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1088 | const_iv (SK_SUMMONING) |
1088 | const_iv (SK_SUMMONING) |
1089 | const_iv (SK_PYROMANCY) |
1089 | const_iv (SK_PYROMANCY) |
1090 | const_iv (SK_EVOCATION) |
1090 | const_iv (SK_EVOCATION) |
1091 | const_iv (SK_SORCERY) |
1091 | const_iv (SK_SORCERY) |
1092 | const_iv (SK_TWO_HANDED_WEAPON) |
1092 | const_iv (SK_TWO_HANDED_WEAPON) |
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1093 | const_iv (SK_SPARK_TOUCH) |
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1094 | const_iv (SK_SHIVER) |
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1095 | const_iv (SK_ACID_SPLASH) |
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1096 | const_iv (SK_POISON_NAIL) |
1093 | |
1097 | |
1094 | const_iv (SOUND_NEW_PLAYER) |
1098 | const_iv (SOUND_NEW_PLAYER) |
1095 | const_iv (SOUND_FIRE_ARROW) |
1099 | const_iv (SOUND_FIRE_ARROW) |
1096 | const_iv (SOUND_LEARN_SPELL) |
1100 | const_iv (SOUND_LEARN_SPELL) |
1097 | const_iv (SOUND_FUMBLE_SPELL) |
1101 | const_iv (SOUND_FUMBLE_SPELL) |
… | |
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1486 | |
1490 | |
1487 | void cf_object_update (object *op, int flags) |
1491 | void cf_object_update (object *op, int flags) |
1488 | |
1492 | |
1489 | void cf_object_pickup (object *op, object *what) |
1493 | void cf_object_pickup (object *op, object *what) |
1490 | |
1494 | |
1491 | char *cf_object_get_key (object *op, char *keyname) |
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1492 | ALIAS: key = 0 |
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1493 | |
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1494 | void cf_object_set_key (object *op, char *keyname, char *value) |
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1495 | |
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1496 | object *cf_create_object_by_name (const char *name) |
1495 | object *cf_create_object_by_name (const char *name) |
1497 | |
1496 | |
1498 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1497 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1499 | |
1498 | |
1500 | void player_lvl_adj (object *who, object *skill = 0) |
1499 | void player_lvl_adj (object *who, object *skill = 0) |
1501 | |
1500 | |
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1501 | int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) |
1502 | |
1502 | |
1503 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1503 | MODULE = cf PACKAGE = cf::object PREFIX = cf_ |
1504 | |
1504 | |
1505 | void cf_fix_object (object *pl) |
1505 | void cf_fix_object (object *pl) |
1506 | ALIAS: fix = 0 |
1506 | ALIAS: fix = 0 |
… | |
… | |
1602 | |
1602 | |
1603 | void cf_player_set_party (object *op, partylist *party) |
1603 | void cf_player_set_party (object *op, partylist *party) |
1604 | |
1604 | |
1605 | void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1605 | void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0) |
1606 | |
1606 | |
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1607 | void kill_player (object *op) |
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1608 | |
1607 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1609 | MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ |
1608 | |
1610 | |
1609 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1611 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
1610 | |
1612 | |
1611 | player *cf_player_find (char *name) |
1613 | player *cf_player_find (char *name) |
… | |
… | |
1630 | |
1632 | |
1631 | player *next (player *pl) |
1633 | player *next (player *pl) |
1632 | CODE: |
1634 | CODE: |
1633 | RETVAL = pl->next; |
1635 | RETVAL = pl->next; |
1634 | OUTPUT: RETVAL |
1636 | OUTPUT: RETVAL |
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1637 | |
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1638 | int |
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1639 | listening (player *pl, int new_value = -1) |
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1640 | CODE: |
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1641 | RETVAL = pl->listening; |
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1642 | if (new_value >= 0) |
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1643 | pl->listening = new_value; |
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1644 | OUTPUT: |
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1645 | RETVAL |
1635 | |
1646 | |
1636 | void get_savebed (player *pl) |
1647 | void get_savebed (player *pl) |
1637 | ALIAS: |
1648 | ALIAS: |
1638 | savebed = 0 |
1649 | savebed = 0 |
1639 | PPCODE: |
1650 | PPCODE: |