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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.28 by root, Mon Mar 6 22:59:26 2006 UTC vs.
Revision 1.34 by root, Thu Mar 16 23:43:58 2006 UTC

126 sv = newSV (0); 126 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 129}
130 130
131static void
132SVptr_cache_set (void *ptr, SV *sv)
133{
134 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
135}
136
131static SV * 137static SV *
132SVptr_cached (void *ptr) 138SVptr_cache_get (void *ptr)
133{ 139{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 140 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135 141
136 return he ? *he : 0; 142 return he ? *he : 0;
137} 143}
142 SV *sv; 148 SV *sv;
143 149
144 if (!ptr) 150 if (!ptr)
145 return &PL_sv_undef; 151 return &PL_sv_undef;
146 152
147 sv = SVptr_cached (ptr); 153 sv = SVptr_cache_get (ptr);
148 154
149 if (!sv) 155 if (!sv)
150 { 156 {
151 HV *hv = newHV (); 157 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 158 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 159 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 160
161 SVptr_cache_set (ptr, sv);
155 } 162 }
156 163
157 return newSVsv (sv); 164 return newSVsv (sv);
158} 165}
159 166
442 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); 452 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); 453 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 455 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
453 463
454 char *argv[] = { 464 char *argv[] = {
455 "", 465 "",
456 "-e" 466 "-e"
457 "BEGIN {" 467 "BEGIN {"
503 { 513 {
504 case EVENT_CRASH: 514 case EVENT_CRASH:
505 printf ("Unimplemented for now\n"); 515 printf ("Unimplemented for now\n");
506 break; 516 break;
507 517
518 case EVENT_PLAYER_LOAD:
519 case EVENT_PLAYER_SAVE:
520 context.who = va_arg (args, object *);
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525
508 case EVENT_MAPLOAD: 526 case EVENT_MAPLOAD:
509 case EVENT_MAPOUT: 527 case EVENT_MAPOUT:
510 case EVENT_MAPIN: 528 case EVENT_MAPIN:
529 case EVENT_MAPCLEAN:
511 context.map = va_arg (args, mapstruct *); 530 context.map = va_arg (args, mapstruct *);
512 break; 531 break;
513 532
514 case EVENT_MAPENTER: 533 case EVENT_MAPENTER:
515 case EVENT_MAPLEAVE: 534 case EVENT_MAPLEAVE:
644 const_iv (llevInfo) 663 const_iv (llevInfo)
645 const_iv (llevDebug) 664 const_iv (llevDebug)
646 const_iv (llevMonster) 665 const_iv (llevMonster)
647 666
648 const_iv (PLAYER) 667 const_iv (PLAYER)
668 const_iv (TRANSPORT)
649 const_iv (ROD) 669 const_iv (ROD)
650 const_iv (TREASURE) 670 const_iv (TREASURE)
651 const_iv (POTION) 671 const_iv (POTION)
652 const_iv (FOOD) 672 const_iv (FOOD)
653 const_iv (POISON) 673 const_iv (POISON)
658 const_iv (BOW) 678 const_iv (BOW)
659 const_iv (WEAPON) 679 const_iv (WEAPON)
660 const_iv (ARMOUR) 680 const_iv (ARMOUR)
661 const_iv (PEDESTAL) 681 const_iv (PEDESTAL)
662 const_iv (ALTAR) 682 const_iv (ALTAR)
663 const_iv (CONFUSION)
664 const_iv (LOCKED_DOOR) 683 const_iv (LOCKED_DOOR)
665 const_iv (SPECIAL_KEY) 684 const_iv (SPECIAL_KEY)
666 const_iv (MAP) 685 const_iv (MAP)
667 const_iv (DOOR) 686 const_iv (DOOR)
668 const_iv (KEY) 687 const_iv (KEY)
769 const_iv (ITEM_TRANSFORMER) 788 const_iv (ITEM_TRANSFORMER)
770 const_iv (QUEST) 789 const_iv (QUEST)
771 790
772 const_iv (ST_BD_BUILD) 791 const_iv (ST_BD_BUILD)
773 const_iv (ST_BD_REMOVE) 792 const_iv (ST_BD_REMOVE)
793
774 const_iv (ST_MAT_FLOOR) 794 const_iv (ST_MAT_FLOOR)
775 const_iv (ST_MAT_WALL) 795 const_iv (ST_MAT_WALL)
776 const_iv (ST_MAT_ITEM) 796 const_iv (ST_MAT_ITEM)
777 797
778 const_iv (AT_PHYSICAL) 798 const_iv (AT_PHYSICAL)
976 const_iv (WILL_APPLY_HANDLE) 996 const_iv (WILL_APPLY_HANDLE)
977 const_iv (WILL_APPLY_TREASURE) 997 const_iv (WILL_APPLY_TREASURE)
978 const_iv (WILL_APPLY_EARTHWALL) 998 const_iv (WILL_APPLY_EARTHWALL)
979 const_iv (WILL_APPLY_DOOR) 999 const_iv (WILL_APPLY_DOOR)
980 const_iv (WILL_APPLY_FOOD) 1000 const_iv (WILL_APPLY_FOOD)
1001
1002 const_iv (SAVE_MODE)
1003 const_iv (SAVE_DIR_MODE)
1004
1005 const_iv (M_PAPER)
1006 const_iv (M_IRON)
1007 const_iv (M_GLASS)
1008 const_iv (M_LEATHER)
1009 const_iv (M_WOOD)
1010 const_iv (M_ORGANIC)
1011 const_iv (M_STONE)
1012 const_iv (M_CLOTH)
1013 const_iv (M_ADAMANT)
1014 const_iv (M_LIQUID)
1015 const_iv (M_SOFT_METAL)
1016 const_iv (M_BONE)
1017 const_iv (M_ICE)
1018 const_iv (M_SPECIAL)
981 }; 1019 };
982 1020
983 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1021 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
984 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1022 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
985 1023
1005 1043
1006 const_event (BORN) 1044 const_event (BORN)
1007 const_event (CLOCK) 1045 const_event (CLOCK)
1008 const_event (CRASH) 1046 const_event (CRASH)
1009 const_event (PLAYER_DEATH) 1047 const_event (PLAYER_DEATH)
1048 const_event (PLAYER_LOAD)
1049 const_event (PLAYER_SAVE)
1010 const_event (GKILL) 1050 const_event (GKILL)
1011 const_event (LOGIN) 1051 const_event (LOGIN)
1012 const_event (LOGOUT) 1052 const_event (LOGOUT)
1013 const_event (MAPENTER) 1053 const_event (MAPENTER)
1014 const_event (MAPLEAVE) 1054 const_event (MAPLEAVE)
1015 const_event (MAPRESET) 1055 const_event (MAPRESET)
1016 const_event (MAPLOAD) 1056 const_event (MAPLOAD)
1017 const_event (MAPOUT) 1057 const_event (MAPOUT)
1018 const_event (MAPIN) 1058 const_event (MAPIN)
1059 const_event (MAPCLEAN)
1019 const_event (REMOVE) 1060 const_event (REMOVE)
1020 const_event (SHOUT) 1061 const_event (SHOUT)
1021 const_event (TELL) 1062 const_event (TELL)
1022 const_event (MUZZLE) 1063 const_event (MUZZLE)
1023 const_event (KICK) 1064 const_event (KICK)
1250 attacktype = 0 1291 attacktype = 0
1251 CODE: 1292 CODE:
1252 RETVAL = obj->attacktype; 1293 RETVAL = obj->attacktype;
1253 OUTPUT: RETVAL 1294 OUTPUT: RETVAL
1254 1295
1296# missing in plug-in api, of course
1255void 1297void
1256set_food (object *obj, int food) 1298set_food (object *obj, int food)
1257 CODE: 1299 CODE:
1258 obj->stats.food = food; 1300 obj->stats.food = food;
1259 1301
1408base_name (object *ob, int plural) 1450base_name (object *ob, int plural)
1409 CODE: 1451 CODE:
1410 RETVAL = cf_query_base_name (ob, plural); 1452 RETVAL = cf_query_base_name (ob, plural);
1411 OUTPUT: RETVAL 1453 OUTPUT: RETVAL
1412 1454
1455living *
1456stats (object *ob)
1457 CODE:
1458 RETVAL = &ob->stats;
1459 OUTPUT: RETVAL
1460
1413 1461
1414MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1462MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1415 1463
1416player *player (object *op) 1464player *player (object *op)
1417 CODE: 1465 CODE:
1465 1513
1466player *next (player *pl) 1514player *next (player *pl)
1467 CODE: 1515 CODE:
1468 RETVAL = pl->next; 1516 RETVAL = pl->next;
1469 OUTPUT: RETVAL 1517 OUTPUT: RETVAL
1518
1519void get_savebed (player *pl)
1520 ALIAS:
1521 savebed = 0
1522 PPCODE:
1523 EXTEND (SP, 3);
1524 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1525 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1526 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1527
1528void set_savebed (player *pl, char *map_path, int x, int y)
1529 CODE:
1530 strcpy (pl->savebed_map, map_path);
1531 pl->bed_x = x;
1532 pl->bed_y = y;
1470 1533
1471void 1534void
1472list () 1535list ()
1473 PPCODE: 1536 PPCODE:
1474{ 1537{
1475 player *pl; 1538 player *pl;
1476 for (pl = first_player; pl; pl = pl->next) 1539 for (pl = first_player; pl; pl = pl->next)
1477 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1540 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1478} 1541}
1542
1543living *
1544orig_stats (player *pl)
1545 CODE:
1546 RETVAL = &pl->orig_stats;
1547 OUTPUT: RETVAL
1548
1549living *
1550last_stats (player *pl)
1551 CODE:
1552 RETVAL = &pl->last_stats;
1553 OUTPUT: RETVAL
1479 1554
1480 1555
1481MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1556MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1482 1557
1483SV * 1558SV *
1564 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1639 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1565 } 1640 }
1566 OUTPUT: 1641 OUTPUT:
1567 RETVAL 1642 RETVAL
1568 1643
1644# "serialise" map perl data into a ref
1569void 1645void
1570_get_obs (mapstruct *map) 1646_get_obs (mapstruct *map)
1571 PPCODE: 1647 PPCODE:
1572{ 1648{
1573 object *o; 1649 object *o;
1580 { 1656 {
1581 AV *av = newAV (); 1657 AV *av = newAV ();
1582 1658
1583 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 1659 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1584 { 1660 {
1585 SV *sv = SVptr_cached (o); 1661 SV *sv = SVptr_cache_get (o);
1586 1662
1587 if (sv && HvFILL (SvRV (sv))) 1663 if (sv && HvFILL (SvRV (sv)))
1588 { 1664 {
1589 nonnull = 1; 1665 nonnull = 1;
1590 sv = newSVsv (sv); 1666 sv = newSVsv (sv);
1602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 1678 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1603 else 1679 else
1604 SvREFCNT_dec (obs); 1680 SvREFCNT_dec (obs);
1605} 1681}
1606 1682
1683# "deserialise" perl map data into the map
1684void
1685_set_obs (mapstruct *map, SV *sv)
1686 CODE:
1687{
1688 object *o;
1689 AV *av;
1690 int x, y;
1691 AV *obs = (AV *)SvRV (sv);
1692
1693 for (y = 0; y < MAP_HEIGHT (map); y++)
1694 for (x = 0; x < MAP_WIDTH (map); x++)
1695 {
1696 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1697
1698 if (!SvROK (sv))
1699 continue;
1700
1701 av = (AV *)SvRV (sv);
1702
1703 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1704 {
1705 sv = av_shift (av);
1706
1707 if (SvROK (sv))
1708 {
1709 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1710 SVptr_cache_set (o, sv);
1711 }
1712 }
1713 }
1714}
1715
1607MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1716MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1608 1717
1609archetype *cf_archetype_get_first() 1718archetype *cf_archetype_get_first()
1610 PROTOTYPE: 1719 PROTOTYPE:
1611 ALIAS: first = 0 1720 ALIAS: first = 0
1663 1772
1664const char *cf_region_get_message (region *reg) 1773const char *cf_region_get_message (region *reg)
1665 ALIAS: message = 0 1774 ALIAS: message = 0
1666 1775
1667 1776
1777MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1778
1779double
1780exp (living *liv, double new_val = 0.)
1781 PROTOTYPE: $;$
1782 ALIAS:
1783 Str = 1
1784 Dex = 2
1785 Con = 3
1786 Wis = 4
1787 Cha = 5
1788 Int = 6
1789 Pow = 7
1790 wc = 8
1791 ac = 9
1792 hp = 10
1793 maxhp = 11
1794 sp = 12
1795 maxsp = 13
1796 grace = 14
1797 maxgrace = 15
1798 food = 16
1799 dam = 17
1800 luck = 18
1801 CODE:
1802# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (ix > 1) liv->acc = new_val; break
1803 switch (ix)
1804 {
1805 LIVING_ACC (exp , 0);
1806 LIVING_ACC (Str , 1);
1807 LIVING_ACC (Dex , 2);
1808 LIVING_ACC (Con , 3);
1809 LIVING_ACC (Wis , 4);
1810 LIVING_ACC (Cha , 5);
1811 LIVING_ACC (Int , 6);
1812 LIVING_ACC (Pow , 7);
1813 LIVING_ACC (wc , 8);
1814 LIVING_ACC (ac , 9);
1815 LIVING_ACC (hp , 10);
1816 LIVING_ACC (maxhp , 11);
1817 LIVING_ACC (sp , 12);
1818 LIVING_ACC (maxsp , 13);
1819 LIVING_ACC (grace , 14);
1820 LIVING_ACC (maxgrace, 15);
1821 LIVING_ACC (food , 16);
1822 LIVING_ACC (dam , 17);
1823 LIVING_ACC (luck , 18);
1824 }
1825# undef LIVING_ACC
1826 OUTPUT:
1827 RETVAL
1828

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