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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.35 by root, Fri Mar 17 00:51:33 2006 UTC vs.
Revision 1.41 by root, Tue Mar 28 16:08:28 2006 UTC

42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
51 52
216 case CFAPI_INT: 217 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
218 break; 219 break;
219 220
220 case CFAPI_LONG: 221 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 223 break;
223 224
224 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
226 break; 227 break;
493 494
494void * 495void *
495globalEventListener (int *type, ...) 496globalEventListener (int *type, ...)
496{ 497{
497 va_list args; 498 va_list args;
498 static int rv = 0; 499 static int rv;
499 CFPContext context; 500 int event_code;
500 char *buf;
501 player *pl;
502 object *op;
503 501
504 if (!perl) 502 if (!perl)
505 return; 503 return;
506 504
507 memset (&context, 0, sizeof (context));
508
509 va_start (args, type); 505 va_start (args, type);
510 context.event_code = va_arg (args, int); 506 event_code = va_arg (args, int);
511 507
512 switch (context.event_code) 508 if (event_code == EVENT_FREE_OB)
513 { 509 {
514 case EVENT_CRASH: 510 player *pl;
515 printf ("Unimplemented for now\n"); 511 object *op;
516 break; 512 SV *sv;
517 513
518 case EVENT_PLAYER_LOAD:
519 case EVENT_PLAYER_SAVE:
520 context.who = va_arg (args, object *); 514 op = va_arg (args, object *);
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525
526 case EVENT_MAPLOAD:
527 case EVENT_MAPOUT:
528 case EVENT_MAPIN:
529 case EVENT_MAPCLEAN:
530 context.map = va_arg (args, mapstruct *);
531 break;
532
533 case EVENT_MAPENTER:
534 case EVENT_MAPLEAVE:
535 case EVENT_FREE_OB:
536 case EVENT_BORN:
537 case EVENT_REMOVE:
538 context.activator = va_arg (args, object *);
539 break;
540
541 case EVENT_PLAYER_DEATH:
542 context.who = va_arg (args, object *);
543 break;
544
545 case EVENT_GKILL:
546 context.who = va_arg (args, object *);
547 context.activator = va_arg (args, object *);
548 break;
549
550 case EVENT_LOGIN:
551 case EVENT_LOGOUT:
552 pl = va_arg (args, player *);
553 context.activator = pl->ob;
554 buf = va_arg (args, char *);
555 if (buf != 0)
556 strncpy (context.message, buf, sizeof (context.message));
557 break;
558
559 case EVENT_SHOUT:
560 case EVENT_MUZZLE:
561 case EVENT_KICK:
562 context.activator = va_arg (args, object *);
563 buf = va_arg (args, char *);
564 if (buf != 0)
565 strncpy (context.message, buf, sizeof (context.message));
566 break;
567
568 case EVENT_CLOCK:
569 clean_obj_cache ();
570 break;
571
572 case EVENT_TELL:
573 break;
574
575 case EVENT_MAPRESET:
576 /* stupid, should be the map itself, not "message"??? */
577 buf = va_arg (args, char *);
578 if (buf != 0)
579 strncpy (context.message, buf, sizeof (context.message));
580 break;
581 }
582
583 va_end (args);
584
585 if (context.event_code == EVENT_FREE_OB)
586 {
587 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 515 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
588 516
589 if (sv) 517 if (sv)
590 clearSVptr (sv); 518 clearSVptr (sv);
519
520 rv = 0;
591 } 521 }
592 else 522 else
593 inject_event ("cf::inject_global_event", &context); 523 {
594 524 dSP;
595 rv = context.returnvalue; 525
526 ENTER;
527 SAVETMPS;
528
529 PUSHMARK (SP);
530
531 EXTEND (SP, 10);
532 PUSHs (sv_2mortal (newSViv (event_code)));
533
534#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
535#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
536#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
537#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
538#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
539#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
540
541 switch (event_code)
542 {
543 case EVENT_CRASH:
544 break;
545
546 case EVENT_PLAYER_LOAD:
547 case EVENT_PLAYER_SAVE:
548 PUSH_OB;
549 PUSH_PV;
550 break;
551
552 case EVENT_MAPLOAD:
553 case EVENT_MAPOUT:
554 case EVENT_MAPIN:
555 case EVENT_MAPCLEAN:
556 case EVENT_MAPRESET:
557 PUSH_MAP;
558 break;
559
560 case EVENT_MAPENTER:
561 case EVENT_MAPLEAVE:
562 case EVENT_BORN:
563 case EVENT_REMOVE:
564 case EVENT_PLAYER_DEATH:
565 PUSH_OB;
566 break;
567
568 case EVENT_GKILL:
569 PUSH_OB;
570 PUSH_OB;
571 break;
572
573 case EVENT_LOGIN:
574 case EVENT_LOGOUT:
575 PUSH_PL;
576 PUSH_PV;
577 break;
578
579 case EVENT_SHOUT:
580 case EVENT_MUZZLE:
581 case EVENT_KICK:
582 PUSH_OB;
583 PUSH_PV;
584 break;
585
586 case EVENT_CLOCK:
587 clean_obj_cache ();
588 break;
589
590 case EVENT_TELL:
591 break;
592 }
593
594 va_end (args);
595
596 PUTBACK;
597 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
598 SPAGAIN;
599
600 if (SvTRUE (ERRSV))
601 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
602
603 rv = count > 0 ? POPi : 0;
604
605 PUTBACK;
606 FREETMPS;
607 LEAVE;
608 }
596 609
597 return &rv; 610 return &rv;
598} 611}
599 612
600void * 613void *
602{ 615{
603 static int rv = 0; 616 static int rv = 0;
604 va_list args; 617 va_list args;
605 char *buf; 618 char *buf;
606 CFPContext context; 619 CFPContext context;
620 object *eob;
607 621
608 if (!perl) 622 if (!perl)
609 return; 623 return;
610 624
611 memset (&context, 0, sizeof (context)); 625 memset (&context, 0, sizeof (context));
622 strncpy (context.message, buf, sizeof (context.message)); 636 strncpy (context.message, buf, sizeof (context.message));
623 637
624 context.fix = va_arg (args, int); 638 context.fix = va_arg (args, int);
625 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension)); 639 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
626 strncpy (context.options, va_arg (args, char *), sizeof (context.options)); 640 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
641 eob = va_arg (args, object *);
627 context.returnvalue = 0; 642 context.returnvalue = 0;
628 va_end (args); 643 va_end (args);
629 644
630 inject_event ("cf::inject_event", &context); 645 inject_event ("cf::inject_event", &context);
631 646
1014 const_iv (M_LIQUID) 1029 const_iv (M_LIQUID)
1015 const_iv (M_SOFT_METAL) 1030 const_iv (M_SOFT_METAL)
1016 const_iv (M_BONE) 1031 const_iv (M_BONE)
1017 const_iv (M_ICE) 1032 const_iv (M_ICE)
1018 const_iv (M_SPECIAL) 1033 const_iv (M_SPECIAL)
1034
1035 const_iv (SK_EXP_ADD_SKILL)
1036 const_iv (SK_EXP_TOTAL)
1037 const_iv (SK_EXP_NONE)
1038 const_iv (SK_SUBTRACT_SKILL_EXP)
1039
1040 const_iv (SK_LOCKPICKING)
1041 const_iv (SK_HIDING)
1042 const_iv (SK_SMITHERY)
1043 const_iv (SK_BOWYER)
1044 const_iv (SK_JEWELER)
1045 const_iv (SK_ALCHEMY)
1046 const_iv (SK_STEALING)
1047 const_iv (SK_LITERACY)
1048 const_iv (SK_BARGAINING)
1049 const_iv (SK_JUMPING)
1050 const_iv (SK_DET_MAGIC)
1051 const_iv (SK_ORATORY)
1052 const_iv (SK_SINGING)
1053 const_iv (SK_DET_CURSE)
1054 const_iv (SK_FIND_TRAPS)
1055 const_iv (SK_MEDITATION)
1056 const_iv (SK_PUNCHING)
1057 const_iv (SK_FLAME_TOUCH)
1058 const_iv (SK_KARATE)
1059 const_iv (SK_CLIMBING)
1060 const_iv (SK_WOODSMAN)
1061 const_iv (SK_INSCRIPTION)
1062 const_iv (SK_ONE_HANDED_WEAPON)
1063 const_iv (SK_MISSILE_WEAPON)
1064 const_iv (SK_THROWING)
1065 const_iv (SK_USE_MAGIC_ITEM)
1066 const_iv (SK_DISARM_TRAPS)
1067 const_iv (SK_SET_TRAP)
1068 const_iv (SK_THAUMATURGY)
1069 const_iv (SK_PRAYING)
1070 const_iv (SK_CLAWING)
1071 const_iv (SK_LEVITATION)
1072 const_iv (SK_SUMMONING)
1073 const_iv (SK_PYROMANCY)
1074 const_iv (SK_EVOCATION)
1075 const_iv (SK_SORCERY)
1076 const_iv (SK_TWO_HANDED_WEAPON)
1077
1078 const_iv (SOUND_NEW_PLAYER)
1079 const_iv (SOUND_FIRE_ARROW)
1080 const_iv (SOUND_LEARN_SPELL)
1081 const_iv (SOUND_FUMBLE_SPELL)
1082 const_iv (SOUND_WAND_POOF)
1083 const_iv (SOUND_OPEN_DOOR)
1084 const_iv (SOUND_PUSH_PLAYER)
1085 const_iv (SOUND_PLAYER_HITS1)
1086 const_iv (SOUND_PLAYER_HITS2)
1087 const_iv (SOUND_PLAYER_HITS3)
1088 const_iv (SOUND_PLAYER_HITS4)
1089 const_iv (SOUND_PLAYER_IS_HIT1)
1090 const_iv (SOUND_PLAYER_IS_HIT2)
1091 const_iv (SOUND_PLAYER_IS_HIT3)
1092 const_iv (SOUND_PLAYER_KILLS)
1093 const_iv (SOUND_PET_IS_KILLED)
1094 const_iv (SOUND_PLAYER_DIES)
1095 const_iv (SOUND_OB_EVAPORATE)
1096 const_iv (SOUND_OB_EXPLODE)
1097 const_iv (SOUND_CLOCK)
1098 const_iv (SOUND_TURN_HANDLE)
1099 const_iv (SOUND_FALL_HOLE)
1100 const_iv (SOUND_DRINK_POISON)
1101 const_iv (SOUND_CAST_SPELL_0)
1019 }; 1102 };
1020 1103
1021 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1104 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1022 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1105 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1023 1106
1167 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1250 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1168 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1251 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1169 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1252 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1170 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1253 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1171 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1254 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1172 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1173 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1255 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1174 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1256 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1175 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1257 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1176 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1258 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1177 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1259 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1335 1417
1336void cf_object_free (object *op) 1418void cf_object_free (object *op)
1337 1419
1338object *cf_object_present_archname_inside (object *op, char *whatstr) 1420object *cf_object_present_archname_inside (object *op, char *whatstr)
1339 1421
1340int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1422int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1341 1423
1342int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1424int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1343 1425
1344object *cf_object_clone (object *op, int clonetype = 0) 1426object *cf_object_clone (object *op, int clonetype = 0)
1345 1427
1394 ALIAS: key = 0 1476 ALIAS: key = 0
1395 1477
1396void cf_object_set_key (object *op, char *keyname, char *value) 1478void cf_object_set_key (object *op, char *keyname, char *value)
1397 1479
1398object *cf_create_object_by_name (const char *name) 1480object *cf_create_object_by_name (const char *name)
1481
1482void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1483
1484void player_lvl_adj (object *who, object *skill = 0)
1485
1399 1486
1400MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1487MODULE = cf PACKAGE = cf::object PREFIX = cf_
1401 1488
1402void cf_fix_object (object *pl) 1489void cf_fix_object (object *pl)
1403 ALIAS: fix = 0 1490 ALIAS: fix = 0
1419 CODE: 1506 CODE:
1420{ 1507{
1421 int unused_type; 1508 int unused_type;
1422 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1509 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1423} 1510}
1511
1512const char *get_ob_key_value (object *op, const char *key)
1513
1514bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1424 1515
1425object *get_nearest_player (object *ob) 1516object *get_nearest_player (object *ob)
1426 ALIAS: nearest_player = 0 1517 ALIAS: nearest_player = 0
1427 PREINIT: 1518 PREINIT:
1428 extern object *get_nearest_player (object *); 1519 extern object *get_nearest_player (object *);
1486partylist *cf_player_get_party (object *op) 1577partylist *cf_player_get_party (object *op)
1487 ALIAS: party = 0 1578 ALIAS: party = 0
1488 1579
1489void cf_player_set_party (object *op, partylist *party) 1580void cf_player_set_party (object *op, partylist *party)
1490 1581
1582void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1491 1583
1492MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1584MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1493 1585
1494MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1586MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1495 1587
1497 PROTOTYPE: $ 1589 PROTOTYPE: $
1498 1590
1499void cf_player_move (player *pl, int dir) 1591void cf_player_move (player *pl, int dir)
1500 1592
1501void MapNewmapCmd (player *pl) 1593void MapNewmapCmd (player *pl)
1594
1595void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1502 1596
1503# nonstandard 1597# nonstandard
1504object *ob (player *pl) 1598object *ob (player *pl)
1505 CODE: 1599 CODE:
1506 RETVAL = pl->ob; 1600 RETVAL = pl->ob;
1581 RETVAL = map_get_map (&unused_type, 0, width, height); 1675 RETVAL = map_get_map (&unused_type, 0, width, height);
1582} 1676}
1583 OUTPUT: 1677 OUTPUT:
1584 RETVAL 1678 RETVAL
1585 1679
1680void delete_map (mapstruct *map)
1681
1682void clean_tmp_map (mapstruct *map)
1683
1684void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1685
1586mapstruct *cf_map_get_map (char *name) 1686mapstruct *cf_map_get_map (char *name)
1587 PROTOTYPE: $ 1687 PROTOTYPE: $
1588 ALIAS: map = 0 1688 ALIAS: map = 0
1589 1689
1590mapstruct *cf_map_get_first () 1690mapstruct *cf_map_get_first ()
1591 PROTOTYPE: 1691 PROTOTYPE:
1592 ALIAS: first = 0 1692 ALIAS: first = 0
1693
1694# whoever "designed" the plug-in api should have wasted
1695# his/her time with staying away form the project - would have
1696# saved others a lot of time, without doubt.
1697void set_path (mapstruct *where, char *path)
1698 CODE:
1699 strcpy (where->path, path);
1700
1701bool unique (mapstruct *map)
1702 CODE:
1703 RETVAL = map->unique;
1704 OUTPUT:
1705 RETVAL
1706
1707void set_unique (mapstruct *map, bool unique)
1708 CODE:
1709 map->unique = unique;
1593 1710
1594object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1711object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1595 1712
1596object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1713object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1597 1714
1710 SVptr_cache_set (o, sv); 1827 SVptr_cache_set (o, sv);
1711 } 1828 }
1712 } 1829 }
1713 } 1830 }
1714} 1831}
1832
1715 1833
1716MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1834MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1717 1835
1718archetype *cf_archetype_get_first() 1836archetype *cf_archetype_get_first()
1719 PROTOTYPE: 1837 PROTOTYPE:

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