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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.7 by root, Fri Feb 3 22:52:51 2006 UTC vs.
Revision 1.59 by elmex, Sat Jul 15 11:57:02 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
51 57
52static f_plug_api gethook; 58static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 59static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 60static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 61static f_plug_api systemDirectory;
62static f_plug_api object_set_property;
63static f_plug_api map_get_map;
64static f_plug_api object_insert;
56 65
66/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 67typedef struct
58{ 68{
59 object* who; 69 object* who;
60 object* activator; 70 object* activator;
61 object* third; 71 object* third;
72 object* event;
73 mapstruct* map;
62 char message[1024]; 74 char message[1024];
63 int fix; 75 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 76 int event_code;
65 char options[1024]; 77 char extension[1024]; // name field, should invoke specific perl extension
78 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 79 int returnvalue;
67} CFPContext; 80} CFPContext;
68 81
69//static int current_command = -999; 82static HV *obj_cache;
70
71static PerlInterpreter *perl; 83static PerlInterpreter *perl;
72 84
85#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
86#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
87#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
88#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
89#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
90#define PUSH_PV PUSHcfapi_va(STRING, const char *)
91#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
92
93extern void pay_player(object *op, uint64 amount);
94extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
95
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 96//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
97
98// garbage collect some perl objects, if possible
99// all objects no longer referenced and empty are
100// eligible for destruction.
101void
102clean_obj_cache ()
103{
104 static int count;
105
106 if (++count & 7)
107 return;
108
109 int todo = 1000;
110 do
111 {
112 I32 klen;
113 char *key;
114 HE *he = hv_iternext (obj_cache);
115
116 if (he)
117 {
118 SV *sv = hv_iterval (obj_cache, he);
119
120 // empty and unreferenced? nuke it
121 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
122 {
123 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
124 todo++;
125 }
126 }
127 else
128 break;
129 }
130 while (--todo);
131}
74 132
75static SV * 133static SV *
76newSVptr (void *ptr, const char *klass) 134newSVptr (void *ptr, const char *klass)
77{ 135{
136 SV *sv;
137
78 if (!ptr) 138 if (!ptr)
79 return &PL_sv_undef; 139 return &PL_sv_undef;
80 140
141 sv = newSV (0);
142 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
143 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
144}
145
146static void
147SVptr_cache_set (void *ptr, SV *sv)
148{
149 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
150}
151
152static SV *
153SVptr_cache_get (void *ptr)
154{
155 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
156
157 return he ? *he : 0;
158}
159
160static SV *
161newSVptr_cached (void *ptr, const char *klass)
162{
163 SV *sv;
164
165 if (!ptr)
166 return &PL_sv_undef;
167
168 sv = SVptr_cache_get (ptr);
169
170 if (!sv)
171 {
81 HV *hv = newHV (); 172 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 173 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 174 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
175
176 SVptr_cache_set (ptr, sv);
177 }
178
179 return newSVsv (sv);
84} 180}
85 181
86static void 182static void
87clearSVptr (SV *sv) 183clearSVptr (SV *sv)
88{ 184{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 201 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 202
107 return (long)mg->mg_ptr; 203 return (long)mg->mg_ptr;
108} 204}
109 205
206static long
207SvPTR_ornull (SV *sv, const char *klass)
208{
209 if (SvOK (sv))
210 return SvPTR (sv, klass);
211 else
212 return 0;
213}
214
110SV * 215SV *
111newSVcfapi (int type, ...) 216newSVcfapi (int type, ...)
112{ 217{
113 SV *sv; 218 SV *sv;
114 219
115 va_list args; 220 va_list args;
116 va_start (args, type); 221 va_start (args, type);
117 222
118 switch (type) 223 switch (type)
119 { 224 {
225#if 0
226 case CFAPI_INT16:
227 sv = newSViv (*va_arg (args, sint16_t *));
228 break;
229#endif
230
120 case CFAPI_INT: 231 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 232 sv = newSViv (*va_arg (args, int *));
122 break; 233 break;
123 234
124 case CFAPI_LONG: 235 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 236 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
126 break; 237 break;
127 238
128 case CFAPI_DOUBLE: 239 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 240 sv = newSVnv (*va_arg (args, double *));
130 break; 241 break;
131 242
132 case CFAPI_STRING: 243 case CFAPI_STRING:
133 { 244 {
134 char *str = va_arg (args, char *); 245 char *str = va_arg (args, char *);
141 object *obj = va_arg (args, object *); 252 object *obj = va_arg (args, object *);
142 253
143 if (!obj) 254 if (!obj)
144 sv = &PL_sv_undef; 255 sv = &PL_sv_undef;
145 else 256 else
146 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 257 switch (obj->type)
147 { 258 {
148 case MAP: 259 case MAP:
149 sv = newSVptr (obj, "cf::object::map"); 260 sv = newSVptr_cached (obj, "cf::object::map");
150 break; 261 break;
151 262
152 case PLAYER: 263 case PLAYER:
153 sv = newSVptr (obj, "cf::object::player"); 264 sv = newSVptr_cached (obj, "cf::object::player");
154 break; 265 break;
155 266
156 default: 267 default:
157 sv = newSVptr (obj, "cf::object"); 268 sv = newSVptr_cached (obj, "cf::object");
158 break; 269 break;
159 } 270 }
160 } 271 }
161 break; 272 break;
162 273
187 va_end (args); 298 va_end (args);
188 299
189 return sv; 300 return sv;
190} 301}
191 302
192/////////////////////////////////////////////////////////////////////////////
193
194void
195inject_event (CFPContext *context)
196{
197 dSP;
198
199 ENTER;
200 SAVETMPS;
201
202 PUSHMARK (SP);
203
204 EXTEND (SP, 2);
205 //PUSHs (sv_2mortal (newSViv (type)));
206
207 HV *hv = newHV ();
208#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
209 hv_context (CFAPI_POBJECT, ,who);
210 hv_context (CFAPI_POBJECT, ,activator);
211 hv_context (CFAPI_POBJECT, ,third);
212 hv_context (CFAPI_STRING , ,message);
213 hv_context (CFAPI_INT ,&,fix);
214 hv_context (CFAPI_INT ,&,event_code);
215 hv_context (CFAPI_STRING , ,options);
216
217 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
218
219 PUTBACK;
220 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
221 SPAGAIN;
222
223 if (SvTRUE (ERRSV))
224 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
225
226 context->returnvalue = count > 0 ? POPi : 0;
227
228 PUTBACK;
229 FREETMPS;
230 LEAVE;
231}
232
233///////////////////////////////////////////////////////////////////////////// 303/////////////////////////////////////////////////////////////////////////////
234 304
235int 305int
236initPlugin (const char *iversion, f_plug_api gethooksptr) 306initPlugin (const char *iversion, f_plug_api gethooksptr)
237{ 307{
334 printf (PLUGIN_VERSION " post init\n"); 404 printf (PLUGIN_VERSION " post init\n");
335 405
336 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 406 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
337 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 407 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
338 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 408 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
409 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
412
339 cf_init_plugin (gethook); 413 cf_init_plugin (gethook);
340 414
341 /* Pick the global events you want to monitor from this plugin */ 415 /* Pick the global events you want to monitor from this plugin */
342 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 422 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 423 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 436 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
357 442
358 char *argv[] = { 443 char *argv[] = {
359 "", 444 "",
360 "-e" 445 "-e"
361 "BEGIN {" 446 "BEGIN {"
367 }; 452 };
368 453
369 perl = perl_alloc (); 454 perl = perl_alloc ();
370 perl_construct (perl); 455 perl_construct (perl);
371 456
457 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
458
372 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 459 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
373 { 460 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 461 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 462
376 perl_destruct (perl); 463 perl_destruct (perl);
377 perl_free (perl); 464 perl_free (perl);
378 perl = 0; 465 perl = 0;
379 } 466 }
467 else
468 {
469 obj_cache = newHV ();
470 }
380 471
381 return 0; 472 return 0;
382} 473}
383 474
384void * 475void *
385globalEventListener (int *type, ...) 476globalEventListener (int *type, ...)
386{ 477{
387 va_list args; 478 va_list args;
388 static int rv = 0; 479 static int rv;
389 CFPContext context; 480 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 481
394 if (!perl) 482 if (!perl)
395 return; 483 return;
396 484
397 memset (&context, 0, sizeof (context));
398
399 va_start (args, type); 485 va_start (args, type);
400 context.event_code = va_arg (args, int); 486 event_code = va_arg (args, int);
401 487
402 switch (context.event_code) 488 if (event_code == EVENT_FREE_OB)
403 { 489 {
404 case EVENT_CRASH: 490 player *pl;
405 printf ("Unimplemented for now\n"); 491 object *op;
406 break; 492 SV *sv;
407 493
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 494 op = va_arg (args, object *);
414 break; 495 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 496
416 case EVENT_GKILL: 497 if (sv)
417 context.who = va_arg (args, object *); 498 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 499
421 case EVENT_LOGIN: 500 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 501 }
502 else if (event_code == EVENT_CLOCK)
503 {
504 dSP;
505 int i, count;
482 506
507 clean_obj_cache ();
508
509 ENTER;
510 SAVETMPS;
511
512 // service up to 8 events per tick better would be
513 // to check for elapsed time and stop processing after
514 // 0.25 * server_tick or so
515 for (i = 9; --i; )
516 {
517 PUSHMARK (SP);
518 XPUSHs (sv_2mortal (newSViv (0)));
519 PUTBACK;
520 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
521 SPAGAIN;
522
523 if (!count || !POPi)
524 break;
525 }
526
527 FREETMPS;
528 LEAVE;
529 }
530 else
531 {
532 dSP;
533
534 ENTER;
535 SAVETMPS;
536
537 PUSHMARK (SP);
538
539 EXTEND (SP, 10);
540 PUSHs (sv_2mortal (newSViv (event_code)));
541
542 switch (event_code)
543 {
544 case EVENT_CRASH:
545 break;
546
547 case EVENT_PLAYER_LOAD:
548 case EVENT_PLAYER_SAVE:
549 PUSH_OB;
550 PUSH_PV;
551 break;
552
553 case EVENT_MAPLOAD:
554 case EVENT_MAPOUT:
555 case EVENT_MAPIN:
556 case EVENT_MAPCLEAN:
557 case EVENT_MAPRESET:
558 PUSH_MAP;
559 break;
560
561 case EVENT_MAPENTER:
562 case EVENT_MAPLEAVE:
563 case EVENT_BORN:
564 case EVENT_REMOVE:
565 case EVENT_PLAYER_DEATH:
566 PUSH_OB;
567 break;
568
569 case EVENT_GKILL:
570 PUSH_OB;
571 PUSH_OB;
572 break;
573
574 case EVENT_LOGIN:
575 case EVENT_LOGOUT:
576 PUSH_PL;
577 PUSH_PV;
578 break;
579
580 case EVENT_SHOUT:
581 case EVENT_MUZZLE:
582 case EVENT_KICK:
583 PUSH_OB;
584 PUSH_PV;
585 break;
586
587 case EVENT_FIND_UNARMED_SKILL:
588 PUSH_OB;
589 break;
590
591 case EVENT_PLAYER_USE_SKILL:
592 case EVENT_MONSTER_USE_SKILL:
593 PUSH_OB;
594 PUSH_OB;
595 PUSH_OB;
596 PUSH_IV;
597 PUSH_PV;
598 break;
599
600 case EVENT_EXTCMD:
601 PUSH_PL;
602 {
603 char *buf = va_arg (args, char *);
604 int len = va_arg (args, int);
605 PUSHs (sv_2mortal (newSVpvn (buf, len)));
606 }
607 break;
608
609 case EVENT_TELL:
610 break;
611 }
612
483 va_end (args); 613 va_end (args);
484 614
485 inject_event (&context); 615 PUTBACK;
486 616 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
487 rv = context.returnvalue; 617 SPAGAIN;
618
619 if (SvTRUE (ERRSV))
620 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
621
622 rv = count > 0 ? POPi : 0;
623
624 PUTBACK;
625 FREETMPS;
626 LEAVE;
627 }
488 628
489 return &rv; 629 return &rv;
490} 630}
491 631
492void * 632void *
493eventListener (int *type, ...) 633eventListener (int *type, ...)
494{ 634{
495 static int rv = 0; 635 static int rv;
496 va_list args; 636 va_list args;
497 char *buf; 637 int event_code;
498 CFPContext context; 638 object *who, *activator, *third, *event;
639 char *message, *extension, *options;
499 640
500 if (!perl) 641 if (!perl)
501 return; 642 return;
502 643
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type); 644 va_start (args, type);
506
507 context.who = va_arg (args, object *); 645 who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 646 event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 647 activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 648 third = va_arg (args, object *);
511 buf = va_arg (args, char *); 649 message = va_arg (args, char *);
512 650 va_arg (args, int); // fix yourself
513 if (buf != 0) 651 extension = va_arg (args, char *);
514 strcpy (context.message, buf); 652 options = va_arg (args, char *);
515 653 event = va_arg (args, object *);
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args); 654 va_end (args);
520 655
521 inject_event (&context); 656 {
657 dSP;
658
659 ENTER;
660 SAVETMPS;
661
662 PUSHMARK (SP);
663 EXTEND (SP, 10);
664
665 PUSHcfapi (STRING, extension);
666 PUSHs (sv_2mortal (newSViv (event_code)));
667
668 PUSHcfapi (POBJECT, event);
669 PUSHcfapi (POBJECT, who);
670
671 switch (event_code)
672 {
673 case EVENT_STOP: // $ob (e.g. arrow)
674 case EVENT_TIME: // $ob
675 case EVENT_TIMER: // $ob
676 break;
677
678 case EVENT_APPLY: // $ob, $who
679 case EVENT_DROP: // $ob, $who
680 case EVENT_CLOSE: // $ob, $who
681 case EVENT_DEATH: // $ob[, $killer]
682 case EVENT_MOVE: // $ob, $enemy
683 case EVENT_THROW: // $ob, $thrower
684 PUSHcfapi (POBJECT, activator);
685 break;
686
687 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
688 PUSHcfapi (POBJECT, activator);
689 PUSHcfapi (POBJECT, third);
690 break;
691
692 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
693 PUSHcfapi (POBJECT, activator);
694 PUSHcfapi (POBJECT, third);
695 PUSHcfapi (POBJECT, message);
696 break;
697
698 case EVENT_SAY: // $ob, $who, $msg
699 PUSHcfapi (POBJECT, activator);
700 PUSHcfapi (STRING, message);
701 break;
702
703 default:
704 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
705 break;
706 }
707
708 PUTBACK;
709 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
710 SPAGAIN;
711
712 if (SvTRUE (ERRSV))
713 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
714
715 rv = count > 0 ? POPi : 0;
716
717 PUTBACK;
718 FREETMPS;
719 LEAVE;
720 }
522 721
523 rv = context.returnvalue;
524 return &rv; 722 return &rv;
525} 723}
526 724
527int 725int
528closePlugin () 726closePlugin ()
543 741
544BOOT: 742BOOT:
545{ 743{
546 HV *stash = gv_stashpv ("cf", 1); 744 HV *stash = gv_stashpv ("cf", 1);
547 745
548 const struct { 746 static const struct {
549 const char *name; 747 const char *name;
550 IV iv; 748 IV iv;
551 } *civ, const_iv[] = { 749 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 750# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 751 const_iv (llevError)
554 const_iv (llevInfo) 752 const_iv (llevInfo)
555 const_iv (llevDebug) 753 const_iv (llevDebug)
556 const_iv (llevMonster) 754 const_iv (llevMonster)
557 755
558 const_iv (PLAYER) 756 const_iv (PLAYER)
757 const_iv (TRANSPORT)
559 const_iv (ROD) 758 const_iv (ROD)
560 const_iv (TREASURE) 759 const_iv (TREASURE)
561 const_iv (POTION) 760 const_iv (POTION)
562 const_iv (FOOD) 761 const_iv (FOOD)
563 const_iv (POISON) 762 const_iv (POISON)
568 const_iv (BOW) 767 const_iv (BOW)
569 const_iv (WEAPON) 768 const_iv (WEAPON)
570 const_iv (ARMOUR) 769 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 770 const_iv (PEDESTAL)
572 const_iv (ALTAR) 771 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 772 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 773 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 774 const_iv (MAP)
577 const_iv (DOOR) 775 const_iv (DOOR)
578 const_iv (KEY) 776 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 877 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 878 const_iv (QUEST)
681 879
682 const_iv (ST_BD_BUILD) 880 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 881 const_iv (ST_BD_REMOVE)
882
684 const_iv (ST_MAT_FLOOR) 883 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 884 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 885 const_iv (ST_MAT_ITEM)
886
887 const_iv (AT_PHYSICAL)
888 const_iv (AT_MAGIC)
889 const_iv (AT_FIRE)
890 const_iv (AT_ELECTRICITY)
891 const_iv (AT_COLD)
892 const_iv (AT_CONFUSION)
893 const_iv (AT_ACID)
894 const_iv (AT_DRAIN)
895 const_iv (AT_WEAPONMAGIC)
896 const_iv (AT_GHOSTHIT)
897 const_iv (AT_POISON)
898 const_iv (AT_SLOW)
899 const_iv (AT_PARALYZE)
900 const_iv (AT_TURN_UNDEAD)
901 const_iv (AT_FEAR)
902 const_iv (AT_CANCELLATION)
903 const_iv (AT_DEPLETE)
904 const_iv (AT_DEATH)
905 const_iv (AT_CHAOS)
906 const_iv (AT_COUNTERSPELL)
907 const_iv (AT_GODPOWER)
908 const_iv (AT_HOLYWORD)
909 const_iv (AT_BLIND)
910 const_iv (AT_INTERNAL)
911 const_iv (AT_LIFE_STEALING)
912 const_iv (AT_DISEASE)
687 913
688 const_iv (QUEST_IN_PROGRESS) 914 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 915 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 916 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 917 const_iv (QUEST_START_QUEST)
832 const_iv (F_CURSED) 1058 const_iv (F_CURSED)
833 const_iv (F_DAMNED) 1059 const_iv (F_DAMNED)
834 const_iv (F_OPEN) 1060 const_iv (F_OPEN)
835 const_iv (F_NOPICK) 1061 const_iv (F_NOPICK)
836 const_iv (F_LOCKED) 1062 const_iv (F_LOCKED)
1063
1064 const_iv (P_BLOCKSVIEW)
1065 const_iv (P_NO_MAGIC)
1066 const_iv (P_IS_ALIVE)
1067 const_iv (P_NO_CLERIC)
1068 const_iv (P_NEED_UPDATE)
1069 const_iv (P_NO_ERROR)
1070 const_iv (P_OUT_OF_MAP)
1071 const_iv (P_NEW_MAP)
1072
1073 const_iv (UP_OBJ_INSERT)
1074 const_iv (UP_OBJ_REMOVE)
1075 const_iv (UP_OBJ_CHANGE)
1076 const_iv (UP_OBJ_FACE)
1077
1078 const_iv (INS_NO_MERGE)
1079 const_iv (INS_ABOVE_FLOOR_ONLY)
1080 const_iv (INS_NO_WALK_ON)
1081 const_iv (INS_ON_TOP)
1082 const_iv (INS_BELOW_ORIGINATOR)
1083 const_iv (INS_MAP_LOAD)
1084
1085 const_iv (WILL_APPLY_HANDLE)
1086 const_iv (WILL_APPLY_TREASURE)
1087 const_iv (WILL_APPLY_EARTHWALL)
1088 const_iv (WILL_APPLY_DOOR)
1089 const_iv (WILL_APPLY_FOOD)
1090
1091 const_iv (SAVE_MODE)
1092 const_iv (SAVE_DIR_MODE)
1093
1094 const_iv (M_PAPER)
1095 const_iv (M_IRON)
1096 const_iv (M_GLASS)
1097 const_iv (M_LEATHER)
1098 const_iv (M_WOOD)
1099 const_iv (M_ORGANIC)
1100 const_iv (M_STONE)
1101 const_iv (M_CLOTH)
1102 const_iv (M_ADAMANT)
1103 const_iv (M_LIQUID)
1104 const_iv (M_SOFT_METAL)
1105 const_iv (M_BONE)
1106 const_iv (M_ICE)
1107 const_iv (M_SPECIAL)
1108
1109 const_iv (SK_EXP_ADD_SKILL)
1110 const_iv (SK_EXP_TOTAL)
1111 const_iv (SK_EXP_NONE)
1112 const_iv (SK_SUBTRACT_SKILL_EXP)
1113
1114 const_iv (SK_LOCKPICKING)
1115 const_iv (SK_HIDING)
1116 const_iv (SK_SMITHERY)
1117 const_iv (SK_BOWYER)
1118 const_iv (SK_JEWELER)
1119 const_iv (SK_ALCHEMY)
1120 const_iv (SK_STEALING)
1121 const_iv (SK_LITERACY)
1122 const_iv (SK_BARGAINING)
1123 const_iv (SK_JUMPING)
1124 const_iv (SK_DET_MAGIC)
1125 const_iv (SK_ORATORY)
1126 const_iv (SK_SINGING)
1127 const_iv (SK_DET_CURSE)
1128 const_iv (SK_FIND_TRAPS)
1129 const_iv (SK_MEDITATION)
1130 const_iv (SK_PUNCHING)
1131 const_iv (SK_FLAME_TOUCH)
1132 const_iv (SK_KARATE)
1133 const_iv (SK_CLIMBING)
1134 const_iv (SK_WOODSMAN)
1135 const_iv (SK_INSCRIPTION)
1136 const_iv (SK_ONE_HANDED_WEAPON)
1137 const_iv (SK_MISSILE_WEAPON)
1138 const_iv (SK_THROWING)
1139 const_iv (SK_USE_MAGIC_ITEM)
1140 const_iv (SK_DISARM_TRAPS)
1141 const_iv (SK_SET_TRAP)
1142 const_iv (SK_THAUMATURGY)
1143 const_iv (SK_PRAYING)
1144 const_iv (SK_CLAWING)
1145 const_iv (SK_LEVITATION)
1146 const_iv (SK_SUMMONING)
1147 const_iv (SK_PYROMANCY)
1148 const_iv (SK_EVOCATION)
1149 const_iv (SK_SORCERY)
1150 const_iv (SK_TWO_HANDED_WEAPON)
1151 const_iv (SK_SPARK_TOUCH)
1152 const_iv (SK_SHIVER)
1153 const_iv (SK_ACID_SPLASH)
1154 const_iv (SK_POISON_NAIL)
1155
1156 const_iv (SOUND_NEW_PLAYER)
1157 const_iv (SOUND_FIRE_ARROW)
1158 const_iv (SOUND_LEARN_SPELL)
1159 const_iv (SOUND_FUMBLE_SPELL)
1160 const_iv (SOUND_WAND_POOF)
1161 const_iv (SOUND_OPEN_DOOR)
1162 const_iv (SOUND_PUSH_PLAYER)
1163 const_iv (SOUND_PLAYER_HITS1)
1164 const_iv (SOUND_PLAYER_HITS2)
1165 const_iv (SOUND_PLAYER_HITS3)
1166 const_iv (SOUND_PLAYER_HITS4)
1167 const_iv (SOUND_PLAYER_IS_HIT1)
1168 const_iv (SOUND_PLAYER_IS_HIT2)
1169 const_iv (SOUND_PLAYER_IS_HIT3)
1170 const_iv (SOUND_PLAYER_KILLS)
1171 const_iv (SOUND_PET_IS_KILLED)
1172 const_iv (SOUND_PLAYER_DIES)
1173 const_iv (SOUND_OB_EVAPORATE)
1174 const_iv (SOUND_OB_EXPLODE)
1175 const_iv (SOUND_CLOCK)
1176 const_iv (SOUND_TURN_HANDLE)
1177 const_iv (SOUND_FALL_HOLE)
1178 const_iv (SOUND_DRINK_POISON)
1179 const_iv (SOUND_CAST_SPELL_0)
1180
1181 const_iv (PREFER_LOW)
1182 const_iv (PREFER_HIGH)
1183
1184 const_iv (ATNR_PHYSICAL)
1185 const_iv (ATNR_MAGIC)
1186 const_iv (ATNR_FIRE)
1187 const_iv (ATNR_ELECTRICITY)
1188 const_iv (ATNR_COLD)
1189 const_iv (ATNR_CONFUSION)
1190 const_iv (ATNR_ACID)
1191 const_iv (ATNR_DRAIN)
1192 const_iv (ATNR_WEAPONMAGIC)
1193 const_iv (ATNR_GHOSTHIT)
1194 const_iv (ATNR_POISON)
1195 const_iv (ATNR_SLOW)
1196 const_iv (ATNR_PARALYZE)
1197 const_iv (ATNR_TURN_UNDEAD)
1198 const_iv (ATNR_FEAR)
1199 const_iv (ATNR_CANCELLATION)
1200 const_iv (ATNR_DEPLETE)
1201 const_iv (ATNR_DEATH)
1202 const_iv (ATNR_CHAOS)
1203 const_iv (ATNR_COUNTERSPELL)
1204 const_iv (ATNR_GODPOWER)
1205 const_iv (ATNR_HOLYWORD)
1206 const_iv (ATNR_BLIND)
1207 const_iv (ATNR_INTERNAL)
1208 const_iv (ATNR_LIFE_STEALING)
1209 const_iv (ATNR_DISEASE)
1210
1211 const_iv (MAP_FLUSH)
1212 const_iv (MAP_PLAYER_UNIQUE)
1213 const_iv (MAP_BLOCK)
1214 const_iv (MAP_STYLE)
1215 const_iv (MAP_OVERLAY)
1216
1217 const_iv (MAP_IN_MEMORY)
1218 const_iv (MAP_SWAPPED)
1219 const_iv (MAP_LOADING)
1220 const_iv (MAP_SAVING)
837 }; 1221 };
838 1222
839 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1223 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
840 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1224 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
841 1225
842 const struct { 1226 static const struct {
843 const char *name; 1227 const char *name;
844 IV iv; 1228 IV iv;
845 } *event, event_list[] = { 1229 } *event, event_list[] = {
846# define const_event(name) { # name, (IV)EVENT_ ## name }, 1230# define const_event(name) { # name, (IV)EVENT_ ## name },
847 const_event (NONE) 1231 const_event (NONE)
855 const_event (TIME) 1239 const_event (TIME)
856 const_event (THROW) 1240 const_event (THROW)
857 const_event (TRIGGER) 1241 const_event (TRIGGER)
858 const_event (CLOSE) 1242 const_event (CLOSE)
859 const_event (TIMER) 1243 const_event (TIMER)
1244 const_event (MOVE)
860 1245
861 const_event (BORN) 1246 const_event (BORN)
862 const_event (CLOCK) 1247 //const_event (CLOCK)
863 const_event (CRASH) 1248 const_event (CRASH)
864 const_event (PLAYER_DEATH) 1249 const_event (PLAYER_DEATH)
1250 const_event (PLAYER_LOAD)
1251 const_event (PLAYER_SAVE)
865 const_event (GKILL) 1252 const_event (GKILL)
866 const_event (LOGIN) 1253 const_event (LOGIN)
867 const_event (LOGOUT) 1254 const_event (LOGOUT)
868 const_event (MAPENTER) 1255 const_event (MAPENTER)
869 const_event (MAPLEAVE) 1256 const_event (MAPLEAVE)
870 const_event (MAPRESET) 1257 const_event (MAPRESET)
1258 const_event (MAPLOAD)
1259 const_event (MAPOUT)
1260 const_event (MAPIN)
1261 const_event (MAPCLEAN)
871 const_event (REMOVE) 1262 const_event (REMOVE)
872 const_event (SHOUT) 1263 const_event (SHOUT)
873 const_event (TELL) 1264 const_event (TELL)
874 const_event (MUZZLE) 1265 const_event (MUZZLE)
875 const_event (KICK) 1266 const_event (KICK)
1267 const_event (PLAYER_USE_SKILL)
1268 const_event (MONSTER_USE_SKILL)
1269 const_event (FIND_UNARMED_SKILL)
1270 const_event (EXTCMD)
1271 //const_event (FREE_OB)
876 }; 1272 };
877 1273
878 AV *av = get_av ("cf::EVENT", 1); 1274 AV *av = get_av ("cf::EVENT", 1);
879 1275
880 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1276 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
881 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1277 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
882 1278
883 const struct { 1279 static const struct {
884 int dtype; 1280 int dtype;
885 const char *name; 1281 const char *name;
886 IV idx; 1282 IV idx;
887 } *cprop, prop_table[] = { 1283 } *cprop, prop_table[] = {
888# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1284# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
977 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1373 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
978 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1374 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
979 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1375 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
980 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1376 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
981 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1377 prop (CFAPI_INT, OBJECT_PROP_LUCK)
982 prop (CFAPI_LONG, OBJECT_PROP_EXP)
983 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1378 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
984 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1379 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
985 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1380 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
986 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1381 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
987 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1382 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1014 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1409 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1015 { 1410 {
1016 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1411 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1017 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1412 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1018 } 1413 }
1414
1415 //I_EVENT_API (PACKAGE);
1019} 1416}
1020 1417
1021void 1418void
1022LOG (int level, char *msg) 1419LOG (int level, char *msg)
1023 PROTOTYPE: $$ 1420 PROTOTYPE: $$
1024 C_ARGS: level, "%s", msg 1421 C_ARGS: level, "%s", msg
1422
1423char *path_combine (char *base, char *path)
1424 PROTOTYPE: $$
1425
1426char *path_combine_and_normalize (char *base, char *path)
1427 PROTOTYPE: $$
1025 1428
1026char * 1429char *
1027cf_get_maps_directory (char *path) 1430cf_get_maps_directory (char *path)
1028 PROTOTYPE: $ 1431 PROTOTYPE: $
1029 ALIAS: maps_directory = 0 1432 ALIAS: maps_directory = 0
1048 1451
1049int 1452int
1050cf_find_animation (char *text) 1453cf_find_animation (char *text)
1051 PROTOTYPE: $ 1454 PROTOTYPE: $
1052 1455
1456int random_roll(int min, int max, object *op, int goodbad);
1457
1458int
1459exp_to_level (double exp)
1460 CODE:
1461 int i = 0;
1462 RETVAL = 0;
1463 for (i = 1; i <= settings.max_level; i++)
1464 {
1465 if (levels[i] > exp)
1466 {
1467 RETVAL = i - 1;
1468 break;
1469 }
1470 }
1471 OUTPUT: RETVAL
1472
1473double
1474level_to_min_exp (int level)
1475 CODE:
1476 RETVAL = 0;
1477 if (level > settings.max_level)
1478 RETVAL = levels[settings.max_level];
1479 else if (level < 1)
1480 RETVAL = 0;
1481 else
1482 RETVAL = levels[level];
1483 OUTPUT: RETVAL
1484
1485SV *
1486resistance_to_string (int atnr)
1487 CODE:
1488 if (atnr >= 0 && atnr < NROFATTACKS)
1489 {
1490 RETVAL = newSVpv (resist_plus[atnr], 0);
1491 }
1492 else
1493 {
1494 XSRETURN_UNDEF;
1495 }
1496 OUTPUT: RETVAL
1497
1053MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1498MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1054 1499
1055SV * 1500SV *
1056get_property (object *obj, int type, int idx) 1501get_property (object *obj, int type, int idx)
1057 CODE: 1502 CODE:
1067 cf_object_set_int_property (obj, idx, SvIV (newval)); 1512 cf_object_set_int_property (obj, idx, SvIV (newval));
1068 break; 1513 break;
1069 case CFAPI_LONG: 1514 case CFAPI_LONG:
1070 cf_object_set_long_property (obj, idx, SvNV (newval)); 1515 cf_object_set_long_property (obj, idx, SvNV (newval));
1071 break; 1516 break;
1517 case CFAPI_DOUBLE:
1518 {
1519 int unused_type;
1520 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1521 }
1522 break;
1072 case CFAPI_STRING: 1523 case CFAPI_STRING:
1073 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1524 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1525 break;
1526 case CFAPI_POBJECT:
1527 {
1528 int unused_type;
1529 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1530 }
1074 break; 1531 break;
1075 default: 1532 default:
1076 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1533 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1077 } 1534 }
1078 1535
1536# missing properties
1537
1538void
1539set_attacktype (object *obj, U32 attacktype)
1540 CODE:
1541 obj->attacktype = attacktype;
1542
1543U32
1544get_attacktype (object *obj)
1545 ALIAS:
1546 attacktype = 0
1547 CODE:
1548 RETVAL = obj->attacktype;
1549 OUTPUT: RETVAL
1550
1551# missing in plug-in api, of course
1552void
1553set_food (object *obj, int food)
1554 CODE:
1555 obj->stats.food = food;
1556
1557int
1558get_food (object *obj)
1559 ALIAS:
1560 food = 0
1561 CODE:
1562 RETVAL = obj->stats.food;
1563 OUTPUT: RETVAL
1564
1565void
1566inv (object *obj)
1567 PROTOTYPE: $
1568 PPCODE:
1569{
1570 object *o;
1571 for (o = obj->inv; o; o = o->below)
1572 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1573}
1574
1079int cf_object_get_resistance (object *op, int rtype) 1575int cf_object_get_resistance (object *op, int rtype)
1080 ALIAS: resistance = 0 1576 ALIAS: resistance = 0
1081 1577
1082int cf_object_get_flag (object *op, int flag) 1578int cf_object_get_flag (object *op, int flag)
1083 ALIAS: flag = 0 1579 ALIAS: flag = 0
1084 1580
1085void cf_object_set_flag (object *op, int flag, int value) 1581void cf_object_set_flag (object *op, int flag, int value)
1086 1582
1087void cf_object_move (object *op, object *originator, int dir) 1583void cf_object_move (object *op, int dir, object *originator = op)
1088 1584
1089void cf_object_apply (object *op, object *author, int flags) 1585void cf_object_apply (object *op, object *author, int flags = 0)
1090 1586
1091void cf_object_apply_below (object *op) 1587void cf_object_apply_below (object *op)
1092 1588
1093void cf_object_remove (object *op) 1589void cf_object_remove (object *op)
1094 1590
1095void cf_object_free (object *op) 1591void cf_object_free (object *op)
1096 1592
1097object *cf_object_present_archname_inside (object *op, char *whatstr) 1593object *cf_object_present_archname_inside (object *op, char *whatstr)
1098 1594
1099int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1595int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1100 1596
1101int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1597int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1102 1598
1103object *cf_object_clone (object *op, int clonetype) 1599object *cf_object_clone (object *op, int clonetype = 0)
1104 1600
1105int cf_object_pay_item (object *op, object *buyer) 1601int cf_object_pay_item (object *op, object *buyer)
1106 1602
1107int cf_object_pay_amount (object *op, double amount) 1603int cf_object_pay_amount (object *op, double amount)
1108 1604
1109int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1605int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1110 1606
1111int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1607int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1112 1608
1113void cf_object_learn_spell (object *op, object *sp) 1609void cf_object_learn_spell (object *op, object *sp)
1114 1610
1115void cf_object_forget_spell (object *op, object *sp) 1611void cf_object_forget_spell (object *op, object *sp)
1116 1612
1147 1643
1148void cf_object_update (object *op, int flags) 1644void cf_object_update (object *op, int flags)
1149 1645
1150void cf_object_pickup (object *op, object *what) 1646void cf_object_pickup (object *op, object *what)
1151 1647
1648object *cf_create_object_by_name (const char *name)
1649
1650void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1651
1652void pay_player (object *op, double amount)
1653
1654double pay_player_arch (object *op, const char *arch, double amount)
1655
1656void player_lvl_adj (object *who, object *skill = 0)
1657
1658int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1659
1660int calc_skill_exp (object *who, object *op, object *skill);
1661
1152char *cf_object_get_key (object *op, char *keyname) 1662char *cf_object_get_key (object *op, char *keyname)
1153 ALIAS: key = 0 1663 ALIAS: key = 0
1154 1664
1155void cf_object_set_key (object *op, char *keyname, char *value) 1665void cf_object_set_key (object *op, char *keyname, char *value)
1666
1667void
1668cf_object_set_resistance (object *op, int rtype, int val)
1669 CODE:
1670 if (rtype >= 0 && rtype < NROFATTACKS)
1671 op->resist[rtype] = val;
1672
1673
1674MODULE = cf PACKAGE = cf::object PREFIX = cf_
1675
1676void cf_fix_object (object *pl)
1677 ALIAS: fix = 0
1678
1679object *cf_insert_ob_in_ob (object *ob, object *where)
1680
1681# no clean way to get an object from an archetype - stupid idiotic
1682# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1683
1684object *new (const char *archetype = 0)
1685 PROTOTYPE: ;$
1686 CODE:
1687 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1688 OUTPUT:
1689 RETVAL
1690
1691object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1692 PROTOTYPE: $$$$$$
1693 CODE:
1694{
1695 int unused_type;
1696 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1697}
1698
1699# syntatic sugar for easier use in event callbacks.
1700const char *options (object *op)
1701 CODE:
1702 RETVAL = op->name;
1703 OUTPUT:
1704 RETVAL
1705
1706const char *get_ob_key_value (object *op, const char *key)
1707
1708bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1709
1710object *get_nearest_player (object *ob)
1711 ALIAS: nearest_player = 0
1712 PREINIT:
1713 extern object *get_nearest_player (object *);
1714
1715void rangevector (object *ob, object *other, int flags = 0)
1716 PROTOTYPE: $$;$
1717 PPCODE:
1718{
1719 rv_vector rv;
1720 get_rangevector (ob, other, &rv, flags);
1721 EXTEND (SP, 5);
1722 PUSHs (newSVuv (rv.distance));
1723 PUSHs (newSViv (rv.distance_x));
1724 PUSHs (newSViv (rv.distance_y));
1725 PUSHs (newSViv (rv.direction));
1726 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1727}
1728
1729bool on_same_map_as (object *ob, object *other)
1730 CODE:
1731 RETVAL = on_same_map (ob, other);
1732 OUTPUT: RETVAL
1156 1733
1157char * 1734char *
1158base_name (object *ob, int plural) 1735base_name (object *ob, int plural)
1159 CODE: 1736 CODE:
1160 RETVAL = cf_query_base_name (ob, plural); 1737 RETVAL = cf_query_base_name (ob, plural);
1161 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1162 1739
1163MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1740living *
1164 1741stats (object *ob)
1165object *cf_create_object () 1742 CODE:
1166 PROTOTYPE: 1743 RETVAL = &ob->stats;
1167 ALIAS: new = 0 1744 OUTPUT: RETVAL
1168
1169object *cf_create_object_by_name (const char *name)
1170 PROTOTYPE: $
1171 ALIAS: new_from_name = 0
1172
1173void cf_free_object (object *ob)
1174
1175void cf_fix_object (object *pl)
1176
1177object *cf_insert_ob_in_ob (object *ob, object *where)
1178 1745
1179 1746
1180MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1747MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1181 1748
1182player *player (object *op) 1749player *player (object *op)
1183 CODE: 1750 CODE:
1184 RETVAL = cf_player_find (cf_query_name (op)); 1751 RETVAL = op->contr;
1185 OUTPUT: RETVAL 1752 OUTPUT: RETVAL
1186 1753
1187void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1754void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1188 1755
1189object *cf_player_send_inventory (object *op) 1756object *cf_player_send_inventory (object *op)
1757
1758player *contr (object *op)
1759 CODE:
1760 RETVAL = op->contr;
1761 OUTPUT: RETVAL
1190 1762
1191char *cf_player_get_ip (object *op) 1763char *cf_player_get_ip (object *op)
1192 ALIAS: ip = 0 1764 ALIAS: ip = 0
1193 1765
1194object *cf_player_get_marked_item (object *op) 1766object *cf_player_get_marked_item (object *op)
1199partylist *cf_player_get_party (object *op) 1771partylist *cf_player_get_party (object *op)
1200 ALIAS: party = 0 1772 ALIAS: party = 0
1201 1773
1202void cf_player_set_party (object *op, partylist *party) 1774void cf_player_set_party (object *op, partylist *party)
1203 1775
1776void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1777
1778void kill_player (object *op)
1204 1779
1205MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1780MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1206 1781
1207MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1782MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1208 1783
1209player *cf_player_find (char *name) 1784player *cf_player_find (char *name)
1210 PROTOTYPE: $ 1785 PROTOTYPE: $
1211 1786
1212void cf_player_move (player *pl, int dir) 1787void cf_player_move (player *pl, int dir)
1213 1788
1789void MapNewmapCmd (player *pl)
1790
1791void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1792
1214# nonstandard 1793# nonstandard
1215object *ob (player *pl) 1794object *ob (player *pl)
1216 CODE: 1795 CODE:
1217 RETVAL = pl->ob; 1796 RETVAL = pl->ob;
1797 OUTPUT: RETVAL
1798
1799player *first ()
1800 CODE:
1801 RETVAL = first_player;
1802 OUTPUT: RETVAL
1803
1804player *next (player *pl)
1805 CODE:
1806 RETVAL = pl->next;
1807 OUTPUT: RETVAL
1808
1809bool
1810cell_visible (player *pl, int dx, int dy)
1811 CODE:
1812 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1813 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1814 OUTPUT:
1815 RETVAL
1816
1817void
1818send (player *pl, SV *packet)
1819 CODE:
1820{
1821 STRLEN len;
1822 char *buf = SvPVbyte (packet, len);
1823
1824 Write_String_To_Socket (&pl->socket, buf, len);
1825}
1826
1827int
1828listening (player *pl, int new_value = -1)
1829 CODE:
1830 RETVAL = pl->listening;
1831 if (new_value >= 0)
1832 pl->listening = new_value;
1833 OUTPUT:
1834 RETVAL
1835
1836void get_savebed (player *pl)
1837 ALIAS:
1838 savebed = 0
1839 PPCODE:
1840 EXTEND (SP, 3);
1841 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1842 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1843 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1844
1845void set_savebed (player *pl, char *map_path, int x, int y)
1846 CODE:
1847 strcpy (pl->savebed_map, map_path);
1848 pl->bed_x = x;
1849 pl->bed_y = y;
1850
1851void
1852list ()
1853 PPCODE:
1854{
1855 player *pl;
1856 for (pl = first_player; pl; pl = pl->next)
1857 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1858}
1859
1860bool
1861peaceful (player *pl, bool new_setting = 0)
1862 PROTOTYPE: $;$
1863 CODE:
1864 RETVAL = pl->peaceful;
1865 if (items > 1)
1866 pl->peaceful = new_setting;
1867 OUTPUT:
1868 RETVAL
1869
1870living *
1871orig_stats (player *pl)
1872 CODE:
1873 RETVAL = &pl->orig_stats;
1874 OUTPUT: RETVAL
1875
1876living *
1877last_stats (player *pl)
1878 CODE:
1879 RETVAL = &pl->last_stats;
1218 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1219 1881
1220 1882
1221MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1883MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1222 1884
1236 break; 1898 break;
1237 default: 1899 default:
1238 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1900 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1239 } 1901 }
1240 1902
1903mapstruct *new (int width, int height)
1904 PROTOTYPE:
1905 CODE:
1906{
1907 int unused_type;
1908 RETVAL = map_get_map (&unused_type, 0, width, height);
1909}
1910 OUTPUT:
1911 RETVAL
1912
1913void delete_map (mapstruct *map)
1914
1915void clean_tmp_map (mapstruct *map)
1916
1917void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1918
1919mapstruct *tile_map (mapstruct *map, unsigned int dir)
1920 CODE:
1921 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1922 OUTPUT:
1923 RETVAL
1924
1925char *tile_path (mapstruct *map, unsigned int dir)
1926 CODE:
1927 if (dir >= 4)
1928 XSRETURN_UNDEF;
1929 RETVAL = map->tile_path [dir];
1930 OUTPUT:
1931 RETVAL
1932
1241mapstruct *cf_map_get_map (char *name) 1933mapstruct *cf_map_get_map (char *name)
1242 PROTOTYPE: $ 1934 PROTOTYPE: $
1243 ALIAS: map = 0 1935 ALIAS: map = 0
1244 1936
1937mapstruct *has_been_loaded (char *name)
1938 PROTOTYPE: $
1939
1245mapstruct *cf_map_get_first () 1940mapstruct *cf_map_get_first ()
1246 PROTOTYPE: 1941 PROTOTYPE:
1247 ALIAS: first = 0 1942 ALIAS: first = 0
1248 1943
1944# whoever "designed" the plug-in api should have wasted
1945# his/her time with staying away from the project - would have
1946# saved others a lot of time, without doubt.
1947void set_path (mapstruct *where, char *path)
1948 CODE:
1949 strcpy (where->path, path);
1950
1951int in_memory (mapstruct *map)
1952 CODE:
1953 RETVAL = map->in_memory;
1954 OUTPUT:
1955 RETVAL
1956
1957bool unique (mapstruct *map)
1958 CODE:
1959 RETVAL = map->unique;
1960 OUTPUT:
1961 RETVAL
1962
1963void set_unique (mapstruct *map, bool unique)
1964 CODE:
1965 map->unique = unique;
1966
1249object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1967object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1250 1968
1251object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1969object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1252 1970
1253object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1971object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1254 C_ARGS: str, map, nx, ny 1972 C_ARGS: str, map, nx, ny
1255 1973
1256#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1974void
1975cf_map_normalise (mapstruct *map, int x, int y)
1976 PPCODE:
1977{
1978 mapstruct *nmap = 0;
1979 I16 nx = 0, ny = 0;
1980 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1257 1981
1982 EXTEND (SP, 4);
1983 PUSHs (sv_2mortal (newSViv (flags)));
1984
1985 if (GIMME_V == G_ARRAY)
1986 {
1987 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1988 PUSHs (sv_2mortal (newSViv (nx)));
1989 PUSHs (sv_2mortal (newSViv (ny)));
1990 }
1991}
1992
1993void
1994at (mapstruct *map, unsigned int x, unsigned int y)
1995 PROTOTYPE: $$$
1996 PPCODE:
1997{
1998 object *o;
1999 mapstruct *nmap = 0;
2000 I16 nx, ny;
2001
2002 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2003
2004 if (nmap)
2005 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2006 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2007}
2008
2009SV *
2010bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2011 PROTOTYPE: $$$
2012 ALIAS:
2013 top_at = 1
2014 flags_at = 2
2015 light_at = 3
2016 move_block_at = 4
2017 move_slow_at = 5
2018 move_on_at = 6
2019 move_off_at = 7
2020 INIT:
2021 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2022 CODE:
2023 switch (ix)
2024 {
2025 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2026 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2027 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2028 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2029 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2030 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2031 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2032 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2033 }
2034 OUTPUT:
2035 RETVAL
2036
2037# "serialise" map perl data into a ref
2038void
2039_get_obs (mapstruct *map)
2040 PPCODE:
2041{
2042 object *o;
2043 int x, y;
2044 AV *obs = newAV ();
2045 int nonnull = 0;
2046
2047 for (y = 0; y < MAP_HEIGHT (map); y++)
2048 for (x = 0; x < MAP_WIDTH (map); x++)
2049 {
2050 AV *av = newAV ();
2051
2052 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2053 {
2054 SV *sv = SVptr_cache_get (o);
2055
2056 if (sv && HvFILL (SvRV (sv)))
2057 {
2058 nonnull = 1;
2059 sv = newSVsv (sv);
2060 }
2061 else
2062 sv = &PL_sv_undef;
2063
2064 av_push (av, sv);
2065 }
2066
2067 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2068 }
2069
2070 if (nonnull)
2071 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2072 else
2073 SvREFCNT_dec (obs);
2074}
2075
2076# "deserialise" perl map data into the map
2077void
2078_set_obs (mapstruct *map, SV *sv)
2079 CODE:
2080{
2081 object *o;
2082 AV *av;
2083 int x, y;
2084 AV *obs = (AV *)SvRV (sv);
2085
2086 for (y = 0; y < MAP_HEIGHT (map); y++)
2087 for (x = 0; x < MAP_WIDTH (map); x++)
2088 {
2089 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2090
2091 if (!SvROK (sv))
2092 continue;
2093
2094 av = (AV *)SvRV (sv);
2095
2096 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2097 {
2098 sv = av_shift (av);
2099
2100 if (SvROK (sv))
2101 {
2102 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2103 SVptr_cache_set (o, sv);
2104 }
2105 }
2106 }
2107}
1258 2108
1259 2109
1260MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2110MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1261 2111
1262archetype*cf_archetype_get_first() 2112archetype *cf_archetype_get_first()
1263 PROTOTYPE: 2113 PROTOTYPE:
1264 ALIAS: first = 0 2114 ALIAS: first = 0
1265 2115
1266archetype *cf_archetype_get_next (archetype *arch) 2116archetype *cf_archetype_get_next (archetype *arch)
1267 ALIAS: next = 0 2117 ALIAS: next = 0
1316 2166
1317const char *cf_region_get_message (region *reg) 2167const char *cf_region_get_message (region *reg)
1318 ALIAS: message = 0 2168 ALIAS: message = 0
1319 2169
1320 2170
2171MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2172
2173double
2174exp (living *liv, double new_val = 0.)
2175 PROTOTYPE: $;$
2176 ALIAS:
2177 Str = 1
2178 Dex = 2
2179 Con = 3
2180 Wis = 4
2181 Cha = 5
2182 Int = 6
2183 Pow = 7
2184 wc = 8
2185 ac = 9
2186 hp = 10
2187 maxhp = 11
2188 sp = 12
2189 maxsp = 13
2190 grace = 14
2191 maxgrace = 15
2192 food = 16
2193 dam = 17
2194 luck = 18
2195 CODE:
2196# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2197 switch (ix)
2198 {
2199 LIVING_ACC (exp , 0);
2200 LIVING_ACC (Str , 1);
2201 LIVING_ACC (Dex , 2);
2202 LIVING_ACC (Con , 3);
2203 LIVING_ACC (Wis , 4);
2204 LIVING_ACC (Cha , 5);
2205 LIVING_ACC (Int , 6);
2206 LIVING_ACC (Pow , 7);
2207 LIVING_ACC (wc , 8);
2208 LIVING_ACC (ac , 9);
2209 LIVING_ACC (hp , 10);
2210 LIVING_ACC (maxhp , 11);
2211 LIVING_ACC (sp , 12);
2212 LIVING_ACC (maxsp , 13);
2213 LIVING_ACC (grace , 14);
2214 LIVING_ACC (maxgrace, 15);
2215 LIVING_ACC (food , 16);
2216 LIVING_ACC (dam , 17);
2217 LIVING_ACC (luck , 18);
2218 }
2219# undef LIVING_ACC
2220 OUTPUT:
2221 RETVAL
2222

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