
294 302
295 ENTER; 303 ENTER;
296 SAVETMPS; 304 SAVETMPS;
297 305
298 PUSHMARK (SP); 306 PUSHMARK (SP);
307
308 EXTEND (SP, 10);
299 309
300 HV *hv = newHV (); 310 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 311#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who); 312 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator); 313 hv_context (CFAPI_POBJECT, ,activator);
307 hv_context (CFAPI_INT ,&,fix); 317 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code); 318 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options); 319 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension); 320 hv_context (CFAPI_STRING , ,extension);
311 321
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 322 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313 323
314 PUTBACK; 324 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL); 325 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN; 326 SPAGAIN;
317 327
493 503
494void * 504void *
495globalEventListener (int *type, ...) 505globalEventListener (int *type, ...)
496{ 506{
497 va_list args; 507 va_list args;
498 static int rv = 0; 508 static int rv;
499 CFPContext context; 509 int event_code;
500 char *buf;
501 player *pl;
502 object *op;
503 510
504 if (!perl) 511 if (!perl)
505 return; 512 return;
506 513
507 memset (&context, 0, sizeof (context));
508
509 va_start (args, type); 514 va_start (args, type);
510 context.event_code = va_arg (args, int); 515 event_code = va_arg (args, int);
511 516
512 switch (context.event_code) 517 if (event_code == EVENT_FREE_OB)
513 { 518 {
514 case EVENT_CRASH: 519 player *pl;
515 printf ("Unimplemented for now\n"); 520 object *op;
516 break; 521 SV *sv;
517 522
518 case EVENT_PLAYER_LOAD:
519 case EVENT_PLAYER_SAVE:
520 context.who = va_arg (args, object *); 523 op = va_arg (args, object *);
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525
526 case EVENT_MAPLOAD:
527 case EVENT_MAPOUT:
528 case EVENT_MAPIN:
529 case EVENT_MAPCLEAN:
530 context.map = va_arg (args, mapstruct *);
531 break;
532
533 case EVENT_MAPENTER:
534 case EVENT_MAPLEAVE:
535 case EVENT_FREE_OB:
536 case EVENT_BORN:
537 case EVENT_REMOVE:
538 context.activator = va_arg (args, object *);
539 break;
540
541 case EVENT_PLAYER_DEATH:
542 context.who = va_arg (args, object *);
543 break;
544
545 case EVENT_GKILL:
546 context.who = va_arg (args, object *);
547 context.activator = va_arg (args, object *);
548 break;
549
550 case EVENT_LOGIN:
551 case EVENT_LOGOUT:
552 pl = va_arg (args, player *);
553 context.activator = pl->ob;
554 buf = va_arg (args, char *);
555 if (buf != 0)
556 strncpy (context.message, buf, sizeof (context.message));
557 break;
558
559 case EVENT_SHOUT:
560 case EVENT_MUZZLE:
561 case EVENT_KICK:
562 context.activator = va_arg (args, object *);
563 buf = va_arg (args, char *);
564 if (buf != 0)
565 strncpy (context.message, buf, sizeof (context.message));
566 break;
567
568 case EVENT_CLOCK:
569 clean_obj_cache ();
570 break;
571
572 case EVENT_TELL:
573 break;
574
575 case EVENT_MAPRESET:
576 /* stupid, should be the map itself, not "message"??? */
577 buf = va_arg (args, char *);
578 if (buf != 0)
579 strncpy (context.message, buf, sizeof (context.message));
580 break;
581 }
582
583 va_end (args);
584
585 if (context.event_code == EVENT_FREE_OB)
586 {
587 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 524 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
588 525
589 if (sv) 526 if (sv)
590 clearSVptr (sv); 527 clearSVptr (sv);
528
529 rv = 0;
591 } 530 }
592 else 531 else
593 inject_event ("cf::inject_global_event", &context); 532 {
594 533 dSP;
595 rv = context.returnvalue; 534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_CLOCK:
589 clean_obj_cache ();
590 break;
591
592 case EVENT_TELL:
593 break;
594 }
595
596 va_end (args);
597
598 PUTBACK;
599 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
600 SPAGAIN;
601
602 if (SvTRUE (ERRSV))
603 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
604
605 rv = count > 0 ? POPi : 0;
606
607 PUTBACK;
608 FREETMPS;
609 LEAVE;
610 }
596 611
597 return &rv; 612 return &rv;
598} 613}
599 614
600void * 615void *
602{ 617{
603 static int rv = 0; 618 static int rv = 0;
604 va_list args; 619 va_list args;
605 char *buf; 620 char *buf;
606 CFPContext context; 621 CFPContext context;
622 object *eob;
607 623
608 if (!perl) 624 if (!perl)
609 return; 625 return;
610 626
611 memset (&context, 0, sizeof (context)); 627 memset (&context, 0, sizeof (context));
622 strncpy (context.message, buf, sizeof (context.message)); 638 strncpy (context.message, buf, sizeof (context.message));
623 639
624 context.fix = va_arg (args, int); 640 context.fix = va_arg (args, int);
625 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension)); 641 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
626 strncpy (context.options, va_arg (args, char *), sizeof (context.options)); 642 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
643 eob = va_arg (args, object *);
627 context.returnvalue = 0; 644 context.returnvalue = 0;
628 va_end (args); 645 va_end (args);
629 646
630 inject_event ("cf::inject_event", &context); 647 inject_event ("cf::inject_event", &context);
631 648
999 const_iv (WILL_APPLY_DOOR) 1016 const_iv (WILL_APPLY_DOOR)
1000 const_iv (WILL_APPLY_FOOD) 1017 const_iv (WILL_APPLY_FOOD)
1001 1018
1002 const_iv (SAVE_MODE) 1019 const_iv (SAVE_MODE)
1003 const_iv (SAVE_DIR_MODE) 1020 const_iv (SAVE_DIR_MODE)
1021
1022 const_iv (M_PAPER)
1023 const_iv (M_IRON)
1024 const_iv (M_GLASS)
1025 const_iv (M_LEATHER)
1026 const_iv (M_WOOD)
1027 const_iv (M_ORGANIC)
1028 const_iv (M_STONE)
1029 const_iv (M_CLOTH)
1030 const_iv (M_ADAMANT)
1031 const_iv (M_LIQUID)
1032 const_iv (M_SOFT_METAL)
1033 const_iv (M_BONE)
1034 const_iv (M_ICE)
1035 const_iv (M_SPECIAL)
1036
1037 const_iv (SK_EXP_ADD_SKILL)
1038 const_iv (SK_EXP_TOTAL)
1039 const_iv (SK_EXP_NONE)
1040 const_iv (SK_SUBTRACT_SKILL_EXP)
1041
1042 const_iv (SK_LOCKPICKING)
1043 const_iv (SK_HIDING)
1044 const_iv (SK_SMITHERY)
1045 const_iv (SK_BOWYER)
1046 const_iv (SK_JEWELER)
1047 const_iv (SK_ALCHEMY)
1048 const_iv (SK_STEALING)
1049 const_iv (SK_LITERACY)
1050 const_iv (SK_BARGAINING)
1051 const_iv (SK_JUMPING)
1052 const_iv (SK_DET_MAGIC)
1053 const_iv (SK_ORATORY)
1054 const_iv (SK_SINGING)
1055 const_iv (SK_DET_CURSE)
1056 const_iv (SK_FIND_TRAPS)
1057 const_iv (SK_MEDITATION)
1058 const_iv (SK_PUNCHING)
1059 const_iv (SK_FLAME_TOUCH)
1060 const_iv (SK_KARATE)
1061 const_iv (SK_CLIMBING)
1062 const_iv (SK_WOODSMAN)
1063 const_iv (SK_INSCRIPTION)
1064 const_iv (SK_ONE_HANDED_WEAPON)
1065 const_iv (SK_MISSILE_WEAPON)
1066 const_iv (SK_THROWING)
1067 const_iv (SK_USE_MAGIC_ITEM)
1068 const_iv (SK_DISARM_TRAPS)
1069 const_iv (SK_SET_TRAP)
1070 const_iv (SK_THAUMATURGY)
1071 const_iv (SK_PRAYING)
1072 const_iv (SK_CLAWING)
1073 const_iv (SK_LEVITATION)
1074 const_iv (SK_SUMMONING)
1075 const_iv (SK_PYROMANCY)
1076 const_iv (SK_EVOCATION)
1077 const_iv (SK_SORCERY)
1078 const_iv (SK_TWO_HANDED_WEAPON)
1079
1080 const_iv (SOUND_NEW_PLAYER)
1081 const_iv (SOUND_FIRE_ARROW)
1082 const_iv (SOUND_LEARN_SPELL)
1083 const_iv (SOUND_FUMBLE_SPELL)
1084 const_iv (SOUND_WAND_POOF)
1085 const_iv (SOUND_OPEN_DOOR)
1086 const_iv (SOUND_PUSH_PLAYER)
1087 const_iv (SOUND_PLAYER_HITS1)
1088 const_iv (SOUND_PLAYER_HITS2)
1089 const_iv (SOUND_PLAYER_HITS3)
1090 const_iv (SOUND_PLAYER_HITS4)
1091 const_iv (SOUND_PLAYER_IS_HIT1)
1092 const_iv (SOUND_PLAYER_IS_HIT2)
1093 const_iv (SOUND_PLAYER_IS_HIT3)
1094 const_iv (SOUND_PLAYER_KILLS)
1095 const_iv (SOUND_PET_IS_KILLED)
1096 const_iv (SOUND_PLAYER_DIES)
1097 const_iv (SOUND_OB_EVAPORATE)
1098 const_iv (SOUND_OB_EXPLODE)
1099 const_iv (SOUND_CLOCK)
1100 const_iv (SOUND_TURN_HANDLE)
1101 const_iv (SOUND_FALL_HOLE)
1102 const_iv (SOUND_DRINK_POISON)
1103 const_iv (SOUND_CAST_SPELL_0)
1004 }; 1104 };
1005 1105
1006 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1106 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1007 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1107 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1008 1108
1152 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1252 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1153 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1253 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1154 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1254 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1155 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1255 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1156 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1256 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1157 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1158 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1257 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1159 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1258 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1160 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1259 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1161 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1260 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1162 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1261 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1276 attacktype = 0 1375 attacktype = 0
1277 CODE: 1376 CODE:
1278 RETVAL = obj->attacktype; 1377 RETVAL = obj->attacktype;
1279 OUTPUT: RETVAL 1378 OUTPUT: RETVAL
1280 1379
1380# missing in plug-in api, of course
1281void 1381void
1282set_food (object *obj, int food) 1382set_food (object *obj, int food)
1283 CODE: 1383 CODE:
1284 obj->stats.food = food; 1384 obj->stats.food = food;
1285 1385
1319 1419
1320void cf_object_free (object *op) 1420void cf_object_free (object *op)
1321 1421
1322object *cf_object_present_archname_inside (object *op, char *whatstr) 1422object *cf_object_present_archname_inside (object *op, char *whatstr)
1323 1423
1324int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1424int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1325 1425
1326int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1426int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1327 1427
1328object *cf_object_clone (object *op, int clonetype = 0) 1428object *cf_object_clone (object *op, int clonetype = 0)
1329 1429
1378 ALIAS: key = 0 1478 ALIAS: key = 0
1379 1479
1380void cf_object_set_key (object *op, char *keyname, char *value) 1480void cf_object_set_key (object *op, char *keyname, char *value)
1381 1481
1382object *cf_create_object_by_name (const char *name) 1482object *cf_create_object_by_name (const char *name)
1483
1484void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1485
1486void player_lvl_adj (object *who, object *skill = 0)
1487
1383 1488
1384MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1489MODULE = cf PACKAGE = cf::object PREFIX = cf_
1385 1490
1386void cf_fix_object (object *pl) 1491void cf_fix_object (object *pl)
1387 ALIAS: fix = 0 1492 ALIAS: fix = 0
1403 CODE: 1508 CODE:
1404{ 1509{
1405 int unused_type; 1510 int unused_type;
1406 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1511 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1407} 1512}
1513
1514const char *get_ob_key_value (object *op, const char *key)
1515
1516bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1408 1517
1409object *get_nearest_player (object *ob) 1518object *get_nearest_player (object *ob)
1410 ALIAS: nearest_player = 0 1519 ALIAS: nearest_player = 0
1411 PREINIT: 1520 PREINIT:
1412 extern object *get_nearest_player (object *); 1521 extern object *get_nearest_player (object *);
1434base_name (object *ob, int plural) 1543base_name (object *ob, int plural)
1435 CODE: 1544 CODE:
1436 RETVAL = cf_query_base_name (ob, plural); 1545 RETVAL = cf_query_base_name (ob, plural);
1437 OUTPUT: RETVAL 1546 OUTPUT: RETVAL
1438 1547
1548living *
1549stats (object *ob)
1550 CODE:
1551 RETVAL = &ob->stats;
1552 OUTPUT: RETVAL
1553
1439 1554
1440MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1555MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1441 1556
1442player *player (object *op) 1557player *player (object *op)
1443 CODE: 1558 CODE:
1464partylist *cf_player_get_party (object *op) 1579partylist *cf_player_get_party (object *op)
1465 ALIAS: party = 0 1580 ALIAS: party = 0
1466 1581
1467void cf_player_set_party (object *op, partylist *party) 1582void cf_player_set_party (object *op, partylist *party)
1468 1583
1584void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1469 1585
1470MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1586MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1471 1587
1472MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1588MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1473 1589
1476 1592
1477void cf_player_move (player *pl, int dir) 1593void cf_player_move (player *pl, int dir)
1478 1594
1479void MapNewmapCmd (player *pl) 1595void MapNewmapCmd (player *pl)
1480 1596
1597void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1598
1481# nonstandard 1599# nonstandard
1482object *ob (player *pl) 1600object *ob (player *pl)
1483 CODE: 1601 CODE:
1484 RETVAL = pl->ob; 1602 RETVAL = pl->ob;
1485 OUTPUT: RETVAL 1603 OUTPUT: RETVAL
1491 1609
1492player *next (player *pl) 1610player *next (player *pl)
1493 CODE: 1611 CODE:
1494 RETVAL = pl->next; 1612 RETVAL = pl->next;
1495 OUTPUT: RETVAL 1613 OUTPUT: RETVAL
1614
1615void get_savebed (player *pl)
1616 ALIAS:
1617 savebed = 0
1618 PPCODE:
1619 EXTEND (SP, 3);
1620 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1621 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1622 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1623
1624void set_savebed (player *pl, char *map_path, int x, int y)
1625 CODE:
1626 strcpy (pl->savebed_map, map_path);
1627 pl->bed_x = x;
1628 pl->bed_y = y;
1496 1629
1497void 1630void
1498list () 1631list ()
1499 PPCODE: 1632 PPCODE:
1500{ 1633{
1501 player *pl; 1634 player *pl;
1502 for (pl = first_player; pl; pl = pl->next) 1635 for (pl = first_player; pl; pl = pl->next)
1503 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1636 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1504} 1637}
1638
1639bool
1640peaceful (player *pl, bool new_setting = 0)
1641 PROTOTYPE: $;$
1642 CODE:
1643 RETVAL = pl->peaceful;
1644 if (items > 1)
1645 pl->peaceful = new_setting;
1646 OUTPUT:
1647 RETVAL
1648
1649living *
1650orig_stats (player *pl)
1651 CODE:
1652 RETVAL = &pl->orig_stats;
1653 OUTPUT: RETVAL
1654
1655living *
1656last_stats (player *pl)
1657 CODE:
1658 RETVAL = &pl->last_stats;
1659 OUTPUT: RETVAL
1505 1660
1506 1661
1507MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1662MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1508 1663
1509SV * 1664SV *
1532 RETVAL = map_get_map (&unused_type, 0, width, height); 1687 RETVAL = map_get_map (&unused_type, 0, width, height);
1533} 1688}
1534 OUTPUT: 1689 OUTPUT:
1535 RETVAL 1690 RETVAL
1536 1691
1692void delete_map (mapstruct *map)
1693
1694void clean_tmp_map (mapstruct *map)
1695
1696void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1697
1537mapstruct *cf_map_get_map (char *name) 1698mapstruct *cf_map_get_map (char *name)
1538 PROTOTYPE: $ 1699 PROTOTYPE: $
1539 ALIAS: map = 0 1700 ALIAS: map = 0
1540 1701
1541mapstruct *cf_map_get_first () 1702mapstruct *cf_map_get_first ()
1542 PROTOTYPE: 1703 PROTOTYPE:
1543 ALIAS: first = 0 1704 ALIAS: first = 0
1705
1706# whoever "designed" the plug-in api should have wasted
1707# his/her time with staying away form the project - would have
1708# saved others a lot of time, without doubt.
1709void set_path (mapstruct *where, char *path)
1710 CODE:
1711 strcpy (where->path, path);
1712
1713bool unique (mapstruct *map)
1714 CODE:
1715 RETVAL = map->unique;
1716 OUTPUT:
1717 RETVAL
1718
1719void set_unique (mapstruct *map, bool unique)
1720 CODE:
1721 map->unique = unique;
1544 1722
1545object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1723object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1546 1724
1547object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1725object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1548 1726
1662 } 1840 }
1663 } 1841 }
1664 } 1842 }
1665} 1843}
1666 1844
1845
1667MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1846MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1668 1847
1669archetype *cf_archetype_get_first() 1848archetype *cf_archetype_get_first()
1670 PROTOTYPE: 1849 PROTOTYPE:
1671 ALIAS: first = 0 1850 ALIAS: first = 0
1723 1902
1724const char *cf_region_get_message (region *reg) 1903const char *cf_region_get_message (region *reg)
1725 ALIAS: message = 0 1904 ALIAS: message = 0
1726 1905
1727 1906
1907MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1908
1909double
1910exp (living *liv, double new_val = 0.)
1911 PROTOTYPE: $;$
1912 ALIAS:
1913 Str = 1
1914 Dex = 2
1915 Con = 3
1916 Wis = 4
1917 Cha = 5
1918 Int = 6
1919 Pow = 7
1920 wc = 8
1921 ac = 9
1922 hp = 10
1923 maxhp = 11
1924 sp = 12
1925 maxsp = 13
1926 grace = 14
1927 maxgrace = 15
1928 food = 16
1929 dam = 17
1930 luck = 18
1931 CODE:
1932# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1933 switch (ix)
1934 {
1935 LIVING_ACC (exp , 0);
1936 LIVING_ACC (Str , 1);
1937 LIVING_ACC (Dex , 2);
1938 LIVING_ACC (Con , 3);
1939 LIVING_ACC (Wis , 4);
1940 LIVING_ACC (Cha , 5);
1941 LIVING_ACC (Int , 6);
1942 LIVING_ACC (Pow , 7);
1943 LIVING_ACC (wc , 8);
1944 LIVING_ACC (ac , 9);
1945 LIVING_ACC (hp , 10);
1946 LIVING_ACC (maxhp , 11);
1947 LIVING_ACC (sp , 12);
1948 LIVING_ACC (maxsp , 13);
1949 LIVING_ACC (grace , 14);
1950 LIVING_ACC (maxgrace, 15);
1951 LIVING_ACC (food , 16);
1952 LIVING_ACC (dam , 17);
1953 LIVING_ACC (luck , 18);
1954 }
1955# undef LIVING_ACC
1956 OUTPUT:
1957 RETVAL
1958

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