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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.23 by root, Fri Feb 17 19:36:36 2006 UTC vs.
Revision 1.50 by root, Sat May 6 13:27:52 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.1" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51 51
58static f_plug_api systemDirectory; 58static f_plug_api systemDirectory;
59static f_plug_api object_set_property; 59static f_plug_api object_set_property;
60static f_plug_api map_get_map; 60static f_plug_api map_get_map;
61static f_plug_api object_insert; 61static f_plug_api object_insert;
62 62
63/* this is a stupid way to do things, and awkward to use for plug-in authors */
63typedef struct 64typedef struct
64{ 65{
65 object* who; 66 object* who;
66 object* activator; 67 object* activator;
67 object* third; 68 object* third;
69 object* event;
70 mapstruct* map;
68 char message[1024]; 71 char message[1024];
69 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
70 int event_code; 73 int event_code;
71 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
72 char options[1024]; // slaying field of event_connectors 75 char options[1024]; // slaying field of event_connectors
73 int returnvalue; 76 int returnvalue;
74} CFPContext; 77} CFPContext;
75 78
76//static int current_command = -999;
77
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
126 sv = newSV (0); 135 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 136 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 137 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 138}
130 139
140static void
141SVptr_cache_set (void *ptr, SV *sv)
142{
143 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144}
145
146static SV *
147SVptr_cache_get (void *ptr)
148{
149 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150
151 return he ? *he : 0;
152}
153
131static SV * 154static SV *
132newSVptr_cached (void *ptr, const char *klass) 155newSVptr_cached (void *ptr, const char *klass)
133{ 156{
134 SV *sv, **he; 157 SV *sv;
135 158
136 if (!ptr) 159 if (!ptr)
137 return &PL_sv_undef; 160 return &PL_sv_undef;
138 161
139 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 162 sv = SVptr_cache_get (ptr);
140 163
141 if (he) 164 if (!sv)
142 sv = *he;
143 else
144 { 165 {
145 HV *hv = newHV (); 166 HV *hv = newHV ();
146 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 167 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 168 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
148 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 169
170 SVptr_cache_set (ptr, sv);
149 } 171 }
150 172
151 return newSVsv (sv); 173 return newSVsv (sv);
152} 174}
153 175
192 va_list args; 214 va_list args;
193 va_start (args, type); 215 va_start (args, type);
194 216
195 switch (type) 217 switch (type)
196 { 218 {
219#if 0
220 case CFAPI_INT16:
221 sv = newSViv (*va_arg (args, sint16_t *));
222 break;
223#endif
224
197 case CFAPI_INT: 225 case CFAPI_INT:
198 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
199 break; 227 break;
200 228
201 case CFAPI_LONG: 229 case CFAPI_LONG:
202 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
203 break; 231 break;
204 232
205 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
206 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
207 break; 235 break;
208 236
209 case CFAPI_STRING: 237 case CFAPI_STRING:
210 { 238 {
211 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
218 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
219 247
220 if (!obj) 248 if (!obj)
221 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
222 else 250 else
223 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (obj->type)
224 { 252 {
225 case MAP: 253 case MAP:
226 sv = newSVptr_cached (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
227 break; 255 break;
228 256
264 va_end (args); 292 va_end (args);
265 293
266 return sv; 294 return sv;
267} 295}
268 296
269/////////////////////////////////////////////////////////////////////////////
270
271void
272inject_event (const char *func, CFPContext *context)
273{
274 dSP;
275
276 ENTER;
277 SAVETMPS;
278
279 PUSHMARK (SP);
280
281 HV *hv = newHV ();
282#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
283 hv_context (CFAPI_POBJECT, ,who);
284 hv_context (CFAPI_POBJECT, ,activator);
285 hv_context (CFAPI_POBJECT, ,third);
286 hv_context (CFAPI_STRING , ,message);
287 hv_context (CFAPI_INT ,&,fix);
288 hv_context (CFAPI_INT ,&,event_code);
289 hv_context (CFAPI_STRING , ,options);
290 hv_context (CFAPI_STRING , ,extension);
291
292 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
293
294 PUTBACK;
295 int count = call_pv (func, G_SCALAR | G_EVAL);
296 SPAGAIN;
297
298 if (SvTRUE (ERRSV))
299 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
300
301 context->returnvalue = count > 0 ? POPi : 0;
302
303 PUTBACK;
304 FREETMPS;
305 LEAVE;
306}
307
308///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
309 298
310int 299int
311initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
312{ 301{
426 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 415 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
427 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
428 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 418 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
437 432
438 char *argv[] = { 433 char *argv[] = {
439 "", 434 "",
440 "-e" 435 "-e"
441 "BEGIN {" 436 "BEGIN {"
467 462
468void * 463void *
469globalEventListener (int *type, ...) 464globalEventListener (int *type, ...)
470{ 465{
471 va_list args; 466 va_list args;
472 static int rv = 0; 467 static int rv;
473 CFPContext context; 468 int event_code;
474 char *buf;
475 player *pl;
476 object *op;
477 469
478 if (!perl) 470 if (!perl)
479 return; 471 return;
480 472
481 memset (&context, 0, sizeof (context));
482
483 va_start (args, type); 473 va_start (args, type);
484 context.event_code = va_arg (args, int); 474 event_code = va_arg (args, int);
485 475
486 switch (context.event_code) 476 if (event_code == EVENT_FREE_OB)
487 { 477 {
488 case EVENT_CRASH: 478 player *pl;
489 printf ("Unimplemented for now\n"); 479 object *op;
490 break; 480 SV *sv;
491 481
492 case EVENT_MAPENTER:
493 case EVENT_MAPLEAVE:
494 case EVENT_FREE_OB:
495 case EVENT_BORN:
496 case EVENT_REMOVE:
497 context.activator = va_arg (args, object *);
498 break;
499
500 case EVENT_PLAYER_DEATH:
501 context.who = va_arg (args, object *); 482 op = va_arg (args, object *);
502 break;
503
504 case EVENT_GKILL:
505 context.who = va_arg (args, object *);
506 context.activator = va_arg (args, object *);
507 break;
508
509 case EVENT_LOGIN:
510 case EVENT_LOGOUT:
511 pl = va_arg (args, player *);
512 context.activator = pl->ob;
513 buf = va_arg (args, char *);
514 if (buf != 0)
515 strncpy (context.message, buf, sizeof (context.message));
516 break;
517
518 case EVENT_SHOUT:
519 case EVENT_MUZZLE:
520 case EVENT_KICK:
521 context.activator = va_arg (args, object *);
522 buf = va_arg (args, char *);
523 if (buf != 0)
524 strncpy (context.message, buf, sizeof (context.message));
525 break;
526
527 case EVENT_CLOCK:
528 clean_obj_cache ();
529 break;
530
531 case EVENT_TELL:
532 break;
533
534 case EVENT_MAPRESET:
535 buf = va_arg (args, char *);
536 if (buf != 0)
537 strncpy (context.message, buf, sizeof (context.message));
538 break;
539 }
540
541 va_end (args);
542
543 if (context.event_code == EVENT_FREE_OB)
544 {
545 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 483 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
546 484
547 if (sv) 485 if (sv)
548 clearSVptr (sv); 486 clearSVptr (sv);
487
488 rv = 0;
549 } 489 }
550 else 490 else
551 inject_event ("cf::inject_global_event", &context); 491 {
552 492 dSP;
553 rv = context.returnvalue; 493
494 ENTER;
495 SAVETMPS;
496
497 PUSHMARK (SP);
498
499 EXTEND (SP, 10);
500 PUSHs (sv_2mortal (newSViv (event_code)));
501
502 switch (event_code)
503 {
504 case EVENT_CRASH:
505 break;
506
507 case EVENT_PLAYER_LOAD:
508 case EVENT_PLAYER_SAVE:
509 PUSH_OB;
510 PUSH_PV;
511 break;
512
513 case EVENT_MAPLOAD:
514 case EVENT_MAPOUT:
515 case EVENT_MAPIN:
516 case EVENT_MAPCLEAN:
517 case EVENT_MAPRESET:
518 PUSH_MAP;
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_BORN:
524 case EVENT_REMOVE:
525 case EVENT_PLAYER_DEATH:
526 PUSH_OB;
527 break;
528
529 case EVENT_GKILL:
530 PUSH_OB;
531 PUSH_OB;
532 break;
533
534 case EVENT_LOGIN:
535 case EVENT_LOGOUT:
536 PUSH_PL;
537 PUSH_PV;
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 PUSH_OB;
544 PUSH_PV;
545 break;
546
547 case EVENT_CLOCK:
548 clean_obj_cache ();
549 break;
550
551 case EVENT_TELL:
552 break;
553 }
554
555 va_end (args);
556
557 PUTBACK;
558 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559 SPAGAIN;
560
561 if (SvTRUE (ERRSV))
562 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563
564 rv = count > 0 ? POPi : 0;
565
566 PUTBACK;
567 FREETMPS;
568 LEAVE;
569 }
554 570
555 return &rv; 571 return &rv;
556} 572}
557 573
558void * 574void *
559eventListener (int *type, ...) 575eventListener (int *type, ...)
560{ 576{
561 static int rv = 0; 577 static int rv;
562 va_list args; 578 va_list args;
563 char *buf; 579 int event_code;
564 CFPContext context; 580 object *who, *activator, *third, *event;
581 char *message, *extension, *options;
565 582
566 if (!perl) 583 if (!perl)
567 return; 584 return;
568 585
569 memset (&context, 0, sizeof (context));
570
571 va_start (args, type); 586 va_start (args, type);
572
573 context.who = va_arg (args, object *); 587 who = va_arg (args, object *);
574 context.event_code = va_arg (args, int); 588 event_code = va_arg (args, int);
575 context.activator = va_arg (args, object *); 589 activator = va_arg (args, object *);
576 context.third = va_arg (args, object *); 590 third = va_arg (args, object *);
577
578 buf = va_arg (args, char *); 591 message = va_arg (args, char *);
579 if (buf != 0) 592 va_arg (args, int); // fix yourself
580 strncpy (context.message, buf, sizeof (context.message)); 593 extension = va_arg (args, char *);
581 594 options = va_arg (args, char *);
582 context.fix = va_arg (args, int); 595 event = va_arg (args, object *);
583 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
584 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
585 context.returnvalue = 0;
586 va_end (args); 596 va_end (args);
587 597
588 inject_event ("cf::inject_event", &context); 598 {
599 dSP;
600
601 ENTER;
602 SAVETMPS;
603
604 PUSHMARK (SP);
605 EXTEND (SP, 10);
606
607 PUSHcfapi (STRING, extension);
608 PUSHs (sv_2mortal (newSViv (event_code)));
609
610 PUSHcfapi (POBJECT, event);
611 PUSHcfapi (POBJECT, who);
612
613 switch (event_code)
614 {
615 case EVENT_STOP: // $ob (e.g. arrow)
616 case EVENT_TIME: // $ob
617 case EVENT_TIMER: // $ob
618 break;
619
620 case EVENT_APPLY: // $ob, $who
621 case EVENT_DROP: // $ob, $who
622 case EVENT_CLOSE: // $ob, $who
623 case EVENT_DEATH: // $ob[, $killer]
624 case EVENT_MOVE: // $ob, $enemy
625 case EVENT_THROW: // $ob, $thrower
626 PUSHcfapi (POBJECT, activator);
627 break;
628
629 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
630 PUSHcfapi (POBJECT, activator);
631 PUSHcfapi (POBJECT, third);
632 break;
633
634 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
635 PUSHcfapi (POBJECT, activator);
636 PUSHcfapi (POBJECT, third);
637 PUSHcfapi (POBJECT, message);
638 break;
639
640 case EVENT_SAY: // $ob, $who, $msg
641 PUSHcfapi (POBJECT, activator);
642 PUSHcfapi (STRING, message);
643 break;
644
645 default:
646 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
647 break;
648 }
649
650 PUTBACK;
651 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
652 SPAGAIN;
653
654 if (SvTRUE (ERRSV))
655 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
656
657 rv = count > 0 ? POPi : 0;
658
659 PUTBACK;
660 FREETMPS;
661 LEAVE;
662 }
589 663
590 rv = context.returnvalue;
591 return &rv; 664 return &rv;
592} 665}
593 666
594int 667int
595closePlugin () 668closePlugin ()
621 const_iv (llevInfo) 694 const_iv (llevInfo)
622 const_iv (llevDebug) 695 const_iv (llevDebug)
623 const_iv (llevMonster) 696 const_iv (llevMonster)
624 697
625 const_iv (PLAYER) 698 const_iv (PLAYER)
699 const_iv (TRANSPORT)
626 const_iv (ROD) 700 const_iv (ROD)
627 const_iv (TREASURE) 701 const_iv (TREASURE)
628 const_iv (POTION) 702 const_iv (POTION)
629 const_iv (FOOD) 703 const_iv (FOOD)
630 const_iv (POISON) 704 const_iv (POISON)
635 const_iv (BOW) 709 const_iv (BOW)
636 const_iv (WEAPON) 710 const_iv (WEAPON)
637 const_iv (ARMOUR) 711 const_iv (ARMOUR)
638 const_iv (PEDESTAL) 712 const_iv (PEDESTAL)
639 const_iv (ALTAR) 713 const_iv (ALTAR)
640 const_iv (CONFUSION)
641 const_iv (LOCKED_DOOR) 714 const_iv (LOCKED_DOOR)
642 const_iv (SPECIAL_KEY) 715 const_iv (SPECIAL_KEY)
643 const_iv (MAP) 716 const_iv (MAP)
644 const_iv (DOOR) 717 const_iv (DOOR)
645 const_iv (KEY) 718 const_iv (KEY)
746 const_iv (ITEM_TRANSFORMER) 819 const_iv (ITEM_TRANSFORMER)
747 const_iv (QUEST) 820 const_iv (QUEST)
748 821
749 const_iv (ST_BD_BUILD) 822 const_iv (ST_BD_BUILD)
750 const_iv (ST_BD_REMOVE) 823 const_iv (ST_BD_REMOVE)
824
751 const_iv (ST_MAT_FLOOR) 825 const_iv (ST_MAT_FLOOR)
752 const_iv (ST_MAT_WALL) 826 const_iv (ST_MAT_WALL)
753 const_iv (ST_MAT_ITEM) 827 const_iv (ST_MAT_ITEM)
754 828
755 const_iv (AT_PHYSICAL) 829 const_iv (AT_PHYSICAL)
953 const_iv (WILL_APPLY_HANDLE) 1027 const_iv (WILL_APPLY_HANDLE)
954 const_iv (WILL_APPLY_TREASURE) 1028 const_iv (WILL_APPLY_TREASURE)
955 const_iv (WILL_APPLY_EARTHWALL) 1029 const_iv (WILL_APPLY_EARTHWALL)
956 const_iv (WILL_APPLY_DOOR) 1030 const_iv (WILL_APPLY_DOOR)
957 const_iv (WILL_APPLY_FOOD) 1031 const_iv (WILL_APPLY_FOOD)
1032
1033 const_iv (SAVE_MODE)
1034 const_iv (SAVE_DIR_MODE)
1035
1036 const_iv (M_PAPER)
1037 const_iv (M_IRON)
1038 const_iv (M_GLASS)
1039 const_iv (M_LEATHER)
1040 const_iv (M_WOOD)
1041 const_iv (M_ORGANIC)
1042 const_iv (M_STONE)
1043 const_iv (M_CLOTH)
1044 const_iv (M_ADAMANT)
1045 const_iv (M_LIQUID)
1046 const_iv (M_SOFT_METAL)
1047 const_iv (M_BONE)
1048 const_iv (M_ICE)
1049 const_iv (M_SPECIAL)
1050
1051 const_iv (SK_EXP_ADD_SKILL)
1052 const_iv (SK_EXP_TOTAL)
1053 const_iv (SK_EXP_NONE)
1054 const_iv (SK_SUBTRACT_SKILL_EXP)
1055
1056 const_iv (SK_LOCKPICKING)
1057 const_iv (SK_HIDING)
1058 const_iv (SK_SMITHERY)
1059 const_iv (SK_BOWYER)
1060 const_iv (SK_JEWELER)
1061 const_iv (SK_ALCHEMY)
1062 const_iv (SK_STEALING)
1063 const_iv (SK_LITERACY)
1064 const_iv (SK_BARGAINING)
1065 const_iv (SK_JUMPING)
1066 const_iv (SK_DET_MAGIC)
1067 const_iv (SK_ORATORY)
1068 const_iv (SK_SINGING)
1069 const_iv (SK_DET_CURSE)
1070 const_iv (SK_FIND_TRAPS)
1071 const_iv (SK_MEDITATION)
1072 const_iv (SK_PUNCHING)
1073 const_iv (SK_FLAME_TOUCH)
1074 const_iv (SK_KARATE)
1075 const_iv (SK_CLIMBING)
1076 const_iv (SK_WOODSMAN)
1077 const_iv (SK_INSCRIPTION)
1078 const_iv (SK_ONE_HANDED_WEAPON)
1079 const_iv (SK_MISSILE_WEAPON)
1080 const_iv (SK_THROWING)
1081 const_iv (SK_USE_MAGIC_ITEM)
1082 const_iv (SK_DISARM_TRAPS)
1083 const_iv (SK_SET_TRAP)
1084 const_iv (SK_THAUMATURGY)
1085 const_iv (SK_PRAYING)
1086 const_iv (SK_CLAWING)
1087 const_iv (SK_LEVITATION)
1088 const_iv (SK_SUMMONING)
1089 const_iv (SK_PYROMANCY)
1090 const_iv (SK_EVOCATION)
1091 const_iv (SK_SORCERY)
1092 const_iv (SK_TWO_HANDED_WEAPON)
1093 const_iv (SK_SPARK_TOUCH)
1094 const_iv (SK_SHIVER)
1095 const_iv (SK_ACID_SPLASH)
1096 const_iv (SK_POISON_NAIL)
1097
1098 const_iv (SOUND_NEW_PLAYER)
1099 const_iv (SOUND_FIRE_ARROW)
1100 const_iv (SOUND_LEARN_SPELL)
1101 const_iv (SOUND_FUMBLE_SPELL)
1102 const_iv (SOUND_WAND_POOF)
1103 const_iv (SOUND_OPEN_DOOR)
1104 const_iv (SOUND_PUSH_PLAYER)
1105 const_iv (SOUND_PLAYER_HITS1)
1106 const_iv (SOUND_PLAYER_HITS2)
1107 const_iv (SOUND_PLAYER_HITS3)
1108 const_iv (SOUND_PLAYER_HITS4)
1109 const_iv (SOUND_PLAYER_IS_HIT1)
1110 const_iv (SOUND_PLAYER_IS_HIT2)
1111 const_iv (SOUND_PLAYER_IS_HIT3)
1112 const_iv (SOUND_PLAYER_KILLS)
1113 const_iv (SOUND_PET_IS_KILLED)
1114 const_iv (SOUND_PLAYER_DIES)
1115 const_iv (SOUND_OB_EVAPORATE)
1116 const_iv (SOUND_OB_EXPLODE)
1117 const_iv (SOUND_CLOCK)
1118 const_iv (SOUND_TURN_HANDLE)
1119 const_iv (SOUND_FALL_HOLE)
1120 const_iv (SOUND_DRINK_POISON)
1121 const_iv (SOUND_CAST_SPELL_0)
958 }; 1122 };
959 1123
960 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1124 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
961 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1125 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
962 1126
982 1146
983 const_event (BORN) 1147 const_event (BORN)
984 const_event (CLOCK) 1148 const_event (CLOCK)
985 const_event (CRASH) 1149 const_event (CRASH)
986 const_event (PLAYER_DEATH) 1150 const_event (PLAYER_DEATH)
1151 const_event (PLAYER_LOAD)
1152 const_event (PLAYER_SAVE)
987 const_event (GKILL) 1153 const_event (GKILL)
988 const_event (LOGIN) 1154 const_event (LOGIN)
989 const_event (LOGOUT) 1155 const_event (LOGOUT)
990 const_event (MAPENTER) 1156 const_event (MAPENTER)
991 const_event (MAPLEAVE) 1157 const_event (MAPLEAVE)
992 const_event (MAPRESET) 1158 const_event (MAPRESET)
1159 const_event (MAPLOAD)
1160 const_event (MAPOUT)
1161 const_event (MAPIN)
1162 const_event (MAPCLEAN)
993 const_event (REMOVE) 1163 const_event (REMOVE)
994 const_event (SHOUT) 1164 const_event (SHOUT)
995 const_event (TELL) 1165 const_event (TELL)
996 const_event (MUZZLE) 1166 const_event (MUZZLE)
997 const_event (KICK) 1167 const_event (KICK)
1100 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1270 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1101 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1271 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1102 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1272 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1103 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1273 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1104 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1274 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1105 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1106 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1275 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1107 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1276 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1108 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1277 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1109 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1278 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1110 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1279 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1197 int unused_type; 1366 int unused_type;
1198 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1367 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1199 } 1368 }
1200 break; 1369 break;
1201 case CFAPI_STRING: 1370 case CFAPI_STRING:
1202 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1371 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1372 break;
1373 case CFAPI_POBJECT:
1374 {
1375 int unused_type;
1376 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1377 }
1203 break; 1378 break;
1204 default: 1379 default:
1205 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1380 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1206 } 1381 }
1207 1382
1218 attacktype = 0 1393 attacktype = 0
1219 CODE: 1394 CODE:
1220 RETVAL = obj->attacktype; 1395 RETVAL = obj->attacktype;
1221 OUTPUT: RETVAL 1396 OUTPUT: RETVAL
1222 1397
1398# missing in plug-in api, of course
1223void 1399void
1224set_food (object *obj, int food) 1400set_food (object *obj, int food)
1225 CODE: 1401 CODE:
1226 obj->stats.food = food; 1402 obj->stats.food = food;
1227 1403
1261 1437
1262void cf_object_free (object *op) 1438void cf_object_free (object *op)
1263 1439
1264object *cf_object_present_archname_inside (object *op, char *whatstr) 1440object *cf_object_present_archname_inside (object *op, char *whatstr)
1265 1441
1266int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1442int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1267 1443
1268int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1444int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1269 1445
1270object *cf_object_clone (object *op, int clonetype = 0) 1446object *cf_object_clone (object *op, int clonetype = 0)
1271 1447
1320 ALIAS: key = 0 1496 ALIAS: key = 0
1321 1497
1322void cf_object_set_key (object *op, char *keyname, char *value) 1498void cf_object_set_key (object *op, char *keyname, char *value)
1323 1499
1324object *cf_create_object_by_name (const char *name) 1500object *cf_create_object_by_name (const char *name)
1501
1502void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1503
1504void player_lvl_adj (object *who, object *skill = 0)
1505
1506int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1325 1507
1326MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1508MODULE = cf PACKAGE = cf::object PREFIX = cf_
1327 1509
1328void cf_fix_object (object *pl) 1510void cf_fix_object (object *pl)
1329 ALIAS: fix = 0 1511 ALIAS: fix = 0
1345 CODE: 1527 CODE:
1346{ 1528{
1347 int unused_type; 1529 int unused_type;
1348 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1530 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1349} 1531}
1532
1533# syntatic sugar for easier use in event callbacks.
1534const char *options (object *op)
1535 CODE:
1536 RETVAL = op->name;
1537 OUTPUT:
1538 RETVAL
1539
1540const char *get_ob_key_value (object *op, const char *key)
1541
1542bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1350 1543
1351object *get_nearest_player (object *ob) 1544object *get_nearest_player (object *ob)
1352 ALIAS: nearest_player = 0 1545 ALIAS: nearest_player = 0
1353 PREINIT: 1546 PREINIT:
1354 extern object *get_nearest_player (object *); 1547 extern object *get_nearest_player (object *);
1376base_name (object *ob, int plural) 1569base_name (object *ob, int plural)
1377 CODE: 1570 CODE:
1378 RETVAL = cf_query_base_name (ob, plural); 1571 RETVAL = cf_query_base_name (ob, plural);
1379 OUTPUT: RETVAL 1572 OUTPUT: RETVAL
1380 1573
1574living *
1575stats (object *ob)
1576 CODE:
1577 RETVAL = &ob->stats;
1578 OUTPUT: RETVAL
1579
1381 1580
1382MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1581MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1383 1582
1384player *player (object *op) 1583player *player (object *op)
1385 CODE: 1584 CODE:
1386 RETVAL = cf_player_find (cf_query_name (op)); 1585 RETVAL = op->contr;
1387 OUTPUT: RETVAL 1586 OUTPUT: RETVAL
1388 1587
1389void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1588void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1390 1589
1391object *cf_player_send_inventory (object *op) 1590object *cf_player_send_inventory (object *op)
1406partylist *cf_player_get_party (object *op) 1605partylist *cf_player_get_party (object *op)
1407 ALIAS: party = 0 1606 ALIAS: party = 0
1408 1607
1409void cf_player_set_party (object *op, partylist *party) 1608void cf_player_set_party (object *op, partylist *party)
1410 1609
1610void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1611
1612void kill_player (object *op)
1411 1613
1412MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1614MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1413 1615
1414MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1616MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1415 1617
1418 1620
1419void cf_player_move (player *pl, int dir) 1621void cf_player_move (player *pl, int dir)
1420 1622
1421void MapNewmapCmd (player *pl) 1623void MapNewmapCmd (player *pl)
1422 1624
1625void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1626
1423# nonstandard 1627# nonstandard
1424object *ob (player *pl) 1628object *ob (player *pl)
1425 CODE: 1629 CODE:
1426 RETVAL = pl->ob; 1630 RETVAL = pl->ob;
1427 OUTPUT: RETVAL 1631 OUTPUT: RETVAL
1433 1637
1434player *next (player *pl) 1638player *next (player *pl)
1435 CODE: 1639 CODE:
1436 RETVAL = pl->next; 1640 RETVAL = pl->next;
1437 OUTPUT: RETVAL 1641 OUTPUT: RETVAL
1642
1643void get_savebed (player *pl)
1644 ALIAS:
1645 savebed = 0
1646 PPCODE:
1647 EXTEND (SP, 3);
1648 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1649 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1650 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1651
1652void set_savebed (player *pl, char *map_path, int x, int y)
1653 CODE:
1654 strcpy (pl->savebed_map, map_path);
1655 pl->bed_x = x;
1656 pl->bed_y = y;
1438 1657
1439void 1658void
1440list () 1659list ()
1441 PPCODE: 1660 PPCODE:
1442{ 1661{
1443 player *pl; 1662 player *pl;
1444 for (pl = first_player; pl; pl = pl->next) 1663 for (pl = first_player; pl; pl = pl->next)
1445 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1664 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1446} 1665}
1666
1667bool
1668peaceful (player *pl, bool new_setting = 0)
1669 PROTOTYPE: $;$
1670 CODE:
1671 RETVAL = pl->peaceful;
1672 if (items > 1)
1673 pl->peaceful = new_setting;
1674 OUTPUT:
1675 RETVAL
1676
1677living *
1678orig_stats (player *pl)
1679 CODE:
1680 RETVAL = &pl->orig_stats;
1681 OUTPUT: RETVAL
1682
1683living *
1684last_stats (player *pl)
1685 CODE:
1686 RETVAL = &pl->last_stats;
1687 OUTPUT: RETVAL
1447 1688
1448 1689
1449MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1690MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1450 1691
1451SV * 1692SV *
1474 RETVAL = map_get_map (&unused_type, 0, width, height); 1715 RETVAL = map_get_map (&unused_type, 0, width, height);
1475} 1716}
1476 OUTPUT: 1717 OUTPUT:
1477 RETVAL 1718 RETVAL
1478 1719
1720void delete_map (mapstruct *map)
1721
1722void clean_tmp_map (mapstruct *map)
1723
1724void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1725
1479mapstruct *cf_map_get_map (char *name) 1726mapstruct *cf_map_get_map (char *name)
1480 PROTOTYPE: $ 1727 PROTOTYPE: $
1481 ALIAS: map = 0 1728 ALIAS: map = 0
1482 1729
1483mapstruct *cf_map_get_first () 1730mapstruct *cf_map_get_first ()
1484 PROTOTYPE: 1731 PROTOTYPE:
1485 ALIAS: first = 0 1732 ALIAS: first = 0
1733
1734# whoever "designed" the plug-in api should have wasted
1735# his/her time with staying away form the project - would have
1736# saved others a lot of time, without doubt.
1737void set_path (mapstruct *where, char *path)
1738 CODE:
1739 strcpy (where->path, path);
1740
1741bool unique (mapstruct *map)
1742 CODE:
1743 RETVAL = map->unique;
1744 OUTPUT:
1745 RETVAL
1746
1747void set_unique (mapstruct *map, bool unique)
1748 CODE:
1749 map->unique = unique;
1486 1750
1487object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1751object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1488 1752
1489object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1753object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1490 1754
1499 INIT: 1763 INIT:
1500 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY; 1764 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1501 PPCODE: 1765 PPCODE:
1502{ 1766{
1503 object *o; 1767 object *o;
1768
1504 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 1769 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1505 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1770 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1506} 1771}
1507 1772
1508SV * 1773SV *
1531 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1796 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1532 } 1797 }
1533 OUTPUT: 1798 OUTPUT:
1534 RETVAL 1799 RETVAL
1535 1800
1801# "serialise" map perl data into a ref
1802void
1803_get_obs (mapstruct *map)
1804 PPCODE:
1805{
1806 object *o;
1807 int x, y;
1808 AV *obs = newAV ();
1809 int nonnull = 0;
1810
1811 for (y = 0; y < MAP_HEIGHT (map); y++)
1812 for (x = 0; x < MAP_WIDTH (map); x++)
1813 {
1814 AV *av = newAV ();
1815
1816 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1817 {
1818 SV *sv = SVptr_cache_get (o);
1819
1820 if (sv && HvFILL (SvRV (sv)))
1821 {
1822 nonnull = 1;
1823 sv = newSVsv (sv);
1824 }
1825 else
1826 sv = &PL_sv_undef;
1827
1828 av_push (av, sv);
1829 }
1830
1831 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1832 }
1833
1834 if (nonnull)
1835 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1836 else
1837 SvREFCNT_dec (obs);
1838}
1839
1840# "deserialise" perl map data into the map
1841void
1842_set_obs (mapstruct *map, SV *sv)
1843 CODE:
1844{
1845 object *o;
1846 AV *av;
1847 int x, y;
1848 AV *obs = (AV *)SvRV (sv);
1849
1850 for (y = 0; y < MAP_HEIGHT (map); y++)
1851 for (x = 0; x < MAP_WIDTH (map); x++)
1852 {
1853 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1854
1855 if (!SvROK (sv))
1856 continue;
1857
1858 av = (AV *)SvRV (sv);
1859
1860 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1861 {
1862 sv = av_shift (av);
1863
1864 if (SvROK (sv))
1865 {
1866 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1867 SVptr_cache_set (o, sv);
1868 }
1869 }
1870 }
1871}
1872
1536 1873
1537MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1874MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1538 1875
1539archetype *cf_archetype_get_first() 1876archetype *cf_archetype_get_first()
1540 PROTOTYPE: 1877 PROTOTYPE:
1593 1930
1594const char *cf_region_get_message (region *reg) 1931const char *cf_region_get_message (region *reg)
1595 ALIAS: message = 0 1932 ALIAS: message = 0
1596 1933
1597 1934
1935MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1936
1937double
1938exp (living *liv, double new_val = 0.)
1939 PROTOTYPE: $;$
1940 ALIAS:
1941 Str = 1
1942 Dex = 2
1943 Con = 3
1944 Wis = 4
1945 Cha = 5
1946 Int = 6
1947 Pow = 7
1948 wc = 8
1949 ac = 9
1950 hp = 10
1951 maxhp = 11
1952 sp = 12
1953 maxsp = 13
1954 grace = 14
1955 maxgrace = 15
1956 food = 16
1957 dam = 17
1958 luck = 18
1959 CODE:
1960# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1961 switch (ix)
1962 {
1963 LIVING_ACC (exp , 0);
1964 LIVING_ACC (Str , 1);
1965 LIVING_ACC (Dex , 2);
1966 LIVING_ACC (Con , 3);
1967 LIVING_ACC (Wis , 4);
1968 LIVING_ACC (Cha , 5);
1969 LIVING_ACC (Int , 6);
1970 LIVING_ACC (Pow , 7);
1971 LIVING_ACC (wc , 8);
1972 LIVING_ACC (ac , 9);
1973 LIVING_ACC (hp , 10);
1974 LIVING_ACC (maxhp , 11);
1975 LIVING_ACC (sp , 12);
1976 LIVING_ACC (maxsp , 13);
1977 LIVING_ACC (grace , 14);
1978 LIVING_ACC (maxgrace, 15);
1979 LIVING_ACC (food , 16);
1980 LIVING_ACC (dam , 17);
1981 LIVING_ACC (luck , 18);
1982 }
1983# undef LIVING_ACC
1984 OUTPUT:
1985 RETVAL
1986

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