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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.33 by root, Thu Mar 16 21:08:20 2006 UTC vs.
Revision 1.35 by root, Fri Mar 17 00:51:33 2006 UTC

999 const_iv (WILL_APPLY_DOOR) 999 const_iv (WILL_APPLY_DOOR)
1000 const_iv (WILL_APPLY_FOOD) 1000 const_iv (WILL_APPLY_FOOD)
1001 1001
1002 const_iv (SAVE_MODE) 1002 const_iv (SAVE_MODE)
1003 const_iv (SAVE_DIR_MODE) 1003 const_iv (SAVE_DIR_MODE)
1004
1005 const_iv (M_PAPER)
1006 const_iv (M_IRON)
1007 const_iv (M_GLASS)
1008 const_iv (M_LEATHER)
1009 const_iv (M_WOOD)
1010 const_iv (M_ORGANIC)
1011 const_iv (M_STONE)
1012 const_iv (M_CLOTH)
1013 const_iv (M_ADAMANT)
1014 const_iv (M_LIQUID)
1015 const_iv (M_SOFT_METAL)
1016 const_iv (M_BONE)
1017 const_iv (M_ICE)
1018 const_iv (M_SPECIAL)
1004 }; 1019 };
1005 1020
1006 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1021 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1007 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1022 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1008 1023
1276 attacktype = 0 1291 attacktype = 0
1277 CODE: 1292 CODE:
1278 RETVAL = obj->attacktype; 1293 RETVAL = obj->attacktype;
1279 OUTPUT: RETVAL 1294 OUTPUT: RETVAL
1280 1295
1296# missing in plug-in api, of course
1281void 1297void
1282set_food (object *obj, int food) 1298set_food (object *obj, int food)
1283 CODE: 1299 CODE:
1284 obj->stats.food = food; 1300 obj->stats.food = food;
1285 1301
1434base_name (object *ob, int plural) 1450base_name (object *ob, int plural)
1435 CODE: 1451 CODE:
1436 RETVAL = cf_query_base_name (ob, plural); 1452 RETVAL = cf_query_base_name (ob, plural);
1437 OUTPUT: RETVAL 1453 OUTPUT: RETVAL
1438 1454
1455living *
1456stats (object *ob)
1457 CODE:
1458 RETVAL = &ob->stats;
1459 OUTPUT: RETVAL
1460
1439 1461
1440MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1462MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1441 1463
1442player *player (object *op) 1464player *player (object *op)
1443 CODE: 1465 CODE:
1491 1513
1492player *next (player *pl) 1514player *next (player *pl)
1493 CODE: 1515 CODE:
1494 RETVAL = pl->next; 1516 RETVAL = pl->next;
1495 OUTPUT: RETVAL 1517 OUTPUT: RETVAL
1518
1519void get_savebed (player *pl)
1520 ALIAS:
1521 savebed = 0
1522 PPCODE:
1523 EXTEND (SP, 3);
1524 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1525 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1526 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1527
1528void set_savebed (player *pl, char *map_path, int x, int y)
1529 CODE:
1530 strcpy (pl->savebed_map, map_path);
1531 pl->bed_x = x;
1532 pl->bed_y = y;
1496 1533
1497void 1534void
1498list () 1535list ()
1499 PPCODE: 1536 PPCODE:
1500{ 1537{
1501 player *pl; 1538 player *pl;
1502 for (pl = first_player; pl; pl = pl->next) 1539 for (pl = first_player; pl; pl = pl->next)
1503 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1540 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1504} 1541}
1542
1543living *
1544orig_stats (player *pl)
1545 CODE:
1546 RETVAL = &pl->orig_stats;
1547 OUTPUT: RETVAL
1548
1549living *
1550last_stats (player *pl)
1551 CODE:
1552 RETVAL = &pl->last_stats;
1553 OUTPUT: RETVAL
1505 1554
1506 1555
1507MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1556MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1508 1557
1509SV * 1558SV *
1723 1772
1724const char *cf_region_get_message (region *reg) 1773const char *cf_region_get_message (region *reg)
1725 ALIAS: message = 0 1774 ALIAS: message = 0
1726 1775
1727 1776
1777MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1778
1779double
1780exp (living *liv, double new_val = 0.)
1781 PROTOTYPE: $;$
1782 ALIAS:
1783 Str = 1
1784 Dex = 2
1785 Con = 3
1786 Wis = 4
1787 Cha = 5
1788 Int = 6
1789 Pow = 7
1790 wc = 8
1791 ac = 9
1792 hp = 10
1793 maxhp = 11
1794 sp = 12
1795 maxsp = 13
1796 grace = 14
1797 maxgrace = 15
1798 food = 16
1799 dam = 17
1800 luck = 18
1801 CODE:
1802# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1803 switch (ix)
1804 {
1805 LIVING_ACC (exp , 0);
1806 LIVING_ACC (Str , 1);
1807 LIVING_ACC (Dex , 2);
1808 LIVING_ACC (Con , 3);
1809 LIVING_ACC (Wis , 4);
1810 LIVING_ACC (Cha , 5);
1811 LIVING_ACC (Int , 6);
1812 LIVING_ACC (Pow , 7);
1813 LIVING_ACC (wc , 8);
1814 LIVING_ACC (ac , 9);
1815 LIVING_ACC (hp , 10);
1816 LIVING_ACC (maxhp , 11);
1817 LIVING_ACC (sp , 12);
1818 LIVING_ACC (maxsp , 13);
1819 LIVING_ACC (grace , 14);
1820 LIVING_ACC (maxgrace, 15);
1821 LIVING_ACC (food , 16);
1822 LIVING_ACC (dam , 17);
1823 LIVING_ACC (luck , 18);
1824 }
1825# undef LIVING_ACC
1826 OUTPUT:
1827 RETVAL
1828

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