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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.4 by root, Fri Feb 3 17:19:13 2006 UTC vs.
Revision 1.65 by elmex, Sat Aug 12 11:51:38 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/ 3/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 4
5/*
6 * This code is placed under the GNU General Public Licence (GPL)
7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
6/* */ 10 *
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */ 11 * This program is free software; you can redistribute it and/or modify
12/* it under the terms of the GNU General Public License as published by */ 12 * it under the terms of the GNU General Public License as published by
13/* the Free Software Foundation; either version 2 of the License, or */ 13 * the Free Software Foundation; either version 2 of the License, or
14/* (at your option) any later version. */ 14 * (at your option) any later version.
15/* */ 15 *
16/* This program is distributed in the hope that it will be useful, */ 16 * This program is distributed in the hope that it will be useful,
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19/* GNU General Public License for more details. */ 19 * GNU General Public License for more details.
20/* */ 20 *
21/* You should have received a copy of the GNU General Public License */ 21 * You should have received a copy of the GNU General Public License
22/* along with this program; if not, write to the Free Software */ 22 * along with this program; if not, write to the Free Software
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24/* */ 24*/
25/*****************************************************************************/
26 25
27#include <EXTERN.h> 26#include <EXTERN.h>
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
51 61
52static f_plug_api gethook; 62static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
66static f_plug_api object_set_property;
56static f_plug_api reCmp; 67static f_plug_api map_get_map;
68static f_plug_api object_insert;
57 69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
58typedef struct 71typedef struct
59{ 72{
60 object* who; 73 object* who;
61 object* activator; 74 object* activator;
62 object* third; 75 object* third;
76 object* event;
77 mapstruct* map;
63 char message[1024]; 78 char message[1024];
64 int fix; 79 int fix; // seems to be python-only, and should not be part of the API
65 int event_code; 80 int event_code;
66 char options[1024]; 81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
67 int returnvalue; 83 int returnvalue;
68} CFPContext; 84} CFPContext;
69 85
70//static int current_command = -999; 86static HV *obj_cache;
71
72static PerlInterpreter *perl; 87static PerlInterpreter *perl;
73 88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
99
74////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101
102// garbage collect some perl objects, if possible
103// all objects no longer referenced and empty are
104// eligible for destruction.
105void
106clean_obj_cache ()
107{
108 static int count;
109
110 if (++count & 7)
111 return;
112
113 int todo = 1000;
114 do
115 {
116 I32 klen;
117 char *key;
118 HE *he = hv_iternext (obj_cache);
119
120 if (he)
121 {
122 SV *sv = hv_iterval (obj_cache, he);
123
124 // empty and unreferenced? nuke it
125 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
126 {
127 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
128 todo++;
129 }
130 }
131 else
132 break;
133 }
134 while (--todo);
135}
75 136
76static SV * 137static SV *
77newSVptr (void *ptr, const char *klass) 138newSVptr (void *ptr, const char *klass)
78{ 139{
140 SV *sv;
141
79 if (!ptr) 142 if (!ptr)
80 return &PL_sv_undef; 143 return &PL_sv_undef;
81 144
145 sv = newSV (0);
146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
148}
149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
156static SV *
157SVptr_cache_get (void *ptr)
158{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
160
161 return he ? *he : 0;
162}
163
164static SV *
165newSVptr_cached (void *ptr, const char *klass)
166{
167 SV *sv;
168
169 if (!ptr)
170 return &PL_sv_undef;
171
172 sv = SVptr_cache_get (ptr);
173
174 if (!sv)
175 {
82 HV *hv = newHV (); 176 HV *hv = newHV ();
83 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
84 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
179
180 SVptr_cache_set (ptr, sv);
181 }
182
183 return newSVsv (sv);
85} 184}
86 185
87static void 186static void
88clearSVptr (SV *sv) 187clearSVptr (SV *sv)
89{ 188{
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 205 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107 206
108 return (long)mg->mg_ptr; 207 return (long)mg->mg_ptr;
109} 208}
110 209
210static long
211SvPTR_ornull (SV *sv, const char *klass)
212{
213 if (SvOK (sv))
214 return SvPTR (sv, klass);
215 else
216 return 0;
217}
218
111SV * 219SV *
112newSVcfapi (int type, ...) 220newSVcfapi (int type, ...)
113{ 221{
114 SV *sv; 222 SV *sv;
115 223
116 va_list args; 224 va_list args;
117 va_start (args, type); 225 va_start (args, type);
118 226
119 switch (type) 227 switch (type)
120 { 228 {
229#if 0
230 case CFAPI_INT16:
231 sv = newSViv (*va_arg (args, sint16_t *));
232 break;
233#endif
234
121 case CFAPI_INT: 235 case CFAPI_INT:
122 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
123 break; 237 break;
124 238
125 case CFAPI_LONG: 239 case CFAPI_LONG:
126 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
127 break; 241 break;
128 242
129 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
130 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
131 break; 245 break;
132 246
133 case CFAPI_STRING: 247 case CFAPI_STRING:
134 sv = newSVpv (va_arg (args, char *), 0); 248 {
249 char *str = va_arg (args, char *);
250 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
251 }
135 break; 252 break;
136 253
137 case CFAPI_POBJECT: 254 case CFAPI_POBJECT:
138 { 255 {
139 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
140 257
141 if (!obj) 258 if (!obj)
142 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
143 else 260 else
144 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
145 { 262 {
146 case MAP: 263 case MAP:
147 sv = newSVptr (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map::wrap");
148 break; 265 break;
149 266
150 case PLAYER: 267 case PLAYER:
151 sv = newSVptr (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player::wrap");
152 break; 269 break;
153 270
154 default: 271 default:
155 sv = newSVptr (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object::wrap");
156 break; 273 break;
157 } 274 }
158 } 275 }
159 break; 276 break;
160 277
161 case CFAPI_PMAP: 278 case CFAPI_PMAP:
162 sv = newSVptr (va_arg (args, object *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
163 break; 280 break;
164 281
165 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
166 sv = newSVptr (va_arg (args, object *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
167 break; 284 break;
168 285
169 case CFAPI_PARCH: 286 case CFAPI_PARCH:
170 sv = newSVptr (va_arg (args, object *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
171 break; 288 break;
172 289
173 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
174 sv = newSVptr (va_arg (args, object *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
175 break; 292 break;
176 293
177 case CFAPI_PREGION: 294 case CFAPI_PREGION:
178 sv = newSVptr (va_arg (args, object *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
179 break; 296 break;
180 297
181 default: 298 default:
182 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
183 } 300 }
187 return sv; 304 return sv;
188} 305}
189 306
190///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
191 308
192void 309int
193inject_event (CFPContext *context) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
311{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0;
316}
317
318static CommArray_s rtn_cmd;
319
320int
321runPluginCommand (object *obj, char *params)
194{ 322{
195 dSP; 323 dSP;
196 324
197 ENTER; 325 ENTER;
198 SAVETMPS; 326 SAVETMPS;
199 327
200 PUSHMARK (SP); 328 PUSHMARK (SP);
201 329
202 EXTEND (SP, 2); 330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
203 //PUSHs (sv_2mortal (newSViv (type))); 335 PUSHs (sv_2mortal (newSVpv (params, 0)));
204
205 HV *hv = newHV ();
206#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
207 hv_context (CFAPI_POBJECT, ,who);
208 hv_context (CFAPI_POBJECT, ,activator);
209 hv_context (CFAPI_POBJECT, ,third);
210 hv_context (CFAPI_STRING , ,message);
211 hv_context (CFAPI_INT ,&,fix);
212 hv_context (CFAPI_INT ,&,event_code);
213 hv_context (CFAPI_STRING , ,options);
214
215 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
216 336
217 PUTBACK; 337 PUTBACK;
218 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
219 SPAGAIN; 339 SPAGAIN;
220 340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
221 context->returnvalue = count > 0 ? POPi : 0; 344 int returnvalue = count > 0 ? POPi : -1;
222 345
223 PUTBACK; 346 PUTBACK;
224 FREETMPS; 347 FREETMPS;
225 LEAVE; 348 LEAVE;
226
227 if (SvTRUE (ERRSV))
228 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
229}
230
231/////////////////////////////////////////////////////////////////////////////
232
233int
234initPlugin (const char *iversion, f_plug_api gethooksptr)
235{
236 gethook = gethooksptr;
237 printf (PLUGIN_VERSION " init\n");
238
239 return 0;
240}
241
242static CommArray_s rtn_cmd;
243
244int
245runPluginCommand (object *obj, char *params)
246{
247 dSP;
248
249 ENTER;
250 SAVETMPS;
251
252 PUSHMARK (SP);
253
254 EXTEND (SP, 3);
255 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
256 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
257
258 if (params)
259 PUSHs (sv_2mortal (newSVpv (params, 0)));
260
261 PUTBACK;
262 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
263 SPAGAIN;
264
265 int returnvalue = count > 0 ? POPi : -1;
266
267 PUTBACK;
268 FREETMPS;
269 LEAVE;
270
271 if (SvTRUE (ERRSV))
272 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
273 349
274 return returnvalue; 350 return returnvalue;
275} 351}
276 352
277void * 353void *
332 printf (PLUGIN_VERSION " post init\n"); 408 printf (PLUGIN_VERSION " post init\n");
333 409
334 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 410 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
335 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 411 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
336 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 412 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
413 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
337 reCmp = gethook (&rtype, hooktype, "cfapi_system_re_cmp"); 414 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
415 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
416
338 cf_init_plugin (gethook); 417 cf_init_plugin (gethook);
339 418
340 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
341 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
342 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
343 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
356 447
357 char *argv[] = { 448 char *argv[] = {
358 "", 449 "",
359 "-e" 450 "-e"
360 "BEGIN {" 451 "BEGIN {"
361 " cf->bootstrap;" 452 " cf->bootstrap;"
362 " unshift @INC, cf::maps_directory ('perl');" 453 " unshift @INC, cf::datadir ();"
363 "}" 454 "}"
364 "" 455 ""
365 "use cf;" 456 "use cf;"
366 }; 457 };
367 458
368 perl = perl_alloc (); 459 perl = perl_alloc ();
369 perl_construct (perl); 460 perl_construct (perl);
370 461
462 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
463
371 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) 464 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
372 || perl_run (perl))
373 { 465 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 466 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 467
376 perl_destruct (perl); 468 perl_destruct (perl);
377 perl_free (perl); 469 perl_free (perl);
378 perl = 0; 470 perl = 0;
379 } 471 }
472 else
473 {
474 obj_cache = newHV ();
475 }
380 476
381 return 0; 477 return 0;
382} 478}
383 479
384void * 480void *
385globalEventListener (int *type, ...) 481globalEventListener (int *type, ...)
386{ 482{
387 va_list args; 483 va_list args;
388 static int rv = 0; 484 static int rv;
389 CFPContext context; 485 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 486
394 if (!perl) 487 if (!perl)
395 return; 488 return;
396 489
397 memset (&context, 0, sizeof (context));
398
399 va_start (args, type); 490 va_start (args, type);
400 context.event_code = va_arg (args, int); 491 event_code = va_arg (args, int);
401 492
402 switch (context.event_code) 493 if (event_code == EVENT_FREE_OB)
403 { 494 {
404 case EVENT_CRASH: 495 player *pl;
405 printf ("Unimplemented for now\n"); 496 object *op;
406 break; 497 SV *sv;
407 498
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 499 op = va_arg (args, object *);
414 break; 500 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 501
416 case EVENT_GKILL: 502 if (sv)
417 context.who = va_arg (args, object *); 503 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 504
421 case EVENT_LOGIN: 505 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 506 }
507 else if (event_code == EVENT_CLOCK)
508 {
509 dSP;
510 int i, count;
482 511
512 clean_obj_cache ();
513
514 ENTER;
515 SAVETMPS;
516
517 // service up to 8 events per tick better would be
518 // to check for elapsed time and stop processing after
519 // 0.25 * server_tick or so
520 for (i = 9; --i; )
521 {
522 PUSHMARK (SP);
523 XPUSHs (sv_2mortal (newSViv (0)));
524 PUTBACK;
525 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
526 SPAGAIN;
527
528 if (!count || !POPi)
529 break;
530 }
531
532 FREETMPS;
533 LEAVE;
534 }
535 else
536 {
537 dSP;
538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 10);
545 PUSHs (sv_2mortal (newSViv (event_code)));
546
547 switch (event_code)
548 {
549 case EVENT_CRASH:
550 break;
551
552 case EVENT_PLAYER_LOAD:
553 case EVENT_PLAYER_SAVE:
554 PUSH_OB;
555 PUSH_PV;
556 break;
557
558 case EVENT_MAPLOAD:
559 case EVENT_MAPOUT:
560 case EVENT_MAPIN:
561 case EVENT_MAPCLEAN:
562 case EVENT_MAPRESET:
563 PUSH_MAP;
564 break;
565
566 case EVENT_MAPENTER:
567 case EVENT_MAPLEAVE:
568 case EVENT_BORN:
569 case EVENT_REMOVE:
570 case EVENT_PLAYER_DEATH:
571 PUSH_OB;
572 break;
573
574 case EVENT_GKILL:
575 PUSH_OB;
576 PUSH_OB;
577 break;
578
579 case EVENT_LOGIN:
580 case EVENT_LOGOUT:
581 PUSH_PL;
582 PUSH_PV;
583 break;
584
585 case EVENT_SHOUT:
586 case EVENT_MUZZLE:
587 case EVENT_KICK:
588 PUSH_OB;
589 PUSH_PV;
590 break;
591
592 case EVENT_FIND_UNARMED_SKILL:
593 PUSH_OB;
594 break;
595
596 case EVENT_PLAYER_USE_SKILL:
597 case EVENT_MONSTER_USE_SKILL:
598 case EVENT_CAST_SPELL:
599 PUSH_OB;
600 PUSH_OB;
601 PUSH_OB;
602 PUSH_IV;
603 PUSH_PV;
604 break;
605
606 case EVENT_EXTCMD:
607 PUSH_PL;
608 {
609 char *buf = va_arg (args, char *);
610 int len = va_arg (args, int);
611 PUSHs (sv_2mortal (newSVpvn (buf, len)));
612 }
613 break;
614
615 case EVENT_TELL:
616 break;
617 }
618
483 va_end (args); 619 va_end (args);
484 620
485 inject_event (&context); 621 PUTBACK;
486 622 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
487 rv = context.returnvalue; 623 SPAGAIN;
624
625 if (SvTRUE (ERRSV))
626 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
627
628 rv = count > 0 ? POPi : 0;
629
630 PUTBACK;
631 FREETMPS;
632 LEAVE;
633 }
488 634
489 return &rv; 635 return &rv;
490} 636}
491 637
492void * 638void *
493eventListener (int *type, ...) 639eventListener (int *type, ...)
494{ 640{
495 static int rv = 0; 641 static int rv;
496 va_list args; 642 va_list args;
497 char *buf; 643 int event_code;
498 CFPContext context; 644 object *who, *activator, *third, *event;
645 char *message, *extension, *options;
499 646
500 if (!perl) 647 if (!perl)
501 return; 648 return;
502 649
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type); 650 va_start (args, type);
506
507 context.who = va_arg (args, object *); 651 who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 652 event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 653 activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 654 third = va_arg (args, object *);
511 buf = va_arg (args, char *); 655 message = va_arg (args, char *);
512 656 va_arg (args, int); // fix yourself
513 if (buf != 0) 657 extension = va_arg (args, char *);
514 strcpy (context.message, buf); 658 options = va_arg (args, char *);
515 659 event = va_arg (args, object *);
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args); 660 va_end (args);
520 661
521 inject_event (&context); 662 {
663 dSP;
664
665 ENTER;
666 SAVETMPS;
667
668 PUSHMARK (SP);
669 EXTEND (SP, 10);
670
671 PUSHcfapi (STRING, extension);
672 PUSHs (sv_2mortal (newSViv (event_code)));
673
674 PUSHcfapi (POBJECT, event);
675 PUSHcfapi (POBJECT, who);
676
677 switch (event_code)
678 {
679 case EVENT_STOP: // $ob (e.g. arrow)
680 case EVENT_TIME: // $ob
681 case EVENT_TIMER: // $ob
682 break;
683
684 case EVENT_APPLY: // $ob, $who
685 case EVENT_DROP: // $ob, $who
686 case EVENT_CLOSE: // $ob, $who
687 case EVENT_DEATH: // $ob[, $killer]
688 case EVENT_MOVE: // $ob, $enemy
689 case EVENT_THROW: // $ob, $thrower
690 PUSHcfapi (POBJECT, activator);
691 break;
692
693 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
694 PUSHcfapi (POBJECT, activator);
695 PUSHcfapi (POBJECT, third);
696 break;
697
698 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
699 PUSHcfapi (POBJECT, activator);
700 PUSHcfapi (POBJECT, third);
701 PUSHcfapi (POBJECT, message);
702 break;
703
704 case EVENT_SAY: // $ob, $who, $msg
705 PUSHcfapi (POBJECT, activator);
706 PUSHcfapi (STRING, message);
707 break;
708
709 default:
710 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
711 break;
712 }
713
714 PUTBACK;
715 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
716 SPAGAIN;
717
718 if (SvTRUE (ERRSV))
719 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
720
721 rv = count > 0 ? POPi : 0;
722
723 PUTBACK;
724 FREETMPS;
725 LEAVE;
726 }
522 727
523 rv = context.returnvalue;
524 return &rv; 728 return &rv;
525} 729}
526 730
527int 731int
528closePlugin () 732closePlugin ()
543 747
544BOOT: 748BOOT:
545{ 749{
546 HV *stash = gv_stashpv ("cf", 1); 750 HV *stash = gv_stashpv ("cf", 1);
547 751
548 const struct { 752 static const struct {
549 const char *name; 753 const char *name;
550 IV iv; 754 IV iv;
551 } *civ, const_iv[] = { 755 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 756# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 757 const_iv (llevError)
554 const_iv (llevInfo) 758 const_iv (llevInfo)
555 const_iv (llevDebug) 759 const_iv (llevDebug)
556 const_iv (llevMonster) 760 const_iv (llevMonster)
557 761
558 const_iv (PLAYER) 762 const_iv (PLAYER)
763 const_iv (TRANSPORT)
559 const_iv (ROD) 764 const_iv (ROD)
560 const_iv (TREASURE) 765 const_iv (TREASURE)
561 const_iv (POTION) 766 const_iv (POTION)
562 const_iv (FOOD) 767 const_iv (FOOD)
563 const_iv (POISON) 768 const_iv (POISON)
568 const_iv (BOW) 773 const_iv (BOW)
569 const_iv (WEAPON) 774 const_iv (WEAPON)
570 const_iv (ARMOUR) 775 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 776 const_iv (PEDESTAL)
572 const_iv (ALTAR) 777 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 778 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 779 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 780 const_iv (MAP)
577 const_iv (DOOR) 781 const_iv (DOOR)
578 const_iv (KEY) 782 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 883 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 884 const_iv (QUEST)
681 885
682 const_iv (ST_BD_BUILD) 886 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 887 const_iv (ST_BD_REMOVE)
888
684 const_iv (ST_MAT_FLOOR) 889 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 890 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 891 const_iv (ST_MAT_ITEM)
892
893 const_iv (AT_PHYSICAL)
894 const_iv (AT_MAGIC)
895 const_iv (AT_FIRE)
896 const_iv (AT_ELECTRICITY)
897 const_iv (AT_COLD)
898 const_iv (AT_CONFUSION)
899 const_iv (AT_ACID)
900 const_iv (AT_DRAIN)
901 const_iv (AT_WEAPONMAGIC)
902 const_iv (AT_GHOSTHIT)
903 const_iv (AT_POISON)
904 const_iv (AT_SLOW)
905 const_iv (AT_PARALYZE)
906 const_iv (AT_TURN_UNDEAD)
907 const_iv (AT_FEAR)
908 const_iv (AT_CANCELLATION)
909 const_iv (AT_DEPLETE)
910 const_iv (AT_DEATH)
911 const_iv (AT_CHAOS)
912 const_iv (AT_COUNTERSPELL)
913 const_iv (AT_GODPOWER)
914 const_iv (AT_HOLYWORD)
915 const_iv (AT_BLIND)
916 const_iv (AT_INTERNAL)
917 const_iv (AT_LIFE_STEALING)
918 const_iv (AT_DISEASE)
687 919
688 const_iv (QUEST_IN_PROGRESS) 920 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 921 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 922 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 923 const_iv (QUEST_START_QUEST)
804 const_iv (FLAG_IS_WATER) 1036 const_iv (FLAG_IS_WATER)
805 const_iv (FLAG_CONTENT_ON_GEN) 1037 const_iv (FLAG_CONTENT_ON_GEN)
806 const_iv (FLAG_IS_A_TEMPLATE) 1038 const_iv (FLAG_IS_A_TEMPLATE)
807 const_iv (FLAG_IS_BUILDABLE) 1039 const_iv (FLAG_IS_BUILDABLE)
808 const_iv (FLAG_AFK) 1040 const_iv (FLAG_AFK)
1041
1042 const_iv (NDI_BLACK)
1043 const_iv (NDI_WHITE)
1044 const_iv (NDI_NAVY)
1045 const_iv (NDI_RED)
1046 const_iv (NDI_ORANGE)
1047 const_iv (NDI_BLUE)
1048 const_iv (NDI_DK_ORANGE)
1049 const_iv (NDI_GREEN)
1050 const_iv (NDI_LT_GREEN)
1051 const_iv (NDI_GREY)
1052 const_iv (NDI_BROWN)
1053 const_iv (NDI_GOLD)
1054 const_iv (NDI_TAN)
1055 const_iv (NDI_MAX_COLOR)
1056 const_iv (NDI_COLOR_MASK)
1057 const_iv (NDI_UNIQUE)
1058 const_iv (NDI_ALL)
1059
1060 const_iv (F_APPLIED)
1061 const_iv (F_LOCATION)
1062 const_iv (F_UNPAID)
1063 const_iv (F_MAGIC)
1064 const_iv (F_CURSED)
1065 const_iv (F_DAMNED)
1066 const_iv (F_OPEN)
1067 const_iv (F_NOPICK)
1068 const_iv (F_LOCKED)
1069
1070 const_iv (P_BLOCKSVIEW)
1071 const_iv (P_NO_MAGIC)
1072 const_iv (P_IS_ALIVE)
1073 const_iv (P_NO_CLERIC)
1074 const_iv (P_NEED_UPDATE)
1075 const_iv (P_NO_ERROR)
1076 const_iv (P_OUT_OF_MAP)
1077 const_iv (P_NEW_MAP)
1078
1079 const_iv (UP_OBJ_INSERT)
1080 const_iv (UP_OBJ_REMOVE)
1081 const_iv (UP_OBJ_CHANGE)
1082 const_iv (UP_OBJ_FACE)
1083
1084 const_iv (INS_NO_MERGE)
1085 const_iv (INS_ABOVE_FLOOR_ONLY)
1086 const_iv (INS_NO_WALK_ON)
1087 const_iv (INS_ON_TOP)
1088 const_iv (INS_BELOW_ORIGINATOR)
1089 const_iv (INS_MAP_LOAD)
1090
1091 const_iv (WILL_APPLY_HANDLE)
1092 const_iv (WILL_APPLY_TREASURE)
1093 const_iv (WILL_APPLY_EARTHWALL)
1094 const_iv (WILL_APPLY_DOOR)
1095 const_iv (WILL_APPLY_FOOD)
1096
1097 const_iv (SAVE_MODE)
1098 const_iv (SAVE_DIR_MODE)
1099
1100 const_iv (M_PAPER)
1101 const_iv (M_IRON)
1102 const_iv (M_GLASS)
1103 const_iv (M_LEATHER)
1104 const_iv (M_WOOD)
1105 const_iv (M_ORGANIC)
1106 const_iv (M_STONE)
1107 const_iv (M_CLOTH)
1108 const_iv (M_ADAMANT)
1109 const_iv (M_LIQUID)
1110 const_iv (M_SOFT_METAL)
1111 const_iv (M_BONE)
1112 const_iv (M_ICE)
1113 const_iv (M_SPECIAL)
1114
1115 const_iv (SK_EXP_ADD_SKILL)
1116 const_iv (SK_EXP_TOTAL)
1117 const_iv (SK_EXP_NONE)
1118 const_iv (SK_SUBTRACT_SKILL_EXP)
1119
1120 const_iv (SK_LOCKPICKING)
1121 const_iv (SK_HIDING)
1122 const_iv (SK_SMITHERY)
1123 const_iv (SK_BOWYER)
1124 const_iv (SK_JEWELER)
1125 const_iv (SK_ALCHEMY)
1126 const_iv (SK_STEALING)
1127 const_iv (SK_LITERACY)
1128 const_iv (SK_BARGAINING)
1129 const_iv (SK_JUMPING)
1130 const_iv (SK_DET_MAGIC)
1131 const_iv (SK_ORATORY)
1132 const_iv (SK_SINGING)
1133 const_iv (SK_DET_CURSE)
1134 const_iv (SK_FIND_TRAPS)
1135 const_iv (SK_MEDITATION)
1136 const_iv (SK_PUNCHING)
1137 const_iv (SK_FLAME_TOUCH)
1138 const_iv (SK_KARATE)
1139 const_iv (SK_CLIMBING)
1140 const_iv (SK_WOODSMAN)
1141 const_iv (SK_INSCRIPTION)
1142 const_iv (SK_ONE_HANDED_WEAPON)
1143 const_iv (SK_MISSILE_WEAPON)
1144 const_iv (SK_THROWING)
1145 const_iv (SK_USE_MAGIC_ITEM)
1146 const_iv (SK_DISARM_TRAPS)
1147 const_iv (SK_SET_TRAP)
1148 const_iv (SK_THAUMATURGY)
1149 const_iv (SK_PRAYING)
1150 const_iv (SK_CLAWING)
1151 const_iv (SK_LEVITATION)
1152 const_iv (SK_SUMMONING)
1153 const_iv (SK_PYROMANCY)
1154 const_iv (SK_EVOCATION)
1155 const_iv (SK_SORCERY)
1156 const_iv (SK_TWO_HANDED_WEAPON)
1157 const_iv (SK_SPARK_TOUCH)
1158 const_iv (SK_SHIVER)
1159 const_iv (SK_ACID_SPLASH)
1160 const_iv (SK_POISON_NAIL)
1161
1162 const_iv (SOUND_NEW_PLAYER)
1163 const_iv (SOUND_FIRE_ARROW)
1164 const_iv (SOUND_LEARN_SPELL)
1165 const_iv (SOUND_FUMBLE_SPELL)
1166 const_iv (SOUND_WAND_POOF)
1167 const_iv (SOUND_OPEN_DOOR)
1168 const_iv (SOUND_PUSH_PLAYER)
1169 const_iv (SOUND_PLAYER_HITS1)
1170 const_iv (SOUND_PLAYER_HITS2)
1171 const_iv (SOUND_PLAYER_HITS3)
1172 const_iv (SOUND_PLAYER_HITS4)
1173 const_iv (SOUND_PLAYER_IS_HIT1)
1174 const_iv (SOUND_PLAYER_IS_HIT2)
1175 const_iv (SOUND_PLAYER_IS_HIT3)
1176 const_iv (SOUND_PLAYER_KILLS)
1177 const_iv (SOUND_PET_IS_KILLED)
1178 const_iv (SOUND_PLAYER_DIES)
1179 const_iv (SOUND_OB_EVAPORATE)
1180 const_iv (SOUND_OB_EXPLODE)
1181 const_iv (SOUND_CLOCK)
1182 const_iv (SOUND_TURN_HANDLE)
1183 const_iv (SOUND_FALL_HOLE)
1184 const_iv (SOUND_DRINK_POISON)
1185 const_iv (SOUND_CAST_SPELL_0)
1186
1187 const_iv (PREFER_LOW)
1188 const_iv (PREFER_HIGH)
1189
1190 const_iv (ATNR_PHYSICAL)
1191 const_iv (ATNR_MAGIC)
1192 const_iv (ATNR_FIRE)
1193 const_iv (ATNR_ELECTRICITY)
1194 const_iv (ATNR_COLD)
1195 const_iv (ATNR_CONFUSION)
1196 const_iv (ATNR_ACID)
1197 const_iv (ATNR_DRAIN)
1198 const_iv (ATNR_WEAPONMAGIC)
1199 const_iv (ATNR_GHOSTHIT)
1200 const_iv (ATNR_POISON)
1201 const_iv (ATNR_SLOW)
1202 const_iv (ATNR_PARALYZE)
1203 const_iv (ATNR_TURN_UNDEAD)
1204 const_iv (ATNR_FEAR)
1205 const_iv (ATNR_CANCELLATION)
1206 const_iv (ATNR_DEPLETE)
1207 const_iv (ATNR_DEATH)
1208 const_iv (ATNR_CHAOS)
1209 const_iv (ATNR_COUNTERSPELL)
1210 const_iv (ATNR_GODPOWER)
1211 const_iv (ATNR_HOLYWORD)
1212 const_iv (ATNR_BLIND)
1213 const_iv (ATNR_INTERNAL)
1214 const_iv (ATNR_LIFE_STEALING)
1215 const_iv (ATNR_DISEASE)
1216
1217 const_iv (MAP_FLUSH)
1218 const_iv (MAP_PLAYER_UNIQUE)
1219 const_iv (MAP_BLOCK)
1220 const_iv (MAP_STYLE)
1221 const_iv (MAP_OVERLAY)
1222
1223 const_iv (MAP_IN_MEMORY)
1224 const_iv (MAP_SWAPPED)
1225 const_iv (MAP_LOADING)
1226 const_iv (MAP_SAVING)
809 }; 1227 };
810 1228
811 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1229 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
812 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1230 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
813 1231
814 const struct { 1232 static const struct {
815 const char *name; 1233 const char *name;
816 IV iv; 1234 IV iv;
817 } *event, event_list[] = { 1235 } *event, event_list[] = {
818# define const_event(name) { # name, (IV)EVENT_ ## name }, 1236# define const_event(name) { # name, (IV)EVENT_ ## name },
819 const_event (NONE) 1237 const_event (NONE)
827 const_event (TIME) 1245 const_event (TIME)
828 const_event (THROW) 1246 const_event (THROW)
829 const_event (TRIGGER) 1247 const_event (TRIGGER)
830 const_event (CLOSE) 1248 const_event (CLOSE)
831 const_event (TIMER) 1249 const_event (TIMER)
1250 const_event (MOVE)
832 1251
833 const_event (BORN) 1252 const_event (BORN)
834 const_event (CLOCK) 1253 //const_event (CLOCK)
835 const_event (CRASH) 1254 const_event (CRASH)
836 const_event (PLAYER_DEATH) 1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
837 const_event (GKILL) 1258 const_event (GKILL)
838 const_event (LOGIN) 1259 const_event (LOGIN)
839 const_event (LOGOUT) 1260 const_event (LOGOUT)
840 const_event (MAPENTER) 1261 const_event (MAPENTER)
841 const_event (MAPLEAVE) 1262 const_event (MAPLEAVE)
842 const_event (MAPRESET) 1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
843 const_event (REMOVE) 1268 const_event (REMOVE)
844 const_event (SHOUT) 1269 const_event (SHOUT)
845 const_event (TELL) 1270 const_event (TELL)
846 const_event (MUZZLE) 1271 const_event (MUZZLE)
847 const_event (KICK) 1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1278 //const_event (FREE_OB)
848 }; 1279 };
849 1280
850 AV *av = get_av ("cf::EVENT", 1); 1281 AV *av = get_av ("cf::EVENT", 1);
851 1282
852 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1283 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
853 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1284 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
854 1285
855 const struct { 1286 static const struct {
856 int dtype; 1287 int dtype;
857 const char *name; 1288 const char *name;
858 IV idx; 1289 IV idx;
859 } *cprop, prop_table[] = { 1290 } *cprop, prop_table[] = {
860# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1291# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
949 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
950 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
951 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
952 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
953 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
954 prop (CFAPI_LONG, OBJECT_PROP_EXP)
955 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
956 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
957 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
958 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
959 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
976 prop (CFAPI_INT, OBJECT_PROP_DAM) 1406 prop (CFAPI_INT, OBJECT_PROP_DAM)
977 prop (CFAPI_STRING, OBJECT_PROP_GOD) 1407 prop (CFAPI_STRING, OBJECT_PROP_GOD)
978 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) 1408 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
979 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) 1409 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
980 prop (CFAPI_INT, OBJECT_PROP_FACE) 1410 prop (CFAPI_INT, OBJECT_PROP_FACE)
981 prop (CFAPI_STRING, PLAYER_PROP_IP)
982 prop (CFAPI_POBJECT, PLAYER_PROP_MARKED_ITEM)
983 prop (CFAPI_PPARTY, PLAYER_PROP_PARTY)
984 }; 1411 };
985 1412
986 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1413 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
987 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1414 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
988 1415
989 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
990 { 1417 {
991 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
992 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
993 } 1420 }
1421
1422 //I_EVENT_API (PACKAGE);
994} 1423}
995 1424
996void 1425void
997LOG (int level, char *msg) 1426LOG (int level, char *msg)
1427 PROTOTYPE: $$
998 C_ARGS: level, "%s", msg 1428 C_ARGS: level, "%s", msg
1429
1430char *path_combine (char *base, char *path)
1431 PROTOTYPE: $$
1432
1433char *path_combine_and_normalize (char *base, char *path)
1434 PROTOTYPE: $$
999 1435
1000char * 1436char *
1001cf_get_maps_directory (char *path) 1437cf_get_maps_directory (char *path)
1438 PROTOTYPE: $
1002 ALIAS: maps_directory = 0 1439 ALIAS: maps_directory = 0
1440
1441void
1442sub_generation_inc ()
1443 CODE:
1444 PL_sub_generation++;
1445
1446char *
1447mapdir ()
1448 PROTOTYPE:
1449 ALIAS:
1450 mapdir = 0
1451 uniquedir = 1
1452 tmpdir = 2
1453 confdir = 3
1454 localdir = 4
1455 playerdir = 5
1456 datadir = 6
1457 CODE:
1458{
1459 int unused_type;
1460 RETVAL = (char *)systemDirectory (&unused_type, ix);
1461}
1462 OUTPUT: RETVAL
1003 1463
1004int 1464int
1005cf_find_animation (char *text) 1465cf_find_animation (char *text)
1466 PROTOTYPE: $
1467
1468int random_roll(int min, int max, object *op, int goodbad);
1469
1470int
1471exp_to_level (val64 exp)
1472 CODE:
1473{
1474 int i = 0;
1475
1476 RETVAL = settings.max_level;
1477
1478 for (i = 1; i <= settings.max_level; i++)
1479 {
1480 if (levels[i] > exp)
1481 {
1482 RETVAL = i - 1;
1483 break;
1484 }
1485 }
1486}
1487 OUTPUT: RETVAL
1488
1489val64
1490level_to_min_exp (int level)
1491 CODE:
1492 if (level > settings.max_level)
1493 RETVAL = levels[settings.max_level];
1494 else if (level < 1)
1495 RETVAL = 0;
1496 else
1497 RETVAL = levels[level];
1498 OUTPUT: RETVAL
1499
1500SV *
1501resistance_to_string (int atnr)
1502 CODE:
1503 if (atnr >= 0 && atnr < NROFATTACKS)
1504 RETVAL = newSVpv (resist_plus[atnr], 0);
1505 else
1506 XSRETURN_UNDEF;
1507 OUTPUT: RETVAL
1006 1508
1007MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1509MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1008
1009PROTOTYPES: DISABLE
1010 1510
1011SV * 1511SV *
1012get_property (object *obj, int type, int idx) 1512get_property (object *obj, int type, int idx)
1013 CODE: 1513 CODE:
1014 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1514 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1015 OUTPUT: 1515 OUTPUT: RETVAL
1016 RETVAL
1017 1516
1018SV * 1517SV *
1019set_property (object *obj, int type, int idx, SV *newval) 1518set_property (object *obj, int type, int idx, SV *newval)
1020 CODE: 1519 CODE:
1021 switch (type) 1520 switch (type)
1022 { 1521 {
1023 case CFAPI_INT: 1522 case CFAPI_INT:
1024 cf_object_set_int_property (obj, idx, SvIV (newval)); 1523 cf_object_set_int_property (obj, idx, SvIV (newval));
1025 break; 1524 break;
1026 case CFAPI_LONG: 1525 case CFAPI_LONG:
1027 cf_object_set_long_property (obj, idx, SvNV (newval)); 1526 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1527 break;
1528 case CFAPI_DOUBLE:
1529 {
1530 int unused_type;
1531 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1532 }
1028 break; 1533 break;
1029 case CFAPI_STRING: 1534 case CFAPI_STRING:
1030 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1535 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1536 break;
1537 case CFAPI_POBJECT:
1538 {
1539 int unused_type;
1540 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1541 }
1031 break; 1542 break;
1032 default: 1543 default:
1033 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1544 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1034 } 1545 }
1035 1546
1547# missing properties
1548
1549void
1550set_attacktype (object *obj, U32 attacktype)
1551 CODE:
1552 obj->attacktype = attacktype;
1553
1554U32
1555get_attacktype (object *obj)
1556 ALIAS:
1557 attacktype = 0
1558 CODE:
1559 RETVAL = obj->attacktype;
1560 OUTPUT: RETVAL
1561
1562# missing in plug-in api, of course
1563void
1564set_food (object *obj, int food)
1565 CODE:
1566 obj->stats.food = food;
1567
1568int
1569get_food (object *obj)
1570 ALIAS:
1571 food = 0
1572 CODE:
1573 RETVAL = obj->stats.food;
1574 OUTPUT: RETVAL
1575
1576void
1577inv (object *obj)
1578 PROTOTYPE: $
1579 PPCODE:
1580{
1581 object *o;
1582 for (o = obj->inv; o; o = o->below)
1583 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1584}
1585
1036int cf_object_get_resistance (object *op, int rtype) 1586int cf_object_get_resistance (object *op, int rtype)
1037 ALIAS: resistance = 0 1587 ALIAS: resistance = 0
1038 1588
1039int cf_object_get_flag (object *op, int flag) 1589int cf_object_get_flag (object *op, int flag)
1040 ALIAS: flag = 0 1590 ALIAS: flag = 0
1041 1591
1042void cf_object_set_flag (object *op, int flag, int value) 1592void cf_object_set_flag (object *op, int flag, int value)
1043 1593
1044void cf_object_move (object *op, object *originator, int dir) 1594void cf_object_move (object *op, int dir, object *originator = op)
1045 1595
1046void cf_object_apply (object *op, object *author, int flags) 1596void cf_object_apply (object *op, object *author, int flags = 0)
1047 1597
1048void cf_object_apply_below (object *op) 1598void cf_object_apply_below (object *op)
1049 1599
1050void cf_object_remove (object *op) 1600void cf_object_remove (object *op)
1051 1601
1052void cf_object_free (object *op) 1602void cf_object_free (object *op)
1053 1603
1054object *cf_object_present_archname_inside (object *op, char *whatstr) 1604object *cf_object_present_archname_inside (object *op, char *whatstr)
1055 1605
1056int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1606int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1057 1607
1058int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1608int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1059 1609
1060object *cf_object_clone (object *op, int clonetype) 1610object *cf_object_clone (object *op, int clonetype = 0)
1061 1611
1062int cf_object_pay_item (object *op, object *buyer) 1612int cf_object_pay_item (object *op, object *buyer)
1063 1613
1064int cf_object_pay_amount (object *op, double amount) 1614int cf_object_pay_amount (object *op, val64 amount)
1065 1615
1616void pay_player (object *op, val64 amount)
1617
1618val64 pay_player_arch (object *op, const char *arch, val64 amount)
1619
1066int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1620int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1067 1621
1068int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1622int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1069 1623
1070void cf_object_learn_spell (object *op, object *sp) 1624void cf_object_learn_spell (object *op, object *sp)
1071 1625
1072void cf_object_forget_spell (object *op, object *sp) 1626void cf_object_forget_spell (object *op, object *sp)
1073 1627
1104 1658
1105void cf_object_update (object *op, int flags) 1659void cf_object_update (object *op, int flags)
1106 1660
1107void cf_object_pickup (object *op, object *what) 1661void cf_object_pickup (object *op, object *what)
1108 1662
1109char *cf_object_get_key (object *op, char *keyname) 1663object *cf_create_object_by_name (const char *name)
1664
1665void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1666
1667void player_lvl_adj (object *who, object *skill = 0)
1668
1669int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1670
1671int calc_skill_exp (object *who, object *op, object *skill);
1672
1673void push_button (object *op);
1674
1675void use_trigger (object *op);
1676
1677void add_button_link (object *button, mapstruct *map, int connected);
1678
1679void remove_button_link (object *op);
1680
1681void
1682cf_object_set_resistance (object *op, int rtype, int val)
1683 CODE:
1684 if (rtype >= 0 && rtype < NROFATTACKS)
1685 op->resist[rtype] = val;
1686
1687
1688MODULE = cf PACKAGE = cf::object PREFIX = cf_
1689
1690void cf_fix_object (object *pl)
1110 ALIAS: key = 0 1691 ALIAS: fix = 0
1111 1692
1112void cf_object_set_key (object *op, char *keyname, char *value) 1693object *cf_insert_ob_in_ob (object *ob, object *where)
1694
1695# no clean way to get an object from an archetype - stupid idiotic
1696# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1697
1698object *new (const char *archetype = 0)
1699 PROTOTYPE: ;$
1700 CODE:
1701 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1702 OUTPUT:
1703 RETVAL
1704
1705object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1706 PROTOTYPE: $$$$$$
1707 CODE:
1708{
1709 int unused_type;
1710 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1711}
1712
1713# syntatic sugar for easier use in event callbacks.
1714const char *options (object *op)
1715 CODE:
1716 RETVAL = op->name;
1717 OUTPUT:
1718 RETVAL
1719
1720player *contr (object *op)
1721 CODE:
1722 RETVAL = op->contr;
1723 OUTPUT: RETVAL
1724
1725const char *get_ob_key_value (object *op, const char *key)
1726
1727bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1728
1729object *get_nearest_player (object *ob)
1730 ALIAS: nearest_player = 0
1731 PREINIT:
1732 extern object *get_nearest_player (object *);
1733
1734void rangevector (object *ob, object *other, int flags = 0)
1735 PROTOTYPE: $$;$
1736 PPCODE:
1737{
1738 rv_vector rv;
1739 get_rangevector (ob, other, &rv, flags);
1740 EXTEND (SP, 5);
1741 PUSHs (newSVuv (rv.distance));
1742 PUSHs (newSViv (rv.distance_x));
1743 PUSHs (newSViv (rv.distance_y));
1744 PUSHs (newSViv (rv.direction));
1745 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1746}
1747
1748bool on_same_map_as (object *ob, object *other)
1749 CODE:
1750 RETVAL = on_same_map (ob, other);
1751 OUTPUT: RETVAL
1113 1752
1114char * 1753char *
1115base_name (object *ob, int plural) 1754base_name (object *ob, int plural)
1116 CODE: 1755 CODE:
1117 RETVAL = cf_query_base_name (ob, plural); 1756 RETVAL = cf_query_base_name (ob, plural);
1757 OUTPUT: RETVAL
1758
1759living *
1760stats (object *ob)
1761 CODE:
1762 RETVAL = &ob->stats;
1763 OUTPUT: RETVAL
1764
1765
1766MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1767
1768player *player (object *op)
1769 CODE:
1770 RETVAL = op->contr;
1771 OUTPUT: RETVAL
1772
1773void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1774
1775object *cf_player_send_inventory (object *op)
1776
1777char *cf_player_get_ip (object *op)
1778 ALIAS: ip = 0
1779
1780object *cf_player_get_marked_item (object *op)
1781 ALIAS: marked_item = 0
1782
1783void cf_player_set_marked_item (object *op, object *ob)
1784
1785partylist *cf_player_get_party (object *op)
1786 ALIAS: party = 0
1787
1788void cf_player_set_party (object *op, partylist *party)
1789
1790void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1791
1792void kill_player (object *op)
1793
1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1795
1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1797
1798player *cf_player_find (char *name)
1799 PROTOTYPE: $
1800
1801void cf_player_move (player *pl, int dir)
1802
1803void MapNewmapCmd (player *pl)
1804
1805void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1806
1807# nonstandard
1808object *ob (player *pl)
1809 CODE:
1810 RETVAL = pl->ob;
1811 OUTPUT: RETVAL
1812
1813player *first ()
1814 CODE:
1815 RETVAL = first_player;
1816 OUTPUT: RETVAL
1817
1818player *next (player *pl)
1819 CODE:
1820 RETVAL = pl->next;
1821 OUTPUT: RETVAL
1822
1823bool
1824cell_visible (player *pl, int dx, int dy)
1825 CODE:
1826 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1827 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1118 OUTPUT: 1828 OUTPUT:
1119 RETVAL 1829 RETVAL
1120 1830
1121MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1831void
1122 1832send (player *pl, SV *packet)
1123object *cf_create_object ()
1124 ALIAS: new = 0
1125
1126object *cf_create_object_by_name (const char *name)
1127 ALIAS: new_from_name = 0
1128
1129void cf_free_object (object *ob)
1130
1131void cf_fix_object (object *pl)
1132
1133object *cf_insert_ob_in_ob (object *ob, object *where)
1134
1135
1136MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1137
1138player *player (object *op)
1139 CODE: 1833 CODE:
1140 RETVAL = cf_player_find (cf_query_name (op)); 1834{
1835 STRLEN len;
1836 char *buf = SvPVbyte (packet, len);
1837
1838 Write_String_To_Socket (&pl->socket, buf, len);
1839}
1840
1841int
1842listening (player *pl, int new_value = -1)
1843 CODE:
1844 RETVAL = pl->listening;
1845 if (new_value >= 0)
1846 pl->listening = new_value;
1141 OUTPUT: 1847 OUTPUT:
1142 RETVAL 1848 RETVAL
1143 1849
1144void cf_player_message (object *obj, char *txt, int flags = 0) 1850void get_savebed (player *pl)
1851 ALIAS:
1852 savebed = 0
1853 PPCODE:
1854 EXTEND (SP, 3);
1855 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1856 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1857 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1145 1858
1146object *cf_player_send_inventory (object *op) 1859void set_savebed (player *pl, char *map_path, int x, int y)
1860 CODE:
1861 strcpy (pl->savebed_map, map_path);
1862 pl->bed_x = x;
1863 pl->bed_y = y;
1147 1864
1148void cf_player_set_marked_item(object *op, object *ob) 1865void
1866list ()
1867 PPCODE:
1868{
1869 player *pl;
1870 for (pl = first_player; pl; pl = pl->next)
1871 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1872}
1149 1873
1150void cf_player_set_party(object *op, partylist *party) 1874bool
1875peaceful (player *pl, bool new_setting = 0)
1876 PROTOTYPE: $;$
1877 CODE:
1878 RETVAL = pl->peaceful;
1879 if (items > 1)
1880 pl->peaceful = new_setting;
1881 OUTPUT:
1882 RETVAL
1151 1883
1884living *
1885orig_stats (player *pl)
1886 CODE:
1887 RETVAL = &pl->orig_stats;
1888 OUTPUT: RETVAL
1152 1889
1153MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1890living *
1891last_stats (player *pl)
1892 CODE:
1893 RETVAL = &pl->last_stats;
1894 OUTPUT: RETVAL
1154 1895
1155MODULE = cf PACKAGE = cf::player PREFIX = cf_
1156 1896
1157player *cf_player_find (char *name)
1158
1159void cf_player_move (player *pl, int dir)
1160
1161
1162MODULE = cf PACKAGE = cf::map PREFIX = cf_ 1897MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1163 1898
1164SV * 1899SV *
1165get_property (mapstruct *obj, int type, int idx) 1900get_property (mapstruct *obj, int type, int idx)
1166 CODE: 1901 CODE:
1167 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 1902 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1168 OUTPUT: 1903 OUTPUT: RETVAL
1169 RETVAL
1170 1904
1171SV * 1905SV *
1172set_property (mapstruct *obj, int type, int idx, SV *newval) 1906set_property (mapstruct *obj, int type, int idx, SV *newval)
1173 CODE: 1907 CODE:
1174 switch (type) 1908 switch (type)
1178 break; 1912 break;
1179 default: 1913 default:
1180 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1914 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1181 } 1915 }
1182 1916
1917mapstruct *new (int width, int height)
1918 PROTOTYPE:
1919 CODE:
1920{
1921 int unused_type;
1922 RETVAL = map_get_map (&unused_type, 0, width, height);
1923}
1924 OUTPUT:
1925 RETVAL
1926
1927void delete_map (mapstruct *map)
1928
1929void clean_tmp_map (mapstruct *map)
1930
1931void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1932
1933mapstruct *tile_map (mapstruct *map, unsigned int dir)
1934 CODE:
1935 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1936 OUTPUT:
1937 RETVAL
1938
1939char *tile_path (mapstruct *map, unsigned int dir)
1940 CODE:
1941 if (dir >= 4)
1942 XSRETURN_UNDEF;
1943 RETVAL = map->tile_path [dir];
1944 OUTPUT:
1945 RETVAL
1946
1183mapstruct *cf_map_get_map (char *name) 1947mapstruct *cf_map_get_map (char *name)
1948 PROTOTYPE: $
1184 ALIAS: map = 0 1949 ALIAS: map = 0
1185 1950
1951mapstruct *has_been_loaded (char *name)
1952 PROTOTYPE: $
1953
1186mapstruct *cf_map_get_first () 1954mapstruct *cf_map_get_first ()
1955 PROTOTYPE:
1187 ALIAS: first = 0 1956 ALIAS: first = 0
1957
1958# whoever "designed" the plug-in api should have wasted
1959# his/her time with staying away from the project - would have
1960# saved others a lot of time, without doubt.
1961void set_path (mapstruct *where, char *path)
1962 CODE:
1963 strcpy (where->path, path);
1964
1965int in_memory (mapstruct *map)
1966 CODE:
1967 RETVAL = map->in_memory;
1968 OUTPUT:
1969 RETVAL
1970
1971bool unique (mapstruct *map)
1972 CODE:
1973 RETVAL = map->unique;
1974 OUTPUT:
1975 RETVAL
1976
1977void set_unique (mapstruct *map, bool unique)
1978 CODE:
1979 map->unique = unique;
1188 1980
1189object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1981object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1190 1982
1191object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1983object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1192 1984
1193object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1985object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1194 C_ARGS: str, map, nx, ny 1986 C_ARGS: str, map, nx, ny
1195 1987
1196#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1988void
1989cf_map_normalise (mapstruct *map, int x, int y)
1990 PPCODE:
1991{
1992 mapstruct *nmap = 0;
1993 I16 nx = 0, ny = 0;
1994 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1197 1995
1996 EXTEND (SP, 4);
1997 PUSHs (sv_2mortal (newSViv (flags)));
1998
1999 if (GIMME_V == G_ARRAY)
2000 {
2001 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2002 PUSHs (sv_2mortal (newSViv (nx)));
2003 PUSHs (sv_2mortal (newSViv (ny)));
2004 }
2005}
2006
2007void
2008at (mapstruct *map, unsigned int x, unsigned int y)
2009 PROTOTYPE: $$$
2010 PPCODE:
2011{
2012 object *o;
2013 mapstruct *nmap = 0;
2014 I16 nx, ny;
2015
2016 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2017
2018 if (nmap)
2019 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2020 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2021}
2022
2023SV *
2024bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2025 PROTOTYPE: $$$
2026 ALIAS:
2027 top_at = 1
2028 flags_at = 2
2029 light_at = 3
2030 move_block_at = 4
2031 move_slow_at = 5
2032 move_on_at = 6
2033 move_off_at = 7
2034 INIT:
2035 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2036 CODE:
2037 switch (ix)
2038 {
2039 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2040 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2041 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2042 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2043 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2044 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2045 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2046 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2047 }
2048 OUTPUT:
2049 RETVAL
2050
2051# "serialise" map perl data into a ref
2052void
2053_get_obs (mapstruct *map)
2054 PPCODE:
2055{
2056 object *o;
2057 int x, y;
2058 AV *obs = newAV ();
2059 int nonnull = 0;
2060
2061 for (y = 0; y < MAP_HEIGHT (map); y++)
2062 for (x = 0; x < MAP_WIDTH (map); x++)
2063 {
2064 AV *av = newAV ();
2065
2066 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2067 {
2068 SV *sv = SVptr_cache_get (o);
2069
2070 if (sv && HvFILL (SvRV (sv)))
2071 {
2072 nonnull = 1;
2073 sv = newSVsv (sv);
2074 }
2075 else
2076 sv = &PL_sv_undef;
2077
2078 av_push (av, sv);
2079 }
2080
2081 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2082 }
2083
2084 if (nonnull)
2085 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2086 else
2087 SvREFCNT_dec (obs);
2088}
2089
2090# "deserialise" perl map data into the map
2091void
2092_set_obs (mapstruct *map, SV *sv)
2093 CODE:
2094{
2095 object *o;
2096 AV *av;
2097 int x, y;
2098 AV *obs = (AV *)SvRV (sv);
2099
2100 for (y = 0; y < MAP_HEIGHT (map); y++)
2101 for (x = 0; x < MAP_WIDTH (map); x++)
2102 {
2103 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2104
2105 if (!SvROK (sv))
2106 continue;
2107
2108 av = (AV *)SvRV (sv);
2109
2110 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2111 {
2112 sv = av_shift (av);
2113
2114 if (SvROK (sv))
2115 {
2116 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2117 SVptr_cache_set (o, sv);
2118 }
2119 }
2120 }
2121}
1198 2122
1199 2123
1200MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2124MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1201 2125
1202archetype*cf_archetype_get_first() 2126archetype *cf_archetype_get_first()
2127 PROTOTYPE:
1203 ALIAS: first = 0 2128 ALIAS: first = 0
1204 2129
1205archetype *cf_archetype_get_next (archetype *arch) 2130archetype *cf_archetype_get_next (archetype *arch)
1206 ALIAS: next = 0 2131 ALIAS: next = 0
1207 2132
1212 ALIAS: more = 0 2137 ALIAS: more = 0
1213 2138
1214const char *cf_archetype_get_name (archetype *arch) 2139const char *cf_archetype_get_name (archetype *arch)
1215 ALIAS: name = 0 2140 ALIAS: name = 0
1216 2141
2142object *cf_archetype_get_clone (archetype *arch)
2143 ALIAS: clone = 0
2144
1217MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2145MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1218 2146
1219const char *cf_party_get_name (partylist *party)
1220
1221partylist *cf_party_get_first () 2147partylist *cf_party_get_first ()
2148 PROTOTYPE:
1222 ALIAS: first = 0 2149 ALIAS: first = 0
1223 2150
1224partylist *cf_party_get_next (partylist *party) 2151partylist *cf_party_get_next (partylist *party)
1225 ALIAS: next = 0 2152 ALIAS: next = 0
1226 2153
2154const char *cf_party_get_name (partylist *party)
2155
1227const char *cf_party_get_password (partylist *party) 2156const char *cf_party_get_password (partylist *party)
1228 ALIAS: password = 0 2157 ALIAS: password = 0
1229 2158
1230player *cf_party_get_first_player (partylist *party) 2159player *cf_party_get_first_player (partylist *party)
1231 ALIAS: first_player = 0 2160 ALIAS: first_player = 0
1235 2164
1236 2165
1237MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ 2166MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1238 2167
1239region *cf_region_get_first () 2168region *cf_region_get_first ()
2169 PROTOTYPE:
1240 ALIAS: first = 0 2170 ALIAS: first = 0
1241 2171
1242const char *cf_region_get_name (region *reg) 2172const char *cf_region_get_name (region *reg)
1243 ALIAS: name = 0 2173 ALIAS: name = 0
1244 2174
1253 2183
1254const char *cf_region_get_message (region *reg) 2184const char *cf_region_get_message (region *reg)
1255 ALIAS: message = 0 2185 ALIAS: message = 0
1256 2186
1257 2187
2188MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2189
2190val64
2191exp (living *liv, val64 new_val = 0)
2192 PROTOTYPE: $;$
2193 ALIAS:
2194 Str = 1
2195 Dex = 2
2196 Con = 3
2197 Wis = 4
2198 Cha = 5
2199 Int = 6
2200 Pow = 7
2201 wc = 8
2202 ac = 9
2203 hp = 10
2204 maxhp = 11
2205 sp = 12
2206 maxsp = 13
2207 grace = 14
2208 maxgrace = 15
2209 food = 16
2210 dam = 17
2211 luck = 18
2212 CODE:
2213# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2214 switch (ix)
2215 {
2216 LIVING_ACC (exp , 0);
2217 LIVING_ACC (Str , 1);
2218 LIVING_ACC (Dex , 2);
2219 LIVING_ACC (Con , 3);
2220 LIVING_ACC (Wis , 4);
2221 LIVING_ACC (Cha , 5);
2222 LIVING_ACC (Int , 6);
2223 LIVING_ACC (Pow , 7);
2224 LIVING_ACC (wc , 8);
2225 LIVING_ACC (ac , 9);
2226 LIVING_ACC (hp , 10);
2227 LIVING_ACC (maxhp , 11);
2228 LIVING_ACC (sp , 12);
2229 LIVING_ACC (maxsp , 13);
2230 LIVING_ACC (grace , 14);
2231 LIVING_ACC (maxgrace, 15);
2232 LIVING_ACC (food , 16);
2233 LIVING_ACC (dam , 17);
2234 LIVING_ACC (luck , 18);
2235 }
2236# undef LIVING_ACC
2237 OUTPUT:
2238 RETVAL
2239

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