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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.33 by root, Thu Mar 16 21:08:20 2006 UTC vs.
Revision 1.46 by root, Fri Mar 31 22:47:25 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51 51
64typedef struct 64typedef struct
65{ 65{
66 object* who; 66 object* who;
67 object* activator; 67 object* activator;
68 object* third; 68 object* third;
69 object* event;
69 mapstruct* map; 70 mapstruct* map;
70 char message[1024]; 71 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 72 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 73 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 76 int returnvalue;
76} CFPContext; 77} CFPContext;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
216 case CFAPI_INT: 225 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
218 break; 227 break;
219 228
220 case CFAPI_LONG: 229 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 231 break;
223 232
224 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
226 break; 235 break;
227 236
228 case CFAPI_STRING: 237 case CFAPI_STRING:
229 { 238 {
230 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
283 va_end (args); 292 va_end (args);
284 293
285 return sv; 294 return sv;
286} 295}
287 296
288/////////////////////////////////////////////////////////////////////////////
289
290void
291inject_event (const char *func, CFPContext *context)
292{
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326}
327
328///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
329 298
330int 299int
331initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
332{ 301{
493 462
494void * 463void *
495globalEventListener (int *type, ...) 464globalEventListener (int *type, ...)
496{ 465{
497 va_list args; 466 va_list args;
498 static int rv = 0; 467 static int rv;
499 CFPContext context; 468 int event_code;
500 char *buf;
501 player *pl;
502 object *op;
503 469
504 if (!perl) 470 if (!perl)
505 return; 471 return;
506 472
507 memset (&context, 0, sizeof (context));
508
509 va_start (args, type); 473 va_start (args, type);
510 context.event_code = va_arg (args, int); 474 event_code = va_arg (args, int);
511 475
512 switch (context.event_code) 476 if (event_code == EVENT_FREE_OB)
513 { 477 {
514 case EVENT_CRASH: 478 player *pl;
515 printf ("Unimplemented for now\n"); 479 object *op;
516 break; 480 SV *sv;
517 481
518 case EVENT_PLAYER_LOAD:
519 case EVENT_PLAYER_SAVE:
520 context.who = va_arg (args, object *); 482 op = va_arg (args, object *);
521 buf = va_arg (args, char *);
522 if (buf != 0)
523 strncpy (context.message, buf, sizeof (context.message));
524 break;
525
526 case EVENT_MAPLOAD:
527 case EVENT_MAPOUT:
528 case EVENT_MAPIN:
529 case EVENT_MAPCLEAN:
530 context.map = va_arg (args, mapstruct *);
531 break;
532
533 case EVENT_MAPENTER:
534 case EVENT_MAPLEAVE:
535 case EVENT_FREE_OB:
536 case EVENT_BORN:
537 case EVENT_REMOVE:
538 context.activator = va_arg (args, object *);
539 break;
540
541 case EVENT_PLAYER_DEATH:
542 context.who = va_arg (args, object *);
543 break;
544
545 case EVENT_GKILL:
546 context.who = va_arg (args, object *);
547 context.activator = va_arg (args, object *);
548 break;
549
550 case EVENT_LOGIN:
551 case EVENT_LOGOUT:
552 pl = va_arg (args, player *);
553 context.activator = pl->ob;
554 buf = va_arg (args, char *);
555 if (buf != 0)
556 strncpy (context.message, buf, sizeof (context.message));
557 break;
558
559 case EVENT_SHOUT:
560 case EVENT_MUZZLE:
561 case EVENT_KICK:
562 context.activator = va_arg (args, object *);
563 buf = va_arg (args, char *);
564 if (buf != 0)
565 strncpy (context.message, buf, sizeof (context.message));
566 break;
567
568 case EVENT_CLOCK:
569 clean_obj_cache ();
570 break;
571
572 case EVENT_TELL:
573 break;
574
575 case EVENT_MAPRESET:
576 /* stupid, should be the map itself, not "message"??? */
577 buf = va_arg (args, char *);
578 if (buf != 0)
579 strncpy (context.message, buf, sizeof (context.message));
580 break;
581 }
582
583 va_end (args);
584
585 if (context.event_code == EVENT_FREE_OB)
586 {
587 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 483 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
588 484
589 if (sv) 485 if (sv)
590 clearSVptr (sv); 486 clearSVptr (sv);
487
488 rv = 0;
591 } 489 }
592 else 490 else
593 inject_event ("cf::inject_global_event", &context); 491 {
594 492 dSP;
595 rv = context.returnvalue; 493
494 ENTER;
495 SAVETMPS;
496
497 PUSHMARK (SP);
498
499 EXTEND (SP, 10);
500 PUSHs (sv_2mortal (newSViv (event_code)));
501
502 switch (event_code)
503 {
504 case EVENT_CRASH:
505 break;
506
507 case EVENT_PLAYER_LOAD:
508 case EVENT_PLAYER_SAVE:
509 PUSH_OB;
510 PUSH_PV;
511 break;
512
513 case EVENT_MAPLOAD:
514 case EVENT_MAPOUT:
515 case EVENT_MAPIN:
516 case EVENT_MAPCLEAN:
517 case EVENT_MAPRESET:
518 PUSH_MAP;
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_BORN:
524 case EVENT_REMOVE:
525 case EVENT_PLAYER_DEATH:
526 PUSH_OB;
527 break;
528
529 case EVENT_GKILL:
530 PUSH_OB;
531 PUSH_OB;
532 break;
533
534 case EVENT_LOGIN:
535 case EVENT_LOGOUT:
536 PUSH_PL;
537 PUSH_PV;
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 PUSH_OB;
544 PUSH_PV;
545 break;
546
547 case EVENT_CLOCK:
548 clean_obj_cache ();
549 break;
550
551 case EVENT_TELL:
552 break;
553 }
554
555 va_end (args);
556
557 PUTBACK;
558 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559 SPAGAIN;
560
561 if (SvTRUE (ERRSV))
562 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563
564 rv = count > 0 ? POPi : 0;
565
566 PUTBACK;
567 FREETMPS;
568 LEAVE;
569 }
596 570
597 return &rv; 571 return &rv;
598} 572}
599 573
600void * 574void *
601eventListener (int *type, ...) 575eventListener (int *type, ...)
602{ 576{
603 static int rv = 0; 577 static int rv;
604 va_list args; 578 va_list args;
605 char *buf; 579 int event_code;
606 CFPContext context; 580 object *who, *activator, *third, *event;
581 char *message, *extension, *options;
607 582
608 if (!perl) 583 if (!perl)
609 return; 584 return;
610 585
611 memset (&context, 0, sizeof (context));
612
613 va_start (args, type); 586 va_start (args, type);
614
615 context.who = va_arg (args, object *); 587 who = va_arg (args, object *);
616 context.event_code = va_arg (args, int); 588 event_code = va_arg (args, int);
617 context.activator = va_arg (args, object *); 589 activator = va_arg (args, object *);
618 context.third = va_arg (args, object *); 590 third = va_arg (args, object *);
619
620 buf = va_arg (args, char *); 591 message = va_arg (args, char *);
621 if (buf != 0) 592 va_arg (args, int); // fix yourself
622 strncpy (context.message, buf, sizeof (context.message)); 593 extension = va_arg (args, char *);
623 594 options = va_arg (args, char *);
624 context.fix = va_arg (args, int); 595 event = va_arg (args, object *);
625 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
626 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
627 context.returnvalue = 0;
628 va_end (args); 596 va_end (args);
629 597
630 inject_event ("cf::inject_event", &context); 598 {
599 dSP;
600
601 ENTER;
602 SAVETMPS;
603
604 PUSHMARK (SP);
605 EXTEND (SP, 10);
606
607 PUSHcfapi (STRING, extension);
608 PUSHs (sv_2mortal (newSViv (event_code)));
609
610 PUSHcfapi (POBJECT, event);
611 PUSHcfapi (POBJECT, who);
612
613 switch (event_code)
614 {
615 case EVENT_STOP: // $ob (e.g. arrow)
616 case EVENT_TIME: // $ob
617 case EVENT_TIMER: // $ob
618 break;
619
620 case EVENT_APPLY: // $ob, $who
621 case EVENT_DROP: // $ob, $who
622 case EVENT_CLOSE: // $ob, $who
623 case EVENT_DEATH: // $ob[, $killer]
624 case EVENT_MOVE: // $ob, $enemy
625 case EVENT_THROW: // $ob, $thrower
626 PUSHcfapi (POBJECT, activator);
627 break;
628
629 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
630 PUSHcfapi (POBJECT, activator);
631 PUSHcfapi (POBJECT, third);
632 break;
633
634 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
635 PUSHcfapi (POBJECT, activator);
636 PUSHcfapi (POBJECT, third);
637 PUSHcfapi (POBJECT, message);
638 break;
639
640 case EVENT_SAY: // $ob, $who, $msg
641 PUSHcfapi (POBJECT, activator);
642 PUSHcfapi (STRING, message);
643 break;
644
645 default:
646 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
647 break;
648 }
649
650 PUTBACK;
651 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
652 SPAGAIN;
653
654 if (SvTRUE (ERRSV))
655 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
656
657 rv = count > 0 ? POPi : 0;
658
659 PUTBACK;
660 FREETMPS;
661 LEAVE;
662 }
631 663
632 rv = context.returnvalue;
633 return &rv; 664 return &rv;
634} 665}
635 666
636int 667int
637closePlugin () 668closePlugin ()
999 const_iv (WILL_APPLY_DOOR) 1030 const_iv (WILL_APPLY_DOOR)
1000 const_iv (WILL_APPLY_FOOD) 1031 const_iv (WILL_APPLY_FOOD)
1001 1032
1002 const_iv (SAVE_MODE) 1033 const_iv (SAVE_MODE)
1003 const_iv (SAVE_DIR_MODE) 1034 const_iv (SAVE_DIR_MODE)
1035
1036 const_iv (M_PAPER)
1037 const_iv (M_IRON)
1038 const_iv (M_GLASS)
1039 const_iv (M_LEATHER)
1040 const_iv (M_WOOD)
1041 const_iv (M_ORGANIC)
1042 const_iv (M_STONE)
1043 const_iv (M_CLOTH)
1044 const_iv (M_ADAMANT)
1045 const_iv (M_LIQUID)
1046 const_iv (M_SOFT_METAL)
1047 const_iv (M_BONE)
1048 const_iv (M_ICE)
1049 const_iv (M_SPECIAL)
1050
1051 const_iv (SK_EXP_ADD_SKILL)
1052 const_iv (SK_EXP_TOTAL)
1053 const_iv (SK_EXP_NONE)
1054 const_iv (SK_SUBTRACT_SKILL_EXP)
1055
1056 const_iv (SK_LOCKPICKING)
1057 const_iv (SK_HIDING)
1058 const_iv (SK_SMITHERY)
1059 const_iv (SK_BOWYER)
1060 const_iv (SK_JEWELER)
1061 const_iv (SK_ALCHEMY)
1062 const_iv (SK_STEALING)
1063 const_iv (SK_LITERACY)
1064 const_iv (SK_BARGAINING)
1065 const_iv (SK_JUMPING)
1066 const_iv (SK_DET_MAGIC)
1067 const_iv (SK_ORATORY)
1068 const_iv (SK_SINGING)
1069 const_iv (SK_DET_CURSE)
1070 const_iv (SK_FIND_TRAPS)
1071 const_iv (SK_MEDITATION)
1072 const_iv (SK_PUNCHING)
1073 const_iv (SK_FLAME_TOUCH)
1074 const_iv (SK_KARATE)
1075 const_iv (SK_CLIMBING)
1076 const_iv (SK_WOODSMAN)
1077 const_iv (SK_INSCRIPTION)
1078 const_iv (SK_ONE_HANDED_WEAPON)
1079 const_iv (SK_MISSILE_WEAPON)
1080 const_iv (SK_THROWING)
1081 const_iv (SK_USE_MAGIC_ITEM)
1082 const_iv (SK_DISARM_TRAPS)
1083 const_iv (SK_SET_TRAP)
1084 const_iv (SK_THAUMATURGY)
1085 const_iv (SK_PRAYING)
1086 const_iv (SK_CLAWING)
1087 const_iv (SK_LEVITATION)
1088 const_iv (SK_SUMMONING)
1089 const_iv (SK_PYROMANCY)
1090 const_iv (SK_EVOCATION)
1091 const_iv (SK_SORCERY)
1092 const_iv (SK_TWO_HANDED_WEAPON)
1093
1094 const_iv (SOUND_NEW_PLAYER)
1095 const_iv (SOUND_FIRE_ARROW)
1096 const_iv (SOUND_LEARN_SPELL)
1097 const_iv (SOUND_FUMBLE_SPELL)
1098 const_iv (SOUND_WAND_POOF)
1099 const_iv (SOUND_OPEN_DOOR)
1100 const_iv (SOUND_PUSH_PLAYER)
1101 const_iv (SOUND_PLAYER_HITS1)
1102 const_iv (SOUND_PLAYER_HITS2)
1103 const_iv (SOUND_PLAYER_HITS3)
1104 const_iv (SOUND_PLAYER_HITS4)
1105 const_iv (SOUND_PLAYER_IS_HIT1)
1106 const_iv (SOUND_PLAYER_IS_HIT2)
1107 const_iv (SOUND_PLAYER_IS_HIT3)
1108 const_iv (SOUND_PLAYER_KILLS)
1109 const_iv (SOUND_PET_IS_KILLED)
1110 const_iv (SOUND_PLAYER_DIES)
1111 const_iv (SOUND_OB_EVAPORATE)
1112 const_iv (SOUND_OB_EXPLODE)
1113 const_iv (SOUND_CLOCK)
1114 const_iv (SOUND_TURN_HANDLE)
1115 const_iv (SOUND_FALL_HOLE)
1116 const_iv (SOUND_DRINK_POISON)
1117 const_iv (SOUND_CAST_SPELL_0)
1004 }; 1118 };
1005 1119
1006 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1120 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1007 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1121 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
1008 1122
1152 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1266 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1153 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1267 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1154 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1268 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1155 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1269 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1156 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1270 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1157 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1158 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1271 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1159 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1272 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1160 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1273 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1161 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1274 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1162 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1275 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1276 attacktype = 0 1389 attacktype = 0
1277 CODE: 1390 CODE:
1278 RETVAL = obj->attacktype; 1391 RETVAL = obj->attacktype;
1279 OUTPUT: RETVAL 1392 OUTPUT: RETVAL
1280 1393
1394# missing in plug-in api, of course
1281void 1395void
1282set_food (object *obj, int food) 1396set_food (object *obj, int food)
1283 CODE: 1397 CODE:
1284 obj->stats.food = food; 1398 obj->stats.food = food;
1285 1399
1319 1433
1320void cf_object_free (object *op) 1434void cf_object_free (object *op)
1321 1435
1322object *cf_object_present_archname_inside (object *op, char *whatstr) 1436object *cf_object_present_archname_inside (object *op, char *whatstr)
1323 1437
1324int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1438int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1325 1439
1326int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1440int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1327 1441
1328object *cf_object_clone (object *op, int clonetype = 0) 1442object *cf_object_clone (object *op, int clonetype = 0)
1329 1443
1378 ALIAS: key = 0 1492 ALIAS: key = 0
1379 1493
1380void cf_object_set_key (object *op, char *keyname, char *value) 1494void cf_object_set_key (object *op, char *keyname, char *value)
1381 1495
1382object *cf_create_object_by_name (const char *name) 1496object *cf_create_object_by_name (const char *name)
1497
1498void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1499
1500void player_lvl_adj (object *who, object *skill = 0)
1501
1383 1502
1384MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1503MODULE = cf PACKAGE = cf::object PREFIX = cf_
1385 1504
1386void cf_fix_object (object *pl) 1505void cf_fix_object (object *pl)
1387 ALIAS: fix = 0 1506 ALIAS: fix = 0
1403 CODE: 1522 CODE:
1404{ 1523{
1405 int unused_type; 1524 int unused_type;
1406 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1525 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1407} 1526}
1527
1528# syntatic sugar for easier use in event callbacks.
1529const char *options (object *op)
1530 CODE:
1531 RETVAL = op->name;
1532 OUTPUT:
1533 RETVAL
1534
1535const char *get_ob_key_value (object *op, const char *key)
1536
1537bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1408 1538
1409object *get_nearest_player (object *ob) 1539object *get_nearest_player (object *ob)
1410 ALIAS: nearest_player = 0 1540 ALIAS: nearest_player = 0
1411 PREINIT: 1541 PREINIT:
1412 extern object *get_nearest_player (object *); 1542 extern object *get_nearest_player (object *);
1434base_name (object *ob, int plural) 1564base_name (object *ob, int plural)
1435 CODE: 1565 CODE:
1436 RETVAL = cf_query_base_name (ob, plural); 1566 RETVAL = cf_query_base_name (ob, plural);
1437 OUTPUT: RETVAL 1567 OUTPUT: RETVAL
1438 1568
1569living *
1570stats (object *ob)
1571 CODE:
1572 RETVAL = &ob->stats;
1573 OUTPUT: RETVAL
1574
1439 1575
1440MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1576MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1441 1577
1442player *player (object *op) 1578player *player (object *op)
1443 CODE: 1579 CODE:
1464partylist *cf_player_get_party (object *op) 1600partylist *cf_player_get_party (object *op)
1465 ALIAS: party = 0 1601 ALIAS: party = 0
1466 1602
1467void cf_player_set_party (object *op, partylist *party) 1603void cf_player_set_party (object *op, partylist *party)
1468 1604
1605void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1469 1606
1470MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1607MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1471 1608
1472MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1609MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1473 1610
1476 1613
1477void cf_player_move (player *pl, int dir) 1614void cf_player_move (player *pl, int dir)
1478 1615
1479void MapNewmapCmd (player *pl) 1616void MapNewmapCmd (player *pl)
1480 1617
1618void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1619
1481# nonstandard 1620# nonstandard
1482object *ob (player *pl) 1621object *ob (player *pl)
1483 CODE: 1622 CODE:
1484 RETVAL = pl->ob; 1623 RETVAL = pl->ob;
1485 OUTPUT: RETVAL 1624 OUTPUT: RETVAL
1491 1630
1492player *next (player *pl) 1631player *next (player *pl)
1493 CODE: 1632 CODE:
1494 RETVAL = pl->next; 1633 RETVAL = pl->next;
1495 OUTPUT: RETVAL 1634 OUTPUT: RETVAL
1635
1636void get_savebed (player *pl)
1637 ALIAS:
1638 savebed = 0
1639 PPCODE:
1640 EXTEND (SP, 3);
1641 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1642 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1643 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1644
1645void set_savebed (player *pl, char *map_path, int x, int y)
1646 CODE:
1647 strcpy (pl->savebed_map, map_path);
1648 pl->bed_x = x;
1649 pl->bed_y = y;
1496 1650
1497void 1651void
1498list () 1652list ()
1499 PPCODE: 1653 PPCODE:
1500{ 1654{
1501 player *pl; 1655 player *pl;
1502 for (pl = first_player; pl; pl = pl->next) 1656 for (pl = first_player; pl; pl = pl->next)
1503 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1657 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1504} 1658}
1659
1660bool
1661peaceful (player *pl, bool new_setting = 0)
1662 PROTOTYPE: $;$
1663 CODE:
1664 RETVAL = pl->peaceful;
1665 if (items > 1)
1666 pl->peaceful = new_setting;
1667 OUTPUT:
1668 RETVAL
1669
1670living *
1671orig_stats (player *pl)
1672 CODE:
1673 RETVAL = &pl->orig_stats;
1674 OUTPUT: RETVAL
1675
1676living *
1677last_stats (player *pl)
1678 CODE:
1679 RETVAL = &pl->last_stats;
1680 OUTPUT: RETVAL
1505 1681
1506 1682
1507MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1683MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1508 1684
1509SV * 1685SV *
1532 RETVAL = map_get_map (&unused_type, 0, width, height); 1708 RETVAL = map_get_map (&unused_type, 0, width, height);
1533} 1709}
1534 OUTPUT: 1710 OUTPUT:
1535 RETVAL 1711 RETVAL
1536 1712
1713void delete_map (mapstruct *map)
1714
1715void clean_tmp_map (mapstruct *map)
1716
1717void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1718
1537mapstruct *cf_map_get_map (char *name) 1719mapstruct *cf_map_get_map (char *name)
1538 PROTOTYPE: $ 1720 PROTOTYPE: $
1539 ALIAS: map = 0 1721 ALIAS: map = 0
1540 1722
1541mapstruct *cf_map_get_first () 1723mapstruct *cf_map_get_first ()
1542 PROTOTYPE: 1724 PROTOTYPE:
1543 ALIAS: first = 0 1725 ALIAS: first = 0
1726
1727# whoever "designed" the plug-in api should have wasted
1728# his/her time with staying away form the project - would have
1729# saved others a lot of time, without doubt.
1730void set_path (mapstruct *where, char *path)
1731 CODE:
1732 strcpy (where->path, path);
1733
1734bool unique (mapstruct *map)
1735 CODE:
1736 RETVAL = map->unique;
1737 OUTPUT:
1738 RETVAL
1739
1740void set_unique (mapstruct *map, bool unique)
1741 CODE:
1742 map->unique = unique;
1544 1743
1545object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1744object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1546 1745
1547object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1746object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1548 1747
1662 } 1861 }
1663 } 1862 }
1664 } 1863 }
1665} 1864}
1666 1865
1866
1667MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1867MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1668 1868
1669archetype *cf_archetype_get_first() 1869archetype *cf_archetype_get_first()
1670 PROTOTYPE: 1870 PROTOTYPE:
1671 ALIAS: first = 0 1871 ALIAS: first = 0
1723 1923
1724const char *cf_region_get_message (region *reg) 1924const char *cf_region_get_message (region *reg)
1725 ALIAS: message = 0 1925 ALIAS: message = 0
1726 1926
1727 1927
1928MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1929
1930double
1931exp (living *liv, double new_val = 0.)
1932 PROTOTYPE: $;$
1933 ALIAS:
1934 Str = 1
1935 Dex = 2
1936 Con = 3
1937 Wis = 4
1938 Cha = 5
1939 Int = 6
1940 Pow = 7
1941 wc = 8
1942 ac = 9
1943 hp = 10
1944 maxhp = 11
1945 sp = 12
1946 maxsp = 13
1947 grace = 14
1948 maxgrace = 15
1949 food = 16
1950 dam = 17
1951 luck = 18
1952 CODE:
1953# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1954 switch (ix)
1955 {
1956 LIVING_ACC (exp , 0);
1957 LIVING_ACC (Str , 1);
1958 LIVING_ACC (Dex , 2);
1959 LIVING_ACC (Con , 3);
1960 LIVING_ACC (Wis , 4);
1961 LIVING_ACC (Cha , 5);
1962 LIVING_ACC (Int , 6);
1963 LIVING_ACC (Pow , 7);
1964 LIVING_ACC (wc , 8);
1965 LIVING_ACC (ac , 9);
1966 LIVING_ACC (hp , 10);
1967 LIVING_ACC (maxhp , 11);
1968 LIVING_ACC (sp , 12);
1969 LIVING_ACC (maxsp , 13);
1970 LIVING_ACC (grace , 14);
1971 LIVING_ACC (maxgrace, 15);
1972 LIVING_ACC (food , 16);
1973 LIVING_ACC (dam , 17);
1974 LIVING_ACC (luck , 18);
1975 }
1976# undef LIVING_ACC
1977 OUTPUT:
1978 RETVAL
1979

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