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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.6 by root, Fri Feb 3 21:22:53 2006 UTC vs.
Revision 1.44 by root, Fri Mar 31 20:21:53 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 2/* CrossFire, A Multiplayer game for the X Window System */
6/* */
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */
12/* it under the terms of the GNU General Public License as published by */
13/* the Free Software Foundation; either version 2 of the License, or */
14/* (at your option) any later version. */
15/* */
16/* This program is distributed in the hope that it will be useful, */
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
19/* GNU General Public License for more details. */
20/* */
21/* You should have received a copy of the GNU General Public License */
22/* along with this program; if not, write to the Free Software */
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
24/* */ 3/* */
25/*****************************************************************************/ 4/*****************************************************************************/
5
6/*
7 * This code is placed under the GNU General Public Licence (GPL)
8 *
9 * Copyright (C) 2001-2005 by Chachkoff Yann
10 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11 *
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25*/
26 26
27#include <EXTERN.h> 27#include <EXTERN.h>
28#include <perl.h> 28#include <perl.h>
29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "cfperl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 object* event;
71 mapstruct* map;
62 char message[1024]; 72 char message[1024];
63 int fix; 73 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 74 int event_code;
65 char options[1024]; 75 char extension[1024]; // name field, should invoke specific perl extension
76 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 77 int returnvalue;
67} CFPContext; 78} CFPContext;
68 79
69//static int current_command = -999; 80static HV *obj_cache;
70
71static PerlInterpreter *perl; 81static PerlInterpreter *perl;
72 82
83#define PUSHcfapi(type,ctype) PUSHs (sv_2mortal (newSVcfapi ((type), va_arg (args, ctype))))
84#define PUSH_OB PUSHcfapi(CFAPI_POBJECT, object *)
85#define PUSH_PL PUSHcfapi(CFAPI_PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi(CFAPI_PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi(CFAPI_STRING, const char *)
88#define PUSH_IV PUSHcfapi(CFAPI_INT, int)
89
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
91
92// garbage collect some perl objects, if possible
93// all objects no longer referenced and empty are
94// eligible for destruction.
95void
96clean_obj_cache ()
97{
98 static int count;
99
100 if (++count & 7)
101 return;
102
103 int todo = 1000;
104 do
105 {
106 I32 klen;
107 char *key;
108 HE *he = hv_iternext (obj_cache);
109
110 if (he)
111 {
112 SV *sv = hv_iterval (obj_cache, he);
113
114 // empty and unreferenced? nuke it
115 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
116 {
117 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
118 todo++;
119 }
120 }
121 else
122 break;
123 }
124 while (--todo);
125}
74 126
75static SV * 127static SV *
76newSVptr (void *ptr, const char *klass) 128newSVptr (void *ptr, const char *klass)
77{ 129{
130 SV *sv;
131
78 if (!ptr) 132 if (!ptr)
79 return &PL_sv_undef; 133 return &PL_sv_undef;
80 134
135 sv = newSV (0);
136 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
137 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
138}
139
140static void
141SVptr_cache_set (void *ptr, SV *sv)
142{
143 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
144}
145
146static SV *
147SVptr_cache_get (void *ptr)
148{
149 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
150
151 return he ? *he : 0;
152}
153
154static SV *
155newSVptr_cached (void *ptr, const char *klass)
156{
157 SV *sv;
158
159 if (!ptr)
160 return &PL_sv_undef;
161
162 sv = SVptr_cache_get (ptr);
163
164 if (!sv)
165 {
81 HV *hv = newHV (); 166 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 167 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 168 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
169
170 SVptr_cache_set (ptr, sv);
171 }
172
173 return newSVsv (sv);
84} 174}
85 175
86static void 176static void
87clearSVptr (SV *sv) 177clearSVptr (SV *sv)
88{ 178{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 195 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 196
107 return (long)mg->mg_ptr; 197 return (long)mg->mg_ptr;
108} 198}
109 199
200static long
201SvPTR_ornull (SV *sv, const char *klass)
202{
203 if (SvOK (sv))
204 return SvPTR (sv, klass);
205 else
206 return 0;
207}
208
110SV * 209SV *
111newSVcfapi (int type, ...) 210newSVcfapi (int type, ...)
112{ 211{
113 SV *sv; 212 SV *sv;
114 213
115 va_list args; 214 va_list args;
116 va_start (args, type); 215 va_start (args, type);
117 216
118 switch (type) 217 switch (type)
119 { 218 {
219#if 0
220 case CFAPI_INT16:
221 sv = newSViv (*va_arg (args, sint16_t *));
222 break;
223#endif
224
120 case CFAPI_INT: 225 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
122 break; 227 break;
123 228
124 case CFAPI_LONG: 229 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 231 break;
127 232
128 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 234 sv = newSViv (*va_arg (args, double *));
130 break; 235 break;
131 236
132 case CFAPI_STRING: 237 case CFAPI_STRING:
133 sv = newSVpv (va_arg (args, char *), 0); 238 {
239 char *str = va_arg (args, char *);
240 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
241 }
134 break; 242 break;
135 243
136 case CFAPI_POBJECT: 244 case CFAPI_POBJECT:
137 { 245 {
138 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
141 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
142 else 250 else
143 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
144 { 252 {
145 case MAP: 253 case MAP:
146 sv = newSVptr (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
147 break; 255 break;
148 256
149 case PLAYER: 257 case PLAYER:
150 sv = newSVptr (obj, "cf::object::player"); 258 sv = newSVptr_cached (obj, "cf::object::player");
151 break; 259 break;
152 260
153 default: 261 default:
154 sv = newSVptr (obj, "cf::object"); 262 sv = newSVptr_cached (obj, "cf::object");
155 break; 263 break;
156 } 264 }
157 } 265 }
158 break; 266 break;
159 267
187} 295}
188 296
189///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
190 298
191void 299void
192inject_event (CFPContext *context) 300inject_event (const char *func, CFPContext *context)
193{ 301{
194 dSP; 302 dSP;
195 303
196 ENTER; 304 ENTER;
197 SAVETMPS; 305 SAVETMPS;
198 306
199 PUSHMARK (SP); 307 PUSHMARK (SP);
200 308
201 EXTEND (SP, 2); 309 EXTEND (SP, 10);
202 //PUSHs (sv_2mortal (newSViv (type)));
203 310
204 HV *hv = newHV (); 311 HV *hv = newHV ();
205#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 312#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
206 hv_context (CFAPI_POBJECT, ,who); 313 hv_context (CFAPI_POBJECT, ,who);
207 hv_context (CFAPI_POBJECT, ,activator); 314 hv_context (CFAPI_POBJECT, ,activator);
208 hv_context (CFAPI_POBJECT, ,third); 315 hv_context (CFAPI_POBJECT, ,third);
316 hv_context (CFAPI_POBJECT, ,event);
317 hv_context (CFAPI_PMAP, ,map);
209 hv_context (CFAPI_STRING , ,message); 318 hv_context (CFAPI_STRING , ,message);
210 hv_context (CFAPI_INT ,&,fix); 319 hv_context (CFAPI_INT ,&,fix);
211 hv_context (CFAPI_INT ,&,event_code); 320 hv_context (CFAPI_INT ,&,event_code);
212 hv_context (CFAPI_STRING , ,options); 321 hv_context (CFAPI_STRING , ,options);
322 hv_context (CFAPI_STRING , ,extension);
213 323
214 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 324 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
215 325
216 PUTBACK; 326 PUTBACK;
217 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 327 int count = call_pv (func, G_SCALAR | G_EVAL);
218 SPAGAIN; 328 SPAGAIN;
219 329
220 if (SvTRUE (ERRSV)) 330 if (SvTRUE (ERRSV))
221 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); 331 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
222 332
331 printf (PLUGIN_VERSION " post init\n"); 441 printf (PLUGIN_VERSION " post init\n");
332 442
333 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 443 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
334 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 444 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
335 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 445 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
446 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
447 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
448 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
449
336 cf_init_plugin (gethook); 450 cf_init_plugin (gethook);
337 451
338 /* Pick the global events you want to monitor from this plugin */ 452 /* Pick the global events you want to monitor from this plugin */
339 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 453 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
340 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 454 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 461 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 462 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
464 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
465 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
466 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 467 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 468 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 469 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 470 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 471 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
472 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
473 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
474 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
354 475
355 char *argv[] = { 476 char *argv[] = {
356 "", 477 "",
357 "-e" 478 "-e"
358 "BEGIN {" 479 "BEGIN {"
372 493
373 perl_destruct (perl); 494 perl_destruct (perl);
374 perl_free (perl); 495 perl_free (perl);
375 perl = 0; 496 perl = 0;
376 } 497 }
498 else
499 {
500 obj_cache = newHV ();
501 }
377 502
378 return 0; 503 return 0;
379} 504}
380 505
381void * 506void *
382globalEventListener (int *type, ...) 507globalEventListener (int *type, ...)
383{ 508{
384 va_list args; 509 va_list args;
385 static int rv = 0; 510 static int rv;
386 CFPContext context; 511 int event_code;
387 char *buf;
388 player *pl;
389 object *op;
390 512
391 if (!perl) 513 if (!perl)
392 return; 514 return;
393 515
394 memset (&context, 0, sizeof (context));
395
396 va_start (args, type); 516 va_start (args, type);
397 context.event_code = va_arg (args, int); 517 event_code = va_arg (args, int);
398 518
399 switch (context.event_code) 519 if (event_code == EVENT_FREE_OB)
400 { 520 {
401 case EVENT_CRASH: 521 player *pl;
402 printf ("Unimplemented for now\n"); 522 object *op;
403 break; 523 SV *sv;
404 524
405 case EVENT_BORN:
406 context.activator = va_arg (args, object *);
407 break;
408
409 case EVENT_PLAYER_DEATH:
410 context.who = va_arg (args, object *); 525 op = va_arg (args, object *);
411 break; 526 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
412 527
413 case EVENT_GKILL: 528 if (sv)
414 context.who = va_arg (args, object *); 529 clearSVptr (sv);
415 context.activator = va_arg (args, object *);
416 break;
417 530
418 case EVENT_LOGIN: 531 rv = 0;
419 pl = va_arg (args, player *);
420 context.activator = pl->ob;
421 buf = va_arg (args, char *);
422 if (buf != 0)
423 strcpy (context.message, buf);
424 break;
425
426 case EVENT_LOGOUT:
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_REMOVE:
435 context.activator = va_arg (args, object *);
436 break;
437
438 case EVENT_SHOUT:
439 context.activator = va_arg (args, object *);
440 buf = va_arg (args, char *);
441 if (buf != 0)
442 strcpy (context.message, buf);
443 break;
444
445 case EVENT_MUZZLE:
446 context.activator = va_arg (args, object *);
447 buf = va_arg (args, char *);
448 if (buf != 0)
449 strcpy (context.message, buf);
450 break;
451
452 case EVENT_KICK:
453 context.activator = va_arg (args, object *);
454 buf = va_arg (args, char *);
455 if (buf != 0)
456 strcpy (context.message, buf);
457 break;
458
459 case EVENT_MAPENTER:
460 context.activator = va_arg (args, object *);
461 break;
462
463 case EVENT_MAPLEAVE:
464 context.activator = va_arg (args, object *);
465 break;
466
467 case EVENT_CLOCK:
468 break;
469
470 case EVENT_MAPRESET:
471 buf = va_arg (args, char *);
472 if (buf != 0)
473 strcpy (context.message, buf);
474 break;
475
476 case EVENT_TELL:
477 break;
478 } 532 }
533 else
534 {
535 dSP;
479 536
537 ENTER;
538 SAVETMPS;
539
540 PUSHMARK (SP);
541
542 EXTEND (SP, 10);
543 PUSHs (sv_2mortal (newSViv (event_code)));
544
545 switch (event_code)
546 {
547 case EVENT_CRASH:
548 break;
549
550 case EVENT_PLAYER_LOAD:
551 case EVENT_PLAYER_SAVE:
552 PUSH_OB;
553 PUSH_PV;
554 break;
555
556 case EVENT_MAPLOAD:
557 case EVENT_MAPOUT:
558 case EVENT_MAPIN:
559 case EVENT_MAPCLEAN:
560 case EVENT_MAPRESET:
561 PUSH_MAP;
562 break;
563
564 case EVENT_MAPENTER:
565 case EVENT_MAPLEAVE:
566 case EVENT_BORN:
567 case EVENT_REMOVE:
568 case EVENT_PLAYER_DEATH:
569 PUSH_OB;
570 break;
571
572 case EVENT_GKILL:
573 PUSH_OB;
574 PUSH_OB;
575 break;
576
577 case EVENT_LOGIN:
578 case EVENT_LOGOUT:
579 PUSH_PL;
580 PUSH_PV;
581 break;
582
583 case EVENT_SHOUT:
584 case EVENT_MUZZLE:
585 case EVENT_KICK:
586 PUSH_OB;
587 PUSH_PV;
588 break;
589
590 case EVENT_CLOCK:
591 clean_obj_cache ();
592 break;
593
594 case EVENT_TELL:
595 break;
596 }
597
480 va_end (args); 598 va_end (args);
481 599
482 inject_event (&context); 600 PUTBACK;
483 601 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
484 rv = context.returnvalue; 602 SPAGAIN;
603
604 if (SvTRUE (ERRSV))
605 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
606
607 rv = count > 0 ? POPi : 0;
608
609 PUTBACK;
610 FREETMPS;
611 LEAVE;
612 }
485 613
486 return &rv; 614 return &rv;
487} 615}
488 616
489void * 617void *
503 631
504 context.who = va_arg (args, object *); 632 context.who = va_arg (args, object *);
505 context.event_code = va_arg (args, int); 633 context.event_code = va_arg (args, int);
506 context.activator = va_arg (args, object *); 634 context.activator = va_arg (args, object *);
507 context.third = va_arg (args, object *); 635 context.third = va_arg (args, object *);
636
508 buf = va_arg (args, char *); 637 buf = va_arg (args, char *);
509
510 if (buf != 0) 638 if (buf != 0)
511 strcpy (context.message, buf); 639 strncpy (context.message, buf, sizeof (context.message));
512 640
513 context.fix = va_arg (args, int); 641 context.fix = va_arg (args, int);
642 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
514 strcpy (context.options, va_arg (args, char *)); 643 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
644 context.event = va_arg (args, object *);
645 va_end (args);
646
515 context.returnvalue = 0; 647 context.returnvalue = 0;
516 va_end (args);
517 648
518 inject_event (&context); 649 inject_event ("cf::inject_event", &context);
519 650
520 rv = context.returnvalue; 651 rv = context.returnvalue;
521 return &rv; 652 return &rv;
522} 653}
523 654
540 671
541BOOT: 672BOOT:
542{ 673{
543 HV *stash = gv_stashpv ("cf", 1); 674 HV *stash = gv_stashpv ("cf", 1);
544 675
545 const struct { 676 static const struct {
546 const char *name; 677 const char *name;
547 IV iv; 678 IV iv;
548 } *civ, const_iv[] = { 679 } *civ, const_iv[] = {
549# define const_iv(name) { # name, (IV)name }, 680# define const_iv(name) { # name, (IV)name },
550 const_iv (llevError) 681 const_iv (llevError)
551 const_iv (llevInfo) 682 const_iv (llevInfo)
552 const_iv (llevDebug) 683 const_iv (llevDebug)
553 const_iv (llevMonster) 684 const_iv (llevMonster)
554 685
555 const_iv (PLAYER) 686 const_iv (PLAYER)
687 const_iv (TRANSPORT)
556 const_iv (ROD) 688 const_iv (ROD)
557 const_iv (TREASURE) 689 const_iv (TREASURE)
558 const_iv (POTION) 690 const_iv (POTION)
559 const_iv (FOOD) 691 const_iv (FOOD)
560 const_iv (POISON) 692 const_iv (POISON)
565 const_iv (BOW) 697 const_iv (BOW)
566 const_iv (WEAPON) 698 const_iv (WEAPON)
567 const_iv (ARMOUR) 699 const_iv (ARMOUR)
568 const_iv (PEDESTAL) 700 const_iv (PEDESTAL)
569 const_iv (ALTAR) 701 const_iv (ALTAR)
570 const_iv (CONFUSION)
571 const_iv (LOCKED_DOOR) 702 const_iv (LOCKED_DOOR)
572 const_iv (SPECIAL_KEY) 703 const_iv (SPECIAL_KEY)
573 const_iv (MAP) 704 const_iv (MAP)
574 const_iv (DOOR) 705 const_iv (DOOR)
575 const_iv (KEY) 706 const_iv (KEY)
676 const_iv (ITEM_TRANSFORMER) 807 const_iv (ITEM_TRANSFORMER)
677 const_iv (QUEST) 808 const_iv (QUEST)
678 809
679 const_iv (ST_BD_BUILD) 810 const_iv (ST_BD_BUILD)
680 const_iv (ST_BD_REMOVE) 811 const_iv (ST_BD_REMOVE)
812
681 const_iv (ST_MAT_FLOOR) 813 const_iv (ST_MAT_FLOOR)
682 const_iv (ST_MAT_WALL) 814 const_iv (ST_MAT_WALL)
683 const_iv (ST_MAT_ITEM) 815 const_iv (ST_MAT_ITEM)
816
817 const_iv (AT_PHYSICAL)
818 const_iv (AT_MAGIC)
819 const_iv (AT_FIRE)
820 const_iv (AT_ELECTRICITY)
821 const_iv (AT_COLD)
822 const_iv (AT_CONFUSION)
823 const_iv (AT_ACID)
824 const_iv (AT_DRAIN)
825 const_iv (AT_WEAPONMAGIC)
826 const_iv (AT_GHOSTHIT)
827 const_iv (AT_POISON)
828 const_iv (AT_SLOW)
829 const_iv (AT_PARALYZE)
830 const_iv (AT_TURN_UNDEAD)
831 const_iv (AT_FEAR)
832 const_iv (AT_CANCELLATION)
833 const_iv (AT_DEPLETE)
834 const_iv (AT_DEATH)
835 const_iv (AT_CHAOS)
836 const_iv (AT_COUNTERSPELL)
837 const_iv (AT_GODPOWER)
838 const_iv (AT_HOLYWORD)
839 const_iv (AT_BLIND)
840 const_iv (AT_INTERNAL)
841 const_iv (AT_LIFE_STEALING)
842 const_iv (AT_DISEASE)
684 843
685 const_iv (QUEST_IN_PROGRESS) 844 const_iv (QUEST_IN_PROGRESS)
686 const_iv (QUEST_DONE_QUEST) 845 const_iv (QUEST_DONE_QUEST)
687 const_iv (QUEST_DONE_TASK) 846 const_iv (QUEST_DONE_TASK)
688 const_iv (QUEST_START_QUEST) 847 const_iv (QUEST_START_QUEST)
829 const_iv (F_CURSED) 988 const_iv (F_CURSED)
830 const_iv (F_DAMNED) 989 const_iv (F_DAMNED)
831 const_iv (F_OPEN) 990 const_iv (F_OPEN)
832 const_iv (F_NOPICK) 991 const_iv (F_NOPICK)
833 const_iv (F_LOCKED) 992 const_iv (F_LOCKED)
993
994 const_iv (P_BLOCKSVIEW)
995 const_iv (P_NO_MAGIC)
996 const_iv (P_IS_ALIVE)
997 const_iv (P_NO_CLERIC)
998 const_iv (P_NEED_UPDATE)
999 const_iv (P_NO_ERROR)
1000 const_iv (P_OUT_OF_MAP)
1001 const_iv (P_NEW_MAP)
1002
1003 const_iv (UP_OBJ_INSERT)
1004 const_iv (UP_OBJ_REMOVE)
1005 const_iv (UP_OBJ_CHANGE)
1006 const_iv (UP_OBJ_FACE)
1007
1008 const_iv (INS_NO_MERGE)
1009 const_iv (INS_ABOVE_FLOOR_ONLY)
1010 const_iv (INS_NO_WALK_ON)
1011 const_iv (INS_ON_TOP)
1012 const_iv (INS_BELOW_ORIGINATOR)
1013 const_iv (INS_MAP_LOAD)
1014
1015 const_iv (WILL_APPLY_HANDLE)
1016 const_iv (WILL_APPLY_TREASURE)
1017 const_iv (WILL_APPLY_EARTHWALL)
1018 const_iv (WILL_APPLY_DOOR)
1019 const_iv (WILL_APPLY_FOOD)
1020
1021 const_iv (SAVE_MODE)
1022 const_iv (SAVE_DIR_MODE)
1023
1024 const_iv (M_PAPER)
1025 const_iv (M_IRON)
1026 const_iv (M_GLASS)
1027 const_iv (M_LEATHER)
1028 const_iv (M_WOOD)
1029 const_iv (M_ORGANIC)
1030 const_iv (M_STONE)
1031 const_iv (M_CLOTH)
1032 const_iv (M_ADAMANT)
1033 const_iv (M_LIQUID)
1034 const_iv (M_SOFT_METAL)
1035 const_iv (M_BONE)
1036 const_iv (M_ICE)
1037 const_iv (M_SPECIAL)
1038
1039 const_iv (SK_EXP_ADD_SKILL)
1040 const_iv (SK_EXP_TOTAL)
1041 const_iv (SK_EXP_NONE)
1042 const_iv (SK_SUBTRACT_SKILL_EXP)
1043
1044 const_iv (SK_LOCKPICKING)
1045 const_iv (SK_HIDING)
1046 const_iv (SK_SMITHERY)
1047 const_iv (SK_BOWYER)
1048 const_iv (SK_JEWELER)
1049 const_iv (SK_ALCHEMY)
1050 const_iv (SK_STEALING)
1051 const_iv (SK_LITERACY)
1052 const_iv (SK_BARGAINING)
1053 const_iv (SK_JUMPING)
1054 const_iv (SK_DET_MAGIC)
1055 const_iv (SK_ORATORY)
1056 const_iv (SK_SINGING)
1057 const_iv (SK_DET_CURSE)
1058 const_iv (SK_FIND_TRAPS)
1059 const_iv (SK_MEDITATION)
1060 const_iv (SK_PUNCHING)
1061 const_iv (SK_FLAME_TOUCH)
1062 const_iv (SK_KARATE)
1063 const_iv (SK_CLIMBING)
1064 const_iv (SK_WOODSMAN)
1065 const_iv (SK_INSCRIPTION)
1066 const_iv (SK_ONE_HANDED_WEAPON)
1067 const_iv (SK_MISSILE_WEAPON)
1068 const_iv (SK_THROWING)
1069 const_iv (SK_USE_MAGIC_ITEM)
1070 const_iv (SK_DISARM_TRAPS)
1071 const_iv (SK_SET_TRAP)
1072 const_iv (SK_THAUMATURGY)
1073 const_iv (SK_PRAYING)
1074 const_iv (SK_CLAWING)
1075 const_iv (SK_LEVITATION)
1076 const_iv (SK_SUMMONING)
1077 const_iv (SK_PYROMANCY)
1078 const_iv (SK_EVOCATION)
1079 const_iv (SK_SORCERY)
1080 const_iv (SK_TWO_HANDED_WEAPON)
1081
1082 const_iv (SOUND_NEW_PLAYER)
1083 const_iv (SOUND_FIRE_ARROW)
1084 const_iv (SOUND_LEARN_SPELL)
1085 const_iv (SOUND_FUMBLE_SPELL)
1086 const_iv (SOUND_WAND_POOF)
1087 const_iv (SOUND_OPEN_DOOR)
1088 const_iv (SOUND_PUSH_PLAYER)
1089 const_iv (SOUND_PLAYER_HITS1)
1090 const_iv (SOUND_PLAYER_HITS2)
1091 const_iv (SOUND_PLAYER_HITS3)
1092 const_iv (SOUND_PLAYER_HITS4)
1093 const_iv (SOUND_PLAYER_IS_HIT1)
1094 const_iv (SOUND_PLAYER_IS_HIT2)
1095 const_iv (SOUND_PLAYER_IS_HIT3)
1096 const_iv (SOUND_PLAYER_KILLS)
1097 const_iv (SOUND_PET_IS_KILLED)
1098 const_iv (SOUND_PLAYER_DIES)
1099 const_iv (SOUND_OB_EVAPORATE)
1100 const_iv (SOUND_OB_EXPLODE)
1101 const_iv (SOUND_CLOCK)
1102 const_iv (SOUND_TURN_HANDLE)
1103 const_iv (SOUND_FALL_HOLE)
1104 const_iv (SOUND_DRINK_POISON)
1105 const_iv (SOUND_CAST_SPELL_0)
834 }; 1106 };
835 1107
836 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1108 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
837 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1109 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
838 1110
839 const struct { 1111 static const struct {
840 const char *name; 1112 const char *name;
841 IV iv; 1113 IV iv;
842 } *event, event_list[] = { 1114 } *event, event_list[] = {
843# define const_event(name) { # name, (IV)EVENT_ ## name }, 1115# define const_event(name) { # name, (IV)EVENT_ ## name },
844 const_event (NONE) 1116 const_event (NONE)
852 const_event (TIME) 1124 const_event (TIME)
853 const_event (THROW) 1125 const_event (THROW)
854 const_event (TRIGGER) 1126 const_event (TRIGGER)
855 const_event (CLOSE) 1127 const_event (CLOSE)
856 const_event (TIMER) 1128 const_event (TIMER)
1129 const_event (MOVE)
857 1130
858 const_event (BORN) 1131 const_event (BORN)
859 const_event (CLOCK) 1132 const_event (CLOCK)
860 const_event (CRASH) 1133 const_event (CRASH)
861 const_event (PLAYER_DEATH) 1134 const_event (PLAYER_DEATH)
1135 const_event (PLAYER_LOAD)
1136 const_event (PLAYER_SAVE)
862 const_event (GKILL) 1137 const_event (GKILL)
863 const_event (LOGIN) 1138 const_event (LOGIN)
864 const_event (LOGOUT) 1139 const_event (LOGOUT)
865 const_event (MAPENTER) 1140 const_event (MAPENTER)
866 const_event (MAPLEAVE) 1141 const_event (MAPLEAVE)
867 const_event (MAPRESET) 1142 const_event (MAPRESET)
1143 const_event (MAPLOAD)
1144 const_event (MAPOUT)
1145 const_event (MAPIN)
1146 const_event (MAPCLEAN)
868 const_event (REMOVE) 1147 const_event (REMOVE)
869 const_event (SHOUT) 1148 const_event (SHOUT)
870 const_event (TELL) 1149 const_event (TELL)
871 const_event (MUZZLE) 1150 const_event (MUZZLE)
872 const_event (KICK) 1151 const_event (KICK)
1152 //const_event (FREE_OB)
873 }; 1153 };
874 1154
875 AV *av = get_av ("cf::EVENT", 1); 1155 AV *av = get_av ("cf::EVENT", 1);
876 1156
877 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1157 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
878 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1158 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
879 1159
880 const struct { 1160 static const struct {
881 int dtype; 1161 int dtype;
882 const char *name; 1162 const char *name;
883 IV idx; 1163 IV idx;
884 } *cprop, prop_table[] = { 1164 } *cprop, prop_table[] = {
885# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1165# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
974 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1254 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
975 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1255 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
976 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1256 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
977 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1257 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
978 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1258 prop (CFAPI_INT, OBJECT_PROP_LUCK)
979 prop (CFAPI_LONG, OBJECT_PROP_EXP)
980 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1259 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
981 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1260 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
982 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1261 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
983 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1262 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
984 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1263 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1064 cf_object_set_int_property (obj, idx, SvIV (newval)); 1343 cf_object_set_int_property (obj, idx, SvIV (newval));
1065 break; 1344 break;
1066 case CFAPI_LONG: 1345 case CFAPI_LONG:
1067 cf_object_set_long_property (obj, idx, SvNV (newval)); 1346 cf_object_set_long_property (obj, idx, SvNV (newval));
1068 break; 1347 break;
1348 case CFAPI_DOUBLE:
1349 {
1350 int unused_type;
1351 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1352 }
1353 break;
1069 case CFAPI_STRING: 1354 case CFAPI_STRING:
1070 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1355 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1356 break;
1357 case CFAPI_POBJECT:
1358 {
1359 int unused_type;
1360 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1361 }
1071 break; 1362 break;
1072 default: 1363 default:
1073 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1364 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1074 } 1365 }
1075 1366
1367# missing properties
1368
1369void
1370set_attacktype (object *obj, U32 attacktype)
1371 CODE:
1372 obj->attacktype = attacktype;
1373
1374U32
1375get_attacktype (object *obj)
1376 ALIAS:
1377 attacktype = 0
1378 CODE:
1379 RETVAL = obj->attacktype;
1380 OUTPUT: RETVAL
1381
1382# missing in plug-in api, of course
1383void
1384set_food (object *obj, int food)
1385 CODE:
1386 obj->stats.food = food;
1387
1388int
1389get_food (object *obj)
1390 ALIAS:
1391 food = 0
1392 CODE:
1393 RETVAL = obj->stats.food;
1394 OUTPUT: RETVAL
1395
1396void
1397inv (object *obj)
1398 PROTOTYPE: $
1399 PPCODE:
1400{
1401 object *o;
1402 for (o = obj->inv; o; o = o->below)
1403 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1404}
1405
1076int cf_object_get_resistance (object *op, int rtype) 1406int cf_object_get_resistance (object *op, int rtype)
1077 ALIAS: resistance = 0 1407 ALIAS: resistance = 0
1078 1408
1079int cf_object_get_flag (object *op, int flag) 1409int cf_object_get_flag (object *op, int flag)
1080 ALIAS: flag = 0 1410 ALIAS: flag = 0
1081 1411
1082void cf_object_set_flag (object *op, int flag, int value) 1412void cf_object_set_flag (object *op, int flag, int value)
1083 1413
1084void cf_object_move (object *op, object *originator, int dir) 1414void cf_object_move (object *op, int dir, object *originator = op)
1085 1415
1086void cf_object_apply (object *op, object *author, int flags) 1416void cf_object_apply (object *op, object *author, int flags = 0)
1087 1417
1088void cf_object_apply_below (object *op) 1418void cf_object_apply_below (object *op)
1089 1419
1090void cf_object_remove (object *op) 1420void cf_object_remove (object *op)
1091 1421
1092void cf_object_free (object *op) 1422void cf_object_free (object *op)
1093 1423
1094object *cf_object_present_archname_inside (object *op, char *whatstr) 1424object *cf_object_present_archname_inside (object *op, char *whatstr)
1095 1425
1096int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1426int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1097 1427
1098int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1428int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1099 1429
1100object *cf_object_clone (object *op, int clonetype) 1430object *cf_object_clone (object *op, int clonetype = 0)
1101 1431
1102int cf_object_pay_item (object *op, object *buyer) 1432int cf_object_pay_item (object *op, object *buyer)
1103 1433
1104int cf_object_pay_amount (object *op, double amount) 1434int cf_object_pay_amount (object *op, double amount)
1105 1435
1106int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1436int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1107 1437
1108int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1438int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1109 1439
1110void cf_object_learn_spell (object *op, object *sp) 1440void cf_object_learn_spell (object *op, object *sp)
1111 1441
1112void cf_object_forget_spell (object *op, object *sp) 1442void cf_object_forget_spell (object *op, object *sp)
1113 1443
1148 1478
1149char *cf_object_get_key (object *op, char *keyname) 1479char *cf_object_get_key (object *op, char *keyname)
1150 ALIAS: key = 0 1480 ALIAS: key = 0
1151 1481
1152void cf_object_set_key (object *op, char *keyname, char *value) 1482void cf_object_set_key (object *op, char *keyname, char *value)
1483
1484object *cf_create_object_by_name (const char *name)
1485
1486void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1487
1488void player_lvl_adj (object *who, object *skill = 0)
1489
1490
1491MODULE = cf PACKAGE = cf::object PREFIX = cf_
1492
1493void cf_fix_object (object *pl)
1494 ALIAS: fix = 0
1495
1496object *cf_insert_ob_in_ob (object *ob, object *where)
1497
1498# no clean way to get an object from an archetype - stupid idiotic
1499# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1500
1501object *new (const char *archetype = 0)
1502 PROTOTYPE: ;$
1503 CODE:
1504 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1505 OUTPUT:
1506 RETVAL
1507
1508object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1509 PROTOTYPE: $$$$$$
1510 CODE:
1511{
1512 int unused_type;
1513 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1514}
1515
1516const char *get_ob_key_value (object *op, const char *key)
1517
1518bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1519
1520object *get_nearest_player (object *ob)
1521 ALIAS: nearest_player = 0
1522 PREINIT:
1523 extern object *get_nearest_player (object *);
1524
1525void rangevector (object *ob, object *other, int flags = 0)
1526 PROTOTYPE: $$;$
1527 PPCODE:
1528{
1529 rv_vector rv;
1530 get_rangevector (ob, other, &rv, flags);
1531 EXTEND (SP, 5);
1532 PUSHs (newSVuv (rv.distance));
1533 PUSHs (newSViv (rv.distance_x));
1534 PUSHs (newSViv (rv.distance_y));
1535 PUSHs (newSViv (rv.direction));
1536 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1537}
1538
1539bool on_same_map_as (object *ob, object *other)
1540 CODE:
1541 RETVAL = on_same_map (ob, other);
1542 OUTPUT: RETVAL
1153 1543
1154char * 1544char *
1155base_name (object *ob, int plural) 1545base_name (object *ob, int plural)
1156 CODE: 1546 CODE:
1157 RETVAL = cf_query_base_name (ob, plural); 1547 RETVAL = cf_query_base_name (ob, plural);
1158 OUTPUT: RETVAL 1548 OUTPUT: RETVAL
1159 1549
1160MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1550living *
1161 1551stats (object *ob)
1162object *cf_create_object () 1552 CODE:
1163 PROTOTYPE: 1553 RETVAL = &ob->stats;
1164 ALIAS: new = 0 1554 OUTPUT: RETVAL
1165
1166object *cf_create_object_by_name (const char *name)
1167 PROTOTYPE: $
1168 ALIAS: new_from_name = 0
1169
1170void cf_free_object (object *ob)
1171
1172void cf_fix_object (object *pl)
1173
1174object *cf_insert_ob_in_ob (object *ob, object *where)
1175 1555
1176 1556
1177MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1557MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1178 1558
1179player *player (object *op) 1559player *player (object *op)
1183 1563
1184void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1564void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1185 1565
1186object *cf_player_send_inventory (object *op) 1566object *cf_player_send_inventory (object *op)
1187 1567
1568player *contr (object *op)
1569 CODE:
1570 RETVAL = op->contr;
1571 OUTPUT: RETVAL
1572
1188char *cf_player_get_ip (object *op) 1573char *cf_player_get_ip (object *op)
1189 ALIAS: ip = 0 1574 ALIAS: ip = 0
1190 1575
1191object *cf_player_get_marked_item (object *op) 1576object *cf_player_get_marked_item (object *op)
1192 ALIAS: marked_item = 0 1577 ALIAS: marked_item = 0
1196partylist *cf_player_get_party (object *op) 1581partylist *cf_player_get_party (object *op)
1197 ALIAS: party = 0 1582 ALIAS: party = 0
1198 1583
1199void cf_player_set_party (object *op, partylist *party) 1584void cf_player_set_party (object *op, partylist *party)
1200 1585
1586void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1201 1587
1202MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1588MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1203 1589
1204MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1590MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1205 1591
1206player *cf_player_find (char *name) 1592player *cf_player_find (char *name)
1207 PROTOTYPE: $ 1593 PROTOTYPE: $
1208 1594
1209void cf_player_move (player *pl, int dir) 1595void cf_player_move (player *pl, int dir)
1210 1596
1597void MapNewmapCmd (player *pl)
1598
1599void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1600
1211# nonstandard 1601# nonstandard
1212object *ob (player *pl) 1602object *ob (player *pl)
1213 CODE: 1603 CODE:
1214 RETVAL = pl->ob; 1604 RETVAL = pl->ob;
1605 OUTPUT: RETVAL
1606
1607player *first ()
1608 CODE:
1609 RETVAL = first_player;
1610 OUTPUT: RETVAL
1611
1612player *next (player *pl)
1613 CODE:
1614 RETVAL = pl->next;
1615 OUTPUT: RETVAL
1616
1617void get_savebed (player *pl)
1618 ALIAS:
1619 savebed = 0
1620 PPCODE:
1621 EXTEND (SP, 3);
1622 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1623 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1624 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1625
1626void set_savebed (player *pl, char *map_path, int x, int y)
1627 CODE:
1628 strcpy (pl->savebed_map, map_path);
1629 pl->bed_x = x;
1630 pl->bed_y = y;
1631
1632void
1633list ()
1634 PPCODE:
1635{
1636 player *pl;
1637 for (pl = first_player; pl; pl = pl->next)
1638 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1639}
1640
1641bool
1642peaceful (player *pl, bool new_setting = 0)
1643 PROTOTYPE: $;$
1644 CODE:
1645 RETVAL = pl->peaceful;
1646 if (items > 1)
1647 pl->peaceful = new_setting;
1648 OUTPUT:
1649 RETVAL
1650
1651living *
1652orig_stats (player *pl)
1653 CODE:
1654 RETVAL = &pl->orig_stats;
1655 OUTPUT: RETVAL
1656
1657living *
1658last_stats (player *pl)
1659 CODE:
1660 RETVAL = &pl->last_stats;
1215 OUTPUT: RETVAL 1661 OUTPUT: RETVAL
1216 1662
1217 1663
1218MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1664MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1219 1665
1233 break; 1679 break;
1234 default: 1680 default:
1235 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1681 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1236 } 1682 }
1237 1683
1684mapstruct *new (int width, int height)
1685 PROTOTYPE:
1686 CODE:
1687{
1688 int unused_type;
1689 RETVAL = map_get_map (&unused_type, 0, width, height);
1690}
1691 OUTPUT:
1692 RETVAL
1693
1694void delete_map (mapstruct *map)
1695
1696void clean_tmp_map (mapstruct *map)
1697
1698void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1699
1238mapstruct *cf_map_get_map (char *name) 1700mapstruct *cf_map_get_map (char *name)
1239 PROTOTYPE: $ 1701 PROTOTYPE: $
1240 ALIAS: map = 0 1702 ALIAS: map = 0
1241 1703
1242mapstruct *cf_map_get_first () 1704mapstruct *cf_map_get_first ()
1243 PROTOTYPE: 1705 PROTOTYPE:
1244 ALIAS: first = 0 1706 ALIAS: first = 0
1245 1707
1708# whoever "designed" the plug-in api should have wasted
1709# his/her time with staying away form the project - would have
1710# saved others a lot of time, without doubt.
1711void set_path (mapstruct *where, char *path)
1712 CODE:
1713 strcpy (where->path, path);
1714
1715bool unique (mapstruct *map)
1716 CODE:
1717 RETVAL = map->unique;
1718 OUTPUT:
1719 RETVAL
1720
1721void set_unique (mapstruct *map, bool unique)
1722 CODE:
1723 map->unique = unique;
1724
1246object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1725object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1247 1726
1248object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1727object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1249 1728
1250object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1729object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1251 C_ARGS: str, map, nx, ny 1730 C_ARGS: str, map, nx, ny
1252 1731
1253#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1732#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1254 1733
1734void
1735at (mapstruct *obj, unsigned int x, unsigned int y)
1736 PROTOTYPE: $$$
1737 INIT:
1738 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1739 PPCODE:
1740{
1741 object *o;
1742
1743 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1744 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1745}
1746
1747SV *
1748bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1749 PROTOTYPE: $$$
1750 ALIAS:
1751 top_at = 1
1752 flags_at = 2
1753 light_at = 3
1754 move_block_at = 4
1755 move_slow_at = 5
1756 move_on_at = 6
1757 move_off_at = 7
1758 INIT:
1759 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1760 CODE:
1761 switch (ix)
1762 {
1763 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1764 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1765 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1766 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1767 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1768 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1769 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1770 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1771 }
1772 OUTPUT:
1773 RETVAL
1774
1775# "serialise" map perl data into a ref
1776void
1777_get_obs (mapstruct *map)
1778 PPCODE:
1779{
1780 object *o;
1781 int x, y;
1782 AV *obs = newAV ();
1783 int nonnull = 0;
1784
1785 for (y = 0; y < MAP_HEIGHT (map); y++)
1786 for (x = 0; x < MAP_WIDTH (map); x++)
1787 {
1788 AV *av = newAV ();
1789
1790 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1791 {
1792 SV *sv = SVptr_cache_get (o);
1793
1794 if (sv && HvFILL (SvRV (sv)))
1795 {
1796 nonnull = 1;
1797 sv = newSVsv (sv);
1798 }
1799 else
1800 sv = &PL_sv_undef;
1801
1802 av_push (av, sv);
1803 }
1804
1805 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1806 }
1807
1808 if (nonnull)
1809 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1810 else
1811 SvREFCNT_dec (obs);
1812}
1813
1814# "deserialise" perl map data into the map
1815void
1816_set_obs (mapstruct *map, SV *sv)
1817 CODE:
1818{
1819 object *o;
1820 AV *av;
1821 int x, y;
1822 AV *obs = (AV *)SvRV (sv);
1823
1824 for (y = 0; y < MAP_HEIGHT (map); y++)
1825 for (x = 0; x < MAP_WIDTH (map); x++)
1826 {
1827 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1828
1829 if (!SvROK (sv))
1830 continue;
1831
1832 av = (AV *)SvRV (sv);
1833
1834 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1835 {
1836 sv = av_shift (av);
1837
1838 if (SvROK (sv))
1839 {
1840 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1841 SVptr_cache_set (o, sv);
1842 }
1843 }
1844 }
1845}
1255 1846
1256 1847
1257MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1848MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1258 1849
1259archetype*cf_archetype_get_first() 1850archetype *cf_archetype_get_first()
1260 PROTOTYPE: 1851 PROTOTYPE:
1261 ALIAS: first = 0 1852 ALIAS: first = 0
1262 1853
1263archetype *cf_archetype_get_next (archetype *arch) 1854archetype *cf_archetype_get_next (archetype *arch)
1264 ALIAS: next = 0 1855 ALIAS: next = 0
1313 1904
1314const char *cf_region_get_message (region *reg) 1905const char *cf_region_get_message (region *reg)
1315 ALIAS: message = 0 1906 ALIAS: message = 0
1316 1907
1317 1908
1909MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1910
1911double
1912exp (living *liv, double new_val = 0.)
1913 PROTOTYPE: $;$
1914 ALIAS:
1915 Str = 1
1916 Dex = 2
1917 Con = 3
1918 Wis = 4
1919 Cha = 5
1920 Int = 6
1921 Pow = 7
1922 wc = 8
1923 ac = 9
1924 hp = 10
1925 maxhp = 11
1926 sp = 12
1927 maxsp = 13
1928 grace = 14
1929 maxgrace = 15
1930 food = 16
1931 dam = 17
1932 luck = 18
1933 CODE:
1934# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1935 switch (ix)
1936 {
1937 LIVING_ACC (exp , 0);
1938 LIVING_ACC (Str , 1);
1939 LIVING_ACC (Dex , 2);
1940 LIVING_ACC (Con , 3);
1941 LIVING_ACC (Wis , 4);
1942 LIVING_ACC (Cha , 5);
1943 LIVING_ACC (Int , 6);
1944 LIVING_ACC (Pow , 7);
1945 LIVING_ACC (wc , 8);
1946 LIVING_ACC (ac , 9);
1947 LIVING_ACC (hp , 10);
1948 LIVING_ACC (maxhp , 11);
1949 LIVING_ACC (sp , 12);
1950 LIVING_ACC (maxsp , 13);
1951 LIVING_ACC (grace , 14);
1952 LIVING_ACC (maxgrace, 15);
1953 LIVING_ACC (food , 16);
1954 LIVING_ACC (dam , 17);
1955 LIVING_ACC (luck , 18);
1956 }
1957# undef LIVING_ACC
1958 OUTPUT:
1959 RETVAL
1960

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