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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.7 by root, Fri Feb 3 22:52:51 2006 UTC vs.
Revision 1.64 by root, Mon Jul 24 23:25:26 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
51 61
52static f_plug_api gethook; 62static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
66static f_plug_api object_set_property;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
56 69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 71typedef struct
58{ 72{
59 object* who; 73 object* who;
60 object* activator; 74 object* activator;
61 object* third; 75 object* third;
76 object* event;
77 mapstruct* map;
62 char message[1024]; 78 char message[1024];
63 int fix; 79 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 80 int event_code;
65 char options[1024]; 81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 83 int returnvalue;
67} CFPContext; 84} CFPContext;
68 85
69//static int current_command = -999; 86static HV *obj_cache;
70
71static PerlInterpreter *perl; 87static PerlInterpreter *perl;
72 88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
99
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101
102// garbage collect some perl objects, if possible
103// all objects no longer referenced and empty are
104// eligible for destruction.
105void
106clean_obj_cache ()
107{
108 static int count;
109
110 if (++count & 7)
111 return;
112
113 int todo = 1000;
114 do
115 {
116 I32 klen;
117 char *key;
118 HE *he = hv_iternext (obj_cache);
119
120 if (he)
121 {
122 SV *sv = hv_iterval (obj_cache, he);
123
124 // empty and unreferenced? nuke it
125 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
126 {
127 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
128 todo++;
129 }
130 }
131 else
132 break;
133 }
134 while (--todo);
135}
74 136
75static SV * 137static SV *
76newSVptr (void *ptr, const char *klass) 138newSVptr (void *ptr, const char *klass)
77{ 139{
140 SV *sv;
141
78 if (!ptr) 142 if (!ptr)
79 return &PL_sv_undef; 143 return &PL_sv_undef;
80 144
145 sv = newSV (0);
146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
148}
149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
156static SV *
157SVptr_cache_get (void *ptr)
158{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
160
161 return he ? *he : 0;
162}
163
164static SV *
165newSVptr_cached (void *ptr, const char *klass)
166{
167 SV *sv;
168
169 if (!ptr)
170 return &PL_sv_undef;
171
172 sv = SVptr_cache_get (ptr);
173
174 if (!sv)
175 {
81 HV *hv = newHV (); 176 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
179
180 SVptr_cache_set (ptr, sv);
181 }
182
183 return newSVsv (sv);
84} 184}
85 185
86static void 186static void
87clearSVptr (SV *sv) 187clearSVptr (SV *sv)
88{ 188{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 205 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 206
107 return (long)mg->mg_ptr; 207 return (long)mg->mg_ptr;
108} 208}
109 209
210static long
211SvPTR_ornull (SV *sv, const char *klass)
212{
213 if (SvOK (sv))
214 return SvPTR (sv, klass);
215 else
216 return 0;
217}
218
110SV * 219SV *
111newSVcfapi (int type, ...) 220newSVcfapi (int type, ...)
112{ 221{
113 SV *sv; 222 SV *sv;
114 223
115 va_list args; 224 va_list args;
116 va_start (args, type); 225 va_start (args, type);
117 226
118 switch (type) 227 switch (type)
119 { 228 {
229#if 0
230 case CFAPI_INT16:
231 sv = newSViv (*va_arg (args, sint16_t *));
232 break;
233#endif
234
120 case CFAPI_INT: 235 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
122 break; 237 break;
123 238
124 case CFAPI_LONG: 239 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
126 break; 241 break;
127 242
128 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
130 break; 245 break;
131 246
132 case CFAPI_STRING: 247 case CFAPI_STRING:
133 { 248 {
134 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
141 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
142 257
143 if (!obj) 258 if (!obj)
144 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
145 else 260 else
146 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
147 { 262 {
148 case MAP: 263 case MAP:
149 sv = newSVptr (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map::wrap");
150 break; 265 break;
151 266
152 case PLAYER: 267 case PLAYER:
153 sv = newSVptr (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player::wrap");
154 break; 269 break;
155 270
156 default: 271 default:
157 sv = newSVptr (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object::wrap");
158 break; 273 break;
159 } 274 }
160 } 275 }
161 break; 276 break;
162 277
163 case CFAPI_PMAP: 278 case CFAPI_PMAP:
164 sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
165 break; 280 break;
166 281
167 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
168 sv = newSVptr (va_arg (args, player *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
169 break; 284 break;
170 285
171 case CFAPI_PARCH: 286 case CFAPI_PARCH:
172 sv = newSVptr (va_arg (args, archetype *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
173 break; 288 break;
174 289
175 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
176 sv = newSVptr (va_arg (args, partylist *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
177 break; 292 break;
178 293
179 case CFAPI_PREGION: 294 case CFAPI_PREGION:
180 sv = newSVptr (va_arg (args, region *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
181 break; 296 break;
182 297
183 default: 298 default:
184 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
185 } 300 }
187 va_end (args); 302 va_end (args);
188 303
189 return sv; 304 return sv;
190} 305}
191 306
192/////////////////////////////////////////////////////////////////////////////
193
194void
195inject_event (CFPContext *context)
196{
197 dSP;
198
199 ENTER;
200 SAVETMPS;
201
202 PUSHMARK (SP);
203
204 EXTEND (SP, 2);
205 //PUSHs (sv_2mortal (newSViv (type)));
206
207 HV *hv = newHV ();
208#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
209 hv_context (CFAPI_POBJECT, ,who);
210 hv_context (CFAPI_POBJECT, ,activator);
211 hv_context (CFAPI_POBJECT, ,third);
212 hv_context (CFAPI_STRING , ,message);
213 hv_context (CFAPI_INT ,&,fix);
214 hv_context (CFAPI_INT ,&,event_code);
215 hv_context (CFAPI_STRING , ,options);
216
217 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
218
219 PUTBACK;
220 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
221 SPAGAIN;
222
223 if (SvTRUE (ERRSV))
224 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
225
226 context->returnvalue = count > 0 ? POPi : 0;
227
228 PUTBACK;
229 FREETMPS;
230 LEAVE;
231}
232
233///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
234 308
235int 309int
236initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
237{ 311{
334 printf (PLUGIN_VERSION " post init\n"); 408 printf (PLUGIN_VERSION " post init\n");
335 409
336 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 410 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
337 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 411 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
338 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 412 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
413 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
414 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
415 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
416
339 cf_init_plugin (gethook); 417 cf_init_plugin (gethook);
340 418
341 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
342 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
344 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
357 446
358 char *argv[] = { 447 char *argv[] = {
359 "", 448 "",
360 "-e" 449 "-e"
361 "BEGIN {" 450 "BEGIN {"
367 }; 456 };
368 457
369 perl = perl_alloc (); 458 perl = perl_alloc ();
370 perl_construct (perl); 459 perl_construct (perl);
371 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
372 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
373 { 464 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 466
376 perl_destruct (perl); 467 perl_destruct (perl);
377 perl_free (perl); 468 perl_free (perl);
378 perl = 0; 469 perl = 0;
379 } 470 }
471 else
472 {
473 obj_cache = newHV ();
474 }
380 475
381 return 0; 476 return 0;
382} 477}
383 478
384void * 479void *
385globalEventListener (int *type, ...) 480globalEventListener (int *type, ...)
386{ 481{
387 va_list args; 482 va_list args;
388 static int rv = 0; 483 static int rv;
389 CFPContext context; 484 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 485
394 if (!perl) 486 if (!perl)
395 return; 487 return;
396 488
397 memset (&context, 0, sizeof (context));
398
399 va_start (args, type); 489 va_start (args, type);
400 context.event_code = va_arg (args, int); 490 event_code = va_arg (args, int);
401 491
402 switch (context.event_code) 492 if (event_code == EVENT_FREE_OB)
403 { 493 {
404 case EVENT_CRASH: 494 player *pl;
405 printf ("Unimplemented for now\n"); 495 object *op;
406 break; 496 SV *sv;
407 497
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 498 op = va_arg (args, object *);
414 break; 499 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 500
416 case EVENT_GKILL: 501 if (sv)
417 context.who = va_arg (args, object *); 502 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 503
421 case EVENT_LOGIN: 504 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
482 510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
533 }
534 else
535 {
536 dSP;
537
538 ENTER;
539 SAVETMPS;
540
541 PUSHMARK (SP);
542
543 EXTEND (SP, 10);
544 PUSHs (sv_2mortal (newSViv (event_code)));
545
546 switch (event_code)
547 {
548 case EVENT_CRASH:
549 break;
550
551 case EVENT_PLAYER_LOAD:
552 case EVENT_PLAYER_SAVE:
553 PUSH_OB;
554 PUSH_PV;
555 break;
556
557 case EVENT_MAPLOAD:
558 case EVENT_MAPOUT:
559 case EVENT_MAPIN:
560 case EVENT_MAPCLEAN:
561 case EVENT_MAPRESET:
562 PUSH_MAP;
563 break;
564
565 case EVENT_MAPENTER:
566 case EVENT_MAPLEAVE:
567 case EVENT_BORN:
568 case EVENT_REMOVE:
569 case EVENT_PLAYER_DEATH:
570 PUSH_OB;
571 break;
572
573 case EVENT_GKILL:
574 PUSH_OB;
575 PUSH_OB;
576 break;
577
578 case EVENT_LOGIN:
579 case EVENT_LOGOUT:
580 PUSH_PL;
581 PUSH_PV;
582 break;
583
584 case EVENT_SHOUT:
585 case EVENT_MUZZLE:
586 case EVENT_KICK:
587 PUSH_OB;
588 PUSH_PV;
589 break;
590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
604 case EVENT_EXTCMD:
605 PUSH_PL;
606 {
607 char *buf = va_arg (args, char *);
608 int len = va_arg (args, int);
609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
610 }
611 break;
612
613 case EVENT_TELL:
614 break;
615 }
616
483 va_end (args); 617 va_end (args);
484 618
485 inject_event (&context); 619 PUTBACK;
486 620 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
487 rv = context.returnvalue; 621 SPAGAIN;
622
623 if (SvTRUE (ERRSV))
624 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
625
626 rv = count > 0 ? POPi : 0;
627
628 PUTBACK;
629 FREETMPS;
630 LEAVE;
631 }
488 632
489 return &rv; 633 return &rv;
490} 634}
491 635
492void * 636void *
493eventListener (int *type, ...) 637eventListener (int *type, ...)
494{ 638{
495 static int rv = 0; 639 static int rv;
496 va_list args; 640 va_list args;
497 char *buf; 641 int event_code;
498 CFPContext context; 642 object *who, *activator, *third, *event;
643 char *message, *extension, *options;
499 644
500 if (!perl) 645 if (!perl)
501 return; 646 return;
502 647
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type); 648 va_start (args, type);
506
507 context.who = va_arg (args, object *); 649 who = va_arg (args, object *);
508 context.event_code = va_arg (args, int); 650 event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *); 651 activator = va_arg (args, object *);
510 context.third = va_arg (args, object *); 652 third = va_arg (args, object *);
511 buf = va_arg (args, char *); 653 message = va_arg (args, char *);
512 654 va_arg (args, int); // fix yourself
513 if (buf != 0) 655 extension = va_arg (args, char *);
514 strcpy (context.message, buf); 656 options = va_arg (args, char *);
515 657 event = va_arg (args, object *);
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args); 658 va_end (args);
520 659
521 inject_event (&context); 660 {
661 dSP;
662
663 ENTER;
664 SAVETMPS;
665
666 PUSHMARK (SP);
667 EXTEND (SP, 10);
668
669 PUSHcfapi (STRING, extension);
670 PUSHs (sv_2mortal (newSViv (event_code)));
671
672 PUSHcfapi (POBJECT, event);
673 PUSHcfapi (POBJECT, who);
674
675 switch (event_code)
676 {
677 case EVENT_STOP: // $ob (e.g. arrow)
678 case EVENT_TIME: // $ob
679 case EVENT_TIMER: // $ob
680 break;
681
682 case EVENT_APPLY: // $ob, $who
683 case EVENT_DROP: // $ob, $who
684 case EVENT_CLOSE: // $ob, $who
685 case EVENT_DEATH: // $ob[, $killer]
686 case EVENT_MOVE: // $ob, $enemy
687 case EVENT_THROW: // $ob, $thrower
688 PUSHcfapi (POBJECT, activator);
689 break;
690
691 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
692 PUSHcfapi (POBJECT, activator);
693 PUSHcfapi (POBJECT, third);
694 break;
695
696 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
697 PUSHcfapi (POBJECT, activator);
698 PUSHcfapi (POBJECT, third);
699 PUSHcfapi (POBJECT, message);
700 break;
701
702 case EVENT_SAY: // $ob, $who, $msg
703 PUSHcfapi (POBJECT, activator);
704 PUSHcfapi (STRING, message);
705 break;
706
707 default:
708 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
709 break;
710 }
711
712 PUTBACK;
713 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
714 SPAGAIN;
715
716 if (SvTRUE (ERRSV))
717 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
718
719 rv = count > 0 ? POPi : 0;
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
522 725
523 rv = context.returnvalue;
524 return &rv; 726 return &rv;
525} 727}
526 728
527int 729int
528closePlugin () 730closePlugin ()
543 745
544BOOT: 746BOOT:
545{ 747{
546 HV *stash = gv_stashpv ("cf", 1); 748 HV *stash = gv_stashpv ("cf", 1);
547 749
548 const struct { 750 static const struct {
549 const char *name; 751 const char *name;
550 IV iv; 752 IV iv;
551 } *civ, const_iv[] = { 753 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 754# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 755 const_iv (llevError)
554 const_iv (llevInfo) 756 const_iv (llevInfo)
555 const_iv (llevDebug) 757 const_iv (llevDebug)
556 const_iv (llevMonster) 758 const_iv (llevMonster)
557 759
558 const_iv (PLAYER) 760 const_iv (PLAYER)
761 const_iv (TRANSPORT)
559 const_iv (ROD) 762 const_iv (ROD)
560 const_iv (TREASURE) 763 const_iv (TREASURE)
561 const_iv (POTION) 764 const_iv (POTION)
562 const_iv (FOOD) 765 const_iv (FOOD)
563 const_iv (POISON) 766 const_iv (POISON)
568 const_iv (BOW) 771 const_iv (BOW)
569 const_iv (WEAPON) 772 const_iv (WEAPON)
570 const_iv (ARMOUR) 773 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 774 const_iv (PEDESTAL)
572 const_iv (ALTAR) 775 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 776 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 777 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 778 const_iv (MAP)
577 const_iv (DOOR) 779 const_iv (DOOR)
578 const_iv (KEY) 780 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 881 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 882 const_iv (QUEST)
681 883
682 const_iv (ST_BD_BUILD) 884 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 885 const_iv (ST_BD_REMOVE)
886
684 const_iv (ST_MAT_FLOOR) 887 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 888 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 889 const_iv (ST_MAT_ITEM)
890
891 const_iv (AT_PHYSICAL)
892 const_iv (AT_MAGIC)
893 const_iv (AT_FIRE)
894 const_iv (AT_ELECTRICITY)
895 const_iv (AT_COLD)
896 const_iv (AT_CONFUSION)
897 const_iv (AT_ACID)
898 const_iv (AT_DRAIN)
899 const_iv (AT_WEAPONMAGIC)
900 const_iv (AT_GHOSTHIT)
901 const_iv (AT_POISON)
902 const_iv (AT_SLOW)
903 const_iv (AT_PARALYZE)
904 const_iv (AT_TURN_UNDEAD)
905 const_iv (AT_FEAR)
906 const_iv (AT_CANCELLATION)
907 const_iv (AT_DEPLETE)
908 const_iv (AT_DEATH)
909 const_iv (AT_CHAOS)
910 const_iv (AT_COUNTERSPELL)
911 const_iv (AT_GODPOWER)
912 const_iv (AT_HOLYWORD)
913 const_iv (AT_BLIND)
914 const_iv (AT_INTERNAL)
915 const_iv (AT_LIFE_STEALING)
916 const_iv (AT_DISEASE)
687 917
688 const_iv (QUEST_IN_PROGRESS) 918 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 919 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 920 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 921 const_iv (QUEST_START_QUEST)
832 const_iv (F_CURSED) 1062 const_iv (F_CURSED)
833 const_iv (F_DAMNED) 1063 const_iv (F_DAMNED)
834 const_iv (F_OPEN) 1064 const_iv (F_OPEN)
835 const_iv (F_NOPICK) 1065 const_iv (F_NOPICK)
836 const_iv (F_LOCKED) 1066 const_iv (F_LOCKED)
1067
1068 const_iv (P_BLOCKSVIEW)
1069 const_iv (P_NO_MAGIC)
1070 const_iv (P_IS_ALIVE)
1071 const_iv (P_NO_CLERIC)
1072 const_iv (P_NEED_UPDATE)
1073 const_iv (P_NO_ERROR)
1074 const_iv (P_OUT_OF_MAP)
1075 const_iv (P_NEW_MAP)
1076
1077 const_iv (UP_OBJ_INSERT)
1078 const_iv (UP_OBJ_REMOVE)
1079 const_iv (UP_OBJ_CHANGE)
1080 const_iv (UP_OBJ_FACE)
1081
1082 const_iv (INS_NO_MERGE)
1083 const_iv (INS_ABOVE_FLOOR_ONLY)
1084 const_iv (INS_NO_WALK_ON)
1085 const_iv (INS_ON_TOP)
1086 const_iv (INS_BELOW_ORIGINATOR)
1087 const_iv (INS_MAP_LOAD)
1088
1089 const_iv (WILL_APPLY_HANDLE)
1090 const_iv (WILL_APPLY_TREASURE)
1091 const_iv (WILL_APPLY_EARTHWALL)
1092 const_iv (WILL_APPLY_DOOR)
1093 const_iv (WILL_APPLY_FOOD)
1094
1095 const_iv (SAVE_MODE)
1096 const_iv (SAVE_DIR_MODE)
1097
1098 const_iv (M_PAPER)
1099 const_iv (M_IRON)
1100 const_iv (M_GLASS)
1101 const_iv (M_LEATHER)
1102 const_iv (M_WOOD)
1103 const_iv (M_ORGANIC)
1104 const_iv (M_STONE)
1105 const_iv (M_CLOTH)
1106 const_iv (M_ADAMANT)
1107 const_iv (M_LIQUID)
1108 const_iv (M_SOFT_METAL)
1109 const_iv (M_BONE)
1110 const_iv (M_ICE)
1111 const_iv (M_SPECIAL)
1112
1113 const_iv (SK_EXP_ADD_SKILL)
1114 const_iv (SK_EXP_TOTAL)
1115 const_iv (SK_EXP_NONE)
1116 const_iv (SK_SUBTRACT_SKILL_EXP)
1117
1118 const_iv (SK_LOCKPICKING)
1119 const_iv (SK_HIDING)
1120 const_iv (SK_SMITHERY)
1121 const_iv (SK_BOWYER)
1122 const_iv (SK_JEWELER)
1123 const_iv (SK_ALCHEMY)
1124 const_iv (SK_STEALING)
1125 const_iv (SK_LITERACY)
1126 const_iv (SK_BARGAINING)
1127 const_iv (SK_JUMPING)
1128 const_iv (SK_DET_MAGIC)
1129 const_iv (SK_ORATORY)
1130 const_iv (SK_SINGING)
1131 const_iv (SK_DET_CURSE)
1132 const_iv (SK_FIND_TRAPS)
1133 const_iv (SK_MEDITATION)
1134 const_iv (SK_PUNCHING)
1135 const_iv (SK_FLAME_TOUCH)
1136 const_iv (SK_KARATE)
1137 const_iv (SK_CLIMBING)
1138 const_iv (SK_WOODSMAN)
1139 const_iv (SK_INSCRIPTION)
1140 const_iv (SK_ONE_HANDED_WEAPON)
1141 const_iv (SK_MISSILE_WEAPON)
1142 const_iv (SK_THROWING)
1143 const_iv (SK_USE_MAGIC_ITEM)
1144 const_iv (SK_DISARM_TRAPS)
1145 const_iv (SK_SET_TRAP)
1146 const_iv (SK_THAUMATURGY)
1147 const_iv (SK_PRAYING)
1148 const_iv (SK_CLAWING)
1149 const_iv (SK_LEVITATION)
1150 const_iv (SK_SUMMONING)
1151 const_iv (SK_PYROMANCY)
1152 const_iv (SK_EVOCATION)
1153 const_iv (SK_SORCERY)
1154 const_iv (SK_TWO_HANDED_WEAPON)
1155 const_iv (SK_SPARK_TOUCH)
1156 const_iv (SK_SHIVER)
1157 const_iv (SK_ACID_SPLASH)
1158 const_iv (SK_POISON_NAIL)
1159
1160 const_iv (SOUND_NEW_PLAYER)
1161 const_iv (SOUND_FIRE_ARROW)
1162 const_iv (SOUND_LEARN_SPELL)
1163 const_iv (SOUND_FUMBLE_SPELL)
1164 const_iv (SOUND_WAND_POOF)
1165 const_iv (SOUND_OPEN_DOOR)
1166 const_iv (SOUND_PUSH_PLAYER)
1167 const_iv (SOUND_PLAYER_HITS1)
1168 const_iv (SOUND_PLAYER_HITS2)
1169 const_iv (SOUND_PLAYER_HITS3)
1170 const_iv (SOUND_PLAYER_HITS4)
1171 const_iv (SOUND_PLAYER_IS_HIT1)
1172 const_iv (SOUND_PLAYER_IS_HIT2)
1173 const_iv (SOUND_PLAYER_IS_HIT3)
1174 const_iv (SOUND_PLAYER_KILLS)
1175 const_iv (SOUND_PET_IS_KILLED)
1176 const_iv (SOUND_PLAYER_DIES)
1177 const_iv (SOUND_OB_EVAPORATE)
1178 const_iv (SOUND_OB_EXPLODE)
1179 const_iv (SOUND_CLOCK)
1180 const_iv (SOUND_TURN_HANDLE)
1181 const_iv (SOUND_FALL_HOLE)
1182 const_iv (SOUND_DRINK_POISON)
1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
837 }; 1225 };
838 1226
839 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
840 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
841 1229
842 const struct { 1230 static const struct {
843 const char *name; 1231 const char *name;
844 IV iv; 1232 IV iv;
845 } *event, event_list[] = { 1233 } *event, event_list[] = {
846# define const_event(name) { # name, (IV)EVENT_ ## name }, 1234# define const_event(name) { # name, (IV)EVENT_ ## name },
847 const_event (NONE) 1235 const_event (NONE)
855 const_event (TIME) 1243 const_event (TIME)
856 const_event (THROW) 1244 const_event (THROW)
857 const_event (TRIGGER) 1245 const_event (TRIGGER)
858 const_event (CLOSE) 1246 const_event (CLOSE)
859 const_event (TIMER) 1247 const_event (TIMER)
1248 const_event (MOVE)
860 1249
861 const_event (BORN) 1250 const_event (BORN)
862 const_event (CLOCK) 1251 //const_event (CLOCK)
863 const_event (CRASH) 1252 const_event (CRASH)
864 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1254 const_event (PLAYER_LOAD)
1255 const_event (PLAYER_SAVE)
865 const_event (GKILL) 1256 const_event (GKILL)
866 const_event (LOGIN) 1257 const_event (LOGIN)
867 const_event (LOGOUT) 1258 const_event (LOGOUT)
868 const_event (MAPENTER) 1259 const_event (MAPENTER)
869 const_event (MAPLEAVE) 1260 const_event (MAPLEAVE)
870 const_event (MAPRESET) 1261 const_event (MAPRESET)
1262 const_event (MAPLOAD)
1263 const_event (MAPOUT)
1264 const_event (MAPIN)
1265 const_event (MAPCLEAN)
871 const_event (REMOVE) 1266 const_event (REMOVE)
872 const_event (SHOUT) 1267 const_event (SHOUT)
873 const_event (TELL) 1268 const_event (TELL)
874 const_event (MUZZLE) 1269 const_event (MUZZLE)
875 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1274 const_event (EXTCMD)
1275 //const_event (FREE_OB)
876 }; 1276 };
877 1277
878 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
879 1279
880 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1280 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
881 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1281 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
882 1282
883 const struct { 1283 static const struct {
884 int dtype; 1284 int dtype;
885 const char *name; 1285 const char *name;
886 IV idx; 1286 IV idx;
887 } *cprop, prop_table[] = { 1287 } *cprop, prop_table[] = {
888# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1288# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
977 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1377 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
978 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1378 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
979 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1379 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
980 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1380 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
981 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1381 prop (CFAPI_INT, OBJECT_PROP_LUCK)
982 prop (CFAPI_LONG, OBJECT_PROP_EXP)
983 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1382 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
984 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1383 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
985 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1384 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
986 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1385 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
987 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1386 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1014 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1015 { 1414 {
1016 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1017 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1018 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
1019} 1420}
1020 1421
1021void 1422void
1022LOG (int level, char *msg) 1423LOG (int level, char *msg)
1023 PROTOTYPE: $$ 1424 PROTOTYPE: $$
1024 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1025 1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
1432
1026char * 1433char *
1027cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1028 PROTOTYPE: $ 1435 PROTOTYPE: $
1029 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1437
1438void
1439sub_generation_inc ()
1440 CODE:
1441 PL_sub_generation++;
1030 1442
1031char * 1443char *
1032mapdir () 1444mapdir ()
1033 PROTOTYPE: 1445 PROTOTYPE:
1034 ALIAS: 1446 ALIAS:
1048 1460
1049int 1461int
1050cf_find_animation (char *text) 1462cf_find_animation (char *text)
1051 PROTOTYPE: $ 1463 PROTOTYPE: $
1052 1464
1465int random_roll(int min, int max, object *op, int goodbad);
1466
1467int
1468exp_to_level (val64 exp)
1469 CODE:
1470{
1471 int i = 0;
1472
1473 RETVAL = settings.max_level;
1474
1475 for (i = 1; i <= settings.max_level; i++)
1476 {
1477 if (levels[i] > exp)
1478 {
1479 RETVAL = i - 1;
1480 break;
1481 }
1482 }
1483}
1484 OUTPUT: RETVAL
1485
1486val64
1487level_to_min_exp (int level)
1488 CODE:
1489 if (level > settings.max_level)
1490 RETVAL = levels[settings.max_level];
1491 else if (level < 1)
1492 RETVAL = 0;
1493 else
1494 RETVAL = levels[level];
1495 OUTPUT: RETVAL
1496
1497SV *
1498resistance_to_string (int atnr)
1499 CODE:
1500 if (atnr >= 0 && atnr < NROFATTACKS)
1501 RETVAL = newSVpv (resist_plus[atnr], 0);
1502 else
1503 XSRETURN_UNDEF;
1504 OUTPUT: RETVAL
1505
1053MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1506MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1054 1507
1055SV * 1508SV *
1056get_property (object *obj, int type, int idx) 1509get_property (object *obj, int type, int idx)
1057 CODE: 1510 CODE:
1065 { 1518 {
1066 case CFAPI_INT: 1519 case CFAPI_INT:
1067 cf_object_set_int_property (obj, idx, SvIV (newval)); 1520 cf_object_set_int_property (obj, idx, SvIV (newval));
1068 break; 1521 break;
1069 case CFAPI_LONG: 1522 case CFAPI_LONG:
1070 cf_object_set_long_property (obj, idx, SvNV (newval)); 1523 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1524 break;
1525 case CFAPI_DOUBLE:
1526 {
1527 int unused_type;
1528 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1529 }
1071 break; 1530 break;
1072 case CFAPI_STRING: 1531 case CFAPI_STRING:
1073 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1532 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1533 break;
1534 case CFAPI_POBJECT:
1535 {
1536 int unused_type;
1537 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1538 }
1074 break; 1539 break;
1075 default: 1540 default:
1076 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1541 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1077 } 1542 }
1078 1543
1544# missing properties
1545
1546void
1547set_attacktype (object *obj, U32 attacktype)
1548 CODE:
1549 obj->attacktype = attacktype;
1550
1551U32
1552get_attacktype (object *obj)
1553 ALIAS:
1554 attacktype = 0
1555 CODE:
1556 RETVAL = obj->attacktype;
1557 OUTPUT: RETVAL
1558
1559# missing in plug-in api, of course
1560void
1561set_food (object *obj, int food)
1562 CODE:
1563 obj->stats.food = food;
1564
1565int
1566get_food (object *obj)
1567 ALIAS:
1568 food = 0
1569 CODE:
1570 RETVAL = obj->stats.food;
1571 OUTPUT: RETVAL
1572
1573void
1574inv (object *obj)
1575 PROTOTYPE: $
1576 PPCODE:
1577{
1578 object *o;
1579 for (o = obj->inv; o; o = o->below)
1580 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1581}
1582
1079int cf_object_get_resistance (object *op, int rtype) 1583int cf_object_get_resistance (object *op, int rtype)
1080 ALIAS: resistance = 0 1584 ALIAS: resistance = 0
1081 1585
1082int cf_object_get_flag (object *op, int flag) 1586int cf_object_get_flag (object *op, int flag)
1083 ALIAS: flag = 0 1587 ALIAS: flag = 0
1084 1588
1085void cf_object_set_flag (object *op, int flag, int value) 1589void cf_object_set_flag (object *op, int flag, int value)
1086 1590
1087void cf_object_move (object *op, object *originator, int dir) 1591void cf_object_move (object *op, int dir, object *originator = op)
1088 1592
1089void cf_object_apply (object *op, object *author, int flags) 1593void cf_object_apply (object *op, object *author, int flags = 0)
1090 1594
1091void cf_object_apply_below (object *op) 1595void cf_object_apply_below (object *op)
1092 1596
1093void cf_object_remove (object *op) 1597void cf_object_remove (object *op)
1094 1598
1095void cf_object_free (object *op) 1599void cf_object_free (object *op)
1096 1600
1097object *cf_object_present_archname_inside (object *op, char *whatstr) 1601object *cf_object_present_archname_inside (object *op, char *whatstr)
1098 1602
1099int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1603int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1100 1604
1101int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1605int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1102 1606
1103object *cf_object_clone (object *op, int clonetype) 1607object *cf_object_clone (object *op, int clonetype = 0)
1104 1608
1105int cf_object_pay_item (object *op, object *buyer) 1609int cf_object_pay_item (object *op, object *buyer)
1106 1610
1107int cf_object_pay_amount (object *op, double amount) 1611int cf_object_pay_amount (object *op, val64 amount)
1108 1612
1613void pay_player (object *op, val64 amount)
1614
1615val64 pay_player_arch (object *op, const char *arch, val64 amount)
1616
1109int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1617int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1110 1618
1111int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1619int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1112 1620
1113void cf_object_learn_spell (object *op, object *sp) 1621void cf_object_learn_spell (object *op, object *sp)
1114 1622
1115void cf_object_forget_spell (object *op, object *sp) 1623void cf_object_forget_spell (object *op, object *sp)
1116 1624
1147 1655
1148void cf_object_update (object *op, int flags) 1656void cf_object_update (object *op, int flags)
1149 1657
1150void cf_object_pickup (object *op, object *what) 1658void cf_object_pickup (object *op, object *what)
1151 1659
1152char *cf_object_get_key (object *op, char *keyname) 1660object *cf_create_object_by_name (const char *name)
1661
1662void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1663
1664void player_lvl_adj (object *who, object *skill = 0)
1665
1666int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1667
1668int calc_skill_exp (object *who, object *op, object *skill);
1669
1670void push_button (object *op);
1671
1672void use_trigger (object *op);
1673
1674void add_button_link (object *button, mapstruct *map, int connected);
1675
1676void remove_button_link (object *op);
1677
1678void
1679cf_object_set_resistance (object *op, int rtype, int val)
1680 CODE:
1681 if (rtype >= 0 && rtype < NROFATTACKS)
1682 op->resist[rtype] = val;
1683
1684
1685MODULE = cf PACKAGE = cf::object PREFIX = cf_
1686
1687void cf_fix_object (object *pl)
1153 ALIAS: key = 0 1688 ALIAS: fix = 0
1154 1689
1155void cf_object_set_key (object *op, char *keyname, char *value) 1690object *cf_insert_ob_in_ob (object *ob, object *where)
1691
1692# no clean way to get an object from an archetype - stupid idiotic
1693# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1694
1695object *new (const char *archetype = 0)
1696 PROTOTYPE: ;$
1697 CODE:
1698 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1699 OUTPUT:
1700 RETVAL
1701
1702object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1703 PROTOTYPE: $$$$$$
1704 CODE:
1705{
1706 int unused_type;
1707 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1708}
1709
1710# syntatic sugar for easier use in event callbacks.
1711const char *options (object *op)
1712 CODE:
1713 RETVAL = op->name;
1714 OUTPUT:
1715 RETVAL
1716
1717player *contr (object *op)
1718 CODE:
1719 RETVAL = op->contr;
1720 OUTPUT: RETVAL
1721
1722const char *get_ob_key_value (object *op, const char *key)
1723
1724bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1725
1726object *get_nearest_player (object *ob)
1727 ALIAS: nearest_player = 0
1728 PREINIT:
1729 extern object *get_nearest_player (object *);
1730
1731void rangevector (object *ob, object *other, int flags = 0)
1732 PROTOTYPE: $$;$
1733 PPCODE:
1734{
1735 rv_vector rv;
1736 get_rangevector (ob, other, &rv, flags);
1737 EXTEND (SP, 5);
1738 PUSHs (newSVuv (rv.distance));
1739 PUSHs (newSViv (rv.distance_x));
1740 PUSHs (newSViv (rv.distance_y));
1741 PUSHs (newSViv (rv.direction));
1742 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1743}
1744
1745bool on_same_map_as (object *ob, object *other)
1746 CODE:
1747 RETVAL = on_same_map (ob, other);
1748 OUTPUT: RETVAL
1156 1749
1157char * 1750char *
1158base_name (object *ob, int plural) 1751base_name (object *ob, int plural)
1159 CODE: 1752 CODE:
1160 RETVAL = cf_query_base_name (ob, plural); 1753 RETVAL = cf_query_base_name (ob, plural);
1161 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1162 1755
1163MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1756living *
1164 1757stats (object *ob)
1165object *cf_create_object () 1758 CODE:
1166 PROTOTYPE: 1759 RETVAL = &ob->stats;
1167 ALIAS: new = 0 1760 OUTPUT: RETVAL
1168
1169object *cf_create_object_by_name (const char *name)
1170 PROTOTYPE: $
1171 ALIAS: new_from_name = 0
1172
1173void cf_free_object (object *ob)
1174
1175void cf_fix_object (object *pl)
1176
1177object *cf_insert_ob_in_ob (object *ob, object *where)
1178 1761
1179 1762
1180MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1763MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1181 1764
1182player *player (object *op) 1765player *player (object *op)
1183 CODE: 1766 CODE:
1184 RETVAL = cf_player_find (cf_query_name (op)); 1767 RETVAL = op->contr;
1185 OUTPUT: RETVAL 1768 OUTPUT: RETVAL
1186 1769
1187void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1770void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1188 1771
1189object *cf_player_send_inventory (object *op) 1772object *cf_player_send_inventory (object *op)
1199partylist *cf_player_get_party (object *op) 1782partylist *cf_player_get_party (object *op)
1200 ALIAS: party = 0 1783 ALIAS: party = 0
1201 1784
1202void cf_player_set_party (object *op, partylist *party) 1785void cf_player_set_party (object *op, partylist *party)
1203 1786
1787void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1788
1789void kill_player (object *op)
1204 1790
1205MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1791MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1206 1792
1207MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1793MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1208 1794
1209player *cf_player_find (char *name) 1795player *cf_player_find (char *name)
1210 PROTOTYPE: $ 1796 PROTOTYPE: $
1211 1797
1212void cf_player_move (player *pl, int dir) 1798void cf_player_move (player *pl, int dir)
1213 1799
1800void MapNewmapCmd (player *pl)
1801
1802void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1803
1214# nonstandard 1804# nonstandard
1215object *ob (player *pl) 1805object *ob (player *pl)
1216 CODE: 1806 CODE:
1217 RETVAL = pl->ob; 1807 RETVAL = pl->ob;
1808 OUTPUT: RETVAL
1809
1810player *first ()
1811 CODE:
1812 RETVAL = first_player;
1813 OUTPUT: RETVAL
1814
1815player *next (player *pl)
1816 CODE:
1817 RETVAL = pl->next;
1818 OUTPUT: RETVAL
1819
1820bool
1821cell_visible (player *pl, int dx, int dy)
1822 CODE:
1823 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1824 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1825 OUTPUT:
1826 RETVAL
1827
1828void
1829send (player *pl, SV *packet)
1830 CODE:
1831{
1832 STRLEN len;
1833 char *buf = SvPVbyte (packet, len);
1834
1835 Write_String_To_Socket (&pl->socket, buf, len);
1836}
1837
1838int
1839listening (player *pl, int new_value = -1)
1840 CODE:
1841 RETVAL = pl->listening;
1842 if (new_value >= 0)
1843 pl->listening = new_value;
1844 OUTPUT:
1845 RETVAL
1846
1847void get_savebed (player *pl)
1848 ALIAS:
1849 savebed = 0
1850 PPCODE:
1851 EXTEND (SP, 3);
1852 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1853 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1854 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1855
1856void set_savebed (player *pl, char *map_path, int x, int y)
1857 CODE:
1858 strcpy (pl->savebed_map, map_path);
1859 pl->bed_x = x;
1860 pl->bed_y = y;
1861
1862void
1863list ()
1864 PPCODE:
1865{
1866 player *pl;
1867 for (pl = first_player; pl; pl = pl->next)
1868 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1869}
1870
1871bool
1872peaceful (player *pl, bool new_setting = 0)
1873 PROTOTYPE: $;$
1874 CODE:
1875 RETVAL = pl->peaceful;
1876 if (items > 1)
1877 pl->peaceful = new_setting;
1878 OUTPUT:
1879 RETVAL
1880
1881living *
1882orig_stats (player *pl)
1883 CODE:
1884 RETVAL = &pl->orig_stats;
1885 OUTPUT: RETVAL
1886
1887living *
1888last_stats (player *pl)
1889 CODE:
1890 RETVAL = &pl->last_stats;
1218 OUTPUT: RETVAL 1891 OUTPUT: RETVAL
1219 1892
1220 1893
1221MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1894MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1222 1895
1236 break; 1909 break;
1237 default: 1910 default:
1238 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1911 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1239 } 1912 }
1240 1913
1914mapstruct *new (int width, int height)
1915 PROTOTYPE:
1916 CODE:
1917{
1918 int unused_type;
1919 RETVAL = map_get_map (&unused_type, 0, width, height);
1920}
1921 OUTPUT:
1922 RETVAL
1923
1924void delete_map (mapstruct *map)
1925
1926void clean_tmp_map (mapstruct *map)
1927
1928void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1929
1930mapstruct *tile_map (mapstruct *map, unsigned int dir)
1931 CODE:
1932 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1933 OUTPUT:
1934 RETVAL
1935
1936char *tile_path (mapstruct *map, unsigned int dir)
1937 CODE:
1938 if (dir >= 4)
1939 XSRETURN_UNDEF;
1940 RETVAL = map->tile_path [dir];
1941 OUTPUT:
1942 RETVAL
1943
1241mapstruct *cf_map_get_map (char *name) 1944mapstruct *cf_map_get_map (char *name)
1242 PROTOTYPE: $ 1945 PROTOTYPE: $
1243 ALIAS: map = 0 1946 ALIAS: map = 0
1244 1947
1948mapstruct *has_been_loaded (char *name)
1949 PROTOTYPE: $
1950
1245mapstruct *cf_map_get_first () 1951mapstruct *cf_map_get_first ()
1246 PROTOTYPE: 1952 PROTOTYPE:
1247 ALIAS: first = 0 1953 ALIAS: first = 0
1248 1954
1955# whoever "designed" the plug-in api should have wasted
1956# his/her time with staying away from the project - would have
1957# saved others a lot of time, without doubt.
1958void set_path (mapstruct *where, char *path)
1959 CODE:
1960 strcpy (where->path, path);
1961
1962int in_memory (mapstruct *map)
1963 CODE:
1964 RETVAL = map->in_memory;
1965 OUTPUT:
1966 RETVAL
1967
1968bool unique (mapstruct *map)
1969 CODE:
1970 RETVAL = map->unique;
1971 OUTPUT:
1972 RETVAL
1973
1974void set_unique (mapstruct *map, bool unique)
1975 CODE:
1976 map->unique = unique;
1977
1249object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1978object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1250 1979
1251object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1980object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1252 1981
1253object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1982object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1254 C_ARGS: str, map, nx, ny 1983 C_ARGS: str, map, nx, ny
1255 1984
1256#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1985void
1986cf_map_normalise (mapstruct *map, int x, int y)
1987 PPCODE:
1988{
1989 mapstruct *nmap = 0;
1990 I16 nx = 0, ny = 0;
1991 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1257 1992
1993 EXTEND (SP, 4);
1994 PUSHs (sv_2mortal (newSViv (flags)));
1995
1996 if (GIMME_V == G_ARRAY)
1997 {
1998 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1999 PUSHs (sv_2mortal (newSViv (nx)));
2000 PUSHs (sv_2mortal (newSViv (ny)));
2001 }
2002}
2003
2004void
2005at (mapstruct *map, unsigned int x, unsigned int y)
2006 PROTOTYPE: $$$
2007 PPCODE:
2008{
2009 object *o;
2010 mapstruct *nmap = 0;
2011 I16 nx, ny;
2012
2013 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2014
2015 if (nmap)
2016 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2017 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2018}
2019
2020SV *
2021bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2022 PROTOTYPE: $$$
2023 ALIAS:
2024 top_at = 1
2025 flags_at = 2
2026 light_at = 3
2027 move_block_at = 4
2028 move_slow_at = 5
2029 move_on_at = 6
2030 move_off_at = 7
2031 INIT:
2032 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2033 CODE:
2034 switch (ix)
2035 {
2036 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2037 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2038 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2039 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2040 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2041 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2042 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2043 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2044 }
2045 OUTPUT:
2046 RETVAL
2047
2048# "serialise" map perl data into a ref
2049void
2050_get_obs (mapstruct *map)
2051 PPCODE:
2052{
2053 object *o;
2054 int x, y;
2055 AV *obs = newAV ();
2056 int nonnull = 0;
2057
2058 for (y = 0; y < MAP_HEIGHT (map); y++)
2059 for (x = 0; x < MAP_WIDTH (map); x++)
2060 {
2061 AV *av = newAV ();
2062
2063 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2064 {
2065 SV *sv = SVptr_cache_get (o);
2066
2067 if (sv && HvFILL (SvRV (sv)))
2068 {
2069 nonnull = 1;
2070 sv = newSVsv (sv);
2071 }
2072 else
2073 sv = &PL_sv_undef;
2074
2075 av_push (av, sv);
2076 }
2077
2078 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2079 }
2080
2081 if (nonnull)
2082 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2083 else
2084 SvREFCNT_dec (obs);
2085}
2086
2087# "deserialise" perl map data into the map
2088void
2089_set_obs (mapstruct *map, SV *sv)
2090 CODE:
2091{
2092 object *o;
2093 AV *av;
2094 int x, y;
2095 AV *obs = (AV *)SvRV (sv);
2096
2097 for (y = 0; y < MAP_HEIGHT (map); y++)
2098 for (x = 0; x < MAP_WIDTH (map); x++)
2099 {
2100 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2101
2102 if (!SvROK (sv))
2103 continue;
2104
2105 av = (AV *)SvRV (sv);
2106
2107 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2108 {
2109 sv = av_shift (av);
2110
2111 if (SvROK (sv))
2112 {
2113 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2114 SVptr_cache_set (o, sv);
2115 }
2116 }
2117 }
2118}
1258 2119
1259 2120
1260MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2121MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1261 2122
1262archetype*cf_archetype_get_first() 2123archetype *cf_archetype_get_first()
1263 PROTOTYPE: 2124 PROTOTYPE:
1264 ALIAS: first = 0 2125 ALIAS: first = 0
1265 2126
1266archetype *cf_archetype_get_next (archetype *arch) 2127archetype *cf_archetype_get_next (archetype *arch)
1267 ALIAS: next = 0 2128 ALIAS: next = 0
1316 2177
1317const char *cf_region_get_message (region *reg) 2178const char *cf_region_get_message (region *reg)
1318 ALIAS: message = 0 2179 ALIAS: message = 0
1319 2180
1320 2181
2182MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2183
2184val64
2185exp (living *liv, val64 new_val = 0)
2186 PROTOTYPE: $;$
2187 ALIAS:
2188 Str = 1
2189 Dex = 2
2190 Con = 3
2191 Wis = 4
2192 Cha = 5
2193 Int = 6
2194 Pow = 7
2195 wc = 8
2196 ac = 9
2197 hp = 10
2198 maxhp = 11
2199 sp = 12
2200 maxsp = 13
2201 grace = 14
2202 maxgrace = 15
2203 food = 16
2204 dam = 17
2205 luck = 18
2206 CODE:
2207# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2208 switch (ix)
2209 {
2210 LIVING_ACC (exp , 0);
2211 LIVING_ACC (Str , 1);
2212 LIVING_ACC (Dex , 2);
2213 LIVING_ACC (Con , 3);
2214 LIVING_ACC (Wis , 4);
2215 LIVING_ACC (Cha , 5);
2216 LIVING_ACC (Int , 6);
2217 LIVING_ACC (Pow , 7);
2218 LIVING_ACC (wc , 8);
2219 LIVING_ACC (ac , 9);
2220 LIVING_ACC (hp , 10);
2221 LIVING_ACC (maxhp , 11);
2222 LIVING_ACC (sp , 12);
2223 LIVING_ACC (maxsp , 13);
2224 LIVING_ACC (grace , 14);
2225 LIVING_ACC (maxgrace, 15);
2226 LIVING_ACC (food , 16);
2227 LIVING_ACC (dam , 17);
2228 LIVING_ACC (luck , 18);
2229 }
2230# undef LIVING_ACC
2231 OUTPUT:
2232 RETVAL
2233

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