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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.3 by root, Fri Feb 3 16:26:15 2006 UTC vs.
Revision 1.68 by elmex, Mon Aug 14 07:10:47 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/ 3/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 4
5/*
6 * This code is placed under the GNU General Public Licence (GPL)
7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
6/* */ 10 *
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */ 11 * This program is free software; you can redistribute it and/or modify
12/* it under the terms of the GNU General Public License as published by */ 12 * it under the terms of the GNU General Public License as published by
13/* the Free Software Foundation; either version 2 of the License, or */ 13 * the Free Software Foundation; either version 2 of the License, or
14/* (at your option) any later version. */ 14 * (at your option) any later version.
15/* */ 15 *
16/* This program is distributed in the hope that it will be useful, */ 16 * This program is distributed in the hope that it will be useful,
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19/* GNU General Public License for more details. */ 19 * GNU General Public License for more details.
20/* */ 20 *
21/* You should have received a copy of the GNU General Public License */ 21 * You should have received a copy of the GNU General Public License
22/* along with this program; if not, write to the Free Software */ 22 * along with this program; if not, write to the Free Software
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24/* */ 24*/
25/*****************************************************************************/
26 25
27#include <EXTERN.h> 26#include <EXTERN.h>
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include <sproto.h>
51
52//#include "EventAPI.h"
50#include "perlxsi.c" 53#include "perlxsi.c"
54
55extern sint64 *levels; // the experience table
56
57typedef object object_ornull;
58typedef mapstruct mapstruct_ornull;
59
60typedef double val64;
61#define newSVval64 newSVnv
62#define SvVAL64 SvNV
51 63
52static f_plug_api gethook; 64static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 65static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 66static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 67static f_plug_api systemDirectory;
68static f_plug_api object_set_property;
56static f_plug_api reCmp; 69static f_plug_api map_get_map;
70static f_plug_api object_insert;
57 71
72/* this is a stupid way to do things, and awkward to use for plug-in authors */
58typedef struct 73typedef struct
59{ 74{
60 object* who; 75 object* who;
61 object* activator; 76 object* activator;
62 object* third; 77 object* third;
78 object* event;
79 mapstruct* map;
63 char message[1024]; 80 char message[1024];
64 int fix; 81 int fix; // seems to be python-only, and should not be part of the API
65 int event_code; 82 int event_code;
66 char options[1024]; 83 char extension[1024]; // name field, should invoke specific perl extension
84 char options[1024]; // slaying field of event_connectors
67 int returnvalue; 85 int returnvalue;
68} CFPContext; 86} CFPContext;
69 87
70//static int current_command = -999; 88static HV *obj_cache;
71
72static PerlInterpreter *perl; 89static PerlInterpreter *perl;
73 90
91#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
92#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
93#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
94#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
95#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
96#define PUSH_PV PUSHcfapi_va(STRING, const char *)
97#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
98
74////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 99//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
100
101// garbage collect some perl objects, if possible
102// all objects no longer referenced and empty are
103// eligible for destruction.
104void
105clean_obj_cache ()
106{
107 static int count;
108
109 if (++count & 7)
110 return;
111
112 int todo = 1000;
113 do
114 {
115 I32 klen;
116 char *key;
117 HE *he = hv_iternext (obj_cache);
118
119 if (he)
120 {
121 SV *sv = hv_iterval (obj_cache, he);
122
123 // empty and unreferenced? nuke it
124 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
125 {
126 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
127 todo++;
128 }
129 }
130 else
131 break;
132 }
133 while (--todo);
134}
75 135
76static SV * 136static SV *
77newSVptr (void *ptr, const char *klass) 137newSVptr (void *ptr, const char *klass)
78{ 138{
139 SV *sv;
140
79 if (!ptr) 141 if (!ptr)
80 return &PL_sv_undef; 142 return &PL_sv_undef;
81 143
144 sv = newSV (0);
145 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
146 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
147}
148
149static void
150SVptr_cache_set (void *ptr, SV *sv)
151{
152 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
153}
154
155static SV *
156SVptr_cache_get (void *ptr)
157{
158 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
159
160 return he ? *he : 0;
161}
162
163static SV *
164newSVptr_cached (void *ptr, const char *klass)
165{
166 SV *sv;
167
168 if (!ptr)
169 return &PL_sv_undef;
170
171 sv = SVptr_cache_get (ptr);
172
173 if (!sv)
174 {
82 HV *hv = newHV (); 175 HV *hv = newHV ();
83 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 176 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
84 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 177 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
178
179 SVptr_cache_set (ptr, sv);
180 }
181
182 return newSVsv (sv);
85} 183}
86 184
87static void 185static void
88clearSVptr (SV *sv) 186clearSVptr (SV *sv)
89{ 187{
106 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 204 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
107 205
108 return (long)mg->mg_ptr; 206 return (long)mg->mg_ptr;
109} 207}
110 208
209static long
210SvPTR_ornull (SV *sv, const char *klass)
211{
212 if (SvOK (sv))
213 return SvPTR (sv, klass);
214 else
215 return 0;
216}
217
111SV * 218SV *
112newSVcfapi (int type, ...) 219newSVcfapi (int type, ...)
113{ 220{
114 SV *sv; 221 SV *sv;
115 222
116 va_list args; 223 va_list args;
117 va_start (args, type); 224 va_start (args, type);
118 225
119 switch (type) 226 switch (type)
120 { 227 {
228#if 0
229 case CFAPI_INT16:
230 sv = newSViv (*va_arg (args, sint16_t *));
231 break;
232#endif
233
121 case CFAPI_INT: 234 case CFAPI_INT:
122 sv = newSViv (*va_arg (args, int *)); 235 sv = newSViv (*va_arg (args, int *));
123 break; 236 break;
124 237
125 case CFAPI_LONG: 238 case CFAPI_LONG:
126 sv = newSViv (*va_arg (args, long *)); 239 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
127 break; 240 break;
128 241
129 case CFAPI_DOUBLE: 242 case CFAPI_DOUBLE:
130 sv = newSViv (*va_arg (args, double *)); 243 sv = newSVnv (*va_arg (args, double *));
131 break; 244 break;
132 245
133 case CFAPI_STRING: 246 case CFAPI_STRING:
134 sv = newSVpv (va_arg (args, char *), 0); 247 {
248 char *str = va_arg (args, char *);
249 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
250 }
135 break; 251 break;
136 252
137 case CFAPI_POBJECT: 253 case CFAPI_POBJECT:
138 { 254 {
139 object *obj = va_arg (args, object *); 255 object *obj = va_arg (args, object *);
140 256
141 if (!obj) 257 if (!obj)
142 sv = &PL_sv_undef; 258 sv = &PL_sv_undef;
143 else 259 else
144 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 260 switch (obj->type)
145 { 261 {
146 case MAP: 262 case MAP:
147 sv = newSVptr (obj, "cf::object::map"); 263 sv = newSVptr_cached (obj, "cf::object::map::wrap");
148 break; 264 break;
149 265
150 case PLAYER: 266 case PLAYER:
151 sv = newSVptr (obj, "cf::object::player"); 267 sv = newSVptr_cached (obj, "cf::object::player::wrap");
152 break; 268 break;
153 269
154 default: 270 default:
155 sv = newSVptr (obj, "cf::object"); 271 sv = newSVptr_cached (obj, "cf::object::wrap");
156 break; 272 break;
157 } 273 }
158 } 274 }
159 break; 275 break;
160 276
161 case CFAPI_PMAP: 277 case CFAPI_PMAP:
162 sv = newSVptr (va_arg (args, object *), "cf::map"); 278 sv = newSVptr (va_arg (args, mapstruct *), "cf::map::wrap");
163 break; 279 break;
164 280
165 case CFAPI_PPLAYER: 281 case CFAPI_PPLAYER:
166 sv = newSVptr (va_arg (args, object *), "cf::player"); 282 sv = newSVptr (va_arg (args, player *), "cf::player::wrap");
167 break; 283 break;
168 284
169 case CFAPI_PARCH: 285 case CFAPI_PARCH:
170 sv = newSVptr (va_arg (args, object *), "cf::arch"); 286 sv = newSVptr (va_arg (args, archetype *), "cf::arch::wrap");
171 break; 287 break;
172 288
173 case CFAPI_PPARTY: 289 case CFAPI_PPARTY:
174 sv = newSVptr (va_arg (args, object *), "cf::party"); 290 sv = newSVptr (va_arg (args, partylist *), "cf::party::wrap");
175 break; 291 break;
176 292
177 case CFAPI_PREGION: 293 case CFAPI_PREGION:
178 sv = newSVptr (va_arg (args, object *), "cf::region"); 294 sv = newSVptr (va_arg (args, region *), "cf::region::wrap");
179 break; 295 break;
180 296
181 default: 297 default:
182 assert (("unhandled type in newSVcfapi", 0)); 298 assert (("unhandled type in newSVcfapi", 0));
183 } 299 }
187 return sv; 303 return sv;
188} 304}
189 305
190///////////////////////////////////////////////////////////////////////////// 306/////////////////////////////////////////////////////////////////////////////
191 307
192void 308extern "C" int initPlugin (const char *iversion, f_plug_api gethooksptr)
193inject_event (CFPContext *context) 309{
310 gethook = gethooksptr;
311 printf (PLUGIN_VERSION " init\n");
312
313 return 0;
314}
315
316static CommArray_s rtn_cmd;
317
318int
319runPluginCommand (object *obj, char *params)
194{ 320{
195 dSP; 321 dSP;
196 322
197 ENTER; 323 ENTER;
198 SAVETMPS; 324 SAVETMPS;
199 325
200 PUSHMARK (SP); 326 PUSHMARK (SP);
201 327
202 EXTEND (SP, 2); 328 EXTEND (SP, 3);
329 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
330 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
331
332 if (params)
203 //PUSHs (sv_2mortal (newSViv (type))); 333 PUSHs (sv_2mortal (newSVpv (params, 0)));
204
205 HV *hv = newHV ();
206#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
207 hv_context (CFAPI_POBJECT, ,who);
208 hv_context (CFAPI_POBJECT, ,activator);
209 hv_context (CFAPI_POBJECT, ,third);
210 hv_context (CFAPI_STRING , ,message);
211 hv_context (CFAPI_INT ,&,fix);
212 hv_context (CFAPI_INT ,&,event_code);
213 hv_context (CFAPI_STRING , ,options);
214
215 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
216 334
217 PUTBACK; 335 PUTBACK;
218 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 336 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
219 SPAGAIN; 337 SPAGAIN;
220 338
339 if (SvTRUE (ERRSV))
340 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
341
221 context->returnvalue = count > 0 ? POPi : 0; 342 int returnvalue = count > 0 ? POPi : -1;
222 343
223 PUTBACK; 344 PUTBACK;
224 FREETMPS; 345 FREETMPS;
225 LEAVE; 346 LEAVE;
226 347
227 if (SvTRUE (ERRSV))
228 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
229}
230
231/////////////////////////////////////////////////////////////////////////////
232
233int
234initPlugin (const char *iversion, f_plug_api gethooksptr)
235{
236 gethook = gethooksptr;
237 printf (PLUGIN_VERSION " init\n");
238
239 return 0;
240}
241
242static CommArray_s rtn_cmd;
243
244int
245runPluginCommand (object *obj, char *params)
246{
247 dSP;
248
249 ENTER;
250 SAVETMPS;
251
252 PUSHMARK (SP);
253
254 EXTEND (SP, 3);
255 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
256 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
257
258 if (params)
259 PUSHs (sv_2mortal (newSVpv (params, 0)));
260
261 PUTBACK;
262 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
263 SPAGAIN;
264
265 int returnvalue = count > 0 ? POPi : -1;
266
267 PUTBACK;
268 FREETMPS;
269 LEAVE;
270
271 if (SvTRUE (ERRSV))
272 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
273
274 return returnvalue; 348 return returnvalue;
275} 349}
276 350
277void *
278getPluginProperty (int *type, ...) 351extern "C" void *getPluginProperty (int *type, ...)
279{ 352{
280 va_list args; 353 va_list args;
281 char *propname; 354 char *propname;
282 int i; 355 int i;
283 va_start (args, type); 356 va_start (args, type);
306 } 379 }
307 } 380 }
308 else if (!strcmp (propname, "Identification")) 381 else if (!strcmp (propname, "Identification"))
309 { 382 {
310 va_end (args); 383 va_end (args);
311 return PLUGIN_NAME; 384 return (void*) PLUGIN_NAME;
312 } 385 }
313 else if (!strcmp (propname, "FullName")) 386 else if (!strcmp (propname, "FullName"))
314 { 387 {
315 va_end (args); 388 va_end (args);
316 return PLUGIN_VERSION; 389 return (void*) PLUGIN_VERSION;
317 } 390 }
318 else 391 else
319 va_end (args); 392 va_end (args);
320 393
321 return NULL; 394 return NULL;
322} 395}
323 396
324void *globalEventListener (int *type, ...); 397void *globalEventListener (int *type, ...);
325 398
326int 399extern "C" int postInitPlugin ()
327postInitPlugin ()
328{ 400{
329 int hooktype = 1; 401 int hooktype = 1;
330 int rtype = 0; 402 int rtype = 0;
331 403
332 printf (PLUGIN_VERSION " post init\n"); 404 printf (PLUGIN_VERSION " post init\n");
333 405
334 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 406 registerGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_register_global_event");
335 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 407 unregisterGlobalEvent = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
336 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 408 systemDirectory = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_system_directory");
337 reCmp = gethook (&rtype, hooktype, "cfapi_system_re_cmp"); 409 object_set_property = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_set_property");
410 map_get_map = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_map_get_map");
411 object_insert = (void* (*)(int*, ...)) gethook (&rtype, hooktype, "cfapi_object_insert");
412
338 cf_init_plugin (gethook); 413 cf_init_plugin (gethook);
339 414
340 /* Pick the global events you want to monitor from this plugin */ 415 /* Pick the global events you want to monitor from this plugin */
341 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 416 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
342 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 417 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
343 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 418 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
419 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
420 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
421 registerGlobalEvent (NULL, EVENT_CAST_SPELL, PLUGIN_NAME, globalEventListener);
422 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 423 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 424 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
432 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 436 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
354 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
355 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
439 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
440 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
441 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
356 443
357 char *argv[] = { 444 char *argv[] = {
358 "", 445 "",
359 "-e" 446 "-e"
360 "BEGIN {" 447 "BEGIN {"
361 " cf->bootstrap;" 448 " cf->bootstrap;"
362 " unshift @INC, cf::maps_directory ('perl');" 449 " unshift @INC, cf::datadir ();"
363 "}" 450 "}"
364 "" 451 ""
365 "use cf;" 452 "use cf;"
366 }; 453 };
367 454
368 perl = perl_alloc (); 455 perl = perl_alloc ();
369 perl_construct (perl); 456 perl_construct (perl);
370 457
458 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
459
371 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) 460 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
372 || perl_run (perl))
373 { 461 {
374 printf ("unable to initialize perl-interpreter, continuing without.\n"); 462 printf ("unable to initialize perl-interpreter, continuing without.\n");
375 463
376 perl_destruct (perl); 464 perl_destruct (perl);
377 perl_free (perl); 465 perl_free (perl);
378 perl = 0; 466 perl = 0;
379 } 467 }
468 else
469 {
470 obj_cache = newHV ();
471 }
380 472
381 return 0; 473 return 0;
382} 474}
383 475
384void * 476void *
385globalEventListener (int *type, ...) 477globalEventListener (int *type, ...)
386{ 478{
387 va_list args; 479 va_list args;
388 static int rv = 0; 480 static int rv;
389 CFPContext context; 481 int event_code;
390 char *buf;
391 player *pl;
392 object *op;
393 482
394 if (!perl) 483 if (!perl)
395 return; 484 return NULL;
396
397 memset (&context, 0, sizeof (context));
398 485
399 va_start (args, type); 486 va_start (args, type);
400 context.event_code = va_arg (args, int); 487 event_code = va_arg (args, int);
401 488
402 switch (context.event_code) 489 if (event_code == EVENT_FREE_OB)
403 { 490 {
404 case EVENT_CRASH: 491 player *pl;
405 printf ("Unimplemented for now\n"); 492 object *op;
406 break; 493 SV *sv;
407 494
408 case EVENT_BORN:
409 context.activator = va_arg (args, object *);
410 break;
411
412 case EVENT_PLAYER_DEATH:
413 context.who = va_arg (args, object *); 495 op = va_arg (args, object *);
414 break; 496 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
415 497
416 case EVENT_GKILL: 498 if (sv)
417 context.who = va_arg (args, object *); 499 clearSVptr (sv);
418 context.activator = va_arg (args, object *);
419 break;
420 500
421 case EVENT_LOGIN: 501 rv = 0;
422 pl = va_arg (args, player *);
423 context.activator = pl->ob;
424 buf = va_arg (args, char *);
425 if (buf != 0)
426 strcpy (context.message, buf);
427 break;
428
429 case EVENT_LOGOUT:
430 pl = va_arg (args, player *);
431 context.activator = pl->ob;
432 buf = va_arg (args, char *);
433 if (buf != 0)
434 strcpy (context.message, buf);
435 break;
436
437 case EVENT_REMOVE:
438 context.activator = va_arg (args, object *);
439 break;
440
441 case EVENT_SHOUT:
442 context.activator = va_arg (args, object *);
443 buf = va_arg (args, char *);
444 if (buf != 0)
445 strcpy (context.message, buf);
446 break;
447
448 case EVENT_MUZZLE:
449 context.activator = va_arg (args, object *);
450 buf = va_arg (args, char *);
451 if (buf != 0)
452 strcpy (context.message, buf);
453 break;
454
455 case EVENT_KICK:
456 context.activator = va_arg (args, object *);
457 buf = va_arg (args, char *);
458 if (buf != 0)
459 strcpy (context.message, buf);
460 break;
461
462 case EVENT_MAPENTER:
463 context.activator = va_arg (args, object *);
464 break;
465
466 case EVENT_MAPLEAVE:
467 context.activator = va_arg (args, object *);
468 break;
469
470 case EVENT_CLOCK:
471 break;
472
473 case EVENT_MAPRESET:
474 buf = va_arg (args, char *);
475 if (buf != 0)
476 strcpy (context.message, buf);
477 break;
478
479 case EVENT_TELL:
480 break;
481 } 502 }
503 else if (event_code == EVENT_CLOCK)
504 {
505 dSP;
506 int i, count;
482 507
508 clean_obj_cache ();
509
510 ENTER;
511 SAVETMPS;
512
513 // service up to 8 events per tick better would be
514 // to check for elapsed time and stop processing after
515 // 0.25 * server_tick or so
516 for (i = 9; --i; )
517 {
518 PUSHMARK (SP);
519 XPUSHs (sv_2mortal (newSViv (0)));
520 PUTBACK;
521 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
522 SPAGAIN;
523
524 if (!count || !POPi)
525 break;
526 }
527
528 FREETMPS;
529 LEAVE;
530 }
531 else
532 {
533 dSP;
534
535 ENTER;
536 SAVETMPS;
537
538 PUSHMARK (SP);
539
540 EXTEND (SP, 10);
541 PUSHs (sv_2mortal (newSViv (event_code)));
542
543 switch (event_code)
544 {
545 case EVENT_CRASH:
546 break;
547
548 case EVENT_PLAYER_LOAD:
549 case EVENT_PLAYER_SAVE:
550 PUSH_OB;
551 PUSH_PV;
552 break;
553
554 case EVENT_MAPLOAD:
555 case EVENT_MAPOUT:
556 case EVENT_MAPIN:
557 case EVENT_MAPCLEAN:
558 case EVENT_MAPRESET:
559 PUSH_MAP;
560 break;
561
562 case EVENT_MAPENTER:
563 case EVENT_MAPLEAVE:
564 case EVENT_BORN:
565 case EVENT_REMOVE:
566 case EVENT_PLAYER_DEATH:
567 PUSH_OB;
568 break;
569
570 case EVENT_GKILL:
571 PUSH_OB;
572 PUSH_OB;
573 break;
574
575 case EVENT_LOGIN:
576 case EVENT_LOGOUT:
577 PUSH_PL;
578 PUSH_PV;
579 break;
580
581 case EVENT_SHOUT:
582 case EVENT_MUZZLE:
583 case EVENT_KICK:
584 PUSH_OB;
585 PUSH_PV;
586 break;
587
588 case EVENT_FIND_UNARMED_SKILL:
589 PUSH_OB;
590 break;
591
592 case EVENT_PLAYER_USE_SKILL:
593 case EVENT_MONSTER_USE_SKILL:
594 case EVENT_CAST_SPELL:
595 PUSH_OB;
596 PUSH_OB;
597 PUSH_OB;
598 PUSH_IV;
599 PUSH_PV;
600 break;
601
602 case EVENT_EXTCMD:
603 PUSH_PL;
604 {
605 char *buf = va_arg (args, char *);
606 int len = va_arg (args, int);
607 PUSHs (sv_2mortal (newSVpvn (buf, len)));
608 }
609 break;
610
611 case EVENT_TELL:
612 break;
613 }
614
615 va_end (args);
616
617 PUTBACK;
618 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
619 SPAGAIN;
620
621 if (SvTRUE (ERRSV))
622 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
623
624 rv = count > 0 ? POPi : 0;
625
626 PUTBACK;
627 FREETMPS;
628 LEAVE;
629 }
630
631 return &rv;
632}
633
634extern "C" void * eventListener (int *type, ...)
635{
636 static int rv;
637 va_list args;
638 int event_code;
639 object *who, *activator, *third, *event;
640 char *message, *extension, *options;
641
642 if (!perl)
643 return NULL;
644
645 va_start (args, type);
646 who = va_arg (args, object *);
647 event_code = va_arg (args, int);
648 activator = va_arg (args, object *);
649 third = va_arg (args, object *);
650 message = va_arg (args, char *);
651 va_arg (args, int); // fix yourself
652 extension = va_arg (args, char *);
653 options = va_arg (args, char *);
654 event = va_arg (args, object *);
483 va_end (args); 655 va_end (args);
484 656
485 inject_event (&context); 657 {
658 dSP;
659
660 ENTER;
661 SAVETMPS;
662
663 PUSHMARK (SP);
664 EXTEND (SP, 10);
665
666 PUSHcfapi (STRING, extension);
667 PUSHs (sv_2mortal (newSViv (event_code)));
668
669 PUSHcfapi (POBJECT, event);
670 PUSHcfapi (POBJECT, who);
671
672 switch (event_code)
673 {
674 case EVENT_STOP: // $ob (e.g. arrow)
675 case EVENT_TIME: // $ob
676 case EVENT_TIMER: // $ob
677 break;
678
679 case EVENT_APPLY: // $ob, $who
680 case EVENT_DROP: // $ob, $who
681 case EVENT_CLOSE: // $ob, $who
682 case EVENT_DEATH: // $ob[, $killer]
683 case EVENT_MOVE: // $ob, $enemy
684 case EVENT_THROW: // $ob, $thrower
685 PUSHcfapi (POBJECT, activator);
686 break;
687
688 case EVENT_DROP_ON: // $ob, $who, $what
689 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
690 PUSHcfapi (POBJECT, activator);
691 PUSHcfapi (POBJECT, third);
692 break;
693
694 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
695 PUSHcfapi (POBJECT, activator);
696 PUSHcfapi (POBJECT, third);
697 PUSHcfapi (POBJECT, message);
698 break;
699
700 case EVENT_SAY: // $ob, $who, $msg
701 PUSHcfapi (POBJECT, activator);
702 PUSHcfapi (STRING, message);
703 break;
704
705 default:
706 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
707 break;
708 }
709
710 PUTBACK;
711 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
712 SPAGAIN;
713
714 if (SvTRUE (ERRSV))
715 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
716
717 rv = count > 0 ? POPi : 0;
718
719 PUTBACK;
720 FREETMPS;
721 LEAVE;
722 }
486 723
487 rv = context.returnvalue;
488
489 return &rv; 724 return &rv;
490} 725}
491 726
492void * 727extern "C" int closePlugin ()
493eventListener (int *type, ...)
494{
495 static int rv = 0;
496 va_list args;
497 char *buf;
498 CFPContext context;
499
500 if (!perl)
501 return;
502
503 memset (&context, 0, sizeof (context));
504
505 va_start (args, type);
506
507 context.who = va_arg (args, object *);
508 context.event_code = va_arg (args, int);
509 context.activator = va_arg (args, object *);
510 context.third = va_arg (args, object *);
511 buf = va_arg (args, char *);
512
513 if (buf != 0)
514 strcpy (context.message, buf);
515
516 context.fix = va_arg (args, int);
517 strcpy (context.options, va_arg (args, char *));
518 context.returnvalue = 0;
519 va_end (args);
520
521 inject_event (&context);
522
523 rv = context.returnvalue;
524 return &rv;
525}
526
527int
528closePlugin ()
529{ 728{
530 printf (PLUGIN_VERSION " closing\n"); 729 printf (PLUGIN_VERSION " closing\n");
531 730
532 if (perl) 731 if (perl)
533 { 732 {
543 742
544BOOT: 743BOOT:
545{ 744{
546 HV *stash = gv_stashpv ("cf", 1); 745 HV *stash = gv_stashpv ("cf", 1);
547 746
548 const struct { 747 static const struct {
549 const char *name; 748 const char *name;
550 IV iv; 749 IV iv;
551 } *civ, const_iv[] = { 750 } *civ, const_iv[] = {
552# define const_iv(name) { # name, (IV)name }, 751# define const_iv(name) { # name, (IV)name },
553 const_iv (llevError) 752 const_iv (llevError)
554 const_iv (llevInfo) 753 const_iv (llevInfo)
555 const_iv (llevDebug) 754 const_iv (llevDebug)
556 const_iv (llevMonster) 755 const_iv (llevMonster)
557 756
558 const_iv (PLAYER) 757 const_iv (PLAYER)
758 const_iv (TRANSPORT)
559 const_iv (ROD) 759 const_iv (ROD)
560 const_iv (TREASURE) 760 const_iv (TREASURE)
561 const_iv (POTION) 761 const_iv (POTION)
562 const_iv (FOOD) 762 const_iv (FOOD)
563 const_iv (POISON) 763 const_iv (POISON)
568 const_iv (BOW) 768 const_iv (BOW)
569 const_iv (WEAPON) 769 const_iv (WEAPON)
570 const_iv (ARMOUR) 770 const_iv (ARMOUR)
571 const_iv (PEDESTAL) 771 const_iv (PEDESTAL)
572 const_iv (ALTAR) 772 const_iv (ALTAR)
573 const_iv (CONFUSION)
574 const_iv (LOCKED_DOOR) 773 const_iv (LOCKED_DOOR)
575 const_iv (SPECIAL_KEY) 774 const_iv (SPECIAL_KEY)
576 const_iv (MAP) 775 const_iv (MAP)
577 const_iv (DOOR) 776 const_iv (DOOR)
578 const_iv (KEY) 777 const_iv (KEY)
679 const_iv (ITEM_TRANSFORMER) 878 const_iv (ITEM_TRANSFORMER)
680 const_iv (QUEST) 879 const_iv (QUEST)
681 880
682 const_iv (ST_BD_BUILD) 881 const_iv (ST_BD_BUILD)
683 const_iv (ST_BD_REMOVE) 882 const_iv (ST_BD_REMOVE)
883
684 const_iv (ST_MAT_FLOOR) 884 const_iv (ST_MAT_FLOOR)
685 const_iv (ST_MAT_WALL) 885 const_iv (ST_MAT_WALL)
686 const_iv (ST_MAT_ITEM) 886 const_iv (ST_MAT_ITEM)
887
888 const_iv (AT_PHYSICAL)
889 const_iv (AT_MAGIC)
890 const_iv (AT_FIRE)
891 const_iv (AT_ELECTRICITY)
892 const_iv (AT_COLD)
893 const_iv (AT_CONFUSION)
894 const_iv (AT_ACID)
895 const_iv (AT_DRAIN)
896 const_iv (AT_WEAPONMAGIC)
897 const_iv (AT_GHOSTHIT)
898 const_iv (AT_POISON)
899 const_iv (AT_SLOW)
900 const_iv (AT_PARALYZE)
901 const_iv (AT_TURN_UNDEAD)
902 const_iv (AT_FEAR)
903 const_iv (AT_CANCELLATION)
904 const_iv (AT_DEPLETE)
905 const_iv (AT_DEATH)
906 const_iv (AT_CHAOS)
907 const_iv (AT_COUNTERSPELL)
908 const_iv (AT_GODPOWER)
909 const_iv (AT_HOLYWORD)
910 const_iv (AT_BLIND)
911 const_iv (AT_INTERNAL)
912 const_iv (AT_LIFE_STEALING)
913 const_iv (AT_DISEASE)
687 914
688 const_iv (QUEST_IN_PROGRESS) 915 const_iv (QUEST_IN_PROGRESS)
689 const_iv (QUEST_DONE_QUEST) 916 const_iv (QUEST_DONE_QUEST)
690 const_iv (QUEST_DONE_TASK) 917 const_iv (QUEST_DONE_TASK)
691 const_iv (QUEST_START_QUEST) 918 const_iv (QUEST_START_QUEST)
804 const_iv (FLAG_IS_WATER) 1031 const_iv (FLAG_IS_WATER)
805 const_iv (FLAG_CONTENT_ON_GEN) 1032 const_iv (FLAG_CONTENT_ON_GEN)
806 const_iv (FLAG_IS_A_TEMPLATE) 1033 const_iv (FLAG_IS_A_TEMPLATE)
807 const_iv (FLAG_IS_BUILDABLE) 1034 const_iv (FLAG_IS_BUILDABLE)
808 const_iv (FLAG_AFK) 1035 const_iv (FLAG_AFK)
1036
1037 const_iv (NDI_BLACK)
1038 const_iv (NDI_WHITE)
1039 const_iv (NDI_NAVY)
1040 const_iv (NDI_RED)
1041 const_iv (NDI_ORANGE)
1042 const_iv (NDI_BLUE)
1043 const_iv (NDI_DK_ORANGE)
1044 const_iv (NDI_GREEN)
1045 const_iv (NDI_LT_GREEN)
1046 const_iv (NDI_GREY)
1047 const_iv (NDI_BROWN)
1048 const_iv (NDI_GOLD)
1049 const_iv (NDI_TAN)
1050 const_iv (NDI_MAX_COLOR)
1051 const_iv (NDI_COLOR_MASK)
1052 const_iv (NDI_UNIQUE)
1053 const_iv (NDI_ALL)
1054
1055 const_iv (F_APPLIED)
1056 const_iv (F_LOCATION)
1057 const_iv (F_UNPAID)
1058 const_iv (F_MAGIC)
1059 const_iv (F_CURSED)
1060 const_iv (F_DAMNED)
1061 const_iv (F_OPEN)
1062 const_iv (F_NOPICK)
1063 const_iv (F_LOCKED)
1064
1065 const_iv (F_BUY)
1066 const_iv (F_SHOP)
1067 const_iv (F_SELL)
1068
1069 const_iv (P_BLOCKSVIEW)
1070 const_iv (P_NO_MAGIC)
1071 const_iv (P_IS_ALIVE)
1072 const_iv (P_NO_CLERIC)
1073 const_iv (P_NEED_UPDATE)
1074 const_iv (P_NO_ERROR)
1075 const_iv (P_OUT_OF_MAP)
1076 const_iv (P_NEW_MAP)
1077
1078 const_iv (UP_OBJ_INSERT)
1079 const_iv (UP_OBJ_REMOVE)
1080 const_iv (UP_OBJ_CHANGE)
1081 const_iv (UP_OBJ_FACE)
1082
1083 const_iv (INS_NO_MERGE)
1084 const_iv (INS_ABOVE_FLOOR_ONLY)
1085 const_iv (INS_NO_WALK_ON)
1086 const_iv (INS_ON_TOP)
1087 const_iv (INS_BELOW_ORIGINATOR)
1088 const_iv (INS_MAP_LOAD)
1089
1090 const_iv (WILL_APPLY_HANDLE)
1091 const_iv (WILL_APPLY_TREASURE)
1092 const_iv (WILL_APPLY_EARTHWALL)
1093 const_iv (WILL_APPLY_DOOR)
1094 const_iv (WILL_APPLY_FOOD)
1095
1096 const_iv (SAVE_MODE)
1097 const_iv (SAVE_DIR_MODE)
1098
1099 const_iv (M_PAPER)
1100 const_iv (M_IRON)
1101 const_iv (M_GLASS)
1102 const_iv (M_LEATHER)
1103 const_iv (M_WOOD)
1104 const_iv (M_ORGANIC)
1105 const_iv (M_STONE)
1106 const_iv (M_CLOTH)
1107 const_iv (M_ADAMANT)
1108 const_iv (M_LIQUID)
1109 const_iv (M_SOFT_METAL)
1110 const_iv (M_BONE)
1111 const_iv (M_ICE)
1112 const_iv (M_SPECIAL)
1113
1114 const_iv (SK_EXP_ADD_SKILL)
1115 const_iv (SK_EXP_TOTAL)
1116 const_iv (SK_EXP_NONE)
1117 const_iv (SK_SUBTRACT_SKILL_EXP)
1118
1119 const_iv (SK_LOCKPICKING)
1120 const_iv (SK_HIDING)
1121 const_iv (SK_SMITHERY)
1122 const_iv (SK_BOWYER)
1123 const_iv (SK_JEWELER)
1124 const_iv (SK_ALCHEMY)
1125 const_iv (SK_STEALING)
1126 const_iv (SK_LITERACY)
1127 const_iv (SK_BARGAINING)
1128 const_iv (SK_JUMPING)
1129 const_iv (SK_DET_MAGIC)
1130 const_iv (SK_ORATORY)
1131 const_iv (SK_SINGING)
1132 const_iv (SK_DET_CURSE)
1133 const_iv (SK_FIND_TRAPS)
1134 const_iv (SK_MEDITATION)
1135 const_iv (SK_PUNCHING)
1136 const_iv (SK_FLAME_TOUCH)
1137 const_iv (SK_KARATE)
1138 const_iv (SK_CLIMBING)
1139 const_iv (SK_WOODSMAN)
1140 const_iv (SK_INSCRIPTION)
1141 const_iv (SK_ONE_HANDED_WEAPON)
1142 const_iv (SK_MISSILE_WEAPON)
1143 const_iv (SK_THROWING)
1144 const_iv (SK_USE_MAGIC_ITEM)
1145 const_iv (SK_DISARM_TRAPS)
1146 const_iv (SK_SET_TRAP)
1147 const_iv (SK_THAUMATURGY)
1148 const_iv (SK_PRAYING)
1149 const_iv (SK_CLAWING)
1150 const_iv (SK_LEVITATION)
1151 const_iv (SK_SUMMONING)
1152 const_iv (SK_PYROMANCY)
1153 const_iv (SK_EVOCATION)
1154 const_iv (SK_SORCERY)
1155 const_iv (SK_TWO_HANDED_WEAPON)
1156 const_iv (SK_SPARK_TOUCH)
1157 const_iv (SK_SHIVER)
1158 const_iv (SK_ACID_SPLASH)
1159 const_iv (SK_POISON_NAIL)
1160
1161 const_iv (SOUND_NEW_PLAYER)
1162 const_iv (SOUND_FIRE_ARROW)
1163 const_iv (SOUND_LEARN_SPELL)
1164 const_iv (SOUND_FUMBLE_SPELL)
1165 const_iv (SOUND_WAND_POOF)
1166 const_iv (SOUND_OPEN_DOOR)
1167 const_iv (SOUND_PUSH_PLAYER)
1168 const_iv (SOUND_PLAYER_HITS1)
1169 const_iv (SOUND_PLAYER_HITS2)
1170 const_iv (SOUND_PLAYER_HITS3)
1171 const_iv (SOUND_PLAYER_HITS4)
1172 const_iv (SOUND_PLAYER_IS_HIT1)
1173 const_iv (SOUND_PLAYER_IS_HIT2)
1174 const_iv (SOUND_PLAYER_IS_HIT3)
1175 const_iv (SOUND_PLAYER_KILLS)
1176 const_iv (SOUND_PET_IS_KILLED)
1177 const_iv (SOUND_PLAYER_DIES)
1178 const_iv (SOUND_OB_EVAPORATE)
1179 const_iv (SOUND_OB_EXPLODE)
1180 const_iv (SOUND_CLOCK)
1181 const_iv (SOUND_TURN_HANDLE)
1182 const_iv (SOUND_FALL_HOLE)
1183 const_iv (SOUND_DRINK_POISON)
1184 const_iv (SOUND_CAST_SPELL_0)
1185
1186 const_iv (PREFER_LOW)
1187 const_iv (PREFER_HIGH)
1188
1189 const_iv (ATNR_PHYSICAL)
1190 const_iv (ATNR_MAGIC)
1191 const_iv (ATNR_FIRE)
1192 const_iv (ATNR_ELECTRICITY)
1193 const_iv (ATNR_COLD)
1194 const_iv (ATNR_CONFUSION)
1195 const_iv (ATNR_ACID)
1196 const_iv (ATNR_DRAIN)
1197 const_iv (ATNR_WEAPONMAGIC)
1198 const_iv (ATNR_GHOSTHIT)
1199 const_iv (ATNR_POISON)
1200 const_iv (ATNR_SLOW)
1201 const_iv (ATNR_PARALYZE)
1202 const_iv (ATNR_TURN_UNDEAD)
1203 const_iv (ATNR_FEAR)
1204 const_iv (ATNR_CANCELLATION)
1205 const_iv (ATNR_DEPLETE)
1206 const_iv (ATNR_DEATH)
1207 const_iv (ATNR_CHAOS)
1208 const_iv (ATNR_COUNTERSPELL)
1209 const_iv (ATNR_GODPOWER)
1210 const_iv (ATNR_HOLYWORD)
1211 const_iv (ATNR_BLIND)
1212 const_iv (ATNR_INTERNAL)
1213 const_iv (ATNR_LIFE_STEALING)
1214 const_iv (ATNR_DISEASE)
1215
1216 const_iv (MAP_FLUSH)
1217 const_iv (MAP_PLAYER_UNIQUE)
1218 const_iv (MAP_BLOCK)
1219 const_iv (MAP_STYLE)
1220 const_iv (MAP_OVERLAY)
1221
1222 const_iv (MAP_IN_MEMORY)
1223 const_iv (MAP_SWAPPED)
1224 const_iv (MAP_LOADING)
1225 const_iv (MAP_SAVING)
809 }; 1226 };
810 1227
811 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1228 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
812 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1229 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
813 1230
814 const struct { 1231 static const struct {
815 const char *name; 1232 const char *name;
816 IV iv; 1233 IV iv;
817 } *event, event_list[] = { 1234 } *event, event_list[] = {
818# define const_event(name) { # name, (IV)EVENT_ ## name }, 1235# define const_event(name) { # name, (IV)EVENT_ ## name },
819 const_event (NONE) 1236 const_event (NONE)
820 const_event (APPLY) 1237 const_event (APPLY)
821 const_event (ATTACK) 1238 const_event (ATTACK)
822 const_event (DEATH) 1239 const_event (DEATH)
823 const_event (DROP) 1240 const_event (DROP)
1241 const_event (DROP_ON)
824 const_event (PICKUP) 1242 const_event (PICKUP)
825 const_event (SAY) 1243 const_event (SAY)
826 const_event (STOP) 1244 const_event (STOP)
827 const_event (TIME) 1245 const_event (TIME)
828 const_event (THROW) 1246 const_event (THROW)
829 const_event (TRIGGER) 1247 const_event (TRIGGER)
830 const_event (CLOSE) 1248 const_event (CLOSE)
831 const_event (TIMER) 1249 const_event (TIMER)
1250 const_event (MOVE)
832 1251
833 const_event (BORN) 1252 const_event (BORN)
834 const_event (CLOCK) 1253 //const_event (CLOCK)
835 const_event (CRASH) 1254 const_event (CRASH)
836 const_event (PLAYER_DEATH) 1255 const_event (PLAYER_DEATH)
1256 const_event (PLAYER_LOAD)
1257 const_event (PLAYER_SAVE)
837 const_event (GKILL) 1258 const_event (GKILL)
838 const_event (LOGIN) 1259 const_event (LOGIN)
839 const_event (LOGOUT) 1260 const_event (LOGOUT)
840 const_event (MAPENTER) 1261 const_event (MAPENTER)
841 const_event (MAPLEAVE) 1262 const_event (MAPLEAVE)
842 const_event (MAPRESET) 1263 const_event (MAPRESET)
1264 const_event (MAPLOAD)
1265 const_event (MAPOUT)
1266 const_event (MAPIN)
1267 const_event (MAPCLEAN)
843 const_event (REMOVE) 1268 const_event (REMOVE)
844 const_event (SHOUT) 1269 const_event (SHOUT)
845 const_event (TELL) 1270 const_event (TELL)
846 const_event (MUZZLE) 1271 const_event (MUZZLE)
847 const_event (KICK) 1272 const_event (KICK)
1273 const_event (PLAYER_USE_SKILL)
1274 const_event (MONSTER_USE_SKILL)
1275 const_event (CAST_SPELL)
1276 const_event (FIND_UNARMED_SKILL)
1277 const_event (EXTCMD)
1278 //const_event (FREE_OB)
848 }; 1279 };
849 1280
850 AV *av = get_av ("cf::EVENT", 1); 1281 AV *av = get_av ("cf::EVENT", 1);
851 1282
852 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1283 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
853 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1284 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
854 1285
855 const struct { 1286 static const struct {
856 int dtype; 1287 int dtype;
857 const char *name; 1288 const char *name;
858 IV idx; 1289 IV idx;
859 } *cprop, prop_table[] = { 1290 } *cprop, prop_table[] = {
860# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1291# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
949 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1380 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
950 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1381 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
951 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1382 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
952 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1383 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
953 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1384 prop (CFAPI_INT, OBJECT_PROP_LUCK)
954 prop (CFAPI_LONG, OBJECT_PROP_EXP)
955 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1385 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
956 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1386 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
957 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1387 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
958 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1388 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
959 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1389 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
976 prop (CFAPI_INT, OBJECT_PROP_DAM) 1406 prop (CFAPI_INT, OBJECT_PROP_DAM)
977 prop (CFAPI_STRING, OBJECT_PROP_GOD) 1407 prop (CFAPI_STRING, OBJECT_PROP_GOD)
978 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) 1408 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
979 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) 1409 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
980 prop (CFAPI_INT, OBJECT_PROP_FACE) 1410 prop (CFAPI_INT, OBJECT_PROP_FACE)
981 prop (CFAPI_STRING, PLAYER_PROP_IP)
982 prop (CFAPI_POBJECT, PLAYER_PROP_MARKED_ITEM)
983 prop (CFAPI_PPARTY, PLAYER_PROP_PARTY)
984 }; 1411 };
985 1412
986 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1413 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
987 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1414 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
988 1415
989 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1416 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
990 { 1417 {
991 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1418 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
992 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1419 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
993 } 1420 }
1421
1422 //I_EVENT_API (PACKAGE);
994} 1423}
1424
1425NV floor (NV x)
1426
1427NV ceil (NV x)
995 1428
996void 1429void
997LOG (int level, char *msg) 1430LOG (int level, char *msg)
1431 PROTOTYPE: $$
998 C_ARGS: level, "%s", msg 1432 C_ARGS: (LogLevel)level, "%s", msg
1433
1434char *path_combine (char *base, char *path)
1435 PROTOTYPE: $$
1436
1437char *path_combine_and_normalize (char *base, char *path)
1438 PROTOTYPE: $$
999 1439
1000char * 1440char *
1001cf_get_maps_directory (char *path) 1441cf_get_maps_directory (char *path)
1442 PROTOTYPE: $
1002 ALIAS: maps_directory = 0 1443 ALIAS: maps_directory = 0
1003 1444
1445void
1446sub_generation_inc ()
1447 CODE:
1448 PL_sub_generation++;
1449
1450char *
1451mapdir ()
1452 PROTOTYPE:
1453 ALIAS:
1454 mapdir = 0
1455 uniquedir = 1
1456 tmpdir = 2
1457 confdir = 3
1458 localdir = 4
1459 playerdir = 5
1460 datadir = 6
1461 CODE:
1462{
1463 int unused_type;
1464 RETVAL = (char *)systemDirectory (&unused_type, ix);
1465}
1466 OUTPUT: RETVAL
1467
1468int
1469cf_find_animation (char *text)
1470 PROTOTYPE: $
1471
1472int random_roll(int min, int max, object *op, int goodbad);
1473
1474const char *cost_string_from_value(uint64 cost, int approx = 0)
1475
1476int
1477exp_to_level (val64 exp)
1478 CODE:
1479{
1480 int i = 0;
1481
1482 RETVAL = settings.max_level;
1483
1484 for (i = 1; i <= settings.max_level; i++)
1485 {
1486 if (levels[i] > exp)
1487 {
1488 RETVAL = i - 1;
1489 break;
1490 }
1491 }
1492}
1493 OUTPUT: RETVAL
1494
1495val64
1496level_to_min_exp (int level)
1497 CODE:
1498 if (level > settings.max_level)
1499 RETVAL = levels[settings.max_level];
1500 else if (level < 1)
1501 RETVAL = 0;
1502 else
1503 RETVAL = levels[level];
1504 OUTPUT: RETVAL
1505
1506SV *
1507resistance_to_string (int atnr)
1508 CODE:
1509 if (atnr >= 0 && atnr < NROFATTACKS)
1510 RETVAL = newSVpv (resist_plus[atnr], 0);
1511 else
1512 XSRETURN_UNDEF;
1513 OUTPUT: RETVAL
1514
1004MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1515MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1005 1516
1006PROTOTYPES: DISABLE
1007
1008SV * 1517SV *
1009cf_object_get_property (object *obj, int type, int idx) 1518get_property (object *obj, int type, int idx)
1010 CODE: 1519 CODE:
1011 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1520 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1012 OUTPUT: 1521 OUTPUT: RETVAL
1013 RETVAL 1522
1523SV *
1524set_property (object *obj, int type, int idx, SV *newval)
1525 CODE:
1526 switch (type)
1527 {
1528 case CFAPI_INT:
1529 cf_object_set_int_property (obj, idx, SvIV (newval));
1530 break;
1531 case CFAPI_LONG:
1532 cf_object_set_long_property (obj, idx, (long) SvVAL64 (newval));
1533 break;
1534 case CFAPI_DOUBLE:
1535 {
1536 int unused_type;
1537 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1538 }
1539 break;
1540 case CFAPI_STRING:
1541 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1542 break;
1543 case CFAPI_POBJECT:
1544 {
1545 int unused_type;
1546 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1547 }
1548 break;
1549 default:
1550 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1551 }
1552
1553# missing properties
1554
1555void
1556set_attacktype (object *obj, U32 attacktype)
1557 CODE:
1558 obj->attacktype = attacktype;
1559
1560U32
1561get_attacktype (object *obj)
1562 ALIAS:
1563 attacktype = 0
1564 CODE:
1565 RETVAL = obj->attacktype;
1566 OUTPUT: RETVAL
1567
1568# missing in plug-in api, of course
1569void
1570set_food (object *obj, int food)
1571 CODE:
1572 obj->stats.food = food;
1573
1574int
1575get_food (object *obj)
1576 ALIAS:
1577 food = 0
1578 CODE:
1579 RETVAL = obj->stats.food;
1580 OUTPUT: RETVAL
1581
1582void
1583inv (object *obj)
1584 PROTOTYPE: $
1585 PPCODE:
1586{
1587 object *o;
1588 for (o = obj->inv; o; o = o->below)
1589 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1590}
1014 1591
1015int cf_object_get_resistance (object *op, int rtype) 1592int cf_object_get_resistance (object *op, int rtype)
1016 ALIAS: resistance = 0 1593 ALIAS: resistance = 0
1017 1594
1018int cf_object_get_flag (object *op, int flag) 1595int cf_object_get_flag (object *op, int flag)
1019 ALIAS: flag = 0 1596 ALIAS: flag = 0
1020 1597
1021void cf_object_set_flag (object *op, int flag, int value) 1598void cf_object_set_flag (object *op, int flag, int value)
1022 1599
1023void cf_object_move (object *op, object *originator, int dir) 1600void cf_object_move (object *op, int dir, object *originator = op)
1024 1601
1025void cf_object_apply (object *op, object *author, int flags) 1602void cf_object_apply (object *op, object *author, int flags = 0)
1026 1603
1027void cf_object_apply_below (object *op) 1604void cf_object_apply_below (object *op)
1028 1605
1029void cf_object_remove (object *op) 1606void cf_object_remove (object *op)
1030 1607
1031void cf_object_free (object *op) 1608void cf_object_free (object *op)
1032 1609
1033object *cf_object_present_archname_inside (object *op, char *whatstr) 1610object *cf_object_present_archname_inside (object *op, char *whatstr)
1034 1611
1035int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1612int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1036 1613
1037int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1614int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1038 1615
1039object *cf_object_clone (object *op, int clonetype) 1616object *cf_object_clone (object *op, int clonetype = 0)
1040 1617
1041int cf_object_pay_item (object *op, object *buyer) 1618int cf_object_pay_item (object *op, object *buyer)
1042 1619
1043int cf_object_pay_amount (object *op, double amount) 1620int cf_object_pay_amount (object *op, uint64 amount)
1044 1621
1622void pay_player (object *op, uint64 amount)
1623
1624val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1625
1045int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1626int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1046 1627
1047int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1628int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1048 1629
1049void cf_object_learn_spell (object *op, object *sp) 1630void cf_object_learn_spell (object *op, object *sp)
1050 1631
1051void cf_object_forget_spell (object *op, object *sp) 1632void cf_object_forget_spell (object *op, object *sp)
1052 1633
1083 1664
1084void cf_object_update (object *op, int flags) 1665void cf_object_update (object *op, int flags)
1085 1666
1086void cf_object_pickup (object *op, object *what) 1667void cf_object_pickup (object *op, object *what)
1087 1668
1088char *cf_object_get_key (object *op, char *keyname) 1669object *cf_create_object_by_name (const char *name)
1670
1671void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1672
1673void player_lvl_adj (object *who, object *skill = 0)
1674
1675int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1676
1677int calc_skill_exp (object *who, object *op, object *skill);
1678
1679void push_button (object *op);
1680
1681void use_trigger (object *op);
1682
1683void add_button_link (object *button, mapstruct *map, int connected);
1684
1685void remove_button_link (object *op);
1686
1687void
1688cf_object_set_resistance (object *op, int rtype, int val)
1689 CODE:
1690 if (rtype >= 0 && rtype < NROFATTACKS)
1691 op->resist[rtype] = val;
1692
1693
1694MODULE = cf PACKAGE = cf::object PREFIX = cf_
1695
1696void cf_fix_object (object *pl)
1089 ALIAS: key = 0 1697 ALIAS: fix = 0
1090 1698
1091void cf_object_set_key (object *op, char *keyname, char *value) 1699object *cf_insert_ob_in_ob (object *ob, object *where)
1700
1701# no clean way to get an object from an archetype - stupid idiotic
1702# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1703
1704object *new (const char *archetype = 0)
1705 PROTOTYPE: ;$
1706 CODE:
1707 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1708 OUTPUT:
1709 RETVAL
1710
1711object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1712 PROTOTYPE: $$$$$$
1713 CODE:
1714{
1715 int unused_type;
1716 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1717}
1718
1719# syntatic sugar for easier use in event callbacks.
1720const char *options (object *op)
1721 CODE:
1722 RETVAL = op->name;
1723 OUTPUT:
1724 RETVAL
1725
1726player *contr (object *op)
1727 CODE:
1728 RETVAL = op->contr;
1729 OUTPUT: RETVAL
1730
1731const char *get_ob_key_value (object *op, const char *key)
1732
1733bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1734
1735object *get_nearest_player (object *ob)
1736 ALIAS: nearest_player = 0
1737 PREINIT:
1738 extern object *get_nearest_player (object *);
1739
1740void rangevector (object *ob, object *other, int flags = 0)
1741 PROTOTYPE: $$;$
1742 PPCODE:
1743{
1744 rv_vector rv;
1745 get_rangevector (ob, other, &rv, flags);
1746 EXTEND (SP, 5);
1747 PUSHs (newSVuv (rv.distance));
1748 PUSHs (newSViv (rv.distance_x));
1749 PUSHs (newSViv (rv.distance_y));
1750 PUSHs (newSViv (rv.direction));
1751 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1752}
1753
1754bool on_same_map_as (object *ob, object *other)
1755 CODE:
1756 RETVAL = on_same_map (ob, other);
1757 OUTPUT: RETVAL
1092 1758
1093char * 1759char *
1094base_name (object *ob, int plural) 1760base_name (object *ob, int plural)
1095 CODE: 1761 CODE:
1096 RETVAL = cf_query_base_name (ob, plural); 1762 RETVAL = cf_query_base_name (ob, plural);
1763 OUTPUT: RETVAL
1764
1765living *
1766stats (object *ob)
1767 CODE:
1768 RETVAL = &ob->stats;
1769 OUTPUT: RETVAL
1770
1771
1772MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1773
1774player *player (object *op)
1775 CODE:
1776 RETVAL = op->contr;
1777 OUTPUT: RETVAL
1778
1779void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1780
1781object *cf_player_send_inventory (object *op)
1782
1783char *cf_player_get_ip (object *op)
1784 ALIAS: ip = 0
1785
1786object *cf_player_get_marked_item (object *op)
1787 ALIAS: marked_item = 0
1788
1789void cf_player_set_marked_item (object *op, object *ob)
1790
1791partylist *cf_player_get_party (object *op)
1792 ALIAS: party = 0
1793
1794void cf_player_set_party (object *op, partylist *party)
1795
1796void kill_player (object *op)
1797
1798MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1799
1800MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1801
1802player *cf_player_find (char *name)
1803 PROTOTYPE: $
1804
1805void cf_player_move (player *pl, int dir)
1806
1807void MapNewmapCmd (player *pl)
1808
1809void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1810
1811# nonstandard
1812object *ob (player *pl)
1813 CODE:
1814 RETVAL = pl->ob;
1815 OUTPUT: RETVAL
1816
1817player *first ()
1818 CODE:
1819 RETVAL = first_player;
1820 OUTPUT: RETVAL
1821
1822player *next (player *pl)
1823 CODE:
1824 RETVAL = pl->next;
1825 OUTPUT: RETVAL
1826
1827bool
1828cell_visible (player *pl, int dx, int dy)
1829 CODE:
1830 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1831 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1097 OUTPUT: 1832 OUTPUT:
1098 RETVAL 1833 RETVAL
1099 1834
1100MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1835void
1101 1836send (player *pl, SV *packet)
1102object *cf_create_object ()
1103 ALIAS: new = 0
1104
1105object *cf_create_object_by_name (const char *name)
1106 ALIAS: new_from_name = 0
1107
1108void cf_free_object (object *ob)
1109
1110void cf_fix_object (object *pl)
1111
1112object *cf_insert_ob_in_ob (object *ob, object *where)
1113
1114
1115MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1116
1117player *player (object *op)
1118 CODE: 1837 CODE:
1119 RETVAL = cf_player_find (cf_query_name (op)); 1838{
1839 STRLEN len;
1840 char *buf = SvPVbyte (packet, len);
1841
1842 Write_String_To_Socket (&pl->socket, buf, len);
1843}
1844
1845int
1846listening (player *pl, int new_value = -1)
1847 CODE:
1848 RETVAL = pl->listening;
1849 if (new_value >= 0)
1850 pl->listening = new_value;
1120 OUTPUT: 1851 OUTPUT:
1121 RETVAL 1852 RETVAL
1122 1853
1123void cf_player_message (object *obj, char *txt, int flags = 0) 1854void get_savebed (player *pl)
1855 ALIAS:
1856 savebed = 0
1857 PPCODE:
1858 EXTEND (SP, 3);
1859 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1860 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1861 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1124 1862
1125object *cf_player_send_inventory (object *op) 1863void set_savebed (player *pl, char *map_path, int x, int y)
1864 CODE:
1865 strcpy (pl->savebed_map, map_path);
1866 pl->bed_x = x;
1867 pl->bed_y = y;
1126 1868
1869void
1870list ()
1871 PPCODE:
1872{
1873 player *pl;
1874 for (pl = first_player; pl; pl = pl->next)
1875 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1876}
1127 1877
1878bool
1879peaceful (player *pl, bool new_setting = 0)
1880 PROTOTYPE: $;$
1881 CODE:
1882 RETVAL = pl->peaceful;
1883 if (items > 1)
1884 pl->peaceful = new_setting;
1885 OUTPUT:
1886 RETVAL
1887
1888living *
1889orig_stats (player *pl)
1890 CODE:
1891 RETVAL = &pl->orig_stats;
1892 OUTPUT: RETVAL
1893
1894living *
1895last_stats (player *pl)
1896 CODE:
1897 RETVAL = &pl->last_stats;
1898 OUTPUT: RETVAL
1899
1900
1128MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1901MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1902
1903SV *
1904get_property (mapstruct *obj, int type, int idx)
1905 CODE:
1906 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1907 OUTPUT: RETVAL
1908
1909SV *
1910set_property (mapstruct *obj, int type, int idx, SV *newval)
1911 CODE:
1912 switch (type)
1913 {
1914 case CFAPI_INT:
1915 cf_map_set_int_property (obj, idx, SvIV (newval));
1916 break;
1917 default:
1918 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1919 }
1920
1921mapstruct *new (int width, int height)
1922 PROTOTYPE:
1923 CODE:
1924{
1925 int unused_type;
1926 RETVAL = (mapstruct*) map_get_map (&unused_type, 0, width, height);
1927}
1928 OUTPUT:
1929 RETVAL
1930
1931void delete_map (mapstruct *map)
1932
1933void clean_tmp_map (mapstruct *map)
1934
1935void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1936
1937mapstruct *tile_map (mapstruct *map, unsigned int dir)
1938 CODE:
1939 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1940 OUTPUT:
1941 RETVAL
1942
1943char *tile_path (mapstruct *map, unsigned int dir)
1944 CODE:
1945 if (dir >= 4)
1946 XSRETURN_UNDEF;
1947 RETVAL = map->tile_path [dir];
1948 OUTPUT:
1949 RETVAL
1129 1950
1130mapstruct *cf_map_get_map (char *name) 1951mapstruct *cf_map_get_map (char *name)
1952 PROTOTYPE: $
1131 ALIAS: map = 0 1953 ALIAS: map = 0
1132 1954
1955mapstruct *has_been_loaded (char *name)
1956 PROTOTYPE: $
1957
1133mapstruct *cf_map_get_first () 1958mapstruct *cf_map_get_first ()
1959 PROTOTYPE:
1134 ALIAS: first = 0 1960 ALIAS: first = 0
1961
1962# whoever "designed" the plug-in api should have wasted
1963# his/her time with staying away from the project - would have
1964# saved others a lot of time, without doubt.
1965void set_path (mapstruct *where, char *path)
1966 CODE:
1967 strcpy (where->path, path);
1968
1969int in_memory (mapstruct *map)
1970 CODE:
1971 RETVAL = map->in_memory;
1972 OUTPUT:
1973 RETVAL
1974
1975bool unique (mapstruct *map)
1976 CODE:
1977 RETVAL = map->unique;
1978 OUTPUT:
1979 RETVAL
1980
1981void set_unique (mapstruct *map, bool unique)
1982 CODE:
1983 map->unique = unique;
1135 1984
1136object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1985object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1137 1986
1138object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1987object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1139 1988
1140object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1989object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1141 C_ARGS: str, map, nx, ny 1990 C_ARGS: str, map, nx, ny
1142 1991
1143#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1992void
1993cf_map_normalise (mapstruct *map, int x, int y)
1994 PPCODE:
1995{
1996 mapstruct *nmap = 0;
1997 I16 nx = 0, ny = 0;
1998 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1144 1999
2000 EXTEND (SP, 4);
2001 PUSHs (sv_2mortal (newSViv (flags)));
1145 2002
1146MODULE = cf PACKAGE = cf::player PREFIX = cf_ 2003 if (GIMME_V == G_ARRAY)
2004 {
2005 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2006 PUSHs (sv_2mortal (newSViv (nx)));
2007 PUSHs (sv_2mortal (newSViv (ny)));
2008 }
2009}
1147 2010
1148player *cf_player_find (char *name) 2011void
2012at (mapstruct *map, unsigned int x, unsigned int y)
2013 PROTOTYPE: $$$
2014 PPCODE:
2015{
2016 object *o;
2017 mapstruct *nmap = 0;
2018 I16 nx, ny;
1149 2019
1150void cf_player_move (player *pl, int dir) 2020 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1151 2021
1152 2022 if (nmap)
1153MODULE = cf PACKAGE = cf::map PREFIX = cf_ 2023 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2024 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2025}
1154 2026
1155SV * 2027SV *
1156get_property (mapstruct *obj, int type, int idx) 2028bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2029 PROTOTYPE: $$$
2030 ALIAS:
2031 top_at = 1
2032 flags_at = 2
2033 light_at = 3
2034 move_block_at = 4
2035 move_slow_at = 5
2036 move_on_at = 6
2037 move_off_at = 7
2038 INIT:
2039 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2040 CODE:
2041 switch (ix)
2042 {
2043 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2044 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2045 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2046 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2047 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2048 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2049 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2050 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2051 }
2052 OUTPUT:
2053 RETVAL
2054
2055# "serialise" map perl data into a ref
2056void
2057_get_obs (mapstruct *map)
1157 CODE: 2058 PPCODE:
1158 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 2059{
1159 OUTPUT: 2060 object *o;
1160 RETVAL 2061 int x, y;
2062 AV *obs = newAV ();
2063 int nonnull = 0;
2064
2065 for (y = 0; y < MAP_HEIGHT (map); y++)
2066 for (x = 0; x < MAP_WIDTH (map); x++)
2067 {
2068 AV *av = newAV ();
2069
2070 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2071 {
2072 SV *sv = SVptr_cache_get (o);
2073
2074 if (sv && HvFILL (SvRV (sv)))
2075 {
2076 nonnull = 1;
2077 sv = newSVsv (sv);
2078 }
2079 else
2080 sv = &PL_sv_undef;
2081
2082 av_push (av, sv);
2083 }
2084
2085 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2086 }
2087
2088 if (nonnull)
2089 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2090 else
2091 SvREFCNT_dec (obs);
2092}
2093
2094# "deserialise" perl map data into the map
2095void
2096_set_obs (mapstruct *map, SV *sv)
2097 CODE:
2098{
2099 object *o;
2100 AV *av;
2101 int x, y;
2102 AV *obs = (AV *)SvRV (sv);
2103
2104 for (y = 0; y < MAP_HEIGHT (map); y++)
2105 for (x = 0; x < MAP_WIDTH (map); x++)
2106 {
2107 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2108
2109 if (!SvROK (sv))
2110 continue;
2111
2112 av = (AV *)SvRV (sv);
2113
2114 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2115 {
2116 sv = av_shift (av);
2117
2118 if (SvROK (sv))
2119 {
2120 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2121 SVptr_cache_set (o, sv);
2122 }
2123 }
2124 }
2125}
1161 2126
1162 2127
1163MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2128MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1164 2129
1165archetype*cf_archetype_get_first() 2130archetype *cf_archetype_get_first()
2131 PROTOTYPE:
1166 ALIAS: first = 0 2132 ALIAS: first = 0
1167 2133
1168archetype *cf_archetype_get_next (archetype *arch) 2134archetype *cf_archetype_get_next (archetype *arch)
1169 ALIAS: next = 0 2135 ALIAS: next = 0
1170 2136
1175 ALIAS: more = 0 2141 ALIAS: more = 0
1176 2142
1177const char *cf_archetype_get_name (archetype *arch) 2143const char *cf_archetype_get_name (archetype *arch)
1178 ALIAS: name = 0 2144 ALIAS: name = 0
1179 2145
2146object *cf_archetype_get_clone (archetype *arch)
2147 ALIAS: clone = 0
2148
1180MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2149MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1181 2150
1182const char *cf_party_get_name (partylist *party)
1183
1184partylist *cf_party_get_first () 2151partylist *cf_party_get_first ()
2152 PROTOTYPE:
1185 ALIAS: first = 0 2153 ALIAS: first = 0
1186 2154
1187partylist *cf_party_get_next (partylist *party) 2155partylist *cf_party_get_next (partylist *party)
1188 ALIAS: next = 0 2156 ALIAS: next = 0
1189 2157
2158const char *cf_party_get_name (partylist *party)
2159
1190const char *cf_party_get_password (partylist *party) 2160const char *cf_party_get_password (partylist *party)
1191 ALIAS: password = 0 2161 ALIAS: password = 0
1192 2162
1193player *cf_party_get_first_player (partylist *party) 2163player *cf_party_get_first_player (partylist *party)
1194 ALIAS: first_player = 0 2164 ALIAS: first_player = 0
1198 2168
1199 2169
1200MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ 2170MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1201 2171
1202region *cf_region_get_first () 2172region *cf_region_get_first ()
2173 PROTOTYPE:
1203 ALIAS: first = 0 2174 ALIAS: first = 0
1204 2175
1205const char *cf_region_get_name (region *reg) 2176const char *cf_region_get_name (region *reg)
1206 ALIAS: name = 0 2177 ALIAS: name = 0
1207 2178
1216 2187
1217const char *cf_region_get_message (region *reg) 2188const char *cf_region_get_message (region *reg)
1218 ALIAS: message = 0 2189 ALIAS: message = 0
1219 2190
1220 2191
2192MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2193
2194val64
2195exp (living *liv, val64 new_val = 0)
2196 PROTOTYPE: $;$
2197 ALIAS:
2198 Str = 1
2199 Dex = 2
2200 Con = 3
2201 Wis = 4
2202 Cha = 5
2203 Int = 6
2204 Pow = 7
2205 wc = 8
2206 ac = 9
2207 hp = 10
2208 maxhp = 11
2209 sp = 12
2210 maxsp = 13
2211 grace = 14
2212 maxgrace = 15
2213 food = 16
2214 dam = 17
2215 luck = 18
2216 CODE:
2217# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = (sint64)new_val; break
2218 switch (ix)
2219 {
2220 LIVING_ACC (exp , 0);
2221 LIVING_ACC (Str , 1);
2222 LIVING_ACC (Dex , 2);
2223 LIVING_ACC (Con , 3);
2224 LIVING_ACC (Wis , 4);
2225 LIVING_ACC (Cha , 5);
2226 LIVING_ACC (Int , 6);
2227 LIVING_ACC (Pow , 7);
2228 LIVING_ACC (wc , 8);
2229 LIVING_ACC (ac , 9);
2230 LIVING_ACC (hp , 10);
2231 LIVING_ACC (maxhp , 11);
2232 LIVING_ACC (sp , 12);
2233 LIVING_ACC (maxsp , 13);
2234 LIVING_ACC (grace , 14);
2235 LIVING_ACC (maxgrace, 15);
2236 LIVING_ACC (food , 16);
2237 LIVING_ACC (dam , 17);
2238 LIVING_ACC (luck , 18);
2239 }
2240# undef LIVING_ACC
2241 OUTPUT:
2242 RETVAL
2243

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