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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.27 by root, Sun Mar 5 18:48:50 2006 UTC vs.
Revision 1.62 by root, Thu Jul 20 04:23:50 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
51 54
52typedef object object_ornull; 55typedef object object_ornull;
53typedef mapstruct mapstruct_ornull; 56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
54 61
55static f_plug_api gethook; 62static f_plug_api gethook;
56static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
57static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
58static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
59static f_plug_api object_set_property; 66static f_plug_api object_set_property;
60static f_plug_api map_get_map; 67static f_plug_api map_get_map;
61static f_plug_api object_insert; 68static f_plug_api object_insert;
62 69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
63typedef struct 71typedef struct
64{ 72{
65 object* who; 73 object* who;
66 object* activator; 74 object* activator;
67 object* third; 75 object* third;
76 object* event;
77 mapstruct* map;
68 char message[1024]; 78 char message[1024];
69 int fix; // seems to be python-only, and should not be part of the API 79 int fix; // seems to be python-only, and should not be part of the API
70 int event_code; 80 int event_code;
71 char extension[1024]; // name field, should invoke specific perl extension 81 char extension[1024]; // name field, should invoke specific perl extension
72 char options[1024]; // slaying field of event_connectors 82 char options[1024]; // slaying field of event_connectors
73 int returnvalue; 83 int returnvalue;
74} CFPContext; 84} CFPContext;
75 85
76static HV *obj_cache; 86static HV *obj_cache;
77static PerlInterpreter *perl; 87static PerlInterpreter *perl;
88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
78 99
79////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
80 101
81// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
82// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
124 sv = newSV (0); 145 sv = newSV (0);
125 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
126 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
127} 148}
128 149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
156static SV *
157SVptr_cache_get (void *ptr)
158{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
160
161 return he ? *he : 0;
162}
163
129static SV * 164static SV *
130newSVptr_cached (void *ptr, const char *klass) 165newSVptr_cached (void *ptr, const char *klass)
131{ 166{
132 SV *sv, **he; 167 SV *sv;
133 168
134 if (!ptr) 169 if (!ptr)
135 return &PL_sv_undef; 170 return &PL_sv_undef;
136 171
137 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 172 sv = SVptr_cache_get (ptr);
138 173
139 if (he) 174 if (!sv)
140 sv = *he;
141 else
142 { 175 {
143 HV *hv = newHV (); 176 HV *hv = newHV ();
144 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
145 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
146 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 179
180 SVptr_cache_set (ptr, sv);
147 } 181 }
148 182
149 return newSVsv (sv); 183 return newSVsv (sv);
150} 184}
151 185
201 case CFAPI_INT: 235 case CFAPI_INT:
202 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
203 break; 237 break;
204 238
205 case CFAPI_LONG: 239 case CFAPI_LONG:
206 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
207 break; 241 break;
208 242
209 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
210 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
211 break; 245 break;
212 246
213 case CFAPI_STRING: 247 case CFAPI_STRING:
214 { 248 {
215 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
222 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
223 257
224 if (!obj) 258 if (!obj)
225 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
226 else 260 else
227 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
228 { 262 {
229 case MAP: 263 case MAP:
230 sv = newSVptr_cached (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map");
231 break; 265 break;
232 266
268 va_end (args); 302 va_end (args);
269 303
270 return sv; 304 return sv;
271} 305}
272 306
273/////////////////////////////////////////////////////////////////////////////
274
275void
276inject_event (const char *func, CFPContext *context)
277{
278 dSP;
279
280 ENTER;
281 SAVETMPS;
282
283 PUSHMARK (SP);
284
285 HV *hv = newHV ();
286#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
287 hv_context (CFAPI_POBJECT, ,who);
288 hv_context (CFAPI_POBJECT, ,activator);
289 hv_context (CFAPI_POBJECT, ,third);
290 hv_context (CFAPI_STRING , ,message);
291 hv_context (CFAPI_INT ,&,fix);
292 hv_context (CFAPI_INT ,&,event_code);
293 hv_context (CFAPI_STRING , ,options);
294 hv_context (CFAPI_STRING , ,extension);
295
296 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
297
298 PUTBACK;
299 int count = call_pv (func, G_SCALAR | G_EVAL);
300 SPAGAIN;
301
302 if (SvTRUE (ERRSV))
303 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
304
305 context->returnvalue = count > 0 ? POPi : 0;
306
307 PUTBACK;
308 FREETMPS;
309 LEAVE;
310}
311
312///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
313 308
314int 309int
315initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
316{ 311{
423 418
424 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
425 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
427 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
428 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
441 446
442 char *argv[] = { 447 char *argv[] = {
443 "", 448 "",
444 "-e" 449 "-e"
445 "BEGIN {" 450 "BEGIN {"
451 }; 456 };
452 457
453 perl = perl_alloc (); 458 perl = perl_alloc ();
454 perl_construct (perl); 459 perl_construct (perl);
455 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
456 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
457 { 464 {
458 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
459 466
460 perl_destruct (perl); 467 perl_destruct (perl);
471 478
472void * 479void *
473globalEventListener (int *type, ...) 480globalEventListener (int *type, ...)
474{ 481{
475 va_list args; 482 va_list args;
476 static int rv = 0; 483 static int rv;
477 CFPContext context; 484 int event_code;
478 char *buf;
479 player *pl;
480 object *op;
481 485
482 if (!perl) 486 if (!perl)
483 return; 487 return;
484 488
485 memset (&context, 0, sizeof (context));
486
487 va_start (args, type); 489 va_start (args, type);
488 context.event_code = va_arg (args, int); 490 event_code = va_arg (args, int);
489 491
490 switch (context.event_code) 492 if (event_code == EVENT_FREE_OB)
491 { 493 {
492 case EVENT_CRASH: 494 player *pl;
493 printf ("Unimplemented for now\n"); 495 object *op;
494 break; 496 SV *sv;
495 497
496 case EVENT_MAPENTER:
497 case EVENT_MAPLEAVE:
498 case EVENT_FREE_OB:
499 case EVENT_BORN:
500 case EVENT_REMOVE:
501 context.activator = va_arg (args, object *);
502 break;
503
504 case EVENT_PLAYER_DEATH:
505 context.who = va_arg (args, object *); 498 op = va_arg (args, object *);
506 break;
507
508 case EVENT_GKILL:
509 context.who = va_arg (args, object *);
510 context.activator = va_arg (args, object *);
511 break;
512
513 case EVENT_LOGIN:
514 case EVENT_LOGOUT:
515 pl = va_arg (args, player *);
516 context.activator = pl->ob;
517 buf = va_arg (args, char *);
518 if (buf != 0)
519 strncpy (context.message, buf, sizeof (context.message));
520 break;
521
522 case EVENT_SHOUT:
523 case EVENT_MUZZLE:
524 case EVENT_KICK:
525 context.activator = va_arg (args, object *);
526 buf = va_arg (args, char *);
527 if (buf != 0)
528 strncpy (context.message, buf, sizeof (context.message));
529 break;
530
531 case EVENT_CLOCK:
532 clean_obj_cache ();
533 break;
534
535 case EVENT_TELL:
536 break;
537
538 case EVENT_MAPRESET:
539 buf = va_arg (args, char *);
540 if (buf != 0)
541 strncpy (context.message, buf, sizeof (context.message));
542 break;
543 }
544
545 va_end (args);
546
547 if (context.event_code == EVENT_FREE_OB)
548 {
549 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 499 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
550 500
551 if (sv) 501 if (sv)
552 clearSVptr (sv); 502 clearSVptr (sv);
503
504 rv = 0;
505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
553 } 533 }
554 else 534 else
555 inject_event ("cf::inject_global_event", &context); 535 {
556 536 dSP;
557 rv = context.returnvalue; 537
538 ENTER;
539 SAVETMPS;
540
541 PUSHMARK (SP);
542
543 EXTEND (SP, 10);
544 PUSHs (sv_2mortal (newSViv (event_code)));
545
546 switch (event_code)
547 {
548 case EVENT_CRASH:
549 break;
550
551 case EVENT_PLAYER_LOAD:
552 case EVENT_PLAYER_SAVE:
553 PUSH_OB;
554 PUSH_PV;
555 break;
556
557 case EVENT_MAPLOAD:
558 case EVENT_MAPOUT:
559 case EVENT_MAPIN:
560 case EVENT_MAPCLEAN:
561 case EVENT_MAPRESET:
562 PUSH_MAP;
563 break;
564
565 case EVENT_MAPENTER:
566 case EVENT_MAPLEAVE:
567 case EVENT_BORN:
568 case EVENT_REMOVE:
569 case EVENT_PLAYER_DEATH:
570 PUSH_OB;
571 break;
572
573 case EVENT_GKILL:
574 PUSH_OB;
575 PUSH_OB;
576 break;
577
578 case EVENT_LOGIN:
579 case EVENT_LOGOUT:
580 PUSH_PL;
581 PUSH_PV;
582 break;
583
584 case EVENT_SHOUT:
585 case EVENT_MUZZLE:
586 case EVENT_KICK:
587 PUSH_OB;
588 PUSH_PV;
589 break;
590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
604 case EVENT_EXTCMD:
605 PUSH_PL;
606 {
607 char *buf = va_arg (args, char *);
608 int len = va_arg (args, int);
609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
610 }
611 break;
612
613 case EVENT_TELL:
614 break;
615 }
616
617 va_end (args);
618
619 PUTBACK;
620 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
621 SPAGAIN;
622
623 if (SvTRUE (ERRSV))
624 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
625
626 rv = count > 0 ? POPi : 0;
627
628 PUTBACK;
629 FREETMPS;
630 LEAVE;
631 }
558 632
559 return &rv; 633 return &rv;
560} 634}
561 635
562void * 636void *
563eventListener (int *type, ...) 637eventListener (int *type, ...)
564{ 638{
565 static int rv = 0; 639 static int rv;
566 va_list args; 640 va_list args;
567 char *buf; 641 int event_code;
568 CFPContext context; 642 object *who, *activator, *third, *event;
643 char *message, *extension, *options;
569 644
570 if (!perl) 645 if (!perl)
571 return; 646 return;
572 647
573 memset (&context, 0, sizeof (context));
574
575 va_start (args, type); 648 va_start (args, type);
576
577 context.who = va_arg (args, object *); 649 who = va_arg (args, object *);
578 context.event_code = va_arg (args, int); 650 event_code = va_arg (args, int);
579 context.activator = va_arg (args, object *); 651 activator = va_arg (args, object *);
580 context.third = va_arg (args, object *); 652 third = va_arg (args, object *);
581
582 buf = va_arg (args, char *); 653 message = va_arg (args, char *);
583 if (buf != 0) 654 va_arg (args, int); // fix yourself
584 strncpy (context.message, buf, sizeof (context.message)); 655 extension = va_arg (args, char *);
585 656 options = va_arg (args, char *);
586 context.fix = va_arg (args, int); 657 event = va_arg (args, object *);
587 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
588 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
589 context.returnvalue = 0;
590 va_end (args); 658 va_end (args);
591 659
592 inject_event ("cf::inject_event", &context); 660 {
661 dSP;
662
663 ENTER;
664 SAVETMPS;
665
666 PUSHMARK (SP);
667 EXTEND (SP, 10);
668
669 PUSHcfapi (STRING, extension);
670 PUSHs (sv_2mortal (newSViv (event_code)));
671
672 PUSHcfapi (POBJECT, event);
673 PUSHcfapi (POBJECT, who);
674
675 switch (event_code)
676 {
677 case EVENT_STOP: // $ob (e.g. arrow)
678 case EVENT_TIME: // $ob
679 case EVENT_TIMER: // $ob
680 break;
681
682 case EVENT_APPLY: // $ob, $who
683 case EVENT_DROP: // $ob, $who
684 case EVENT_CLOSE: // $ob, $who
685 case EVENT_DEATH: // $ob[, $killer]
686 case EVENT_MOVE: // $ob, $enemy
687 case EVENT_THROW: // $ob, $thrower
688 PUSHcfapi (POBJECT, activator);
689 break;
690
691 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
692 PUSHcfapi (POBJECT, activator);
693 PUSHcfapi (POBJECT, third);
694 break;
695
696 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
697 PUSHcfapi (POBJECT, activator);
698 PUSHcfapi (POBJECT, third);
699 PUSHcfapi (POBJECT, message);
700 break;
701
702 case EVENT_SAY: // $ob, $who, $msg
703 PUSHcfapi (POBJECT, activator);
704 PUSHcfapi (STRING, message);
705 break;
706
707 default:
708 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
709 break;
710 }
711
712 PUTBACK;
713 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
714 SPAGAIN;
715
716 if (SvTRUE (ERRSV))
717 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
718
719 rv = count > 0 ? POPi : 0;
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
593 725
594 rv = context.returnvalue;
595 return &rv; 726 return &rv;
596} 727}
597 728
598int 729int
599closePlugin () 730closePlugin ()
625 const_iv (llevInfo) 756 const_iv (llevInfo)
626 const_iv (llevDebug) 757 const_iv (llevDebug)
627 const_iv (llevMonster) 758 const_iv (llevMonster)
628 759
629 const_iv (PLAYER) 760 const_iv (PLAYER)
761 const_iv (TRANSPORT)
630 const_iv (ROD) 762 const_iv (ROD)
631 const_iv (TREASURE) 763 const_iv (TREASURE)
632 const_iv (POTION) 764 const_iv (POTION)
633 const_iv (FOOD) 765 const_iv (FOOD)
634 const_iv (POISON) 766 const_iv (POISON)
639 const_iv (BOW) 771 const_iv (BOW)
640 const_iv (WEAPON) 772 const_iv (WEAPON)
641 const_iv (ARMOUR) 773 const_iv (ARMOUR)
642 const_iv (PEDESTAL) 774 const_iv (PEDESTAL)
643 const_iv (ALTAR) 775 const_iv (ALTAR)
644 const_iv (CONFUSION)
645 const_iv (LOCKED_DOOR) 776 const_iv (LOCKED_DOOR)
646 const_iv (SPECIAL_KEY) 777 const_iv (SPECIAL_KEY)
647 const_iv (MAP) 778 const_iv (MAP)
648 const_iv (DOOR) 779 const_iv (DOOR)
649 const_iv (KEY) 780 const_iv (KEY)
750 const_iv (ITEM_TRANSFORMER) 881 const_iv (ITEM_TRANSFORMER)
751 const_iv (QUEST) 882 const_iv (QUEST)
752 883
753 const_iv (ST_BD_BUILD) 884 const_iv (ST_BD_BUILD)
754 const_iv (ST_BD_REMOVE) 885 const_iv (ST_BD_REMOVE)
886
755 const_iv (ST_MAT_FLOOR) 887 const_iv (ST_MAT_FLOOR)
756 const_iv (ST_MAT_WALL) 888 const_iv (ST_MAT_WALL)
757 const_iv (ST_MAT_ITEM) 889 const_iv (ST_MAT_ITEM)
758 890
759 const_iv (AT_PHYSICAL) 891 const_iv (AT_PHYSICAL)
957 const_iv (WILL_APPLY_HANDLE) 1089 const_iv (WILL_APPLY_HANDLE)
958 const_iv (WILL_APPLY_TREASURE) 1090 const_iv (WILL_APPLY_TREASURE)
959 const_iv (WILL_APPLY_EARTHWALL) 1091 const_iv (WILL_APPLY_EARTHWALL)
960 const_iv (WILL_APPLY_DOOR) 1092 const_iv (WILL_APPLY_DOOR)
961 const_iv (WILL_APPLY_FOOD) 1093 const_iv (WILL_APPLY_FOOD)
1094
1095 const_iv (SAVE_MODE)
1096 const_iv (SAVE_DIR_MODE)
1097
1098 const_iv (M_PAPER)
1099 const_iv (M_IRON)
1100 const_iv (M_GLASS)
1101 const_iv (M_LEATHER)
1102 const_iv (M_WOOD)
1103 const_iv (M_ORGANIC)
1104 const_iv (M_STONE)
1105 const_iv (M_CLOTH)
1106 const_iv (M_ADAMANT)
1107 const_iv (M_LIQUID)
1108 const_iv (M_SOFT_METAL)
1109 const_iv (M_BONE)
1110 const_iv (M_ICE)
1111 const_iv (M_SPECIAL)
1112
1113 const_iv (SK_EXP_ADD_SKILL)
1114 const_iv (SK_EXP_TOTAL)
1115 const_iv (SK_EXP_NONE)
1116 const_iv (SK_SUBTRACT_SKILL_EXP)
1117
1118 const_iv (SK_LOCKPICKING)
1119 const_iv (SK_HIDING)
1120 const_iv (SK_SMITHERY)
1121 const_iv (SK_BOWYER)
1122 const_iv (SK_JEWELER)
1123 const_iv (SK_ALCHEMY)
1124 const_iv (SK_STEALING)
1125 const_iv (SK_LITERACY)
1126 const_iv (SK_BARGAINING)
1127 const_iv (SK_JUMPING)
1128 const_iv (SK_DET_MAGIC)
1129 const_iv (SK_ORATORY)
1130 const_iv (SK_SINGING)
1131 const_iv (SK_DET_CURSE)
1132 const_iv (SK_FIND_TRAPS)
1133 const_iv (SK_MEDITATION)
1134 const_iv (SK_PUNCHING)
1135 const_iv (SK_FLAME_TOUCH)
1136 const_iv (SK_KARATE)
1137 const_iv (SK_CLIMBING)
1138 const_iv (SK_WOODSMAN)
1139 const_iv (SK_INSCRIPTION)
1140 const_iv (SK_ONE_HANDED_WEAPON)
1141 const_iv (SK_MISSILE_WEAPON)
1142 const_iv (SK_THROWING)
1143 const_iv (SK_USE_MAGIC_ITEM)
1144 const_iv (SK_DISARM_TRAPS)
1145 const_iv (SK_SET_TRAP)
1146 const_iv (SK_THAUMATURGY)
1147 const_iv (SK_PRAYING)
1148 const_iv (SK_CLAWING)
1149 const_iv (SK_LEVITATION)
1150 const_iv (SK_SUMMONING)
1151 const_iv (SK_PYROMANCY)
1152 const_iv (SK_EVOCATION)
1153 const_iv (SK_SORCERY)
1154 const_iv (SK_TWO_HANDED_WEAPON)
1155 const_iv (SK_SPARK_TOUCH)
1156 const_iv (SK_SHIVER)
1157 const_iv (SK_ACID_SPLASH)
1158 const_iv (SK_POISON_NAIL)
1159
1160 const_iv (SOUND_NEW_PLAYER)
1161 const_iv (SOUND_FIRE_ARROW)
1162 const_iv (SOUND_LEARN_SPELL)
1163 const_iv (SOUND_FUMBLE_SPELL)
1164 const_iv (SOUND_WAND_POOF)
1165 const_iv (SOUND_OPEN_DOOR)
1166 const_iv (SOUND_PUSH_PLAYER)
1167 const_iv (SOUND_PLAYER_HITS1)
1168 const_iv (SOUND_PLAYER_HITS2)
1169 const_iv (SOUND_PLAYER_HITS3)
1170 const_iv (SOUND_PLAYER_HITS4)
1171 const_iv (SOUND_PLAYER_IS_HIT1)
1172 const_iv (SOUND_PLAYER_IS_HIT2)
1173 const_iv (SOUND_PLAYER_IS_HIT3)
1174 const_iv (SOUND_PLAYER_KILLS)
1175 const_iv (SOUND_PET_IS_KILLED)
1176 const_iv (SOUND_PLAYER_DIES)
1177 const_iv (SOUND_OB_EVAPORATE)
1178 const_iv (SOUND_OB_EXPLODE)
1179 const_iv (SOUND_CLOCK)
1180 const_iv (SOUND_TURN_HANDLE)
1181 const_iv (SOUND_FALL_HOLE)
1182 const_iv (SOUND_DRINK_POISON)
1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
962 }; 1225 };
963 1226
964 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
965 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
966 1229
983 const_event (CLOSE) 1246 const_event (CLOSE)
984 const_event (TIMER) 1247 const_event (TIMER)
985 const_event (MOVE) 1248 const_event (MOVE)
986 1249
987 const_event (BORN) 1250 const_event (BORN)
988 const_event (CLOCK) 1251 //const_event (CLOCK)
989 const_event (CRASH) 1252 const_event (CRASH)
990 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1254 const_event (PLAYER_LOAD)
1255 const_event (PLAYER_SAVE)
991 const_event (GKILL) 1256 const_event (GKILL)
992 const_event (LOGIN) 1257 const_event (LOGIN)
993 const_event (LOGOUT) 1258 const_event (LOGOUT)
994 const_event (MAPENTER) 1259 const_event (MAPENTER)
995 const_event (MAPLEAVE) 1260 const_event (MAPLEAVE)
996 const_event (MAPRESET) 1261 const_event (MAPRESET)
1262 const_event (MAPLOAD)
1263 const_event (MAPOUT)
1264 const_event (MAPIN)
1265 const_event (MAPCLEAN)
997 const_event (REMOVE) 1266 const_event (REMOVE)
998 const_event (SHOUT) 1267 const_event (SHOUT)
999 const_event (TELL) 1268 const_event (TELL)
1000 const_event (MUZZLE) 1269 const_event (MUZZLE)
1001 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1274 const_event (EXTCMD)
1002 //const_event (FREE_OB) 1275 //const_event (FREE_OB)
1003 }; 1276 };
1004 1277
1005 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
1006 1279
1104 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1377 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1105 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1378 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1106 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1379 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1107 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1380 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1108 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1381 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1109 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1110 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1382 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1111 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1383 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1112 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1384 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1113 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1385 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1114 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1386 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1141 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1142 { 1414 {
1143 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1144 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1145 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
1146} 1420}
1147 1421
1148void 1422void
1149LOG (int level, char *msg) 1423LOG (int level, char *msg)
1150 PROTOTYPE: $$ 1424 PROTOTYPE: $$
1151 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
1152 1432
1153char * 1433char *
1154cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1155 PROTOTYPE: $ 1435 PROTOTYPE: $
1156 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1175 1455
1176int 1456int
1177cf_find_animation (char *text) 1457cf_find_animation (char *text)
1178 PROTOTYPE: $ 1458 PROTOTYPE: $
1179 1459
1460int random_roll(int min, int max, object *op, int goodbad);
1461
1462int
1463exp_to_level (val64 exp)
1464 CODE:
1465{
1466 int i = 0;
1467
1468 RETVAL = settings.max_level;
1469
1470 for (i = 1; i <= settings.max_level; i++)
1471 {
1472 if (levels[i] > exp)
1473 {
1474 RETVAL = i - 1;
1475 break;
1476 }
1477 }
1478}
1479 OUTPUT: RETVAL
1480
1481val64
1482level_to_min_exp (int level)
1483 CODE:
1484 if (level > settings.max_level)
1485 RETVAL = levels[settings.max_level];
1486 else if (level < 1)
1487 RETVAL = 0;
1488 else
1489 RETVAL = levels[level];
1490 OUTPUT: RETVAL
1491
1492SV *
1493resistance_to_string (int atnr)
1494 CODE:
1495 if (atnr >= 0 && atnr < NROFATTACKS)
1496 RETVAL = newSVpv (resist_plus[atnr], 0);
1497 else
1498 XSRETURN_UNDEF;
1499 OUTPUT: RETVAL
1500
1180MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1501MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1181 1502
1182SV * 1503SV *
1183get_property (object *obj, int type, int idx) 1504get_property (object *obj, int type, int idx)
1184 CODE: 1505 CODE:
1192 { 1513 {
1193 case CFAPI_INT: 1514 case CFAPI_INT:
1194 cf_object_set_int_property (obj, idx, SvIV (newval)); 1515 cf_object_set_int_property (obj, idx, SvIV (newval));
1195 break; 1516 break;
1196 case CFAPI_LONG: 1517 case CFAPI_LONG:
1197 cf_object_set_long_property (obj, idx, SvNV (newval)); 1518 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1198 break; 1519 break;
1199 case CFAPI_DOUBLE: 1520 case CFAPI_DOUBLE:
1200 { 1521 {
1201 int unused_type; 1522 int unused_type;
1202 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1523 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1228 attacktype = 0 1549 attacktype = 0
1229 CODE: 1550 CODE:
1230 RETVAL = obj->attacktype; 1551 RETVAL = obj->attacktype;
1231 OUTPUT: RETVAL 1552 OUTPUT: RETVAL
1232 1553
1554# missing in plug-in api, of course
1233void 1555void
1234set_food (object *obj, int food) 1556set_food (object *obj, int food)
1235 CODE: 1557 CODE:
1236 obj->stats.food = food; 1558 obj->stats.food = food;
1237 1559
1271 1593
1272void cf_object_free (object *op) 1594void cf_object_free (object *op)
1273 1595
1274object *cf_object_present_archname_inside (object *op, char *whatstr) 1596object *cf_object_present_archname_inside (object *op, char *whatstr)
1275 1597
1276int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1598int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1277 1599
1278int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1600int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1279 1601
1280object *cf_object_clone (object *op, int clonetype = 0) 1602object *cf_object_clone (object *op, int clonetype = 0)
1281 1603
1282int cf_object_pay_item (object *op, object *buyer) 1604int cf_object_pay_item (object *op, object *buyer)
1283 1605
1284int cf_object_pay_amount (object *op, double amount) 1606int cf_object_pay_amount (object *op, val64 amount)
1285 1607
1286int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1608int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1287 1609
1288int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1610int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1289 1611
1324 1646
1325void cf_object_update (object *op, int flags) 1647void cf_object_update (object *op, int flags)
1326 1648
1327void cf_object_pickup (object *op, object *what) 1649void cf_object_pickup (object *op, object *what)
1328 1650
1329char *cf_object_get_key (object *op, char *keyname)
1330 ALIAS: key = 0
1331
1332void cf_object_set_key (object *op, char *keyname, char *value)
1333
1334object *cf_create_object_by_name (const char *name) 1651object *cf_create_object_by_name (const char *name)
1652
1653void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1654
1655void pay_player (object *op, val64 amount)
1656
1657val64 pay_player_arch (object *op, const char *arch, val64 amount)
1658
1659void player_lvl_adj (object *who, object *skill = 0)
1660
1661int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1662
1663int calc_skill_exp (object *who, object *op, object *skill);
1664
1665void push_button (object *op);
1666
1667void use_trigger (object *op);
1668
1669void add_button_link (object *button, mapstruct *map, int connected);
1670
1671void remove_button_link (object *op);
1672
1673void
1674cf_object_set_resistance (object *op, int rtype, int val)
1675 CODE:
1676 if (rtype >= 0 && rtype < NROFATTACKS)
1677 op->resist[rtype] = val;
1678
1335 1679
1336MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1680MODULE = cf PACKAGE = cf::object PREFIX = cf_
1337 1681
1338void cf_fix_object (object *pl) 1682void cf_fix_object (object *pl)
1339 ALIAS: fix = 0 1683 ALIAS: fix = 0
1355 CODE: 1699 CODE:
1356{ 1700{
1357 int unused_type; 1701 int unused_type;
1358 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1702 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1359} 1703}
1704
1705# syntatic sugar for easier use in event callbacks.
1706const char *options (object *op)
1707 CODE:
1708 RETVAL = op->name;
1709 OUTPUT:
1710 RETVAL
1711
1712const char *get_ob_key_value (object *op, const char *key)
1713
1714bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1360 1715
1361object *get_nearest_player (object *ob) 1716object *get_nearest_player (object *ob)
1362 ALIAS: nearest_player = 0 1717 ALIAS: nearest_player = 0
1363 PREINIT: 1718 PREINIT:
1364 extern object *get_nearest_player (object *); 1719 extern object *get_nearest_player (object *);
1386base_name (object *ob, int plural) 1741base_name (object *ob, int plural)
1387 CODE: 1742 CODE:
1388 RETVAL = cf_query_base_name (ob, plural); 1743 RETVAL = cf_query_base_name (ob, plural);
1389 OUTPUT: RETVAL 1744 OUTPUT: RETVAL
1390 1745
1746living *
1747stats (object *ob)
1748 CODE:
1749 RETVAL = &ob->stats;
1750 OUTPUT: RETVAL
1751
1391 1752
1392MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1753MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1393 1754
1394player *player (object *op) 1755player *player (object *op)
1395 CODE: 1756 CODE:
1396 RETVAL = cf_player_find (cf_query_name (op)); 1757 RETVAL = op->contr;
1397 OUTPUT: RETVAL 1758 OUTPUT: RETVAL
1398 1759
1399void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1760void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1400 1761
1401object *cf_player_send_inventory (object *op) 1762object *cf_player_send_inventory (object *op)
1416partylist *cf_player_get_party (object *op) 1777partylist *cf_player_get_party (object *op)
1417 ALIAS: party = 0 1778 ALIAS: party = 0
1418 1779
1419void cf_player_set_party (object *op, partylist *party) 1780void cf_player_set_party (object *op, partylist *party)
1420 1781
1782void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1783
1784void kill_player (object *op)
1421 1785
1422MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1786MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1423 1787
1424MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1788MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1425 1789
1428 1792
1429void cf_player_move (player *pl, int dir) 1793void cf_player_move (player *pl, int dir)
1430 1794
1431void MapNewmapCmd (player *pl) 1795void MapNewmapCmd (player *pl)
1432 1796
1797void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1798
1433# nonstandard 1799# nonstandard
1434object *ob (player *pl) 1800object *ob (player *pl)
1435 CODE: 1801 CODE:
1436 RETVAL = pl->ob; 1802 RETVAL = pl->ob;
1437 OUTPUT: RETVAL 1803 OUTPUT: RETVAL
1443 1809
1444player *next (player *pl) 1810player *next (player *pl)
1445 CODE: 1811 CODE:
1446 RETVAL = pl->next; 1812 RETVAL = pl->next;
1447 OUTPUT: RETVAL 1813 OUTPUT: RETVAL
1814
1815bool
1816cell_visible (player *pl, int dx, int dy)
1817 CODE:
1818 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1819 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1820 OUTPUT:
1821 RETVAL
1822
1823void
1824send (player *pl, SV *packet)
1825 CODE:
1826{
1827 STRLEN len;
1828 char *buf = SvPVbyte (packet, len);
1829
1830 Write_String_To_Socket (&pl->socket, buf, len);
1831}
1832
1833int
1834listening (player *pl, int new_value = -1)
1835 CODE:
1836 RETVAL = pl->listening;
1837 if (new_value >= 0)
1838 pl->listening = new_value;
1839 OUTPUT:
1840 RETVAL
1841
1842void get_savebed (player *pl)
1843 ALIAS:
1844 savebed = 0
1845 PPCODE:
1846 EXTEND (SP, 3);
1847 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1848 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1849 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1850
1851void set_savebed (player *pl, char *map_path, int x, int y)
1852 CODE:
1853 strcpy (pl->savebed_map, map_path);
1854 pl->bed_x = x;
1855 pl->bed_y = y;
1448 1856
1449void 1857void
1450list () 1858list ()
1451 PPCODE: 1859 PPCODE:
1452{ 1860{
1453 player *pl; 1861 player *pl;
1454 for (pl = first_player; pl; pl = pl->next) 1862 for (pl = first_player; pl; pl = pl->next)
1455 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1863 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1456} 1864}
1865
1866bool
1867peaceful (player *pl, bool new_setting = 0)
1868 PROTOTYPE: $;$
1869 CODE:
1870 RETVAL = pl->peaceful;
1871 if (items > 1)
1872 pl->peaceful = new_setting;
1873 OUTPUT:
1874 RETVAL
1875
1876living *
1877orig_stats (player *pl)
1878 CODE:
1879 RETVAL = &pl->orig_stats;
1880 OUTPUT: RETVAL
1881
1882living *
1883last_stats (player *pl)
1884 CODE:
1885 RETVAL = &pl->last_stats;
1886 OUTPUT: RETVAL
1457 1887
1458 1888
1459MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1889MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1460 1890
1461SV * 1891SV *
1484 RETVAL = map_get_map (&unused_type, 0, width, height); 1914 RETVAL = map_get_map (&unused_type, 0, width, height);
1485} 1915}
1486 OUTPUT: 1916 OUTPUT:
1487 RETVAL 1917 RETVAL
1488 1918
1919void delete_map (mapstruct *map)
1920
1921void clean_tmp_map (mapstruct *map)
1922
1923void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1924
1925mapstruct *tile_map (mapstruct *map, unsigned int dir)
1926 CODE:
1927 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1928 OUTPUT:
1929 RETVAL
1930
1931char *tile_path (mapstruct *map, unsigned int dir)
1932 CODE:
1933 if (dir >= 4)
1934 XSRETURN_UNDEF;
1935 RETVAL = map->tile_path [dir];
1936 OUTPUT:
1937 RETVAL
1938
1489mapstruct *cf_map_get_map (char *name) 1939mapstruct *cf_map_get_map (char *name)
1490 PROTOTYPE: $ 1940 PROTOTYPE: $
1491 ALIAS: map = 0 1941 ALIAS: map = 0
1492 1942
1943mapstruct *has_been_loaded (char *name)
1944 PROTOTYPE: $
1945
1493mapstruct *cf_map_get_first () 1946mapstruct *cf_map_get_first ()
1494 PROTOTYPE: 1947 PROTOTYPE:
1495 ALIAS: first = 0 1948 ALIAS: first = 0
1496 1949
1950# whoever "designed" the plug-in api should have wasted
1951# his/her time with staying away from the project - would have
1952# saved others a lot of time, without doubt.
1953void set_path (mapstruct *where, char *path)
1954 CODE:
1955 strcpy (where->path, path);
1956
1957int in_memory (mapstruct *map)
1958 CODE:
1959 RETVAL = map->in_memory;
1960 OUTPUT:
1961 RETVAL
1962
1963bool unique (mapstruct *map)
1964 CODE:
1965 RETVAL = map->unique;
1966 OUTPUT:
1967 RETVAL
1968
1969void set_unique (mapstruct *map, bool unique)
1970 CODE:
1971 map->unique = unique;
1972
1497object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1973object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1498 1974
1499object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1975object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1500 1976
1501object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1977object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1502 C_ARGS: str, map, nx, ny 1978 C_ARGS: str, map, nx, ny
1503 1979
1504#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1505
1506void 1980void
1981cf_map_normalise (mapstruct *map, int x, int y)
1982 PPCODE:
1983{
1984 mapstruct *nmap = 0;
1985 I16 nx = 0, ny = 0;
1986 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1987
1988 EXTEND (SP, 4);
1989 PUSHs (sv_2mortal (newSViv (flags)));
1990
1991 if (GIMME_V == G_ARRAY)
1992 {
1993 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1994 PUSHs (sv_2mortal (newSViv (nx)));
1995 PUSHs (sv_2mortal (newSViv (ny)));
1996 }
1997}
1998
1999void
1507at (mapstruct *obj, unsigned int x, unsigned int y) 2000at (mapstruct *map, unsigned int x, unsigned int y)
1508 PROTOTYPE: $$$ 2001 PROTOTYPE: $$$
1509 INIT:
1510 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1511 PPCODE: 2002 PPCODE:
1512{ 2003{
1513 object *o; 2004 object *o;
2005 mapstruct *nmap = 0;
2006 I16 nx, ny;
2007
2008 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2009
2010 if (nmap)
1514 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2011 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1515 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2012 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1516} 2013}
1517 2014
1518SV * 2015SV *
1519bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2016bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1520 PROTOTYPE: $$$ 2017 PROTOTYPE: $$$
1541 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2038 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1542 } 2039 }
1543 OUTPUT: 2040 OUTPUT:
1544 RETVAL 2041 RETVAL
1545 2042
2043# "serialise" map perl data into a ref
2044void
2045_get_obs (mapstruct *map)
2046 PPCODE:
2047{
2048 object *o;
2049 int x, y;
2050 AV *obs = newAV ();
2051 int nonnull = 0;
2052
2053 for (y = 0; y < MAP_HEIGHT (map); y++)
2054 for (x = 0; x < MAP_WIDTH (map); x++)
2055 {
2056 AV *av = newAV ();
2057
2058 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2059 {
2060 SV *sv = SVptr_cache_get (o);
2061
2062 if (sv && HvFILL (SvRV (sv)))
2063 {
2064 nonnull = 1;
2065 sv = newSVsv (sv);
2066 }
2067 else
2068 sv = &PL_sv_undef;
2069
2070 av_push (av, sv);
2071 }
2072
2073 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2074 }
2075
2076 if (nonnull)
2077 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2078 else
2079 SvREFCNT_dec (obs);
2080}
2081
2082# "deserialise" perl map data into the map
2083void
2084_set_obs (mapstruct *map, SV *sv)
2085 CODE:
2086{
2087 object *o;
2088 AV *av;
2089 int x, y;
2090 AV *obs = (AV *)SvRV (sv);
2091
2092 for (y = 0; y < MAP_HEIGHT (map); y++)
2093 for (x = 0; x < MAP_WIDTH (map); x++)
2094 {
2095 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2096
2097 if (!SvROK (sv))
2098 continue;
2099
2100 av = (AV *)SvRV (sv);
2101
2102 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2103 {
2104 sv = av_shift (av);
2105
2106 if (SvROK (sv))
2107 {
2108 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2109 SVptr_cache_set (o, sv);
2110 }
2111 }
2112 }
2113}
2114
1546 2115
1547MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2116MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1548 2117
1549archetype *cf_archetype_get_first() 2118archetype *cf_archetype_get_first()
1550 PROTOTYPE: 2119 PROTOTYPE:
1603 2172
1604const char *cf_region_get_message (region *reg) 2173const char *cf_region_get_message (region *reg)
1605 ALIAS: message = 0 2174 ALIAS: message = 0
1606 2175
1607 2176
2177MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2178
2179val64
2180exp (living *liv, val64 new_val = 0)
2181 PROTOTYPE: $;$
2182 ALIAS:
2183 Str = 1
2184 Dex = 2
2185 Con = 3
2186 Wis = 4
2187 Cha = 5
2188 Int = 6
2189 Pow = 7
2190 wc = 8
2191 ac = 9
2192 hp = 10
2193 maxhp = 11
2194 sp = 12
2195 maxsp = 13
2196 grace = 14
2197 maxgrace = 15
2198 food = 16
2199 dam = 17
2200 luck = 18
2201 CODE:
2202# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2203 switch (ix)
2204 {
2205 LIVING_ACC (exp , 0);
2206 LIVING_ACC (Str , 1);
2207 LIVING_ACC (Dex , 2);
2208 LIVING_ACC (Con , 3);
2209 LIVING_ACC (Wis , 4);
2210 LIVING_ACC (Cha , 5);
2211 LIVING_ACC (Int , 6);
2212 LIVING_ACC (Pow , 7);
2213 LIVING_ACC (wc , 8);
2214 LIVING_ACC (ac , 9);
2215 LIVING_ACC (hp , 10);
2216 LIVING_ACC (maxhp , 11);
2217 LIVING_ACC (sp , 12);
2218 LIVING_ACC (maxsp , 13);
2219 LIVING_ACC (grace , 14);
2220 LIVING_ACC (maxgrace, 15);
2221 LIVING_ACC (food , 16);
2222 LIVING_ACC (dam , 17);
2223 LIVING_ACC (luck , 18);
2224 }
2225# undef LIVING_ACC
2226 OUTPUT:
2227 RETVAL
2228

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