ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/plugins/cfperl/cfperl.xs
(Generate patch)

Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.11 by root, Tue Feb 7 00:56:00 2006 UTC vs.
Revision 1.59 by elmex, Sat Jul 15 11:57:02 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
51 57
52static f_plug_api gethook; 58static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 59static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 60static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 61static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 62static f_plug_api object_set_property;
57static f_plug_api map_get_map; 63static f_plug_api map_get_map;
64static f_plug_api object_insert;
58 65
66/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct 67typedef struct
60{ 68{
61 object* who; 69 object* who;
62 object* activator; 70 object* activator;
63 object* third; 71 object* third;
72 object* event;
73 mapstruct* map;
64 char message[1024]; 74 char message[1024];
65 int fix; 75 int fix; // seems to be python-only, and should not be part of the API
66 int event_code; 76 int event_code;
67 char options[1024]; 77 char extension[1024]; // name field, should invoke specific perl extension
78 char options[1024]; // slaying field of event_connectors
68 int returnvalue; 79 int returnvalue;
69} CFPContext; 80} CFPContext;
70 81
71//static int current_command = -999; 82static HV *obj_cache;
72
73static PerlInterpreter *perl; 83static PerlInterpreter *perl;
74 84
85#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
86#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
87#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
88#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
89#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
90#define PUSH_PV PUSHcfapi_va(STRING, const char *)
91#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
92
93extern void pay_player(object *op, uint64 amount);
94extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
95
75////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 96//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
97
98// garbage collect some perl objects, if possible
99// all objects no longer referenced and empty are
100// eligible for destruction.
101void
102clean_obj_cache ()
103{
104 static int count;
105
106 if (++count & 7)
107 return;
108
109 int todo = 1000;
110 do
111 {
112 I32 klen;
113 char *key;
114 HE *he = hv_iternext (obj_cache);
115
116 if (he)
117 {
118 SV *sv = hv_iterval (obj_cache, he);
119
120 // empty and unreferenced? nuke it
121 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
122 {
123 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
124 todo++;
125 }
126 }
127 else
128 break;
129 }
130 while (--todo);
131}
76 132
77static SV * 133static SV *
78newSVptr (void *ptr, const char *klass) 134newSVptr (void *ptr, const char *klass)
79{ 135{
136 SV *sv;
137
80 if (!ptr) 138 if (!ptr)
81 return &PL_sv_undef; 139 return &PL_sv_undef;
82 140
141 sv = newSV (0);
142 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
143 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
144}
145
146static void
147SVptr_cache_set (void *ptr, SV *sv)
148{
149 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
150}
151
152static SV *
153SVptr_cache_get (void *ptr)
154{
155 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
156
157 return he ? *he : 0;
158}
159
160static SV *
161newSVptr_cached (void *ptr, const char *klass)
162{
163 SV *sv;
164
165 if (!ptr)
166 return &PL_sv_undef;
167
168 sv = SVptr_cache_get (ptr);
169
170 if (!sv)
171 {
83 HV *hv = newHV (); 172 HV *hv = newHV ();
84 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 173 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
85 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 174 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
175
176 SVptr_cache_set (ptr, sv);
177 }
178
179 return newSVsv (sv);
86} 180}
87 181
88static void 182static void
89clearSVptr (SV *sv) 183clearSVptr (SV *sv)
90{ 184{
107 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 201 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
108 202
109 return (long)mg->mg_ptr; 203 return (long)mg->mg_ptr;
110} 204}
111 205
206static long
207SvPTR_ornull (SV *sv, const char *klass)
208{
209 if (SvOK (sv))
210 return SvPTR (sv, klass);
211 else
212 return 0;
213}
214
112SV * 215SV *
113newSVcfapi (int type, ...) 216newSVcfapi (int type, ...)
114{ 217{
115 SV *sv; 218 SV *sv;
116 219
117 va_list args; 220 va_list args;
118 va_start (args, type); 221 va_start (args, type);
119 222
120 switch (type) 223 switch (type)
121 { 224 {
225#if 0
226 case CFAPI_INT16:
227 sv = newSViv (*va_arg (args, sint16_t *));
228 break;
229#endif
230
122 case CFAPI_INT: 231 case CFAPI_INT:
123 sv = newSViv (*va_arg (args, int *)); 232 sv = newSViv (*va_arg (args, int *));
124 break; 233 break;
125 234
126 case CFAPI_LONG: 235 case CFAPI_LONG:
127 sv = newSViv (*va_arg (args, long *)); 236 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
128 break; 237 break;
129 238
130 case CFAPI_DOUBLE: 239 case CFAPI_DOUBLE:
131 sv = newSViv (*va_arg (args, double *)); 240 sv = newSVnv (*va_arg (args, double *));
132 break; 241 break;
133 242
134 case CFAPI_STRING: 243 case CFAPI_STRING:
135 { 244 {
136 char *str = va_arg (args, char *); 245 char *str = va_arg (args, char *);
143 object *obj = va_arg (args, object *); 252 object *obj = va_arg (args, object *);
144 253
145 if (!obj) 254 if (!obj)
146 sv = &PL_sv_undef; 255 sv = &PL_sv_undef;
147 else 256 else
148 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 257 switch (obj->type)
149 { 258 {
150 case MAP: 259 case MAP:
151 sv = newSVptr (obj, "cf::object::map"); 260 sv = newSVptr_cached (obj, "cf::object::map");
152 break; 261 break;
153 262
154 case PLAYER: 263 case PLAYER:
155 sv = newSVptr (obj, "cf::object::player"); 264 sv = newSVptr_cached (obj, "cf::object::player");
156 break; 265 break;
157 266
158 default: 267 default:
159 sv = newSVptr (obj, "cf::object"); 268 sv = newSVptr_cached (obj, "cf::object");
160 break; 269 break;
161 } 270 }
162 } 271 }
163 break; 272 break;
164 273
189 va_end (args); 298 va_end (args);
190 299
191 return sv; 300 return sv;
192} 301}
193 302
194/////////////////////////////////////////////////////////////////////////////
195
196void
197inject_event (CFPContext *context)
198{
199 dSP;
200
201 ENTER;
202 SAVETMPS;
203
204 PUSHMARK (SP);
205
206 EXTEND (SP, 2);
207 //PUSHs (sv_2mortal (newSViv (type)));
208
209 HV *hv = newHV ();
210#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
211 hv_context (CFAPI_POBJECT, ,who);
212 hv_context (CFAPI_POBJECT, ,activator);
213 hv_context (CFAPI_POBJECT, ,third);
214 hv_context (CFAPI_STRING , ,message);
215 hv_context (CFAPI_INT ,&,fix);
216 hv_context (CFAPI_INT ,&,event_code);
217 hv_context (CFAPI_STRING , ,options);
218
219 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
220
221 PUTBACK;
222 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
223 SPAGAIN;
224
225 if (SvTRUE (ERRSV))
226 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
227
228 context->returnvalue = count > 0 ? POPi : 0;
229
230 PUTBACK;
231 FREETMPS;
232 LEAVE;
233}
234
235///////////////////////////////////////////////////////////////////////////// 303/////////////////////////////////////////////////////////////////////////////
236 304
237int 305int
238initPlugin (const char *iversion, f_plug_api gethooksptr) 306initPlugin (const char *iversion, f_plug_api gethooksptr)
239{ 307{
338 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 406 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
339 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 407 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
340 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 408 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
341 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 409 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
342 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); 410 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
343 412
344 cf_init_plugin (gethook); 413 cf_init_plugin (gethook);
345 414
346 /* Pick the global events you want to monitor from this plugin */ 415 /* Pick the global events you want to monitor from this plugin */
347 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
349 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 422 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 423 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
356 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
429 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
357 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
358 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
359 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
360 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 436 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
361 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
438 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
362 442
363 char *argv[] = { 443 char *argv[] = {
364 "", 444 "",
365 "-e" 445 "-e"
366 "BEGIN {" 446 "BEGIN {"
372 }; 452 };
373 453
374 perl = perl_alloc (); 454 perl = perl_alloc ();
375 perl_construct (perl); 455 perl_construct (perl);
376 456
457 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
458
377 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 459 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
378 { 460 {
379 printf ("unable to initialize perl-interpreter, continuing without.\n"); 461 printf ("unable to initialize perl-interpreter, continuing without.\n");
380 462
381 perl_destruct (perl); 463 perl_destruct (perl);
382 perl_free (perl); 464 perl_free (perl);
383 perl = 0; 465 perl = 0;
384 } 466 }
467 else
468 {
469 obj_cache = newHV ();
470 }
385 471
386 return 0; 472 return 0;
387} 473}
388 474
389void * 475void *
390globalEventListener (int *type, ...) 476globalEventListener (int *type, ...)
391{ 477{
392 va_list args; 478 va_list args;
393 static int rv = 0; 479 static int rv;
394 CFPContext context; 480 int event_code;
395 char *buf;
396 player *pl;
397 object *op;
398 481
399 if (!perl) 482 if (!perl)
400 return; 483 return;
401 484
402 memset (&context, 0, sizeof (context));
403
404 va_start (args, type); 485 va_start (args, type);
405 context.event_code = va_arg (args, int); 486 event_code = va_arg (args, int);
406 487
407 switch (context.event_code) 488 if (event_code == EVENT_FREE_OB)
408 { 489 {
409 case EVENT_CRASH: 490 player *pl;
410 printf ("Unimplemented for now\n"); 491 object *op;
411 break; 492 SV *sv;
412 493
413 case EVENT_BORN:
414 context.activator = va_arg (args, object *);
415 break;
416
417 case EVENT_PLAYER_DEATH:
418 context.who = va_arg (args, object *); 494 op = va_arg (args, object *);
419 break; 495 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
420 496
421 case EVENT_GKILL: 497 if (sv)
422 context.who = va_arg (args, object *); 498 clearSVptr (sv);
423 context.activator = va_arg (args, object *);
424 break;
425 499
426 case EVENT_LOGIN: 500 rv = 0;
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_LOGOUT:
435 pl = va_arg (args, player *);
436 context.activator = pl->ob;
437 buf = va_arg (args, char *);
438 if (buf != 0)
439 strcpy (context.message, buf);
440 break;
441
442 case EVENT_REMOVE:
443 context.activator = va_arg (args, object *);
444 break;
445
446 case EVENT_SHOUT:
447 context.activator = va_arg (args, object *);
448 buf = va_arg (args, char *);
449 if (buf != 0)
450 strcpy (context.message, buf);
451 break;
452
453 case EVENT_MUZZLE:
454 context.activator = va_arg (args, object *);
455 buf = va_arg (args, char *);
456 if (buf != 0)
457 strcpy (context.message, buf);
458 break;
459
460 case EVENT_KICK:
461 context.activator = va_arg (args, object *);
462 buf = va_arg (args, char *);
463 if (buf != 0)
464 strcpy (context.message, buf);
465 break;
466
467 case EVENT_MAPENTER:
468 context.activator = va_arg (args, object *);
469 break;
470
471 case EVENT_MAPLEAVE:
472 context.activator = va_arg (args, object *);
473 break;
474
475 case EVENT_CLOCK:
476 break;
477
478 case EVENT_MAPRESET:
479 buf = va_arg (args, char *);
480 if (buf != 0)
481 strcpy (context.message, buf);
482 break;
483
484 case EVENT_TELL:
485 break;
486 } 501 }
502 else if (event_code == EVENT_CLOCK)
503 {
504 dSP;
505 int i, count;
487 506
507 clean_obj_cache ();
508
509 ENTER;
510 SAVETMPS;
511
512 // service up to 8 events per tick better would be
513 // to check for elapsed time and stop processing after
514 // 0.25 * server_tick or so
515 for (i = 9; --i; )
516 {
517 PUSHMARK (SP);
518 XPUSHs (sv_2mortal (newSViv (0)));
519 PUTBACK;
520 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
521 SPAGAIN;
522
523 if (!count || !POPi)
524 break;
525 }
526
527 FREETMPS;
528 LEAVE;
529 }
530 else
531 {
532 dSP;
533
534 ENTER;
535 SAVETMPS;
536
537 PUSHMARK (SP);
538
539 EXTEND (SP, 10);
540 PUSHs (sv_2mortal (newSViv (event_code)));
541
542 switch (event_code)
543 {
544 case EVENT_CRASH:
545 break;
546
547 case EVENT_PLAYER_LOAD:
548 case EVENT_PLAYER_SAVE:
549 PUSH_OB;
550 PUSH_PV;
551 break;
552
553 case EVENT_MAPLOAD:
554 case EVENT_MAPOUT:
555 case EVENT_MAPIN:
556 case EVENT_MAPCLEAN:
557 case EVENT_MAPRESET:
558 PUSH_MAP;
559 break;
560
561 case EVENT_MAPENTER:
562 case EVENT_MAPLEAVE:
563 case EVENT_BORN:
564 case EVENT_REMOVE:
565 case EVENT_PLAYER_DEATH:
566 PUSH_OB;
567 break;
568
569 case EVENT_GKILL:
570 PUSH_OB;
571 PUSH_OB;
572 break;
573
574 case EVENT_LOGIN:
575 case EVENT_LOGOUT:
576 PUSH_PL;
577 PUSH_PV;
578 break;
579
580 case EVENT_SHOUT:
581 case EVENT_MUZZLE:
582 case EVENT_KICK:
583 PUSH_OB;
584 PUSH_PV;
585 break;
586
587 case EVENT_FIND_UNARMED_SKILL:
588 PUSH_OB;
589 break;
590
591 case EVENT_PLAYER_USE_SKILL:
592 case EVENT_MONSTER_USE_SKILL:
593 PUSH_OB;
594 PUSH_OB;
595 PUSH_OB;
596 PUSH_IV;
597 PUSH_PV;
598 break;
599
600 case EVENT_EXTCMD:
601 PUSH_PL;
602 {
603 char *buf = va_arg (args, char *);
604 int len = va_arg (args, int);
605 PUSHs (sv_2mortal (newSVpvn (buf, len)));
606 }
607 break;
608
609 case EVENT_TELL:
610 break;
611 }
612
488 va_end (args); 613 va_end (args);
489 614
490 inject_event (&context); 615 PUTBACK;
491 616 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
492 rv = context.returnvalue; 617 SPAGAIN;
618
619 if (SvTRUE (ERRSV))
620 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
621
622 rv = count > 0 ? POPi : 0;
623
624 PUTBACK;
625 FREETMPS;
626 LEAVE;
627 }
493 628
494 return &rv; 629 return &rv;
495} 630}
496 631
497void * 632void *
498eventListener (int *type, ...) 633eventListener (int *type, ...)
499{ 634{
500 static int rv = 0; 635 static int rv;
501 va_list args; 636 va_list args;
502 char *buf; 637 int event_code;
503 CFPContext context; 638 object *who, *activator, *third, *event;
639 char *message, *extension, *options;
504 640
505 if (!perl) 641 if (!perl)
506 return; 642 return;
507 643
508 memset (&context, 0, sizeof (context));
509
510 va_start (args, type); 644 va_start (args, type);
511
512 context.who = va_arg (args, object *); 645 who = va_arg (args, object *);
513 context.event_code = va_arg (args, int); 646 event_code = va_arg (args, int);
514 context.activator = va_arg (args, object *); 647 activator = va_arg (args, object *);
515 context.third = va_arg (args, object *); 648 third = va_arg (args, object *);
516 buf = va_arg (args, char *); 649 message = va_arg (args, char *);
517 650 va_arg (args, int); // fix yourself
518 if (buf != 0) 651 extension = va_arg (args, char *);
519 strcpy (context.message, buf); 652 options = va_arg (args, char *);
520 653 event = va_arg (args, object *);
521 context.fix = va_arg (args, int);
522 strcpy (context.options, va_arg (args, char *));
523 context.returnvalue = 0;
524 va_end (args); 654 va_end (args);
525 655
526 inject_event (&context); 656 {
657 dSP;
658
659 ENTER;
660 SAVETMPS;
661
662 PUSHMARK (SP);
663 EXTEND (SP, 10);
664
665 PUSHcfapi (STRING, extension);
666 PUSHs (sv_2mortal (newSViv (event_code)));
667
668 PUSHcfapi (POBJECT, event);
669 PUSHcfapi (POBJECT, who);
670
671 switch (event_code)
672 {
673 case EVENT_STOP: // $ob (e.g. arrow)
674 case EVENT_TIME: // $ob
675 case EVENT_TIMER: // $ob
676 break;
677
678 case EVENT_APPLY: // $ob, $who
679 case EVENT_DROP: // $ob, $who
680 case EVENT_CLOSE: // $ob, $who
681 case EVENT_DEATH: // $ob[, $killer]
682 case EVENT_MOVE: // $ob, $enemy
683 case EVENT_THROW: // $ob, $thrower
684 PUSHcfapi (POBJECT, activator);
685 break;
686
687 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
688 PUSHcfapi (POBJECT, activator);
689 PUSHcfapi (POBJECT, third);
690 break;
691
692 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
693 PUSHcfapi (POBJECT, activator);
694 PUSHcfapi (POBJECT, third);
695 PUSHcfapi (POBJECT, message);
696 break;
697
698 case EVENT_SAY: // $ob, $who, $msg
699 PUSHcfapi (POBJECT, activator);
700 PUSHcfapi (STRING, message);
701 break;
702
703 default:
704 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
705 break;
706 }
707
708 PUTBACK;
709 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
710 SPAGAIN;
711
712 if (SvTRUE (ERRSV))
713 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
714
715 rv = count > 0 ? POPi : 0;
716
717 PUTBACK;
718 FREETMPS;
719 LEAVE;
720 }
527 721
528 rv = context.returnvalue;
529 return &rv; 722 return &rv;
530} 723}
531 724
532int 725int
533closePlugin () 726closePlugin ()
559 const_iv (llevInfo) 752 const_iv (llevInfo)
560 const_iv (llevDebug) 753 const_iv (llevDebug)
561 const_iv (llevMonster) 754 const_iv (llevMonster)
562 755
563 const_iv (PLAYER) 756 const_iv (PLAYER)
757 const_iv (TRANSPORT)
564 const_iv (ROD) 758 const_iv (ROD)
565 const_iv (TREASURE) 759 const_iv (TREASURE)
566 const_iv (POTION) 760 const_iv (POTION)
567 const_iv (FOOD) 761 const_iv (FOOD)
568 const_iv (POISON) 762 const_iv (POISON)
573 const_iv (BOW) 767 const_iv (BOW)
574 const_iv (WEAPON) 768 const_iv (WEAPON)
575 const_iv (ARMOUR) 769 const_iv (ARMOUR)
576 const_iv (PEDESTAL) 770 const_iv (PEDESTAL)
577 const_iv (ALTAR) 771 const_iv (ALTAR)
578 const_iv (CONFUSION)
579 const_iv (LOCKED_DOOR) 772 const_iv (LOCKED_DOOR)
580 const_iv (SPECIAL_KEY) 773 const_iv (SPECIAL_KEY)
581 const_iv (MAP) 774 const_iv (MAP)
582 const_iv (DOOR) 775 const_iv (DOOR)
583 const_iv (KEY) 776 const_iv (KEY)
684 const_iv (ITEM_TRANSFORMER) 877 const_iv (ITEM_TRANSFORMER)
685 const_iv (QUEST) 878 const_iv (QUEST)
686 879
687 const_iv (ST_BD_BUILD) 880 const_iv (ST_BD_BUILD)
688 const_iv (ST_BD_REMOVE) 881 const_iv (ST_BD_REMOVE)
882
689 const_iv (ST_MAT_FLOOR) 883 const_iv (ST_MAT_FLOOR)
690 const_iv (ST_MAT_WALL) 884 const_iv (ST_MAT_WALL)
691 const_iv (ST_MAT_ITEM) 885 const_iv (ST_MAT_ITEM)
886
887 const_iv (AT_PHYSICAL)
888 const_iv (AT_MAGIC)
889 const_iv (AT_FIRE)
890 const_iv (AT_ELECTRICITY)
891 const_iv (AT_COLD)
892 const_iv (AT_CONFUSION)
893 const_iv (AT_ACID)
894 const_iv (AT_DRAIN)
895 const_iv (AT_WEAPONMAGIC)
896 const_iv (AT_GHOSTHIT)
897 const_iv (AT_POISON)
898 const_iv (AT_SLOW)
899 const_iv (AT_PARALYZE)
900 const_iv (AT_TURN_UNDEAD)
901 const_iv (AT_FEAR)
902 const_iv (AT_CANCELLATION)
903 const_iv (AT_DEPLETE)
904 const_iv (AT_DEATH)
905 const_iv (AT_CHAOS)
906 const_iv (AT_COUNTERSPELL)
907 const_iv (AT_GODPOWER)
908 const_iv (AT_HOLYWORD)
909 const_iv (AT_BLIND)
910 const_iv (AT_INTERNAL)
911 const_iv (AT_LIFE_STEALING)
912 const_iv (AT_DISEASE)
692 913
693 const_iv (QUEST_IN_PROGRESS) 914 const_iv (QUEST_IN_PROGRESS)
694 const_iv (QUEST_DONE_QUEST) 915 const_iv (QUEST_DONE_QUEST)
695 const_iv (QUEST_DONE_TASK) 916 const_iv (QUEST_DONE_TASK)
696 const_iv (QUEST_START_QUEST) 917 const_iv (QUEST_START_QUEST)
846 const_iv (P_NO_CLERIC) 1067 const_iv (P_NO_CLERIC)
847 const_iv (P_NEED_UPDATE) 1068 const_iv (P_NEED_UPDATE)
848 const_iv (P_NO_ERROR) 1069 const_iv (P_NO_ERROR)
849 const_iv (P_OUT_OF_MAP) 1070 const_iv (P_OUT_OF_MAP)
850 const_iv (P_NEW_MAP) 1071 const_iv (P_NEW_MAP)
1072
1073 const_iv (UP_OBJ_INSERT)
1074 const_iv (UP_OBJ_REMOVE)
1075 const_iv (UP_OBJ_CHANGE)
1076 const_iv (UP_OBJ_FACE)
1077
1078 const_iv (INS_NO_MERGE)
1079 const_iv (INS_ABOVE_FLOOR_ONLY)
1080 const_iv (INS_NO_WALK_ON)
1081 const_iv (INS_ON_TOP)
1082 const_iv (INS_BELOW_ORIGINATOR)
1083 const_iv (INS_MAP_LOAD)
1084
1085 const_iv (WILL_APPLY_HANDLE)
1086 const_iv (WILL_APPLY_TREASURE)
1087 const_iv (WILL_APPLY_EARTHWALL)
1088 const_iv (WILL_APPLY_DOOR)
1089 const_iv (WILL_APPLY_FOOD)
1090
1091 const_iv (SAVE_MODE)
1092 const_iv (SAVE_DIR_MODE)
1093
1094 const_iv (M_PAPER)
1095 const_iv (M_IRON)
1096 const_iv (M_GLASS)
1097 const_iv (M_LEATHER)
1098 const_iv (M_WOOD)
1099 const_iv (M_ORGANIC)
1100 const_iv (M_STONE)
1101 const_iv (M_CLOTH)
1102 const_iv (M_ADAMANT)
1103 const_iv (M_LIQUID)
1104 const_iv (M_SOFT_METAL)
1105 const_iv (M_BONE)
1106 const_iv (M_ICE)
1107 const_iv (M_SPECIAL)
1108
1109 const_iv (SK_EXP_ADD_SKILL)
1110 const_iv (SK_EXP_TOTAL)
1111 const_iv (SK_EXP_NONE)
1112 const_iv (SK_SUBTRACT_SKILL_EXP)
1113
1114 const_iv (SK_LOCKPICKING)
1115 const_iv (SK_HIDING)
1116 const_iv (SK_SMITHERY)
1117 const_iv (SK_BOWYER)
1118 const_iv (SK_JEWELER)
1119 const_iv (SK_ALCHEMY)
1120 const_iv (SK_STEALING)
1121 const_iv (SK_LITERACY)
1122 const_iv (SK_BARGAINING)
1123 const_iv (SK_JUMPING)
1124 const_iv (SK_DET_MAGIC)
1125 const_iv (SK_ORATORY)
1126 const_iv (SK_SINGING)
1127 const_iv (SK_DET_CURSE)
1128 const_iv (SK_FIND_TRAPS)
1129 const_iv (SK_MEDITATION)
1130 const_iv (SK_PUNCHING)
1131 const_iv (SK_FLAME_TOUCH)
1132 const_iv (SK_KARATE)
1133 const_iv (SK_CLIMBING)
1134 const_iv (SK_WOODSMAN)
1135 const_iv (SK_INSCRIPTION)
1136 const_iv (SK_ONE_HANDED_WEAPON)
1137 const_iv (SK_MISSILE_WEAPON)
1138 const_iv (SK_THROWING)
1139 const_iv (SK_USE_MAGIC_ITEM)
1140 const_iv (SK_DISARM_TRAPS)
1141 const_iv (SK_SET_TRAP)
1142 const_iv (SK_THAUMATURGY)
1143 const_iv (SK_PRAYING)
1144 const_iv (SK_CLAWING)
1145 const_iv (SK_LEVITATION)
1146 const_iv (SK_SUMMONING)
1147 const_iv (SK_PYROMANCY)
1148 const_iv (SK_EVOCATION)
1149 const_iv (SK_SORCERY)
1150 const_iv (SK_TWO_HANDED_WEAPON)
1151 const_iv (SK_SPARK_TOUCH)
1152 const_iv (SK_SHIVER)
1153 const_iv (SK_ACID_SPLASH)
1154 const_iv (SK_POISON_NAIL)
1155
1156 const_iv (SOUND_NEW_PLAYER)
1157 const_iv (SOUND_FIRE_ARROW)
1158 const_iv (SOUND_LEARN_SPELL)
1159 const_iv (SOUND_FUMBLE_SPELL)
1160 const_iv (SOUND_WAND_POOF)
1161 const_iv (SOUND_OPEN_DOOR)
1162 const_iv (SOUND_PUSH_PLAYER)
1163 const_iv (SOUND_PLAYER_HITS1)
1164 const_iv (SOUND_PLAYER_HITS2)
1165 const_iv (SOUND_PLAYER_HITS3)
1166 const_iv (SOUND_PLAYER_HITS4)
1167 const_iv (SOUND_PLAYER_IS_HIT1)
1168 const_iv (SOUND_PLAYER_IS_HIT2)
1169 const_iv (SOUND_PLAYER_IS_HIT3)
1170 const_iv (SOUND_PLAYER_KILLS)
1171 const_iv (SOUND_PET_IS_KILLED)
1172 const_iv (SOUND_PLAYER_DIES)
1173 const_iv (SOUND_OB_EVAPORATE)
1174 const_iv (SOUND_OB_EXPLODE)
1175 const_iv (SOUND_CLOCK)
1176 const_iv (SOUND_TURN_HANDLE)
1177 const_iv (SOUND_FALL_HOLE)
1178 const_iv (SOUND_DRINK_POISON)
1179 const_iv (SOUND_CAST_SPELL_0)
1180
1181 const_iv (PREFER_LOW)
1182 const_iv (PREFER_HIGH)
1183
1184 const_iv (ATNR_PHYSICAL)
1185 const_iv (ATNR_MAGIC)
1186 const_iv (ATNR_FIRE)
1187 const_iv (ATNR_ELECTRICITY)
1188 const_iv (ATNR_COLD)
1189 const_iv (ATNR_CONFUSION)
1190 const_iv (ATNR_ACID)
1191 const_iv (ATNR_DRAIN)
1192 const_iv (ATNR_WEAPONMAGIC)
1193 const_iv (ATNR_GHOSTHIT)
1194 const_iv (ATNR_POISON)
1195 const_iv (ATNR_SLOW)
1196 const_iv (ATNR_PARALYZE)
1197 const_iv (ATNR_TURN_UNDEAD)
1198 const_iv (ATNR_FEAR)
1199 const_iv (ATNR_CANCELLATION)
1200 const_iv (ATNR_DEPLETE)
1201 const_iv (ATNR_DEATH)
1202 const_iv (ATNR_CHAOS)
1203 const_iv (ATNR_COUNTERSPELL)
1204 const_iv (ATNR_GODPOWER)
1205 const_iv (ATNR_HOLYWORD)
1206 const_iv (ATNR_BLIND)
1207 const_iv (ATNR_INTERNAL)
1208 const_iv (ATNR_LIFE_STEALING)
1209 const_iv (ATNR_DISEASE)
1210
1211 const_iv (MAP_FLUSH)
1212 const_iv (MAP_PLAYER_UNIQUE)
1213 const_iv (MAP_BLOCK)
1214 const_iv (MAP_STYLE)
1215 const_iv (MAP_OVERLAY)
1216
1217 const_iv (MAP_IN_MEMORY)
1218 const_iv (MAP_SWAPPED)
1219 const_iv (MAP_LOADING)
1220 const_iv (MAP_SAVING)
851 }; 1221 };
852 1222
853 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1223 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
854 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1224 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
855 1225
869 const_event (TIME) 1239 const_event (TIME)
870 const_event (THROW) 1240 const_event (THROW)
871 const_event (TRIGGER) 1241 const_event (TRIGGER)
872 const_event (CLOSE) 1242 const_event (CLOSE)
873 const_event (TIMER) 1243 const_event (TIMER)
1244 const_event (MOVE)
874 1245
875 const_event (BORN) 1246 const_event (BORN)
876 const_event (CLOCK) 1247 //const_event (CLOCK)
877 const_event (CRASH) 1248 const_event (CRASH)
878 const_event (PLAYER_DEATH) 1249 const_event (PLAYER_DEATH)
1250 const_event (PLAYER_LOAD)
1251 const_event (PLAYER_SAVE)
879 const_event (GKILL) 1252 const_event (GKILL)
880 const_event (LOGIN) 1253 const_event (LOGIN)
881 const_event (LOGOUT) 1254 const_event (LOGOUT)
882 const_event (MAPENTER) 1255 const_event (MAPENTER)
883 const_event (MAPLEAVE) 1256 const_event (MAPLEAVE)
884 const_event (MAPRESET) 1257 const_event (MAPRESET)
1258 const_event (MAPLOAD)
1259 const_event (MAPOUT)
1260 const_event (MAPIN)
1261 const_event (MAPCLEAN)
885 const_event (REMOVE) 1262 const_event (REMOVE)
886 const_event (SHOUT) 1263 const_event (SHOUT)
887 const_event (TELL) 1264 const_event (TELL)
888 const_event (MUZZLE) 1265 const_event (MUZZLE)
889 const_event (KICK) 1266 const_event (KICK)
1267 const_event (PLAYER_USE_SKILL)
1268 const_event (MONSTER_USE_SKILL)
1269 const_event (FIND_UNARMED_SKILL)
1270 const_event (EXTCMD)
1271 //const_event (FREE_OB)
890 }; 1272 };
891 1273
892 AV *av = get_av ("cf::EVENT", 1); 1274 AV *av = get_av ("cf::EVENT", 1);
893 1275
894 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1276 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
991 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1373 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
992 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1374 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
993 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1375 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
994 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1376 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
995 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1377 prop (CFAPI_INT, OBJECT_PROP_LUCK)
996 prop (CFAPI_LONG, OBJECT_PROP_EXP)
997 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1378 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
998 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1379 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
999 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1380 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1000 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1381 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1001 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1382 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1028 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1409 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1029 { 1410 {
1030 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1411 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1031 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1412 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1032 } 1413 }
1414
1415 //I_EVENT_API (PACKAGE);
1033} 1416}
1034 1417
1035void 1418void
1036LOG (int level, char *msg) 1419LOG (int level, char *msg)
1037 PROTOTYPE: $$ 1420 PROTOTYPE: $$
1038 C_ARGS: level, "%s", msg 1421 C_ARGS: level, "%s", msg
1422
1423char *path_combine (char *base, char *path)
1424 PROTOTYPE: $$
1425
1426char *path_combine_and_normalize (char *base, char *path)
1427 PROTOTYPE: $$
1039 1428
1040char * 1429char *
1041cf_get_maps_directory (char *path) 1430cf_get_maps_directory (char *path)
1042 PROTOTYPE: $ 1431 PROTOTYPE: $
1043 ALIAS: maps_directory = 0 1432 ALIAS: maps_directory = 0
1061 OUTPUT: RETVAL 1450 OUTPUT: RETVAL
1062 1451
1063int 1452int
1064cf_find_animation (char *text) 1453cf_find_animation (char *text)
1065 PROTOTYPE: $ 1454 PROTOTYPE: $
1455
1456int random_roll(int min, int max, object *op, int goodbad);
1457
1458int
1459exp_to_level (double exp)
1460 CODE:
1461 int i = 0;
1462 RETVAL = 0;
1463 for (i = 1; i <= settings.max_level; i++)
1464 {
1465 if (levels[i] > exp)
1466 {
1467 RETVAL = i - 1;
1468 break;
1469 }
1470 }
1471 OUTPUT: RETVAL
1472
1473double
1474level_to_min_exp (int level)
1475 CODE:
1476 RETVAL = 0;
1477 if (level > settings.max_level)
1478 RETVAL = levels[settings.max_level];
1479 else if (level < 1)
1480 RETVAL = 0;
1481 else
1482 RETVAL = levels[level];
1483 OUTPUT: RETVAL
1484
1485SV *
1486resistance_to_string (int atnr)
1487 CODE:
1488 if (atnr >= 0 && atnr < NROFATTACKS)
1489 {
1490 RETVAL = newSVpv (resist_plus[atnr], 0);
1491 }
1492 else
1493 {
1494 XSRETURN_UNDEF;
1495 }
1496 OUTPUT: RETVAL
1066 1497
1067MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1498MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1068 1499
1069SV * 1500SV *
1070get_property (object *obj, int type, int idx) 1501get_property (object *obj, int type, int idx)
1088 int unused_type; 1519 int unused_type;
1089 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1520 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1090 } 1521 }
1091 break; 1522 break;
1092 case CFAPI_STRING: 1523 case CFAPI_STRING:
1093 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1524 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1525 break;
1526 case CFAPI_POBJECT:
1527 {
1528 int unused_type;
1529 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1530 }
1094 break; 1531 break;
1095 default: 1532 default:
1096 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1533 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1097 } 1534 }
1098 1535
1536# missing properties
1537
1538void
1539set_attacktype (object *obj, U32 attacktype)
1540 CODE:
1541 obj->attacktype = attacktype;
1542
1543U32
1544get_attacktype (object *obj)
1545 ALIAS:
1546 attacktype = 0
1547 CODE:
1548 RETVAL = obj->attacktype;
1549 OUTPUT: RETVAL
1550
1551# missing in plug-in api, of course
1552void
1553set_food (object *obj, int food)
1554 CODE:
1555 obj->stats.food = food;
1556
1557int
1558get_food (object *obj)
1559 ALIAS:
1560 food = 0
1561 CODE:
1562 RETVAL = obj->stats.food;
1563 OUTPUT: RETVAL
1564
1565void
1566inv (object *obj)
1567 PROTOTYPE: $
1568 PPCODE:
1569{
1570 object *o;
1571 for (o = obj->inv; o; o = o->below)
1572 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1573}
1574
1099int cf_object_get_resistance (object *op, int rtype) 1575int cf_object_get_resistance (object *op, int rtype)
1100 ALIAS: resistance = 0 1576 ALIAS: resistance = 0
1101 1577
1102int cf_object_get_flag (object *op, int flag) 1578int cf_object_get_flag (object *op, int flag)
1103 ALIAS: flag = 0 1579 ALIAS: flag = 0
1104 1580
1105void cf_object_set_flag (object *op, int flag, int value) 1581void cf_object_set_flag (object *op, int flag, int value)
1106 1582
1107void cf_object_move (object *op, object *originator, int dir) 1583void cf_object_move (object *op, int dir, object *originator = op)
1108 1584
1109void cf_object_apply (object *op, object *author, int flags) 1585void cf_object_apply (object *op, object *author, int flags = 0)
1110 1586
1111void cf_object_apply_below (object *op) 1587void cf_object_apply_below (object *op)
1112 1588
1113void cf_object_remove (object *op) 1589void cf_object_remove (object *op)
1114 1590
1115void cf_object_free (object *op) 1591void cf_object_free (object *op)
1116 1592
1117object *cf_object_present_archname_inside (object *op, char *whatstr) 1593object *cf_object_present_archname_inside (object *op, char *whatstr)
1118 1594
1119int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1595int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1120 1596
1121int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1597int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1122 1598
1123object *cf_object_clone (object *op, int clonetype) 1599object *cf_object_clone (object *op, int clonetype = 0)
1124 1600
1125int cf_object_pay_item (object *op, object *buyer) 1601int cf_object_pay_item (object *op, object *buyer)
1126 1602
1127int cf_object_pay_amount (object *op, double amount) 1603int cf_object_pay_amount (object *op, double amount)
1128 1604
1129int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1605int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1130 1606
1131int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1607int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1132 1608
1133void cf_object_learn_spell (object *op, object *sp) 1609void cf_object_learn_spell (object *op, object *sp)
1134 1610
1135void cf_object_forget_spell (object *op, object *sp) 1611void cf_object_forget_spell (object *op, object *sp)
1136 1612
1167 1643
1168void cf_object_update (object *op, int flags) 1644void cf_object_update (object *op, int flags)
1169 1645
1170void cf_object_pickup (object *op, object *what) 1646void cf_object_pickup (object *op, object *what)
1171 1647
1648object *cf_create_object_by_name (const char *name)
1649
1650void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1651
1652void pay_player (object *op, double amount)
1653
1654double pay_player_arch (object *op, const char *arch, double amount)
1655
1656void player_lvl_adj (object *who, object *skill = 0)
1657
1658int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1659
1660int calc_skill_exp (object *who, object *op, object *skill);
1661
1172char *cf_object_get_key (object *op, char *keyname) 1662char *cf_object_get_key (object *op, char *keyname)
1173 ALIAS: key = 0 1663 ALIAS: key = 0
1174 1664
1175void cf_object_set_key (object *op, char *keyname, char *value) 1665void cf_object_set_key (object *op, char *keyname, char *value)
1666
1667void
1668cf_object_set_resistance (object *op, int rtype, int val)
1669 CODE:
1670 if (rtype >= 0 && rtype < NROFATTACKS)
1671 op->resist[rtype] = val;
1672
1673
1674MODULE = cf PACKAGE = cf::object PREFIX = cf_
1675
1676void cf_fix_object (object *pl)
1677 ALIAS: fix = 0
1678
1679object *cf_insert_ob_in_ob (object *ob, object *where)
1680
1681# no clean way to get an object from an archetype - stupid idiotic
1682# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1683
1684object *new (const char *archetype = 0)
1685 PROTOTYPE: ;$
1686 CODE:
1687 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1688 OUTPUT:
1689 RETVAL
1690
1691object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1692 PROTOTYPE: $$$$$$
1693 CODE:
1694{
1695 int unused_type;
1696 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1697}
1698
1699# syntatic sugar for easier use in event callbacks.
1700const char *options (object *op)
1701 CODE:
1702 RETVAL = op->name;
1703 OUTPUT:
1704 RETVAL
1705
1706const char *get_ob_key_value (object *op, const char *key)
1707
1708bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1709
1710object *get_nearest_player (object *ob)
1711 ALIAS: nearest_player = 0
1712 PREINIT:
1713 extern object *get_nearest_player (object *);
1714
1715void rangevector (object *ob, object *other, int flags = 0)
1716 PROTOTYPE: $$;$
1717 PPCODE:
1718{
1719 rv_vector rv;
1720 get_rangevector (ob, other, &rv, flags);
1721 EXTEND (SP, 5);
1722 PUSHs (newSVuv (rv.distance));
1723 PUSHs (newSViv (rv.distance_x));
1724 PUSHs (newSViv (rv.distance_y));
1725 PUSHs (newSViv (rv.direction));
1726 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1727}
1728
1729bool on_same_map_as (object *ob, object *other)
1730 CODE:
1731 RETVAL = on_same_map (ob, other);
1732 OUTPUT: RETVAL
1176 1733
1177char * 1734char *
1178base_name (object *ob, int plural) 1735base_name (object *ob, int plural)
1179 CODE: 1736 CODE:
1180 RETVAL = cf_query_base_name (ob, plural); 1737 RETVAL = cf_query_base_name (ob, plural);
1181 OUTPUT: RETVAL 1738 OUTPUT: RETVAL
1182 1739
1183MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1740living *
1184 1741stats (object *ob)
1185object *cf_create_object_by_name (const char *name = 0) 1742 CODE:
1186 PROTOTYPE: ;$ 1743 RETVAL = &ob->stats;
1187 ALIAS:
1188 create_object = 0
1189 new = 0
1190 CODE:
1191 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1192 OUTPUT: 1744 OUTPUT: RETVAL
1193 RETVAL
1194
1195void cf_fix_object (object *pl)
1196 ALIAS: fix = 0
1197
1198object *cf_insert_ob_in_ob (object *ob, object *where)
1199 1745
1200 1746
1201MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1747MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1202 1748
1203player *player (object *op) 1749player *player (object *op)
1204 CODE: 1750 CODE:
1205 RETVAL = cf_player_find (cf_query_name (op)); 1751 RETVAL = op->contr;
1206 OUTPUT: RETVAL 1752 OUTPUT: RETVAL
1207 1753
1208void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1754void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1209 1755
1210object *cf_player_send_inventory (object *op) 1756object *cf_player_send_inventory (object *op)
1757
1758player *contr (object *op)
1759 CODE:
1760 RETVAL = op->contr;
1761 OUTPUT: RETVAL
1211 1762
1212char *cf_player_get_ip (object *op) 1763char *cf_player_get_ip (object *op)
1213 ALIAS: ip = 0 1764 ALIAS: ip = 0
1214 1765
1215object *cf_player_get_marked_item (object *op) 1766object *cf_player_get_marked_item (object *op)
1220partylist *cf_player_get_party (object *op) 1771partylist *cf_player_get_party (object *op)
1221 ALIAS: party = 0 1772 ALIAS: party = 0
1222 1773
1223void cf_player_set_party (object *op, partylist *party) 1774void cf_player_set_party (object *op, partylist *party)
1224 1775
1776void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1777
1778void kill_player (object *op)
1225 1779
1226MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1780MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1227 1781
1228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1782MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1229 1783
1230player *cf_player_find (char *name) 1784player *cf_player_find (char *name)
1231 PROTOTYPE: $ 1785 PROTOTYPE: $
1232 1786
1233void cf_player_move (player *pl, int dir) 1787void cf_player_move (player *pl, int dir)
1234 1788
1789void MapNewmapCmd (player *pl)
1790
1791void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1792
1235# nonstandard 1793# nonstandard
1236object *ob (player *pl) 1794object *ob (player *pl)
1237 CODE: 1795 CODE:
1238 RETVAL = pl->ob; 1796 RETVAL = pl->ob;
1797 OUTPUT: RETVAL
1798
1799player *first ()
1800 CODE:
1801 RETVAL = first_player;
1802 OUTPUT: RETVAL
1803
1804player *next (player *pl)
1805 CODE:
1806 RETVAL = pl->next;
1807 OUTPUT: RETVAL
1808
1809bool
1810cell_visible (player *pl, int dx, int dy)
1811 CODE:
1812 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1813 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1814 OUTPUT:
1815 RETVAL
1816
1817void
1818send (player *pl, SV *packet)
1819 CODE:
1820{
1821 STRLEN len;
1822 char *buf = SvPVbyte (packet, len);
1823
1824 Write_String_To_Socket (&pl->socket, buf, len);
1825}
1826
1827int
1828listening (player *pl, int new_value = -1)
1829 CODE:
1830 RETVAL = pl->listening;
1831 if (new_value >= 0)
1832 pl->listening = new_value;
1833 OUTPUT:
1834 RETVAL
1835
1836void get_savebed (player *pl)
1837 ALIAS:
1838 savebed = 0
1839 PPCODE:
1840 EXTEND (SP, 3);
1841 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1842 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1843 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1844
1845void set_savebed (player *pl, char *map_path, int x, int y)
1846 CODE:
1847 strcpy (pl->savebed_map, map_path);
1848 pl->bed_x = x;
1849 pl->bed_y = y;
1850
1851void
1852list ()
1853 PPCODE:
1854{
1855 player *pl;
1856 for (pl = first_player; pl; pl = pl->next)
1857 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1858}
1859
1860bool
1861peaceful (player *pl, bool new_setting = 0)
1862 PROTOTYPE: $;$
1863 CODE:
1864 RETVAL = pl->peaceful;
1865 if (items > 1)
1866 pl->peaceful = new_setting;
1867 OUTPUT:
1868 RETVAL
1869
1870living *
1871orig_stats (player *pl)
1872 CODE:
1873 RETVAL = &pl->orig_stats;
1874 OUTPUT: RETVAL
1875
1876living *
1877last_stats (player *pl)
1878 CODE:
1879 RETVAL = &pl->last_stats;
1239 OUTPUT: RETVAL 1880 OUTPUT: RETVAL
1240 1881
1241 1882
1242MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1883MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1243 1884
1267 RETVAL = map_get_map (&unused_type, 0, width, height); 1908 RETVAL = map_get_map (&unused_type, 0, width, height);
1268} 1909}
1269 OUTPUT: 1910 OUTPUT:
1270 RETVAL 1911 RETVAL
1271 1912
1913void delete_map (mapstruct *map)
1914
1915void clean_tmp_map (mapstruct *map)
1916
1917void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1918
1919mapstruct *tile_map (mapstruct *map, unsigned int dir)
1920 CODE:
1921 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1922 OUTPUT:
1923 RETVAL
1924
1925char *tile_path (mapstruct *map, unsigned int dir)
1926 CODE:
1927 if (dir >= 4)
1928 XSRETURN_UNDEF;
1929 RETVAL = map->tile_path [dir];
1930 OUTPUT:
1931 RETVAL
1932
1272mapstruct *cf_map_get_map (char *name) 1933mapstruct *cf_map_get_map (char *name)
1273 PROTOTYPE: $ 1934 PROTOTYPE: $
1274 ALIAS: map = 0 1935 ALIAS: map = 0
1275 1936
1937mapstruct *has_been_loaded (char *name)
1938 PROTOTYPE: $
1939
1276mapstruct *cf_map_get_first () 1940mapstruct *cf_map_get_first ()
1277 PROTOTYPE: 1941 PROTOTYPE:
1278 ALIAS: first = 0 1942 ALIAS: first = 0
1279 1943
1944# whoever "designed" the plug-in api should have wasted
1945# his/her time with staying away from the project - would have
1946# saved others a lot of time, without doubt.
1947void set_path (mapstruct *where, char *path)
1948 CODE:
1949 strcpy (where->path, path);
1950
1951int in_memory (mapstruct *map)
1952 CODE:
1953 RETVAL = map->in_memory;
1954 OUTPUT:
1955 RETVAL
1956
1957bool unique (mapstruct *map)
1958 CODE:
1959 RETVAL = map->unique;
1960 OUTPUT:
1961 RETVAL
1962
1963void set_unique (mapstruct *map, bool unique)
1964 CODE:
1965 map->unique = unique;
1966
1280object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1967object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1281 1968
1282object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1969object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1283 1970
1284object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1971object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1285 C_ARGS: str, map, nx, ny 1972 C_ARGS: str, map, nx, ny
1286 1973
1287#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1974void
1975cf_map_normalise (mapstruct *map, int x, int y)
1976 PPCODE:
1977{
1978 mapstruct *nmap = 0;
1979 I16 nx = 0, ny = 0;
1980 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1288 1981
1982 EXTEND (SP, 4);
1983 PUSHs (sv_2mortal (newSViv (flags)));
1984
1985 if (GIMME_V == G_ARRAY)
1986 {
1987 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1988 PUSHs (sv_2mortal (newSViv (nx)));
1989 PUSHs (sv_2mortal (newSViv (ny)));
1990 }
1991}
1992
1993void
1289SV *at (mapstruct *obj, unsigned int x, unsigned int y) 1994at (mapstruct *map, unsigned int x, unsigned int y)
1290 PROTOTYPE: $$$ 1995 PROTOTYPE: $$$
1291 INIT:
1292 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1293 PPCODE: 1996 PPCODE:
1294{ 1997{
1295 object *o; 1998 object *o;
1999 mapstruct *nmap = 0;
2000 I16 nx, ny;
2001
2002 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2003
2004 if (nmap)
1296 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2005 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1297 XPUSHs (newSVcfapi (CFAPI_POBJECT, o)); 2006 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1298} 2007}
1299 2008
2009SV *
1300SV *bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2010bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1301 PROTOTYPE: $$$ 2011 PROTOTYPE: $$$
1302 ALIAS: 2012 ALIAS:
1303 top_at = 1 2013 top_at = 1
1304 flags_at = 2 2014 flags_at = 2
1305 light_at = 3 2015 light_at = 3
1322 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2032 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1323 } 2033 }
1324 OUTPUT: 2034 OUTPUT:
1325 RETVAL 2035 RETVAL
1326 2036
2037# "serialise" map perl data into a ref
2038void
2039_get_obs (mapstruct *map)
2040 PPCODE:
2041{
2042 object *o;
2043 int x, y;
2044 AV *obs = newAV ();
2045 int nonnull = 0;
2046
2047 for (y = 0; y < MAP_HEIGHT (map); y++)
2048 for (x = 0; x < MAP_WIDTH (map); x++)
2049 {
2050 AV *av = newAV ();
2051
2052 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2053 {
2054 SV *sv = SVptr_cache_get (o);
2055
2056 if (sv && HvFILL (SvRV (sv)))
2057 {
2058 nonnull = 1;
2059 sv = newSVsv (sv);
2060 }
2061 else
2062 sv = &PL_sv_undef;
2063
2064 av_push (av, sv);
2065 }
2066
2067 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2068 }
2069
2070 if (nonnull)
2071 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2072 else
2073 SvREFCNT_dec (obs);
2074}
2075
2076# "deserialise" perl map data into the map
2077void
2078_set_obs (mapstruct *map, SV *sv)
2079 CODE:
2080{
2081 object *o;
2082 AV *av;
2083 int x, y;
2084 AV *obs = (AV *)SvRV (sv);
2085
2086 for (y = 0; y < MAP_HEIGHT (map); y++)
2087 for (x = 0; x < MAP_WIDTH (map); x++)
2088 {
2089 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2090
2091 if (!SvROK (sv))
2092 continue;
2093
2094 av = (AV *)SvRV (sv);
2095
2096 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2097 {
2098 sv = av_shift (av);
2099
2100 if (SvROK (sv))
2101 {
2102 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2103 SVptr_cache_set (o, sv);
2104 }
2105 }
2106 }
2107}
2108
1327 2109
1328MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2110MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1329 2111
1330archetype*cf_archetype_get_first() 2112archetype *cf_archetype_get_first()
1331 PROTOTYPE: 2113 PROTOTYPE:
1332 ALIAS: first = 0 2114 ALIAS: first = 0
1333 2115
1334archetype *cf_archetype_get_next (archetype *arch) 2116archetype *cf_archetype_get_next (archetype *arch)
1335 ALIAS: next = 0 2117 ALIAS: next = 0
1384 2166
1385const char *cf_region_get_message (region *reg) 2167const char *cf_region_get_message (region *reg)
1386 ALIAS: message = 0 2168 ALIAS: message = 0
1387 2169
1388 2170
2171MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2172
2173double
2174exp (living *liv, double new_val = 0.)
2175 PROTOTYPE: $;$
2176 ALIAS:
2177 Str = 1
2178 Dex = 2
2179 Con = 3
2180 Wis = 4
2181 Cha = 5
2182 Int = 6
2183 Pow = 7
2184 wc = 8
2185 ac = 9
2186 hp = 10
2187 maxhp = 11
2188 sp = 12
2189 maxsp = 13
2190 grace = 14
2191 maxgrace = 15
2192 food = 16
2193 dam = 17
2194 luck = 18
2195 CODE:
2196# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2197 switch (ix)
2198 {
2199 LIVING_ACC (exp , 0);
2200 LIVING_ACC (Str , 1);
2201 LIVING_ACC (Dex , 2);
2202 LIVING_ACC (Con , 3);
2203 LIVING_ACC (Wis , 4);
2204 LIVING_ACC (Cha , 5);
2205 LIVING_ACC (Int , 6);
2206 LIVING_ACC (Pow , 7);
2207 LIVING_ACC (wc , 8);
2208 LIVING_ACC (ac , 9);
2209 LIVING_ACC (hp , 10);
2210 LIVING_ACC (maxhp , 11);
2211 LIVING_ACC (sp , 12);
2212 LIVING_ACC (maxsp , 13);
2213 LIVING_ACC (grace , 14);
2214 LIVING_ACC (maxgrace, 15);
2215 LIVING_ACC (food , 16);
2216 LIVING_ACC (dam , 17);
2217 LIVING_ACC (luck , 18);
2218 }
2219# undef LIVING_ACC
2220 OUTPUT:
2221 RETVAL
2222

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines