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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.6 by root, Fri Feb 3 21:22:53 2006 UTC vs.
Revision 1.42 by root, Tue Mar 28 16:48:12 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for the X Window System */
6/* */
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */
12/* it under the terms of the GNU General Public License as published by */
13/* the Free Software Foundation; either version 2 of the License, or */
14/* (at your option) any later version. */
15/* */
16/* This program is distributed in the hope that it will be useful, */
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
19/* GNU General Public License for more details. */
20/* */
21/* You should have received a copy of the GNU General Public License */
22/* along with this program; if not, write to the Free Software */
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
24/* */ 3/* */
25/*****************************************************************************/ 4/*****************************************************************************/
5
6/*
7 * This code is placed under the GNU General Public Licence (GPL)
8 *
9 * Copyright (C) 2001-2005 by Chachkoff Yann
10 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11 *
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25*/
26 26
27#include <EXTERN.h> 27#include <EXTERN.h>
28#include <perl.h> 28#include <perl.h>
29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "cfperl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 mapstruct* map;
62 char message[1024]; 71 char message[1024];
63 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 73 int event_code;
65 char options[1024]; 74 char extension[1024]; // name field, should invoke specific perl extension
75 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 76 int returnvalue;
67} CFPContext; 77} CFPContext;
68 78
69//static int current_command = -999; 79static HV *obj_cache;
70
71static PerlInterpreter *perl; 80static PerlInterpreter *perl;
72 81
82#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
83#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
84#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
85#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
86#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
87#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
88
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 89//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
90
91// garbage collect some perl objects, if possible
92// all objects no longer referenced and empty are
93// eligible for destruction.
94void
95clean_obj_cache ()
96{
97 static int count;
98
99 if (++count & 7)
100 return;
101
102 int todo = 1000;
103 do
104 {
105 I32 klen;
106 char *key;
107 HE *he = hv_iternext (obj_cache);
108
109 if (he)
110 {
111 SV *sv = hv_iterval (obj_cache, he);
112
113 // empty and unreferenced? nuke it
114 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
115 {
116 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
117 todo++;
118 }
119 }
120 else
121 break;
122 }
123 while (--todo);
124}
74 125
75static SV * 126static SV *
76newSVptr (void *ptr, const char *klass) 127newSVptr (void *ptr, const char *klass)
77{ 128{
129 SV *sv;
130
78 if (!ptr) 131 if (!ptr)
79 return &PL_sv_undef; 132 return &PL_sv_undef;
80 133
134 sv = newSV (0);
135 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
136 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
137}
138
139static void
140SVptr_cache_set (void *ptr, SV *sv)
141{
142 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
143}
144
145static SV *
146SVptr_cache_get (void *ptr)
147{
148 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
149
150 return he ? *he : 0;
151}
152
153static SV *
154newSVptr_cached (void *ptr, const char *klass)
155{
156 SV *sv;
157
158 if (!ptr)
159 return &PL_sv_undef;
160
161 sv = SVptr_cache_get (ptr);
162
163 if (!sv)
164 {
81 HV *hv = newHV (); 165 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 166 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 167 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
168
169 SVptr_cache_set (ptr, sv);
170 }
171
172 return newSVsv (sv);
84} 173}
85 174
86static void 175static void
87clearSVptr (SV *sv) 176clearSVptr (SV *sv)
88{ 177{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 194 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 195
107 return (long)mg->mg_ptr; 196 return (long)mg->mg_ptr;
108} 197}
109 198
199static long
200SvPTR_ornull (SV *sv, const char *klass)
201{
202 if (SvOK (sv))
203 return SvPTR (sv, klass);
204 else
205 return 0;
206}
207
110SV * 208SV *
111newSVcfapi (int type, ...) 209newSVcfapi (int type, ...)
112{ 210{
113 SV *sv; 211 SV *sv;
114 212
115 va_list args; 213 va_list args;
116 va_start (args, type); 214 va_start (args, type);
117 215
118 switch (type) 216 switch (type)
119 { 217 {
218#if 0
219 case CFAPI_INT16:
220 sv = newSViv (*va_arg (args, sint16_t *));
221 break;
222#endif
223
120 case CFAPI_INT: 224 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 225 sv = newSViv (*va_arg (args, int *));
122 break; 226 break;
123 227
124 case CFAPI_LONG: 228 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 229 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 230 break;
127 231
128 case CFAPI_DOUBLE: 232 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 233 sv = newSViv (*va_arg (args, double *));
130 break; 234 break;
131 235
132 case CFAPI_STRING: 236 case CFAPI_STRING:
133 sv = newSVpv (va_arg (args, char *), 0); 237 {
238 char *str = va_arg (args, char *);
239 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
240 }
134 break; 241 break;
135 242
136 case CFAPI_POBJECT: 243 case CFAPI_POBJECT:
137 { 244 {
138 object *obj = va_arg (args, object *); 245 object *obj = va_arg (args, object *);
141 sv = &PL_sv_undef; 248 sv = &PL_sv_undef;
142 else 249 else
143 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 250 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
144 { 251 {
145 case MAP: 252 case MAP:
146 sv = newSVptr (obj, "cf::object::map"); 253 sv = newSVptr_cached (obj, "cf::object::map");
147 break; 254 break;
148 255
149 case PLAYER: 256 case PLAYER:
150 sv = newSVptr (obj, "cf::object::player"); 257 sv = newSVptr_cached (obj, "cf::object::player");
151 break; 258 break;
152 259
153 default: 260 default:
154 sv = newSVptr (obj, "cf::object"); 261 sv = newSVptr_cached (obj, "cf::object");
155 break; 262 break;
156 } 263 }
157 } 264 }
158 break; 265 break;
159 266
187} 294}
188 295
189///////////////////////////////////////////////////////////////////////////// 296/////////////////////////////////////////////////////////////////////////////
190 297
191void 298void
192inject_event (CFPContext *context) 299inject_event (const char *func, CFPContext *context)
193{ 300{
194 dSP; 301 dSP;
195 302
196 ENTER; 303 ENTER;
197 SAVETMPS; 304 SAVETMPS;
198 305
199 PUSHMARK (SP); 306 PUSHMARK (SP);
200 307
201 EXTEND (SP, 2); 308 EXTEND (SP, 10);
202 //PUSHs (sv_2mortal (newSViv (type)));
203 309
204 HV *hv = newHV (); 310 HV *hv = newHV ();
205#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 311#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
206 hv_context (CFAPI_POBJECT, ,who); 312 hv_context (CFAPI_POBJECT, ,who);
207 hv_context (CFAPI_POBJECT, ,activator); 313 hv_context (CFAPI_POBJECT, ,activator);
208 hv_context (CFAPI_POBJECT, ,third); 314 hv_context (CFAPI_POBJECT, ,third);
315 hv_context (CFAPI_PMAP, ,map);
209 hv_context (CFAPI_STRING , ,message); 316 hv_context (CFAPI_STRING , ,message);
210 hv_context (CFAPI_INT ,&,fix); 317 hv_context (CFAPI_INT ,&,fix);
211 hv_context (CFAPI_INT ,&,event_code); 318 hv_context (CFAPI_INT ,&,event_code);
212 hv_context (CFAPI_STRING , ,options); 319 hv_context (CFAPI_STRING , ,options);
320 hv_context (CFAPI_STRING , ,extension);
213 321
214 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 322 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
215 323
216 PUTBACK; 324 PUTBACK;
217 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 325 int count = call_pv (func, G_SCALAR | G_EVAL);
218 SPAGAIN; 326 SPAGAIN;
219 327
220 if (SvTRUE (ERRSV)) 328 if (SvTRUE (ERRSV))
221 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); 329 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
222 330
331 printf (PLUGIN_VERSION " post init\n"); 439 printf (PLUGIN_VERSION " post init\n");
332 440
333 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 441 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
334 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 442 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
335 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 443 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
444 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
445 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
446 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
447
336 cf_init_plugin (gethook); 448 cf_init_plugin (gethook);
337 449
338 /* Pick the global events you want to monitor from this plugin */ 450 /* Pick the global events you want to monitor from this plugin */
339 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
340 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 452 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 465 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 466 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 467 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 468 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 469 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
470 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
471 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
472 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
354 473
355 char *argv[] = { 474 char *argv[] = {
356 "", 475 "",
357 "-e" 476 "-e"
358 "BEGIN {" 477 "BEGIN {"
372 491
373 perl_destruct (perl); 492 perl_destruct (perl);
374 perl_free (perl); 493 perl_free (perl);
375 perl = 0; 494 perl = 0;
376 } 495 }
496 else
497 {
498 obj_cache = newHV ();
499 }
377 500
378 return 0; 501 return 0;
379} 502}
380 503
381void * 504void *
382globalEventListener (int *type, ...) 505globalEventListener (int *type, ...)
383{ 506{
384 va_list args; 507 va_list args;
385 static int rv = 0; 508 static int rv;
386 CFPContext context; 509 int event_code;
387 char *buf;
388 player *pl;
389 object *op;
390 510
391 if (!perl) 511 if (!perl)
392 return; 512 return;
393 513
394 memset (&context, 0, sizeof (context));
395
396 va_start (args, type); 514 va_start (args, type);
397 context.event_code = va_arg (args, int); 515 event_code = va_arg (args, int);
398 516
399 switch (context.event_code) 517 if (event_code == EVENT_FREE_OB)
400 { 518 {
401 case EVENT_CRASH: 519 player *pl;
402 printf ("Unimplemented for now\n"); 520 object *op;
403 break; 521 SV *sv;
404 522
405 case EVENT_BORN:
406 context.activator = va_arg (args, object *);
407 break;
408
409 case EVENT_PLAYER_DEATH:
410 context.who = va_arg (args, object *); 523 op = va_arg (args, object *);
411 break; 524 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
412 525
413 case EVENT_GKILL: 526 if (sv)
414 context.who = va_arg (args, object *); 527 clearSVptr (sv);
415 context.activator = va_arg (args, object *);
416 break;
417 528
418 case EVENT_LOGIN: 529 rv = 0;
419 pl = va_arg (args, player *);
420 context.activator = pl->ob;
421 buf = va_arg (args, char *);
422 if (buf != 0)
423 strcpy (context.message, buf);
424 break;
425
426 case EVENT_LOGOUT:
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_REMOVE:
435 context.activator = va_arg (args, object *);
436 break;
437
438 case EVENT_SHOUT:
439 context.activator = va_arg (args, object *);
440 buf = va_arg (args, char *);
441 if (buf != 0)
442 strcpy (context.message, buf);
443 break;
444
445 case EVENT_MUZZLE:
446 context.activator = va_arg (args, object *);
447 buf = va_arg (args, char *);
448 if (buf != 0)
449 strcpy (context.message, buf);
450 break;
451
452 case EVENT_KICK:
453 context.activator = va_arg (args, object *);
454 buf = va_arg (args, char *);
455 if (buf != 0)
456 strcpy (context.message, buf);
457 break;
458
459 case EVENT_MAPENTER:
460 context.activator = va_arg (args, object *);
461 break;
462
463 case EVENT_MAPLEAVE:
464 context.activator = va_arg (args, object *);
465 break;
466
467 case EVENT_CLOCK:
468 break;
469
470 case EVENT_MAPRESET:
471 buf = va_arg (args, char *);
472 if (buf != 0)
473 strcpy (context.message, buf);
474 break;
475
476 case EVENT_TELL:
477 break;
478 } 530 }
531 else
532 {
533 dSP;
479 534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_CLOCK:
589 clean_obj_cache ();
590 break;
591
592 case EVENT_TELL:
593 break;
594 }
595
480 va_end (args); 596 va_end (args);
481 597
482 inject_event (&context); 598 PUTBACK;
483 599 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
484 rv = context.returnvalue; 600 SPAGAIN;
601
602 if (SvTRUE (ERRSV))
603 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
604
605 rv = count > 0 ? POPi : 0;
606
607 PUTBACK;
608 FREETMPS;
609 LEAVE;
610 }
485 611
486 return &rv; 612 return &rv;
487} 613}
488 614
489void * 615void *
491{ 617{
492 static int rv = 0; 618 static int rv = 0;
493 va_list args; 619 va_list args;
494 char *buf; 620 char *buf;
495 CFPContext context; 621 CFPContext context;
622 object *eob;
496 623
497 if (!perl) 624 if (!perl)
498 return; 625 return;
499 626
500 memset (&context, 0, sizeof (context)); 627 memset (&context, 0, sizeof (context));
503 630
504 context.who = va_arg (args, object *); 631 context.who = va_arg (args, object *);
505 context.event_code = va_arg (args, int); 632 context.event_code = va_arg (args, int);
506 context.activator = va_arg (args, object *); 633 context.activator = va_arg (args, object *);
507 context.third = va_arg (args, object *); 634 context.third = va_arg (args, object *);
635
508 buf = va_arg (args, char *); 636 buf = va_arg (args, char *);
509
510 if (buf != 0) 637 if (buf != 0)
511 strcpy (context.message, buf); 638 strncpy (context.message, buf, sizeof (context.message));
512 639
513 context.fix = va_arg (args, int); 640 context.fix = va_arg (args, int);
641 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
514 strcpy (context.options, va_arg (args, char *)); 642 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
643 eob = va_arg (args, object *);
515 context.returnvalue = 0; 644 context.returnvalue = 0;
516 va_end (args); 645 va_end (args);
517 646
518 inject_event (&context); 647 inject_event ("cf::inject_event", &context);
519 648
520 rv = context.returnvalue; 649 rv = context.returnvalue;
521 return &rv; 650 return &rv;
522} 651}
523 652
540 669
541BOOT: 670BOOT:
542{ 671{
543 HV *stash = gv_stashpv ("cf", 1); 672 HV *stash = gv_stashpv ("cf", 1);
544 673
545 const struct { 674 static const struct {
546 const char *name; 675 const char *name;
547 IV iv; 676 IV iv;
548 } *civ, const_iv[] = { 677 } *civ, const_iv[] = {
549# define const_iv(name) { # name, (IV)name }, 678# define const_iv(name) { # name, (IV)name },
550 const_iv (llevError) 679 const_iv (llevError)
551 const_iv (llevInfo) 680 const_iv (llevInfo)
552 const_iv (llevDebug) 681 const_iv (llevDebug)
553 const_iv (llevMonster) 682 const_iv (llevMonster)
554 683
555 const_iv (PLAYER) 684 const_iv (PLAYER)
685 const_iv (TRANSPORT)
556 const_iv (ROD) 686 const_iv (ROD)
557 const_iv (TREASURE) 687 const_iv (TREASURE)
558 const_iv (POTION) 688 const_iv (POTION)
559 const_iv (FOOD) 689 const_iv (FOOD)
560 const_iv (POISON) 690 const_iv (POISON)
565 const_iv (BOW) 695 const_iv (BOW)
566 const_iv (WEAPON) 696 const_iv (WEAPON)
567 const_iv (ARMOUR) 697 const_iv (ARMOUR)
568 const_iv (PEDESTAL) 698 const_iv (PEDESTAL)
569 const_iv (ALTAR) 699 const_iv (ALTAR)
570 const_iv (CONFUSION)
571 const_iv (LOCKED_DOOR) 700 const_iv (LOCKED_DOOR)
572 const_iv (SPECIAL_KEY) 701 const_iv (SPECIAL_KEY)
573 const_iv (MAP) 702 const_iv (MAP)
574 const_iv (DOOR) 703 const_iv (DOOR)
575 const_iv (KEY) 704 const_iv (KEY)
676 const_iv (ITEM_TRANSFORMER) 805 const_iv (ITEM_TRANSFORMER)
677 const_iv (QUEST) 806 const_iv (QUEST)
678 807
679 const_iv (ST_BD_BUILD) 808 const_iv (ST_BD_BUILD)
680 const_iv (ST_BD_REMOVE) 809 const_iv (ST_BD_REMOVE)
810
681 const_iv (ST_MAT_FLOOR) 811 const_iv (ST_MAT_FLOOR)
682 const_iv (ST_MAT_WALL) 812 const_iv (ST_MAT_WALL)
683 const_iv (ST_MAT_ITEM) 813 const_iv (ST_MAT_ITEM)
814
815 const_iv (AT_PHYSICAL)
816 const_iv (AT_MAGIC)
817 const_iv (AT_FIRE)
818 const_iv (AT_ELECTRICITY)
819 const_iv (AT_COLD)
820 const_iv (AT_CONFUSION)
821 const_iv (AT_ACID)
822 const_iv (AT_DRAIN)
823 const_iv (AT_WEAPONMAGIC)
824 const_iv (AT_GHOSTHIT)
825 const_iv (AT_POISON)
826 const_iv (AT_SLOW)
827 const_iv (AT_PARALYZE)
828 const_iv (AT_TURN_UNDEAD)
829 const_iv (AT_FEAR)
830 const_iv (AT_CANCELLATION)
831 const_iv (AT_DEPLETE)
832 const_iv (AT_DEATH)
833 const_iv (AT_CHAOS)
834 const_iv (AT_COUNTERSPELL)
835 const_iv (AT_GODPOWER)
836 const_iv (AT_HOLYWORD)
837 const_iv (AT_BLIND)
838 const_iv (AT_INTERNAL)
839 const_iv (AT_LIFE_STEALING)
840 const_iv (AT_DISEASE)
684 841
685 const_iv (QUEST_IN_PROGRESS) 842 const_iv (QUEST_IN_PROGRESS)
686 const_iv (QUEST_DONE_QUEST) 843 const_iv (QUEST_DONE_QUEST)
687 const_iv (QUEST_DONE_TASK) 844 const_iv (QUEST_DONE_TASK)
688 const_iv (QUEST_START_QUEST) 845 const_iv (QUEST_START_QUEST)
829 const_iv (F_CURSED) 986 const_iv (F_CURSED)
830 const_iv (F_DAMNED) 987 const_iv (F_DAMNED)
831 const_iv (F_OPEN) 988 const_iv (F_OPEN)
832 const_iv (F_NOPICK) 989 const_iv (F_NOPICK)
833 const_iv (F_LOCKED) 990 const_iv (F_LOCKED)
991
992 const_iv (P_BLOCKSVIEW)
993 const_iv (P_NO_MAGIC)
994 const_iv (P_IS_ALIVE)
995 const_iv (P_NO_CLERIC)
996 const_iv (P_NEED_UPDATE)
997 const_iv (P_NO_ERROR)
998 const_iv (P_OUT_OF_MAP)
999 const_iv (P_NEW_MAP)
1000
1001 const_iv (UP_OBJ_INSERT)
1002 const_iv (UP_OBJ_REMOVE)
1003 const_iv (UP_OBJ_CHANGE)
1004 const_iv (UP_OBJ_FACE)
1005
1006 const_iv (INS_NO_MERGE)
1007 const_iv (INS_ABOVE_FLOOR_ONLY)
1008 const_iv (INS_NO_WALK_ON)
1009 const_iv (INS_ON_TOP)
1010 const_iv (INS_BELOW_ORIGINATOR)
1011 const_iv (INS_MAP_LOAD)
1012
1013 const_iv (WILL_APPLY_HANDLE)
1014 const_iv (WILL_APPLY_TREASURE)
1015 const_iv (WILL_APPLY_EARTHWALL)
1016 const_iv (WILL_APPLY_DOOR)
1017 const_iv (WILL_APPLY_FOOD)
1018
1019 const_iv (SAVE_MODE)
1020 const_iv (SAVE_DIR_MODE)
1021
1022 const_iv (M_PAPER)
1023 const_iv (M_IRON)
1024 const_iv (M_GLASS)
1025 const_iv (M_LEATHER)
1026 const_iv (M_WOOD)
1027 const_iv (M_ORGANIC)
1028 const_iv (M_STONE)
1029 const_iv (M_CLOTH)
1030 const_iv (M_ADAMANT)
1031 const_iv (M_LIQUID)
1032 const_iv (M_SOFT_METAL)
1033 const_iv (M_BONE)
1034 const_iv (M_ICE)
1035 const_iv (M_SPECIAL)
1036
1037 const_iv (SK_EXP_ADD_SKILL)
1038 const_iv (SK_EXP_TOTAL)
1039 const_iv (SK_EXP_NONE)
1040 const_iv (SK_SUBTRACT_SKILL_EXP)
1041
1042 const_iv (SK_LOCKPICKING)
1043 const_iv (SK_HIDING)
1044 const_iv (SK_SMITHERY)
1045 const_iv (SK_BOWYER)
1046 const_iv (SK_JEWELER)
1047 const_iv (SK_ALCHEMY)
1048 const_iv (SK_STEALING)
1049 const_iv (SK_LITERACY)
1050 const_iv (SK_BARGAINING)
1051 const_iv (SK_JUMPING)
1052 const_iv (SK_DET_MAGIC)
1053 const_iv (SK_ORATORY)
1054 const_iv (SK_SINGING)
1055 const_iv (SK_DET_CURSE)
1056 const_iv (SK_FIND_TRAPS)
1057 const_iv (SK_MEDITATION)
1058 const_iv (SK_PUNCHING)
1059 const_iv (SK_FLAME_TOUCH)
1060 const_iv (SK_KARATE)
1061 const_iv (SK_CLIMBING)
1062 const_iv (SK_WOODSMAN)
1063 const_iv (SK_INSCRIPTION)
1064 const_iv (SK_ONE_HANDED_WEAPON)
1065 const_iv (SK_MISSILE_WEAPON)
1066 const_iv (SK_THROWING)
1067 const_iv (SK_USE_MAGIC_ITEM)
1068 const_iv (SK_DISARM_TRAPS)
1069 const_iv (SK_SET_TRAP)
1070 const_iv (SK_THAUMATURGY)
1071 const_iv (SK_PRAYING)
1072 const_iv (SK_CLAWING)
1073 const_iv (SK_LEVITATION)
1074 const_iv (SK_SUMMONING)
1075 const_iv (SK_PYROMANCY)
1076 const_iv (SK_EVOCATION)
1077 const_iv (SK_SORCERY)
1078 const_iv (SK_TWO_HANDED_WEAPON)
1079
1080 const_iv (SOUND_NEW_PLAYER)
1081 const_iv (SOUND_FIRE_ARROW)
1082 const_iv (SOUND_LEARN_SPELL)
1083 const_iv (SOUND_FUMBLE_SPELL)
1084 const_iv (SOUND_WAND_POOF)
1085 const_iv (SOUND_OPEN_DOOR)
1086 const_iv (SOUND_PUSH_PLAYER)
1087 const_iv (SOUND_PLAYER_HITS1)
1088 const_iv (SOUND_PLAYER_HITS2)
1089 const_iv (SOUND_PLAYER_HITS3)
1090 const_iv (SOUND_PLAYER_HITS4)
1091 const_iv (SOUND_PLAYER_IS_HIT1)
1092 const_iv (SOUND_PLAYER_IS_HIT2)
1093 const_iv (SOUND_PLAYER_IS_HIT3)
1094 const_iv (SOUND_PLAYER_KILLS)
1095 const_iv (SOUND_PET_IS_KILLED)
1096 const_iv (SOUND_PLAYER_DIES)
1097 const_iv (SOUND_OB_EVAPORATE)
1098 const_iv (SOUND_OB_EXPLODE)
1099 const_iv (SOUND_CLOCK)
1100 const_iv (SOUND_TURN_HANDLE)
1101 const_iv (SOUND_FALL_HOLE)
1102 const_iv (SOUND_DRINK_POISON)
1103 const_iv (SOUND_CAST_SPELL_0)
834 }; 1104 };
835 1105
836 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1106 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
837 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1107 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
838 1108
839 const struct { 1109 static const struct {
840 const char *name; 1110 const char *name;
841 IV iv; 1111 IV iv;
842 } *event, event_list[] = { 1112 } *event, event_list[] = {
843# define const_event(name) { # name, (IV)EVENT_ ## name }, 1113# define const_event(name) { # name, (IV)EVENT_ ## name },
844 const_event (NONE) 1114 const_event (NONE)
852 const_event (TIME) 1122 const_event (TIME)
853 const_event (THROW) 1123 const_event (THROW)
854 const_event (TRIGGER) 1124 const_event (TRIGGER)
855 const_event (CLOSE) 1125 const_event (CLOSE)
856 const_event (TIMER) 1126 const_event (TIMER)
1127 const_event (MOVE)
857 1128
858 const_event (BORN) 1129 const_event (BORN)
859 const_event (CLOCK) 1130 const_event (CLOCK)
860 const_event (CRASH) 1131 const_event (CRASH)
861 const_event (PLAYER_DEATH) 1132 const_event (PLAYER_DEATH)
1133 const_event (PLAYER_LOAD)
1134 const_event (PLAYER_SAVE)
862 const_event (GKILL) 1135 const_event (GKILL)
863 const_event (LOGIN) 1136 const_event (LOGIN)
864 const_event (LOGOUT) 1137 const_event (LOGOUT)
865 const_event (MAPENTER) 1138 const_event (MAPENTER)
866 const_event (MAPLEAVE) 1139 const_event (MAPLEAVE)
867 const_event (MAPRESET) 1140 const_event (MAPRESET)
1141 const_event (MAPLOAD)
1142 const_event (MAPOUT)
1143 const_event (MAPIN)
1144 const_event (MAPCLEAN)
868 const_event (REMOVE) 1145 const_event (REMOVE)
869 const_event (SHOUT) 1146 const_event (SHOUT)
870 const_event (TELL) 1147 const_event (TELL)
871 const_event (MUZZLE) 1148 const_event (MUZZLE)
872 const_event (KICK) 1149 const_event (KICK)
1150 //const_event (FREE_OB)
873 }; 1151 };
874 1152
875 AV *av = get_av ("cf::EVENT", 1); 1153 AV *av = get_av ("cf::EVENT", 1);
876 1154
877 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1155 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
878 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1156 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
879 1157
880 const struct { 1158 static const struct {
881 int dtype; 1159 int dtype;
882 const char *name; 1160 const char *name;
883 IV idx; 1161 IV idx;
884 } *cprop, prop_table[] = { 1162 } *cprop, prop_table[] = {
885# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1163# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
974 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1252 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
975 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1253 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
976 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1254 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
977 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1255 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
978 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1256 prop (CFAPI_INT, OBJECT_PROP_LUCK)
979 prop (CFAPI_LONG, OBJECT_PROP_EXP)
980 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1257 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
981 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1258 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
982 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1259 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
983 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1260 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
984 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1261 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1064 cf_object_set_int_property (obj, idx, SvIV (newval)); 1341 cf_object_set_int_property (obj, idx, SvIV (newval));
1065 break; 1342 break;
1066 case CFAPI_LONG: 1343 case CFAPI_LONG:
1067 cf_object_set_long_property (obj, idx, SvNV (newval)); 1344 cf_object_set_long_property (obj, idx, SvNV (newval));
1068 break; 1345 break;
1346 case CFAPI_DOUBLE:
1347 {
1348 int unused_type;
1349 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1350 }
1351 break;
1069 case CFAPI_STRING: 1352 case CFAPI_STRING:
1070 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1353 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1354 break;
1355 case CFAPI_POBJECT:
1356 {
1357 int unused_type;
1358 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1359 }
1071 break; 1360 break;
1072 default: 1361 default:
1073 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1362 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1074 } 1363 }
1075 1364
1365# missing properties
1366
1367void
1368set_attacktype (object *obj, U32 attacktype)
1369 CODE:
1370 obj->attacktype = attacktype;
1371
1372U32
1373get_attacktype (object *obj)
1374 ALIAS:
1375 attacktype = 0
1376 CODE:
1377 RETVAL = obj->attacktype;
1378 OUTPUT: RETVAL
1379
1380# missing in plug-in api, of course
1381void
1382set_food (object *obj, int food)
1383 CODE:
1384 obj->stats.food = food;
1385
1386int
1387get_food (object *obj)
1388 ALIAS:
1389 food = 0
1390 CODE:
1391 RETVAL = obj->stats.food;
1392 OUTPUT: RETVAL
1393
1394void
1395inv (object *obj)
1396 PROTOTYPE: $
1397 PPCODE:
1398{
1399 object *o;
1400 for (o = obj->inv; o; o = o->below)
1401 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1402}
1403
1076int cf_object_get_resistance (object *op, int rtype) 1404int cf_object_get_resistance (object *op, int rtype)
1077 ALIAS: resistance = 0 1405 ALIAS: resistance = 0
1078 1406
1079int cf_object_get_flag (object *op, int flag) 1407int cf_object_get_flag (object *op, int flag)
1080 ALIAS: flag = 0 1408 ALIAS: flag = 0
1081 1409
1082void cf_object_set_flag (object *op, int flag, int value) 1410void cf_object_set_flag (object *op, int flag, int value)
1083 1411
1084void cf_object_move (object *op, object *originator, int dir) 1412void cf_object_move (object *op, int dir, object *originator = op)
1085 1413
1086void cf_object_apply (object *op, object *author, int flags) 1414void cf_object_apply (object *op, object *author, int flags = 0)
1087 1415
1088void cf_object_apply_below (object *op) 1416void cf_object_apply_below (object *op)
1089 1417
1090void cf_object_remove (object *op) 1418void cf_object_remove (object *op)
1091 1419
1092void cf_object_free (object *op) 1420void cf_object_free (object *op)
1093 1421
1094object *cf_object_present_archname_inside (object *op, char *whatstr) 1422object *cf_object_present_archname_inside (object *op, char *whatstr)
1095 1423
1096int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1424int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1097 1425
1098int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1426int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1099 1427
1100object *cf_object_clone (object *op, int clonetype) 1428object *cf_object_clone (object *op, int clonetype = 0)
1101 1429
1102int cf_object_pay_item (object *op, object *buyer) 1430int cf_object_pay_item (object *op, object *buyer)
1103 1431
1104int cf_object_pay_amount (object *op, double amount) 1432int cf_object_pay_amount (object *op, double amount)
1105 1433
1106int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1434int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1107 1435
1108int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1436int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1109 1437
1110void cf_object_learn_spell (object *op, object *sp) 1438void cf_object_learn_spell (object *op, object *sp)
1111 1439
1112void cf_object_forget_spell (object *op, object *sp) 1440void cf_object_forget_spell (object *op, object *sp)
1113 1441
1148 1476
1149char *cf_object_get_key (object *op, char *keyname) 1477char *cf_object_get_key (object *op, char *keyname)
1150 ALIAS: key = 0 1478 ALIAS: key = 0
1151 1479
1152void cf_object_set_key (object *op, char *keyname, char *value) 1480void cf_object_set_key (object *op, char *keyname, char *value)
1481
1482object *cf_create_object_by_name (const char *name)
1483
1484void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1485
1486void player_lvl_adj (object *who, object *skill = 0)
1487
1488
1489MODULE = cf PACKAGE = cf::object PREFIX = cf_
1490
1491void cf_fix_object (object *pl)
1492 ALIAS: fix = 0
1493
1494object *cf_insert_ob_in_ob (object *ob, object *where)
1495
1496# no clean way to get an object from an archetype - stupid idiotic
1497# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1498
1499object *new (const char *archetype = 0)
1500 PROTOTYPE: ;$
1501 CODE:
1502 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1503 OUTPUT:
1504 RETVAL
1505
1506object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1507 PROTOTYPE: $$$$$$
1508 CODE:
1509{
1510 int unused_type;
1511 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1512}
1513
1514const char *get_ob_key_value (object *op, const char *key)
1515
1516bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1517
1518object *get_nearest_player (object *ob)
1519 ALIAS: nearest_player = 0
1520 PREINIT:
1521 extern object *get_nearest_player (object *);
1522
1523void rangevector (object *ob, object *other, int flags = 0)
1524 PROTOTYPE: $$;$
1525 PPCODE:
1526{
1527 rv_vector rv;
1528 get_rangevector (ob, other, &rv, flags);
1529 EXTEND (SP, 5);
1530 PUSHs (newSVuv (rv.distance));
1531 PUSHs (newSViv (rv.distance_x));
1532 PUSHs (newSViv (rv.distance_y));
1533 PUSHs (newSViv (rv.direction));
1534 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1535}
1536
1537bool on_same_map_as (object *ob, object *other)
1538 CODE:
1539 RETVAL = on_same_map (ob, other);
1540 OUTPUT: RETVAL
1153 1541
1154char * 1542char *
1155base_name (object *ob, int plural) 1543base_name (object *ob, int plural)
1156 CODE: 1544 CODE:
1157 RETVAL = cf_query_base_name (ob, plural); 1545 RETVAL = cf_query_base_name (ob, plural);
1158 OUTPUT: RETVAL 1546 OUTPUT: RETVAL
1159 1547
1160MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1548living *
1161 1549stats (object *ob)
1162object *cf_create_object () 1550 CODE:
1163 PROTOTYPE: 1551 RETVAL = &ob->stats;
1164 ALIAS: new = 0 1552 OUTPUT: RETVAL
1165
1166object *cf_create_object_by_name (const char *name)
1167 PROTOTYPE: $
1168 ALIAS: new_from_name = 0
1169
1170void cf_free_object (object *ob)
1171
1172void cf_fix_object (object *pl)
1173
1174object *cf_insert_ob_in_ob (object *ob, object *where)
1175 1553
1176 1554
1177MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1555MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1178 1556
1179player *player (object *op) 1557player *player (object *op)
1183 1561
1184void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1562void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1185 1563
1186object *cf_player_send_inventory (object *op) 1564object *cf_player_send_inventory (object *op)
1187 1565
1566player *contr (object *op)
1567 CODE:
1568 RETVAL = op->contr;
1569 OUTPUT: RETVAL
1570
1188char *cf_player_get_ip (object *op) 1571char *cf_player_get_ip (object *op)
1189 ALIAS: ip = 0 1572 ALIAS: ip = 0
1190 1573
1191object *cf_player_get_marked_item (object *op) 1574object *cf_player_get_marked_item (object *op)
1192 ALIAS: marked_item = 0 1575 ALIAS: marked_item = 0
1196partylist *cf_player_get_party (object *op) 1579partylist *cf_player_get_party (object *op)
1197 ALIAS: party = 0 1580 ALIAS: party = 0
1198 1581
1199void cf_player_set_party (object *op, partylist *party) 1582void cf_player_set_party (object *op, partylist *party)
1200 1583
1584void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1201 1585
1202MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1586MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1203 1587
1204MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1588MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1205 1589
1206player *cf_player_find (char *name) 1590player *cf_player_find (char *name)
1207 PROTOTYPE: $ 1591 PROTOTYPE: $
1208 1592
1209void cf_player_move (player *pl, int dir) 1593void cf_player_move (player *pl, int dir)
1210 1594
1595void MapNewmapCmd (player *pl)
1596
1597void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1598
1211# nonstandard 1599# nonstandard
1212object *ob (player *pl) 1600object *ob (player *pl)
1213 CODE: 1601 CODE:
1214 RETVAL = pl->ob; 1602 RETVAL = pl->ob;
1603 OUTPUT: RETVAL
1604
1605player *first ()
1606 CODE:
1607 RETVAL = first_player;
1608 OUTPUT: RETVAL
1609
1610player *next (player *pl)
1611 CODE:
1612 RETVAL = pl->next;
1613 OUTPUT: RETVAL
1614
1615void get_savebed (player *pl)
1616 ALIAS:
1617 savebed = 0
1618 PPCODE:
1619 EXTEND (SP, 3);
1620 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1621 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1622 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1623
1624void set_savebed (player *pl, char *map_path, int x, int y)
1625 CODE:
1626 strcpy (pl->savebed_map, map_path);
1627 pl->bed_x = x;
1628 pl->bed_y = y;
1629
1630void
1631list ()
1632 PPCODE:
1633{
1634 player *pl;
1635 for (pl = first_player; pl; pl = pl->next)
1636 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1637}
1638
1639living *
1640orig_stats (player *pl)
1641 CODE:
1642 RETVAL = &pl->orig_stats;
1643 OUTPUT: RETVAL
1644
1645living *
1646last_stats (player *pl)
1647 CODE:
1648 RETVAL = &pl->last_stats;
1215 OUTPUT: RETVAL 1649 OUTPUT: RETVAL
1216 1650
1217 1651
1218MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1652MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1219 1653
1233 break; 1667 break;
1234 default: 1668 default:
1235 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1669 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1236 } 1670 }
1237 1671
1672mapstruct *new (int width, int height)
1673 PROTOTYPE:
1674 CODE:
1675{
1676 int unused_type;
1677 RETVAL = map_get_map (&unused_type, 0, width, height);
1678}
1679 OUTPUT:
1680 RETVAL
1681
1682void delete_map (mapstruct *map)
1683
1684void clean_tmp_map (mapstruct *map)
1685
1686void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1687
1238mapstruct *cf_map_get_map (char *name) 1688mapstruct *cf_map_get_map (char *name)
1239 PROTOTYPE: $ 1689 PROTOTYPE: $
1240 ALIAS: map = 0 1690 ALIAS: map = 0
1241 1691
1242mapstruct *cf_map_get_first () 1692mapstruct *cf_map_get_first ()
1243 PROTOTYPE: 1693 PROTOTYPE:
1244 ALIAS: first = 0 1694 ALIAS: first = 0
1245 1695
1696# whoever "designed" the plug-in api should have wasted
1697# his/her time with staying away form the project - would have
1698# saved others a lot of time, without doubt.
1699void set_path (mapstruct *where, char *path)
1700 CODE:
1701 strcpy (where->path, path);
1702
1703bool unique (mapstruct *map)
1704 CODE:
1705 RETVAL = map->unique;
1706 OUTPUT:
1707 RETVAL
1708
1709void set_unique (mapstruct *map, bool unique)
1710 CODE:
1711 map->unique = unique;
1712
1246object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1713object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1247 1714
1248object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1715object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1249 1716
1250object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1717object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1251 C_ARGS: str, map, nx, ny 1718 C_ARGS: str, map, nx, ny
1252 1719
1253#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1720#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1254 1721
1722void
1723at (mapstruct *obj, unsigned int x, unsigned int y)
1724 PROTOTYPE: $$$
1725 INIT:
1726 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1727 PPCODE:
1728{
1729 object *o;
1730
1731 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1732 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1733}
1734
1735SV *
1736bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1737 PROTOTYPE: $$$
1738 ALIAS:
1739 top_at = 1
1740 flags_at = 2
1741 light_at = 3
1742 move_block_at = 4
1743 move_slow_at = 5
1744 move_on_at = 6
1745 move_off_at = 7
1746 INIT:
1747 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1748 CODE:
1749 switch (ix)
1750 {
1751 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1752 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1753 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1754 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1755 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1756 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1757 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1758 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1759 }
1760 OUTPUT:
1761 RETVAL
1762
1763# "serialise" map perl data into a ref
1764void
1765_get_obs (mapstruct *map)
1766 PPCODE:
1767{
1768 object *o;
1769 int x, y;
1770 AV *obs = newAV ();
1771 int nonnull = 0;
1772
1773 for (y = 0; y < MAP_HEIGHT (map); y++)
1774 for (x = 0; x < MAP_WIDTH (map); x++)
1775 {
1776 AV *av = newAV ();
1777
1778 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1779 {
1780 SV *sv = SVptr_cache_get (o);
1781
1782 if (sv && HvFILL (SvRV (sv)))
1783 {
1784 nonnull = 1;
1785 sv = newSVsv (sv);
1786 }
1787 else
1788 sv = &PL_sv_undef;
1789
1790 av_push (av, sv);
1791 }
1792
1793 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1794 }
1795
1796 if (nonnull)
1797 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1798 else
1799 SvREFCNT_dec (obs);
1800}
1801
1802# "deserialise" perl map data into the map
1803void
1804_set_obs (mapstruct *map, SV *sv)
1805 CODE:
1806{
1807 object *o;
1808 AV *av;
1809 int x, y;
1810 AV *obs = (AV *)SvRV (sv);
1811
1812 for (y = 0; y < MAP_HEIGHT (map); y++)
1813 for (x = 0; x < MAP_WIDTH (map); x++)
1814 {
1815 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1816
1817 if (!SvROK (sv))
1818 continue;
1819
1820 av = (AV *)SvRV (sv);
1821
1822 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1823 {
1824 sv = av_shift (av);
1825
1826 if (SvROK (sv))
1827 {
1828 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1829 SVptr_cache_set (o, sv);
1830 }
1831 }
1832 }
1833}
1255 1834
1256 1835
1257MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1836MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1258 1837
1259archetype*cf_archetype_get_first() 1838archetype *cf_archetype_get_first()
1260 PROTOTYPE: 1839 PROTOTYPE:
1261 ALIAS: first = 0 1840 ALIAS: first = 0
1262 1841
1263archetype *cf_archetype_get_next (archetype *arch) 1842archetype *cf_archetype_get_next (archetype *arch)
1264 ALIAS: next = 0 1843 ALIAS: next = 0
1313 1892
1314const char *cf_region_get_message (region *reg) 1893const char *cf_region_get_message (region *reg)
1315 ALIAS: message = 0 1894 ALIAS: message = 0
1316 1895
1317 1896
1897MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1898
1899double
1900exp (living *liv, double new_val = 0.)
1901 PROTOTYPE: $;$
1902 ALIAS:
1903 Str = 1
1904 Dex = 2
1905 Con = 3
1906 Wis = 4
1907 Cha = 5
1908 Int = 6
1909 Pow = 7
1910 wc = 8
1911 ac = 9
1912 hp = 10
1913 maxhp = 11
1914 sp = 12
1915 maxsp = 13
1916 grace = 14
1917 maxgrace = 15
1918 food = 16
1919 dam = 17
1920 luck = 18
1921 CODE:
1922# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1923 switch (ix)
1924 {
1925 LIVING_ACC (exp , 0);
1926 LIVING_ACC (Str , 1);
1927 LIVING_ACC (Dex , 2);
1928 LIVING_ACC (Con , 3);
1929 LIVING_ACC (Wis , 4);
1930 LIVING_ACC (Cha , 5);
1931 LIVING_ACC (Int , 6);
1932 LIVING_ACC (Pow , 7);
1933 LIVING_ACC (wc , 8);
1934 LIVING_ACC (ac , 9);
1935 LIVING_ACC (hp , 10);
1936 LIVING_ACC (maxhp , 11);
1937 LIVING_ACC (sp , 12);
1938 LIVING_ACC (maxsp , 13);
1939 LIVING_ACC (grace , 14);
1940 LIVING_ACC (maxgrace, 15);
1941 LIVING_ACC (food , 16);
1942 LIVING_ACC (dam , 17);
1943 LIVING_ACC (luck , 18);
1944 }
1945# undef LIVING_ACC
1946 OUTPUT:
1947 RETVAL
1948

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