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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.7 by root, Fri Feb 3 22:52:51 2006 UTC vs.
Revision 1.39 by root, Tue Mar 21 02:08:02 2006 UTC

28#include <perl.h> 28#include <perl.h>
29#include <XSUB.h> 29#include <XSUB.h>
30 30
31#undef save_long // clashes with libproto.h 31#undef save_long // clashes with libproto.h
32 32
33#define PLUGIN_NAME "cfperl" 33#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 34#define PLUGIN_VERSION "cfperl 0.2"
35 35
36#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
37#include <plugin.h> 37#include <plugin.h>
38#endif 38#endif
39 39
42#else 42#else
43#define MODULEAPI 43#define MODULEAPI
44#endif 44#endif
45 45
46#include <plugin_common.h> 46#include <plugin_common.h>
47#include <sounds.h>
47 48
48#include <stdarg.h> 49#include <stdarg.h>
49 50
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 mapstruct* map;
62 char message[1024]; 71 char message[1024];
63 int fix; 72 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 73 int event_code;
65 char options[1024]; 74 char extension[1024]; // name field, should invoke specific perl extension
75 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 76 int returnvalue;
67} CFPContext; 77} CFPContext;
68 78
69//static int current_command = -999; 79static HV *obj_cache;
70
71static PerlInterpreter *perl; 80static PerlInterpreter *perl;
72 81
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 82//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
83
84// garbage collect some perl objects, if possible
85// all objects no longer referenced and empty are
86// eligible for destruction.
87void
88clean_obj_cache ()
89{
90 static int count;
91
92 if (++count & 7)
93 return;
94
95 int todo = 1000;
96 do
97 {
98 I32 klen;
99 char *key;
100 HE *he = hv_iternext (obj_cache);
101
102 if (he)
103 {
104 SV *sv = hv_iterval (obj_cache, he);
105
106 // empty and unreferenced? nuke it
107 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
108 {
109 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
110 todo++;
111 }
112 }
113 else
114 break;
115 }
116 while (--todo);
117}
74 118
75static SV * 119static SV *
76newSVptr (void *ptr, const char *klass) 120newSVptr (void *ptr, const char *klass)
77{ 121{
122 SV *sv;
123
78 if (!ptr) 124 if (!ptr)
79 return &PL_sv_undef; 125 return &PL_sv_undef;
80 126
127 sv = newSV (0);
128 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
129 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
130}
131
132static void
133SVptr_cache_set (void *ptr, SV *sv)
134{
135 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
136}
137
138static SV *
139SVptr_cache_get (void *ptr)
140{
141 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
142
143 return he ? *he : 0;
144}
145
146static SV *
147newSVptr_cached (void *ptr, const char *klass)
148{
149 SV *sv;
150
151 if (!ptr)
152 return &PL_sv_undef;
153
154 sv = SVptr_cache_get (ptr);
155
156 if (!sv)
157 {
81 HV *hv = newHV (); 158 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 159 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 160 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
161
162 SVptr_cache_set (ptr, sv);
163 }
164
165 return newSVsv (sv);
84} 166}
85 167
86static void 168static void
87clearSVptr (SV *sv) 169clearSVptr (SV *sv)
88{ 170{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 187 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 188
107 return (long)mg->mg_ptr; 189 return (long)mg->mg_ptr;
108} 190}
109 191
192static long
193SvPTR_ornull (SV *sv, const char *klass)
194{
195 if (SvOK (sv))
196 return SvPTR (sv, klass);
197 else
198 return 0;
199}
200
110SV * 201SV *
111newSVcfapi (int type, ...) 202newSVcfapi (int type, ...)
112{ 203{
113 SV *sv; 204 SV *sv;
114 205
115 va_list args; 206 va_list args;
116 va_start (args, type); 207 va_start (args, type);
117 208
118 switch (type) 209 switch (type)
119 { 210 {
211#if 0
212 case CFAPI_INT16:
213 sv = newSViv (*va_arg (args, sint16_t *));
214 break;
215#endif
216
120 case CFAPI_INT: 217 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 218 sv = newSViv (*va_arg (args, int *));
122 break; 219 break;
123 220
124 case CFAPI_LONG: 221 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 222 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 223 break;
127 224
128 case CFAPI_DOUBLE: 225 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 226 sv = newSViv (*va_arg (args, double *));
130 break; 227 break;
144 sv = &PL_sv_undef; 241 sv = &PL_sv_undef;
145 else 242 else
146 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 243 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
147 { 244 {
148 case MAP: 245 case MAP:
149 sv = newSVptr (obj, "cf::object::map"); 246 sv = newSVptr_cached (obj, "cf::object::map");
150 break; 247 break;
151 248
152 case PLAYER: 249 case PLAYER:
153 sv = newSVptr (obj, "cf::object::player"); 250 sv = newSVptr_cached (obj, "cf::object::player");
154 break; 251 break;
155 252
156 default: 253 default:
157 sv = newSVptr (obj, "cf::object"); 254 sv = newSVptr_cached (obj, "cf::object");
158 break; 255 break;
159 } 256 }
160 } 257 }
161 break; 258 break;
162 259
190} 287}
191 288
192///////////////////////////////////////////////////////////////////////////// 289/////////////////////////////////////////////////////////////////////////////
193 290
194void 291void
195inject_event (CFPContext *context) 292inject_event (const char *func, CFPContext *context)
196{ 293{
197 dSP; 294 dSP;
198 295
199 ENTER; 296 ENTER;
200 SAVETMPS; 297 SAVETMPS;
201 298
202 PUSHMARK (SP); 299 PUSHMARK (SP);
203
204 EXTEND (SP, 2);
205 //PUSHs (sv_2mortal (newSViv (type)));
206 300
207 HV *hv = newHV (); 301 HV *hv = newHV ();
208#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0) 302#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
209 hv_context (CFAPI_POBJECT, ,who); 303 hv_context (CFAPI_POBJECT, ,who);
210 hv_context (CFAPI_POBJECT, ,activator); 304 hv_context (CFAPI_POBJECT, ,activator);
211 hv_context (CFAPI_POBJECT, ,third); 305 hv_context (CFAPI_POBJECT, ,third);
306 hv_context (CFAPI_PMAP, ,map);
212 hv_context (CFAPI_STRING , ,message); 307 hv_context (CFAPI_STRING , ,message);
213 hv_context (CFAPI_INT ,&,fix); 308 hv_context (CFAPI_INT ,&,fix);
214 hv_context (CFAPI_INT ,&,event_code); 309 hv_context (CFAPI_INT ,&,event_code);
215 hv_context (CFAPI_STRING , ,options); 310 hv_context (CFAPI_STRING , ,options);
311 hv_context (CFAPI_STRING , ,extension);
216 312
217 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv))); 313 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
218 314
219 PUTBACK; 315 PUTBACK;
220 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 316 int count = call_pv (func, G_SCALAR | G_EVAL);
221 SPAGAIN; 317 SPAGAIN;
222 318
223 if (SvTRUE (ERRSV)) 319 if (SvTRUE (ERRSV))
224 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV)); 320 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
225 321
334 printf (PLUGIN_VERSION " post init\n"); 430 printf (PLUGIN_VERSION " post init\n");
335 431
336 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 432 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
337 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 433 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
338 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 434 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
435 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
436 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
437 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
438
339 cf_init_plugin (gethook); 439 cf_init_plugin (gethook);
340 440
341 /* Pick the global events you want to monitor from this plugin */ 441 /* Pick the global events you want to monitor from this plugin */
342 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 443 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 447 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 448 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 449 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 450 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 451 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 456 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 457 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 458 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 459 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 460 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
461 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
462 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
463 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
357 464
358 char *argv[] = { 465 char *argv[] = {
359 "", 466 "",
360 "-e" 467 "-e"
361 "BEGIN {" 468 "BEGIN {"
375 482
376 perl_destruct (perl); 483 perl_destruct (perl);
377 perl_free (perl); 484 perl_free (perl);
378 perl = 0; 485 perl = 0;
379 } 486 }
487 else
488 {
489 obj_cache = newHV ();
490 }
380 491
381 return 0; 492 return 0;
382} 493}
383 494
384void * 495void *
403 { 514 {
404 case EVENT_CRASH: 515 case EVENT_CRASH:
405 printf ("Unimplemented for now\n"); 516 printf ("Unimplemented for now\n");
406 break; 517 break;
407 518
519 case EVENT_PLAYER_LOAD:
520 case EVENT_PLAYER_SAVE:
521 context.who = va_arg (args, object *);
522 buf = va_arg (args, char *);
523 if (buf != 0)
524 strncpy (context.message, buf, sizeof (context.message));
525 break;
526
527 case EVENT_MAPLOAD:
528 case EVENT_MAPOUT:
529 case EVENT_MAPIN:
530 case EVENT_MAPCLEAN:
531 context.map = va_arg (args, mapstruct *);
532 break;
533
534 case EVENT_MAPENTER:
535 case EVENT_MAPLEAVE:
536 case EVENT_FREE_OB:
408 case EVENT_BORN: 537 case EVENT_BORN:
538 case EVENT_REMOVE:
409 context.activator = va_arg (args, object *); 539 context.activator = va_arg (args, object *);
410 break; 540 break;
411 541
412 case EVENT_PLAYER_DEATH: 542 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 543 context.who = va_arg (args, object *);
417 context.who = va_arg (args, object *); 547 context.who = va_arg (args, object *);
418 context.activator = va_arg (args, object *); 548 context.activator = va_arg (args, object *);
419 break; 549 break;
420 550
421 case EVENT_LOGIN: 551 case EVENT_LOGIN:
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT: 552 case EVENT_LOGOUT:
430 pl = va_arg (args, player *); 553 pl = va_arg (args, player *);
431 context.activator = pl->ob; 554 context.activator = pl->ob;
432 buf = va_arg (args, char *); 555 buf = va_arg (args, char *);
433 if (buf != 0) 556 if (buf != 0)
434 strcpy (context.message, buf); 557 strncpy (context.message, buf, sizeof (context.message));
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break; 558 break;
440 559
441 case EVENT_SHOUT: 560 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE: 561 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK: 562 case EVENT_KICK:
456 context.activator = va_arg (args, object *); 563 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *); 564 buf = va_arg (args, char *);
458 if (buf != 0) 565 if (buf != 0)
459 strcpy (context.message, buf); 566 strncpy (context.message, buf, sizeof (context.message));
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break; 567 break;
469 568
470 case EVENT_CLOCK: 569 case EVENT_CLOCK:
570 clean_obj_cache ();
571 break;
572
573 case EVENT_TELL:
471 break; 574 break;
472 575
473 case EVENT_MAPRESET: 576 case EVENT_MAPRESET:
577 /* stupid, should be the map itself, not "message"??? */
474 buf = va_arg (args, char *); 578 buf = va_arg (args, char *);
475 if (buf != 0) 579 if (buf != 0)
476 strcpy (context.message, buf); 580 strncpy (context.message, buf, sizeof (context.message));
477 break;
478
479 case EVENT_TELL:
480 break; 581 break;
481 } 582 }
482 583
483 va_end (args); 584 va_end (args);
484 585
485 inject_event (&context); 586 if (context.event_code == EVENT_FREE_OB)
587 {
588 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
589
590 if (sv)
591 clearSVptr (sv);
592 }
593 else
594 inject_event ("cf::inject_global_event", &context);
486 595
487 rv = context.returnvalue; 596 rv = context.returnvalue;
488 597
489 return &rv; 598 return &rv;
490} 599}
506 615
507 context.who = va_arg (args, object *); 616 context.who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 617 context.event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 618 context.activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 619 context.third = va_arg (args, object *);
620
511 buf = va_arg (args, char *); 621 buf = va_arg (args, char *);
512
513 if (buf != 0) 622 if (buf != 0)
514 strcpy (context.message, buf); 623 strncpy (context.message, buf, sizeof (context.message));
515 624
516 context.fix = va_arg (args, int); 625 context.fix = va_arg (args, int);
626 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
517 strcpy (context.options, va_arg (args, char *)); 627 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
518 context.returnvalue = 0; 628 context.returnvalue = 0;
519 va_end (args); 629 va_end (args);
520 630
521 inject_event (&context); 631 inject_event ("cf::inject_event", &context);
522 632
523 rv = context.returnvalue; 633 rv = context.returnvalue;
524 return &rv; 634 return &rv;
525} 635}
526 636
543 653
544BOOT: 654BOOT:
545{ 655{
546 HV *stash = gv_stashpv ("cf", 1); 656 HV *stash = gv_stashpv ("cf", 1);
547 657
548 const struct { 658 static const struct {
549 const char *name; 659 const char *name;
550 IV iv; 660 IV iv;
551 } *civ, const_iv[] = { 661 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 662# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 663 const_iv (llevError)
554 const_iv (llevInfo) 664 const_iv (llevInfo)
555 const_iv (llevDebug) 665 const_iv (llevDebug)
556 const_iv (llevMonster) 666 const_iv (llevMonster)
557 667
558 const_iv (PLAYER) 668 const_iv (PLAYER)
669 const_iv (TRANSPORT)
559 const_iv (ROD) 670 const_iv (ROD)
560 const_iv (TREASURE) 671 const_iv (TREASURE)
561 const_iv (POTION) 672 const_iv (POTION)
562 const_iv (FOOD) 673 const_iv (FOOD)
563 const_iv (POISON) 674 const_iv (POISON)
568 const_iv (BOW) 679 const_iv (BOW)
569 const_iv (WEAPON) 680 const_iv (WEAPON)
570 const_iv (ARMOUR) 681 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 682 const_iv (PEDESTAL)
572 const_iv (ALTAR) 683 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 684 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 685 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 686 const_iv (MAP)
577 const_iv (DOOR) 687 const_iv (DOOR)
578 const_iv (KEY) 688 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 789 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 790 const_iv (QUEST)
681 791
682 const_iv (ST_BD_BUILD) 792 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 793 const_iv (ST_BD_REMOVE)
794
684 const_iv (ST_MAT_FLOOR) 795 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 796 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 797 const_iv (ST_MAT_ITEM)
798
799 const_iv (AT_PHYSICAL)
800 const_iv (AT_MAGIC)
801 const_iv (AT_FIRE)
802 const_iv (AT_ELECTRICITY)
803 const_iv (AT_COLD)
804 const_iv (AT_CONFUSION)
805 const_iv (AT_ACID)
806 const_iv (AT_DRAIN)
807 const_iv (AT_WEAPONMAGIC)
808 const_iv (AT_GHOSTHIT)
809 const_iv (AT_POISON)
810 const_iv (AT_SLOW)
811 const_iv (AT_PARALYZE)
812 const_iv (AT_TURN_UNDEAD)
813 const_iv (AT_FEAR)
814 const_iv (AT_CANCELLATION)
815 const_iv (AT_DEPLETE)
816 const_iv (AT_DEATH)
817 const_iv (AT_CHAOS)
818 const_iv (AT_COUNTERSPELL)
819 const_iv (AT_GODPOWER)
820 const_iv (AT_HOLYWORD)
821 const_iv (AT_BLIND)
822 const_iv (AT_INTERNAL)
823 const_iv (AT_LIFE_STEALING)
824 const_iv (AT_DISEASE)
687 825
688 const_iv (QUEST_IN_PROGRESS) 826 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 827 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 828 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 829 const_iv (QUEST_START_QUEST)
832 const_iv (F_CURSED) 970 const_iv (F_CURSED)
833 const_iv (F_DAMNED) 971 const_iv (F_DAMNED)
834 const_iv (F_OPEN) 972 const_iv (F_OPEN)
835 const_iv (F_NOPICK) 973 const_iv (F_NOPICK)
836 const_iv (F_LOCKED) 974 const_iv (F_LOCKED)
975
976 const_iv (P_BLOCKSVIEW)
977 const_iv (P_NO_MAGIC)
978 const_iv (P_IS_ALIVE)
979 const_iv (P_NO_CLERIC)
980 const_iv (P_NEED_UPDATE)
981 const_iv (P_NO_ERROR)
982 const_iv (P_OUT_OF_MAP)
983 const_iv (P_NEW_MAP)
984
985 const_iv (UP_OBJ_INSERT)
986 const_iv (UP_OBJ_REMOVE)
987 const_iv (UP_OBJ_CHANGE)
988 const_iv (UP_OBJ_FACE)
989
990 const_iv (INS_NO_MERGE)
991 const_iv (INS_ABOVE_FLOOR_ONLY)
992 const_iv (INS_NO_WALK_ON)
993 const_iv (INS_ON_TOP)
994 const_iv (INS_BELOW_ORIGINATOR)
995 const_iv (INS_MAP_LOAD)
996
997 const_iv (WILL_APPLY_HANDLE)
998 const_iv (WILL_APPLY_TREASURE)
999 const_iv (WILL_APPLY_EARTHWALL)
1000 const_iv (WILL_APPLY_DOOR)
1001 const_iv (WILL_APPLY_FOOD)
1002
1003 const_iv (SAVE_MODE)
1004 const_iv (SAVE_DIR_MODE)
1005
1006 const_iv (M_PAPER)
1007 const_iv (M_IRON)
1008 const_iv (M_GLASS)
1009 const_iv (M_LEATHER)
1010 const_iv (M_WOOD)
1011 const_iv (M_ORGANIC)
1012 const_iv (M_STONE)
1013 const_iv (M_CLOTH)
1014 const_iv (M_ADAMANT)
1015 const_iv (M_LIQUID)
1016 const_iv (M_SOFT_METAL)
1017 const_iv (M_BONE)
1018 const_iv (M_ICE)
1019 const_iv (M_SPECIAL)
1020
1021 const_iv (SK_EXP_ADD_SKILL)
1022 const_iv (SK_EXP_TOTAL)
1023 const_iv (SK_EXP_NONE)
1024 const_iv (SK_SUBTRACT_SKILL_EXP)
1025
1026 const_iv (SK_LOCKPICKING)
1027 const_iv (SK_HIDING)
1028 const_iv (SK_SMITHERY)
1029 const_iv (SK_BOWYER)
1030 const_iv (SK_JEWELER)
1031 const_iv (SK_ALCHEMY)
1032 const_iv (SK_STEALING)
1033 const_iv (SK_LITERACY)
1034 const_iv (SK_BARGAINING)
1035 const_iv (SK_JUMPING)
1036 const_iv (SK_DET_MAGIC)
1037 const_iv (SK_ORATORY)
1038 const_iv (SK_SINGING)
1039 const_iv (SK_DET_CURSE)
1040 const_iv (SK_FIND_TRAPS)
1041 const_iv (SK_MEDITATION)
1042 const_iv (SK_PUNCHING)
1043 const_iv (SK_FLAME_TOUCH)
1044 const_iv (SK_KARATE)
1045 const_iv (SK_CLIMBING)
1046 const_iv (SK_WOODSMAN)
1047 const_iv (SK_INSCRIPTION)
1048 const_iv (SK_ONE_HANDED_WEAPON)
1049 const_iv (SK_MISSILE_WEAPON)
1050 const_iv (SK_THROWING)
1051 const_iv (SK_USE_MAGIC_ITEM)
1052 const_iv (SK_DISARM_TRAPS)
1053 const_iv (SK_SET_TRAP)
1054 const_iv (SK_THAUMATURGY)
1055 const_iv (SK_PRAYING)
1056 const_iv (SK_CLAWING)
1057 const_iv (SK_LEVITATION)
1058 const_iv (SK_SUMMONING)
1059 const_iv (SK_PYROMANCY)
1060 const_iv (SK_EVOCATION)
1061 const_iv (SK_SORCERY)
1062 const_iv (SK_TWO_HANDED_WEAPON)
1063
1064 const_iv (SOUND_NEW_PLAYER)
1065 const_iv (SOUND_FIRE_ARROW)
1066 const_iv (SOUND_LEARN_SPELL)
1067 const_iv (SOUND_FUMBLE_SPELL)
1068 const_iv (SOUND_WAND_POOF)
1069 const_iv (SOUND_OPEN_DOOR)
1070 const_iv (SOUND_PUSH_PLAYER)
1071 const_iv (SOUND_PLAYER_HITS1)
1072 const_iv (SOUND_PLAYER_HITS2)
1073 const_iv (SOUND_PLAYER_HITS3)
1074 const_iv (SOUND_PLAYER_HITS4)
1075 const_iv (SOUND_PLAYER_IS_HIT1)
1076 const_iv (SOUND_PLAYER_IS_HIT2)
1077 const_iv (SOUND_PLAYER_IS_HIT3)
1078 const_iv (SOUND_PLAYER_KILLS)
1079 const_iv (SOUND_PET_IS_KILLED)
1080 const_iv (SOUND_PLAYER_DIES)
1081 const_iv (SOUND_OB_EVAPORATE)
1082 const_iv (SOUND_OB_EXPLODE)
1083 const_iv (SOUND_CLOCK)
1084 const_iv (SOUND_TURN_HANDLE)
1085 const_iv (SOUND_FALL_HOLE)
1086 const_iv (SOUND_DRINK_POISON)
1087 const_iv (SOUND_CAST_SPELL_0)
837 }; 1088 };
838 1089
839 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1090 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
840 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1091 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
841 1092
842 const struct { 1093 static const struct {
843 const char *name; 1094 const char *name;
844 IV iv; 1095 IV iv;
845 } *event, event_list[] = { 1096 } *event, event_list[] = {
846# define const_event(name) { # name, (IV)EVENT_ ## name }, 1097# define const_event(name) { # name, (IV)EVENT_ ## name },
847 const_event (NONE) 1098 const_event (NONE)
855 const_event (TIME) 1106 const_event (TIME)
856 const_event (THROW) 1107 const_event (THROW)
857 const_event (TRIGGER) 1108 const_event (TRIGGER)
858 const_event (CLOSE) 1109 const_event (CLOSE)
859 const_event (TIMER) 1110 const_event (TIMER)
1111 const_event (MOVE)
860 1112
861 const_event (BORN) 1113 const_event (BORN)
862 const_event (CLOCK) 1114 const_event (CLOCK)
863 const_event (CRASH) 1115 const_event (CRASH)
864 const_event (PLAYER_DEATH) 1116 const_event (PLAYER_DEATH)
1117 const_event (PLAYER_LOAD)
1118 const_event (PLAYER_SAVE)
865 const_event (GKILL) 1119 const_event (GKILL)
866 const_event (LOGIN) 1120 const_event (LOGIN)
867 const_event (LOGOUT) 1121 const_event (LOGOUT)
868 const_event (MAPENTER) 1122 const_event (MAPENTER)
869 const_event (MAPLEAVE) 1123 const_event (MAPLEAVE)
870 const_event (MAPRESET) 1124 const_event (MAPRESET)
1125 const_event (MAPLOAD)
1126 const_event (MAPOUT)
1127 const_event (MAPIN)
1128 const_event (MAPCLEAN)
871 const_event (REMOVE) 1129 const_event (REMOVE)
872 const_event (SHOUT) 1130 const_event (SHOUT)
873 const_event (TELL) 1131 const_event (TELL)
874 const_event (MUZZLE) 1132 const_event (MUZZLE)
875 const_event (KICK) 1133 const_event (KICK)
1134 //const_event (FREE_OB)
876 }; 1135 };
877 1136
878 AV *av = get_av ("cf::EVENT", 1); 1137 AV *av = get_av ("cf::EVENT", 1);
879 1138
880 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1139 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
881 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1140 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
882 1141
883 const struct { 1142 static const struct {
884 int dtype; 1143 int dtype;
885 const char *name; 1144 const char *name;
886 IV idx; 1145 IV idx;
887 } *cprop, prop_table[] = { 1146 } *cprop, prop_table[] = {
888# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1147# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
977 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1236 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
978 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1237 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
979 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1238 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
980 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1239 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
981 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1240 prop (CFAPI_INT, OBJECT_PROP_LUCK)
982 prop (CFAPI_LONG, OBJECT_PROP_EXP)
983 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1241 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
984 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1242 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
985 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1243 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
986 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1244 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
987 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1245 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1067 cf_object_set_int_property (obj, idx, SvIV (newval)); 1325 cf_object_set_int_property (obj, idx, SvIV (newval));
1068 break; 1326 break;
1069 case CFAPI_LONG: 1327 case CFAPI_LONG:
1070 cf_object_set_long_property (obj, idx, SvNV (newval)); 1328 cf_object_set_long_property (obj, idx, SvNV (newval));
1071 break; 1329 break;
1330 case CFAPI_DOUBLE:
1331 {
1332 int unused_type;
1333 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1334 }
1335 break;
1072 case CFAPI_STRING: 1336 case CFAPI_STRING:
1073 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1337 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1338 break;
1339 case CFAPI_POBJECT:
1340 {
1341 int unused_type;
1342 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1343 }
1074 break; 1344 break;
1075 default: 1345 default:
1076 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1346 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1077 } 1347 }
1078 1348
1349# missing properties
1350
1351void
1352set_attacktype (object *obj, U32 attacktype)
1353 CODE:
1354 obj->attacktype = attacktype;
1355
1356U32
1357get_attacktype (object *obj)
1358 ALIAS:
1359 attacktype = 0
1360 CODE:
1361 RETVAL = obj->attacktype;
1362 OUTPUT: RETVAL
1363
1364# missing in plug-in api, of course
1365void
1366set_food (object *obj, int food)
1367 CODE:
1368 obj->stats.food = food;
1369
1370int
1371get_food (object *obj)
1372 ALIAS:
1373 food = 0
1374 CODE:
1375 RETVAL = obj->stats.food;
1376 OUTPUT: RETVAL
1377
1378void
1379inv (object *obj)
1380 PROTOTYPE: $
1381 PPCODE:
1382{
1383 object *o;
1384 for (o = obj->inv; o; o = o->below)
1385 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1386}
1387
1079int cf_object_get_resistance (object *op, int rtype) 1388int cf_object_get_resistance (object *op, int rtype)
1080 ALIAS: resistance = 0 1389 ALIAS: resistance = 0
1081 1390
1082int cf_object_get_flag (object *op, int flag) 1391int cf_object_get_flag (object *op, int flag)
1083 ALIAS: flag = 0 1392 ALIAS: flag = 0
1084 1393
1085void cf_object_set_flag (object *op, int flag, int value) 1394void cf_object_set_flag (object *op, int flag, int value)
1086 1395
1087void cf_object_move (object *op, object *originator, int dir) 1396void cf_object_move (object *op, int dir, object *originator = op)
1088 1397
1089void cf_object_apply (object *op, object *author, int flags) 1398void cf_object_apply (object *op, object *author, int flags = 0)
1090 1399
1091void cf_object_apply_below (object *op) 1400void cf_object_apply_below (object *op)
1092 1401
1093void cf_object_remove (object *op) 1402void cf_object_remove (object *op)
1094 1403
1095void cf_object_free (object *op) 1404void cf_object_free (object *op)
1096 1405
1097object *cf_object_present_archname_inside (object *op, char *whatstr) 1406object *cf_object_present_archname_inside (object *op, char *whatstr)
1098 1407
1099int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1408int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1100 1409
1101int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1410int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1102 1411
1103object *cf_object_clone (object *op, int clonetype) 1412object *cf_object_clone (object *op, int clonetype = 0)
1104 1413
1105int cf_object_pay_item (object *op, object *buyer) 1414int cf_object_pay_item (object *op, object *buyer)
1106 1415
1107int cf_object_pay_amount (object *op, double amount) 1416int cf_object_pay_amount (object *op, double amount)
1108 1417
1109int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1418int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1110 1419
1111int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1420int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1112 1421
1113void cf_object_learn_spell (object *op, object *sp) 1422void cf_object_learn_spell (object *op, object *sp)
1114 1423
1115void cf_object_forget_spell (object *op, object *sp) 1424void cf_object_forget_spell (object *op, object *sp)
1116 1425
1151 1460
1152char *cf_object_get_key (object *op, char *keyname) 1461char *cf_object_get_key (object *op, char *keyname)
1153 ALIAS: key = 0 1462 ALIAS: key = 0
1154 1463
1155void cf_object_set_key (object *op, char *keyname, char *value) 1464void cf_object_set_key (object *op, char *keyname, char *value)
1465
1466object *cf_create_object_by_name (const char *name)
1467
1468void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1469
1470void player_lvl_adj (object *who, object *skill = 0)
1471
1472
1473MODULE = cf PACKAGE = cf::object PREFIX = cf_
1474
1475void cf_fix_object (object *pl)
1476 ALIAS: fix = 0
1477
1478object *cf_insert_ob_in_ob (object *ob, object *where)
1479
1480# no clean way to get an object from an archetype - stupid idiotic
1481# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1482
1483object *new (const char *archetype = 0)
1484 PROTOTYPE: ;$
1485 CODE:
1486 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1487 OUTPUT:
1488 RETVAL
1489
1490object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1491 PROTOTYPE: $$$$$$
1492 CODE:
1493{
1494 int unused_type;
1495 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1496}
1497
1498object *get_nearest_player (object *ob)
1499 ALIAS: nearest_player = 0
1500 PREINIT:
1501 extern object *get_nearest_player (object *);
1502
1503void rangevector (object *ob, object *other, int flags = 0)
1504 PROTOTYPE: $$;$
1505 PPCODE:
1506{
1507 rv_vector rv;
1508 get_rangevector (ob, other, &rv, flags);
1509 EXTEND (SP, 5);
1510 PUSHs (newSVuv (rv.distance));
1511 PUSHs (newSViv (rv.distance_x));
1512 PUSHs (newSViv (rv.distance_y));
1513 PUSHs (newSViv (rv.direction));
1514 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1515}
1516
1517bool on_same_map_as (object *ob, object *other)
1518 CODE:
1519 RETVAL = on_same_map (ob, other);
1520 OUTPUT: RETVAL
1156 1521
1157char * 1522char *
1158base_name (object *ob, int plural) 1523base_name (object *ob, int plural)
1159 CODE: 1524 CODE:
1160 RETVAL = cf_query_base_name (ob, plural); 1525 RETVAL = cf_query_base_name (ob, plural);
1161 OUTPUT: RETVAL 1526 OUTPUT: RETVAL
1162 1527
1163MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1528living *
1164 1529stats (object *ob)
1165object *cf_create_object () 1530 CODE:
1166 PROTOTYPE: 1531 RETVAL = &ob->stats;
1167 ALIAS: new = 0 1532 OUTPUT: RETVAL
1168
1169object *cf_create_object_by_name (const char *name)
1170 PROTOTYPE: $
1171 ALIAS: new_from_name = 0
1172
1173void cf_free_object (object *ob)
1174
1175void cf_fix_object (object *pl)
1176
1177object *cf_insert_ob_in_ob (object *ob, object *where)
1178 1533
1179 1534
1180MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1535MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1181 1536
1182player *player (object *op) 1537player *player (object *op)
1186 1541
1187void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1542void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1188 1543
1189object *cf_player_send_inventory (object *op) 1544object *cf_player_send_inventory (object *op)
1190 1545
1546player *contr (object *op)
1547 CODE:
1548 RETVAL = op->contr;
1549 OUTPUT: RETVAL
1550
1191char *cf_player_get_ip (object *op) 1551char *cf_player_get_ip (object *op)
1192 ALIAS: ip = 0 1552 ALIAS: ip = 0
1193 1553
1194object *cf_player_get_marked_item (object *op) 1554object *cf_player_get_marked_item (object *op)
1195 ALIAS: marked_item = 0 1555 ALIAS: marked_item = 0
1199partylist *cf_player_get_party (object *op) 1559partylist *cf_player_get_party (object *op)
1200 ALIAS: party = 0 1560 ALIAS: party = 0
1201 1561
1202void cf_player_set_party (object *op, partylist *party) 1562void cf_player_set_party (object *op, partylist *party)
1203 1563
1564void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1204 1565
1205MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1566MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1206 1567
1207MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1568MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1208 1569
1209player *cf_player_find (char *name) 1570player *cf_player_find (char *name)
1210 PROTOTYPE: $ 1571 PROTOTYPE: $
1211 1572
1212void cf_player_move (player *pl, int dir) 1573void cf_player_move (player *pl, int dir)
1213 1574
1575void MapNewmapCmd (player *pl)
1576
1577void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1578
1214# nonstandard 1579# nonstandard
1215object *ob (player *pl) 1580object *ob (player *pl)
1216 CODE: 1581 CODE:
1217 RETVAL = pl->ob; 1582 RETVAL = pl->ob;
1583 OUTPUT: RETVAL
1584
1585player *first ()
1586 CODE:
1587 RETVAL = first_player;
1588 OUTPUT: RETVAL
1589
1590player *next (player *pl)
1591 CODE:
1592 RETVAL = pl->next;
1593 OUTPUT: RETVAL
1594
1595void get_savebed (player *pl)
1596 ALIAS:
1597 savebed = 0
1598 PPCODE:
1599 EXTEND (SP, 3);
1600 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1601 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1602 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1603
1604void set_savebed (player *pl, char *map_path, int x, int y)
1605 CODE:
1606 strcpy (pl->savebed_map, map_path);
1607 pl->bed_x = x;
1608 pl->bed_y = y;
1609
1610void
1611list ()
1612 PPCODE:
1613{
1614 player *pl;
1615 for (pl = first_player; pl; pl = pl->next)
1616 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1617}
1618
1619living *
1620orig_stats (player *pl)
1621 CODE:
1622 RETVAL = &pl->orig_stats;
1623 OUTPUT: RETVAL
1624
1625living *
1626last_stats (player *pl)
1627 CODE:
1628 RETVAL = &pl->last_stats;
1218 OUTPUT: RETVAL 1629 OUTPUT: RETVAL
1219 1630
1220 1631
1221MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1632MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1222 1633
1236 break; 1647 break;
1237 default: 1648 default:
1238 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1649 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1239 } 1650 }
1240 1651
1652mapstruct *new (int width, int height)
1653 PROTOTYPE:
1654 CODE:
1655{
1656 int unused_type;
1657 RETVAL = map_get_map (&unused_type, 0, width, height);
1658}
1659 OUTPUT:
1660 RETVAL
1661
1662void delete_map (mapstruct *map)
1663
1664void clean_tmp_map (mapstruct *map)
1665
1666void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1667
1241mapstruct *cf_map_get_map (char *name) 1668mapstruct *cf_map_get_map (char *name)
1242 PROTOTYPE: $ 1669 PROTOTYPE: $
1243 ALIAS: map = 0 1670 ALIAS: map = 0
1244 1671
1245mapstruct *cf_map_get_first () 1672mapstruct *cf_map_get_first ()
1246 PROTOTYPE: 1673 PROTOTYPE:
1247 ALIAS: first = 0 1674 ALIAS: first = 0
1248 1675
1676# whoever "designed" the plug-in api should have wasted
1677# his/her time with staying away form the project - would have
1678# saved others a lot of time, without doubt.
1679void set_path (mapstruct *where, char *path)
1680 CODE:
1681 strcpy (where->path, path);
1682
1683bool unique (mapstruct *map)
1684 CODE:
1685 RETVAL = map->unique;
1686 OUTPUT:
1687 RETVAL
1688
1689void set_unique (mapstruct *map, bool unique)
1690 CODE:
1691 map->unique = unique;
1692
1249object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1693object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1250 1694
1251object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1695object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1252 1696
1253object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1697object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1254 C_ARGS: str, map, nx, ny 1698 C_ARGS: str, map, nx, ny
1255 1699
1256#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1700#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1257 1701
1702void
1703at (mapstruct *obj, unsigned int x, unsigned int y)
1704 PROTOTYPE: $$$
1705 INIT:
1706 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1707 PPCODE:
1708{
1709 object *o;
1710
1711 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1712 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1713}
1714
1715SV *
1716bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1717 PROTOTYPE: $$$
1718 ALIAS:
1719 top_at = 1
1720 flags_at = 2
1721 light_at = 3
1722 move_block_at = 4
1723 move_slow_at = 5
1724 move_on_at = 6
1725 move_off_at = 7
1726 INIT:
1727 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1728 CODE:
1729 switch (ix)
1730 {
1731 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1732 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1733 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1734 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1735 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1736 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1737 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1738 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1739 }
1740 OUTPUT:
1741 RETVAL
1742
1743# "serialise" map perl data into a ref
1744void
1745_get_obs (mapstruct *map)
1746 PPCODE:
1747{
1748 object *o;
1749 int x, y;
1750 AV *obs = newAV ();
1751 int nonnull = 0;
1752
1753 for (y = 0; y < MAP_HEIGHT (map); y++)
1754 for (x = 0; x < MAP_WIDTH (map); x++)
1755 {
1756 AV *av = newAV ();
1757
1758 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1759 {
1760 SV *sv = SVptr_cache_get (o);
1761
1762 if (sv && HvFILL (SvRV (sv)))
1763 {
1764 nonnull = 1;
1765 sv = newSVsv (sv);
1766 }
1767 else
1768 sv = &PL_sv_undef;
1769
1770 av_push (av, sv);
1771 }
1772
1773 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1774 }
1775
1776 if (nonnull)
1777 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1778 else
1779 SvREFCNT_dec (obs);
1780}
1781
1782# "deserialise" perl map data into the map
1783void
1784_set_obs (mapstruct *map, SV *sv)
1785 CODE:
1786{
1787 object *o;
1788 AV *av;
1789 int x, y;
1790 AV *obs = (AV *)SvRV (sv);
1791
1792 for (y = 0; y < MAP_HEIGHT (map); y++)
1793 for (x = 0; x < MAP_WIDTH (map); x++)
1794 {
1795 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1796
1797 if (!SvROK (sv))
1798 continue;
1799
1800 av = (AV *)SvRV (sv);
1801
1802 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1803 {
1804 sv = av_shift (av);
1805
1806 if (SvROK (sv))
1807 {
1808 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1809 SVptr_cache_set (o, sv);
1810 }
1811 }
1812 }
1813}
1258 1814
1259 1815
1260MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1816MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1261 1817
1262archetype*cf_archetype_get_first() 1818archetype *cf_archetype_get_first()
1263 PROTOTYPE: 1819 PROTOTYPE:
1264 ALIAS: first = 0 1820 ALIAS: first = 0
1265 1821
1266archetype *cf_archetype_get_next (archetype *arch) 1822archetype *cf_archetype_get_next (archetype *arch)
1267 ALIAS: next = 0 1823 ALIAS: next = 0
1316 1872
1317const char *cf_region_get_message (region *reg) 1873const char *cf_region_get_message (region *reg)
1318 ALIAS: message = 0 1874 ALIAS: message = 0
1319 1875
1320 1876
1877MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1878
1879double
1880exp (living *liv, double new_val = 0.)
1881 PROTOTYPE: $;$
1882 ALIAS:
1883 Str = 1
1884 Dex = 2
1885 Con = 3
1886 Wis = 4
1887 Cha = 5
1888 Int = 6
1889 Pow = 7
1890 wc = 8
1891 ac = 9
1892 hp = 10
1893 maxhp = 11
1894 sp = 12
1895 maxsp = 13
1896 grace = 14
1897 maxgrace = 15
1898 food = 16
1899 dam = 17
1900 luck = 18
1901 CODE:
1902# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1903 switch (ix)
1904 {
1905 LIVING_ACC (exp , 0);
1906 LIVING_ACC (Str , 1);
1907 LIVING_ACC (Dex , 2);
1908 LIVING_ACC (Con , 3);
1909 LIVING_ACC (Wis , 4);
1910 LIVING_ACC (Cha , 5);
1911 LIVING_ACC (Int , 6);
1912 LIVING_ACC (Pow , 7);
1913 LIVING_ACC (wc , 8);
1914 LIVING_ACC (ac , 9);
1915 LIVING_ACC (hp , 10);
1916 LIVING_ACC (maxhp , 11);
1917 LIVING_ACC (sp , 12);
1918 LIVING_ACC (maxsp , 13);
1919 LIVING_ACC (grace , 14);
1920 LIVING_ACC (maxgrace, 15);
1921 LIVING_ACC (food , 16);
1922 LIVING_ACC (dam , 17);
1923 LIVING_ACC (luck , 18);
1924 }
1925# undef LIVING_ACC
1926 OUTPUT:
1927 RETVAL
1928

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