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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.32 by root, Tue Mar 7 13:59:57 2006 UTC vs.
Revision 1.51 by root, Sun May 7 19:24:27 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50#include "perlxsi.c" 50#include "perlxsi.c"
51 51
64typedef struct 64typedef struct
65{ 65{
66 object* who; 66 object* who;
67 object* activator; 67 object* activator;
68 object* third; 68 object* third;
69 object* event;
69 mapstruct* map; 70 mapstruct* map;
70 char message[1024]; 71 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 72 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 73 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 74 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 76 int returnvalue;
76} CFPContext; 77} CFPContext;
77 78
78static HV *obj_cache; 79static HV *obj_cache;
79static PerlInterpreter *perl; 80static PerlInterpreter *perl;
81
82#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
83#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
84#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
85#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
86#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
87#define PUSH_PV PUSHcfapi_va(STRING, const char *)
88#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
80 89
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 90//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 91
83// garbage collect some perl objects, if possible 92// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 93// all objects no longer referenced and empty are
216 case CFAPI_INT: 225 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 226 sv = newSViv (*va_arg (args, int *));
218 break; 227 break;
219 228
220 case CFAPI_LONG: 229 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 230 sv = newSVnv ((double)*va_arg (args, sint64 *)); /* oh, the humanity! */
222 break; 231 break;
223 232
224 case CFAPI_DOUBLE: 233 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 234 sv = newSVnv (*va_arg (args, double *));
226 break; 235 break;
227 236
228 case CFAPI_STRING: 237 case CFAPI_STRING:
229 { 238 {
230 char *str = va_arg (args, char *); 239 char *str = va_arg (args, char *);
237 object *obj = va_arg (args, object *); 246 object *obj = va_arg (args, object *);
238 247
239 if (!obj) 248 if (!obj)
240 sv = &PL_sv_undef; 249 sv = &PL_sv_undef;
241 else 250 else
242 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 251 switch (obj->type)
243 { 252 {
244 case MAP: 253 case MAP:
245 sv = newSVptr_cached (obj, "cf::object::map"); 254 sv = newSVptr_cached (obj, "cf::object::map");
246 break; 255 break;
247 256
283 va_end (args); 292 va_end (args);
284 293
285 return sv; 294 return sv;
286} 295}
287 296
288/////////////////////////////////////////////////////////////////////////////
289
290void
291inject_event (const char *func, CFPContext *context)
292{
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326}
327
328///////////////////////////////////////////////////////////////////////////// 297/////////////////////////////////////////////////////////////////////////////
329 298
330int 299int
331initPlugin (const char *iversion, f_plug_api gethooksptr) 300initPlugin (const char *iversion, f_plug_api gethooksptr)
332{ 301{
456 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 425 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
460 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
430 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
431 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
461 432
462 char *argv[] = { 433 char *argv[] = {
463 "", 434 "",
464 "-e" 435 "-e"
465 "BEGIN {" 436 "BEGIN {"
491 462
492void * 463void *
493globalEventListener (int *type, ...) 464globalEventListener (int *type, ...)
494{ 465{
495 va_list args; 466 va_list args;
496 static int rv = 0; 467 static int rv;
497 CFPContext context; 468 int event_code;
498 char *buf;
499 player *pl;
500 object *op;
501 469
502 if (!perl) 470 if (!perl)
503 return; 471 return;
504 472
505 memset (&context, 0, sizeof (context));
506
507 va_start (args, type); 473 va_start (args, type);
508 context.event_code = va_arg (args, int); 474 event_code = va_arg (args, int);
509 475
510 switch (context.event_code) 476 if (event_code == EVENT_FREE_OB)
511 { 477 {
512 case EVENT_CRASH: 478 player *pl;
513 printf ("Unimplemented for now\n"); 479 object *op;
514 break; 480 SV *sv;
515 481
516 case EVENT_MAPLOAD:
517 case EVENT_MAPOUT:
518 case EVENT_MAPIN:
519 case EVENT_MAPCLEAN:
520 context.map = va_arg (args, mapstruct *);
521 break;
522
523 case EVENT_MAPENTER:
524 case EVENT_MAPLEAVE:
525 case EVENT_FREE_OB:
526 case EVENT_BORN:
527 case EVENT_REMOVE:
528 context.activator = va_arg (args, object *);
529 break;
530
531 case EVENT_PLAYER_DEATH:
532 context.who = va_arg (args, object *); 482 op = va_arg (args, object *);
533 break;
534
535 case EVENT_GKILL:
536 context.who = va_arg (args, object *);
537 context.activator = va_arg (args, object *);
538 break;
539
540 case EVENT_LOGIN:
541 case EVENT_LOGOUT:
542 pl = va_arg (args, player *);
543 context.activator = pl->ob;
544 buf = va_arg (args, char *);
545 if (buf != 0)
546 strncpy (context.message, buf, sizeof (context.message));
547 break;
548
549 case EVENT_SHOUT:
550 case EVENT_MUZZLE:
551 case EVENT_KICK:
552 context.activator = va_arg (args, object *);
553 buf = va_arg (args, char *);
554 if (buf != 0)
555 strncpy (context.message, buf, sizeof (context.message));
556 break;
557
558 case EVENT_CLOCK:
559 clean_obj_cache ();
560 break;
561
562 case EVENT_TELL:
563 break;
564
565 case EVENT_MAPRESET:
566 /* stupid, should be the map itself, not "message"??? */
567 buf = va_arg (args, char *);
568 if (buf != 0)
569 strncpy (context.message, buf, sizeof (context.message));
570 break;
571 }
572
573 va_end (args);
574
575 if (context.event_code == EVENT_FREE_OB)
576 {
577 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 483 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
578 484
579 if (sv) 485 if (sv)
580 clearSVptr (sv); 486 clearSVptr (sv);
487
488 rv = 0;
581 } 489 }
582 else 490 else
583 inject_event ("cf::inject_global_event", &context); 491 {
584 492 dSP;
585 rv = context.returnvalue; 493
494 ENTER;
495 SAVETMPS;
496
497 PUSHMARK (SP);
498
499 EXTEND (SP, 10);
500 PUSHs (sv_2mortal (newSViv (event_code)));
501
502 switch (event_code)
503 {
504 case EVENT_CRASH:
505 break;
506
507 case EVENT_PLAYER_LOAD:
508 case EVENT_PLAYER_SAVE:
509 PUSH_OB;
510 PUSH_PV;
511 break;
512
513 case EVENT_MAPLOAD:
514 case EVENT_MAPOUT:
515 case EVENT_MAPIN:
516 case EVENT_MAPCLEAN:
517 case EVENT_MAPRESET:
518 PUSH_MAP;
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_BORN:
524 case EVENT_REMOVE:
525 case EVENT_PLAYER_DEATH:
526 PUSH_OB;
527 break;
528
529 case EVENT_GKILL:
530 PUSH_OB;
531 PUSH_OB;
532 break;
533
534 case EVENT_LOGIN:
535 case EVENT_LOGOUT:
536 PUSH_PL;
537 PUSH_PV;
538 break;
539
540 case EVENT_SHOUT:
541 case EVENT_MUZZLE:
542 case EVENT_KICK:
543 PUSH_OB;
544 PUSH_PV;
545 break;
546
547 case EVENT_CLOCK:
548 clean_obj_cache ();
549 break;
550
551 case EVENT_TELL:
552 break;
553 }
554
555 va_end (args);
556
557 PUTBACK;
558 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
559 SPAGAIN;
560
561 if (SvTRUE (ERRSV))
562 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
563
564 rv = count > 0 ? POPi : 0;
565
566 PUTBACK;
567 FREETMPS;
568 LEAVE;
569 }
586 570
587 return &rv; 571 return &rv;
588} 572}
589 573
590void * 574void *
591eventListener (int *type, ...) 575eventListener (int *type, ...)
592{ 576{
593 static int rv = 0; 577 static int rv;
594 va_list args; 578 va_list args;
595 char *buf; 579 int event_code;
596 CFPContext context; 580 object *who, *activator, *third, *event;
581 char *message, *extension, *options;
597 582
598 if (!perl) 583 if (!perl)
599 return; 584 return;
600 585
601 memset (&context, 0, sizeof (context));
602
603 va_start (args, type); 586 va_start (args, type);
604
605 context.who = va_arg (args, object *); 587 who = va_arg (args, object *);
606 context.event_code = va_arg (args, int); 588 event_code = va_arg (args, int);
607 context.activator = va_arg (args, object *); 589 activator = va_arg (args, object *);
608 context.third = va_arg (args, object *); 590 third = va_arg (args, object *);
609
610 buf = va_arg (args, char *); 591 message = va_arg (args, char *);
611 if (buf != 0) 592 va_arg (args, int); // fix yourself
612 strncpy (context.message, buf, sizeof (context.message)); 593 extension = va_arg (args, char *);
613 594 options = va_arg (args, char *);
614 context.fix = va_arg (args, int); 595 event = va_arg (args, object *);
615 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
616 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
617 context.returnvalue = 0;
618 va_end (args); 596 va_end (args);
619 597
620 inject_event ("cf::inject_event", &context); 598 {
599 dSP;
600
601 ENTER;
602 SAVETMPS;
603
604 PUSHMARK (SP);
605 EXTEND (SP, 10);
606
607 PUSHcfapi (STRING, extension);
608 PUSHs (sv_2mortal (newSViv (event_code)));
609
610 PUSHcfapi (POBJECT, event);
611 PUSHcfapi (POBJECT, who);
612
613 switch (event_code)
614 {
615 case EVENT_STOP: // $ob (e.g. arrow)
616 case EVENT_TIME: // $ob
617 case EVENT_TIMER: // $ob
618 break;
619
620 case EVENT_APPLY: // $ob, $who
621 case EVENT_DROP: // $ob, $who
622 case EVENT_CLOSE: // $ob, $who
623 case EVENT_DEATH: // $ob[, $killer]
624 case EVENT_MOVE: // $ob, $enemy
625 case EVENT_THROW: // $ob, $thrower
626 PUSHcfapi (POBJECT, activator);
627 break;
628
629 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
630 PUSHcfapi (POBJECT, activator);
631 PUSHcfapi (POBJECT, third);
632 break;
633
634 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
635 PUSHcfapi (POBJECT, activator);
636 PUSHcfapi (POBJECT, third);
637 PUSHcfapi (POBJECT, message);
638 break;
639
640 case EVENT_SAY: // $ob, $who, $msg
641 PUSHcfapi (POBJECT, activator);
642 PUSHcfapi (STRING, message);
643 break;
644
645 default:
646 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
647 break;
648 }
649
650 PUTBACK;
651 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
652 SPAGAIN;
653
654 if (SvTRUE (ERRSV))
655 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
656
657 rv = count > 0 ? POPi : 0;
658
659 PUTBACK;
660 FREETMPS;
661 LEAVE;
662 }
621 663
622 rv = context.returnvalue;
623 return &rv; 664 return &rv;
624} 665}
625 666
626int 667int
627closePlugin () 668closePlugin ()
653 const_iv (llevInfo) 694 const_iv (llevInfo)
654 const_iv (llevDebug) 695 const_iv (llevDebug)
655 const_iv (llevMonster) 696 const_iv (llevMonster)
656 697
657 const_iv (PLAYER) 698 const_iv (PLAYER)
699 const_iv (TRANSPORT)
658 const_iv (ROD) 700 const_iv (ROD)
659 const_iv (TREASURE) 701 const_iv (TREASURE)
660 const_iv (POTION) 702 const_iv (POTION)
661 const_iv (FOOD) 703 const_iv (FOOD)
662 const_iv (POISON) 704 const_iv (POISON)
667 const_iv (BOW) 709 const_iv (BOW)
668 const_iv (WEAPON) 710 const_iv (WEAPON)
669 const_iv (ARMOUR) 711 const_iv (ARMOUR)
670 const_iv (PEDESTAL) 712 const_iv (PEDESTAL)
671 const_iv (ALTAR) 713 const_iv (ALTAR)
672 const_iv (CONFUSION)
673 const_iv (LOCKED_DOOR) 714 const_iv (LOCKED_DOOR)
674 const_iv (SPECIAL_KEY) 715 const_iv (SPECIAL_KEY)
675 const_iv (MAP) 716 const_iv (MAP)
676 const_iv (DOOR) 717 const_iv (DOOR)
677 const_iv (KEY) 718 const_iv (KEY)
778 const_iv (ITEM_TRANSFORMER) 819 const_iv (ITEM_TRANSFORMER)
779 const_iv (QUEST) 820 const_iv (QUEST)
780 821
781 const_iv (ST_BD_BUILD) 822 const_iv (ST_BD_BUILD)
782 const_iv (ST_BD_REMOVE) 823 const_iv (ST_BD_REMOVE)
824
783 const_iv (ST_MAT_FLOOR) 825 const_iv (ST_MAT_FLOOR)
784 const_iv (ST_MAT_WALL) 826 const_iv (ST_MAT_WALL)
785 const_iv (ST_MAT_ITEM) 827 const_iv (ST_MAT_ITEM)
786 828
787 const_iv (AT_PHYSICAL) 829 const_iv (AT_PHYSICAL)
988 const_iv (WILL_APPLY_DOOR) 1030 const_iv (WILL_APPLY_DOOR)
989 const_iv (WILL_APPLY_FOOD) 1031 const_iv (WILL_APPLY_FOOD)
990 1032
991 const_iv (SAVE_MODE) 1033 const_iv (SAVE_MODE)
992 const_iv (SAVE_DIR_MODE) 1034 const_iv (SAVE_DIR_MODE)
1035
1036 const_iv (M_PAPER)
1037 const_iv (M_IRON)
1038 const_iv (M_GLASS)
1039 const_iv (M_LEATHER)
1040 const_iv (M_WOOD)
1041 const_iv (M_ORGANIC)
1042 const_iv (M_STONE)
1043 const_iv (M_CLOTH)
1044 const_iv (M_ADAMANT)
1045 const_iv (M_LIQUID)
1046 const_iv (M_SOFT_METAL)
1047 const_iv (M_BONE)
1048 const_iv (M_ICE)
1049 const_iv (M_SPECIAL)
1050
1051 const_iv (SK_EXP_ADD_SKILL)
1052 const_iv (SK_EXP_TOTAL)
1053 const_iv (SK_EXP_NONE)
1054 const_iv (SK_SUBTRACT_SKILL_EXP)
1055
1056 const_iv (SK_LOCKPICKING)
1057 const_iv (SK_HIDING)
1058 const_iv (SK_SMITHERY)
1059 const_iv (SK_BOWYER)
1060 const_iv (SK_JEWELER)
1061 const_iv (SK_ALCHEMY)
1062 const_iv (SK_STEALING)
1063 const_iv (SK_LITERACY)
1064 const_iv (SK_BARGAINING)
1065 const_iv (SK_JUMPING)
1066 const_iv (SK_DET_MAGIC)
1067 const_iv (SK_ORATORY)
1068 const_iv (SK_SINGING)
1069 const_iv (SK_DET_CURSE)
1070 const_iv (SK_FIND_TRAPS)
1071 const_iv (SK_MEDITATION)
1072 const_iv (SK_PUNCHING)
1073 const_iv (SK_FLAME_TOUCH)
1074 const_iv (SK_KARATE)
1075 const_iv (SK_CLIMBING)
1076 const_iv (SK_WOODSMAN)
1077 const_iv (SK_INSCRIPTION)
1078 const_iv (SK_ONE_HANDED_WEAPON)
1079 const_iv (SK_MISSILE_WEAPON)
1080 const_iv (SK_THROWING)
1081 const_iv (SK_USE_MAGIC_ITEM)
1082 const_iv (SK_DISARM_TRAPS)
1083 const_iv (SK_SET_TRAP)
1084 const_iv (SK_THAUMATURGY)
1085 const_iv (SK_PRAYING)
1086 const_iv (SK_CLAWING)
1087 const_iv (SK_LEVITATION)
1088 const_iv (SK_SUMMONING)
1089 const_iv (SK_PYROMANCY)
1090 const_iv (SK_EVOCATION)
1091 const_iv (SK_SORCERY)
1092 const_iv (SK_TWO_HANDED_WEAPON)
1093 const_iv (SK_SPARK_TOUCH)
1094 const_iv (SK_SHIVER)
1095 const_iv (SK_ACID_SPLASH)
1096 const_iv (SK_POISON_NAIL)
1097
1098 const_iv (SOUND_NEW_PLAYER)
1099 const_iv (SOUND_FIRE_ARROW)
1100 const_iv (SOUND_LEARN_SPELL)
1101 const_iv (SOUND_FUMBLE_SPELL)
1102 const_iv (SOUND_WAND_POOF)
1103 const_iv (SOUND_OPEN_DOOR)
1104 const_iv (SOUND_PUSH_PLAYER)
1105 const_iv (SOUND_PLAYER_HITS1)
1106 const_iv (SOUND_PLAYER_HITS2)
1107 const_iv (SOUND_PLAYER_HITS3)
1108 const_iv (SOUND_PLAYER_HITS4)
1109 const_iv (SOUND_PLAYER_IS_HIT1)
1110 const_iv (SOUND_PLAYER_IS_HIT2)
1111 const_iv (SOUND_PLAYER_IS_HIT3)
1112 const_iv (SOUND_PLAYER_KILLS)
1113 const_iv (SOUND_PET_IS_KILLED)
1114 const_iv (SOUND_PLAYER_DIES)
1115 const_iv (SOUND_OB_EVAPORATE)
1116 const_iv (SOUND_OB_EXPLODE)
1117 const_iv (SOUND_CLOCK)
1118 const_iv (SOUND_TURN_HANDLE)
1119 const_iv (SOUND_FALL_HOLE)
1120 const_iv (SOUND_DRINK_POISON)
1121 const_iv (SOUND_CAST_SPELL_0)
993 }; 1122 };
994 1123
995 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1124 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
996 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1125 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
997 1126
1017 1146
1018 const_event (BORN) 1147 const_event (BORN)
1019 const_event (CLOCK) 1148 const_event (CLOCK)
1020 const_event (CRASH) 1149 const_event (CRASH)
1021 const_event (PLAYER_DEATH) 1150 const_event (PLAYER_DEATH)
1151 const_event (PLAYER_LOAD)
1152 const_event (PLAYER_SAVE)
1022 const_event (GKILL) 1153 const_event (GKILL)
1023 const_event (LOGIN) 1154 const_event (LOGIN)
1024 const_event (LOGOUT) 1155 const_event (LOGOUT)
1025 const_event (MAPENTER) 1156 const_event (MAPENTER)
1026 const_event (MAPLEAVE) 1157 const_event (MAPLEAVE)
1139 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1270 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1140 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1271 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1141 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1272 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1142 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1273 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1143 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1274 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1144 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1145 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1275 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1146 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1276 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1147 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1277 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1148 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1278 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1149 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1279 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1263 attacktype = 0 1393 attacktype = 0
1264 CODE: 1394 CODE:
1265 RETVAL = obj->attacktype; 1395 RETVAL = obj->attacktype;
1266 OUTPUT: RETVAL 1396 OUTPUT: RETVAL
1267 1397
1398# missing in plug-in api, of course
1268void 1399void
1269set_food (object *obj, int food) 1400set_food (object *obj, int food)
1270 CODE: 1401 CODE:
1271 obj->stats.food = food; 1402 obj->stats.food = food;
1272 1403
1306 1437
1307void cf_object_free (object *op) 1438void cf_object_free (object *op)
1308 1439
1309object *cf_object_present_archname_inside (object *op, char *whatstr) 1440object *cf_object_present_archname_inside (object *op, char *whatstr)
1310 1441
1311int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1442int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1312 1443
1313int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1444int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1314 1445
1315object *cf_object_clone (object *op, int clonetype = 0) 1446object *cf_object_clone (object *op, int clonetype = 0)
1316 1447
1365 ALIAS: key = 0 1496 ALIAS: key = 0
1366 1497
1367void cf_object_set_key (object *op, char *keyname, char *value) 1498void cf_object_set_key (object *op, char *keyname, char *value)
1368 1499
1369object *cf_create_object_by_name (const char *name) 1500object *cf_create_object_by_name (const char *name)
1501
1502void change_exp (object *op, double exp, const char *skill_name = 0, int flag = 0)
1503
1504void player_lvl_adj (object *who, object *skill = 0)
1505
1506int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1370 1507
1371MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1508MODULE = cf PACKAGE = cf::object PREFIX = cf_
1372 1509
1373void cf_fix_object (object *pl) 1510void cf_fix_object (object *pl)
1374 ALIAS: fix = 0 1511 ALIAS: fix = 0
1390 CODE: 1527 CODE:
1391{ 1528{
1392 int unused_type; 1529 int unused_type;
1393 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1530 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1394} 1531}
1532
1533# syntatic sugar for easier use in event callbacks.
1534const char *options (object *op)
1535 CODE:
1536 RETVAL = op->name;
1537 OUTPUT:
1538 RETVAL
1539
1540const char *get_ob_key_value (object *op, const char *key)
1541
1542bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1395 1543
1396object *get_nearest_player (object *ob) 1544object *get_nearest_player (object *ob)
1397 ALIAS: nearest_player = 0 1545 ALIAS: nearest_player = 0
1398 PREINIT: 1546 PREINIT:
1399 extern object *get_nearest_player (object *); 1547 extern object *get_nearest_player (object *);
1421base_name (object *ob, int plural) 1569base_name (object *ob, int plural)
1422 CODE: 1570 CODE:
1423 RETVAL = cf_query_base_name (ob, plural); 1571 RETVAL = cf_query_base_name (ob, plural);
1424 OUTPUT: RETVAL 1572 OUTPUT: RETVAL
1425 1573
1574living *
1575stats (object *ob)
1576 CODE:
1577 RETVAL = &ob->stats;
1578 OUTPUT: RETVAL
1579
1426 1580
1427MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1581MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1428 1582
1429player *player (object *op) 1583player *player (object *op)
1430 CODE: 1584 CODE:
1431 RETVAL = cf_player_find (cf_query_name (op)); 1585 RETVAL = op->contr;
1432 OUTPUT: RETVAL 1586 OUTPUT: RETVAL
1433 1587
1434void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1588void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1435 1589
1436object *cf_player_send_inventory (object *op) 1590object *cf_player_send_inventory (object *op)
1451partylist *cf_player_get_party (object *op) 1605partylist *cf_player_get_party (object *op)
1452 ALIAS: party = 0 1606 ALIAS: party = 0
1453 1607
1454void cf_player_set_party (object *op, partylist *party) 1608void cf_player_set_party (object *op, partylist *party)
1455 1609
1610void change_skill (object *op, double exp, char *skill_name = 0, int flag = 0)
1611
1612void kill_player (object *op)
1456 1613
1457MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1614MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1458 1615
1459MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1616MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1460 1617
1463 1620
1464void cf_player_move (player *pl, int dir) 1621void cf_player_move (player *pl, int dir)
1465 1622
1466void MapNewmapCmd (player *pl) 1623void MapNewmapCmd (player *pl)
1467 1624
1625void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1626
1468# nonstandard 1627# nonstandard
1469object *ob (player *pl) 1628object *ob (player *pl)
1470 CODE: 1629 CODE:
1471 RETVAL = pl->ob; 1630 RETVAL = pl->ob;
1472 OUTPUT: RETVAL 1631 OUTPUT: RETVAL
1478 1637
1479player *next (player *pl) 1638player *next (player *pl)
1480 CODE: 1639 CODE:
1481 RETVAL = pl->next; 1640 RETVAL = pl->next;
1482 OUTPUT: RETVAL 1641 OUTPUT: RETVAL
1642
1643int
1644listening (player *pl, int new_value = -1)
1645 CODE:
1646 RETVAL = pl->listening;
1647 if (new_value >= 0)
1648 pl->listening = new_value;
1649 OUTPUT:
1650 RETVAL
1651
1652void get_savebed (player *pl)
1653 ALIAS:
1654 savebed = 0
1655 PPCODE:
1656 EXTEND (SP, 3);
1657 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1658 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1659 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1660
1661void set_savebed (player *pl, char *map_path, int x, int y)
1662 CODE:
1663 strcpy (pl->savebed_map, map_path);
1664 pl->bed_x = x;
1665 pl->bed_y = y;
1483 1666
1484void 1667void
1485list () 1668list ()
1486 PPCODE: 1669 PPCODE:
1487{ 1670{
1488 player *pl; 1671 player *pl;
1489 for (pl = first_player; pl; pl = pl->next) 1672 for (pl = first_player; pl; pl = pl->next)
1490 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1673 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1491} 1674}
1675
1676bool
1677peaceful (player *pl, bool new_setting = 0)
1678 PROTOTYPE: $;$
1679 CODE:
1680 RETVAL = pl->peaceful;
1681 if (items > 1)
1682 pl->peaceful = new_setting;
1683 OUTPUT:
1684 RETVAL
1685
1686living *
1687orig_stats (player *pl)
1688 CODE:
1689 RETVAL = &pl->orig_stats;
1690 OUTPUT: RETVAL
1691
1692living *
1693last_stats (player *pl)
1694 CODE:
1695 RETVAL = &pl->last_stats;
1696 OUTPUT: RETVAL
1492 1697
1493 1698
1494MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1699MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1495 1700
1496SV * 1701SV *
1519 RETVAL = map_get_map (&unused_type, 0, width, height); 1724 RETVAL = map_get_map (&unused_type, 0, width, height);
1520} 1725}
1521 OUTPUT: 1726 OUTPUT:
1522 RETVAL 1727 RETVAL
1523 1728
1729void delete_map (mapstruct *map)
1730
1731void clean_tmp_map (mapstruct *map)
1732
1733void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1734
1524mapstruct *cf_map_get_map (char *name) 1735mapstruct *cf_map_get_map (char *name)
1525 PROTOTYPE: $ 1736 PROTOTYPE: $
1526 ALIAS: map = 0 1737 ALIAS: map = 0
1527 1738
1528mapstruct *cf_map_get_first () 1739mapstruct *cf_map_get_first ()
1529 PROTOTYPE: 1740 PROTOTYPE:
1530 ALIAS: first = 0 1741 ALIAS: first = 0
1742
1743# whoever "designed" the plug-in api should have wasted
1744# his/her time with staying away form the project - would have
1745# saved others a lot of time, without doubt.
1746void set_path (mapstruct *where, char *path)
1747 CODE:
1748 strcpy (where->path, path);
1749
1750bool unique (mapstruct *map)
1751 CODE:
1752 RETVAL = map->unique;
1753 OUTPUT:
1754 RETVAL
1755
1756void set_unique (mapstruct *map, bool unique)
1757 CODE:
1758 map->unique = unique;
1531 1759
1532object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1760object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1533 1761
1534object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1762object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1535 1763
1649 } 1877 }
1650 } 1878 }
1651 } 1879 }
1652} 1880}
1653 1881
1882
1654MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 1883MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1655 1884
1656archetype *cf_archetype_get_first() 1885archetype *cf_archetype_get_first()
1657 PROTOTYPE: 1886 PROTOTYPE:
1658 ALIAS: first = 0 1887 ALIAS: first = 0
1710 1939
1711const char *cf_region_get_message (region *reg) 1940const char *cf_region_get_message (region *reg)
1712 ALIAS: message = 0 1941 ALIAS: message = 0
1713 1942
1714 1943
1944MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
1945
1946double
1947exp (living *liv, double new_val = 0.)
1948 PROTOTYPE: $;$
1949 ALIAS:
1950 Str = 1
1951 Dex = 2
1952 Con = 3
1953 Wis = 4
1954 Cha = 5
1955 Int = 6
1956 Pow = 7
1957 wc = 8
1958 ac = 9
1959 hp = 10
1960 maxhp = 11
1961 sp = 12
1962 maxsp = 13
1963 grace = 14
1964 maxgrace = 15
1965 food = 16
1966 dam = 17
1967 luck = 18
1968 CODE:
1969# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
1970 switch (ix)
1971 {
1972 LIVING_ACC (exp , 0);
1973 LIVING_ACC (Str , 1);
1974 LIVING_ACC (Dex , 2);
1975 LIVING_ACC (Con , 3);
1976 LIVING_ACC (Wis , 4);
1977 LIVING_ACC (Cha , 5);
1978 LIVING_ACC (Int , 6);
1979 LIVING_ACC (Pow , 7);
1980 LIVING_ACC (wc , 8);
1981 LIVING_ACC (ac , 9);
1982 LIVING_ACC (hp , 10);
1983 LIVING_ACC (maxhp , 11);
1984 LIVING_ACC (sp , 12);
1985 LIVING_ACC (maxsp , 13);
1986 LIVING_ACC (grace , 14);
1987 LIVING_ACC (maxgrace, 15);
1988 LIVING_ACC (food , 16);
1989 LIVING_ACC (dam , 17);
1990 LIVING_ACC (luck , 18);
1991 }
1992# undef LIVING_ACC
1993 OUTPUT:
1994 RETVAL
1995

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