… | |
… | |
1490 | |
1490 | |
1491 | void cf_object_update (object *op, int flags) |
1491 | void cf_object_update (object *op, int flags) |
1492 | |
1492 | |
1493 | void cf_object_pickup (object *op, object *what) |
1493 | void cf_object_pickup (object *op, object *what) |
1494 | |
1494 | |
1495 | char *cf_object_get_key (object *op, char *keyname) |
|
|
1496 | ALIAS: key = 0 |
|
|
1497 | |
|
|
1498 | void cf_object_set_key (object *op, char *keyname, char *value) |
|
|
1499 | |
|
|
1500 | object *cf_create_object_by_name (const char *name) |
1495 | object *cf_create_object_by_name (const char *name) |
1501 | |
1496 | |
1502 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1497 | void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0) |
1503 | |
1498 | |
1504 | void player_lvl_adj (object *who, object *skill = 0) |
1499 | void player_lvl_adj (object *who, object *skill = 0) |
… | |
… | |
1637 | |
1632 | |
1638 | player *next (player *pl) |
1633 | player *next (player *pl) |
1639 | CODE: |
1634 | CODE: |
1640 | RETVAL = pl->next; |
1635 | RETVAL = pl->next; |
1641 | OUTPUT: RETVAL |
1636 | OUTPUT: RETVAL |
|
|
1637 | |
|
|
1638 | int |
|
|
1639 | listening (player *pl, int new_value = -1) |
|
|
1640 | CODE: |
|
|
1641 | RETVAL = pl->listening; |
|
|
1642 | if (new_value >= 0) |
|
|
1643 | pl->listening = new_value; |
|
|
1644 | OUTPUT: |
|
|
1645 | RETVAL |
1642 | |
1646 | |
1643 | void get_savebed (player *pl) |
1647 | void get_savebed (player *pl) |
1644 | ALIAS: |
1648 | ALIAS: |
1645 | savebed = 0 |
1649 | savebed = 0 |
1646 | PPCODE: |
1650 | PPCODE: |