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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.6 by root, Fri Feb 3 21:22:53 2006 UTC vs.
Revision 1.41 by root, Tue Mar 28 16:08:28 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for the X Window System */
6/* */
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */
12/* it under the terms of the GNU General Public License as published by */
13/* the Free Software Foundation; either version 2 of the License, or */
14/* (at your option) any later version. */
15/* */
16/* This program is distributed in the hope that it will be useful, */
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
19/* GNU General Public License for more details. */
20/* */
21/* You should have received a copy of the GNU General Public License */
22/* along with this program; if not, write to the Free Software */
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
24/* */ 3/* */
25/*****************************************************************************/ 4/*****************************************************************************/
5
6/*
7 * This code is placed under the GNU General Public Licence (GPL)
8 *
9 * Copyright (C) 2001-2005 by Chachkoff Yann
10 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11 *
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25*/
26 26
27#include <EXTERN.h> 27#include <EXTERN.h>
28#include <perl.h> 28#include <perl.h>
29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "cfperl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 mapstruct* map;
62 char message[1024]; 71 char message[1024];
63 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 73 int event_code;
65 char options[1024]; 74 char extension[1024]; // name field, should invoke specific perl extension
75 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 76 int returnvalue;
67} CFPContext; 77} CFPContext;
68 78
69//static int current_command = -999; 79static HV *obj_cache;
70
71static PerlInterpreter *perl; 80static PerlInterpreter *perl;
72 81
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 82//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
83
84// garbage collect some perl objects, if possible
85// all objects no longer referenced and empty are
86// eligible for destruction.
87void
88clean_obj_cache ()
89{
90 static int count;
91
92 if (++count & 7)
93 return;
94
95 int todo = 1000;
96 do
97 {
98 I32 klen;
99 char *key;
100 HE *he = hv_iternext (obj_cache);
101
102 if (he)
103 {
104 SV *sv = hv_iterval (obj_cache, he);
105
106 // empty and unreferenced? nuke it
107 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
108 {
109 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
110 todo++;
111 }
112 }
113 else
114 break;
115 }
116 while (--todo);
117}
74 118
75static SV * 119static SV *
76newSVptr (void *ptr, const char *klass) 120newSVptr (void *ptr, const char *klass)
77{ 121{
122 SV *sv;
123
78 if (!ptr) 124 if (!ptr)
79 return &PL_sv_undef; 125 return &PL_sv_undef;
80 126
127 sv = newSV (0);
128 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
129 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
130}
131
132static void
133SVptr_cache_set (void *ptr, SV *sv)
134{
135 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136}
137
138static SV *
139SVptr_cache_get (void *ptr)
140{
141 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
142
143 return he ? *he : 0;
144}
145
146static SV *
147newSVptr_cached (void *ptr, const char *klass)
148{
149 SV *sv;
150
151 if (!ptr)
152 return &PL_sv_undef;
153
154 sv = SVptr_cache_get (ptr);
155
156 if (!sv)
157 {
81 HV *hv = newHV (); 158 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 159 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 160 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
161
162 SVptr_cache_set (ptr, sv);
163 }
164
165 return newSVsv (sv);
84} 166}
85 167
86static void 168static void
87clearSVptr (SV *sv) 169clearSVptr (SV *sv)
88{ 170{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 187 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 188
107 return (long)mg->mg_ptr; 189 return (long)mg->mg_ptr;
108} 190}
109 191
192static long
193SvPTR_ornull (SV *sv, const char *klass)
194{
195 if (SvOK (sv))
196 return SvPTR (sv, klass);
197 else
198 return 0;
199}
200
110SV * 201SV *
111newSVcfapi (int type, ...) 202newSVcfapi (int type, ...)
112{ 203{
113 SV *sv; 204 SV *sv;
114 205
115 va_list args; 206 va_list args;
116 va_start (args, type); 207 va_start (args, type);
117 208
118 switch (type) 209 switch (type)
119 { 210 {
211#if 0
212 case CFAPI_INT16:
213 sv = newSViv (*va_arg (args, sint16_t *));
214 break;
215#endif
216
120 case CFAPI_INT: 217 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
122 break; 219 break;
123 220
124 case CFAPI_LONG: 221 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 223 break;
127 224
128 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
130 break; 227 break;
131 228
132 case CFAPI_STRING: 229 case CFAPI_STRING:
133 sv = newSVpv (va_arg (args, char *), 0); 230 {
231 char *str = va_arg (args, char *);
232 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
233 }
134 break; 234 break;
135 235
136 case CFAPI_POBJECT: 236 case CFAPI_POBJECT:
137 { 237 {
138 object *obj = va_arg (args, object *); 238 object *obj = va_arg (args, object *);
141 sv = &PL_sv_undef; 241 sv = &PL_sv_undef;
142 else 242 else
143 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 243 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
144 { 244 {
145 case MAP: 245 case MAP:
146 sv = newSVptr (obj, "cf::object::map"); 246 sv = newSVptr_cached (obj, "cf::object::map");
147 break; 247 break;
148 248
149 case PLAYER: 249 case PLAYER:
150 sv = newSVptr (obj, "cf::object::player"); 250 sv = newSVptr_cached (obj, "cf::object::player");
151 break; 251 break;
152 252
153 default: 253 default:
154 sv = newSVptr (obj, "cf::object"); 254 sv = newSVptr_cached (obj, "cf::object");
155 break; 255 break;
156 } 256 }
157 } 257 }
158 break; 258 break;
159 259
187} 287}
188 288
189///////////////////////////////////////////////////////////////////////////// 289/////////////////////////////////////////////////////////////////////////////
190 290
191void 291void
192inject_event (CFPContext *context) 292inject_event (const char *func, CFPContext *context)
193{ 293{
194 dSP; 294 dSP;
195 295
196 ENTER; 296 ENTER;
197 SAVETMPS; 297 SAVETMPS;
198 298
199 PUSHMARK (SP); 299 PUSHMARK (SP);
200
201 EXTEND (SP, 2);
202 //PUSHs (sv_2mortal (newSViv (type)));
203 300
204 HV *hv = newHV (); 301 HV *hv = newHV ();
205#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 302#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
206 hv_context (CFAPI_POBJECT, ,who); 303 hv_context (CFAPI_POBJECT, ,who);
207 hv_context (CFAPI_POBJECT, ,activator); 304 hv_context (CFAPI_POBJECT, ,activator);
208 hv_context (CFAPI_POBJECT, ,third); 305 hv_context (CFAPI_POBJECT, ,third);
306 hv_context (CFAPI_PMAP, ,map);
209 hv_context (CFAPI_STRING , ,message); 307 hv_context (CFAPI_STRING , ,message);
210 hv_context (CFAPI_INT ,&,fix); 308 hv_context (CFAPI_INT ,&,fix);
211 hv_context (CFAPI_INT ,&,event_code); 309 hv_context (CFAPI_INT ,&,event_code);
212 hv_context (CFAPI_STRING , ,options); 310 hv_context (CFAPI_STRING , ,options);
311 hv_context (CFAPI_STRING , ,extension);
213 312
214 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 313 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
215 314
216 PUTBACK; 315 PUTBACK;
217 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 316 int count = call_pv (func, G_SCALAR | G_EVAL);
218 SPAGAIN; 317 SPAGAIN;
219 318
220 if (SvTRUE (ERRSV)) 319 if (SvTRUE (ERRSV))
221 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); 320 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
222 321
331 printf (PLUGIN_VERSION " post init\n"); 430 printf (PLUGIN_VERSION " post init\n");
332 431
333 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 432 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
334 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 433 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
335 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 434 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
435 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
436 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
437 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
438
336 cf_init_plugin (gethook); 439 cf_init_plugin (gethook);
337 440
338 /* Pick the global events you want to monitor from this plugin */ 441 /* Pick the global events you want to monitor from this plugin */
339 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
340 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 443 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 447 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 448 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
354 464
355 char *argv[] = { 465 char *argv[] = {
356 "", 466 "",
357 "-e" 467 "-e"
358 "BEGIN {" 468 "BEGIN {"
372 482
373 perl_destruct (perl); 483 perl_destruct (perl);
374 perl_free (perl); 484 perl_free (perl);
375 perl = 0; 485 perl = 0;
376 } 486 }
487 else
488 {
489 obj_cache = newHV ();
490 }
377 491
378 return 0; 492 return 0;
379} 493}
380 494
381void * 495void *
382globalEventListener (int *type, ...) 496globalEventListener (int *type, ...)
383{ 497{
384 va_list args; 498 va_list args;
385 static int rv = 0; 499 static int rv;
386 CFPContext context; 500 int event_code;
387 char *buf;
388 player *pl;
389 object *op;
390 501
391 if (!perl) 502 if (!perl)
392 return; 503 return;
393 504
394 memset (&context, 0, sizeof (context));
395
396 va_start (args, type); 505 va_start (args, type);
397 context.event_code = va_arg (args, int); 506 event_code = va_arg (args, int);
398 507
399 switch (context.event_code) 508 if (event_code == EVENT_FREE_OB)
400 { 509 {
401 case EVENT_CRASH: 510 player *pl;
402 printf ("Unimplemented for now\n"); 511 object *op;
403 break; 512 SV *sv;
404 513
405 case EVENT_BORN:
406 context.activator = va_arg (args, object *);
407 break;
408
409 case EVENT_PLAYER_DEATH:
410 context.who = va_arg (args, object *); 514 op = va_arg (args, object *);
411 break; 515 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
412 516
413 case EVENT_GKILL: 517 if (sv)
414 context.who = va_arg (args, object *); 518 clearSVptr (sv);
415 context.activator = va_arg (args, object *);
416 break;
417 519
418 case EVENT_LOGIN: 520 rv = 0;
419 pl = va_arg (args, player *);
420 context.activator = pl->ob;
421 buf = va_arg (args, char *);
422 if (buf != 0)
423 strcpy (context.message, buf);
424 break;
425
426 case EVENT_LOGOUT:
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_REMOVE:
435 context.activator = va_arg (args, object *);
436 break;
437
438 case EVENT_SHOUT:
439 context.activator = va_arg (args, object *);
440 buf = va_arg (args, char *);
441 if (buf != 0)
442 strcpy (context.message, buf);
443 break;
444
445 case EVENT_MUZZLE:
446 context.activator = va_arg (args, object *);
447 buf = va_arg (args, char *);
448 if (buf != 0)
449 strcpy (context.message, buf);
450 break;
451
452 case EVENT_KICK:
453 context.activator = va_arg (args, object *);
454 buf = va_arg (args, char *);
455 if (buf != 0)
456 strcpy (context.message, buf);
457 break;
458
459 case EVENT_MAPENTER:
460 context.activator = va_arg (args, object *);
461 break;
462
463 case EVENT_MAPLEAVE:
464 context.activator = va_arg (args, object *);
465 break;
466
467 case EVENT_CLOCK:
468 break;
469
470 case EVENT_MAPRESET:
471 buf = va_arg (args, char *);
472 if (buf != 0)
473 strcpy (context.message, buf);
474 break;
475
476 case EVENT_TELL:
477 break;
478 } 521 }
522 else
523 {
524 dSP;
479 525
526 ENTER;
527 SAVETMPS;
528
529 PUSHMARK (SP);
530
531 EXTEND (SP, 10);
532 PUSHs (sv_2mortal (newSViv (event_code)));
533
534#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
535#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
536#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
537#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
538#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
539#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
540
541 switch (event_code)
542 {
543 case EVENT_CRASH:
544 break;
545
546 case EVENT_PLAYER_LOAD:
547 case EVENT_PLAYER_SAVE:
548 PUSH_OB;
549 PUSH_PV;
550 break;
551
552 case EVENT_MAPLOAD:
553 case EVENT_MAPOUT:
554 case EVENT_MAPIN:
555 case EVENT_MAPCLEAN:
556 case EVENT_MAPRESET:
557 PUSH_MAP;
558 break;
559
560 case EVENT_MAPENTER:
561 case EVENT_MAPLEAVE:
562 case EVENT_BORN:
563 case EVENT_REMOVE:
564 case EVENT_PLAYER_DEATH:
565 PUSH_OB;
566 break;
567
568 case EVENT_GKILL:
569 PUSH_OB;
570 PUSH_OB;
571 break;
572
573 case EVENT_LOGIN:
574 case EVENT_LOGOUT:
575 PUSH_PL;
576 PUSH_PV;
577 break;
578
579 case EVENT_SHOUT:
580 case EVENT_MUZZLE:
581 case EVENT_KICK:
582 PUSH_OB;
583 PUSH_PV;
584 break;
585
586 case EVENT_CLOCK:
587 clean_obj_cache ();
588 break;
589
590 case EVENT_TELL:
591 break;
592 }
593
480 va_end (args); 594 va_end (args);
481 595
482 inject_event (&context); 596 PUTBACK;
483 597 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
484 rv = context.returnvalue; 598 SPAGAIN;
599
600 if (SvTRUE (ERRSV))
601 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
602
603 rv = count > 0 ? POPi : 0;
604
605 PUTBACK;
606 FREETMPS;
607 LEAVE;
608 }
485 609
486 return &rv; 610 return &rv;
487} 611}
488 612
489void * 613void *
491{ 615{
492 static int rv = 0; 616 static int rv = 0;
493 va_list args; 617 va_list args;
494 char *buf; 618 char *buf;
495 CFPContext context; 619 CFPContext context;
620 object *eob;
496 621
497 if (!perl) 622 if (!perl)
498 return; 623 return;
499 624
500 memset (&context, 0, sizeof (context)); 625 memset (&context, 0, sizeof (context));
503 628
504 context.who = va_arg (args, object *); 629 context.who = va_arg (args, object *);
505 context.event_code = va_arg (args, int); 630 context.event_code = va_arg (args, int);
506 context.activator = va_arg (args, object *); 631 context.activator = va_arg (args, object *);
507 context.third = va_arg (args, object *); 632 context.third = va_arg (args, object *);
633
508 buf = va_arg (args, char *); 634 buf = va_arg (args, char *);
509
510 if (buf != 0) 635 if (buf != 0)
511 strcpy (context.message, buf); 636 strncpy (context.message, buf, sizeof (context.message));
512 637
513 context.fix = va_arg (args, int); 638 context.fix = va_arg (args, int);
639 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
514 strcpy (context.options, va_arg (args, char *)); 640 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
641 eob = va_arg (args, object *);
515 context.returnvalue = 0; 642 context.returnvalue = 0;
516 va_end (args); 643 va_end (args);
517 644
518 inject_event (&context); 645 inject_event ("cf::inject_event", &context);
519 646
520 rv = context.returnvalue; 647 rv = context.returnvalue;
521 return &rv; 648 return &rv;
522} 649}
523 650
540 667
541BOOT: 668BOOT:
542{ 669{
543 HV *stash = gv_stashpv ("cf", 1); 670 HV *stash = gv_stashpv ("cf", 1);
544 671
545 const struct { 672 static const struct {
546 const char *name; 673 const char *name;
547 IV iv; 674 IV iv;
548 } *civ, const_iv[] = { 675 } *civ, const_iv[] = {
549# define const_iv(name) { # name, (IV)name }, 676# define const_iv(name) { # name, (IV)name },
550 const_iv (llevError) 677 const_iv (llevError)
551 const_iv (llevInfo) 678 const_iv (llevInfo)
552 const_iv (llevDebug) 679 const_iv (llevDebug)
553 const_iv (llevMonster) 680 const_iv (llevMonster)
554 681
555 const_iv (PLAYER) 682 const_iv (PLAYER)
683 const_iv (TRANSPORT)
556 const_iv (ROD) 684 const_iv (ROD)
557 const_iv (TREASURE) 685 const_iv (TREASURE)
558 const_iv (POTION) 686 const_iv (POTION)
559 const_iv (FOOD) 687 const_iv (FOOD)
560 const_iv (POISON) 688 const_iv (POISON)
565 const_iv (BOW) 693 const_iv (BOW)
566 const_iv (WEAPON) 694 const_iv (WEAPON)
567 const_iv (ARMOUR) 695 const_iv (ARMOUR)
568 const_iv (PEDESTAL) 696 const_iv (PEDESTAL)
569 const_iv (ALTAR) 697 const_iv (ALTAR)
570 const_iv (CONFUSION)
571 const_iv (LOCKED_DOOR) 698 const_iv (LOCKED_DOOR)
572 const_iv (SPECIAL_KEY) 699 const_iv (SPECIAL_KEY)
573 const_iv (MAP) 700 const_iv (MAP)
574 const_iv (DOOR) 701 const_iv (DOOR)
575 const_iv (KEY) 702 const_iv (KEY)
676 const_iv (ITEM_TRANSFORMER) 803 const_iv (ITEM_TRANSFORMER)
677 const_iv (QUEST) 804 const_iv (QUEST)
678 805
679 const_iv (ST_BD_BUILD) 806 const_iv (ST_BD_BUILD)
680 const_iv (ST_BD_REMOVE) 807 const_iv (ST_BD_REMOVE)
808
681 const_iv (ST_MAT_FLOOR) 809 const_iv (ST_MAT_FLOOR)
682 const_iv (ST_MAT_WALL) 810 const_iv (ST_MAT_WALL)
683 const_iv (ST_MAT_ITEM) 811 const_iv (ST_MAT_ITEM)
812
813 const_iv (AT_PHYSICAL)
814 const_iv (AT_MAGIC)
815 const_iv (AT_FIRE)
816 const_iv (AT_ELECTRICITY)
817 const_iv (AT_COLD)
818 const_iv (AT_CONFUSION)
819 const_iv (AT_ACID)
820 const_iv (AT_DRAIN)
821 const_iv (AT_WEAPONMAGIC)
822 const_iv (AT_GHOSTHIT)
823 const_iv (AT_POISON)
824 const_iv (AT_SLOW)
825 const_iv (AT_PARALYZE)
826 const_iv (AT_TURN_UNDEAD)
827 const_iv (AT_FEAR)
828 const_iv (AT_CANCELLATION)
829 const_iv (AT_DEPLETE)
830 const_iv (AT_DEATH)
831 const_iv (AT_CHAOS)
832 const_iv (AT_COUNTERSPELL)
833 const_iv (AT_GODPOWER)
834 const_iv (AT_HOLYWORD)
835 const_iv (AT_BLIND)
836 const_iv (AT_INTERNAL)
837 const_iv (AT_LIFE_STEALING)
838 const_iv (AT_DISEASE)
684 839
685 const_iv (QUEST_IN_PROGRESS) 840 const_iv (QUEST_IN_PROGRESS)
686 const_iv (QUEST_DONE_QUEST) 841 const_iv (QUEST_DONE_QUEST)
687 const_iv (QUEST_DONE_TASK) 842 const_iv (QUEST_DONE_TASK)
688 const_iv (QUEST_START_QUEST) 843 const_iv (QUEST_START_QUEST)
829 const_iv (F_CURSED) 984 const_iv (F_CURSED)
830 const_iv (F_DAMNED) 985 const_iv (F_DAMNED)
831 const_iv (F_OPEN) 986 const_iv (F_OPEN)
832 const_iv (F_NOPICK) 987 const_iv (F_NOPICK)
833 const_iv (F_LOCKED) 988 const_iv (F_LOCKED)
989
990 const_iv (P_BLOCKSVIEW)
991 const_iv (P_NO_MAGIC)
992 const_iv (P_IS_ALIVE)
993 const_iv (P_NO_CLERIC)
994 const_iv (P_NEED_UPDATE)
995 const_iv (P_NO_ERROR)
996 const_iv (P_OUT_OF_MAP)
997 const_iv (P_NEW_MAP)
998
999 const_iv (UP_OBJ_INSERT)
1000 const_iv (UP_OBJ_REMOVE)
1001 const_iv (UP_OBJ_CHANGE)
1002 const_iv (UP_OBJ_FACE)
1003
1004 const_iv (INS_NO_MERGE)
1005 const_iv (INS_ABOVE_FLOOR_ONLY)
1006 const_iv (INS_NO_WALK_ON)
1007 const_iv (INS_ON_TOP)
1008 const_iv (INS_BELOW_ORIGINATOR)
1009 const_iv (INS_MAP_LOAD)
1010
1011 const_iv (WILL_APPLY_HANDLE)
1012 const_iv (WILL_APPLY_TREASURE)
1013 const_iv (WILL_APPLY_EARTHWALL)
1014 const_iv (WILL_APPLY_DOOR)
1015 const_iv (WILL_APPLY_FOOD)
1016
1017 const_iv (SAVE_MODE)
1018 const_iv (SAVE_DIR_MODE)
1019
1020 const_iv (M_PAPER)
1021 const_iv (M_IRON)
1022 const_iv (M_GLASS)
1023 const_iv (M_LEATHER)
1024 const_iv (M_WOOD)
1025 const_iv (M_ORGANIC)
1026 const_iv (M_STONE)
1027 const_iv (M_CLOTH)
1028 const_iv (M_ADAMANT)
1029 const_iv (M_LIQUID)
1030 const_iv (M_SOFT_METAL)
1031 const_iv (M_BONE)
1032 const_iv (M_ICE)
1033 const_iv (M_SPECIAL)
1034
1035 const_iv (SK_EXP_ADD_SKILL)
1036 const_iv (SK_EXP_TOTAL)
1037 const_iv (SK_EXP_NONE)
1038 const_iv (SK_SUBTRACT_SKILL_EXP)
1039
1040 const_iv (SK_LOCKPICKING)
1041 const_iv (SK_HIDING)
1042 const_iv (SK_SMITHERY)
1043 const_iv (SK_BOWYER)
1044 const_iv (SK_JEWELER)
1045 const_iv (SK_ALCHEMY)
1046 const_iv (SK_STEALING)
1047 const_iv (SK_LITERACY)
1048 const_iv (SK_BARGAINING)
1049 const_iv (SK_JUMPING)
1050 const_iv (SK_DET_MAGIC)
1051 const_iv (SK_ORATORY)
1052 const_iv (SK_SINGING)
1053 const_iv (SK_DET_CURSE)
1054 const_iv (SK_FIND_TRAPS)
1055 const_iv (SK_MEDITATION)
1056 const_iv (SK_PUNCHING)
1057 const_iv (SK_FLAME_TOUCH)
1058 const_iv (SK_KARATE)
1059 const_iv (SK_CLIMBING)
1060 const_iv (SK_WOODSMAN)
1061 const_iv (SK_INSCRIPTION)
1062 const_iv (SK_ONE_HANDED_WEAPON)
1063 const_iv (SK_MISSILE_WEAPON)
1064 const_iv (SK_THROWING)
1065 const_iv (SK_USE_MAGIC_ITEM)
1066 const_iv (SK_DISARM_TRAPS)
1067 const_iv (SK_SET_TRAP)
1068 const_iv (SK_THAUMATURGY)
1069 const_iv (SK_PRAYING)
1070 const_iv (SK_CLAWING)
1071 const_iv (SK_LEVITATION)
1072 const_iv (SK_SUMMONING)
1073 const_iv (SK_PYROMANCY)
1074 const_iv (SK_EVOCATION)
1075 const_iv (SK_SORCERY)
1076 const_iv (SK_TWO_HANDED_WEAPON)
1077
1078 const_iv (SOUND_NEW_PLAYER)
1079 const_iv (SOUND_FIRE_ARROW)
1080 const_iv (SOUND_LEARN_SPELL)
1081 const_iv (SOUND_FUMBLE_SPELL)
1082 const_iv (SOUND_WAND_POOF)
1083 const_iv (SOUND_OPEN_DOOR)
1084 const_iv (SOUND_PUSH_PLAYER)
1085 const_iv (SOUND_PLAYER_HITS1)
1086 const_iv (SOUND_PLAYER_HITS2)
1087 const_iv (SOUND_PLAYER_HITS3)
1088 const_iv (SOUND_PLAYER_HITS4)
1089 const_iv (SOUND_PLAYER_IS_HIT1)
1090 const_iv (SOUND_PLAYER_IS_HIT2)
1091 const_iv (SOUND_PLAYER_IS_HIT3)
1092 const_iv (SOUND_PLAYER_KILLS)
1093 const_iv (SOUND_PET_IS_KILLED)
1094 const_iv (SOUND_PLAYER_DIES)
1095 const_iv (SOUND_OB_EVAPORATE)
1096 const_iv (SOUND_OB_EXPLODE)
1097 const_iv (SOUND_CLOCK)
1098 const_iv (SOUND_TURN_HANDLE)
1099 const_iv (SOUND_FALL_HOLE)
1100 const_iv (SOUND_DRINK_POISON)
1101 const_iv (SOUND_CAST_SPELL_0)
834 }; 1102 };
835 1103
836 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1104 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
837 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1105 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
838 1106
839 const struct { 1107 static const struct {
840 const char *name; 1108 const char *name;
841 IV iv; 1109 IV iv;
842 } *event, event_list[] = { 1110 } *event, event_list[] = {
843# define const_event(name) { # name, (IV)EVENT_ ## name }, 1111# define const_event(name) { # name, (IV)EVENT_ ## name },
844 const_event (NONE) 1112 const_event (NONE)
852 const_event (TIME) 1120 const_event (TIME)
853 const_event (THROW) 1121 const_event (THROW)
854 const_event (TRIGGER) 1122 const_event (TRIGGER)
855 const_event (CLOSE) 1123 const_event (CLOSE)
856 const_event (TIMER) 1124 const_event (TIMER)
1125 const_event (MOVE)
857 1126
858 const_event (BORN) 1127 const_event (BORN)
859 const_event (CLOCK) 1128 const_event (CLOCK)
860 const_event (CRASH) 1129 const_event (CRASH)
861 const_event (PLAYER_DEATH) 1130 const_event (PLAYER_DEATH)
1131 const_event (PLAYER_LOAD)
1132 const_event (PLAYER_SAVE)
862 const_event (GKILL) 1133 const_event (GKILL)
863 const_event (LOGIN) 1134 const_event (LOGIN)
864 const_event (LOGOUT) 1135 const_event (LOGOUT)
865 const_event (MAPENTER) 1136 const_event (MAPENTER)
866 const_event (MAPLEAVE) 1137 const_event (MAPLEAVE)
867 const_event (MAPRESET) 1138 const_event (MAPRESET)
1139 const_event (MAPLOAD)
1140 const_event (MAPOUT)
1141 const_event (MAPIN)
1142 const_event (MAPCLEAN)
868 const_event (REMOVE) 1143 const_event (REMOVE)
869 const_event (SHOUT) 1144 const_event (SHOUT)
870 const_event (TELL) 1145 const_event (TELL)
871 const_event (MUZZLE) 1146 const_event (MUZZLE)
872 const_event (KICK) 1147 const_event (KICK)
1148 //const_event (FREE_OB)
873 }; 1149 };
874 1150
875 AV *av = get_av ("cf::EVENT", 1); 1151 AV *av = get_av ("cf::EVENT", 1);
876 1152
877 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1153 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
878 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1154 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
879 1155
880 const struct { 1156 static const struct {
881 int dtype; 1157 int dtype;
882 const char *name; 1158 const char *name;
883 IV idx; 1159 IV idx;
884 } *cprop, prop_table[] = { 1160 } *cprop, prop_table[] = {
885# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1161# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
974 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1250 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
975 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1251 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
976 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1252 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
977 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1253 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
978 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1254 prop (CFAPI_INT, OBJECT_PROP_LUCK)
979 prop (CFAPI_LONG, OBJECT_PROP_EXP)
980 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1255 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
981 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1256 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
982 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1257 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
983 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1258 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
984 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1259 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1064 cf_object_set_int_property (obj, idx, SvIV (newval)); 1339 cf_object_set_int_property (obj, idx, SvIV (newval));
1065 break; 1340 break;
1066 case CFAPI_LONG: 1341 case CFAPI_LONG:
1067 cf_object_set_long_property (obj, idx, SvNV (newval)); 1342 cf_object_set_long_property (obj, idx, SvNV (newval));
1068 break; 1343 break;
1344 case CFAPI_DOUBLE:
1345 {
1346 int unused_type;
1347 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1348 }
1349 break;
1069 case CFAPI_STRING: 1350 case CFAPI_STRING:
1070 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1351 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1352 break;
1353 case CFAPI_POBJECT:
1354 {
1355 int unused_type;
1356 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1357 }
1071 break; 1358 break;
1072 default: 1359 default:
1073 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1360 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1074 } 1361 }
1075 1362
1363# missing properties
1364
1365void
1366set_attacktype (object *obj, U32 attacktype)
1367 CODE:
1368 obj->attacktype = attacktype;
1369
1370U32
1371get_attacktype (object *obj)
1372 ALIAS:
1373 attacktype = 0
1374 CODE:
1375 RETVAL = obj->attacktype;
1376 OUTPUT: RETVAL
1377
1378# missing in plug-in api, of course
1379void
1380set_food (object *obj, int food)
1381 CODE:
1382 obj->stats.food = food;
1383
1384int
1385get_food (object *obj)
1386 ALIAS:
1387 food = 0
1388 CODE:
1389 RETVAL = obj->stats.food;
1390 OUTPUT: RETVAL
1391
1392void
1393inv (object *obj)
1394 PROTOTYPE: $
1395 PPCODE:
1396{
1397 object *o;
1398 for (o = obj->inv; o; o = o->below)
1399 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1400}
1401
1076int cf_object_get_resistance (object *op, int rtype) 1402int cf_object_get_resistance (object *op, int rtype)
1077 ALIAS: resistance = 0 1403 ALIAS: resistance = 0
1078 1404
1079int cf_object_get_flag (object *op, int flag) 1405int cf_object_get_flag (object *op, int flag)
1080 ALIAS: flag = 0 1406 ALIAS: flag = 0
1081 1407
1082void cf_object_set_flag (object *op, int flag, int value) 1408void cf_object_set_flag (object *op, int flag, int value)
1083 1409
1084void cf_object_move (object *op, object *originator, int dir) 1410void cf_object_move (object *op, int dir, object *originator = op)
1085 1411
1086void cf_object_apply (object *op, object *author, int flags) 1412void cf_object_apply (object *op, object *author, int flags = 0)
1087 1413
1088void cf_object_apply_below (object *op) 1414void cf_object_apply_below (object *op)
1089 1415
1090void cf_object_remove (object *op) 1416void cf_object_remove (object *op)
1091 1417
1092void cf_object_free (object *op) 1418void cf_object_free (object *op)
1093 1419
1094object *cf_object_present_archname_inside (object *op, char *whatstr) 1420object *cf_object_present_archname_inside (object *op, char *whatstr)
1095 1421
1096int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1422int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1097 1423
1098int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1424int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1099 1425
1100object *cf_object_clone (object *op, int clonetype) 1426object *cf_object_clone (object *op, int clonetype = 0)
1101 1427
1102int cf_object_pay_item (object *op, object *buyer) 1428int cf_object_pay_item (object *op, object *buyer)
1103 1429
1104int cf_object_pay_amount (object *op, double amount) 1430int cf_object_pay_amount (object *op, double amount)
1105 1431
1106int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1432int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1107 1433
1108int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1434int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1109 1435
1110void cf_object_learn_spell (object *op, object *sp) 1436void cf_object_learn_spell (object *op, object *sp)
1111 1437
1112void cf_object_forget_spell (object *op, object *sp) 1438void cf_object_forget_spell (object *op, object *sp)
1113 1439
1148 1474
1149char *cf_object_get_key (object *op, char *keyname) 1475char *cf_object_get_key (object *op, char *keyname)
1150 ALIAS: key = 0 1476 ALIAS: key = 0
1151 1477
1152void cf_object_set_key (object *op, char *keyname, char *value) 1478void cf_object_set_key (object *op, char *keyname, char *value)
1479
1480object *cf_create_object_by_name (const char *name)
1481
1482void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1483
1484void player_lvl_adj (object *who, object *skill = 0)
1485
1486
1487MODULE = cf PACKAGE = cf::object PREFIX = cf_
1488
1489void cf_fix_object (object *pl)
1490 ALIAS: fix = 0
1491
1492object *cf_insert_ob_in_ob (object *ob, object *where)
1493
1494# no clean way to get an object from an archetype - stupid idiotic
1495# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1496
1497object *new (const char *archetype = 0)
1498 PROTOTYPE: ;$
1499 CODE:
1500 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1501 OUTPUT:
1502 RETVAL
1503
1504object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1505 PROTOTYPE: $$$$$$
1506 CODE:
1507{
1508 int unused_type;
1509 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1510}
1511
1512const char *get_ob_key_value (object *op, const char *key)
1513
1514bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1515
1516object *get_nearest_player (object *ob)
1517 ALIAS: nearest_player = 0
1518 PREINIT:
1519 extern object *get_nearest_player (object *);
1520
1521void rangevector (object *ob, object *other, int flags = 0)
1522 PROTOTYPE: $$;$
1523 PPCODE:
1524{
1525 rv_vector rv;
1526 get_rangevector (ob, other, &rv, flags);
1527 EXTEND (SP, 5);
1528 PUSHs (newSVuv (rv.distance));
1529 PUSHs (newSViv (rv.distance_x));
1530 PUSHs (newSViv (rv.distance_y));
1531 PUSHs (newSViv (rv.direction));
1532 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1533}
1534
1535bool on_same_map_as (object *ob, object *other)
1536 CODE:
1537 RETVAL = on_same_map (ob, other);
1538 OUTPUT: RETVAL
1153 1539
1154char * 1540char *
1155base_name (object *ob, int plural) 1541base_name (object *ob, int plural)
1156 CODE: 1542 CODE:
1157 RETVAL = cf_query_base_name (ob, plural); 1543 RETVAL = cf_query_base_name (ob, plural);
1158 OUTPUT: RETVAL 1544 OUTPUT: RETVAL
1159 1545
1160MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1546living *
1161 1547stats (object *ob)
1162object *cf_create_object () 1548 CODE:
1163 PROTOTYPE: 1549 RETVAL = &ob->stats;
1164 ALIAS: new = 0 1550 OUTPUT: RETVAL
1165
1166object *cf_create_object_by_name (const char *name)
1167 PROTOTYPE: $
1168 ALIAS: new_from_name = 0
1169
1170void cf_free_object (object *ob)
1171
1172void cf_fix_object (object *pl)
1173
1174object *cf_insert_ob_in_ob (object *ob, object *where)
1175 1551
1176 1552
1177MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1553MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1178 1554
1179player *player (object *op) 1555player *player (object *op)
1183 1559
1184void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1560void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1185 1561
1186object *cf_player_send_inventory (object *op) 1562object *cf_player_send_inventory (object *op)
1187 1563
1564player *contr (object *op)
1565 CODE:
1566 RETVAL = op->contr;
1567 OUTPUT: RETVAL
1568
1188char *cf_player_get_ip (object *op) 1569char *cf_player_get_ip (object *op)
1189 ALIAS: ip = 0 1570 ALIAS: ip = 0
1190 1571
1191object *cf_player_get_marked_item (object *op) 1572object *cf_player_get_marked_item (object *op)
1192 ALIAS: marked_item = 0 1573 ALIAS: marked_item = 0
1196partylist *cf_player_get_party (object *op) 1577partylist *cf_player_get_party (object *op)
1197 ALIAS: party = 0 1578 ALIAS: party = 0
1198 1579
1199void cf_player_set_party (object *op, partylist *party) 1580void cf_player_set_party (object *op, partylist *party)
1200 1581
1582void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1201 1583
1202MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1584MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1203 1585
1204MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1586MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1205 1587
1206player *cf_player_find (char *name) 1588player *cf_player_find (char *name)
1207 PROTOTYPE: $ 1589 PROTOTYPE: $
1208 1590
1209void cf_player_move (player *pl, int dir) 1591void cf_player_move (player *pl, int dir)
1210 1592
1593void MapNewmapCmd (player *pl)
1594
1595void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1596
1211# nonstandard 1597# nonstandard
1212object *ob (player *pl) 1598object *ob (player *pl)
1213 CODE: 1599 CODE:
1214 RETVAL = pl->ob; 1600 RETVAL = pl->ob;
1601 OUTPUT: RETVAL
1602
1603player *first ()
1604 CODE:
1605 RETVAL = first_player;
1606 OUTPUT: RETVAL
1607
1608player *next (player *pl)
1609 CODE:
1610 RETVAL = pl->next;
1611 OUTPUT: RETVAL
1612
1613void get_savebed (player *pl)
1614 ALIAS:
1615 savebed = 0
1616 PPCODE:
1617 EXTEND (SP, 3);
1618 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1619 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1620 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1621
1622void set_savebed (player *pl, char *map_path, int x, int y)
1623 CODE:
1624 strcpy (pl->savebed_map, map_path);
1625 pl->bed_x = x;
1626 pl->bed_y = y;
1627
1628void
1629list ()
1630 PPCODE:
1631{
1632 player *pl;
1633 for (pl = first_player; pl; pl = pl->next)
1634 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1635}
1636
1637living *
1638orig_stats (player *pl)
1639 CODE:
1640 RETVAL = &pl->orig_stats;
1641 OUTPUT: RETVAL
1642
1643living *
1644last_stats (player *pl)
1645 CODE:
1646 RETVAL = &pl->last_stats;
1215 OUTPUT: RETVAL 1647 OUTPUT: RETVAL
1216 1648
1217 1649
1218MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1650MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1219 1651
1233 break; 1665 break;
1234 default: 1666 default:
1235 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1667 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1236 } 1668 }
1237 1669
1670mapstruct *new (int width, int height)
1671 PROTOTYPE:
1672 CODE:
1673{
1674 int unused_type;
1675 RETVAL = map_get_map (&unused_type, 0, width, height);
1676}
1677 OUTPUT:
1678 RETVAL
1679
1680void delete_map (mapstruct *map)
1681
1682void clean_tmp_map (mapstruct *map)
1683
1684void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1685
1238mapstruct *cf_map_get_map (char *name) 1686mapstruct *cf_map_get_map (char *name)
1239 PROTOTYPE: $ 1687 PROTOTYPE: $
1240 ALIAS: map = 0 1688 ALIAS: map = 0
1241 1689
1242mapstruct *cf_map_get_first () 1690mapstruct *cf_map_get_first ()
1243 PROTOTYPE: 1691 PROTOTYPE:
1244 ALIAS: first = 0 1692 ALIAS: first = 0
1245 1693
1694# whoever "designed" the plug-in api should have wasted
1695# his/her time with staying away form the project - would have
1696# saved others a lot of time, without doubt.
1697void set_path (mapstruct *where, char *path)
1698 CODE:
1699 strcpy (where->path, path);
1700
1701bool unique (mapstruct *map)
1702 CODE:
1703 RETVAL = map->unique;
1704 OUTPUT:
1705 RETVAL
1706
1707void set_unique (mapstruct *map, bool unique)
1708 CODE:
1709 map->unique = unique;
1710
1246object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1711object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1247 1712
1248object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1713object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1249 1714
1250object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1715object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1251 C_ARGS: str, map, nx, ny 1716 C_ARGS: str, map, nx, ny
1252 1717
1253#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1718#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1254 1719
1720void
1721at (mapstruct *obj, unsigned int x, unsigned int y)
1722 PROTOTYPE: $$$
1723 INIT:
1724 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1725 PPCODE:
1726{
1727 object *o;
1728
1729 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1730 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1731}
1732
1733SV *
1734bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1735 PROTOTYPE: $$$
1736 ALIAS:
1737 top_at = 1
1738 flags_at = 2
1739 light_at = 3
1740 move_block_at = 4
1741 move_slow_at = 5
1742 move_on_at = 6
1743 move_off_at = 7
1744 INIT:
1745 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1746 CODE:
1747 switch (ix)
1748 {
1749 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1750 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1751 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1752 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1753 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1754 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1755 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1756 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1757 }
1758 OUTPUT:
1759 RETVAL
1760
1761# "serialise" map perl data into a ref
1762void
1763_get_obs (mapstruct *map)
1764 PPCODE:
1765{
1766 object *o;
1767 int x, y;
1768 AV *obs = newAV ();
1769 int nonnull = 0;
1770
1771 for (y = 0; y < MAP_HEIGHT (map); y++)
1772 for (x = 0; x < MAP_WIDTH (map); x++)
1773 {
1774 AV *av = newAV ();
1775
1776 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1777 {
1778 SV *sv = SVptr_cache_get (o);
1779
1780 if (sv && HvFILL (SvRV (sv)))
1781 {
1782 nonnull = 1;
1783 sv = newSVsv (sv);
1784 }
1785 else
1786 sv = &PL_sv_undef;
1787
1788 av_push (av, sv);
1789 }
1790
1791 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1792 }
1793
1794 if (nonnull)
1795 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1796 else
1797 SvREFCNT_dec (obs);
1798}
1799
1800# "deserialise" perl map data into the map
1801void
1802_set_obs (mapstruct *map, SV *sv)
1803 CODE:
1804{
1805 object *o;
1806 AV *av;
1807 int x, y;
1808 AV *obs = (AV *)SvRV (sv);
1809
1810 for (y = 0; y < MAP_HEIGHT (map); y++)
1811 for (x = 0; x < MAP_WIDTH (map); x++)
1812 {
1813 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1814
1815 if (!SvROK (sv))
1816 continue;
1817
1818 av = (AV *)SvRV (sv);
1819
1820 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1821 {
1822 sv = av_shift (av);
1823
1824 if (SvROK (sv))
1825 {
1826 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1827 SVptr_cache_set (o, sv);
1828 }
1829 }
1830 }
1831}
1255 1832
1256 1833
1257MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1834MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1258 1835
1259archetype*cf_archetype_get_first() 1836archetype *cf_archetype_get_first()
1260 PROTOTYPE: 1837 PROTOTYPE:
1261 ALIAS: first = 0 1838 ALIAS: first = 0
1262 1839
1263archetype *cf_archetype_get_next (archetype *arch) 1840archetype *cf_archetype_get_next (archetype *arch)
1264 ALIAS: next = 0 1841 ALIAS: next = 0
1313 1890
1314const char *cf_region_get_message (region *reg) 1891const char *cf_region_get_message (region *reg)
1315 ALIAS: message = 0 1892 ALIAS: message = 0
1316 1893
1317 1894
1895MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1896
1897double
1898exp (living *liv, double new_val = 0.)
1899 PROTOTYPE: $;$
1900 ALIAS:
1901 Str = 1
1902 Dex = 2
1903 Con = 3
1904 Wis = 4
1905 Cha = 5
1906 Int = 6
1907 Pow = 7
1908 wc = 8
1909 ac = 9
1910 hp = 10
1911 maxhp = 11
1912 sp = 12
1913 maxsp = 13
1914 grace = 14
1915 maxgrace = 15
1916 food = 16
1917 dam = 17
1918 luck = 18
1919 CODE:
1920# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1921 switch (ix)
1922 {
1923 LIVING_ACC (exp , 0);
1924 LIVING_ACC (Str , 1);
1925 LIVING_ACC (Dex , 2);
1926 LIVING_ACC (Con , 3);
1927 LIVING_ACC (Wis , 4);
1928 LIVING_ACC (Cha , 5);
1929 LIVING_ACC (Int , 6);
1930 LIVING_ACC (Pow , 7);
1931 LIVING_ACC (wc , 8);
1932 LIVING_ACC (ac , 9);
1933 LIVING_ACC (hp , 10);
1934 LIVING_ACC (maxhp , 11);
1935 LIVING_ACC (sp , 12);
1936 LIVING_ACC (maxsp , 13);
1937 LIVING_ACC (grace , 14);
1938 LIVING_ACC (maxgrace, 15);
1939 LIVING_ACC (food , 16);
1940 LIVING_ACC (dam , 17);
1941 LIVING_ACC (luck , 18);
1942 }
1943# undef LIVING_ACC
1944 OUTPUT:
1945 RETVAL
1946

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