ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/plugins/cfperl/cfperl.xs
(Generate patch)

Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.30 by root, Tue Mar 7 13:44:43 2006 UTC vs.
Revision 1.61 by root, Wed Jul 19 08:50:42 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* */
4/*****************************************************************************/ 3/*****************************************************************************/
5 4
6/* 5/*
7 * This code is placed under the GNU General Public Licence (GPL) 6 * This code is placed under the GNU General Public Licence (GPL)
8 * 7 *
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "perl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.2" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
51 54
52typedef object object_ornull; 55typedef object object_ornull;
53typedef mapstruct mapstruct_ornull; 56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
54 61
55static f_plug_api gethook; 62static f_plug_api gethook;
56static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
57static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
58static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
64typedef struct 71typedef struct
65{ 72{
66 object* who; 73 object* who;
67 object* activator; 74 object* activator;
68 object* third; 75 object* third;
76 object* event;
69 mapstruct* map; 77 mapstruct* map;
70 char message[1024]; 78 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API 79 int fix; // seems to be python-only, and should not be part of the API
72 int event_code; 80 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension 81 char extension[1024]; // name field, should invoke specific perl extension
75 int returnvalue; 83 int returnvalue;
76} CFPContext; 84} CFPContext;
77 85
78static HV *obj_cache; 86static HV *obj_cache;
79static PerlInterpreter *perl; 87static PerlInterpreter *perl;
88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
80 99
81////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82 101
83// garbage collect some perl objects, if possible 102// garbage collect some perl objects, if possible
84// all objects no longer referenced and empty are 103// all objects no longer referenced and empty are
216 case CFAPI_INT: 235 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
218 break; 237 break;
219 238
220 case CFAPI_LONG: 239 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
222 break; 241 break;
223 242
224 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
226 break; 245 break;
227 246
228 case CFAPI_STRING: 247 case CFAPI_STRING:
229 { 248 {
230 char *str = va_arg (args, char *); 249 char *str = va_arg (args, char *);
237 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
238 257
239 if (!obj) 258 if (!obj)
240 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
241 else 260 else
242 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
243 { 262 {
244 case MAP: 263 case MAP:
245 sv = newSVptr_cached (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map");
246 break; 265 break;
247 266
283 va_end (args); 302 va_end (args);
284 303
285 return sv; 304 return sv;
286} 305}
287 306
288/////////////////////////////////////////////////////////////////////////////
289
290void
291inject_event (const char *func, CFPContext *context)
292{
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326}
327
328///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
329 308
330int 309int
331initPlugin (const char *iversion, f_plug_api gethooksptr) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
332{ 311{
439 418
440 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
441 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
443 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener); 433 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener); 434 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener); 435 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
456 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener); 442 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
460 446
461 char *argv[] = { 447 char *argv[] = {
462 "", 448 "",
463 "-e" 449 "-e"
464 "BEGIN {" 450 "BEGIN {"
470 }; 456 };
471 457
472 perl = perl_alloc (); 458 perl = perl_alloc ();
473 perl_construct (perl); 459 perl_construct (perl);
474 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
475 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
476 { 464 {
477 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
478 466
479 perl_destruct (perl); 467 perl_destruct (perl);
490 478
491void * 479void *
492globalEventListener (int *type, ...) 480globalEventListener (int *type, ...)
493{ 481{
494 va_list args; 482 va_list args;
495 static int rv = 0; 483 static int rv;
496 CFPContext context; 484 int event_code;
497 char *buf;
498 player *pl;
499 object *op;
500 485
501 if (!perl) 486 if (!perl)
502 return; 487 return;
503 488
504 memset (&context, 0, sizeof (context));
505
506 va_start (args, type); 489 va_start (args, type);
507 context.event_code = va_arg (args, int); 490 event_code = va_arg (args, int);
508 491
509 switch (context.event_code) 492 if (event_code == EVENT_FREE_OB)
510 { 493 {
511 case EVENT_CRASH: 494 player *pl;
512 printf ("Unimplemented for now\n"); 495 object *op;
513 break; 496 SV *sv;
514 497
515 case EVENT_MAPLOAD:
516 case EVENT_MAPOUT:
517 case EVENT_MAPIN:
518 context.map = va_arg (args, mapstruct *);
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_FREE_OB:
524 case EVENT_BORN:
525 case EVENT_REMOVE:
526 context.activator = va_arg (args, object *);
527 break;
528
529 case EVENT_PLAYER_DEATH:
530 context.who = va_arg (args, object *); 498 op = va_arg (args, object *);
531 break;
532
533 case EVENT_GKILL:
534 context.who = va_arg (args, object *);
535 context.activator = va_arg (args, object *);
536 break;
537
538 case EVENT_LOGIN:
539 case EVENT_LOGOUT:
540 pl = va_arg (args, player *);
541 context.activator = pl->ob;
542 buf = va_arg (args, char *);
543 if (buf != 0)
544 strncpy (context.message, buf, sizeof (context.message));
545 break;
546
547 case EVENT_SHOUT:
548 case EVENT_MUZZLE:
549 case EVENT_KICK:
550 context.activator = va_arg (args, object *);
551 buf = va_arg (args, char *);
552 if (buf != 0)
553 strncpy (context.message, buf, sizeof (context.message));
554 break;
555
556 case EVENT_CLOCK:
557 clean_obj_cache ();
558 break;
559
560 case EVENT_TELL:
561 break;
562
563 case EVENT_MAPRESET:
564 /* stupid, should be the map itself, not "message"??? */
565 buf = va_arg (args, char *);
566 if (buf != 0)
567 strncpy (context.message, buf, sizeof (context.message));
568 break;
569 }
570
571 va_end (args);
572
573 if (context.event_code == EVENT_FREE_OB)
574 {
575 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0); 499 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
576 500
577 if (sv) 501 if (sv)
578 clearSVptr (sv); 502 clearSVptr (sv);
503
504 rv = 0;
505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
579 } 533 }
580 else 534 else
581 inject_event ("cf::inject_global_event", &context); 535 {
582 536 dSP;
583 rv = context.returnvalue; 537
538 ENTER;
539 SAVETMPS;
540
541 PUSHMARK (SP);
542
543 EXTEND (SP, 10);
544 PUSHs (sv_2mortal (newSViv (event_code)));
545
546 switch (event_code)
547 {
548 case EVENT_CRASH:
549 break;
550
551 case EVENT_PLAYER_LOAD:
552 case EVENT_PLAYER_SAVE:
553 PUSH_OB;
554 PUSH_PV;
555 break;
556
557 case EVENT_MAPLOAD:
558 case EVENT_MAPOUT:
559 case EVENT_MAPIN:
560 case EVENT_MAPCLEAN:
561 case EVENT_MAPRESET:
562 PUSH_MAP;
563 break;
564
565 case EVENT_MAPENTER:
566 case EVENT_MAPLEAVE:
567 case EVENT_BORN:
568 case EVENT_REMOVE:
569 case EVENT_PLAYER_DEATH:
570 PUSH_OB;
571 break;
572
573 case EVENT_GKILL:
574 PUSH_OB;
575 PUSH_OB;
576 break;
577
578 case EVENT_LOGIN:
579 case EVENT_LOGOUT:
580 PUSH_PL;
581 PUSH_PV;
582 break;
583
584 case EVENT_SHOUT:
585 case EVENT_MUZZLE:
586 case EVENT_KICK:
587 PUSH_OB;
588 PUSH_PV;
589 break;
590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
604 case EVENT_EXTCMD:
605 PUSH_PL;
606 {
607 char *buf = va_arg (args, char *);
608 int len = va_arg (args, int);
609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
610 }
611 break;
612
613 case EVENT_TELL:
614 break;
615 }
616
617 va_end (args);
618
619 PUTBACK;
620 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
621 SPAGAIN;
622
623 if (SvTRUE (ERRSV))
624 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
625
626 rv = count > 0 ? POPi : 0;
627
628 PUTBACK;
629 FREETMPS;
630 LEAVE;
631 }
584 632
585 return &rv; 633 return &rv;
586} 634}
587 635
588void * 636void *
589eventListener (int *type, ...) 637eventListener (int *type, ...)
590{ 638{
591 static int rv = 0; 639 static int rv;
592 va_list args; 640 va_list args;
593 char *buf; 641 int event_code;
594 CFPContext context; 642 object *who, *activator, *third, *event;
643 char *message, *extension, *options;
595 644
596 if (!perl) 645 if (!perl)
597 return; 646 return;
598 647
599 memset (&context, 0, sizeof (context));
600
601 va_start (args, type); 648 va_start (args, type);
602
603 context.who = va_arg (args, object *); 649 who = va_arg (args, object *);
604 context.event_code = va_arg (args, int); 650 event_code = va_arg (args, int);
605 context.activator = va_arg (args, object *); 651 activator = va_arg (args, object *);
606 context.third = va_arg (args, object *); 652 third = va_arg (args, object *);
607
608 buf = va_arg (args, char *); 653 message = va_arg (args, char *);
609 if (buf != 0) 654 va_arg (args, int); // fix yourself
610 strncpy (context.message, buf, sizeof (context.message)); 655 extension = va_arg (args, char *);
611 656 options = va_arg (args, char *);
612 context.fix = va_arg (args, int); 657 event = va_arg (args, object *);
613 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
614 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
615 context.returnvalue = 0;
616 va_end (args); 658 va_end (args);
617 659
618 inject_event ("cf::inject_event", &context); 660 {
661 dSP;
662
663 ENTER;
664 SAVETMPS;
665
666 PUSHMARK (SP);
667 EXTEND (SP, 10);
668
669 PUSHcfapi (STRING, extension);
670 PUSHs (sv_2mortal (newSViv (event_code)));
671
672 PUSHcfapi (POBJECT, event);
673 PUSHcfapi (POBJECT, who);
674
675 switch (event_code)
676 {
677 case EVENT_STOP: // $ob (e.g. arrow)
678 case EVENT_TIME: // $ob
679 case EVENT_TIMER: // $ob
680 break;
681
682 case EVENT_APPLY: // $ob, $who
683 case EVENT_DROP: // $ob, $who
684 case EVENT_CLOSE: // $ob, $who
685 case EVENT_DEATH: // $ob[, $killer]
686 case EVENT_MOVE: // $ob, $enemy
687 case EVENT_THROW: // $ob, $thrower
688 PUSHcfapi (POBJECT, activator);
689 break;
690
691 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
692 PUSHcfapi (POBJECT, activator);
693 PUSHcfapi (POBJECT, third);
694 break;
695
696 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
697 PUSHcfapi (POBJECT, activator);
698 PUSHcfapi (POBJECT, third);
699 PUSHcfapi (POBJECT, message);
700 break;
701
702 case EVENT_SAY: // $ob, $who, $msg
703 PUSHcfapi (POBJECT, activator);
704 PUSHcfapi (STRING, message);
705 break;
706
707 default:
708 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
709 break;
710 }
711
712 PUTBACK;
713 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
714 SPAGAIN;
715
716 if (SvTRUE (ERRSV))
717 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
718
719 rv = count > 0 ? POPi : 0;
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
619 725
620 rv = context.returnvalue;
621 return &rv; 726 return &rv;
622} 727}
623 728
624int 729int
625closePlugin () 730closePlugin ()
651 const_iv (llevInfo) 756 const_iv (llevInfo)
652 const_iv (llevDebug) 757 const_iv (llevDebug)
653 const_iv (llevMonster) 758 const_iv (llevMonster)
654 759
655 const_iv (PLAYER) 760 const_iv (PLAYER)
761 const_iv (TRANSPORT)
656 const_iv (ROD) 762 const_iv (ROD)
657 const_iv (TREASURE) 763 const_iv (TREASURE)
658 const_iv (POTION) 764 const_iv (POTION)
659 const_iv (FOOD) 765 const_iv (FOOD)
660 const_iv (POISON) 766 const_iv (POISON)
665 const_iv (BOW) 771 const_iv (BOW)
666 const_iv (WEAPON) 772 const_iv (WEAPON)
667 const_iv (ARMOUR) 773 const_iv (ARMOUR)
668 const_iv (PEDESTAL) 774 const_iv (PEDESTAL)
669 const_iv (ALTAR) 775 const_iv (ALTAR)
670 const_iv (CONFUSION)
671 const_iv (LOCKED_DOOR) 776 const_iv (LOCKED_DOOR)
672 const_iv (SPECIAL_KEY) 777 const_iv (SPECIAL_KEY)
673 const_iv (MAP) 778 const_iv (MAP)
674 const_iv (DOOR) 779 const_iv (DOOR)
675 const_iv (KEY) 780 const_iv (KEY)
776 const_iv (ITEM_TRANSFORMER) 881 const_iv (ITEM_TRANSFORMER)
777 const_iv (QUEST) 882 const_iv (QUEST)
778 883
779 const_iv (ST_BD_BUILD) 884 const_iv (ST_BD_BUILD)
780 const_iv (ST_BD_REMOVE) 885 const_iv (ST_BD_REMOVE)
886
781 const_iv (ST_MAT_FLOOR) 887 const_iv (ST_MAT_FLOOR)
782 const_iv (ST_MAT_WALL) 888 const_iv (ST_MAT_WALL)
783 const_iv (ST_MAT_ITEM) 889 const_iv (ST_MAT_ITEM)
784 890
785 const_iv (AT_PHYSICAL) 891 const_iv (AT_PHYSICAL)
986 const_iv (WILL_APPLY_DOOR) 1092 const_iv (WILL_APPLY_DOOR)
987 const_iv (WILL_APPLY_FOOD) 1093 const_iv (WILL_APPLY_FOOD)
988 1094
989 const_iv (SAVE_MODE) 1095 const_iv (SAVE_MODE)
990 const_iv (SAVE_DIR_MODE) 1096 const_iv (SAVE_DIR_MODE)
1097
1098 const_iv (M_PAPER)
1099 const_iv (M_IRON)
1100 const_iv (M_GLASS)
1101 const_iv (M_LEATHER)
1102 const_iv (M_WOOD)
1103 const_iv (M_ORGANIC)
1104 const_iv (M_STONE)
1105 const_iv (M_CLOTH)
1106 const_iv (M_ADAMANT)
1107 const_iv (M_LIQUID)
1108 const_iv (M_SOFT_METAL)
1109 const_iv (M_BONE)
1110 const_iv (M_ICE)
1111 const_iv (M_SPECIAL)
1112
1113 const_iv (SK_EXP_ADD_SKILL)
1114 const_iv (SK_EXP_TOTAL)
1115 const_iv (SK_EXP_NONE)
1116 const_iv (SK_SUBTRACT_SKILL_EXP)
1117
1118 const_iv (SK_LOCKPICKING)
1119 const_iv (SK_HIDING)
1120 const_iv (SK_SMITHERY)
1121 const_iv (SK_BOWYER)
1122 const_iv (SK_JEWELER)
1123 const_iv (SK_ALCHEMY)
1124 const_iv (SK_STEALING)
1125 const_iv (SK_LITERACY)
1126 const_iv (SK_BARGAINING)
1127 const_iv (SK_JUMPING)
1128 const_iv (SK_DET_MAGIC)
1129 const_iv (SK_ORATORY)
1130 const_iv (SK_SINGING)
1131 const_iv (SK_DET_CURSE)
1132 const_iv (SK_FIND_TRAPS)
1133 const_iv (SK_MEDITATION)
1134 const_iv (SK_PUNCHING)
1135 const_iv (SK_FLAME_TOUCH)
1136 const_iv (SK_KARATE)
1137 const_iv (SK_CLIMBING)
1138 const_iv (SK_WOODSMAN)
1139 const_iv (SK_INSCRIPTION)
1140 const_iv (SK_ONE_HANDED_WEAPON)
1141 const_iv (SK_MISSILE_WEAPON)
1142 const_iv (SK_THROWING)
1143 const_iv (SK_USE_MAGIC_ITEM)
1144 const_iv (SK_DISARM_TRAPS)
1145 const_iv (SK_SET_TRAP)
1146 const_iv (SK_THAUMATURGY)
1147 const_iv (SK_PRAYING)
1148 const_iv (SK_CLAWING)
1149 const_iv (SK_LEVITATION)
1150 const_iv (SK_SUMMONING)
1151 const_iv (SK_PYROMANCY)
1152 const_iv (SK_EVOCATION)
1153 const_iv (SK_SORCERY)
1154 const_iv (SK_TWO_HANDED_WEAPON)
1155 const_iv (SK_SPARK_TOUCH)
1156 const_iv (SK_SHIVER)
1157 const_iv (SK_ACID_SPLASH)
1158 const_iv (SK_POISON_NAIL)
1159
1160 const_iv (SOUND_NEW_PLAYER)
1161 const_iv (SOUND_FIRE_ARROW)
1162 const_iv (SOUND_LEARN_SPELL)
1163 const_iv (SOUND_FUMBLE_SPELL)
1164 const_iv (SOUND_WAND_POOF)
1165 const_iv (SOUND_OPEN_DOOR)
1166 const_iv (SOUND_PUSH_PLAYER)
1167 const_iv (SOUND_PLAYER_HITS1)
1168 const_iv (SOUND_PLAYER_HITS2)
1169 const_iv (SOUND_PLAYER_HITS3)
1170 const_iv (SOUND_PLAYER_HITS4)
1171 const_iv (SOUND_PLAYER_IS_HIT1)
1172 const_iv (SOUND_PLAYER_IS_HIT2)
1173 const_iv (SOUND_PLAYER_IS_HIT3)
1174 const_iv (SOUND_PLAYER_KILLS)
1175 const_iv (SOUND_PET_IS_KILLED)
1176 const_iv (SOUND_PLAYER_DIES)
1177 const_iv (SOUND_OB_EVAPORATE)
1178 const_iv (SOUND_OB_EXPLODE)
1179 const_iv (SOUND_CLOCK)
1180 const_iv (SOUND_TURN_HANDLE)
1181 const_iv (SOUND_FALL_HOLE)
1182 const_iv (SOUND_DRINK_POISON)
1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
991 }; 1225 };
992 1226
993 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
994 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
995 1229
1012 const_event (CLOSE) 1246 const_event (CLOSE)
1013 const_event (TIMER) 1247 const_event (TIMER)
1014 const_event (MOVE) 1248 const_event (MOVE)
1015 1249
1016 const_event (BORN) 1250 const_event (BORN)
1017 const_event (CLOCK) 1251 //const_event (CLOCK)
1018 const_event (CRASH) 1252 const_event (CRASH)
1019 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1254 const_event (PLAYER_LOAD)
1255 const_event (PLAYER_SAVE)
1020 const_event (GKILL) 1256 const_event (GKILL)
1021 const_event (LOGIN) 1257 const_event (LOGIN)
1022 const_event (LOGOUT) 1258 const_event (LOGOUT)
1023 const_event (MAPENTER) 1259 const_event (MAPENTER)
1024 const_event (MAPLEAVE) 1260 const_event (MAPLEAVE)
1025 const_event (MAPRESET) 1261 const_event (MAPRESET)
1026 const_event (MAPLOAD) 1262 const_event (MAPLOAD)
1027 const_event (MAPOUT) 1263 const_event (MAPOUT)
1028 const_event (MAPIN) 1264 const_event (MAPIN)
1265 const_event (MAPCLEAN)
1029 const_event (REMOVE) 1266 const_event (REMOVE)
1030 const_event (SHOUT) 1267 const_event (SHOUT)
1031 const_event (TELL) 1268 const_event (TELL)
1032 const_event (MUZZLE) 1269 const_event (MUZZLE)
1033 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1274 const_event (EXTCMD)
1034 //const_event (FREE_OB) 1275 //const_event (FREE_OB)
1035 }; 1276 };
1036 1277
1037 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
1038 1279
1136 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1377 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1137 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1378 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1138 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1379 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1139 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1380 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1140 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1381 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1141 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1142 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1382 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1143 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1383 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1144 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1384 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1145 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1385 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1146 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1386 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1173 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1174 { 1414 {
1175 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1176 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1177 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
1178} 1420}
1179 1421
1180void 1422void
1181LOG (int level, char *msg) 1423LOG (int level, char *msg)
1182 PROTOTYPE: $$ 1424 PROTOTYPE: $$
1183 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
1184 1432
1185char * 1433char *
1186cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1187 PROTOTYPE: $ 1435 PROTOTYPE: $
1188 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1207 1455
1208int 1456int
1209cf_find_animation (char *text) 1457cf_find_animation (char *text)
1210 PROTOTYPE: $ 1458 PROTOTYPE: $
1211 1459
1460int random_roll(int min, int max, object *op, int goodbad);
1461
1462int
1463exp_to_level (val64 exp)
1464 CODE:
1465{
1466 int i = 0;
1467
1468 RETVAL = settings.max_level;
1469
1470 for (i = 1; i <= settings.max_level; i++)
1471 {
1472 if (levels[i] > exp)
1473 {
1474 RETVAL = i - 1;
1475 break;
1476 }
1477 }
1478}
1479 OUTPUT: RETVAL
1480
1481val64
1482level_to_min_exp (int level)
1483 CODE:
1484 if (level > settings.max_level)
1485 RETVAL = levels[settings.max_level];
1486 else if (level < 1)
1487 RETVAL = 0;
1488 else
1489 RETVAL = levels[level];
1490 OUTPUT: RETVAL
1491
1492SV *
1493resistance_to_string (int atnr)
1494 CODE:
1495 if (atnr >= 0 && atnr < NROFATTACKS)
1496 RETVAL = newSVpv (resist_plus[atnr], 0);
1497 else
1498 XSRETURN_UNDEF;
1499 OUTPUT: RETVAL
1500
1212MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1501MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1213 1502
1214SV * 1503SV *
1215get_property (object *obj, int type, int idx) 1504get_property (object *obj, int type, int idx)
1216 CODE: 1505 CODE:
1224 { 1513 {
1225 case CFAPI_INT: 1514 case CFAPI_INT:
1226 cf_object_set_int_property (obj, idx, SvIV (newval)); 1515 cf_object_set_int_property (obj, idx, SvIV (newval));
1227 break; 1516 break;
1228 case CFAPI_LONG: 1517 case CFAPI_LONG:
1229 cf_object_set_long_property (obj, idx, SvNV (newval)); 1518 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1230 break; 1519 break;
1231 case CFAPI_DOUBLE: 1520 case CFAPI_DOUBLE:
1232 { 1521 {
1233 int unused_type; 1522 int unused_type;
1234 object_set_property (&unused_type, obj, idx, (double)SvNV (newval)); 1523 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1260 attacktype = 0 1549 attacktype = 0
1261 CODE: 1550 CODE:
1262 RETVAL = obj->attacktype; 1551 RETVAL = obj->attacktype;
1263 OUTPUT: RETVAL 1552 OUTPUT: RETVAL
1264 1553
1554# missing in plug-in api, of course
1265void 1555void
1266set_food (object *obj, int food) 1556set_food (object *obj, int food)
1267 CODE: 1557 CODE:
1268 obj->stats.food = food; 1558 obj->stats.food = food;
1269 1559
1303 1593
1304void cf_object_free (object *op) 1594void cf_object_free (object *op)
1305 1595
1306object *cf_object_present_archname_inside (object *op, char *whatstr) 1596object *cf_object_present_archname_inside (object *op, char *whatstr)
1307 1597
1308int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1598int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1309 1599
1310int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1600int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1311 1601
1312object *cf_object_clone (object *op, int clonetype = 0) 1602object *cf_object_clone (object *op, int clonetype = 0)
1313 1603
1314int cf_object_pay_item (object *op, object *buyer) 1604int cf_object_pay_item (object *op, object *buyer)
1315 1605
1316int cf_object_pay_amount (object *op, double amount) 1606int cf_object_pay_amount (object *op, val64 amount)
1317 1607
1318int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1608int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1319 1609
1320int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1610int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1321 1611
1356 1646
1357void cf_object_update (object *op, int flags) 1647void cf_object_update (object *op, int flags)
1358 1648
1359void cf_object_pickup (object *op, object *what) 1649void cf_object_pickup (object *op, object *what)
1360 1650
1361char *cf_object_get_key (object *op, char *keyname)
1362 ALIAS: key = 0
1363
1364void cf_object_set_key (object *op, char *keyname, char *value)
1365
1366object *cf_create_object_by_name (const char *name) 1651object *cf_create_object_by_name (const char *name)
1652
1653void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1654
1655void pay_player (object *op, val64 amount)
1656
1657val64 pay_player_arch (object *op, const char *arch, val64 amount)
1658
1659void player_lvl_adj (object *who, object *skill = 0)
1660
1661int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1662
1663int calc_skill_exp (object *who, object *op, object *skill);
1664
1665void push_button (object *op);
1666
1667void use_trigger (object *op);
1668
1669void
1670cf_object_set_resistance (object *op, int rtype, int val)
1671 CODE:
1672 if (rtype >= 0 && rtype < NROFATTACKS)
1673 op->resist[rtype] = val;
1674
1367 1675
1368MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1676MODULE = cf PACKAGE = cf::object PREFIX = cf_
1369 1677
1370void cf_fix_object (object *pl) 1678void cf_fix_object (object *pl)
1371 ALIAS: fix = 0 1679 ALIAS: fix = 0
1387 CODE: 1695 CODE:
1388{ 1696{
1389 int unused_type; 1697 int unused_type;
1390 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y); 1698 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1391} 1699}
1700
1701# syntatic sugar for easier use in event callbacks.
1702const char *options (object *op)
1703 CODE:
1704 RETVAL = op->name;
1705 OUTPUT:
1706 RETVAL
1707
1708const char *get_ob_key_value (object *op, const char *key)
1709
1710bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1392 1711
1393object *get_nearest_player (object *ob) 1712object *get_nearest_player (object *ob)
1394 ALIAS: nearest_player = 0 1713 ALIAS: nearest_player = 0
1395 PREINIT: 1714 PREINIT:
1396 extern object *get_nearest_player (object *); 1715 extern object *get_nearest_player (object *);
1418base_name (object *ob, int plural) 1737base_name (object *ob, int plural)
1419 CODE: 1738 CODE:
1420 RETVAL = cf_query_base_name (ob, plural); 1739 RETVAL = cf_query_base_name (ob, plural);
1421 OUTPUT: RETVAL 1740 OUTPUT: RETVAL
1422 1741
1742living *
1743stats (object *ob)
1744 CODE:
1745 RETVAL = &ob->stats;
1746 OUTPUT: RETVAL
1747
1423 1748
1424MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 1749MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1425 1750
1426player *player (object *op) 1751player *player (object *op)
1427 CODE: 1752 CODE:
1428 RETVAL = cf_player_find (cf_query_name (op)); 1753 RETVAL = op->contr;
1429 OUTPUT: RETVAL 1754 OUTPUT: RETVAL
1430 1755
1431void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 1756void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1432 1757
1433object *cf_player_send_inventory (object *op) 1758object *cf_player_send_inventory (object *op)
1448partylist *cf_player_get_party (object *op) 1773partylist *cf_player_get_party (object *op)
1449 ALIAS: party = 0 1774 ALIAS: party = 0
1450 1775
1451void cf_player_set_party (object *op, partylist *party) 1776void cf_player_set_party (object *op, partylist *party)
1452 1777
1778void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1779
1780void kill_player (object *op)
1453 1781
1454MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1782MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1455 1783
1456MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 1784MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1457 1785
1460 1788
1461void cf_player_move (player *pl, int dir) 1789void cf_player_move (player *pl, int dir)
1462 1790
1463void MapNewmapCmd (player *pl) 1791void MapNewmapCmd (player *pl)
1464 1792
1793void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1794
1465# nonstandard 1795# nonstandard
1466object *ob (player *pl) 1796object *ob (player *pl)
1467 CODE: 1797 CODE:
1468 RETVAL = pl->ob; 1798 RETVAL = pl->ob;
1469 OUTPUT: RETVAL 1799 OUTPUT: RETVAL
1475 1805
1476player *next (player *pl) 1806player *next (player *pl)
1477 CODE: 1807 CODE:
1478 RETVAL = pl->next; 1808 RETVAL = pl->next;
1479 OUTPUT: RETVAL 1809 OUTPUT: RETVAL
1810
1811bool
1812cell_visible (player *pl, int dx, int dy)
1813 CODE:
1814 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1815 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1816 OUTPUT:
1817 RETVAL
1818
1819void
1820send (player *pl, SV *packet)
1821 CODE:
1822{
1823 STRLEN len;
1824 char *buf = SvPVbyte (packet, len);
1825
1826 Write_String_To_Socket (&pl->socket, buf, len);
1827}
1828
1829int
1830listening (player *pl, int new_value = -1)
1831 CODE:
1832 RETVAL = pl->listening;
1833 if (new_value >= 0)
1834 pl->listening = new_value;
1835 OUTPUT:
1836 RETVAL
1837
1838void get_savebed (player *pl)
1839 ALIAS:
1840 savebed = 0
1841 PPCODE:
1842 EXTEND (SP, 3);
1843 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1844 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1845 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1846
1847void set_savebed (player *pl, char *map_path, int x, int y)
1848 CODE:
1849 strcpy (pl->savebed_map, map_path);
1850 pl->bed_x = x;
1851 pl->bed_y = y;
1480 1852
1481void 1853void
1482list () 1854list ()
1483 PPCODE: 1855 PPCODE:
1484{ 1856{
1485 player *pl; 1857 player *pl;
1486 for (pl = first_player; pl; pl = pl->next) 1858 for (pl = first_player; pl; pl = pl->next)
1487 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl)); 1859 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1488} 1860}
1861
1862bool
1863peaceful (player *pl, bool new_setting = 0)
1864 PROTOTYPE: $;$
1865 CODE:
1866 RETVAL = pl->peaceful;
1867 if (items > 1)
1868 pl->peaceful = new_setting;
1869 OUTPUT:
1870 RETVAL
1871
1872living *
1873orig_stats (player *pl)
1874 CODE:
1875 RETVAL = &pl->orig_stats;
1876 OUTPUT: RETVAL
1877
1878living *
1879last_stats (player *pl)
1880 CODE:
1881 RETVAL = &pl->last_stats;
1882 OUTPUT: RETVAL
1489 1883
1490 1884
1491MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 1885MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1492 1886
1493SV * 1887SV *
1516 RETVAL = map_get_map (&unused_type, 0, width, height); 1910 RETVAL = map_get_map (&unused_type, 0, width, height);
1517} 1911}
1518 OUTPUT: 1912 OUTPUT:
1519 RETVAL 1913 RETVAL
1520 1914
1915void delete_map (mapstruct *map)
1916
1917void clean_tmp_map (mapstruct *map)
1918
1919void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1920
1921mapstruct *tile_map (mapstruct *map, unsigned int dir)
1922 CODE:
1923 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1924 OUTPUT:
1925 RETVAL
1926
1927char *tile_path (mapstruct *map, unsigned int dir)
1928 CODE:
1929 if (dir >= 4)
1930 XSRETURN_UNDEF;
1931 RETVAL = map->tile_path [dir];
1932 OUTPUT:
1933 RETVAL
1934
1521mapstruct *cf_map_get_map (char *name) 1935mapstruct *cf_map_get_map (char *name)
1522 PROTOTYPE: $ 1936 PROTOTYPE: $
1523 ALIAS: map = 0 1937 ALIAS: map = 0
1524 1938
1939mapstruct *has_been_loaded (char *name)
1940 PROTOTYPE: $
1941
1525mapstruct *cf_map_get_first () 1942mapstruct *cf_map_get_first ()
1526 PROTOTYPE: 1943 PROTOTYPE:
1527 ALIAS: first = 0 1944 ALIAS: first = 0
1528 1945
1946# whoever "designed" the plug-in api should have wasted
1947# his/her time with staying away from the project - would have
1948# saved others a lot of time, without doubt.
1949void set_path (mapstruct *where, char *path)
1950 CODE:
1951 strcpy (where->path, path);
1952
1953int in_memory (mapstruct *map)
1954 CODE:
1955 RETVAL = map->in_memory;
1956 OUTPUT:
1957 RETVAL
1958
1959bool unique (mapstruct *map)
1960 CODE:
1961 RETVAL = map->unique;
1962 OUTPUT:
1963 RETVAL
1964
1965void set_unique (mapstruct *map, bool unique)
1966 CODE:
1967 map->unique = unique;
1968
1529object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1969object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1530 1970
1531object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1971object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1532 1972
1533object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1973object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1534 C_ARGS: str, map, nx, ny 1974 C_ARGS: str, map, nx, ny
1535 1975
1536#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1537
1538void 1976void
1977cf_map_normalise (mapstruct *map, int x, int y)
1978 PPCODE:
1979{
1980 mapstruct *nmap = 0;
1981 I16 nx = 0, ny = 0;
1982 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1983
1984 EXTEND (SP, 4);
1985 PUSHs (sv_2mortal (newSViv (flags)));
1986
1987 if (GIMME_V == G_ARRAY)
1988 {
1989 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1990 PUSHs (sv_2mortal (newSViv (nx)));
1991 PUSHs (sv_2mortal (newSViv (ny)));
1992 }
1993}
1994
1995void
1539at (mapstruct *obj, unsigned int x, unsigned int y) 1996at (mapstruct *map, unsigned int x, unsigned int y)
1540 PROTOTYPE: $$$ 1997 PROTOTYPE: $$$
1541 INIT:
1542 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1543 PPCODE: 1998 PPCODE:
1544{ 1999{
1545 object *o; 2000 object *o;
1546 2001 mapstruct *nmap = 0;
2002 I16 nx, ny;
2003
2004 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2005
2006 if (nmap)
1547 for (o = GET_MAP_OB (obj, x, y); o; o = o->above) 2007 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
1548 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2008 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1549} 2009}
1550 2010
1551SV * 2011SV *
1552bot_at (mapstruct *obj, unsigned int x, unsigned int y) 2012bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1553 PROTOTYPE: $$$ 2013 PROTOTYPE: $$$
1646 } 2106 }
1647 } 2107 }
1648 } 2108 }
1649} 2109}
1650 2110
2111
1651MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2112MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1652 2113
1653archetype *cf_archetype_get_first() 2114archetype *cf_archetype_get_first()
1654 PROTOTYPE: 2115 PROTOTYPE:
1655 ALIAS: first = 0 2116 ALIAS: first = 0
1707 2168
1708const char *cf_region_get_message (region *reg) 2169const char *cf_region_get_message (region *reg)
1709 ALIAS: message = 0 2170 ALIAS: message = 0
1710 2171
1711 2172
2173MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2174
2175val64
2176exp (living *liv, val64 new_val = 0)
2177 PROTOTYPE: $;$
2178 ALIAS:
2179 Str = 1
2180 Dex = 2
2181 Con = 3
2182 Wis = 4
2183 Cha = 5
2184 Int = 6
2185 Pow = 7
2186 wc = 8
2187 ac = 9
2188 hp = 10
2189 maxhp = 11
2190 sp = 12
2191 maxsp = 13
2192 grace = 14
2193 maxgrace = 15
2194 food = 16
2195 dam = 17
2196 luck = 18
2197 CODE:
2198# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2199 switch (ix)
2200 {
2201 LIVING_ACC (exp , 0);
2202 LIVING_ACC (Str , 1);
2203 LIVING_ACC (Dex , 2);
2204 LIVING_ACC (Con , 3);
2205 LIVING_ACC (Wis , 4);
2206 LIVING_ACC (Cha , 5);
2207 LIVING_ACC (Int , 6);
2208 LIVING_ACC (Pow , 7);
2209 LIVING_ACC (wc , 8);
2210 LIVING_ACC (ac , 9);
2211 LIVING_ACC (hp , 10);
2212 LIVING_ACC (maxhp , 11);
2213 LIVING_ACC (sp , 12);
2214 LIVING_ACC (maxsp , 13);
2215 LIVING_ACC (grace , 14);
2216 LIVING_ACC (maxgrace, 15);
2217 LIVING_ACC (food , 16);
2218 LIVING_ACC (dam , 17);
2219 LIVING_ACC (luck , 18);
2220 }
2221# undef LIVING_ACC
2222 OUTPUT:
2223 RETVAL
2224

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines