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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.7 by root, Fri Feb 3 22:52:51 2006 UTC vs.
Revision 1.58 by elmex, Tue Jul 11 16:50:16 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53typedef object object_ornull;
54typedef mapstruct mapstruct_ornull;
51 55
52static f_plug_api gethook; 56static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 57static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 58static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 59static f_plug_api systemDirectory;
60static f_plug_api object_set_property;
61static f_plug_api map_get_map;
62static f_plug_api object_insert;
56 63
64/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 65typedef struct
58{ 66{
59 object* who; 67 object* who;
60 object* activator; 68 object* activator;
61 object* third; 69 object* third;
70 object* event;
71 mapstruct* map;
62 char message[1024]; 72 char message[1024];
63 int fix; 73 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 74 int event_code;
65 char options[1024]; 75 char extension[1024]; // name field, should invoke specific perl extension
76 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 77 int returnvalue;
67} CFPContext; 78} CFPContext;
68 79
69//static int current_command = -999; 80static HV *obj_cache;
70
71static PerlInterpreter *perl; 81static PerlInterpreter *perl;
72 82
83#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
84#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
85#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
86#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
87#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
88#define PUSH_PV PUSHcfapi_va(STRING, const char *)
89#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
90
91extern void pay_player(object *op, uint64 amount);
92extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
93
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 94//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
95
96// garbage collect some perl objects, if possible
97// all objects no longer referenced and empty are
98// eligible for destruction.
99void
100clean_obj_cache ()
101{
102 static int count;
103
104 if (++count & 7)
105 return;
106
107 int todo = 1000;
108 do
109 {
110 I32 klen;
111 char *key;
112 HE *he = hv_iternext (obj_cache);
113
114 if (he)
115 {
116 SV *sv = hv_iterval (obj_cache, he);
117
118 // empty and unreferenced? nuke it
119 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
120 {
121 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
122 todo++;
123 }
124 }
125 else
126 break;
127 }
128 while (--todo);
129}
74 130
75static SV * 131static SV *
76newSVptr (void *ptr, const char *klass) 132newSVptr (void *ptr, const char *klass)
77{ 133{
134 SV *sv;
135
78 if (!ptr) 136 if (!ptr)
79 return &PL_sv_undef; 137 return &PL_sv_undef;
80 138
139 sv = newSV (0);
140 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
141 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
142}
143
144static void
145SVptr_cache_set (void *ptr, SV *sv)
146{
147 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
148}
149
150static SV *
151SVptr_cache_get (void *ptr)
152{
153 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
154
155 return he ? *he : 0;
156}
157
158static SV *
159newSVptr_cached (void *ptr, const char *klass)
160{
161 SV *sv;
162
163 if (!ptr)
164 return &PL_sv_undef;
165
166 sv = SVptr_cache_get (ptr);
167
168 if (!sv)
169 {
81 HV *hv = newHV (); 170 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 171 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 172 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
173
174 SVptr_cache_set (ptr, sv);
175 }
176
177 return newSVsv (sv);
84} 178}
85 179
86static void 180static void
87clearSVptr (SV *sv) 181clearSVptr (SV *sv)
88{ 182{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 199 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 200
107 return (long)mg->mg_ptr; 201 return (long)mg->mg_ptr;
108} 202}
109 203
204static long
205SvPTR_ornull (SV *sv, const char *klass)
206{
207 if (SvOK (sv))
208 return SvPTR (sv, klass);
209 else
210 return 0;
211}
212
110SV * 213SV *
111newSVcfapi (int type, ...) 214newSVcfapi (int type, ...)
112{ 215{
113 SV *sv; 216 SV *sv;
114 217
115 va_list args; 218 va_list args;
116 va_start (args, type); 219 va_start (args, type);
117 220
118 switch (type) 221 switch (type)
119 { 222 {
223#if 0
224 case CFAPI_INT16:
225 sv = newSViv (*va_arg (args, sint16_t *));
226 break;
227#endif
228
120 case CFAPI_INT: 229 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 230 sv = newSViv (*va_arg (args, int *));
122 break; 231 break;
123 232
124 case CFAPI_LONG: 233 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 234 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 235 break;
127 236
128 case CFAPI_DOUBLE: 237 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 238 sv = newSVnv (*va_arg (args, double *));
130 break; 239 break;
131 240
132 case CFAPI_STRING: 241 case CFAPI_STRING:
133 { 242 {
134 char *str = va_arg (args, char *); 243 char *str = va_arg (args, char *);
141 object *obj = va_arg (args, object *); 250 object *obj = va_arg (args, object *);
142 251
143 if (!obj) 252 if (!obj)
144 sv = &PL_sv_undef; 253 sv = &PL_sv_undef;
145 else 254 else
146 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 255 switch (obj->type)
147 { 256 {
148 case MAP: 257 case MAP:
149 sv = newSVptr (obj, "cf::object::map"); 258 sv = newSVptr_cached (obj, "cf::object::map");
150 break; 259 break;
151 260
152 case PLAYER: 261 case PLAYER:
153 sv = newSVptr (obj, "cf::object::player"); 262 sv = newSVptr_cached (obj, "cf::object::player");
154 break; 263 break;
155 264
156 default: 265 default:
157 sv = newSVptr (obj, "cf::object"); 266 sv = newSVptr_cached (obj, "cf::object");
158 break; 267 break;
159 } 268 }
160 } 269 }
161 break; 270 break;
162 271
187 va_end (args); 296 va_end (args);
188 297
189 return sv; 298 return sv;
190} 299}
191 300
192/////////////////////////////////////////////////////////////////////////////
193
194void
195inject_event (CFPContext *context)
196{
197 dSP;
198
199 ENTER;
200 SAVETMPS;
201
202 PUSHMARK (SP);
203
204 EXTEND (SP, 2);
205 //PUSHs (sv_2mortal (newSViv (type)));
206
207 HV *hv = newHV ();
208#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
209 hv_context (CFAPI_POBJECT, ,who);
210 hv_context (CFAPI_POBJECT, ,activator);
211 hv_context (CFAPI_POBJECT, ,third);
212 hv_context (CFAPI_STRING , ,message);
213 hv_context (CFAPI_INT ,&,fix);
214 hv_context (CFAPI_INT ,&,event_code);
215 hv_context (CFAPI_STRING , ,options);
216
217 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
218
219 PUTBACK;
220 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
221 SPAGAIN;
222
223 if (SvTRUE (ERRSV))
224 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
225
226 context->returnvalue = count > 0 ? POPi : 0;
227
228 PUTBACK;
229 FREETMPS;
230 LEAVE;
231}
232
233///////////////////////////////////////////////////////////////////////////// 301/////////////////////////////////////////////////////////////////////////////
234 302
235int 303int
236initPlugin (const char *iversion, f_plug_api gethooksptr) 304initPlugin (const char *iversion, f_plug_api gethooksptr)
237{ 305{
334 printf (PLUGIN_VERSION " post init\n"); 402 printf (PLUGIN_VERSION " post init\n");
335 403
336 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 404 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
337 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 405 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
338 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 406 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
407 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
408 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
409 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
410
339 cf_init_plugin (gethook); 411 cf_init_plugin (gethook);
340 412
341 /* Pick the global events you want to monitor from this plugin */ 413 /* Pick the global events you want to monitor from this plugin */
342 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 414 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 415 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 419 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 422 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 423 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
427 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
357 437
358 char *argv[] = { 438 char *argv[] = {
359 "", 439 "",
360 "-e" 440 "-e"
361 "BEGIN {" 441 "BEGIN {"
367 }; 447 };
368 448
369 perl = perl_alloc (); 449 perl = perl_alloc ();
370 perl_construct (perl); 450 perl_construct (perl);
371 451
452 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
453
372 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 454 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
373 { 455 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 456 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 457
376 perl_destruct (perl); 458 perl_destruct (perl);
377 perl_free (perl); 459 perl_free (perl);
378 perl = 0; 460 perl = 0;
379 } 461 }
462 else
463 {
464 obj_cache = newHV ();
465 }
380 466
381 return 0; 467 return 0;
382} 468}
383 469
384void * 470void *
385globalEventListener (int *type, ...) 471globalEventListener (int *type, ...)
386{ 472{
387 va_list args; 473 va_list args;
388 static int rv = 0; 474 static int rv;
389 CFPContext context; 475 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 476
394 if (!perl) 477 if (!perl)
395 return; 478 return;
396 479
397 memset (&context, 0, sizeof (context));
398
399 va_start (args, type); 480 va_start (args, type);
400 context.event_code = va_arg (args, int); 481 event_code = va_arg (args, int);
401 482
402 switch (context.event_code) 483 if (event_code == EVENT_FREE_OB)
403 { 484 {
404 case EVENT_CRASH: 485 player *pl;
405 printf ("Unimplemented for now\n"); 486 object *op;
406 break; 487 SV *sv;
407 488
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 489 op = va_arg (args, object *);
414 break; 490 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 491
416 case EVENT_GKILL: 492 if (sv)
417 context.who = va_arg (args, object *); 493 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 494
421 case EVENT_LOGIN: 495 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 496 }
497 else if (event_code == EVENT_CLOCK)
498 {
499 dSP;
500 int i, count;
482 501
502 clean_obj_cache ();
503
504 ENTER;
505 SAVETMPS;
506
507 // service up to 8 events per tick better would be
508 // to check for elapsed time and stop processing after
509 // 0.25 * server_tick or so
510 for (i = 9; --i; )
511 {
512 PUSHMARK (SP);
513 XPUSHs (sv_2mortal (newSViv (0)));
514 PUTBACK;
515 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
516 SPAGAIN;
517
518 if (!count || !POPi)
519 break;
520 }
521
522 FREETMPS;
523 LEAVE;
524 }
525 else
526 {
527 dSP;
528
529 ENTER;
530 SAVETMPS;
531
532 PUSHMARK (SP);
533
534 EXTEND (SP, 10);
535 PUSHs (sv_2mortal (newSViv (event_code)));
536
537 switch (event_code)
538 {
539 case EVENT_CRASH:
540 break;
541
542 case EVENT_PLAYER_LOAD:
543 case EVENT_PLAYER_SAVE:
544 PUSH_OB;
545 PUSH_PV;
546 break;
547
548 case EVENT_MAPLOAD:
549 case EVENT_MAPOUT:
550 case EVENT_MAPIN:
551 case EVENT_MAPCLEAN:
552 case EVENT_MAPRESET:
553 PUSH_MAP;
554 break;
555
556 case EVENT_MAPENTER:
557 case EVENT_MAPLEAVE:
558 case EVENT_BORN:
559 case EVENT_REMOVE:
560 case EVENT_PLAYER_DEATH:
561 PUSH_OB;
562 break;
563
564 case EVENT_GKILL:
565 PUSH_OB;
566 PUSH_OB;
567 break;
568
569 case EVENT_LOGIN:
570 case EVENT_LOGOUT:
571 PUSH_PL;
572 PUSH_PV;
573 break;
574
575 case EVENT_SHOUT:
576 case EVENT_MUZZLE:
577 case EVENT_KICK:
578 PUSH_OB;
579 PUSH_PV;
580 break;
581
582 case EVENT_EXTCMD:
583 PUSH_PL;
584 {
585 char *buf = va_arg (args, char *);
586 int len = va_arg (args, int);
587 PUSHs (sv_2mortal (newSVpvn (buf, len)));
588 }
589 break;
590
591 case EVENT_TELL:
592 break;
593 }
594
483 va_end (args); 595 va_end (args);
484 596
485 inject_event (&context); 597 PUTBACK;
486 598 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
487 rv = context.returnvalue; 599 SPAGAIN;
600
601 if (SvTRUE (ERRSV))
602 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
603
604 rv = count > 0 ? POPi : 0;
605
606 PUTBACK;
607 FREETMPS;
608 LEAVE;
609 }
488 610
489 return &rv; 611 return &rv;
490} 612}
491 613
492void * 614void *
493eventListener (int *type, ...) 615eventListener (int *type, ...)
494{ 616{
495 static int rv = 0; 617 static int rv;
496 va_list args; 618 va_list args;
497 char *buf; 619 int event_code;
498 CFPContext context; 620 object *who, *activator, *third, *event;
621 char *message, *extension, *options;
499 622
500 if (!perl) 623 if (!perl)
501 return; 624 return;
502 625
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type); 626 va_start (args, type);
506
507 context.who = va_arg (args, object *); 627 who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 628 event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 629 activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 630 third = va_arg (args, object *);
511 buf = va_arg (args, char *); 631 message = va_arg (args, char *);
512 632 va_arg (args, int); // fix yourself
513 if (buf != 0) 633 extension = va_arg (args, char *);
514 strcpy (context.message, buf); 634 options = va_arg (args, char *);
515 635 event = va_arg (args, object *);
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args); 636 va_end (args);
520 637
521 inject_event (&context); 638 {
639 dSP;
640
641 ENTER;
642 SAVETMPS;
643
644 PUSHMARK (SP);
645 EXTEND (SP, 10);
646
647 PUSHcfapi (STRING, extension);
648 PUSHs (sv_2mortal (newSViv (event_code)));
649
650 PUSHcfapi (POBJECT, event);
651 PUSHcfapi (POBJECT, who);
652
653 switch (event_code)
654 {
655 case EVENT_STOP: // $ob (e.g. arrow)
656 case EVENT_TIME: // $ob
657 case EVENT_TIMER: // $ob
658 break;
659
660 case EVENT_APPLY: // $ob, $who
661 case EVENT_DROP: // $ob, $who
662 case EVENT_CLOSE: // $ob, $who
663 case EVENT_DEATH: // $ob[, $killer]
664 case EVENT_MOVE: // $ob, $enemy
665 case EVENT_THROW: // $ob, $thrower
666 PUSHcfapi (POBJECT, activator);
667 break;
668
669 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
670 PUSHcfapi (POBJECT, activator);
671 PUSHcfapi (POBJECT, third);
672 break;
673
674 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
675 PUSHcfapi (POBJECT, activator);
676 PUSHcfapi (POBJECT, third);
677 PUSHcfapi (POBJECT, message);
678 break;
679
680 case EVENT_SAY: // $ob, $who, $msg
681 PUSHcfapi (POBJECT, activator);
682 PUSHcfapi (STRING, message);
683 break;
684
685 default:
686 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
687 break;
688 }
689
690 PUTBACK;
691 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
692 SPAGAIN;
693
694 if (SvTRUE (ERRSV))
695 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
696
697 rv = count > 0 ? POPi : 0;
698
699 PUTBACK;
700 FREETMPS;
701 LEAVE;
702 }
522 703
523 rv = context.returnvalue;
524 return &rv; 704 return &rv;
525} 705}
526 706
527int 707int
528closePlugin () 708closePlugin ()
543 723
544BOOT: 724BOOT:
545{ 725{
546 HV *stash = gv_stashpv ("cf", 1); 726 HV *stash = gv_stashpv ("cf", 1);
547 727
548 const struct { 728 static const struct {
549 const char *name; 729 const char *name;
550 IV iv; 730 IV iv;
551 } *civ, const_iv[] = { 731 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 732# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 733 const_iv (llevError)
554 const_iv (llevInfo) 734 const_iv (llevInfo)
555 const_iv (llevDebug) 735 const_iv (llevDebug)
556 const_iv (llevMonster) 736 const_iv (llevMonster)
557 737
558 const_iv (PLAYER) 738 const_iv (PLAYER)
739 const_iv (TRANSPORT)
559 const_iv (ROD) 740 const_iv (ROD)
560 const_iv (TREASURE) 741 const_iv (TREASURE)
561 const_iv (POTION) 742 const_iv (POTION)
562 const_iv (FOOD) 743 const_iv (FOOD)
563 const_iv (POISON) 744 const_iv (POISON)
568 const_iv (BOW) 749 const_iv (BOW)
569 const_iv (WEAPON) 750 const_iv (WEAPON)
570 const_iv (ARMOUR) 751 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 752 const_iv (PEDESTAL)
572 const_iv (ALTAR) 753 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 754 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 755 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 756 const_iv (MAP)
577 const_iv (DOOR) 757 const_iv (DOOR)
578 const_iv (KEY) 758 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 859 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 860 const_iv (QUEST)
681 861
682 const_iv (ST_BD_BUILD) 862 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 863 const_iv (ST_BD_REMOVE)
864
684 const_iv (ST_MAT_FLOOR) 865 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 866 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 867 const_iv (ST_MAT_ITEM)
868
869 const_iv (AT_PHYSICAL)
870 const_iv (AT_MAGIC)
871 const_iv (AT_FIRE)
872 const_iv (AT_ELECTRICITY)
873 const_iv (AT_COLD)
874 const_iv (AT_CONFUSION)
875 const_iv (AT_ACID)
876 const_iv (AT_DRAIN)
877 const_iv (AT_WEAPONMAGIC)
878 const_iv (AT_GHOSTHIT)
879 const_iv (AT_POISON)
880 const_iv (AT_SLOW)
881 const_iv (AT_PARALYZE)
882 const_iv (AT_TURN_UNDEAD)
883 const_iv (AT_FEAR)
884 const_iv (AT_CANCELLATION)
885 const_iv (AT_DEPLETE)
886 const_iv (AT_DEATH)
887 const_iv (AT_CHAOS)
888 const_iv (AT_COUNTERSPELL)
889 const_iv (AT_GODPOWER)
890 const_iv (AT_HOLYWORD)
891 const_iv (AT_BLIND)
892 const_iv (AT_INTERNAL)
893 const_iv (AT_LIFE_STEALING)
894 const_iv (AT_DISEASE)
687 895
688 const_iv (QUEST_IN_PROGRESS) 896 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 897 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 898 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 899 const_iv (QUEST_START_QUEST)
832 const_iv (F_CURSED) 1040 const_iv (F_CURSED)
833 const_iv (F_DAMNED) 1041 const_iv (F_DAMNED)
834 const_iv (F_OPEN) 1042 const_iv (F_OPEN)
835 const_iv (F_NOPICK) 1043 const_iv (F_NOPICK)
836 const_iv (F_LOCKED) 1044 const_iv (F_LOCKED)
1045
1046 const_iv (P_BLOCKSVIEW)
1047 const_iv (P_NO_MAGIC)
1048 const_iv (P_IS_ALIVE)
1049 const_iv (P_NO_CLERIC)
1050 const_iv (P_NEED_UPDATE)
1051 const_iv (P_NO_ERROR)
1052 const_iv (P_OUT_OF_MAP)
1053 const_iv (P_NEW_MAP)
1054
1055 const_iv (UP_OBJ_INSERT)
1056 const_iv (UP_OBJ_REMOVE)
1057 const_iv (UP_OBJ_CHANGE)
1058 const_iv (UP_OBJ_FACE)
1059
1060 const_iv (INS_NO_MERGE)
1061 const_iv (INS_ABOVE_FLOOR_ONLY)
1062 const_iv (INS_NO_WALK_ON)
1063 const_iv (INS_ON_TOP)
1064 const_iv (INS_BELOW_ORIGINATOR)
1065 const_iv (INS_MAP_LOAD)
1066
1067 const_iv (WILL_APPLY_HANDLE)
1068 const_iv (WILL_APPLY_TREASURE)
1069 const_iv (WILL_APPLY_EARTHWALL)
1070 const_iv (WILL_APPLY_DOOR)
1071 const_iv (WILL_APPLY_FOOD)
1072
1073 const_iv (SAVE_MODE)
1074 const_iv (SAVE_DIR_MODE)
1075
1076 const_iv (M_PAPER)
1077 const_iv (M_IRON)
1078 const_iv (M_GLASS)
1079 const_iv (M_LEATHER)
1080 const_iv (M_WOOD)
1081 const_iv (M_ORGANIC)
1082 const_iv (M_STONE)
1083 const_iv (M_CLOTH)
1084 const_iv (M_ADAMANT)
1085 const_iv (M_LIQUID)
1086 const_iv (M_SOFT_METAL)
1087 const_iv (M_BONE)
1088 const_iv (M_ICE)
1089 const_iv (M_SPECIAL)
1090
1091 const_iv (SK_EXP_ADD_SKILL)
1092 const_iv (SK_EXP_TOTAL)
1093 const_iv (SK_EXP_NONE)
1094 const_iv (SK_SUBTRACT_SKILL_EXP)
1095
1096 const_iv (SK_LOCKPICKING)
1097 const_iv (SK_HIDING)
1098 const_iv (SK_SMITHERY)
1099 const_iv (SK_BOWYER)
1100 const_iv (SK_JEWELER)
1101 const_iv (SK_ALCHEMY)
1102 const_iv (SK_STEALING)
1103 const_iv (SK_LITERACY)
1104 const_iv (SK_BARGAINING)
1105 const_iv (SK_JUMPING)
1106 const_iv (SK_DET_MAGIC)
1107 const_iv (SK_ORATORY)
1108 const_iv (SK_SINGING)
1109 const_iv (SK_DET_CURSE)
1110 const_iv (SK_FIND_TRAPS)
1111 const_iv (SK_MEDITATION)
1112 const_iv (SK_PUNCHING)
1113 const_iv (SK_FLAME_TOUCH)
1114 const_iv (SK_KARATE)
1115 const_iv (SK_CLIMBING)
1116 const_iv (SK_WOODSMAN)
1117 const_iv (SK_INSCRIPTION)
1118 const_iv (SK_ONE_HANDED_WEAPON)
1119 const_iv (SK_MISSILE_WEAPON)
1120 const_iv (SK_THROWING)
1121 const_iv (SK_USE_MAGIC_ITEM)
1122 const_iv (SK_DISARM_TRAPS)
1123 const_iv (SK_SET_TRAP)
1124 const_iv (SK_THAUMATURGY)
1125 const_iv (SK_PRAYING)
1126 const_iv (SK_CLAWING)
1127 const_iv (SK_LEVITATION)
1128 const_iv (SK_SUMMONING)
1129 const_iv (SK_PYROMANCY)
1130 const_iv (SK_EVOCATION)
1131 const_iv (SK_SORCERY)
1132 const_iv (SK_TWO_HANDED_WEAPON)
1133 const_iv (SK_SPARK_TOUCH)
1134 const_iv (SK_SHIVER)
1135 const_iv (SK_ACID_SPLASH)
1136 const_iv (SK_POISON_NAIL)
1137
1138 const_iv (SOUND_NEW_PLAYER)
1139 const_iv (SOUND_FIRE_ARROW)
1140 const_iv (SOUND_LEARN_SPELL)
1141 const_iv (SOUND_FUMBLE_SPELL)
1142 const_iv (SOUND_WAND_POOF)
1143 const_iv (SOUND_OPEN_DOOR)
1144 const_iv (SOUND_PUSH_PLAYER)
1145 const_iv (SOUND_PLAYER_HITS1)
1146 const_iv (SOUND_PLAYER_HITS2)
1147 const_iv (SOUND_PLAYER_HITS3)
1148 const_iv (SOUND_PLAYER_HITS4)
1149 const_iv (SOUND_PLAYER_IS_HIT1)
1150 const_iv (SOUND_PLAYER_IS_HIT2)
1151 const_iv (SOUND_PLAYER_IS_HIT3)
1152 const_iv (SOUND_PLAYER_KILLS)
1153 const_iv (SOUND_PET_IS_KILLED)
1154 const_iv (SOUND_PLAYER_DIES)
1155 const_iv (SOUND_OB_EVAPORATE)
1156 const_iv (SOUND_OB_EXPLODE)
1157 const_iv (SOUND_CLOCK)
1158 const_iv (SOUND_TURN_HANDLE)
1159 const_iv (SOUND_FALL_HOLE)
1160 const_iv (SOUND_DRINK_POISON)
1161 const_iv (SOUND_CAST_SPELL_0)
1162
1163 const_iv (MAP_FLUSH)
1164 const_iv (MAP_PLAYER_UNIQUE)
1165 const_iv (MAP_BLOCK)
1166 const_iv (MAP_STYLE)
1167 const_iv (MAP_OVERLAY)
1168
1169 const_iv (MAP_IN_MEMORY)
1170 const_iv (MAP_SWAPPED)
1171 const_iv (MAP_LOADING)
1172 const_iv (MAP_SAVING)
837 }; 1173 };
838 1174
839 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1175 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
840 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1176 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
841 1177
842 const struct { 1178 static const struct {
843 const char *name; 1179 const char *name;
844 IV iv; 1180 IV iv;
845 } *event, event_list[] = { 1181 } *event, event_list[] = {
846# define const_event(name) { # name, (IV)EVENT_ ## name }, 1182# define const_event(name) { # name, (IV)EVENT_ ## name },
847 const_event (NONE) 1183 const_event (NONE)
855 const_event (TIME) 1191 const_event (TIME)
856 const_event (THROW) 1192 const_event (THROW)
857 const_event (TRIGGER) 1193 const_event (TRIGGER)
858 const_event (CLOSE) 1194 const_event (CLOSE)
859 const_event (TIMER) 1195 const_event (TIMER)
1196 const_event (MOVE)
860 1197
861 const_event (BORN) 1198 const_event (BORN)
862 const_event (CLOCK) 1199 //const_event (CLOCK)
863 const_event (CRASH) 1200 const_event (CRASH)
864 const_event (PLAYER_DEATH) 1201 const_event (PLAYER_DEATH)
1202 const_event (PLAYER_LOAD)
1203 const_event (PLAYER_SAVE)
865 const_event (GKILL) 1204 const_event (GKILL)
866 const_event (LOGIN) 1205 const_event (LOGIN)
867 const_event (LOGOUT) 1206 const_event (LOGOUT)
868 const_event (MAPENTER) 1207 const_event (MAPENTER)
869 const_event (MAPLEAVE) 1208 const_event (MAPLEAVE)
870 const_event (MAPRESET) 1209 const_event (MAPRESET)
1210 const_event (MAPLOAD)
1211 const_event (MAPOUT)
1212 const_event (MAPIN)
1213 const_event (MAPCLEAN)
871 const_event (REMOVE) 1214 const_event (REMOVE)
872 const_event (SHOUT) 1215 const_event (SHOUT)
873 const_event (TELL) 1216 const_event (TELL)
874 const_event (MUZZLE) 1217 const_event (MUZZLE)
875 const_event (KICK) 1218 const_event (KICK)
1219 const_event (EXTCMD)
1220 //const_event (FREE_OB)
876 }; 1221 };
877 1222
878 AV *av = get_av ("cf::EVENT", 1); 1223 AV *av = get_av ("cf::EVENT", 1);
879 1224
880 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1225 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
881 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1226 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
882 1227
883 const struct { 1228 static const struct {
884 int dtype; 1229 int dtype;
885 const char *name; 1230 const char *name;
886 IV idx; 1231 IV idx;
887 } *cprop, prop_table[] = { 1232 } *cprop, prop_table[] = {
888# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1233# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
977 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1322 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
978 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1323 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
979 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1324 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
980 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1325 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
981 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1326 prop (CFAPI_INT, OBJECT_PROP_LUCK)
982 prop (CFAPI_LONG, OBJECT_PROP_EXP)
983 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1327 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
984 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1328 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
985 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1329 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
986 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1330 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
987 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1331 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1014 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1358 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1015 { 1359 {
1016 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1360 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1017 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1361 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1018 } 1362 }
1363
1364 //I_EVENT_API (PACKAGE);
1019} 1365}
1020 1366
1021void 1367void
1022LOG (int level, char *msg) 1368LOG (int level, char *msg)
1023 PROTOTYPE: $$ 1369 PROTOTYPE: $$
1024 C_ARGS: level, "%s", msg 1370 C_ARGS: level, "%s", msg
1371
1372char *path_combine (char *base, char *path)
1373 PROTOTYPE: $$
1374
1375char *path_combine_and_normalize (char *base, char *path)
1376 PROTOTYPE: $$
1025 1377
1026char * 1378char *
1027cf_get_maps_directory (char *path) 1379cf_get_maps_directory (char *path)
1028 PROTOTYPE: $ 1380 PROTOTYPE: $
1029 ALIAS: maps_directory = 0 1381 ALIAS: maps_directory = 0
1067 cf_object_set_int_property (obj, idx, SvIV (newval)); 1419 cf_object_set_int_property (obj, idx, SvIV (newval));
1068 break; 1420 break;
1069 case CFAPI_LONG: 1421 case CFAPI_LONG:
1070 cf_object_set_long_property (obj, idx, SvNV (newval)); 1422 cf_object_set_long_property (obj, idx, SvNV (newval));
1071 break; 1423 break;
1424 case CFAPI_DOUBLE:
1425 {
1426 int unused_type;
1427 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1428 }
1429 break;
1072 case CFAPI_STRING: 1430 case CFAPI_STRING:
1073 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1431 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1432 break;
1433 case CFAPI_POBJECT:
1434 {
1435 int unused_type;
1436 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1437 }
1074 break; 1438 break;
1075 default: 1439 default:
1076 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1440 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1077 } 1441 }
1078 1442
1443# missing properties
1444
1445void
1446set_attacktype (object *obj, U32 attacktype)
1447 CODE:
1448 obj->attacktype = attacktype;
1449
1450U32
1451get_attacktype (object *obj)
1452 ALIAS:
1453 attacktype = 0
1454 CODE:
1455 RETVAL = obj->attacktype;
1456 OUTPUT: RETVAL
1457
1458# missing in plug-in api, of course
1459void
1460set_food (object *obj, int food)
1461 CODE:
1462 obj->stats.food = food;
1463
1464int
1465get_food (object *obj)
1466 ALIAS:
1467 food = 0
1468 CODE:
1469 RETVAL = obj->stats.food;
1470 OUTPUT: RETVAL
1471
1472void
1473inv (object *obj)
1474 PROTOTYPE: $
1475 PPCODE:
1476{
1477 object *o;
1478 for (o = obj->inv; o; o = o->below)
1479 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1480}
1481
1079int cf_object_get_resistance (object *op, int rtype) 1482int cf_object_get_resistance (object *op, int rtype)
1080 ALIAS: resistance = 0 1483 ALIAS: resistance = 0
1081 1484
1082int cf_object_get_flag (object *op, int flag) 1485int cf_object_get_flag (object *op, int flag)
1083 ALIAS: flag = 0 1486 ALIAS: flag = 0
1084 1487
1085void cf_object_set_flag (object *op, int flag, int value) 1488void cf_object_set_flag (object *op, int flag, int value)
1086 1489
1087void cf_object_move (object *op, object *originator, int dir) 1490void cf_object_move (object *op, int dir, object *originator = op)
1088 1491
1089void cf_object_apply (object *op, object *author, int flags) 1492void cf_object_apply (object *op, object *author, int flags = 0)
1090 1493
1091void cf_object_apply_below (object *op) 1494void cf_object_apply_below (object *op)
1092 1495
1093void cf_object_remove (object *op) 1496void cf_object_remove (object *op)
1094 1497
1095void cf_object_free (object *op) 1498void cf_object_free (object *op)
1096 1499
1097object *cf_object_present_archname_inside (object *op, char *whatstr) 1500object *cf_object_present_archname_inside (object *op, char *whatstr)
1098 1501
1099int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1502int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1100 1503
1101int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1504int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1102 1505
1103object *cf_object_clone (object *op, int clonetype) 1506object *cf_object_clone (object *op, int clonetype = 0)
1104 1507
1105int cf_object_pay_item (object *op, object *buyer) 1508int cf_object_pay_item (object *op, object *buyer)
1106 1509
1107int cf_object_pay_amount (object *op, double amount) 1510int cf_object_pay_amount (object *op, double amount)
1108 1511
1109int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1512int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1110 1513
1111int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1514int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1112 1515
1113void cf_object_learn_spell (object *op, object *sp) 1516void cf_object_learn_spell (object *op, object *sp)
1114 1517
1115void cf_object_forget_spell (object *op, object *sp) 1518void cf_object_forget_spell (object *op, object *sp)
1116 1519
1147 1550
1148void cf_object_update (object *op, int flags) 1551void cf_object_update (object *op, int flags)
1149 1552
1150void cf_object_pickup (object *op, object *what) 1553void cf_object_pickup (object *op, object *what)
1151 1554
1152char *cf_object_get_key (object *op, char *keyname) 1555object *cf_create_object_by_name (const char *name)
1556
1557void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1558
1559void pay_player (object *op, double amount)
1560
1561double pay_player_arch (object *op, const char *arch, double amount)
1562
1563void player_lvl_adj (object *who, object *skill = 0)
1564
1565int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1566
1567MODULE = cf PACKAGE = cf::object PREFIX = cf_
1568
1569void cf_fix_object (object *pl)
1153 ALIAS: key = 0 1570 ALIAS: fix = 0
1154 1571
1155void cf_object_set_key (object *op, char *keyname, char *value) 1572object *cf_insert_ob_in_ob (object *ob, object *where)
1573
1574# no clean way to get an object from an archetype - stupid idiotic
1575# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1576
1577object *new (const char *archetype = 0)
1578 PROTOTYPE: ;$
1579 CODE:
1580 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1581 OUTPUT:
1582 RETVAL
1583
1584object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1585 PROTOTYPE: $$$$$$
1586 CODE:
1587{
1588 int unused_type;
1589 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1590}
1591
1592# syntatic sugar for easier use in event callbacks.
1593const char *options (object *op)
1594 CODE:
1595 RETVAL = op->name;
1596 OUTPUT:
1597 RETVAL
1598
1599const char *get_ob_key_value (object *op, const char *key)
1600
1601bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1602
1603object *get_nearest_player (object *ob)
1604 ALIAS: nearest_player = 0
1605 PREINIT:
1606 extern object *get_nearest_player (object *);
1607
1608void rangevector (object *ob, object *other, int flags = 0)
1609 PROTOTYPE: $$;$
1610 PPCODE:
1611{
1612 rv_vector rv;
1613 get_rangevector (ob, other, &rv, flags);
1614 EXTEND (SP, 5);
1615 PUSHs (newSVuv (rv.distance));
1616 PUSHs (newSViv (rv.distance_x));
1617 PUSHs (newSViv (rv.distance_y));
1618 PUSHs (newSViv (rv.direction));
1619 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1620}
1621
1622bool on_same_map_as (object *ob, object *other)
1623 CODE:
1624 RETVAL = on_same_map (ob, other);
1625 OUTPUT: RETVAL
1156 1626
1157char * 1627char *
1158base_name (object *ob, int plural) 1628base_name (object *ob, int plural)
1159 CODE: 1629 CODE:
1160 RETVAL = cf_query_base_name (ob, plural); 1630 RETVAL = cf_query_base_name (ob, plural);
1161 OUTPUT: RETVAL 1631 OUTPUT: RETVAL
1162 1632
1163MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1633living *
1164 1634stats (object *ob)
1165object *cf_create_object () 1635 CODE:
1166 PROTOTYPE: 1636 RETVAL = &ob->stats;
1167 ALIAS: new = 0 1637 OUTPUT: RETVAL
1168
1169object *cf_create_object_by_name (const char *name)
1170 PROTOTYPE: $
1171 ALIAS: new_from_name = 0
1172
1173void cf_free_object (object *ob)
1174
1175void cf_fix_object (object *pl)
1176
1177object *cf_insert_ob_in_ob (object *ob, object *where)
1178 1638
1179 1639
1180MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1640MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1181 1641
1182player *player (object *op) 1642player *player (object *op)
1183 CODE: 1643 CODE:
1184 RETVAL = cf_player_find (cf_query_name (op)); 1644 RETVAL = op->contr;
1185 OUTPUT: RETVAL 1645 OUTPUT: RETVAL
1186 1646
1187void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1647void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1188 1648
1189object *cf_player_send_inventory (object *op) 1649object *cf_player_send_inventory (object *op)
1650
1651player *contr (object *op)
1652 CODE:
1653 RETVAL = op->contr;
1654 OUTPUT: RETVAL
1190 1655
1191char *cf_player_get_ip (object *op) 1656char *cf_player_get_ip (object *op)
1192 ALIAS: ip = 0 1657 ALIAS: ip = 0
1193 1658
1194object *cf_player_get_marked_item (object *op) 1659object *cf_player_get_marked_item (object *op)
1199partylist *cf_player_get_party (object *op) 1664partylist *cf_player_get_party (object *op)
1200 ALIAS: party = 0 1665 ALIAS: party = 0
1201 1666
1202void cf_player_set_party (object *op, partylist *party) 1667void cf_player_set_party (object *op, partylist *party)
1203 1668
1669void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1670
1671void kill_player (object *op)
1204 1672
1205MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1673MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1206 1674
1207MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1675MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1208 1676
1209player *cf_player_find (char *name) 1677player *cf_player_find (char *name)
1210 PROTOTYPE: $ 1678 PROTOTYPE: $
1211 1679
1212void cf_player_move (player *pl, int dir) 1680void cf_player_move (player *pl, int dir)
1213 1681
1682void MapNewmapCmd (player *pl)
1683
1684void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1685
1214# nonstandard 1686# nonstandard
1215object *ob (player *pl) 1687object *ob (player *pl)
1216 CODE: 1688 CODE:
1217 RETVAL = pl->ob; 1689 RETVAL = pl->ob;
1690 OUTPUT: RETVAL
1691
1692player *first ()
1693 CODE:
1694 RETVAL = first_player;
1695 OUTPUT: RETVAL
1696
1697player *next (player *pl)
1698 CODE:
1699 RETVAL = pl->next;
1700 OUTPUT: RETVAL
1701
1702bool
1703cell_visible (player *pl, int dx, int dy)
1704 CODE:
1705 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1706 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1707 OUTPUT:
1708 RETVAL
1709
1710void
1711send (player *pl, SV *packet)
1712 CODE:
1713{
1714 STRLEN len;
1715 char *buf = SvPVbyte (packet, len);
1716
1717 Write_String_To_Socket (&pl->socket, buf, len);
1718}
1719
1720int
1721listening (player *pl, int new_value = -1)
1722 CODE:
1723 RETVAL = pl->listening;
1724 if (new_value >= 0)
1725 pl->listening = new_value;
1726 OUTPUT:
1727 RETVAL
1728
1729void get_savebed (player *pl)
1730 ALIAS:
1731 savebed = 0
1732 PPCODE:
1733 EXTEND (SP, 3);
1734 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1735 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1736 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1737
1738void set_savebed (player *pl, char *map_path, int x, int y)
1739 CODE:
1740 strcpy (pl->savebed_map, map_path);
1741 pl->bed_x = x;
1742 pl->bed_y = y;
1743
1744void
1745list ()
1746 PPCODE:
1747{
1748 player *pl;
1749 for (pl = first_player; pl; pl = pl->next)
1750 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1751}
1752
1753bool
1754peaceful (player *pl, bool new_setting = 0)
1755 PROTOTYPE: $;$
1756 CODE:
1757 RETVAL = pl->peaceful;
1758 if (items > 1)
1759 pl->peaceful = new_setting;
1760 OUTPUT:
1761 RETVAL
1762
1763living *
1764orig_stats (player *pl)
1765 CODE:
1766 RETVAL = &pl->orig_stats;
1767 OUTPUT: RETVAL
1768
1769living *
1770last_stats (player *pl)
1771 CODE:
1772 RETVAL = &pl->last_stats;
1218 OUTPUT: RETVAL 1773 OUTPUT: RETVAL
1219 1774
1220 1775
1221MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1776MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1222 1777
1236 break; 1791 break;
1237 default: 1792 default:
1238 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1793 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1239 } 1794 }
1240 1795
1796mapstruct *new (int width, int height)
1797 PROTOTYPE:
1798 CODE:
1799{
1800 int unused_type;
1801 RETVAL = map_get_map (&unused_type, 0, width, height);
1802}
1803 OUTPUT:
1804 RETVAL
1805
1806void delete_map (mapstruct *map)
1807
1808void clean_tmp_map (mapstruct *map)
1809
1810void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1811
1812mapstruct *tile_map (mapstruct *map, unsigned int dir)
1813 CODE:
1814 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1815 OUTPUT:
1816 RETVAL
1817
1818char *tile_path (mapstruct *map, unsigned int dir)
1819 CODE:
1820 if (dir >= 4)
1821 XSRETURN_UNDEF;
1822 RETVAL = map->tile_path [dir];
1823 OUTPUT:
1824 RETVAL
1825
1241mapstruct *cf_map_get_map (char *name) 1826mapstruct *cf_map_get_map (char *name)
1242 PROTOTYPE: $ 1827 PROTOTYPE: $
1243 ALIAS: map = 0 1828 ALIAS: map = 0
1244 1829
1830mapstruct *has_been_loaded (char *name)
1831 PROTOTYPE: $
1832
1245mapstruct *cf_map_get_first () 1833mapstruct *cf_map_get_first ()
1246 PROTOTYPE: 1834 PROTOTYPE:
1247 ALIAS: first = 0 1835 ALIAS: first = 0
1248 1836
1837# whoever "designed" the plug-in api should have wasted
1838# his/her time with staying away from the project - would have
1839# saved others a lot of time, without doubt.
1840void set_path (mapstruct *where, char *path)
1841 CODE:
1842 strcpy (where->path, path);
1843
1844int in_memory (mapstruct *map)
1845 CODE:
1846 RETVAL = map->in_memory;
1847 OUTPUT:
1848 RETVAL
1849
1850bool unique (mapstruct *map)
1851 CODE:
1852 RETVAL = map->unique;
1853 OUTPUT:
1854 RETVAL
1855
1856void set_unique (mapstruct *map, bool unique)
1857 CODE:
1858 map->unique = unique;
1859
1249object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1860object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1250 1861
1251object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1862object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1252 1863
1253object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1864object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1254 C_ARGS: str, map, nx, ny 1865 C_ARGS: str, map, nx, ny
1255 1866
1256#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1867void
1868cf_map_normalise (mapstruct *map, int x, int y)
1869 PPCODE:
1870{
1871 mapstruct *nmap = 0;
1872 I16 nx = 0, ny = 0;
1873 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1257 1874
1875 EXTEND (SP, 4);
1876 PUSHs (sv_2mortal (newSViv (flags)));
1877
1878 if (GIMME_V == G_ARRAY)
1879 {
1880 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1881 PUSHs (sv_2mortal (newSViv (nx)));
1882 PUSHs (sv_2mortal (newSViv (ny)));
1883 }
1884}
1885
1886void
1887at (mapstruct *map, unsigned int x, unsigned int y)
1888 PROTOTYPE: $$$
1889 PPCODE:
1890{
1891 object *o;
1892 mapstruct *nmap = 0;
1893 I16 nx, ny;
1894
1895 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1896
1897 if (nmap)
1898 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1899 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1900}
1901
1902SV *
1903bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1904 PROTOTYPE: $$$
1905 ALIAS:
1906 top_at = 1
1907 flags_at = 2
1908 light_at = 3
1909 move_block_at = 4
1910 move_slow_at = 5
1911 move_on_at = 6
1912 move_off_at = 7
1913 INIT:
1914 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1915 CODE:
1916 switch (ix)
1917 {
1918 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1919 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1920 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1921 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1922 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1923 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1924 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1925 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1926 }
1927 OUTPUT:
1928 RETVAL
1929
1930# "serialise" map perl data into a ref
1931void
1932_get_obs (mapstruct *map)
1933 PPCODE:
1934{
1935 object *o;
1936 int x, y;
1937 AV *obs = newAV ();
1938 int nonnull = 0;
1939
1940 for (y = 0; y < MAP_HEIGHT (map); y++)
1941 for (x = 0; x < MAP_WIDTH (map); x++)
1942 {
1943 AV *av = newAV ();
1944
1945 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1946 {
1947 SV *sv = SVptr_cache_get (o);
1948
1949 if (sv && HvFILL (SvRV (sv)))
1950 {
1951 nonnull = 1;
1952 sv = newSVsv (sv);
1953 }
1954 else
1955 sv = &PL_sv_undef;
1956
1957 av_push (av, sv);
1958 }
1959
1960 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1961 }
1962
1963 if (nonnull)
1964 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1965 else
1966 SvREFCNT_dec (obs);
1967}
1968
1969# "deserialise" perl map data into the map
1970void
1971_set_obs (mapstruct *map, SV *sv)
1972 CODE:
1973{
1974 object *o;
1975 AV *av;
1976 int x, y;
1977 AV *obs = (AV *)SvRV (sv);
1978
1979 for (y = 0; y < MAP_HEIGHT (map); y++)
1980 for (x = 0; x < MAP_WIDTH (map); x++)
1981 {
1982 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1983
1984 if (!SvROK (sv))
1985 continue;
1986
1987 av = (AV *)SvRV (sv);
1988
1989 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1990 {
1991 sv = av_shift (av);
1992
1993 if (SvROK (sv))
1994 {
1995 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1996 SVptr_cache_set (o, sv);
1997 }
1998 }
1999 }
2000}
1258 2001
1259 2002
1260MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2003MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1261 2004
1262archetype*cf_archetype_get_first() 2005archetype *cf_archetype_get_first()
1263 PROTOTYPE: 2006 PROTOTYPE:
1264 ALIAS: first = 0 2007 ALIAS: first = 0
1265 2008
1266archetype *cf_archetype_get_next (archetype *arch) 2009archetype *cf_archetype_get_next (archetype *arch)
1267 ALIAS: next = 0 2010 ALIAS: next = 0
1316 2059
1317const char *cf_region_get_message (region *reg) 2060const char *cf_region_get_message (region *reg)
1318 ALIAS: message = 0 2061 ALIAS: message = 0
1319 2062
1320 2063
2064MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2065
2066double
2067exp (living *liv, double new_val = 0.)
2068 PROTOTYPE: $;$
2069 ALIAS:
2070 Str = 1
2071 Dex = 2
2072 Con = 3
2073 Wis = 4
2074 Cha = 5
2075 Int = 6
2076 Pow = 7
2077 wc = 8
2078 ac = 9
2079 hp = 10
2080 maxhp = 11
2081 sp = 12
2082 maxsp = 13
2083 grace = 14
2084 maxgrace = 15
2085 food = 16
2086 dam = 17
2087 luck = 18
2088 CODE:
2089# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2090 switch (ix)
2091 {
2092 LIVING_ACC (exp , 0);
2093 LIVING_ACC (Str , 1);
2094 LIVING_ACC (Dex , 2);
2095 LIVING_ACC (Con , 3);
2096 LIVING_ACC (Wis , 4);
2097 LIVING_ACC (Cha , 5);
2098 LIVING_ACC (Int , 6);
2099 LIVING_ACC (Pow , 7);
2100 LIVING_ACC (wc , 8);
2101 LIVING_ACC (ac , 9);
2102 LIVING_ACC (hp , 10);
2103 LIVING_ACC (maxhp , 11);
2104 LIVING_ACC (sp , 12);
2105 LIVING_ACC (maxsp , 13);
2106 LIVING_ACC (grace , 14);
2107 LIVING_ACC (maxgrace, 15);
2108 LIVING_ACC (food , 16);
2109 LIVING_ACC (dam , 17);
2110 LIVING_ACC (luck , 18);
2111 }
2112# undef LIVING_ACC
2113 OUTPUT:
2114 RETVAL
2115

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