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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.6 by root, Fri Feb 3 21:22:53 2006 UTC vs.
Revision 1.57 by root, Tue Jul 11 15:25:00 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/ 3/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 4
5/*
6 * This code is placed under the GNU General Public Licence (GPL)
7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
6/* */ 10 *
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */ 11 * This program is free software; you can redistribute it and/or modify
12/* it under the terms of the GNU General Public License as published by */ 12 * it under the terms of the GNU General Public License as published by
13/* the Free Software Foundation; either version 2 of the License, or */ 13 * the Free Software Foundation; either version 2 of the License, or
14/* (at your option) any later version. */ 14 * (at your option) any later version.
15/* */ 15 *
16/* This program is distributed in the hope that it will be useful, */ 16 * This program is distributed in the hope that it will be useful,
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19/* GNU General Public License for more details. */ 19 * GNU General Public License for more details.
20/* */ 20 *
21/* You should have received a copy of the GNU General Public License */ 21 * You should have received a copy of the GNU General Public License
22/* along with this program; if not, write to the Free Software */ 22 * along with this program; if not, write to the Free Software
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24/* */ 24*/
25/*****************************************************************************/
26 25
27#include <EXTERN.h> 26#include <EXTERN.h>
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 object* event;
71 mapstruct* map;
62 char message[1024]; 72 char message[1024];
63 int fix; 73 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 74 int event_code;
65 char options[1024]; 75 char extension[1024]; // name field, should invoke specific perl extension
76 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 77 int returnvalue;
67} CFPContext; 78} CFPContext;
68 79
69//static int current_command = -999; 80static HV *obj_cache;
70
71static PerlInterpreter *perl; 81static PerlInterpreter *perl;
72 82
83#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
84#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
85#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
86#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
87#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
88#define PUSH_PV PUSHcfapi_va(STRING, const char *)
89#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
90
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 91//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
92
93// garbage collect some perl objects, if possible
94// all objects no longer referenced and empty are
95// eligible for destruction.
96void
97clean_obj_cache ()
98{
99 static int count;
100
101 if (++count & 7)
102 return;
103
104 int todo = 1000;
105 do
106 {
107 I32 klen;
108 char *key;
109 HE *he = hv_iternext (obj_cache);
110
111 if (he)
112 {
113 SV *sv = hv_iterval (obj_cache, he);
114
115 // empty and unreferenced? nuke it
116 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
117 {
118 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
119 todo++;
120 }
121 }
122 else
123 break;
124 }
125 while (--todo);
126}
74 127
75static SV * 128static SV *
76newSVptr (void *ptr, const char *klass) 129newSVptr (void *ptr, const char *klass)
77{ 130{
131 SV *sv;
132
78 if (!ptr) 133 if (!ptr)
79 return &PL_sv_undef; 134 return &PL_sv_undef;
80 135
136 sv = newSV (0);
137 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
138 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
139}
140
141static void
142SVptr_cache_set (void *ptr, SV *sv)
143{
144 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
145}
146
147static SV *
148SVptr_cache_get (void *ptr)
149{
150 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
151
152 return he ? *he : 0;
153}
154
155static SV *
156newSVptr_cached (void *ptr, const char *klass)
157{
158 SV *sv;
159
160 if (!ptr)
161 return &PL_sv_undef;
162
163 sv = SVptr_cache_get (ptr);
164
165 if (!sv)
166 {
81 HV *hv = newHV (); 167 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 168 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 169 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
170
171 SVptr_cache_set (ptr, sv);
172 }
173
174 return newSVsv (sv);
84} 175}
85 176
86static void 177static void
87clearSVptr (SV *sv) 178clearSVptr (SV *sv)
88{ 179{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 196 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 197
107 return (long)mg->mg_ptr; 198 return (long)mg->mg_ptr;
108} 199}
109 200
201static long
202SvPTR_ornull (SV *sv, const char *klass)
203{
204 if (SvOK (sv))
205 return SvPTR (sv, klass);
206 else
207 return 0;
208}
209
110SV * 210SV *
111newSVcfapi (int type, ...) 211newSVcfapi (int type, ...)
112{ 212{
113 SV *sv; 213 SV *sv;
114 214
115 va_list args; 215 va_list args;
116 va_start (args, type); 216 va_start (args, type);
117 217
118 switch (type) 218 switch (type)
119 { 219 {
220#if 0
221 case CFAPI_INT16:
222 sv = newSViv (*va_arg (args, sint16_t *));
223 break;
224#endif
225
120 case CFAPI_INT: 226 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 227 sv = newSViv (*va_arg (args, int *));
122 break; 228 break;
123 229
124 case CFAPI_LONG: 230 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 231 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 232 break;
127 233
128 case CFAPI_DOUBLE: 234 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 235 sv = newSVnv (*va_arg (args, double *));
130 break; 236 break;
131 237
132 case CFAPI_STRING: 238 case CFAPI_STRING:
133 sv = newSVpv (va_arg (args, char *), 0); 239 {
240 char *str = va_arg (args, char *);
241 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
242 }
134 break; 243 break;
135 244
136 case CFAPI_POBJECT: 245 case CFAPI_POBJECT:
137 { 246 {
138 object *obj = va_arg (args, object *); 247 object *obj = va_arg (args, object *);
139 248
140 if (!obj) 249 if (!obj)
141 sv = &PL_sv_undef; 250 sv = &PL_sv_undef;
142 else 251 else
143 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 252 switch (obj->type)
144 { 253 {
145 case MAP: 254 case MAP:
146 sv = newSVptr (obj, "cf::object::map"); 255 sv = newSVptr_cached (obj, "cf::object::map");
147 break; 256 break;
148 257
149 case PLAYER: 258 case PLAYER:
150 sv = newSVptr (obj, "cf::object::player"); 259 sv = newSVptr_cached (obj, "cf::object::player");
151 break; 260 break;
152 261
153 default: 262 default:
154 sv = newSVptr (obj, "cf::object"); 263 sv = newSVptr_cached (obj, "cf::object");
155 break; 264 break;
156 } 265 }
157 } 266 }
158 break; 267 break;
159 268
184 va_end (args); 293 va_end (args);
185 294
186 return sv; 295 return sv;
187} 296}
188 297
189/////////////////////////////////////////////////////////////////////////////
190
191void
192inject_event (CFPContext *context)
193{
194 dSP;
195
196 ENTER;
197 SAVETMPS;
198
199 PUSHMARK (SP);
200
201 EXTEND (SP, 2);
202 //PUSHs (sv_2mortal (newSViv (type)));
203
204 HV *hv = newHV ();
205#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
206 hv_context (CFAPI_POBJECT, ,who);
207 hv_context (CFAPI_POBJECT, ,activator);
208 hv_context (CFAPI_POBJECT, ,third);
209 hv_context (CFAPI_STRING , ,message);
210 hv_context (CFAPI_INT ,&,fix);
211 hv_context (CFAPI_INT ,&,event_code);
212 hv_context (CFAPI_STRING , ,options);
213
214 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
215
216 PUTBACK;
217 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
218 SPAGAIN;
219
220 if (SvTRUE (ERRSV))
221 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
222
223 context->returnvalue = count > 0 ? POPi : 0;
224
225 PUTBACK;
226 FREETMPS;
227 LEAVE;
228}
229
230///////////////////////////////////////////////////////////////////////////// 298/////////////////////////////////////////////////////////////////////////////
231 299
232int 300int
233initPlugin (const char *iversion, f_plug_api gethooksptr) 301initPlugin (const char *iversion, f_plug_api gethooksptr)
234{ 302{
331 printf (PLUGIN_VERSION " post init\n"); 399 printf (PLUGIN_VERSION " post init\n");
332 400
333 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 401 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
334 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 402 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
335 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 403 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
404 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
405 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
406 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
407
336 cf_init_plugin (gethook); 408 cf_init_plugin (gethook);
337 409
338 /* Pick the global events you want to monitor from this plugin */ 410 /* Pick the global events you want to monitor from this plugin */
339 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 411 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
340 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 412 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 418 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
354 434
355 char *argv[] = { 435 char *argv[] = {
356 "", 436 "",
357 "-e" 437 "-e"
358 "BEGIN {" 438 "BEGIN {"
364 }; 444 };
365 445
366 perl = perl_alloc (); 446 perl = perl_alloc ();
367 perl_construct (perl); 447 perl_construct (perl);
368 448
449 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
450
369 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 451 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
370 { 452 {
371 printf ("unable to initialize perl-interpreter, continuing without.\n"); 453 printf ("unable to initialize perl-interpreter, continuing without.\n");
372 454
373 perl_destruct (perl); 455 perl_destruct (perl);
374 perl_free (perl); 456 perl_free (perl);
375 perl = 0; 457 perl = 0;
376 } 458 }
459 else
460 {
461 obj_cache = newHV ();
462 }
377 463
378 return 0; 464 return 0;
379} 465}
380 466
381void * 467void *
382globalEventListener (int *type, ...) 468globalEventListener (int *type, ...)
383{ 469{
384 va_list args; 470 va_list args;
385 static int rv = 0; 471 static int rv;
386 CFPContext context; 472 int event_code;
387 char *buf;
388 player *pl;
389 object *op;
390 473
391 if (!perl) 474 if (!perl)
392 return; 475 return;
393 476
394 memset (&context, 0, sizeof (context));
395
396 va_start (args, type); 477 va_start (args, type);
397 context.event_code = va_arg (args, int); 478 event_code = va_arg (args, int);
398 479
399 switch (context.event_code) 480 if (event_code == EVENT_FREE_OB)
400 { 481 {
401 case EVENT_CRASH: 482 player *pl;
402 printf ("Unimplemented for now\n"); 483 object *op;
403 break; 484 SV *sv;
404 485
405 case EVENT_BORN:
406 context.activator = va_arg (args, object *);
407 break;
408
409 case EVENT_PLAYER_DEATH:
410 context.who = va_arg (args, object *); 486 op = va_arg (args, object *);
411 break; 487 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
412 488
413 case EVENT_GKILL: 489 if (sv)
414 context.who = va_arg (args, object *); 490 clearSVptr (sv);
415 context.activator = va_arg (args, object *);
416 break;
417 491
418 case EVENT_LOGIN: 492 rv = 0;
419 pl = va_arg (args, player *);
420 context.activator = pl->ob;
421 buf = va_arg (args, char *);
422 if (buf != 0)
423 strcpy (context.message, buf);
424 break;
425
426 case EVENT_LOGOUT:
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_REMOVE:
435 context.activator = va_arg (args, object *);
436 break;
437
438 case EVENT_SHOUT:
439 context.activator = va_arg (args, object *);
440 buf = va_arg (args, char *);
441 if (buf != 0)
442 strcpy (context.message, buf);
443 break;
444
445 case EVENT_MUZZLE:
446 context.activator = va_arg (args, object *);
447 buf = va_arg (args, char *);
448 if (buf != 0)
449 strcpy (context.message, buf);
450 break;
451
452 case EVENT_KICK:
453 context.activator = va_arg (args, object *);
454 buf = va_arg (args, char *);
455 if (buf != 0)
456 strcpy (context.message, buf);
457 break;
458
459 case EVENT_MAPENTER:
460 context.activator = va_arg (args, object *);
461 break;
462
463 case EVENT_MAPLEAVE:
464 context.activator = va_arg (args, object *);
465 break;
466
467 case EVENT_CLOCK:
468 break;
469
470 case EVENT_MAPRESET:
471 buf = va_arg (args, char *);
472 if (buf != 0)
473 strcpy (context.message, buf);
474 break;
475
476 case EVENT_TELL:
477 break;
478 } 493 }
494 else if (event_code == EVENT_CLOCK)
495 {
496 dSP;
497 int i, count;
479 498
499 clean_obj_cache ();
500
501 ENTER;
502 SAVETMPS;
503
504 // service up to 8 events per tick better would be
505 // to check for elapsed time and stop processing after
506 // 0.25 * server_tick or so
507 for (i = 9; --i; )
508 {
509 PUSHMARK (SP);
510 XPUSHs (sv_2mortal (newSViv (0)));
511 PUTBACK;
512 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
513 SPAGAIN;
514
515 if (!count || !POPi)
516 break;
517 }
518
519 FREETMPS;
520 LEAVE;
521 }
522 else
523 {
524 dSP;
525
526 ENTER;
527 SAVETMPS;
528
529 PUSHMARK (SP);
530
531 EXTEND (SP, 10);
532 PUSHs (sv_2mortal (newSViv (event_code)));
533
534 switch (event_code)
535 {
536 case EVENT_CRASH:
537 break;
538
539 case EVENT_PLAYER_LOAD:
540 case EVENT_PLAYER_SAVE:
541 PUSH_OB;
542 PUSH_PV;
543 break;
544
545 case EVENT_MAPLOAD:
546 case EVENT_MAPOUT:
547 case EVENT_MAPIN:
548 case EVENT_MAPCLEAN:
549 case EVENT_MAPRESET:
550 PUSH_MAP;
551 break;
552
553 case EVENT_MAPENTER:
554 case EVENT_MAPLEAVE:
555 case EVENT_BORN:
556 case EVENT_REMOVE:
557 case EVENT_PLAYER_DEATH:
558 PUSH_OB;
559 break;
560
561 case EVENT_GKILL:
562 PUSH_OB;
563 PUSH_OB;
564 break;
565
566 case EVENT_LOGIN:
567 case EVENT_LOGOUT:
568 PUSH_PL;
569 PUSH_PV;
570 break;
571
572 case EVENT_SHOUT:
573 case EVENT_MUZZLE:
574 case EVENT_KICK:
575 PUSH_OB;
576 PUSH_PV;
577 break;
578
579 case EVENT_EXTCMD:
580 PUSH_PL;
581 {
582 char *buf = va_arg (args, char *);
583 int len = va_arg (args, int);
584 PUSHs (sv_2mortal (newSVpvn (buf, len)));
585 }
586 break;
587
588 case EVENT_TELL:
589 break;
590 }
591
480 va_end (args); 592 va_end (args);
481 593
482 inject_event (&context); 594 PUTBACK;
483 595 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
484 rv = context.returnvalue; 596 SPAGAIN;
597
598 if (SvTRUE (ERRSV))
599 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
600
601 rv = count > 0 ? POPi : 0;
602
603 PUTBACK;
604 FREETMPS;
605 LEAVE;
606 }
485 607
486 return &rv; 608 return &rv;
487} 609}
488 610
489void * 611void *
490eventListener (int *type, ...) 612eventListener (int *type, ...)
491{ 613{
492 static int rv = 0; 614 static int rv;
493 va_list args; 615 va_list args;
494 char *buf; 616 int event_code;
495 CFPContext context; 617 object *who, *activator, *third, *event;
618 char *message, *extension, *options;
496 619
497 if (!perl) 620 if (!perl)
498 return; 621 return;
499 622
500 memset (&context, 0, sizeof (context));
501
502 va_start (args, type); 623 va_start (args, type);
503
504 context.who = va_arg (args, object *); 624 who = va_arg (args, object *);
505 context.event_code = va_arg (args, int); 625 event_code = va_arg (args, int);
506 context.activator = va_arg (args, object *); 626 activator = va_arg (args, object *);
507 context.third = va_arg (args, object *); 627 third = va_arg (args, object *);
508 buf = va_arg (args, char *); 628 message = va_arg (args, char *);
509 629 va_arg (args, int); // fix yourself
510 if (buf != 0) 630 extension = va_arg (args, char *);
511 strcpy (context.message, buf); 631 options = va_arg (args, char *);
512 632 event = va_arg (args, object *);
513 context.fix = va_arg (args, int);
514 strcpy (context.options, va_arg (args, char *));
515 context.returnvalue = 0;
516 va_end (args); 633 va_end (args);
517 634
518 inject_event (&context); 635 {
636 dSP;
637
638 ENTER;
639 SAVETMPS;
640
641 PUSHMARK (SP);
642 EXTEND (SP, 10);
643
644 PUSHcfapi (STRING, extension);
645 PUSHs (sv_2mortal (newSViv (event_code)));
646
647 PUSHcfapi (POBJECT, event);
648 PUSHcfapi (POBJECT, who);
649
650 switch (event_code)
651 {
652 case EVENT_STOP: // $ob (e.g. arrow)
653 case EVENT_TIME: // $ob
654 case EVENT_TIMER: // $ob
655 break;
656
657 case EVENT_APPLY: // $ob, $who
658 case EVENT_DROP: // $ob, $who
659 case EVENT_CLOSE: // $ob, $who
660 case EVENT_DEATH: // $ob[, $killer]
661 case EVENT_MOVE: // $ob, $enemy
662 case EVENT_THROW: // $ob, $thrower
663 PUSHcfapi (POBJECT, activator);
664 break;
665
666 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
667 PUSHcfapi (POBJECT, activator);
668 PUSHcfapi (POBJECT, third);
669 break;
670
671 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
672 PUSHcfapi (POBJECT, activator);
673 PUSHcfapi (POBJECT, third);
674 PUSHcfapi (POBJECT, message);
675 break;
676
677 case EVENT_SAY: // $ob, $who, $msg
678 PUSHcfapi (POBJECT, activator);
679 PUSHcfapi (STRING, message);
680 break;
681
682 default:
683 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
684 break;
685 }
686
687 PUTBACK;
688 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
689 SPAGAIN;
690
691 if (SvTRUE (ERRSV))
692 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
693
694 rv = count > 0 ? POPi : 0;
695
696 PUTBACK;
697 FREETMPS;
698 LEAVE;
699 }
519 700
520 rv = context.returnvalue;
521 return &rv; 701 return &rv;
522} 702}
523 703
524int 704int
525closePlugin () 705closePlugin ()
540 720
541BOOT: 721BOOT:
542{ 722{
543 HV *stash = gv_stashpv ("cf", 1); 723 HV *stash = gv_stashpv ("cf", 1);
544 724
545 const struct { 725 static const struct {
546 const char *name; 726 const char *name;
547 IV iv; 727 IV iv;
548 } *civ, const_iv[] = { 728 } *civ, const_iv[] = {
549# define const_iv(name) { # name, (IV)name }, 729# define const_iv(name) { # name, (IV)name },
550 const_iv (llevError) 730 const_iv (llevError)
551 const_iv (llevInfo) 731 const_iv (llevInfo)
552 const_iv (llevDebug) 732 const_iv (llevDebug)
553 const_iv (llevMonster) 733 const_iv (llevMonster)
554 734
555 const_iv (PLAYER) 735 const_iv (PLAYER)
736 const_iv (TRANSPORT)
556 const_iv (ROD) 737 const_iv (ROD)
557 const_iv (TREASURE) 738 const_iv (TREASURE)
558 const_iv (POTION) 739 const_iv (POTION)
559 const_iv (FOOD) 740 const_iv (FOOD)
560 const_iv (POISON) 741 const_iv (POISON)
565 const_iv (BOW) 746 const_iv (BOW)
566 const_iv (WEAPON) 747 const_iv (WEAPON)
567 const_iv (ARMOUR) 748 const_iv (ARMOUR)
568 const_iv (PEDESTAL) 749 const_iv (PEDESTAL)
569 const_iv (ALTAR) 750 const_iv (ALTAR)
570 const_iv (CONFUSION)
571 const_iv (LOCKED_DOOR) 751 const_iv (LOCKED_DOOR)
572 const_iv (SPECIAL_KEY) 752 const_iv (SPECIAL_KEY)
573 const_iv (MAP) 753 const_iv (MAP)
574 const_iv (DOOR) 754 const_iv (DOOR)
575 const_iv (KEY) 755 const_iv (KEY)
676 const_iv (ITEM_TRANSFORMER) 856 const_iv (ITEM_TRANSFORMER)
677 const_iv (QUEST) 857 const_iv (QUEST)
678 858
679 const_iv (ST_BD_BUILD) 859 const_iv (ST_BD_BUILD)
680 const_iv (ST_BD_REMOVE) 860 const_iv (ST_BD_REMOVE)
861
681 const_iv (ST_MAT_FLOOR) 862 const_iv (ST_MAT_FLOOR)
682 const_iv (ST_MAT_WALL) 863 const_iv (ST_MAT_WALL)
683 const_iv (ST_MAT_ITEM) 864 const_iv (ST_MAT_ITEM)
865
866 const_iv (AT_PHYSICAL)
867 const_iv (AT_MAGIC)
868 const_iv (AT_FIRE)
869 const_iv (AT_ELECTRICITY)
870 const_iv (AT_COLD)
871 const_iv (AT_CONFUSION)
872 const_iv (AT_ACID)
873 const_iv (AT_DRAIN)
874 const_iv (AT_WEAPONMAGIC)
875 const_iv (AT_GHOSTHIT)
876 const_iv (AT_POISON)
877 const_iv (AT_SLOW)
878 const_iv (AT_PARALYZE)
879 const_iv (AT_TURN_UNDEAD)
880 const_iv (AT_FEAR)
881 const_iv (AT_CANCELLATION)
882 const_iv (AT_DEPLETE)
883 const_iv (AT_DEATH)
884 const_iv (AT_CHAOS)
885 const_iv (AT_COUNTERSPELL)
886 const_iv (AT_GODPOWER)
887 const_iv (AT_HOLYWORD)
888 const_iv (AT_BLIND)
889 const_iv (AT_INTERNAL)
890 const_iv (AT_LIFE_STEALING)
891 const_iv (AT_DISEASE)
684 892
685 const_iv (QUEST_IN_PROGRESS) 893 const_iv (QUEST_IN_PROGRESS)
686 const_iv (QUEST_DONE_QUEST) 894 const_iv (QUEST_DONE_QUEST)
687 const_iv (QUEST_DONE_TASK) 895 const_iv (QUEST_DONE_TASK)
688 const_iv (QUEST_START_QUEST) 896 const_iv (QUEST_START_QUEST)
829 const_iv (F_CURSED) 1037 const_iv (F_CURSED)
830 const_iv (F_DAMNED) 1038 const_iv (F_DAMNED)
831 const_iv (F_OPEN) 1039 const_iv (F_OPEN)
832 const_iv (F_NOPICK) 1040 const_iv (F_NOPICK)
833 const_iv (F_LOCKED) 1041 const_iv (F_LOCKED)
1042
1043 const_iv (P_BLOCKSVIEW)
1044 const_iv (P_NO_MAGIC)
1045 const_iv (P_IS_ALIVE)
1046 const_iv (P_NO_CLERIC)
1047 const_iv (P_NEED_UPDATE)
1048 const_iv (P_NO_ERROR)
1049 const_iv (P_OUT_OF_MAP)
1050 const_iv (P_NEW_MAP)
1051
1052 const_iv (UP_OBJ_INSERT)
1053 const_iv (UP_OBJ_REMOVE)
1054 const_iv (UP_OBJ_CHANGE)
1055 const_iv (UP_OBJ_FACE)
1056
1057 const_iv (INS_NO_MERGE)
1058 const_iv (INS_ABOVE_FLOOR_ONLY)
1059 const_iv (INS_NO_WALK_ON)
1060 const_iv (INS_ON_TOP)
1061 const_iv (INS_BELOW_ORIGINATOR)
1062 const_iv (INS_MAP_LOAD)
1063
1064 const_iv (WILL_APPLY_HANDLE)
1065 const_iv (WILL_APPLY_TREASURE)
1066 const_iv (WILL_APPLY_EARTHWALL)
1067 const_iv (WILL_APPLY_DOOR)
1068 const_iv (WILL_APPLY_FOOD)
1069
1070 const_iv (SAVE_MODE)
1071 const_iv (SAVE_DIR_MODE)
1072
1073 const_iv (M_PAPER)
1074 const_iv (M_IRON)
1075 const_iv (M_GLASS)
1076 const_iv (M_LEATHER)
1077 const_iv (M_WOOD)
1078 const_iv (M_ORGANIC)
1079 const_iv (M_STONE)
1080 const_iv (M_CLOTH)
1081 const_iv (M_ADAMANT)
1082 const_iv (M_LIQUID)
1083 const_iv (M_SOFT_METAL)
1084 const_iv (M_BONE)
1085 const_iv (M_ICE)
1086 const_iv (M_SPECIAL)
1087
1088 const_iv (SK_EXP_ADD_SKILL)
1089 const_iv (SK_EXP_TOTAL)
1090 const_iv (SK_EXP_NONE)
1091 const_iv (SK_SUBTRACT_SKILL_EXP)
1092
1093 const_iv (SK_LOCKPICKING)
1094 const_iv (SK_HIDING)
1095 const_iv (SK_SMITHERY)
1096 const_iv (SK_BOWYER)
1097 const_iv (SK_JEWELER)
1098 const_iv (SK_ALCHEMY)
1099 const_iv (SK_STEALING)
1100 const_iv (SK_LITERACY)
1101 const_iv (SK_BARGAINING)
1102 const_iv (SK_JUMPING)
1103 const_iv (SK_DET_MAGIC)
1104 const_iv (SK_ORATORY)
1105 const_iv (SK_SINGING)
1106 const_iv (SK_DET_CURSE)
1107 const_iv (SK_FIND_TRAPS)
1108 const_iv (SK_MEDITATION)
1109 const_iv (SK_PUNCHING)
1110 const_iv (SK_FLAME_TOUCH)
1111 const_iv (SK_KARATE)
1112 const_iv (SK_CLIMBING)
1113 const_iv (SK_WOODSMAN)
1114 const_iv (SK_INSCRIPTION)
1115 const_iv (SK_ONE_HANDED_WEAPON)
1116 const_iv (SK_MISSILE_WEAPON)
1117 const_iv (SK_THROWING)
1118 const_iv (SK_USE_MAGIC_ITEM)
1119 const_iv (SK_DISARM_TRAPS)
1120 const_iv (SK_SET_TRAP)
1121 const_iv (SK_THAUMATURGY)
1122 const_iv (SK_PRAYING)
1123 const_iv (SK_CLAWING)
1124 const_iv (SK_LEVITATION)
1125 const_iv (SK_SUMMONING)
1126 const_iv (SK_PYROMANCY)
1127 const_iv (SK_EVOCATION)
1128 const_iv (SK_SORCERY)
1129 const_iv (SK_TWO_HANDED_WEAPON)
1130 const_iv (SK_SPARK_TOUCH)
1131 const_iv (SK_SHIVER)
1132 const_iv (SK_ACID_SPLASH)
1133 const_iv (SK_POISON_NAIL)
1134
1135 const_iv (SOUND_NEW_PLAYER)
1136 const_iv (SOUND_FIRE_ARROW)
1137 const_iv (SOUND_LEARN_SPELL)
1138 const_iv (SOUND_FUMBLE_SPELL)
1139 const_iv (SOUND_WAND_POOF)
1140 const_iv (SOUND_OPEN_DOOR)
1141 const_iv (SOUND_PUSH_PLAYER)
1142 const_iv (SOUND_PLAYER_HITS1)
1143 const_iv (SOUND_PLAYER_HITS2)
1144 const_iv (SOUND_PLAYER_HITS3)
1145 const_iv (SOUND_PLAYER_HITS4)
1146 const_iv (SOUND_PLAYER_IS_HIT1)
1147 const_iv (SOUND_PLAYER_IS_HIT2)
1148 const_iv (SOUND_PLAYER_IS_HIT3)
1149 const_iv (SOUND_PLAYER_KILLS)
1150 const_iv (SOUND_PET_IS_KILLED)
1151 const_iv (SOUND_PLAYER_DIES)
1152 const_iv (SOUND_OB_EVAPORATE)
1153 const_iv (SOUND_OB_EXPLODE)
1154 const_iv (SOUND_CLOCK)
1155 const_iv (SOUND_TURN_HANDLE)
1156 const_iv (SOUND_FALL_HOLE)
1157 const_iv (SOUND_DRINK_POISON)
1158 const_iv (SOUND_CAST_SPELL_0)
1159
1160 const_iv (MAP_FLUSH)
1161 const_iv (MAP_PLAYER_UNIQUE)
1162 const_iv (MAP_BLOCK)
1163 const_iv (MAP_STYLE)
1164 const_iv (MAP_OVERLAY)
1165
1166 const_iv (MAP_IN_MEMORY)
1167 const_iv (MAP_SWAPPED)
1168 const_iv (MAP_LOADING)
1169 const_iv (MAP_SAVING)
834 }; 1170 };
835 1171
836 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1172 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
837 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1173 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
838 1174
839 const struct { 1175 static const struct {
840 const char *name; 1176 const char *name;
841 IV iv; 1177 IV iv;
842 } *event, event_list[] = { 1178 } *event, event_list[] = {
843# define const_event(name) { # name, (IV)EVENT_ ## name }, 1179# define const_event(name) { # name, (IV)EVENT_ ## name },
844 const_event (NONE) 1180 const_event (NONE)
852 const_event (TIME) 1188 const_event (TIME)
853 const_event (THROW) 1189 const_event (THROW)
854 const_event (TRIGGER) 1190 const_event (TRIGGER)
855 const_event (CLOSE) 1191 const_event (CLOSE)
856 const_event (TIMER) 1192 const_event (TIMER)
1193 const_event (MOVE)
857 1194
858 const_event (BORN) 1195 const_event (BORN)
859 const_event (CLOCK) 1196 //const_event (CLOCK)
860 const_event (CRASH) 1197 const_event (CRASH)
861 const_event (PLAYER_DEATH) 1198 const_event (PLAYER_DEATH)
1199 const_event (PLAYER_LOAD)
1200 const_event (PLAYER_SAVE)
862 const_event (GKILL) 1201 const_event (GKILL)
863 const_event (LOGIN) 1202 const_event (LOGIN)
864 const_event (LOGOUT) 1203 const_event (LOGOUT)
865 const_event (MAPENTER) 1204 const_event (MAPENTER)
866 const_event (MAPLEAVE) 1205 const_event (MAPLEAVE)
867 const_event (MAPRESET) 1206 const_event (MAPRESET)
1207 const_event (MAPLOAD)
1208 const_event (MAPOUT)
1209 const_event (MAPIN)
1210 const_event (MAPCLEAN)
868 const_event (REMOVE) 1211 const_event (REMOVE)
869 const_event (SHOUT) 1212 const_event (SHOUT)
870 const_event (TELL) 1213 const_event (TELL)
871 const_event (MUZZLE) 1214 const_event (MUZZLE)
872 const_event (KICK) 1215 const_event (KICK)
1216 const_event (EXTCMD)
1217 //const_event (FREE_OB)
873 }; 1218 };
874 1219
875 AV *av = get_av ("cf::EVENT", 1); 1220 AV *av = get_av ("cf::EVENT", 1);
876 1221
877 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1222 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
878 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1223 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
879 1224
880 const struct { 1225 static const struct {
881 int dtype; 1226 int dtype;
882 const char *name; 1227 const char *name;
883 IV idx; 1228 IV idx;
884 } *cprop, prop_table[] = { 1229 } *cprop, prop_table[] = {
885# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1230# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
974 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1319 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
975 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1320 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
976 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1321 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
977 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1322 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
978 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1323 prop (CFAPI_INT, OBJECT_PROP_LUCK)
979 prop (CFAPI_LONG, OBJECT_PROP_EXP)
980 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1324 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
981 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1325 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
982 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1326 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
983 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1327 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
984 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1328 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1011 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1355 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1012 { 1356 {
1013 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1357 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1014 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1358 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1015 } 1359 }
1360
1361 //I_EVENT_API (PACKAGE);
1016} 1362}
1017 1363
1018void 1364void
1019LOG (int level, char *msg) 1365LOG (int level, char *msg)
1020 PROTOTYPE: $$ 1366 PROTOTYPE: $$
1021 C_ARGS: level, "%s", msg 1367 C_ARGS: level, "%s", msg
1368
1369char *path_combine (char *base, char *path)
1370 PROTOTYPE: $$
1371
1372char *path_combine_and_normalize (char *base, char *path)
1373 PROTOTYPE: $$
1022 1374
1023char * 1375char *
1024cf_get_maps_directory (char *path) 1376cf_get_maps_directory (char *path)
1025 PROTOTYPE: $ 1377 PROTOTYPE: $
1026 ALIAS: maps_directory = 0 1378 ALIAS: maps_directory = 0
1064 cf_object_set_int_property (obj, idx, SvIV (newval)); 1416 cf_object_set_int_property (obj, idx, SvIV (newval));
1065 break; 1417 break;
1066 case CFAPI_LONG: 1418 case CFAPI_LONG:
1067 cf_object_set_long_property (obj, idx, SvNV (newval)); 1419 cf_object_set_long_property (obj, idx, SvNV (newval));
1068 break; 1420 break;
1421 case CFAPI_DOUBLE:
1422 {
1423 int unused_type;
1424 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1425 }
1426 break;
1069 case CFAPI_STRING: 1427 case CFAPI_STRING:
1070 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1428 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1429 break;
1430 case CFAPI_POBJECT:
1431 {
1432 int unused_type;
1433 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1434 }
1071 break; 1435 break;
1072 default: 1436 default:
1073 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1437 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1074 } 1438 }
1075 1439
1440# missing properties
1441
1442void
1443set_attacktype (object *obj, U32 attacktype)
1444 CODE:
1445 obj->attacktype = attacktype;
1446
1447U32
1448get_attacktype (object *obj)
1449 ALIAS:
1450 attacktype = 0
1451 CODE:
1452 RETVAL = obj->attacktype;
1453 OUTPUT: RETVAL
1454
1455# missing in plug-in api, of course
1456void
1457set_food (object *obj, int food)
1458 CODE:
1459 obj->stats.food = food;
1460
1461int
1462get_food (object *obj)
1463 ALIAS:
1464 food = 0
1465 CODE:
1466 RETVAL = obj->stats.food;
1467 OUTPUT: RETVAL
1468
1469void
1470inv (object *obj)
1471 PROTOTYPE: $
1472 PPCODE:
1473{
1474 object *o;
1475 for (o = obj->inv; o; o = o->below)
1476 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1477}
1478
1076int cf_object_get_resistance (object *op, int rtype) 1479int cf_object_get_resistance (object *op, int rtype)
1077 ALIAS: resistance = 0 1480 ALIAS: resistance = 0
1078 1481
1079int cf_object_get_flag (object *op, int flag) 1482int cf_object_get_flag (object *op, int flag)
1080 ALIAS: flag = 0 1483 ALIAS: flag = 0
1081 1484
1082void cf_object_set_flag (object *op, int flag, int value) 1485void cf_object_set_flag (object *op, int flag, int value)
1083 1486
1084void cf_object_move (object *op, object *originator, int dir) 1487void cf_object_move (object *op, int dir, object *originator = op)
1085 1488
1086void cf_object_apply (object *op, object *author, int flags) 1489void cf_object_apply (object *op, object *author, int flags = 0)
1087 1490
1088void cf_object_apply_below (object *op) 1491void cf_object_apply_below (object *op)
1089 1492
1090void cf_object_remove (object *op) 1493void cf_object_remove (object *op)
1091 1494
1092void cf_object_free (object *op) 1495void cf_object_free (object *op)
1093 1496
1094object *cf_object_present_archname_inside (object *op, char *whatstr) 1497object *cf_object_present_archname_inside (object *op, char *whatstr)
1095 1498
1096int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1499int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1097 1500
1098int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1501int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1099 1502
1100object *cf_object_clone (object *op, int clonetype) 1503object *cf_object_clone (object *op, int clonetype = 0)
1101 1504
1102int cf_object_pay_item (object *op, object *buyer) 1505int cf_object_pay_item (object *op, object *buyer)
1103 1506
1104int cf_object_pay_amount (object *op, double amount) 1507int cf_object_pay_amount (object *op, double amount)
1105 1508
1106int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1509int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1107 1510
1108int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1511int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1109 1512
1110void cf_object_learn_spell (object *op, object *sp) 1513void cf_object_learn_spell (object *op, object *sp)
1111 1514
1112void cf_object_forget_spell (object *op, object *sp) 1515void cf_object_forget_spell (object *op, object *sp)
1113 1516
1144 1547
1145void cf_object_update (object *op, int flags) 1548void cf_object_update (object *op, int flags)
1146 1549
1147void cf_object_pickup (object *op, object *what) 1550void cf_object_pickup (object *op, object *what)
1148 1551
1149char *cf_object_get_key (object *op, char *keyname) 1552object *cf_create_object_by_name (const char *name)
1553
1554void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1555
1556void player_lvl_adj (object *who, object *skill = 0)
1557
1558int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1559
1560MODULE = cf PACKAGE = cf::object PREFIX = cf_
1561
1562void cf_fix_object (object *pl)
1150 ALIAS: key = 0 1563 ALIAS: fix = 0
1151 1564
1152void cf_object_set_key (object *op, char *keyname, char *value) 1565object *cf_insert_ob_in_ob (object *ob, object *where)
1566
1567# no clean way to get an object from an archetype - stupid idiotic
1568# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1569
1570object *new (const char *archetype = 0)
1571 PROTOTYPE: ;$
1572 CODE:
1573 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1574 OUTPUT:
1575 RETVAL
1576
1577object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1578 PROTOTYPE: $$$$$$
1579 CODE:
1580{
1581 int unused_type;
1582 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1583}
1584
1585# syntatic sugar for easier use in event callbacks.
1586const char *options (object *op)
1587 CODE:
1588 RETVAL = op->name;
1589 OUTPUT:
1590 RETVAL
1591
1592const char *get_ob_key_value (object *op, const char *key)
1593
1594bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1595
1596object *get_nearest_player (object *ob)
1597 ALIAS: nearest_player = 0
1598 PREINIT:
1599 extern object *get_nearest_player (object *);
1600
1601void rangevector (object *ob, object *other, int flags = 0)
1602 PROTOTYPE: $$;$
1603 PPCODE:
1604{
1605 rv_vector rv;
1606 get_rangevector (ob, other, &rv, flags);
1607 EXTEND (SP, 5);
1608 PUSHs (newSVuv (rv.distance));
1609 PUSHs (newSViv (rv.distance_x));
1610 PUSHs (newSViv (rv.distance_y));
1611 PUSHs (newSViv (rv.direction));
1612 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1613}
1614
1615bool on_same_map_as (object *ob, object *other)
1616 CODE:
1617 RETVAL = on_same_map (ob, other);
1618 OUTPUT: RETVAL
1153 1619
1154char * 1620char *
1155base_name (object *ob, int plural) 1621base_name (object *ob, int plural)
1156 CODE: 1622 CODE:
1157 RETVAL = cf_query_base_name (ob, plural); 1623 RETVAL = cf_query_base_name (ob, plural);
1158 OUTPUT: RETVAL 1624 OUTPUT: RETVAL
1159 1625
1160MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1626living *
1161 1627stats (object *ob)
1162object *cf_create_object () 1628 CODE:
1163 PROTOTYPE: 1629 RETVAL = &ob->stats;
1164 ALIAS: new = 0 1630 OUTPUT: RETVAL
1165
1166object *cf_create_object_by_name (const char *name)
1167 PROTOTYPE: $
1168 ALIAS: new_from_name = 0
1169
1170void cf_free_object (object *ob)
1171
1172void cf_fix_object (object *pl)
1173
1174object *cf_insert_ob_in_ob (object *ob, object *where)
1175 1631
1176 1632
1177MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1633MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1178 1634
1179player *player (object *op) 1635player *player (object *op)
1180 CODE: 1636 CODE:
1181 RETVAL = cf_player_find (cf_query_name (op)); 1637 RETVAL = op->contr;
1182 OUTPUT: RETVAL 1638 OUTPUT: RETVAL
1183 1639
1184void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1640void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1185 1641
1186object *cf_player_send_inventory (object *op) 1642object *cf_player_send_inventory (object *op)
1643
1644player *contr (object *op)
1645 CODE:
1646 RETVAL = op->contr;
1647 OUTPUT: RETVAL
1187 1648
1188char *cf_player_get_ip (object *op) 1649char *cf_player_get_ip (object *op)
1189 ALIAS: ip = 0 1650 ALIAS: ip = 0
1190 1651
1191object *cf_player_get_marked_item (object *op) 1652object *cf_player_get_marked_item (object *op)
1196partylist *cf_player_get_party (object *op) 1657partylist *cf_player_get_party (object *op)
1197 ALIAS: party = 0 1658 ALIAS: party = 0
1198 1659
1199void cf_player_set_party (object *op, partylist *party) 1660void cf_player_set_party (object *op, partylist *party)
1200 1661
1662void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1663
1664void kill_player (object *op)
1201 1665
1202MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1666MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1203 1667
1204MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1668MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1205 1669
1206player *cf_player_find (char *name) 1670player *cf_player_find (char *name)
1207 PROTOTYPE: $ 1671 PROTOTYPE: $
1208 1672
1209void cf_player_move (player *pl, int dir) 1673void cf_player_move (player *pl, int dir)
1210 1674
1675void MapNewmapCmd (player *pl)
1676
1677void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1678
1211# nonstandard 1679# nonstandard
1212object *ob (player *pl) 1680object *ob (player *pl)
1213 CODE: 1681 CODE:
1214 RETVAL = pl->ob; 1682 RETVAL = pl->ob;
1683 OUTPUT: RETVAL
1684
1685player *first ()
1686 CODE:
1687 RETVAL = first_player;
1688 OUTPUT: RETVAL
1689
1690player *next (player *pl)
1691 CODE:
1692 RETVAL = pl->next;
1693 OUTPUT: RETVAL
1694
1695bool
1696cell_visible (player *pl, int dx, int dy)
1697 CODE:
1698 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1699 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1700 OUTPUT:
1701 RETVAL
1702
1703void
1704send (player *pl, SV *packet)
1705 CODE:
1706{
1707 STRLEN len;
1708 char *buf = SvPVbyte (packet, len);
1709
1710 Write_String_To_Socket (&pl->socket, buf, len);
1711}
1712
1713int
1714listening (player *pl, int new_value = -1)
1715 CODE:
1716 RETVAL = pl->listening;
1717 if (new_value >= 0)
1718 pl->listening = new_value;
1719 OUTPUT:
1720 RETVAL
1721
1722void get_savebed (player *pl)
1723 ALIAS:
1724 savebed = 0
1725 PPCODE:
1726 EXTEND (SP, 3);
1727 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1728 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1729 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1730
1731void set_savebed (player *pl, char *map_path, int x, int y)
1732 CODE:
1733 strcpy (pl->savebed_map, map_path);
1734 pl->bed_x = x;
1735 pl->bed_y = y;
1736
1737void
1738list ()
1739 PPCODE:
1740{
1741 player *pl;
1742 for (pl = first_player; pl; pl = pl->next)
1743 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1744}
1745
1746bool
1747peaceful (player *pl, bool new_setting = 0)
1748 PROTOTYPE: $;$
1749 CODE:
1750 RETVAL = pl->peaceful;
1751 if (items > 1)
1752 pl->peaceful = new_setting;
1753 OUTPUT:
1754 RETVAL
1755
1756living *
1757orig_stats (player *pl)
1758 CODE:
1759 RETVAL = &pl->orig_stats;
1760 OUTPUT: RETVAL
1761
1762living *
1763last_stats (player *pl)
1764 CODE:
1765 RETVAL = &pl->last_stats;
1215 OUTPUT: RETVAL 1766 OUTPUT: RETVAL
1216 1767
1217 1768
1218MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1769MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1219 1770
1233 break; 1784 break;
1234 default: 1785 default:
1235 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1786 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1236 } 1787 }
1237 1788
1789mapstruct *new (int width, int height)
1790 PROTOTYPE:
1791 CODE:
1792{
1793 int unused_type;
1794 RETVAL = map_get_map (&unused_type, 0, width, height);
1795}
1796 OUTPUT:
1797 RETVAL
1798
1799void delete_map (mapstruct *map)
1800
1801void clean_tmp_map (mapstruct *map)
1802
1803void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1804
1805mapstruct *tile_map (mapstruct *map, unsigned int dir)
1806 CODE:
1807 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1808 OUTPUT:
1809 RETVAL
1810
1811char *tile_path (mapstruct *map, unsigned int dir)
1812 CODE:
1813 if (dir >= 4)
1814 XSRETURN_UNDEF;
1815 RETVAL = map->tile_path [dir];
1816 OUTPUT:
1817 RETVAL
1818
1238mapstruct *cf_map_get_map (char *name) 1819mapstruct *cf_map_get_map (char *name)
1239 PROTOTYPE: $ 1820 PROTOTYPE: $
1240 ALIAS: map = 0 1821 ALIAS: map = 0
1241 1822
1823mapstruct *has_been_loaded (char *name)
1824 PROTOTYPE: $
1825
1242mapstruct *cf_map_get_first () 1826mapstruct *cf_map_get_first ()
1243 PROTOTYPE: 1827 PROTOTYPE:
1244 ALIAS: first = 0 1828 ALIAS: first = 0
1245 1829
1830# whoever "designed" the plug-in api should have wasted
1831# his/her time with staying away from the project - would have
1832# saved others a lot of time, without doubt.
1833void set_path (mapstruct *where, char *path)
1834 CODE:
1835 strcpy (where->path, path);
1836
1837int in_memory (mapstruct *map)
1838 CODE:
1839 RETVAL = map->in_memory;
1840 OUTPUT:
1841 RETVAL
1842
1843bool unique (mapstruct *map)
1844 CODE:
1845 RETVAL = map->unique;
1846 OUTPUT:
1847 RETVAL
1848
1849void set_unique (mapstruct *map, bool unique)
1850 CODE:
1851 map->unique = unique;
1852
1246object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1853object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1247 1854
1248object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1855object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1249 1856
1250object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1857object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1251 C_ARGS: str, map, nx, ny 1858 C_ARGS: str, map, nx, ny
1252 1859
1253#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1860void
1861cf_map_normalise (mapstruct *map, int x, int y)
1862 PPCODE:
1863{
1864 mapstruct *nmap = 0;
1865 I16 nx = 0, ny = 0;
1866 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1254 1867
1868 EXTEND (SP, 4);
1869 PUSHs (sv_2mortal (newSViv (flags)));
1870
1871 if (GIMME_V == G_ARRAY)
1872 {
1873 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1874 PUSHs (sv_2mortal (newSViv (nx)));
1875 PUSHs (sv_2mortal (newSViv (ny)));
1876 }
1877}
1878
1879void
1880at (mapstruct *map, unsigned int x, unsigned int y)
1881 PROTOTYPE: $$$
1882 PPCODE:
1883{
1884 object *o;
1885 mapstruct *nmap = 0;
1886 I16 nx, ny;
1887
1888 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1889
1890 if (nmap)
1891 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1892 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1893}
1894
1895SV *
1896bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1897 PROTOTYPE: $$$
1898 ALIAS:
1899 top_at = 1
1900 flags_at = 2
1901 light_at = 3
1902 move_block_at = 4
1903 move_slow_at = 5
1904 move_on_at = 6
1905 move_off_at = 7
1906 INIT:
1907 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1908 CODE:
1909 switch (ix)
1910 {
1911 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1912 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1913 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1914 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1915 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1916 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1917 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1918 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1919 }
1920 OUTPUT:
1921 RETVAL
1922
1923# "serialise" map perl data into a ref
1924void
1925_get_obs (mapstruct *map)
1926 PPCODE:
1927{
1928 object *o;
1929 int x, y;
1930 AV *obs = newAV ();
1931 int nonnull = 0;
1932
1933 for (y = 0; y < MAP_HEIGHT (map); y++)
1934 for (x = 0; x < MAP_WIDTH (map); x++)
1935 {
1936 AV *av = newAV ();
1937
1938 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1939 {
1940 SV *sv = SVptr_cache_get (o);
1941
1942 if (sv && HvFILL (SvRV (sv)))
1943 {
1944 nonnull = 1;
1945 sv = newSVsv (sv);
1946 }
1947 else
1948 sv = &PL_sv_undef;
1949
1950 av_push (av, sv);
1951 }
1952
1953 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1954 }
1955
1956 if (nonnull)
1957 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1958 else
1959 SvREFCNT_dec (obs);
1960}
1961
1962# "deserialise" perl map data into the map
1963void
1964_set_obs (mapstruct *map, SV *sv)
1965 CODE:
1966{
1967 object *o;
1968 AV *av;
1969 int x, y;
1970 AV *obs = (AV *)SvRV (sv);
1971
1972 for (y = 0; y < MAP_HEIGHT (map); y++)
1973 for (x = 0; x < MAP_WIDTH (map); x++)
1974 {
1975 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1976
1977 if (!SvROK (sv))
1978 continue;
1979
1980 av = (AV *)SvRV (sv);
1981
1982 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1983 {
1984 sv = av_shift (av);
1985
1986 if (SvROK (sv))
1987 {
1988 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1989 SVptr_cache_set (o, sv);
1990 }
1991 }
1992 }
1993}
1255 1994
1256 1995
1257MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1996MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1258 1997
1259archetype*cf_archetype_get_first() 1998archetype *cf_archetype_get_first()
1260 PROTOTYPE: 1999 PROTOTYPE:
1261 ALIAS: first = 0 2000 ALIAS: first = 0
1262 2001
1263archetype *cf_archetype_get_next (archetype *arch) 2002archetype *cf_archetype_get_next (archetype *arch)
1264 ALIAS: next = 0 2003 ALIAS: next = 0
1313 2052
1314const char *cf_region_get_message (region *reg) 2053const char *cf_region_get_message (region *reg)
1315 ALIAS: message = 0 2054 ALIAS: message = 0
1316 2055
1317 2056
2057MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2058
2059double
2060exp (living *liv, double new_val = 0.)
2061 PROTOTYPE: $;$
2062 ALIAS:
2063 Str = 1
2064 Dex = 2
2065 Con = 3
2066 Wis = 4
2067 Cha = 5
2068 Int = 6
2069 Pow = 7
2070 wc = 8
2071 ac = 9
2072 hp = 10
2073 maxhp = 11
2074 sp = 12
2075 maxsp = 13
2076 grace = 14
2077 maxgrace = 15
2078 food = 16
2079 dam = 17
2080 luck = 18
2081 CODE:
2082# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2083 switch (ix)
2084 {
2085 LIVING_ACC (exp , 0);
2086 LIVING_ACC (Str , 1);
2087 LIVING_ACC (Dex , 2);
2088 LIVING_ACC (Con , 3);
2089 LIVING_ACC (Wis , 4);
2090 LIVING_ACC (Cha , 5);
2091 LIVING_ACC (Int , 6);
2092 LIVING_ACC (Pow , 7);
2093 LIVING_ACC (wc , 8);
2094 LIVING_ACC (ac , 9);
2095 LIVING_ACC (hp , 10);
2096 LIVING_ACC (maxhp , 11);
2097 LIVING_ACC (sp , 12);
2098 LIVING_ACC (maxsp , 13);
2099 LIVING_ACC (grace , 14);
2100 LIVING_ACC (maxgrace, 15);
2101 LIVING_ACC (food , 16);
2102 LIVING_ACC (dam , 17);
2103 LIVING_ACC (luck , 18);
2104 }
2105# undef LIVING_ACC
2106 OUTPUT:
2107 RETVAL
2108

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