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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.28 by root, Mon Mar 6 22:59:26 2006 UTC vs.
Revision 1.52 by root, Tue May 9 17:48:28 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51 51
64typedef struct 64typedef struct
65{ 65{
66 object* who; 66 object* who;
67 object* activator; 67 object* activator;
68 object* third; 68 object* third;
69 object* event;
69 mapstruct* map; 70 mapstruct* map;
70 char message[1024]; 71 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 72 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 73 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 76 int returnvalue;
76} CFPContext; 77} CFPContext;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
126 sv = newSV (0); 135 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 136 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 137 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129} 138}
130 139
140static void
141SVptr_cache_set (void *ptr, SV *sv)
142{
143 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144}
145
131static SV * 146static SV *
132SVptr_cached (void *ptr) 147SVptr_cache_get (void *ptr)
133{ 148{
134 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 149 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
135 150
136 return he ? *he : 0; 151 return he ? *he : 0;
137} 152}
142 SV *sv; 157 SV *sv;
143 158
144 if (!ptr) 159 if (!ptr)
145 return &PL_sv_undef; 160 return &PL_sv_undef;
146 161
147 sv = SVptr_cached (ptr); 162 sv = SVptr_cache_get (ptr);
148 163
149 if (!sv) 164 if (!sv)
150 { 165 {
151 HV *hv = newHV (); 166 HV *hv = newHV ();
152 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 167 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
153 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 168 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
154 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 169
170 SVptr_cache_set (ptr, sv);
155 } 171 }
156 172
157 return newSVsv (sv); 173 return newSVsv (sv);
158} 174}
159 175
209 case CFAPI_INT: 225 case CFAPI_INT:
210 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
211 break; 227 break;
212 228
213 case CFAPI_LONG: 229 case CFAPI_LONG:
214 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
215 break; 231 break;
216 232
217 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
218 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
219 break; 235 break;
220 236
221 case CFAPI_STRING: 237 case CFAPI_STRING:
222 { 238 {
223 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
230 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
231 247
232 if (!obj) 248 if (!obj)
233 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
234 else 250 else
235 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (obj->type)
236 { 252 {
237 case MAP: 253 case MAP:
238 sv = newSVptr_cached (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
239 break; 255 break;
240 256
276 va_end (args); 292 va_end (args);
277 293
278 return sv; 294 return sv;
279} 295}
280 296
281/////////////////////////////////////////////////////////////////////////////
282
283void
284inject_event (const char *func, CFPContext *context)
285{
286 dSP;
287
288 ENTER;
289 SAVETMPS;
290
291 PUSHMARK (SP);
292
293 HV *hv = newHV ();
294#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
295 hv_context (CFAPI_POBJECT, ,who);
296 hv_context (CFAPI_POBJECT, ,activator);
297 hv_context (CFAPI_POBJECT, ,third);
298 hv_context (CFAPI_PMAP, ,map);
299 hv_context (CFAPI_STRING , ,message);
300 hv_context (CFAPI_INT ,&,fix);
301 hv_context (CFAPI_INT ,&,event_code);
302 hv_context (CFAPI_STRING , ,options);
303 hv_context (CFAPI_STRING , ,extension);
304
305 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
306
307 PUTBACK;
308 int count = call_pv (func, G_SCALAR | G_EVAL);
309 SPAGAIN;
310
311 if (SvTRUE (ERRSV))
312 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
313
314 context->returnvalue = count > 0 ? POPi : 0;
315
316 PUTBACK;
317 FREETMPS;
318 LEAVE;
319}
320
321///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
322 298
323int 299int
324initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
325{ 301{
442 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 418 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); 422 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
453 432
454 char *argv[] = { 433 char *argv[] = {
455 "", 434 "",
456 "-e" 435 "-e"
457 "BEGIN {" 436 "BEGIN {"
483 462
484void * 463void *
485globalEventListener (int *type, ...) 464globalEventListener (int *type, ...)
486{ 465{
487 va_list args; 466 va_list args;
488 static int rv = 0; 467 static int rv;
489 CFPContext context; 468 int event_code;
490 char *buf;
491 player *pl;
492 object *op;
493 469
494 if (!perl) 470 if (!perl)
495 return; 471 return;
496 472
497 memset (&context, 0, sizeof (context));
498
499 va_start (args, type); 473 va_start (args, type);
500 context.event_code = va_arg (args, int); 474 event_code = va_arg (args, int);
501 475
502 switch (context.event_code) 476 if (event_code == EVENT_FREE_OB)
503 { 477 {
504 case EVENT_CRASH: 478 player *pl;
505 printf ("Unimplemented for now\n"); 479 object *op;
506 break; 480 SV *sv;
507 481
508 case EVENT_MAPLOAD:
509 case EVENT_MAPOUT:
510 case EVENT_MAPIN:
511 context.map = va_arg (args, mapstruct *);
512 break;
513
514 case EVENT_MAPENTER:
515 case EVENT_MAPLEAVE:
516 case EVENT_FREE_OB:
517 case EVENT_BORN:
518 case EVENT_REMOVE:
519 context.activator = va_arg (args, object *);
520 break;
521
522 case EVENT_PLAYER_DEATH:
523 context.who = va_arg (args, object *); 482 op = va_arg (args, object *);
524 break;
525
526 case EVENT_GKILL:
527 context.who = va_arg (args, object *);
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_LOGIN:
532 case EVENT_LOGOUT:
533 pl = va_arg (args, player *);
534 context.activator = pl->ob;
535 buf = va_arg (args, char *);
536 if (buf != 0)
537 strncpy (context.message, buf, sizeof (context.message));
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 context.activator = va_arg (args, object *);
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_CLOCK:
550 clean_obj_cache ();
551 break;
552
553 case EVENT_TELL:
554 break;
555
556 case EVENT_MAPRESET:
557 /* stupid, should be the map itself, not "message"??? */
558 buf = va_arg (args, char *);
559 if (buf != 0)
560 strncpy (context.message, buf, sizeof (context.message));
561 break;
562 }
563
564 va_end (args);
565
566 if (context.event_code == EVENT_FREE_OB)
567 {
568 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 483 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
569 484
570 if (sv) 485 if (sv)
571 clearSVptr (sv); 486 clearSVptr (sv);
487
488 rv = 0;
572 } 489 }
573 else 490 else
574 inject_event ("cf::inject_global_event", &context); 491 {
575 492 dSP;
576 rv = context.returnvalue; 493
494 ENTER;
495 SAVETMPS;
496
497 PUSHMARK (SP);
498
499 EXTEND (SP, 10);
500 PUSHs (sv_2mortal (newSViv (event_code)));
501
502 switch (event_code)
503 {
504 case EVENT_CRASH:
505 break;
506
507 case EVENT_PLAYER_LOAD:
508 case EVENT_PLAYER_SAVE:
509 PUSH_OB;
510 PUSH_PV;
511 break;
512
513 case EVENT_MAPLOAD:
514 case EVENT_MAPOUT:
515 case EVENT_MAPIN:
516 case EVENT_MAPCLEAN:
517 case EVENT_MAPRESET:
518 PUSH_MAP;
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_BORN:
524 case EVENT_REMOVE:
525 case EVENT_PLAYER_DEATH:
526 PUSH_OB;
527 break;
528
529 case EVENT_GKILL:
530 PUSH_OB;
531 PUSH_OB;
532 break;
533
534 case EVENT_LOGIN:
535 case EVENT_LOGOUT:
536 PUSH_PL;
537 PUSH_PV;
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 PUSH_OB;
544 PUSH_PV;
545 break;
546
547 case EVENT_CLOCK:
548 clean_obj_cache ();
549 break;
550
551 case EVENT_TELL:
552 break;
553 }
554
555 va_end (args);
556
557 PUTBACK;
558 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559 SPAGAIN;
560
561 if (SvTRUE (ERRSV))
562 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563
564 rv = count > 0 ? POPi : 0;
565
566 PUTBACK;
567 FREETMPS;
568 LEAVE;
569 }
577 570
578 return &rv; 571 return &rv;
579} 572}
580 573
581void * 574void *
582eventListener (int *type, ...) 575eventListener (int *type, ...)
583{ 576{
584 static int rv = 0; 577 static int rv;
585 va_list args; 578 va_list args;
586 char *buf; 579 int event_code;
587 CFPContext context; 580 object *who, *activator, *third, *event;
581 char *message, *extension, *options;
588 582
589 if (!perl) 583 if (!perl)
590 return; 584 return;
591 585
592 memset (&context, 0, sizeof (context));
593
594 va_start (args, type); 586 va_start (args, type);
595
596 context.who = va_arg (args, object *); 587 who = va_arg (args, object *);
597 context.event_code = va_arg (args, int); 588 event_code = va_arg (args, int);
598 context.activator = va_arg (args, object *); 589 activator = va_arg (args, object *);
599 context.third = va_arg (args, object *); 590 third = va_arg (args, object *);
600
601 buf = va_arg (args, char *); 591 message = va_arg (args, char *);
602 if (buf != 0) 592 va_arg (args, int); // fix yourself
603 strncpy (context.message, buf, sizeof (context.message)); 593 extension = va_arg (args, char *);
604 594 options = va_arg (args, char *);
605 context.fix = va_arg (args, int); 595 event = va_arg (args, object *);
606 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
607 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
608 context.returnvalue = 0;
609 va_end (args); 596 va_end (args);
610 597
611 inject_event ("cf::inject_event", &context); 598 {
599 dSP;
600
601 ENTER;
602 SAVETMPS;
603
604 PUSHMARK (SP);
605 EXTEND (SP, 10);
606
607 PUSHcfapi (STRING, extension);
608 PUSHs (sv_2mortal (newSViv (event_code)));
609
610 PUSHcfapi (POBJECT, event);
611 PUSHcfapi (POBJECT, who);
612
613 switch (event_code)
614 {
615 case EVENT_STOP: // $ob (e.g. arrow)
616 case EVENT_TIME: // $ob
617 case EVENT_TIMER: // $ob
618 break;
619
620 case EVENT_APPLY: // $ob, $who
621 case EVENT_DROP: // $ob, $who
622 case EVENT_CLOSE: // $ob, $who
623 case EVENT_DEATH: // $ob[, $killer]
624 case EVENT_MOVE: // $ob, $enemy
625 case EVENT_THROW: // $ob, $thrower
626 PUSHcfapi (POBJECT, activator);
627 break;
628
629 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
630 PUSHcfapi (POBJECT, activator);
631 PUSHcfapi (POBJECT, third);
632 break;
633
634 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
635 PUSHcfapi (POBJECT, activator);
636 PUSHcfapi (POBJECT, third);
637 PUSHcfapi (POBJECT, message);
638 break;
639
640 case EVENT_SAY: // $ob, $who, $msg
641 PUSHcfapi (POBJECT, activator);
642 PUSHcfapi (STRING, message);
643 break;
644
645 default:
646 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
647 break;
648 }
649
650 PUTBACK;
651 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
652 SPAGAIN;
653
654 if (SvTRUE (ERRSV))
655 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
656
657 rv = count > 0 ? POPi : 0;
658
659 PUTBACK;
660 FREETMPS;
661 LEAVE;
662 }
612 663
613 rv = context.returnvalue;
614 return &rv; 664 return &rv;
615} 665}
616 666
617int 667int
618closePlugin () 668closePlugin ()
644 const_iv (llevInfo) 694 const_iv (llevInfo)
645 const_iv (llevDebug) 695 const_iv (llevDebug)
646 const_iv (llevMonster) 696 const_iv (llevMonster)
647 697
648 const_iv (PLAYER) 698 const_iv (PLAYER)
699 const_iv (TRANSPORT)
649 const_iv (ROD) 700 const_iv (ROD)
650 const_iv (TREASURE) 701 const_iv (TREASURE)
651 const_iv (POTION) 702 const_iv (POTION)
652 const_iv (FOOD) 703 const_iv (FOOD)
653 const_iv (POISON) 704 const_iv (POISON)
658 const_iv (BOW) 709 const_iv (BOW)
659 const_iv (WEAPON) 710 const_iv (WEAPON)
660 const_iv (ARMOUR) 711 const_iv (ARMOUR)
661 const_iv (PEDESTAL) 712 const_iv (PEDESTAL)
662 const_iv (ALTAR) 713 const_iv (ALTAR)
663 const_iv (CONFUSION)
664 const_iv (LOCKED_DOOR) 714 const_iv (LOCKED_DOOR)
665 const_iv (SPECIAL_KEY) 715 const_iv (SPECIAL_KEY)
666 const_iv (MAP) 716 const_iv (MAP)
667 const_iv (DOOR) 717 const_iv (DOOR)
668 const_iv (KEY) 718 const_iv (KEY)
769 const_iv (ITEM_TRANSFORMER) 819 const_iv (ITEM_TRANSFORMER)
770 const_iv (QUEST) 820 const_iv (QUEST)
771 821
772 const_iv (ST_BD_BUILD) 822 const_iv (ST_BD_BUILD)
773 const_iv (ST_BD_REMOVE) 823 const_iv (ST_BD_REMOVE)
824
774 const_iv (ST_MAT_FLOOR) 825 const_iv (ST_MAT_FLOOR)
775 const_iv (ST_MAT_WALL) 826 const_iv (ST_MAT_WALL)
776 const_iv (ST_MAT_ITEM) 827 const_iv (ST_MAT_ITEM)
777 828
778 const_iv (AT_PHYSICAL) 829 const_iv (AT_PHYSICAL)
976 const_iv (WILL_APPLY_HANDLE) 1027 const_iv (WILL_APPLY_HANDLE)
977 const_iv (WILL_APPLY_TREASURE) 1028 const_iv (WILL_APPLY_TREASURE)
978 const_iv (WILL_APPLY_EARTHWALL) 1029 const_iv (WILL_APPLY_EARTHWALL)
979 const_iv (WILL_APPLY_DOOR) 1030 const_iv (WILL_APPLY_DOOR)
980 const_iv (WILL_APPLY_FOOD) 1031 const_iv (WILL_APPLY_FOOD)
1032
1033 const_iv (SAVE_MODE)
1034 const_iv (SAVE_DIR_MODE)
1035
1036 const_iv (M_PAPER)
1037 const_iv (M_IRON)
1038 const_iv (M_GLASS)
1039 const_iv (M_LEATHER)
1040 const_iv (M_WOOD)
1041 const_iv (M_ORGANIC)
1042 const_iv (M_STONE)
1043 const_iv (M_CLOTH)
1044 const_iv (M_ADAMANT)
1045 const_iv (M_LIQUID)
1046 const_iv (M_SOFT_METAL)
1047 const_iv (M_BONE)
1048 const_iv (M_ICE)
1049 const_iv (M_SPECIAL)
1050
1051 const_iv (SK_EXP_ADD_SKILL)
1052 const_iv (SK_EXP_TOTAL)
1053 const_iv (SK_EXP_NONE)
1054 const_iv (SK_SUBTRACT_SKILL_EXP)
1055
1056 const_iv (SK_LOCKPICKING)
1057 const_iv (SK_HIDING)
1058 const_iv (SK_SMITHERY)
1059 const_iv (SK_BOWYER)
1060 const_iv (SK_JEWELER)
1061 const_iv (SK_ALCHEMY)
1062 const_iv (SK_STEALING)
1063 const_iv (SK_LITERACY)
1064 const_iv (SK_BARGAINING)
1065 const_iv (SK_JUMPING)
1066 const_iv (SK_DET_MAGIC)
1067 const_iv (SK_ORATORY)
1068 const_iv (SK_SINGING)
1069 const_iv (SK_DET_CURSE)
1070 const_iv (SK_FIND_TRAPS)
1071 const_iv (SK_MEDITATION)
1072 const_iv (SK_PUNCHING)
1073 const_iv (SK_FLAME_TOUCH)
1074 const_iv (SK_KARATE)
1075 const_iv (SK_CLIMBING)
1076 const_iv (SK_WOODSMAN)
1077 const_iv (SK_INSCRIPTION)
1078 const_iv (SK_ONE_HANDED_WEAPON)
1079 const_iv (SK_MISSILE_WEAPON)
1080 const_iv (SK_THROWING)
1081 const_iv (SK_USE_MAGIC_ITEM)
1082 const_iv (SK_DISARM_TRAPS)
1083 const_iv (SK_SET_TRAP)
1084 const_iv (SK_THAUMATURGY)
1085 const_iv (SK_PRAYING)
1086 const_iv (SK_CLAWING)
1087 const_iv (SK_LEVITATION)
1088 const_iv (SK_SUMMONING)
1089 const_iv (SK_PYROMANCY)
1090 const_iv (SK_EVOCATION)
1091 const_iv (SK_SORCERY)
1092 const_iv (SK_TWO_HANDED_WEAPON)
1093 const_iv (SK_SPARK_TOUCH)
1094 const_iv (SK_SHIVER)
1095 const_iv (SK_ACID_SPLASH)
1096 const_iv (SK_POISON_NAIL)
1097
1098 const_iv (SOUND_NEW_PLAYER)
1099 const_iv (SOUND_FIRE_ARROW)
1100 const_iv (SOUND_LEARN_SPELL)
1101 const_iv (SOUND_FUMBLE_SPELL)
1102 const_iv (SOUND_WAND_POOF)
1103 const_iv (SOUND_OPEN_DOOR)
1104 const_iv (SOUND_PUSH_PLAYER)
1105 const_iv (SOUND_PLAYER_HITS1)
1106 const_iv (SOUND_PLAYER_HITS2)
1107 const_iv (SOUND_PLAYER_HITS3)
1108 const_iv (SOUND_PLAYER_HITS4)
1109 const_iv (SOUND_PLAYER_IS_HIT1)
1110 const_iv (SOUND_PLAYER_IS_HIT2)
1111 const_iv (SOUND_PLAYER_IS_HIT3)
1112 const_iv (SOUND_PLAYER_KILLS)
1113 const_iv (SOUND_PET_IS_KILLED)
1114 const_iv (SOUND_PLAYER_DIES)
1115 const_iv (SOUND_OB_EVAPORATE)
1116 const_iv (SOUND_OB_EXPLODE)
1117 const_iv (SOUND_CLOCK)
1118 const_iv (SOUND_TURN_HANDLE)
1119 const_iv (SOUND_FALL_HOLE)
1120 const_iv (SOUND_DRINK_POISON)
1121 const_iv (SOUND_CAST_SPELL_0)
981 }; 1122 };
982 1123
983 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1124 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
984 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1125 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
985 1126
1005 1146
1006 const_event (BORN) 1147 const_event (BORN)
1007 const_event (CLOCK) 1148 const_event (CLOCK)
1008 const_event (CRASH) 1149 const_event (CRASH)
1009 const_event (PLAYER_DEATH) 1150 const_event (PLAYER_DEATH)
1151 const_event (PLAYER_LOAD)
1152 const_event (PLAYER_SAVE)
1010 const_event (GKILL) 1153 const_event (GKILL)
1011 const_event (LOGIN) 1154 const_event (LOGIN)
1012 const_event (LOGOUT) 1155 const_event (LOGOUT)
1013 const_event (MAPENTER) 1156 const_event (MAPENTER)
1014 const_event (MAPLEAVE) 1157 const_event (MAPLEAVE)
1015 const_event (MAPRESET) 1158 const_event (MAPRESET)
1016 const_event (MAPLOAD) 1159 const_event (MAPLOAD)
1017 const_event (MAPOUT) 1160 const_event (MAPOUT)
1018 const_event (MAPIN) 1161 const_event (MAPIN)
1162 const_event (MAPCLEAN)
1019 const_event (REMOVE) 1163 const_event (REMOVE)
1020 const_event (SHOUT) 1164 const_event (SHOUT)
1021 const_event (TELL) 1165 const_event (TELL)
1022 const_event (MUZZLE) 1166 const_event (MUZZLE)
1023 const_event (KICK) 1167 const_event (KICK)
1126 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1270 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1127 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1271 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1128 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1272 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1129 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1273 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1130 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1274 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1131 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1132 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1275 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1133 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1276 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1134 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1277 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1135 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1278 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1136 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1279 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1250 attacktype = 0 1393 attacktype = 0
1251 CODE: 1394 CODE:
1252 RETVAL = obj->attacktype; 1395 RETVAL = obj->attacktype;
1253 OUTPUT: RETVAL 1396 OUTPUT: RETVAL
1254 1397
1398# missing in plug-in api, of course
1255void 1399void
1256set_food (object *obj, int food) 1400set_food (object *obj, int food)
1257 CODE: 1401 CODE:
1258 obj->stats.food = food; 1402 obj->stats.food = food;
1259 1403
1293 1437
1294void cf_object_free (object *op) 1438void cf_object_free (object *op)
1295 1439
1296object *cf_object_present_archname_inside (object *op, char *whatstr) 1440object *cf_object_present_archname_inside (object *op, char *whatstr)
1297 1441
1298int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1442int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1299 1443
1300int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1444int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1301 1445
1302object *cf_object_clone (object *op, int clonetype = 0) 1446object *cf_object_clone (object *op, int clonetype = 0)
1303 1447
1346 1490
1347void cf_object_update (object *op, int flags) 1491void cf_object_update (object *op, int flags)
1348 1492
1349void cf_object_pickup (object *op, object *what) 1493void cf_object_pickup (object *op, object *what)
1350 1494
1351char *cf_object_get_key (object *op, char *keyname)
1352 ALIAS: key = 0
1353
1354void cf_object_set_key (object *op, char *keyname, char *value)
1355
1356object *cf_create_object_by_name (const char *name) 1495object *cf_create_object_by_name (const char *name)
1496
1497void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1498
1499void player_lvl_adj (object *who, object *skill = 0)
1500
1501int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1357 1502
1358MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1503MODULE = cf PACKAGE = cf::object PREFIX = cf_
1359 1504
1360void cf_fix_object (object *pl) 1505void cf_fix_object (object *pl)
1361 ALIAS: fix = 0 1506 ALIAS: fix = 0
1377 CODE: 1522 CODE:
1378{ 1523{
1379 int unused_type; 1524 int unused_type;
1380 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1525 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1381} 1526}
1527
1528# syntatic sugar for easier use in event callbacks.
1529const char *options (object *op)
1530 CODE:
1531 RETVAL = op->name;
1532 OUTPUT:
1533 RETVAL
1534
1535const char *get_ob_key_value (object *op, const char *key)
1536
1537bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1382 1538
1383object *get_nearest_player (object *ob) 1539object *get_nearest_player (object *ob)
1384 ALIAS: nearest_player = 0 1540 ALIAS: nearest_player = 0
1385 PREINIT: 1541 PREINIT:
1386 extern object *get_nearest_player (object *); 1542 extern object *get_nearest_player (object *);
1408base_name (object *ob, int plural) 1564base_name (object *ob, int plural)
1409 CODE: 1565 CODE:
1410 RETVAL = cf_query_base_name (ob, plural); 1566 RETVAL = cf_query_base_name (ob, plural);
1411 OUTPUT: RETVAL 1567 OUTPUT: RETVAL
1412 1568
1569living *
1570stats (object *ob)
1571 CODE:
1572 RETVAL = &ob->stats;
1573 OUTPUT: RETVAL
1574
1413 1575
1414MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1576MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1415 1577
1416player *player (object *op) 1578player *player (object *op)
1417 CODE: 1579 CODE:
1418 RETVAL = cf_player_find (cf_query_name (op)); 1580 RETVAL = op->contr;
1419 OUTPUT: RETVAL 1581 OUTPUT: RETVAL
1420 1582
1421void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1583void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1422 1584
1423object *cf_player_send_inventory (object *op) 1585object *cf_player_send_inventory (object *op)
1438partylist *cf_player_get_party (object *op) 1600partylist *cf_player_get_party (object *op)
1439 ALIAS: party = 0 1601 ALIAS: party = 0
1440 1602
1441void cf_player_set_party (object *op, partylist *party) 1603void cf_player_set_party (object *op, partylist *party)
1442 1604
1605void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1606
1607void kill_player (object *op)
1443 1608
1444MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1609MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1445 1610
1446MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1611MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1447 1612
1450 1615
1451void cf_player_move (player *pl, int dir) 1616void cf_player_move (player *pl, int dir)
1452 1617
1453void MapNewmapCmd (player *pl) 1618void MapNewmapCmd (player *pl)
1454 1619
1620void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1621
1455# nonstandard 1622# nonstandard
1456object *ob (player *pl) 1623object *ob (player *pl)
1457 CODE: 1624 CODE:
1458 RETVAL = pl->ob; 1625 RETVAL = pl->ob;
1459 OUTPUT: RETVAL 1626 OUTPUT: RETVAL
1465 1632
1466player *next (player *pl) 1633player *next (player *pl)
1467 CODE: 1634 CODE:
1468 RETVAL = pl->next; 1635 RETVAL = pl->next;
1469 OUTPUT: RETVAL 1636 OUTPUT: RETVAL
1637
1638int
1639listening (player *pl, int new_value = -1)
1640 CODE:
1641 RETVAL = pl->listening;
1642 if (new_value >= 0)
1643 pl->listening = new_value;
1644 OUTPUT:
1645 RETVAL
1646
1647void get_savebed (player *pl)
1648 ALIAS:
1649 savebed = 0
1650 PPCODE:
1651 EXTEND (SP, 3);
1652 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1653 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1654 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1655
1656void set_savebed (player *pl, char *map_path, int x, int y)
1657 CODE:
1658 strcpy (pl->savebed_map, map_path);
1659 pl->bed_x = x;
1660 pl->bed_y = y;
1470 1661
1471void 1662void
1472list () 1663list ()
1473 PPCODE: 1664 PPCODE:
1474{ 1665{
1475 player *pl; 1666 player *pl;
1476 for (pl = first_player; pl; pl = pl->next) 1667 for (pl = first_player; pl; pl = pl->next)
1477 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1668 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1478} 1669}
1670
1671bool
1672peaceful (player *pl, bool new_setting = 0)
1673 PROTOTYPE: $;$
1674 CODE:
1675 RETVAL = pl->peaceful;
1676 if (items > 1)
1677 pl->peaceful = new_setting;
1678 OUTPUT:
1679 RETVAL
1680
1681living *
1682orig_stats (player *pl)
1683 CODE:
1684 RETVAL = &pl->orig_stats;
1685 OUTPUT: RETVAL
1686
1687living *
1688last_stats (player *pl)
1689 CODE:
1690 RETVAL = &pl->last_stats;
1691 OUTPUT: RETVAL
1479 1692
1480 1693
1481MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1694MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1482 1695
1483SV * 1696SV *
1506 RETVAL = map_get_map (&unused_type, 0, width, height); 1719 RETVAL = map_get_map (&unused_type, 0, width, height);
1507} 1720}
1508 OUTPUT: 1721 OUTPUT:
1509 RETVAL 1722 RETVAL
1510 1723
1724void delete_map (mapstruct *map)
1725
1726void clean_tmp_map (mapstruct *map)
1727
1728void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1729
1511mapstruct *cf_map_get_map (char *name) 1730mapstruct *cf_map_get_map (char *name)
1512 PROTOTYPE: $ 1731 PROTOTYPE: $
1513 ALIAS: map = 0 1732 ALIAS: map = 0
1514 1733
1515mapstruct *cf_map_get_first () 1734mapstruct *cf_map_get_first ()
1516 PROTOTYPE: 1735 PROTOTYPE:
1517 ALIAS: first = 0 1736 ALIAS: first = 0
1737
1738# whoever "designed" the plug-in api should have wasted
1739# his/her time with staying away form the project - would have
1740# saved others a lot of time, without doubt.
1741void set_path (mapstruct *where, char *path)
1742 CODE:
1743 strcpy (where->path, path);
1744
1745bool unique (mapstruct *map)
1746 CODE:
1747 RETVAL = map->unique;
1748 OUTPUT:
1749 RETVAL
1750
1751void set_unique (mapstruct *map, bool unique)
1752 CODE:
1753 map->unique = unique;
1518 1754
1519object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1755object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1520 1756
1521object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1757object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1522 1758
1564 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 1800 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1565 } 1801 }
1566 OUTPUT: 1802 OUTPUT:
1567 RETVAL 1803 RETVAL
1568 1804
1805# "serialise" map perl data into a ref
1569void 1806void
1570_get_obs (mapstruct *map) 1807_get_obs (mapstruct *map)
1571 PPCODE: 1808 PPCODE:
1572{ 1809{
1573 object *o; 1810 object *o;
1580 { 1817 {
1581 AV *av = newAV (); 1818 AV *av = newAV ();
1582 1819
1583 for (o = GET_MAP_OB (map, x, y); o; o = o->above) 1820 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1584 { 1821 {
1585 SV *sv = SVptr_cached (o); 1822 SV *sv = SVptr_cache_get (o);
1586 1823
1587 if (sv && HvFILL (SvRV (sv))) 1824 if (sv && HvFILL (SvRV (sv)))
1588 { 1825 {
1589 nonnull = 1; 1826 nonnull = 1;
1590 sv = newSVsv (sv); 1827 sv = newSVsv (sv);
1602 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs))); 1839 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1603 else 1840 else
1604 SvREFCNT_dec (obs); 1841 SvREFCNT_dec (obs);
1605} 1842}
1606 1843
1844# "deserialise" perl map data into the map
1845void
1846_set_obs (mapstruct *map, SV *sv)
1847 CODE:
1848{
1849 object *o;
1850 AV *av;
1851 int x, y;
1852 AV *obs = (AV *)SvRV (sv);
1853
1854 for (y = 0; y < MAP_HEIGHT (map); y++)
1855 for (x = 0; x < MAP_WIDTH (map); x++)
1856 {
1857 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1858
1859 if (!SvROK (sv))
1860 continue;
1861
1862 av = (AV *)SvRV (sv);
1863
1864 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1865 {
1866 sv = av_shift (av);
1867
1868 if (SvROK (sv))
1869 {
1870 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1871 SVptr_cache_set (o, sv);
1872 }
1873 }
1874 }
1875}
1876
1877
1607MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1878MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1608 1879
1609archetype *cf_archetype_get_first() 1880archetype *cf_archetype_get_first()
1610 PROTOTYPE: 1881 PROTOTYPE:
1611 ALIAS: first = 0 1882 ALIAS: first = 0
1663 1934
1664const char *cf_region_get_message (region *reg) 1935const char *cf_region_get_message (region *reg)
1665 ALIAS: message = 0 1936 ALIAS: message = 0
1666 1937
1667 1938
1939MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1940
1941double
1942exp (living *liv, double new_val = 0.)
1943 PROTOTYPE: $;$
1944 ALIAS:
1945 Str = 1
1946 Dex = 2
1947 Con = 3
1948 Wis = 4
1949 Cha = 5
1950 Int = 6
1951 Pow = 7
1952 wc = 8
1953 ac = 9
1954 hp = 10
1955 maxhp = 11
1956 sp = 12
1957 maxsp = 13
1958 grace = 14
1959 maxgrace = 15
1960 food = 16
1961 dam = 17
1962 luck = 18
1963 CODE:
1964# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1965 switch (ix)
1966 {
1967 LIVING_ACC (exp , 0);
1968 LIVING_ACC (Str , 1);
1969 LIVING_ACC (Dex , 2);
1970 LIVING_ACC (Con , 3);
1971 LIVING_ACC (Wis , 4);
1972 LIVING_ACC (Cha , 5);
1973 LIVING_ACC (Int , 6);
1974 LIVING_ACC (Pow , 7);
1975 LIVING_ACC (wc , 8);
1976 LIVING_ACC (ac , 9);
1977 LIVING_ACC (hp , 10);
1978 LIVING_ACC (maxhp , 11);
1979 LIVING_ACC (sp , 12);
1980 LIVING_ACC (maxsp , 13);
1981 LIVING_ACC (grace , 14);
1982 LIVING_ACC (maxgrace, 15);
1983 LIVING_ACC (food , 16);
1984 LIVING_ACC (dam , 17);
1985 LIVING_ACC (luck , 18);
1986 }
1987# undef LIVING_ACC
1988 OUTPUT:
1989 RETVAL
1990

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