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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.7 by root, Fri Feb 3 22:52:51 2006 UTC vs.
Revision 1.55 by root, Mon Jun 26 15:40:15 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51
52typedef object object_ornull;
53typedef mapstruct mapstruct_ornull;
51 54
52static f_plug_api gethook; 55static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 56static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 57static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 58static f_plug_api systemDirectory;
59static f_plug_api object_set_property;
60static f_plug_api map_get_map;
61static f_plug_api object_insert;
56 62
63/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 64typedef struct
58{ 65{
59 object* who; 66 object* who;
60 object* activator; 67 object* activator;
61 object* third; 68 object* third;
69 object* event;
70 mapstruct* map;
62 char message[1024]; 71 char message[1024];
63 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 73 int event_code;
65 char options[1024]; 74 char extension[1024]; // name field, should invoke specific perl extension
75 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 76 int returnvalue;
67} CFPContext; 77} CFPContext;
68 78
69//static int current_command = -999; 79static HV *obj_cache;
70
71static PerlInterpreter *perl; 80static PerlInterpreter *perl;
72 81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
89
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91
92// garbage collect some perl objects, if possible
93// all objects no longer referenced and empty are
94// eligible for destruction.
95void
96clean_obj_cache ()
97{
98 static int count;
99
100 if (++count & 7)
101 return;
102
103 int todo = 1000;
104 do
105 {
106 I32 klen;
107 char *key;
108 HE *he = hv_iternext (obj_cache);
109
110 if (he)
111 {
112 SV *sv = hv_iterval (obj_cache, he);
113
114 // empty and unreferenced? nuke it
115 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
116 {
117 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
118 todo++;
119 }
120 }
121 else
122 break;
123 }
124 while (--todo);
125}
74 126
75static SV * 127static SV *
76newSVptr (void *ptr, const char *klass) 128newSVptr (void *ptr, const char *klass)
77{ 129{
130 SV *sv;
131
78 if (!ptr) 132 if (!ptr)
79 return &PL_sv_undef; 133 return &PL_sv_undef;
80 134
135 sv = newSV (0);
136 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
138}
139
140static void
141SVptr_cache_set (void *ptr, SV *sv)
142{
143 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144}
145
146static SV *
147SVptr_cache_get (void *ptr)
148{
149 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150
151 return he ? *he : 0;
152}
153
154static SV *
155newSVptr_cached (void *ptr, const char *klass)
156{
157 SV *sv;
158
159 if (!ptr)
160 return &PL_sv_undef;
161
162 sv = SVptr_cache_get (ptr);
163
164 if (!sv)
165 {
81 HV *hv = newHV (); 166 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 167 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 168 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
169
170 SVptr_cache_set (ptr, sv);
171 }
172
173 return newSVsv (sv);
84} 174}
85 175
86static void 176static void
87clearSVptr (SV *sv) 177clearSVptr (SV *sv)
88{ 178{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 195 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 196
107 return (long)mg->mg_ptr; 197 return (long)mg->mg_ptr;
108} 198}
109 199
200static long
201SvPTR_ornull (SV *sv, const char *klass)
202{
203 if (SvOK (sv))
204 return SvPTR (sv, klass);
205 else
206 return 0;
207}
208
110SV * 209SV *
111newSVcfapi (int type, ...) 210newSVcfapi (int type, ...)
112{ 211{
113 SV *sv; 212 SV *sv;
114 213
115 va_list args; 214 va_list args;
116 va_start (args, type); 215 va_start (args, type);
117 216
118 switch (type) 217 switch (type)
119 { 218 {
219#if 0
220 case CFAPI_INT16:
221 sv = newSViv (*va_arg (args, sint16_t *));
222 break;
223#endif
224
120 case CFAPI_INT: 225 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
122 break; 227 break;
123 228
124 case CFAPI_LONG: 229 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 231 break;
127 232
128 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
130 break; 235 break;
131 236
132 case CFAPI_STRING: 237 case CFAPI_STRING:
133 { 238 {
134 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
141 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
142 247
143 if (!obj) 248 if (!obj)
144 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
145 else 250 else
146 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (obj->type)
147 { 252 {
148 case MAP: 253 case MAP:
149 sv = newSVptr (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
150 break; 255 break;
151 256
152 case PLAYER: 257 case PLAYER:
153 sv = newSVptr (obj, "cf::object::player"); 258 sv = newSVptr_cached (obj, "cf::object::player");
154 break; 259 break;
155 260
156 default: 261 default:
157 sv = newSVptr (obj, "cf::object"); 262 sv = newSVptr_cached (obj, "cf::object");
158 break; 263 break;
159 } 264 }
160 } 265 }
161 break; 266 break;
162 267
187 va_end (args); 292 va_end (args);
188 293
189 return sv; 294 return sv;
190} 295}
191 296
192/////////////////////////////////////////////////////////////////////////////
193
194void
195inject_event (CFPContext *context)
196{
197 dSP;
198
199 ENTER;
200 SAVETMPS;
201
202 PUSHMARK (SP);
203
204 EXTEND (SP, 2);
205 //PUSHs (sv_2mortal (newSViv (type)));
206
207 HV *hv = newHV ();
208#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
209 hv_context (CFAPI_POBJECT, ,who);
210 hv_context (CFAPI_POBJECT, ,activator);
211 hv_context (CFAPI_POBJECT, ,third);
212 hv_context (CFAPI_STRING , ,message);
213 hv_context (CFAPI_INT ,&,fix);
214 hv_context (CFAPI_INT ,&,event_code);
215 hv_context (CFAPI_STRING , ,options);
216
217 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
218
219 PUTBACK;
220 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
221 SPAGAIN;
222
223 if (SvTRUE (ERRSV))
224 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
225
226 context->returnvalue = count > 0 ? POPi : 0;
227
228 PUTBACK;
229 FREETMPS;
230 LEAVE;
231}
232
233///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
234 298
235int 299int
236initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
237{ 301{
334 printf (PLUGIN_VERSION " post init\n"); 398 printf (PLUGIN_VERSION " post init\n");
335 399
336 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 400 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
337 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 401 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
338 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 402 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
403 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
404 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
405 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
406
339 cf_init_plugin (gethook); 407 cf_init_plugin (gethook);
340 408
341 /* Pick the global events you want to monitor from this plugin */ 409 /* Pick the global events you want to monitor from this plugin */
342 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 410 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 411 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 415 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 418 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
357 433
358 char *argv[] = { 434 char *argv[] = {
359 "", 435 "",
360 "-e" 436 "-e"
361 "BEGIN {" 437 "BEGIN {"
367 }; 443 };
368 444
369 perl = perl_alloc (); 445 perl = perl_alloc ();
370 perl_construct (perl); 446 perl_construct (perl);
371 447
448 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
449
372 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 450 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
373 { 451 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 452 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 453
376 perl_destruct (perl); 454 perl_destruct (perl);
377 perl_free (perl); 455 perl_free (perl);
378 perl = 0; 456 perl = 0;
379 } 457 }
458 else
459 {
460 obj_cache = newHV ();
461 }
380 462
381 return 0; 463 return 0;
382} 464}
383 465
384void * 466void *
385globalEventListener (int *type, ...) 467globalEventListener (int *type, ...)
386{ 468{
387 va_list args; 469 va_list args;
388 static int rv = 0; 470 static int rv;
389 CFPContext context; 471 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 472
394 if (!perl) 473 if (!perl)
395 return; 474 return;
396 475
397 memset (&context, 0, sizeof (context));
398
399 va_start (args, type); 476 va_start (args, type);
400 context.event_code = va_arg (args, int); 477 event_code = va_arg (args, int);
401 478
402 switch (context.event_code) 479 if (event_code == EVENT_FREE_OB)
403 { 480 {
404 case EVENT_CRASH: 481 player *pl;
405 printf ("Unimplemented for now\n"); 482 object *op;
406 break; 483 SV *sv;
407 484
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 485 op = va_arg (args, object *);
414 break; 486 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 487
416 case EVENT_GKILL: 488 if (sv)
417 context.who = va_arg (args, object *); 489 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 490
421 case EVENT_LOGIN: 491 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 492 }
493 else
494 {
495 dSP;
482 496
497 ENTER;
498 SAVETMPS;
499
500 PUSHMARK (SP);
501
502 EXTEND (SP, 10);
503 PUSHs (sv_2mortal (newSViv (event_code)));
504
505 switch (event_code)
506 {
507 case EVENT_CRASH:
508 break;
509
510 case EVENT_PLAYER_LOAD:
511 case EVENT_PLAYER_SAVE:
512 PUSH_OB;
513 PUSH_PV;
514 break;
515
516 case EVENT_MAPLOAD:
517 case EVENT_MAPOUT:
518 case EVENT_MAPIN:
519 case EVENT_MAPCLEAN:
520 case EVENT_MAPRESET:
521 PUSH_MAP;
522 break;
523
524 case EVENT_MAPENTER:
525 case EVENT_MAPLEAVE:
526 case EVENT_BORN:
527 case EVENT_REMOVE:
528 case EVENT_PLAYER_DEATH:
529 PUSH_OB;
530 break;
531
532 case EVENT_GKILL:
533 PUSH_OB;
534 PUSH_OB;
535 break;
536
537 case EVENT_LOGIN:
538 case EVENT_LOGOUT:
539 PUSH_PL;
540 PUSH_PV;
541 break;
542
543 case EVENT_SHOUT:
544 case EVENT_MUZZLE:
545 case EVENT_KICK:
546 PUSH_OB;
547 PUSH_PV;
548 break;
549
550 case EVENT_EXTCMD:
551 PUSH_PL;
552 {
553 char *buf = va_arg (args, char *);
554 int len = va_arg (args, int);
555 PUSHs (sv_2mortal (newSVpvn (buf, len)));
556 }
557 break;
558
559 case EVENT_CLOCK:
560 clean_obj_cache ();
561 break;
562
563 case EVENT_TELL:
564 break;
565 }
566
483 va_end (args); 567 va_end (args);
484 568
485 inject_event (&context); 569 PUTBACK;
486 570 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
487 rv = context.returnvalue; 571 SPAGAIN;
572
573 if (SvTRUE (ERRSV))
574 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
575
576 rv = count > 0 ? POPi : 0;
577
578 PUTBACK;
579 FREETMPS;
580 LEAVE;
581 }
488 582
489 return &rv; 583 return &rv;
490} 584}
491 585
492void * 586void *
493eventListener (int *type, ...) 587eventListener (int *type, ...)
494{ 588{
495 static int rv = 0; 589 static int rv;
496 va_list args; 590 va_list args;
497 char *buf; 591 int event_code;
498 CFPContext context; 592 object *who, *activator, *third, *event;
593 char *message, *extension, *options;
499 594
500 if (!perl) 595 if (!perl)
501 return; 596 return;
502 597
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type); 598 va_start (args, type);
506
507 context.who = va_arg (args, object *); 599 who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 600 event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 601 activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 602 third = va_arg (args, object *);
511 buf = va_arg (args, char *); 603 message = va_arg (args, char *);
512 604 va_arg (args, int); // fix yourself
513 if (buf != 0) 605 extension = va_arg (args, char *);
514 strcpy (context.message, buf); 606 options = va_arg (args, char *);
515 607 event = va_arg (args, object *);
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args); 608 va_end (args);
520 609
521 inject_event (&context); 610 {
611 dSP;
612
613 ENTER;
614 SAVETMPS;
615
616 PUSHMARK (SP);
617 EXTEND (SP, 10);
618
619 PUSHcfapi (STRING, extension);
620 PUSHs (sv_2mortal (newSViv (event_code)));
621
622 PUSHcfapi (POBJECT, event);
623 PUSHcfapi (POBJECT, who);
624
625 switch (event_code)
626 {
627 case EVENT_STOP: // $ob (e.g. arrow)
628 case EVENT_TIME: // $ob
629 case EVENT_TIMER: // $ob
630 break;
631
632 case EVENT_APPLY: // $ob, $who
633 case EVENT_DROP: // $ob, $who
634 case EVENT_CLOSE: // $ob, $who
635 case EVENT_DEATH: // $ob[, $killer]
636 case EVENT_MOVE: // $ob, $enemy
637 case EVENT_THROW: // $ob, $thrower
638 PUSHcfapi (POBJECT, activator);
639 break;
640
641 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
642 PUSHcfapi (POBJECT, activator);
643 PUSHcfapi (POBJECT, third);
644 break;
645
646 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
647 PUSHcfapi (POBJECT, activator);
648 PUSHcfapi (POBJECT, third);
649 PUSHcfapi (POBJECT, message);
650 break;
651
652 case EVENT_SAY: // $ob, $who, $msg
653 PUSHcfapi (POBJECT, activator);
654 PUSHcfapi (STRING, message);
655 break;
656
657 default:
658 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
659 break;
660 }
661
662 PUTBACK;
663 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
664 SPAGAIN;
665
666 if (SvTRUE (ERRSV))
667 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
668
669 rv = count > 0 ? POPi : 0;
670
671 PUTBACK;
672 FREETMPS;
673 LEAVE;
674 }
522 675
523 rv = context.returnvalue;
524 return &rv; 676 return &rv;
525} 677}
526 678
527int 679int
528closePlugin () 680closePlugin ()
543 695
544BOOT: 696BOOT:
545{ 697{
546 HV *stash = gv_stashpv ("cf", 1); 698 HV *stash = gv_stashpv ("cf", 1);
547 699
548 const struct { 700 static const struct {
549 const char *name; 701 const char *name;
550 IV iv; 702 IV iv;
551 } *civ, const_iv[] = { 703 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 704# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 705 const_iv (llevError)
554 const_iv (llevInfo) 706 const_iv (llevInfo)
555 const_iv (llevDebug) 707 const_iv (llevDebug)
556 const_iv (llevMonster) 708 const_iv (llevMonster)
557 709
558 const_iv (PLAYER) 710 const_iv (PLAYER)
711 const_iv (TRANSPORT)
559 const_iv (ROD) 712 const_iv (ROD)
560 const_iv (TREASURE) 713 const_iv (TREASURE)
561 const_iv (POTION) 714 const_iv (POTION)
562 const_iv (FOOD) 715 const_iv (FOOD)
563 const_iv (POISON) 716 const_iv (POISON)
568 const_iv (BOW) 721 const_iv (BOW)
569 const_iv (WEAPON) 722 const_iv (WEAPON)
570 const_iv (ARMOUR) 723 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 724 const_iv (PEDESTAL)
572 const_iv (ALTAR) 725 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 726 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 727 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 728 const_iv (MAP)
577 const_iv (DOOR) 729 const_iv (DOOR)
578 const_iv (KEY) 730 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 831 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 832 const_iv (QUEST)
681 833
682 const_iv (ST_BD_BUILD) 834 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 835 const_iv (ST_BD_REMOVE)
836
684 const_iv (ST_MAT_FLOOR) 837 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 838 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 839 const_iv (ST_MAT_ITEM)
840
841 const_iv (AT_PHYSICAL)
842 const_iv (AT_MAGIC)
843 const_iv (AT_FIRE)
844 const_iv (AT_ELECTRICITY)
845 const_iv (AT_COLD)
846 const_iv (AT_CONFUSION)
847 const_iv (AT_ACID)
848 const_iv (AT_DRAIN)
849 const_iv (AT_WEAPONMAGIC)
850 const_iv (AT_GHOSTHIT)
851 const_iv (AT_POISON)
852 const_iv (AT_SLOW)
853 const_iv (AT_PARALYZE)
854 const_iv (AT_TURN_UNDEAD)
855 const_iv (AT_FEAR)
856 const_iv (AT_CANCELLATION)
857 const_iv (AT_DEPLETE)
858 const_iv (AT_DEATH)
859 const_iv (AT_CHAOS)
860 const_iv (AT_COUNTERSPELL)
861 const_iv (AT_GODPOWER)
862 const_iv (AT_HOLYWORD)
863 const_iv (AT_BLIND)
864 const_iv (AT_INTERNAL)
865 const_iv (AT_LIFE_STEALING)
866 const_iv (AT_DISEASE)
687 867
688 const_iv (QUEST_IN_PROGRESS) 868 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 869 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 870 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 871 const_iv (QUEST_START_QUEST)
832 const_iv (F_CURSED) 1012 const_iv (F_CURSED)
833 const_iv (F_DAMNED) 1013 const_iv (F_DAMNED)
834 const_iv (F_OPEN) 1014 const_iv (F_OPEN)
835 const_iv (F_NOPICK) 1015 const_iv (F_NOPICK)
836 const_iv (F_LOCKED) 1016 const_iv (F_LOCKED)
1017
1018 const_iv (P_BLOCKSVIEW)
1019 const_iv (P_NO_MAGIC)
1020 const_iv (P_IS_ALIVE)
1021 const_iv (P_NO_CLERIC)
1022 const_iv (P_NEED_UPDATE)
1023 const_iv (P_NO_ERROR)
1024 const_iv (P_OUT_OF_MAP)
1025 const_iv (P_NEW_MAP)
1026
1027 const_iv (UP_OBJ_INSERT)
1028 const_iv (UP_OBJ_REMOVE)
1029 const_iv (UP_OBJ_CHANGE)
1030 const_iv (UP_OBJ_FACE)
1031
1032 const_iv (INS_NO_MERGE)
1033 const_iv (INS_ABOVE_FLOOR_ONLY)
1034 const_iv (INS_NO_WALK_ON)
1035 const_iv (INS_ON_TOP)
1036 const_iv (INS_BELOW_ORIGINATOR)
1037 const_iv (INS_MAP_LOAD)
1038
1039 const_iv (WILL_APPLY_HANDLE)
1040 const_iv (WILL_APPLY_TREASURE)
1041 const_iv (WILL_APPLY_EARTHWALL)
1042 const_iv (WILL_APPLY_DOOR)
1043 const_iv (WILL_APPLY_FOOD)
1044
1045 const_iv (SAVE_MODE)
1046 const_iv (SAVE_DIR_MODE)
1047
1048 const_iv (M_PAPER)
1049 const_iv (M_IRON)
1050 const_iv (M_GLASS)
1051 const_iv (M_LEATHER)
1052 const_iv (M_WOOD)
1053 const_iv (M_ORGANIC)
1054 const_iv (M_STONE)
1055 const_iv (M_CLOTH)
1056 const_iv (M_ADAMANT)
1057 const_iv (M_LIQUID)
1058 const_iv (M_SOFT_METAL)
1059 const_iv (M_BONE)
1060 const_iv (M_ICE)
1061 const_iv (M_SPECIAL)
1062
1063 const_iv (SK_EXP_ADD_SKILL)
1064 const_iv (SK_EXP_TOTAL)
1065 const_iv (SK_EXP_NONE)
1066 const_iv (SK_SUBTRACT_SKILL_EXP)
1067
1068 const_iv (SK_LOCKPICKING)
1069 const_iv (SK_HIDING)
1070 const_iv (SK_SMITHERY)
1071 const_iv (SK_BOWYER)
1072 const_iv (SK_JEWELER)
1073 const_iv (SK_ALCHEMY)
1074 const_iv (SK_STEALING)
1075 const_iv (SK_LITERACY)
1076 const_iv (SK_BARGAINING)
1077 const_iv (SK_JUMPING)
1078 const_iv (SK_DET_MAGIC)
1079 const_iv (SK_ORATORY)
1080 const_iv (SK_SINGING)
1081 const_iv (SK_DET_CURSE)
1082 const_iv (SK_FIND_TRAPS)
1083 const_iv (SK_MEDITATION)
1084 const_iv (SK_PUNCHING)
1085 const_iv (SK_FLAME_TOUCH)
1086 const_iv (SK_KARATE)
1087 const_iv (SK_CLIMBING)
1088 const_iv (SK_WOODSMAN)
1089 const_iv (SK_INSCRIPTION)
1090 const_iv (SK_ONE_HANDED_WEAPON)
1091 const_iv (SK_MISSILE_WEAPON)
1092 const_iv (SK_THROWING)
1093 const_iv (SK_USE_MAGIC_ITEM)
1094 const_iv (SK_DISARM_TRAPS)
1095 const_iv (SK_SET_TRAP)
1096 const_iv (SK_THAUMATURGY)
1097 const_iv (SK_PRAYING)
1098 const_iv (SK_CLAWING)
1099 const_iv (SK_LEVITATION)
1100 const_iv (SK_SUMMONING)
1101 const_iv (SK_PYROMANCY)
1102 const_iv (SK_EVOCATION)
1103 const_iv (SK_SORCERY)
1104 const_iv (SK_TWO_HANDED_WEAPON)
1105 const_iv (SK_SPARK_TOUCH)
1106 const_iv (SK_SHIVER)
1107 const_iv (SK_ACID_SPLASH)
1108 const_iv (SK_POISON_NAIL)
1109
1110 const_iv (SOUND_NEW_PLAYER)
1111 const_iv (SOUND_FIRE_ARROW)
1112 const_iv (SOUND_LEARN_SPELL)
1113 const_iv (SOUND_FUMBLE_SPELL)
1114 const_iv (SOUND_WAND_POOF)
1115 const_iv (SOUND_OPEN_DOOR)
1116 const_iv (SOUND_PUSH_PLAYER)
1117 const_iv (SOUND_PLAYER_HITS1)
1118 const_iv (SOUND_PLAYER_HITS2)
1119 const_iv (SOUND_PLAYER_HITS3)
1120 const_iv (SOUND_PLAYER_HITS4)
1121 const_iv (SOUND_PLAYER_IS_HIT1)
1122 const_iv (SOUND_PLAYER_IS_HIT2)
1123 const_iv (SOUND_PLAYER_IS_HIT3)
1124 const_iv (SOUND_PLAYER_KILLS)
1125 const_iv (SOUND_PET_IS_KILLED)
1126 const_iv (SOUND_PLAYER_DIES)
1127 const_iv (SOUND_OB_EVAPORATE)
1128 const_iv (SOUND_OB_EXPLODE)
1129 const_iv (SOUND_CLOCK)
1130 const_iv (SOUND_TURN_HANDLE)
1131 const_iv (SOUND_FALL_HOLE)
1132 const_iv (SOUND_DRINK_POISON)
1133 const_iv (SOUND_CAST_SPELL_0)
1134
1135 const_iv (MAP_FLUSH)
1136 const_iv (MAP_PLAYER_UNIQUE)
1137 const_iv (MAP_BLOCK)
1138 const_iv (MAP_STYLE)
1139 const_iv (MAP_OVERLAY)
1140
1141 const_iv (MAP_IN_MEMORY)
1142 const_iv (MAP_SWAPPED)
1143 const_iv (MAP_LOADING)
1144 const_iv (MAP_SAVING)
837 }; 1145 };
838 1146
839 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1147 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
840 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1148 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
841 1149
842 const struct { 1150 static const struct {
843 const char *name; 1151 const char *name;
844 IV iv; 1152 IV iv;
845 } *event, event_list[] = { 1153 } *event, event_list[] = {
846# define const_event(name) { # name, (IV)EVENT_ ## name }, 1154# define const_event(name) { # name, (IV)EVENT_ ## name },
847 const_event (NONE) 1155 const_event (NONE)
855 const_event (TIME) 1163 const_event (TIME)
856 const_event (THROW) 1164 const_event (THROW)
857 const_event (TRIGGER) 1165 const_event (TRIGGER)
858 const_event (CLOSE) 1166 const_event (CLOSE)
859 const_event (TIMER) 1167 const_event (TIMER)
1168 const_event (MOVE)
860 1169
861 const_event (BORN) 1170 const_event (BORN)
862 const_event (CLOCK) 1171 const_event (CLOCK)
863 const_event (CRASH) 1172 const_event (CRASH)
864 const_event (PLAYER_DEATH) 1173 const_event (PLAYER_DEATH)
1174 const_event (PLAYER_LOAD)
1175 const_event (PLAYER_SAVE)
865 const_event (GKILL) 1176 const_event (GKILL)
866 const_event (LOGIN) 1177 const_event (LOGIN)
867 const_event (LOGOUT) 1178 const_event (LOGOUT)
868 const_event (MAPENTER) 1179 const_event (MAPENTER)
869 const_event (MAPLEAVE) 1180 const_event (MAPLEAVE)
870 const_event (MAPRESET) 1181 const_event (MAPRESET)
1182 const_event (MAPLOAD)
1183 const_event (MAPOUT)
1184 const_event (MAPIN)
1185 const_event (MAPCLEAN)
871 const_event (REMOVE) 1186 const_event (REMOVE)
872 const_event (SHOUT) 1187 const_event (SHOUT)
873 const_event (TELL) 1188 const_event (TELL)
874 const_event (MUZZLE) 1189 const_event (MUZZLE)
875 const_event (KICK) 1190 const_event (KICK)
1191 const_event (EXTCMD)
1192 //const_event (FREE_OB)
876 }; 1193 };
877 1194
878 AV *av = get_av ("cf::EVENT", 1); 1195 AV *av = get_av ("cf::EVENT", 1);
879 1196
880 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1197 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
881 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1198 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
882 1199
883 const struct { 1200 static const struct {
884 int dtype; 1201 int dtype;
885 const char *name; 1202 const char *name;
886 IV idx; 1203 IV idx;
887 } *cprop, prop_table[] = { 1204 } *cprop, prop_table[] = {
888# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1205# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
977 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1294 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
978 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1295 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
979 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1296 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
980 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1297 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
981 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1298 prop (CFAPI_INT, OBJECT_PROP_LUCK)
982 prop (CFAPI_LONG, OBJECT_PROP_EXP)
983 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1299 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
984 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1300 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
985 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1301 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
986 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1302 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
987 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1303 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1021void 1337void
1022LOG (int level, char *msg) 1338LOG (int level, char *msg)
1023 PROTOTYPE: $$ 1339 PROTOTYPE: $$
1024 C_ARGS: level, "%s", msg 1340 C_ARGS: level, "%s", msg
1025 1341
1342char *path_combine (char *base, char *path)
1343 PROTOTYPE: $$
1344
1345char *path_combine_and_normalize (char *base, char *path)
1346 PROTOTYPE: $$
1347
1026char * 1348char *
1027cf_get_maps_directory (char *path) 1349cf_get_maps_directory (char *path)
1028 PROTOTYPE: $ 1350 PROTOTYPE: $
1029 ALIAS: maps_directory = 0 1351 ALIAS: maps_directory = 0
1030 1352
1067 cf_object_set_int_property (obj, idx, SvIV (newval)); 1389 cf_object_set_int_property (obj, idx, SvIV (newval));
1068 break; 1390 break;
1069 case CFAPI_LONG: 1391 case CFAPI_LONG:
1070 cf_object_set_long_property (obj, idx, SvNV (newval)); 1392 cf_object_set_long_property (obj, idx, SvNV (newval));
1071 break; 1393 break;
1394 case CFAPI_DOUBLE:
1395 {
1396 int unused_type;
1397 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1398 }
1399 break;
1072 case CFAPI_STRING: 1400 case CFAPI_STRING:
1073 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1401 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1402 break;
1403 case CFAPI_POBJECT:
1404 {
1405 int unused_type;
1406 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1407 }
1074 break; 1408 break;
1075 default: 1409 default:
1076 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1410 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1077 } 1411 }
1078 1412
1413# missing properties
1414
1415void
1416set_attacktype (object *obj, U32 attacktype)
1417 CODE:
1418 obj->attacktype = attacktype;
1419
1420U32
1421get_attacktype (object *obj)
1422 ALIAS:
1423 attacktype = 0
1424 CODE:
1425 RETVAL = obj->attacktype;
1426 OUTPUT: RETVAL
1427
1428# missing in plug-in api, of course
1429void
1430set_food (object *obj, int food)
1431 CODE:
1432 obj->stats.food = food;
1433
1434int
1435get_food (object *obj)
1436 ALIAS:
1437 food = 0
1438 CODE:
1439 RETVAL = obj->stats.food;
1440 OUTPUT: RETVAL
1441
1442void
1443inv (object *obj)
1444 PROTOTYPE: $
1445 PPCODE:
1446{
1447 object *o;
1448 for (o = obj->inv; o; o = o->below)
1449 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1450}
1451
1079int cf_object_get_resistance (object *op, int rtype) 1452int cf_object_get_resistance (object *op, int rtype)
1080 ALIAS: resistance = 0 1453 ALIAS: resistance = 0
1081 1454
1082int cf_object_get_flag (object *op, int flag) 1455int cf_object_get_flag (object *op, int flag)
1083 ALIAS: flag = 0 1456 ALIAS: flag = 0
1084 1457
1085void cf_object_set_flag (object *op, int flag, int value) 1458void cf_object_set_flag (object *op, int flag, int value)
1086 1459
1087void cf_object_move (object *op, object *originator, int dir) 1460void cf_object_move (object *op, int dir, object *originator = op)
1088 1461
1089void cf_object_apply (object *op, object *author, int flags) 1462void cf_object_apply (object *op, object *author, int flags = 0)
1090 1463
1091void cf_object_apply_below (object *op) 1464void cf_object_apply_below (object *op)
1092 1465
1093void cf_object_remove (object *op) 1466void cf_object_remove (object *op)
1094 1467
1095void cf_object_free (object *op) 1468void cf_object_free (object *op)
1096 1469
1097object *cf_object_present_archname_inside (object *op, char *whatstr) 1470object *cf_object_present_archname_inside (object *op, char *whatstr)
1098 1471
1099int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1472int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1100 1473
1101int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1474int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1102 1475
1103object *cf_object_clone (object *op, int clonetype) 1476object *cf_object_clone (object *op, int clonetype = 0)
1104 1477
1105int cf_object_pay_item (object *op, object *buyer) 1478int cf_object_pay_item (object *op, object *buyer)
1106 1479
1107int cf_object_pay_amount (object *op, double amount) 1480int cf_object_pay_amount (object *op, double amount)
1108 1481
1109int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1482int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1110 1483
1111int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1484int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1112 1485
1113void cf_object_learn_spell (object *op, object *sp) 1486void cf_object_learn_spell (object *op, object *sp)
1114 1487
1115void cf_object_forget_spell (object *op, object *sp) 1488void cf_object_forget_spell (object *op, object *sp)
1116 1489
1147 1520
1148void cf_object_update (object *op, int flags) 1521void cf_object_update (object *op, int flags)
1149 1522
1150void cf_object_pickup (object *op, object *what) 1523void cf_object_pickup (object *op, object *what)
1151 1524
1152char *cf_object_get_key (object *op, char *keyname) 1525object *cf_create_object_by_name (const char *name)
1526
1527void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1528
1529void player_lvl_adj (object *who, object *skill = 0)
1530
1531int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1532
1533MODULE = cf PACKAGE = cf::object PREFIX = cf_
1534
1535void cf_fix_object (object *pl)
1153 ALIAS: key = 0 1536 ALIAS: fix = 0
1154 1537
1155void cf_object_set_key (object *op, char *keyname, char *value) 1538object *cf_insert_ob_in_ob (object *ob, object *where)
1539
1540# no clean way to get an object from an archetype - stupid idiotic
1541# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1542
1543object *new (const char *archetype = 0)
1544 PROTOTYPE: ;$
1545 CODE:
1546 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1547 OUTPUT:
1548 RETVAL
1549
1550object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1551 PROTOTYPE: $$$$$$
1552 CODE:
1553{
1554 int unused_type;
1555 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1556}
1557
1558# syntatic sugar for easier use in event callbacks.
1559const char *options (object *op)
1560 CODE:
1561 RETVAL = op->name;
1562 OUTPUT:
1563 RETVAL
1564
1565const char *get_ob_key_value (object *op, const char *key)
1566
1567bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1568
1569object *get_nearest_player (object *ob)
1570 ALIAS: nearest_player = 0
1571 PREINIT:
1572 extern object *get_nearest_player (object *);
1573
1574void rangevector (object *ob, object *other, int flags = 0)
1575 PROTOTYPE: $$;$
1576 PPCODE:
1577{
1578 rv_vector rv;
1579 get_rangevector (ob, other, &rv, flags);
1580 EXTEND (SP, 5);
1581 PUSHs (newSVuv (rv.distance));
1582 PUSHs (newSViv (rv.distance_x));
1583 PUSHs (newSViv (rv.distance_y));
1584 PUSHs (newSViv (rv.direction));
1585 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1586}
1587
1588bool on_same_map_as (object *ob, object *other)
1589 CODE:
1590 RETVAL = on_same_map (ob, other);
1591 OUTPUT: RETVAL
1156 1592
1157char * 1593char *
1158base_name (object *ob, int plural) 1594base_name (object *ob, int plural)
1159 CODE: 1595 CODE:
1160 RETVAL = cf_query_base_name (ob, plural); 1596 RETVAL = cf_query_base_name (ob, plural);
1161 OUTPUT: RETVAL 1597 OUTPUT: RETVAL
1162 1598
1163MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1599living *
1164 1600stats (object *ob)
1165object *cf_create_object () 1601 CODE:
1166 PROTOTYPE: 1602 RETVAL = &ob->stats;
1167 ALIAS: new = 0 1603 OUTPUT: RETVAL
1168
1169object *cf_create_object_by_name (const char *name)
1170 PROTOTYPE: $
1171 ALIAS: new_from_name = 0
1172
1173void cf_free_object (object *ob)
1174
1175void cf_fix_object (object *pl)
1176
1177object *cf_insert_ob_in_ob (object *ob, object *where)
1178 1604
1179 1605
1180MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1606MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1181 1607
1182player *player (object *op) 1608player *player (object *op)
1183 CODE: 1609 CODE:
1184 RETVAL = cf_player_find (cf_query_name (op)); 1610 RETVAL = op->contr;
1185 OUTPUT: RETVAL 1611 OUTPUT: RETVAL
1186 1612
1187void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1613void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1188 1614
1189object *cf_player_send_inventory (object *op) 1615object *cf_player_send_inventory (object *op)
1616
1617player *contr (object *op)
1618 CODE:
1619 RETVAL = op->contr;
1620 OUTPUT: RETVAL
1190 1621
1191char *cf_player_get_ip (object *op) 1622char *cf_player_get_ip (object *op)
1192 ALIAS: ip = 0 1623 ALIAS: ip = 0
1193 1624
1194object *cf_player_get_marked_item (object *op) 1625object *cf_player_get_marked_item (object *op)
1199partylist *cf_player_get_party (object *op) 1630partylist *cf_player_get_party (object *op)
1200 ALIAS: party = 0 1631 ALIAS: party = 0
1201 1632
1202void cf_player_set_party (object *op, partylist *party) 1633void cf_player_set_party (object *op, partylist *party)
1203 1634
1635void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1636
1637void kill_player (object *op)
1204 1638
1205MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1639MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1206 1640
1207MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1641MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1208 1642
1209player *cf_player_find (char *name) 1643player *cf_player_find (char *name)
1210 PROTOTYPE: $ 1644 PROTOTYPE: $
1211 1645
1212void cf_player_move (player *pl, int dir) 1646void cf_player_move (player *pl, int dir)
1213 1647
1648void MapNewmapCmd (player *pl)
1649
1650void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1651
1214# nonstandard 1652# nonstandard
1215object *ob (player *pl) 1653object *ob (player *pl)
1216 CODE: 1654 CODE:
1217 RETVAL = pl->ob; 1655 RETVAL = pl->ob;
1656 OUTPUT: RETVAL
1657
1658player *first ()
1659 CODE:
1660 RETVAL = first_player;
1661 OUTPUT: RETVAL
1662
1663player *next (player *pl)
1664 CODE:
1665 RETVAL = pl->next;
1666 OUTPUT: RETVAL
1667
1668bool
1669cell_visible (player *pl, int dx, int dy)
1670 CODE:
1671 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1672 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1673 OUTPUT:
1674 RETVAL
1675
1676void
1677send (player *pl, SV *packet)
1678 CODE:
1679{
1680 STRLEN len;
1681 char *buf = SvPVbyte (packet, len);
1682
1683 Write_String_To_Socket (&pl->socket, buf, len);
1684}
1685
1686int
1687listening (player *pl, int new_value = -1)
1688 CODE:
1689 RETVAL = pl->listening;
1690 if (new_value >= 0)
1691 pl->listening = new_value;
1692 OUTPUT:
1693 RETVAL
1694
1695void get_savebed (player *pl)
1696 ALIAS:
1697 savebed = 0
1698 PPCODE:
1699 EXTEND (SP, 3);
1700 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1701 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1702 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1703
1704void set_savebed (player *pl, char *map_path, int x, int y)
1705 CODE:
1706 strcpy (pl->savebed_map, map_path);
1707 pl->bed_x = x;
1708 pl->bed_y = y;
1709
1710void
1711list ()
1712 PPCODE:
1713{
1714 player *pl;
1715 for (pl = first_player; pl; pl = pl->next)
1716 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1717}
1718
1719bool
1720peaceful (player *pl, bool new_setting = 0)
1721 PROTOTYPE: $;$
1722 CODE:
1723 RETVAL = pl->peaceful;
1724 if (items > 1)
1725 pl->peaceful = new_setting;
1726 OUTPUT:
1727 RETVAL
1728
1729living *
1730orig_stats (player *pl)
1731 CODE:
1732 RETVAL = &pl->orig_stats;
1733 OUTPUT: RETVAL
1734
1735living *
1736last_stats (player *pl)
1737 CODE:
1738 RETVAL = &pl->last_stats;
1218 OUTPUT: RETVAL 1739 OUTPUT: RETVAL
1219 1740
1220 1741
1221MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1742MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1222 1743
1236 break; 1757 break;
1237 default: 1758 default:
1238 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1759 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1239 } 1760 }
1240 1761
1762mapstruct *new (int width, int height)
1763 PROTOTYPE:
1764 CODE:
1765{
1766 int unused_type;
1767 RETVAL = map_get_map (&unused_type, 0, width, height);
1768}
1769 OUTPUT:
1770 RETVAL
1771
1772void delete_map (mapstruct *map)
1773
1774void clean_tmp_map (mapstruct *map)
1775
1776void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1777
1241mapstruct *cf_map_get_map (char *name) 1778mapstruct *cf_map_get_map (char *name)
1242 PROTOTYPE: $ 1779 PROTOTYPE: $
1243 ALIAS: map = 0 1780 ALIAS: map = 0
1244 1781
1782mapstruct *has_been_loaded (char *name)
1783 PROTOTYPE: $
1784
1245mapstruct *cf_map_get_first () 1785mapstruct *cf_map_get_first ()
1246 PROTOTYPE: 1786 PROTOTYPE:
1247 ALIAS: first = 0 1787 ALIAS: first = 0
1248 1788
1789# whoever "designed" the plug-in api should have wasted
1790# his/her time with staying away from the project - would have
1791# saved others a lot of time, without doubt.
1792void set_path (mapstruct *where, char *path)
1793 CODE:
1794 strcpy (where->path, path);
1795
1796int in_memory (mapstruct *map)
1797 CODE:
1798 RETVAL = map->in_memory;
1799 OUTPUT:
1800 RETVAL
1801
1802bool unique (mapstruct *map)
1803 CODE:
1804 RETVAL = map->unique;
1805 OUTPUT:
1806 RETVAL
1807
1808void set_unique (mapstruct *map, bool unique)
1809 CODE:
1810 map->unique = unique;
1811
1249object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1812object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1250 1813
1251object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1814object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1252 1815
1253object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1816object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1254 C_ARGS: str, map, nx, ny 1817 C_ARGS: str, map, nx, ny
1255 1818
1256#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1819void
1820cf_map_normalise (mapstruct *map, int x, int y)
1821 PPCODE:
1822{
1823 mapstruct *nmap = 0;
1824 I16 nx = 0, ny = 0;
1825 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1257 1826
1827 EXTEND (SP, 4);
1828 PUSHs (sv_2mortal (newSViv (flags)));
1829
1830 if (GIMME_V == G_ARRAY)
1831 {
1832 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1833 PUSHs (sv_2mortal (newSViv (nx)));
1834 PUSHs (sv_2mortal (newSViv (ny)));
1835 }
1836}
1837
1838void
1839at (mapstruct *map, unsigned int x, unsigned int y)
1840 PROTOTYPE: $$$
1841 PPCODE:
1842{
1843 object *o;
1844 mapstruct *nmap = 0;
1845 I16 nx, ny;
1846
1847 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1848
1849 if (nmap)
1850 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1851 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1852}
1853
1854SV *
1855bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1856 PROTOTYPE: $$$
1857 ALIAS:
1858 top_at = 1
1859 flags_at = 2
1860 light_at = 3
1861 move_block_at = 4
1862 move_slow_at = 5
1863 move_on_at = 6
1864 move_off_at = 7
1865 INIT:
1866 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1867 CODE:
1868 switch (ix)
1869 {
1870 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1871 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1872 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1873 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1874 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1875 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1876 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1877 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1878 }
1879 OUTPUT:
1880 RETVAL
1881
1882# "serialise" map perl data into a ref
1883void
1884_get_obs (mapstruct *map)
1885 PPCODE:
1886{
1887 object *o;
1888 int x, y;
1889 AV *obs = newAV ();
1890 int nonnull = 0;
1891
1892 for (y = 0; y < MAP_HEIGHT (map); y++)
1893 for (x = 0; x < MAP_WIDTH (map); x++)
1894 {
1895 AV *av = newAV ();
1896
1897 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1898 {
1899 SV *sv = SVptr_cache_get (o);
1900
1901 if (sv && HvFILL (SvRV (sv)))
1902 {
1903 nonnull = 1;
1904 sv = newSVsv (sv);
1905 }
1906 else
1907 sv = &PL_sv_undef;
1908
1909 av_push (av, sv);
1910 }
1911
1912 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1913 }
1914
1915 if (nonnull)
1916 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1917 else
1918 SvREFCNT_dec (obs);
1919}
1920
1921# "deserialise" perl map data into the map
1922void
1923_set_obs (mapstruct *map, SV *sv)
1924 CODE:
1925{
1926 object *o;
1927 AV *av;
1928 int x, y;
1929 AV *obs = (AV *)SvRV (sv);
1930
1931 for (y = 0; y < MAP_HEIGHT (map); y++)
1932 for (x = 0; x < MAP_WIDTH (map); x++)
1933 {
1934 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1935
1936 if (!SvROK (sv))
1937 continue;
1938
1939 av = (AV *)SvRV (sv);
1940
1941 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1942 {
1943 sv = av_shift (av);
1944
1945 if (SvROK (sv))
1946 {
1947 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1948 SVptr_cache_set (o, sv);
1949 }
1950 }
1951 }
1952}
1258 1953
1259 1954
1260MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1955MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1261 1956
1262archetype*cf_archetype_get_first() 1957archetype *cf_archetype_get_first()
1263 PROTOTYPE: 1958 PROTOTYPE:
1264 ALIAS: first = 0 1959 ALIAS: first = 0
1265 1960
1266archetype *cf_archetype_get_next (archetype *arch) 1961archetype *cf_archetype_get_next (archetype *arch)
1267 ALIAS: next = 0 1962 ALIAS: next = 0
1316 2011
1317const char *cf_region_get_message (region *reg) 2012const char *cf_region_get_message (region *reg)
1318 ALIAS: message = 0 2013 ALIAS: message = 0
1319 2014
1320 2015
2016MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2017
2018double
2019exp (living *liv, double new_val = 0.)
2020 PROTOTYPE: $;$
2021 ALIAS:
2022 Str = 1
2023 Dex = 2
2024 Con = 3
2025 Wis = 4
2026 Cha = 5
2027 Int = 6
2028 Pow = 7
2029 wc = 8
2030 ac = 9
2031 hp = 10
2032 maxhp = 11
2033 sp = 12
2034 maxsp = 13
2035 grace = 14
2036 maxgrace = 15
2037 food = 16
2038 dam = 17
2039 luck = 18
2040 CODE:
2041# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2042 switch (ix)
2043 {
2044 LIVING_ACC (exp , 0);
2045 LIVING_ACC (Str , 1);
2046 LIVING_ACC (Dex , 2);
2047 LIVING_ACC (Con , 3);
2048 LIVING_ACC (Wis , 4);
2049 LIVING_ACC (Cha , 5);
2050 LIVING_ACC (Int , 6);
2051 LIVING_ACC (Pow , 7);
2052 LIVING_ACC (wc , 8);
2053 LIVING_ACC (ac , 9);
2054 LIVING_ACC (hp , 10);
2055 LIVING_ACC (maxhp , 11);
2056 LIVING_ACC (sp , 12);
2057 LIVING_ACC (maxsp , 13);
2058 LIVING_ACC (grace , 14);
2059 LIVING_ACC (maxgrace, 15);
2060 LIVING_ACC (food , 16);
2061 LIVING_ACC (dam , 17);
2062 LIVING_ACC (luck , 18);
2063 }
2064# undef LIVING_ACC
2065 OUTPUT:
2066 RETVAL
2067

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