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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.21 by root, Fri Feb 10 04:35:33 2006 UTC vs.
Revision 1.65 by elmex, Sat Aug 12 11:51:38 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
51 61
52static f_plug_api gethook; 62static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
56static f_plug_api object_set_property; 66static f_plug_api object_set_property;
57static f_plug_api map_get_map; 67static f_plug_api map_get_map;
68static f_plug_api object_insert;
58 69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
59typedef struct 71typedef struct
60{ 72{
61 object* who; 73 object* who;
62 object* activator; 74 object* activator;
63 object* third; 75 object* third;
76 object* event;
77 mapstruct* map;
64 char message[1024]; 78 char message[1024];
65 int fix; 79 int fix; // seems to be python-only, and should not be part of the API
66 int event_code; 80 int event_code;
67 char extension[1024]; // name field, should invoke specific perl extension 81 char extension[1024]; // name field, should invoke specific perl extension
68 char options[1024]; // slaying field of event_connectors 82 char options[1024]; // slaying field of event_connectors
69 int returnvalue; 83 int returnvalue;
70} CFPContext; 84} CFPContext;
71 85
72//static int current_command = -999;
73
74static HV *obj_cache; 86static HV *obj_cache;
75static PerlInterpreter *perl; 87static PerlInterpreter *perl;
88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
76 99
77////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
78 101
79// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
80// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
122 sv = newSV (0); 145 sv = newSV (0);
123 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
124 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1)); 147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
125} 148}
126 149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
156static SV *
157SVptr_cache_get (void *ptr)
158{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
160
161 return he ? *he : 0;
162}
163
127static SV * 164static SV *
128newSVptr_cached (void *ptr, const char *klass) 165newSVptr_cached (void *ptr, const char *klass)
129{ 166{
130 SV *sv, **he; 167 SV *sv;
131 168
132 if (!ptr) 169 if (!ptr)
133 return &PL_sv_undef; 170 return &PL_sv_undef;
134 171
135 he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0); 172 sv = SVptr_cache_get (ptr);
136 173
137 if (he) 174 if (!sv)
138 sv = *he;
139 else
140 { 175 {
141 HV *hv = newHV (); 176 HV *hv = newHV ();
142 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
143 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
144 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0); 179
180 SVptr_cache_set (ptr, sv);
145 } 181 }
146 182
147 return newSVsv (sv); 183 return newSVsv (sv);
148} 184}
149 185
169 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 205 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
170 206
171 return (long)mg->mg_ptr; 207 return (long)mg->mg_ptr;
172} 208}
173 209
210static long
211SvPTR_ornull (SV *sv, const char *klass)
212{
213 if (SvOK (sv))
214 return SvPTR (sv, klass);
215 else
216 return 0;
217}
218
174SV * 219SV *
175newSVcfapi (int type, ...) 220newSVcfapi (int type, ...)
176{ 221{
177 SV *sv; 222 SV *sv;
178 223
179 va_list args; 224 va_list args;
180 va_start (args, type); 225 va_start (args, type);
181 226
182 switch (type) 227 switch (type)
183 { 228 {
229#if 0
230 case CFAPI_INT16:
231 sv = newSViv (*va_arg (args, sint16_t *));
232 break;
233#endif
234
184 case CFAPI_INT: 235 case CFAPI_INT:
185 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
186 break; 237 break;
187 238
188 case CFAPI_LONG: 239 case CFAPI_LONG:
189 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
190 break; 241 break;
191 242
192 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
193 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
194 break; 245 break;
195 246
196 case CFAPI_STRING: 247 case CFAPI_STRING:
197 { 248 {
198 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
205 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
206 257
207 if (!obj) 258 if (!obj)
208 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
209 else 260 else
210 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
211 { 262 {
212 case MAP: 263 case MAP:
213 sv = newSVptr_cached (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map::wrap");
214 break; 265 break;
215 266
216 case PLAYER: 267 case PLAYER:
217 sv = newSVptr_cached (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player::wrap");
218 break; 269 break;
219 270
220 default: 271 default:
221 sv = newSVptr_cached (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object::wrap");
222 break; 273 break;
223 } 274 }
224 } 275 }
225 break; 276 break;
226 277
227 case CFAPI_PMAP: 278 case CFAPI_PMAP:
228 sv = newSVptr (va_arg (args, mapstruct *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
229 break; 280 break;
230 281
231 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
232 sv = newSVptr (va_arg (args, player *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
233 break; 284 break;
234 285
235 case CFAPI_PARCH: 286 case CFAPI_PARCH:
236 sv = newSVptr (va_arg (args, archetype *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
237 break; 288 break;
238 289
239 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
240 sv = newSVptr (va_arg (args, partylist *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
241 break; 292 break;
242 293
243 case CFAPI_PREGION: 294 case CFAPI_PREGION:
244 sv = newSVptr (va_arg (args, region *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
245 break; 296 break;
246 297
247 default: 298 default:
248 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
249 } 300 }
251 va_end (args); 302 va_end (args);
252 303
253 return sv; 304 return sv;
254} 305}
255 306
256/////////////////////////////////////////////////////////////////////////////
257
258void
259inject_event (const char *func, CFPContext *context)
260{
261 dSP;
262
263 ENTER;
264 SAVETMPS;
265
266 PUSHMARK (SP);
267
268 HV *hv = newHV ();
269#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
270 hv_context (CFAPI_POBJECT, ,who);
271 hv_context (CFAPI_POBJECT, ,activator);
272 hv_context (CFAPI_POBJECT, ,third);
273 hv_context (CFAPI_STRING , ,message);
274 hv_context (CFAPI_INT ,&,fix);
275 hv_context (CFAPI_INT ,&,event_code);
276 hv_context (CFAPI_STRING , ,options);
277 hv_context (CFAPI_STRING , ,extension);
278
279 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
280
281 PUTBACK;
282 int count = call_pv (func, G_SCALAR | G_EVAL);
283 SPAGAIN;
284
285 if (SvTRUE (ERRSV))
286 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
287
288 context->returnvalue = count > 0 ? POPi : 0;
289
290 PUTBACK;
291 FREETMPS;
292 LEAVE;
293}
294
295///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
296 308
297int 309int
298initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
299{ 311{
398 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 410 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
399 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 411 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
400 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 412 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
401 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property"); 413 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
402 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map"); 414 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
415 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
403 416
404 cf_init_plugin (gethook); 417 cf_init_plugin (gethook);
405 418
406 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
407 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
408 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
409 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
426 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
410 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
411 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
412 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
413 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
414 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
415 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
416 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
437 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
417 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
418 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 443 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
423 447
424 char *argv[] = { 448 char *argv[] = {
425 "", 449 "",
426 "-e" 450 "-e"
427 "BEGIN {" 451 "BEGIN {"
433 }; 457 };
434 458
435 perl = perl_alloc (); 459 perl = perl_alloc ();
436 perl_construct (perl); 460 perl_construct (perl);
437 461
462 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
463
438 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 464 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
439 { 465 {
440 printf ("unable to initialize perl-interpreter, continuing without.\n"); 466 printf ("unable to initialize perl-interpreter, continuing without.\n");
441 467
442 perl_destruct (perl); 468 perl_destruct (perl);
453 479
454void * 480void *
455globalEventListener (int *type, ...) 481globalEventListener (int *type, ...)
456{ 482{
457 va_list args; 483 va_list args;
458 static int rv = 0; 484 static int rv;
459 CFPContext context; 485 int event_code;
460 char *buf;
461 player *pl;
462 object *op;
463 486
464 if (!perl) 487 if (!perl)
465 return; 488 return;
466 489
467 memset (&context, 0, sizeof (context));
468
469 va_start (args, type); 490 va_start (args, type);
470 context.event_code = va_arg (args, int); 491 event_code = va_arg (args, int);
471 492
472 switch (context.event_code) 493 if (event_code == EVENT_FREE_OB)
473 { 494 {
474 case EVENT_CRASH: 495 player *pl;
475 printf ("Unimplemented for now\n"); 496 object *op;
476 break; 497 SV *sv;
477 498
478 case EVENT_MAPENTER:
479 case EVENT_MAPLEAVE:
480 case EVENT_FREE_OB:
481 case EVENT_BORN:
482 case EVENT_REMOVE:
483 context.activator = va_arg (args, object *);
484 break;
485
486 case EVENT_PLAYER_DEATH:
487 context.who = va_arg (args, object *); 499 op = va_arg (args, object *);
488 break;
489
490 case EVENT_GKILL:
491 context.who = va_arg (args, object *);
492 context.activator = va_arg (args, object *);
493 break;
494
495 case EVENT_LOGIN:
496 case EVENT_LOGOUT:
497 pl = va_arg (args, player *);
498 context.activator = pl->ob;
499 buf = va_arg (args, char *);
500 if (buf != 0)
501 strncpy (context.message, buf, sizeof (context.message));
502 break;
503
504 case EVENT_SHOUT:
505 case EVENT_MUZZLE:
506 case EVENT_KICK:
507 context.activator = va_arg (args, object *);
508 buf = va_arg (args, char *);
509 if (buf != 0)
510 strncpy (context.message, buf, sizeof (context.message));
511 break;
512
513 case EVENT_CLOCK:
514 clean_obj_cache ();
515 break;
516
517 case EVENT_TELL:
518 break;
519
520 case EVENT_MAPRESET:
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525 }
526
527 va_end (args);
528
529 if (context.event_code == EVENT_FREE_OB)
530 {
531 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 500 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
532 501
533 if (sv) 502 if (sv)
534 clearSVptr (sv); 503 clearSVptr (sv);
504
505 rv = 0;
506 }
507 else if (event_code == EVENT_CLOCK)
508 {
509 dSP;
510 int i, count;
511
512 clean_obj_cache ();
513
514 ENTER;
515 SAVETMPS;
516
517 // service up to 8 events per tick better would be
518 // to check for elapsed time and stop processing after
519 // 0.25 * server_tick or so
520 for (i = 9; --i; )
521 {
522 PUSHMARK (SP);
523 XPUSHs (sv_2mortal (newSViv (0)));
524 PUTBACK;
525 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
526 SPAGAIN;
527
528 if (!count || !POPi)
529 break;
530 }
531
532 FREETMPS;
533 LEAVE;
535 } 534 }
536 else 535 else
537 inject_event ("cf::inject_global_event", &context); 536 {
538 537 dSP;
539 rv = context.returnvalue; 538
539 ENTER;
540 SAVETMPS;
541
542 PUSHMARK (SP);
543
544 EXTEND (SP, 10);
545 PUSHs (sv_2mortal (newSViv (event_code)));
546
547 switch (event_code)
548 {
549 case EVENT_CRASH:
550 break;
551
552 case EVENT_PLAYER_LOAD:
553 case EVENT_PLAYER_SAVE:
554 PUSH_OB;
555 PUSH_PV;
556 break;
557
558 case EVENT_MAPLOAD:
559 case EVENT_MAPOUT:
560 case EVENT_MAPIN:
561 case EVENT_MAPCLEAN:
562 case EVENT_MAPRESET:
563 PUSH_MAP;
564 break;
565
566 case EVENT_MAPENTER:
567 case EVENT_MAPLEAVE:
568 case EVENT_BORN:
569 case EVENT_REMOVE:
570 case EVENT_PLAYER_DEATH:
571 PUSH_OB;
572 break;
573
574 case EVENT_GKILL:
575 PUSH_OB;
576 PUSH_OB;
577 break;
578
579 case EVENT_LOGIN:
580 case EVENT_LOGOUT:
581 PUSH_PL;
582 PUSH_PV;
583 break;
584
585 case EVENT_SHOUT:
586 case EVENT_MUZZLE:
587 case EVENT_KICK:
588 PUSH_OB;
589 PUSH_PV;
590 break;
591
592 case EVENT_FIND_UNARMED_SKILL:
593 PUSH_OB;
594 break;
595
596 case EVENT_PLAYER_USE_SKILL:
597 case EVENT_MONSTER_USE_SKILL:
598 case EVENT_CAST_SPELL:
599 PUSH_OB;
600 PUSH_OB;
601 PUSH_OB;
602 PUSH_IV;
603 PUSH_PV;
604 break;
605
606 case EVENT_EXTCMD:
607 PUSH_PL;
608 {
609 char *buf = va_arg (args, char *);
610 int len = va_arg (args, int);
611 PUSHs (sv_2mortal (newSVpvn (buf, len)));
612 }
613 break;
614
615 case EVENT_TELL:
616 break;
617 }
618
619 va_end (args);
620
621 PUTBACK;
622 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
623 SPAGAIN;
624
625 if (SvTRUE (ERRSV))
626 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
627
628 rv = count > 0 ? POPi : 0;
629
630 PUTBACK;
631 FREETMPS;
632 LEAVE;
633 }
540 634
541 return &rv; 635 return &rv;
542} 636}
543 637
544void * 638void *
545eventListener (int *type, ...) 639eventListener (int *type, ...)
546{ 640{
547 static int rv = 0; 641 static int rv;
548 va_list args; 642 va_list args;
549 char *buf; 643 int event_code;
550 CFPContext context; 644 object *who, *activator, *third, *event;
645 char *message, *extension, *options;
551 646
552 if (!perl) 647 if (!perl)
553 return; 648 return;
554 649
555 memset (&context, 0, sizeof (context));
556
557 va_start (args, type); 650 va_start (args, type);
558
559 context.who = va_arg (args, object *); 651 who = va_arg (args, object *);
560 context.event_code = va_arg (args, int); 652 event_code = va_arg (args, int);
561 context.activator = va_arg (args, object *); 653 activator = va_arg (args, object *);
562 context.third = va_arg (args, object *); 654 third = va_arg (args, object *);
563
564 buf = va_arg (args, char *); 655 message = va_arg (args, char *);
565 if (buf != 0) 656 va_arg (args, int); // fix yourself
566 strncpy (context.message, buf, sizeof (context.message)); 657 extension = va_arg (args, char *);
567 658 options = va_arg (args, char *);
568 context.fix = va_arg (args, int); 659 event = va_arg (args, object *);
569 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
570 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
571 context.returnvalue = 0;
572 va_end (args); 660 va_end (args);
573 661
574 inject_event ("cf::inject_event", &context); 662 {
663 dSP;
664
665 ENTER;
666 SAVETMPS;
667
668 PUSHMARK (SP);
669 EXTEND (SP, 10);
670
671 PUSHcfapi (STRING, extension);
672 PUSHs (sv_2mortal (newSViv (event_code)));
673
674 PUSHcfapi (POBJECT, event);
675 PUSHcfapi (POBJECT, who);
676
677 switch (event_code)
678 {
679 case EVENT_STOP: // $ob (e.g. arrow)
680 case EVENT_TIME: // $ob
681 case EVENT_TIMER: // $ob
682 break;
683
684 case EVENT_APPLY: // $ob, $who
685 case EVENT_DROP: // $ob, $who
686 case EVENT_CLOSE: // $ob, $who
687 case EVENT_DEATH: // $ob[, $killer]
688 case EVENT_MOVE: // $ob, $enemy
689 case EVENT_THROW: // $ob, $thrower
690 PUSHcfapi (POBJECT, activator);
691 break;
692
693 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
694 PUSHcfapi (POBJECT, activator);
695 PUSHcfapi (POBJECT, third);
696 break;
697
698 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
699 PUSHcfapi (POBJECT, activator);
700 PUSHcfapi (POBJECT, third);
701 PUSHcfapi (POBJECT, message);
702 break;
703
704 case EVENT_SAY: // $ob, $who, $msg
705 PUSHcfapi (POBJECT, activator);
706 PUSHcfapi (STRING, message);
707 break;
708
709 default:
710 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
711 break;
712 }
713
714 PUTBACK;
715 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
716 SPAGAIN;
717
718 if (SvTRUE (ERRSV))
719 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
720
721 rv = count > 0 ? POPi : 0;
722
723 PUTBACK;
724 FREETMPS;
725 LEAVE;
726 }
575 727
576 rv = context.returnvalue;
577 return &rv; 728 return &rv;
578} 729}
579 730
580int 731int
581closePlugin () 732closePlugin ()
607 const_iv (llevInfo) 758 const_iv (llevInfo)
608 const_iv (llevDebug) 759 const_iv (llevDebug)
609 const_iv (llevMonster) 760 const_iv (llevMonster)
610 761
611 const_iv (PLAYER) 762 const_iv (PLAYER)
763 const_iv (TRANSPORT)
612 const_iv (ROD) 764 const_iv (ROD)
613 const_iv (TREASURE) 765 const_iv (TREASURE)
614 const_iv (POTION) 766 const_iv (POTION)
615 const_iv (FOOD) 767 const_iv (FOOD)
616 const_iv (POISON) 768 const_iv (POISON)
621 const_iv (BOW) 773 const_iv (BOW)
622 const_iv (WEAPON) 774 const_iv (WEAPON)
623 const_iv (ARMOUR) 775 const_iv (ARMOUR)
624 const_iv (PEDESTAL) 776 const_iv (PEDESTAL)
625 const_iv (ALTAR) 777 const_iv (ALTAR)
626 const_iv (CONFUSION)
627 const_iv (LOCKED_DOOR) 778 const_iv (LOCKED_DOOR)
628 const_iv (SPECIAL_KEY) 779 const_iv (SPECIAL_KEY)
629 const_iv (MAP) 780 const_iv (MAP)
630 const_iv (DOOR) 781 const_iv (DOOR)
631 const_iv (KEY) 782 const_iv (KEY)
732 const_iv (ITEM_TRANSFORMER) 883 const_iv (ITEM_TRANSFORMER)
733 const_iv (QUEST) 884 const_iv (QUEST)
734 885
735 const_iv (ST_BD_BUILD) 886 const_iv (ST_BD_BUILD)
736 const_iv (ST_BD_REMOVE) 887 const_iv (ST_BD_REMOVE)
888
737 const_iv (ST_MAT_FLOOR) 889 const_iv (ST_MAT_FLOOR)
738 const_iv (ST_MAT_WALL) 890 const_iv (ST_MAT_WALL)
739 const_iv (ST_MAT_ITEM) 891 const_iv (ST_MAT_ITEM)
892
893 const_iv (AT_PHYSICAL)
894 const_iv (AT_MAGIC)
895 const_iv (AT_FIRE)
896 const_iv (AT_ELECTRICITY)
897 const_iv (AT_COLD)
898 const_iv (AT_CONFUSION)
899 const_iv (AT_ACID)
900 const_iv (AT_DRAIN)
901 const_iv (AT_WEAPONMAGIC)
902 const_iv (AT_GHOSTHIT)
903 const_iv (AT_POISON)
904 const_iv (AT_SLOW)
905 const_iv (AT_PARALYZE)
906 const_iv (AT_TURN_UNDEAD)
907 const_iv (AT_FEAR)
908 const_iv (AT_CANCELLATION)
909 const_iv (AT_DEPLETE)
910 const_iv (AT_DEATH)
911 const_iv (AT_CHAOS)
912 const_iv (AT_COUNTERSPELL)
913 const_iv (AT_GODPOWER)
914 const_iv (AT_HOLYWORD)
915 const_iv (AT_BLIND)
916 const_iv (AT_INTERNAL)
917 const_iv (AT_LIFE_STEALING)
918 const_iv (AT_DISEASE)
740 919
741 const_iv (QUEST_IN_PROGRESS) 920 const_iv (QUEST_IN_PROGRESS)
742 const_iv (QUEST_DONE_QUEST) 921 const_iv (QUEST_DONE_QUEST)
743 const_iv (QUEST_DONE_TASK) 922 const_iv (QUEST_DONE_TASK)
744 const_iv (QUEST_START_QUEST) 923 const_iv (QUEST_START_QUEST)
912 const_iv (WILL_APPLY_HANDLE) 1091 const_iv (WILL_APPLY_HANDLE)
913 const_iv (WILL_APPLY_TREASURE) 1092 const_iv (WILL_APPLY_TREASURE)
914 const_iv (WILL_APPLY_EARTHWALL) 1093 const_iv (WILL_APPLY_EARTHWALL)
915 const_iv (WILL_APPLY_DOOR) 1094 const_iv (WILL_APPLY_DOOR)
916 const_iv (WILL_APPLY_FOOD) 1095 const_iv (WILL_APPLY_FOOD)
1096
1097 const_iv (SAVE_MODE)
1098 const_iv (SAVE_DIR_MODE)
1099
1100 const_iv (M_PAPER)
1101 const_iv (M_IRON)
1102 const_iv (M_GLASS)
1103 const_iv (M_LEATHER)
1104 const_iv (M_WOOD)
1105 const_iv (M_ORGANIC)
1106 const_iv (M_STONE)
1107 const_iv (M_CLOTH)
1108 const_iv (M_ADAMANT)
1109 const_iv (M_LIQUID)
1110 const_iv (M_SOFT_METAL)
1111 const_iv (M_BONE)
1112 const_iv (M_ICE)
1113 const_iv (M_SPECIAL)
1114
1115 const_iv (SK_EXP_ADD_SKILL)
1116 const_iv (SK_EXP_TOTAL)
1117 const_iv (SK_EXP_NONE)
1118 const_iv (SK_SUBTRACT_SKILL_EXP)
1119
1120 const_iv (SK_LOCKPICKING)
1121 const_iv (SK_HIDING)
1122 const_iv (SK_SMITHERY)
1123 const_iv (SK_BOWYER)
1124 const_iv (SK_JEWELER)
1125 const_iv (SK_ALCHEMY)
1126 const_iv (SK_STEALING)
1127 const_iv (SK_LITERACY)
1128 const_iv (SK_BARGAINING)
1129 const_iv (SK_JUMPING)
1130 const_iv (SK_DET_MAGIC)
1131 const_iv (SK_ORATORY)
1132 const_iv (SK_SINGING)
1133 const_iv (SK_DET_CURSE)
1134 const_iv (SK_FIND_TRAPS)
1135 const_iv (SK_MEDITATION)
1136 const_iv (SK_PUNCHING)
1137 const_iv (SK_FLAME_TOUCH)
1138 const_iv (SK_KARATE)
1139 const_iv (SK_CLIMBING)
1140 const_iv (SK_WOODSMAN)
1141 const_iv (SK_INSCRIPTION)
1142 const_iv (SK_ONE_HANDED_WEAPON)
1143 const_iv (SK_MISSILE_WEAPON)
1144 const_iv (SK_THROWING)
1145 const_iv (SK_USE_MAGIC_ITEM)
1146 const_iv (SK_DISARM_TRAPS)
1147 const_iv (SK_SET_TRAP)
1148 const_iv (SK_THAUMATURGY)
1149 const_iv (SK_PRAYING)
1150 const_iv (SK_CLAWING)
1151 const_iv (SK_LEVITATION)
1152 const_iv (SK_SUMMONING)
1153 const_iv (SK_PYROMANCY)
1154 const_iv (SK_EVOCATION)
1155 const_iv (SK_SORCERY)
1156 const_iv (SK_TWO_HANDED_WEAPON)
1157 const_iv (SK_SPARK_TOUCH)
1158 const_iv (SK_SHIVER)
1159 const_iv (SK_ACID_SPLASH)
1160 const_iv (SK_POISON_NAIL)
1161
1162 const_iv (SOUND_NEW_PLAYER)
1163 const_iv (SOUND_FIRE_ARROW)
1164 const_iv (SOUND_LEARN_SPELL)
1165 const_iv (SOUND_FUMBLE_SPELL)
1166 const_iv (SOUND_WAND_POOF)
1167 const_iv (SOUND_OPEN_DOOR)
1168 const_iv (SOUND_PUSH_PLAYER)
1169 const_iv (SOUND_PLAYER_HITS1)
1170 const_iv (SOUND_PLAYER_HITS2)
1171 const_iv (SOUND_PLAYER_HITS3)
1172 const_iv (SOUND_PLAYER_HITS4)
1173 const_iv (SOUND_PLAYER_IS_HIT1)
1174 const_iv (SOUND_PLAYER_IS_HIT2)
1175 const_iv (SOUND_PLAYER_IS_HIT3)
1176 const_iv (SOUND_PLAYER_KILLS)
1177 const_iv (SOUND_PET_IS_KILLED)
1178 const_iv (SOUND_PLAYER_DIES)
1179 const_iv (SOUND_OB_EVAPORATE)
1180 const_iv (SOUND_OB_EXPLODE)
1181 const_iv (SOUND_CLOCK)
1182 const_iv (SOUND_TURN_HANDLE)
1183 const_iv (SOUND_FALL_HOLE)
1184 const_iv (SOUND_DRINK_POISON)
1185 const_iv (SOUND_CAST_SPELL_0)
1186
1187 const_iv (PREFER_LOW)
1188 const_iv (PREFER_HIGH)
1189
1190 const_iv (ATNR_PHYSICAL)
1191 const_iv (ATNR_MAGIC)
1192 const_iv (ATNR_FIRE)
1193 const_iv (ATNR_ELECTRICITY)
1194 const_iv (ATNR_COLD)
1195 const_iv (ATNR_CONFUSION)
1196 const_iv (ATNR_ACID)
1197 const_iv (ATNR_DRAIN)
1198 const_iv (ATNR_WEAPONMAGIC)
1199 const_iv (ATNR_GHOSTHIT)
1200 const_iv (ATNR_POISON)
1201 const_iv (ATNR_SLOW)
1202 const_iv (ATNR_PARALYZE)
1203 const_iv (ATNR_TURN_UNDEAD)
1204 const_iv (ATNR_FEAR)
1205 const_iv (ATNR_CANCELLATION)
1206 const_iv (ATNR_DEPLETE)
1207 const_iv (ATNR_DEATH)
1208 const_iv (ATNR_CHAOS)
1209 const_iv (ATNR_COUNTERSPELL)
1210 const_iv (ATNR_GODPOWER)
1211 const_iv (ATNR_HOLYWORD)
1212 const_iv (ATNR_BLIND)
1213 const_iv (ATNR_INTERNAL)
1214 const_iv (ATNR_LIFE_STEALING)
1215 const_iv (ATNR_DISEASE)
1216
1217 const_iv (MAP_FLUSH)
1218 const_iv (MAP_PLAYER_UNIQUE)
1219 const_iv (MAP_BLOCK)
1220 const_iv (MAP_STYLE)
1221 const_iv (MAP_OVERLAY)
1222
1223 const_iv (MAP_IN_MEMORY)
1224 const_iv (MAP_SWAPPED)
1225 const_iv (MAP_LOADING)
1226 const_iv (MAP_SAVING)
917 }; 1227 };
918 1228
919 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1229 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
920 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1230 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
921 1231
938 const_event (CLOSE) 1248 const_event (CLOSE)
939 const_event (TIMER) 1249 const_event (TIMER)
940 const_event (MOVE) 1250 const_event (MOVE)
941 1251
942 const_event (BORN) 1252 const_event (BORN)
943 const_event (CLOCK) 1253 //const_event (CLOCK)
944 const_event (CRASH) 1254 const_event (CRASH)
945 const_event (PLAYER_DEATH) 1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
946 const_event (GKILL) 1258 const_event (GKILL)
947 const_event (LOGIN) 1259 const_event (LOGIN)
948 const_event (LOGOUT) 1260 const_event (LOGOUT)
949 const_event (MAPENTER) 1261 const_event (MAPENTER)
950 const_event (MAPLEAVE) 1262 const_event (MAPLEAVE)
951 const_event (MAPRESET) 1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
952 const_event (REMOVE) 1268 const_event (REMOVE)
953 const_event (SHOUT) 1269 const_event (SHOUT)
954 const_event (TELL) 1270 const_event (TELL)
955 const_event (MUZZLE) 1271 const_event (MUZZLE)
956 const_event (KICK) 1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
957 //const_event (FREE_OB) 1278 //const_event (FREE_OB)
958 }; 1279 };
959 1280
960 AV *av = get_av ("cf::EVENT", 1); 1281 AV *av = get_av ("cf::EVENT", 1);
961 1282
1059 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1060 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1061 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1062 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1063 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1064 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1065 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1066 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1067 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1068 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1069 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1096 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1097 { 1417 {
1098 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1099 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1100 } 1420 }
1421
1422 //I_EVENT_API (PACKAGE);
1101} 1423}
1102 1424
1103void 1425void
1104LOG (int level, char *msg) 1426LOG (int level, char *msg)
1105 PROTOTYPE: $$ 1427 PROTOTYPE: $$
1106 C_ARGS: level, "%s", msg 1428 C_ARGS: level, "%s", msg
1107 1429
1430char *path_combine (char *base, char *path)
1431 PROTOTYPE: $$
1432
1433char *path_combine_and_normalize (char *base, char *path)
1434 PROTOTYPE: $$
1435
1108char * 1436char *
1109cf_get_maps_directory (char *path) 1437cf_get_maps_directory (char *path)
1110 PROTOTYPE: $ 1438 PROTOTYPE: $
1111 ALIAS: maps_directory = 0 1439 ALIAS: maps_directory = 0
1440
1441void
1442sub_generation_inc ()
1443 CODE:
1444 PL_sub_generation++;
1112 1445
1113char * 1446char *
1114mapdir () 1447mapdir ()
1115 PROTOTYPE: 1448 PROTOTYPE:
1116 ALIAS: 1449 ALIAS:
1130 1463
1131int 1464int
1132cf_find_animation (char *text) 1465cf_find_animation (char *text)
1133 PROTOTYPE: $ 1466 PROTOTYPE: $
1134 1467
1468int random_roll(int min, int max, object *op, int goodbad);
1469
1470int
1471exp_to_level (val64 exp)
1472 CODE:
1473{
1474 int i = 0;
1475
1476 RETVAL = settings.max_level;
1477
1478 for (i = 1; i <= settings.max_level; i++)
1479 {
1480 if (levels[i] > exp)
1481 {
1482 RETVAL = i - 1;
1483 break;
1484 }
1485 }
1486}
1487 OUTPUT: RETVAL
1488
1489val64
1490level_to_min_exp (int level)
1491 CODE:
1492 if (level > settings.max_level)
1493 RETVAL = levels[settings.max_level];
1494 else if (level < 1)
1495 RETVAL = 0;
1496 else
1497 RETVAL = levels[level];
1498 OUTPUT: RETVAL
1499
1500SV *
1501resistance_to_string (int atnr)
1502 CODE:
1503 if (atnr >= 0 && atnr < NROFATTACKS)
1504 RETVAL = newSVpv (resist_plus[atnr], 0);
1505 else
1506 XSRETURN_UNDEF;
1507 OUTPUT: RETVAL
1508
1135MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1509MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1136 1510
1137SV * 1511SV *
1138get_property (object *obj, int type, int idx) 1512get_property (object *obj, int type, int idx)
1139 CODE: 1513 CODE:
1147 { 1521 {
1148 case CFAPI_INT: 1522 case CFAPI_INT:
1149 cf_object_set_int_property (obj, idx, SvIV (newval)); 1523 cf_object_set_int_property (obj, idx, SvIV (newval));
1150 break; 1524 break;
1151 case CFAPI_LONG: 1525 case CFAPI_LONG:
1152 cf_object_set_long_property (obj, idx, SvNV (newval)); 1526 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1153 break; 1527 break;
1154 case CFAPI_DOUBLE: 1528 case CFAPI_DOUBLE:
1155 { 1529 {
1156 int unused_type; 1530 int unused_type;
1157 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1531 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1158 } 1532 }
1159 break; 1533 break;
1160 case CFAPI_STRING: 1534 case CFAPI_STRING:
1161 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1535 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1536 break;
1537 case CFAPI_POBJECT:
1538 {
1539 int unused_type;
1540 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1541 }
1162 break; 1542 break;
1163 default: 1543 default:
1164 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1544 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1165 } 1545 }
1166 1546
1547# missing properties
1548
1549void
1550set_attacktype (object *obj, U32 attacktype)
1551 CODE:
1552 obj->attacktype = attacktype;
1553
1554U32
1555get_attacktype (object *obj)
1556 ALIAS:
1557 attacktype = 0
1558 CODE:
1559 RETVAL = obj->attacktype;
1560 OUTPUT: RETVAL
1561
1562# missing in plug-in api, of course
1563void
1564set_food (object *obj, int food)
1565 CODE:
1566 obj->stats.food = food;
1567
1568int
1569get_food (object *obj)
1570 ALIAS:
1571 food = 0
1572 CODE:
1573 RETVAL = obj->stats.food;
1574 OUTPUT: RETVAL
1575
1167void 1576void
1168inv (object *obj) 1577inv (object *obj)
1169 PROTOTYPE: $ 1578 PROTOTYPE: $
1170 PPCODE: 1579 PPCODE:
1171{ 1580{
1192 1601
1193void cf_object_free (object *op) 1602void cf_object_free (object *op)
1194 1603
1195object *cf_object_present_archname_inside (object *op, char *whatstr) 1604object *cf_object_present_archname_inside (object *op, char *whatstr)
1196 1605
1197int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1606int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1198 1607
1199int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1608int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1200 1609
1201object *cf_object_clone (object *op, int clonetype = 0) 1610object *cf_object_clone (object *op, int clonetype = 0)
1202 1611
1203int cf_object_pay_item (object *op, object *buyer) 1612int cf_object_pay_item (object *op, object *buyer)
1204 1613
1205int cf_object_pay_amount (object *op, double amount) 1614int cf_object_pay_amount (object *op, val64 amount)
1206 1615
1616void pay_player (object *op, val64 amount)
1617
1618val64 pay_player_arch (object *op, const char *arch, val64 amount)
1619
1207int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1620int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1208 1621
1209int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1622int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1210 1623
1211void cf_object_learn_spell (object *op, object *sp) 1624void cf_object_learn_spell (object *op, object *sp)
1212 1625
1213void cf_object_forget_spell (object *op, object *sp) 1626void cf_object_forget_spell (object *op, object *sp)
1214 1627
1245 1658
1246void cf_object_update (object *op, int flags) 1659void cf_object_update (object *op, int flags)
1247 1660
1248void cf_object_pickup (object *op, object *what) 1661void cf_object_pickup (object *op, object *what)
1249 1662
1250char *cf_object_get_key (object *op, char *keyname) 1663object *cf_create_object_by_name (const char *name)
1664
1665void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1666
1667void player_lvl_adj (object *who, object *skill = 0)
1668
1669int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1670
1671int calc_skill_exp (object *who, object *op, object *skill);
1672
1673void push_button (object *op);
1674
1675void use_trigger (object *op);
1676
1677void add_button_link (object *button, mapstruct *map, int connected);
1678
1679void remove_button_link (object *op);
1680
1681void
1682cf_object_set_resistance (object *op, int rtype, int val)
1683 CODE:
1684 if (rtype >= 0 && rtype < NROFATTACKS)
1685 op->resist[rtype] = val;
1686
1687
1688MODULE = cf PACKAGE = cf::object PREFIX = cf_
1689
1690void cf_fix_object (object *pl)
1251 ALIAS: key = 0 1691 ALIAS: fix = 0
1252 1692
1253void cf_object_set_key (object *op, char *keyname, char *value) 1693object *cf_insert_ob_in_ob (object *ob, object *where)
1254 1694
1255char * 1695# no clean way to get an object from an archetype - stupid idiotic
1256base_name (object *ob, int plural) 1696# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1697
1698object *new (const char *archetype = 0)
1699 PROTOTYPE: ;$
1257 CODE: 1700 CODE:
1258 RETVAL = cf_query_base_name (ob, plural); 1701 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1259 OUTPUT: RETVAL
1260
1261MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1262
1263object *cf_create_object_by_name (const char *name = 0)
1264 PROTOTYPE: ;$
1265 ALIAS:
1266 create_object = 0
1267 new = 0
1268 CODE:
1269 RETVAL = name ? cf_create_object_by_name (name) : cf_create_object ();
1270 OUTPUT: 1702 OUTPUT:
1271 RETVAL 1703 RETVAL
1272 1704
1273void cf_fix_object (object *pl) 1705object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1274 ALIAS: fix = 0 1706 PROTOTYPE: $$$$$$
1707 CODE:
1708{
1709 int unused_type;
1710 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1711}
1275 1712
1276object *cf_insert_ob_in_ob (object *ob, object *where) 1713# syntatic sugar for easier use in event callbacks.
1714const char *options (object *op)
1715 CODE:
1716 RETVAL = op->name;
1717 OUTPUT:
1718 RETVAL
1719
1720player *contr (object *op)
1721 CODE:
1722 RETVAL = op->contr;
1723 OUTPUT: RETVAL
1724
1725const char *get_ob_key_value (object *op, const char *key)
1726
1727bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1277 1728
1278object *get_nearest_player (object *ob) 1729object *get_nearest_player (object *ob)
1279 ALIAS: nearest_player = 0 1730 ALIAS: nearest_player = 0
1280 PREINIT: 1731 PREINIT:
1281 extern object *get_nearest_player (object *); 1732 extern object *get_nearest_player (object *);
1297bool on_same_map_as (object *ob, object *other) 1748bool on_same_map_as (object *ob, object *other)
1298 CODE: 1749 CODE:
1299 RETVAL = on_same_map (ob, other); 1750 RETVAL = on_same_map (ob, other);
1300 OUTPUT: RETVAL 1751 OUTPUT: RETVAL
1301 1752
1753char *
1754base_name (object *ob, int plural)
1755 CODE:
1756 RETVAL = cf_query_base_name (ob, plural);
1757 OUTPUT: RETVAL
1758
1759living *
1760stats (object *ob)
1761 CODE:
1762 RETVAL = &ob->stats;
1763 OUTPUT: RETVAL
1764
1302 1765
1303MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1766MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1304 1767
1305player *player (object *op) 1768player *player (object *op)
1306 CODE: 1769 CODE:
1307 RETVAL = cf_player_find (cf_query_name (op)); 1770 RETVAL = op->contr;
1308 OUTPUT: RETVAL 1771 OUTPUT: RETVAL
1309 1772
1310void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1773void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1311 1774
1312object *cf_player_send_inventory (object *op) 1775object *cf_player_send_inventory (object *op)
1322partylist *cf_player_get_party (object *op) 1785partylist *cf_player_get_party (object *op)
1323 ALIAS: party = 0 1786 ALIAS: party = 0
1324 1787
1325void cf_player_set_party (object *op, partylist *party) 1788void cf_player_set_party (object *op, partylist *party)
1326 1789
1790void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1791
1792void kill_player (object *op)
1327 1793
1328MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1794MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1329 1795
1330MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1796MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1331 1797
1332player *cf_player_find (char *name) 1798player *cf_player_find (char *name)
1333 PROTOTYPE: $ 1799 PROTOTYPE: $
1334 1800
1335void cf_player_move (player *pl, int dir) 1801void cf_player_move (player *pl, int dir)
1336 1802
1803void MapNewmapCmd (player *pl)
1804
1805void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1806
1337# nonstandard 1807# nonstandard
1338object *ob (player *pl) 1808object *ob (player *pl)
1339 CODE: 1809 CODE:
1340 RETVAL = pl->ob; 1810 RETVAL = pl->ob;
1341 OUTPUT: RETVAL 1811 OUTPUT: RETVAL
1347 1817
1348player *next (player *pl) 1818player *next (player *pl)
1349 CODE: 1819 CODE:
1350 RETVAL = pl->next; 1820 RETVAL = pl->next;
1351 OUTPUT: RETVAL 1821 OUTPUT: RETVAL
1822
1823bool
1824cell_visible (player *pl, int dx, int dy)
1825 CODE:
1826 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1827 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1828 OUTPUT:
1829 RETVAL
1830
1831void
1832send (player *pl, SV *packet)
1833 CODE:
1834{
1835 STRLEN len;
1836 char *buf = SvPVbyte (packet, len);
1837
1838 Write_String_To_Socket (&pl->socket, buf, len);
1839}
1840
1841int
1842listening (player *pl, int new_value = -1)
1843 CODE:
1844 RETVAL = pl->listening;
1845 if (new_value >= 0)
1846 pl->listening = new_value;
1847 OUTPUT:
1848 RETVAL
1849
1850void get_savebed (player *pl)
1851 ALIAS:
1852 savebed = 0
1853 PPCODE:
1854 EXTEND (SP, 3);
1855 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1856 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1857 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1858
1859void set_savebed (player *pl, char *map_path, int x, int y)
1860 CODE:
1861 strcpy (pl->savebed_map, map_path);
1862 pl->bed_x = x;
1863 pl->bed_y = y;
1352 1864
1353void 1865void
1354list () 1866list ()
1355 PPCODE: 1867 PPCODE:
1356{ 1868{
1357 player *pl; 1869 player *pl;
1358 for (pl = first_player; pl; pl = pl->next) 1870 for (pl = first_player; pl; pl = pl->next)
1359 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1871 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1360} 1872}
1873
1874bool
1875peaceful (player *pl, bool new_setting = 0)
1876 PROTOTYPE: $;$
1877 CODE:
1878 RETVAL = pl->peaceful;
1879 if (items > 1)
1880 pl->peaceful = new_setting;
1881 OUTPUT:
1882 RETVAL
1883
1884living *
1885orig_stats (player *pl)
1886 CODE:
1887 RETVAL = &pl->orig_stats;
1888 OUTPUT: RETVAL
1889
1890living *
1891last_stats (player *pl)
1892 CODE:
1893 RETVAL = &pl->last_stats;
1894 OUTPUT: RETVAL
1361 1895
1362 1896
1363MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1897MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1364 1898
1365SV * 1899SV *
1388 RETVAL = map_get_map (&unused_type, 0, width, height); 1922 RETVAL = map_get_map (&unused_type, 0, width, height);
1389} 1923}
1390 OUTPUT: 1924 OUTPUT:
1391 RETVAL 1925 RETVAL
1392 1926
1927void delete_map (mapstruct *map)
1928
1929void clean_tmp_map (mapstruct *map)
1930
1931void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1932
1933mapstruct *tile_map (mapstruct *map, unsigned int dir)
1934 CODE:
1935 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1936 OUTPUT:
1937 RETVAL
1938
1939char *tile_path (mapstruct *map, unsigned int dir)
1940 CODE:
1941 if (dir >= 4)
1942 XSRETURN_UNDEF;
1943 RETVAL = map->tile_path [dir];
1944 OUTPUT:
1945 RETVAL
1946
1393mapstruct *cf_map_get_map (char *name) 1947mapstruct *cf_map_get_map (char *name)
1394 PROTOTYPE: $ 1948 PROTOTYPE: $
1395 ALIAS: map = 0 1949 ALIAS: map = 0
1396 1950
1951mapstruct *has_been_loaded (char *name)
1952 PROTOTYPE: $
1953
1397mapstruct *cf_map_get_first () 1954mapstruct *cf_map_get_first ()
1398 PROTOTYPE: 1955 PROTOTYPE:
1399 ALIAS: first = 0 1956 ALIAS: first = 0
1400 1957
1958# whoever "designed" the plug-in api should have wasted
1959# his/her time with staying away from the project - would have
1960# saved others a lot of time, without doubt.
1961void set_path (mapstruct *where, char *path)
1962 CODE:
1963 strcpy (where->path, path);
1964
1965int in_memory (mapstruct *map)
1966 CODE:
1967 RETVAL = map->in_memory;
1968 OUTPUT:
1969 RETVAL
1970
1971bool unique (mapstruct *map)
1972 CODE:
1973 RETVAL = map->unique;
1974 OUTPUT:
1975 RETVAL
1976
1977void set_unique (mapstruct *map, bool unique)
1978 CODE:
1979 map->unique = unique;
1980
1401object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1981object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1402 1982
1403object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1983object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1404 1984
1405object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1985object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1406 C_ARGS: str, map, nx, ny 1986 C_ARGS: str, map, nx, ny
1407 1987
1408#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1409
1410void 1988void
1989cf_map_normalise (mapstruct *map, int x, int y)
1990 PPCODE:
1991{
1992 mapstruct *nmap = 0;
1993 I16 nx = 0, ny = 0;
1994 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1995
1996 EXTEND (SP, 4);
1997 PUSHs (sv_2mortal (newSViv (flags)));
1998
1999 if (GIMME_V == G_ARRAY)
2000 {
2001 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2002 PUSHs (sv_2mortal (newSViv (nx)));
2003 PUSHs (sv_2mortal (newSViv (ny)));
2004 }
2005}
2006
2007void
1411at (mapstruct *obj, unsigned int x, unsigned int y) 2008at (mapstruct *map, unsigned int x, unsigned int y)
1412 PROTOTYPE: $$$ 2009 PROTOTYPE: $$$
1413 INIT:
1414 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1415 PPCODE: 2010 PPCODE:
1416{ 2011{
1417 object *o; 2012 object *o;
2013 mapstruct *nmap = 0;
2014 I16 nx, ny;
2015
2016 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2017
2018 if (nmap)
1418 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2019 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1419 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2020 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1420} 2021}
1421 2022
1422SV * 2023SV *
1423bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2024bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1424 PROTOTYPE: $$$ 2025 PROTOTYPE: $$$
1445 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2046 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1446 } 2047 }
1447 OUTPUT: 2048 OUTPUT:
1448 RETVAL 2049 RETVAL
1449 2050
2051# "serialise" map perl data into a ref
2052void
2053_get_obs (mapstruct *map)
2054 PPCODE:
2055{
2056 object *o;
2057 int x, y;
2058 AV *obs = newAV ();
2059 int nonnull = 0;
2060
2061 for (y = 0; y < MAP_HEIGHT (map); y++)
2062 for (x = 0; x < MAP_WIDTH (map); x++)
2063 {
2064 AV *av = newAV ();
2065
2066 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2067 {
2068 SV *sv = SVptr_cache_get (o);
2069
2070 if (sv && HvFILL (SvRV (sv)))
2071 {
2072 nonnull = 1;
2073 sv = newSVsv (sv);
2074 }
2075 else
2076 sv = &PL_sv_undef;
2077
2078 av_push (av, sv);
2079 }
2080
2081 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2082 }
2083
2084 if (nonnull)
2085 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2086 else
2087 SvREFCNT_dec (obs);
2088}
2089
2090# "deserialise" perl map data into the map
2091void
2092_set_obs (mapstruct *map, SV *sv)
2093 CODE:
2094{
2095 object *o;
2096 AV *av;
2097 int x, y;
2098 AV *obs = (AV *)SvRV (sv);
2099
2100 for (y = 0; y < MAP_HEIGHT (map); y++)
2101 for (x = 0; x < MAP_WIDTH (map); x++)
2102 {
2103 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2104
2105 if (!SvROK (sv))
2106 continue;
2107
2108 av = (AV *)SvRV (sv);
2109
2110 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2111 {
2112 sv = av_shift (av);
2113
2114 if (SvROK (sv))
2115 {
2116 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2117 SVptr_cache_set (o, sv);
2118 }
2119 }
2120 }
2121}
2122
1450 2123
1451MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2124MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1452 2125
1453archetype *cf_archetype_get_first() 2126archetype *cf_archetype_get_first()
1454 PROTOTYPE: 2127 PROTOTYPE:
1464 ALIAS: more = 0 2137 ALIAS: more = 0
1465 2138
1466const char *cf_archetype_get_name (archetype *arch) 2139const char *cf_archetype_get_name (archetype *arch)
1467 ALIAS: name = 0 2140 ALIAS: name = 0
1468 2141
2142object *cf_archetype_get_clone (archetype *arch)
2143 ALIAS: clone = 0
2144
1469MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2145MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1470 2146
1471partylist *cf_party_get_first () 2147partylist *cf_party_get_first ()
1472 PROTOTYPE: 2148 PROTOTYPE:
1473 ALIAS: first = 0 2149 ALIAS: first = 0
1507 2183
1508const char *cf_region_get_message (region *reg) 2184const char *cf_region_get_message (region *reg)
1509 ALIAS: message = 0 2185 ALIAS: message = 0
1510 2186
1511 2187
2188MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2189
2190val64
2191exp (living *liv, val64 new_val = 0)
2192 PROTOTYPE: $;$
2193 ALIAS:
2194 Str = 1
2195 Dex = 2
2196 Con = 3
2197 Wis = 4
2198 Cha = 5
2199 Int = 6
2200 Pow = 7
2201 wc = 8
2202 ac = 9
2203 hp = 10
2204 maxhp = 11
2205 sp = 12
2206 maxsp = 13
2207 grace = 14
2208 maxgrace = 15
2209 food = 16
2210 dam = 17
2211 luck = 18
2212 CODE:
2213# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2214 switch (ix)
2215 {
2216 LIVING_ACC (exp , 0);
2217 LIVING_ACC (Str , 1);
2218 LIVING_ACC (Dex , 2);
2219 LIVING_ACC (Con , 3);
2220 LIVING_ACC (Wis , 4);
2221 LIVING_ACC (Cha , 5);
2222 LIVING_ACC (Int , 6);
2223 LIVING_ACC (Pow , 7);
2224 LIVING_ACC (wc , 8);
2225 LIVING_ACC (ac , 9);
2226 LIVING_ACC (hp , 10);
2227 LIVING_ACC (maxhp , 11);
2228 LIVING_ACC (sp , 12);
2229 LIVING_ACC (maxsp , 13);
2230 LIVING_ACC (grace , 14);
2231 LIVING_ACC (maxgrace, 15);
2232 LIVING_ACC (food , 16);
2233 LIVING_ACC (dam , 17);
2234 LIVING_ACC (luck , 18);
2235 }
2236# undef LIVING_ACC
2237 OUTPUT:
2238 RETVAL
2239

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