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Comparing deliantra/server/plugins/cfperl/cfperl.xs (file contents):
Revision 1.5 by root, Fri Feb 3 19:49:32 2006 UTC vs.
Revision 1.61 by root, Wed Jul 19 08:50:42 2006 UTC

1/*****************************************************************************/ 1/*****************************************************************************/
2/* That code is placed under the GNU General Public Licence (GPL) */ 2/* CrossFire, A Multiplayer game for the X Window System */
3/* (C)2001-2005 by Chachkoff Yann (Feel free to deliver your complaints) */
4/*****************************************************************************/ 3/*****************************************************************************/
5/* CrossFire, A Multiplayer game for X-windows */ 4
5/*
6 * This code is placed under the GNU General Public Licence (GPL)
7 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
6/* */ 10 *
7/* Copyright (C) 2000 Mark Wedel */
8/* Copyright (C) 1992 Frank Tore Johansen */
9/* Copyright (C) 2006 perl plugin by Marc Lehmann <cf@schmorpd.e> */
10/* */
11/* This program is free software; you can redistribute it and/or modify */ 11 * This program is free software; you can redistribute it and/or modify
12/* it under the terms of the GNU General Public License as published by */ 12 * it under the terms of the GNU General Public License as published by
13/* the Free Software Foundation; either version 2 of the License, or */ 13 * the Free Software Foundation; either version 2 of the License, or
14/* (at your option) any later version. */ 14 * (at your option) any later version.
15/* */ 15 *
16/* This program is distributed in the hope that it will be useful, */ 16 * This program is distributed in the hope that it will be useful,
17/* but WITHOUT ANY WARRANTY; without even the implied warranty of */ 17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */ 18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19/* GNU General Public License for more details. */ 19 * GNU General Public License for more details.
20/* */ 20 *
21/* You should have received a copy of the GNU General Public License */ 21 * You should have received a copy of the GNU General Public License
22/* along with this program; if not, write to the Free Software */ 22 * along with this program; if not, write to the Free Software
23/* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ 23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
24/* */ 24*/
25/*****************************************************************************/
26 25
27#include <EXTERN.h> 26#include <EXTERN.h>
28#include <perl.h> 27#include <perl.h>
29#include <XSUB.h> 28#include <XSUB.h>
30 29
31#undef save_long // clashes with libproto.h 30#undef save_long // clashes with libproto.h
32 31
33#define PLUGIN_NAME "cfperl" 32#define PLUGIN_NAME "perl"
34#define PLUGIN_VERSION "cfperl 0.0" 33#define PLUGIN_VERSION "cfperl 0.3"
35 34
36#ifndef __CEXTRACT__ 35#ifndef __CEXTRACT__
37#include <plugin.h> 36#include <plugin.h>
38#endif 37#endif
39 38
42#else 41#else
43#define MODULEAPI 42#define MODULEAPI
44#endif 43#endif
45 44
46#include <plugin_common.h> 45#include <plugin_common.h>
46#include <sounds.h>
47 47
48#include <stdarg.h> 48#include <stdarg.h>
49 49
50//#include "EventAPI.h"
50#include "perlxsi.c" 51#include "perlxsi.c"
52
53extern sint64 *levels; // the experience table
54
55typedef object object_ornull;
56typedef mapstruct mapstruct_ornull;
57
58typedef double val64;
59#define newSVval64 newSVnv
60#define SvVAL64 SvNV
51 61
52static f_plug_api gethook; 62static f_plug_api gethook;
53static f_plug_api registerGlobalEvent; 63static f_plug_api registerGlobalEvent;
54static f_plug_api unregisterGlobalEvent; 64static f_plug_api unregisterGlobalEvent;
55static f_plug_api systemDirectory; 65static f_plug_api systemDirectory;
66static f_plug_api object_set_property;
67static f_plug_api map_get_map;
68static f_plug_api object_insert;
56 69
70/* this is a stupid way to do things, and awkward to use for plug-in authors */
57typedef struct 71typedef struct
58{ 72{
59 object* who; 73 object* who;
60 object* activator; 74 object* activator;
61 object* third; 75 object* third;
76 object* event;
77 mapstruct* map;
62 char message[1024]; 78 char message[1024];
63 int fix; 79 int fix; // seems to be python-only, and should not be part of the API
64 int event_code; 80 int event_code;
65 char options[1024]; 81 char extension[1024]; // name field, should invoke specific perl extension
82 char options[1024]; // slaying field of event_connectors
66 int returnvalue; 83 int returnvalue;
67} CFPContext; 84} CFPContext;
68 85
69//static int current_command = -999; 86static HV *obj_cache;
70
71static PerlInterpreter *perl; 87static PerlInterpreter *perl;
72 88
89#define PUSHcfapi(type,value) PUSHs (sv_2mortal (newSVcfapi (CFAPI_ ## type, (value))))
90#define PUSHcfapi_va(type,ctype) PUSHcfapi (type, va_arg (args, ctype))
91#define PUSH_OB PUSHcfapi_va(POBJECT, object *)
92#define PUSH_PL PUSHcfapi_va(PPLAYER, player *)
93#define PUSH_MAP PUSHcfapi_va(PMAP, mapstruct *)
94#define PUSH_PV PUSHcfapi_va(STRING, const char *)
95#define PUSH_IV PUSHs (sv_2mortal (newSViv (va_arg (args, int))))
96
97extern void pay_player(object *op, uint64 amount);
98extern uint64 pay_player_arch(object *op, const char *arch, uint64 amount);
99
73////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 100//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
101
102// garbage collect some perl objects, if possible
103// all objects no longer referenced and empty are
104// eligible for destruction.
105void
106clean_obj_cache ()
107{
108 static int count;
109
110 if (++count & 7)
111 return;
112
113 int todo = 1000;
114 do
115 {
116 I32 klen;
117 char *key;
118 HE *he = hv_iternext (obj_cache);
119
120 if (he)
121 {
122 SV *sv = hv_iterval (obj_cache, he);
123
124 // empty and unreferenced? nuke it
125 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
126 {
127 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
128 todo++;
129 }
130 }
131 else
132 break;
133 }
134 while (--todo);
135}
74 136
75static SV * 137static SV *
76newSVptr (void *ptr, const char *klass) 138newSVptr (void *ptr, const char *klass)
77{ 139{
140 SV *sv;
141
78 if (!ptr) 142 if (!ptr)
79 return &PL_sv_undef; 143 return &PL_sv_undef;
80 144
145 sv = newSV (0);
146 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
147 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
148}
149
150static void
151SVptr_cache_set (void *ptr, SV *sv)
152{
153 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
154}
155
156static SV *
157SVptr_cache_get (void *ptr)
158{
159 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
160
161 return he ? *he : 0;
162}
163
164static SV *
165newSVptr_cached (void *ptr, const char *klass)
166{
167 SV *sv;
168
169 if (!ptr)
170 return &PL_sv_undef;
171
172 sv = SVptr_cache_get (ptr);
173
174 if (!sv)
175 {
81 HV *hv = newHV (); 176 HV *hv = newHV ();
82 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 177 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
83 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 178 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
179
180 SVptr_cache_set (ptr, sv);
181 }
182
183 return newSVsv (sv);
84} 184}
85 185
86static void 186static void
87clearSVptr (SV *sv) 187clearSVptr (SV *sv)
88{ 188{
105 croak ("perl code used %s object, but C object is already destroyed, caught", klass); 205 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
106 206
107 return (long)mg->mg_ptr; 207 return (long)mg->mg_ptr;
108} 208}
109 209
210static long
211SvPTR_ornull (SV *sv, const char *klass)
212{
213 if (SvOK (sv))
214 return SvPTR (sv, klass);
215 else
216 return 0;
217}
218
110SV * 219SV *
111newSVcfapi (int type, ...) 220newSVcfapi (int type, ...)
112{ 221{
113 SV *sv; 222 SV *sv;
114 223
115 va_list args; 224 va_list args;
116 va_start (args, type); 225 va_start (args, type);
117 226
118 switch (type) 227 switch (type)
119 { 228 {
229#if 0
230 case CFAPI_INT16:
231 sv = newSViv (*va_arg (args, sint16_t *));
232 break;
233#endif
234
120 case CFAPI_INT: 235 case CFAPI_INT:
121 sv = newSViv (*va_arg (args, int *)); 236 sv = newSViv (*va_arg (args, int *));
122 break; 237 break;
123 238
124 case CFAPI_LONG: 239 case CFAPI_LONG:
125 sv = newSViv (*va_arg (args, long *)); 240 sv = newSVval64 ((val64)*va_arg (args, sint64 *));
126 break; 241 break;
127 242
128 case CFAPI_DOUBLE: 243 case CFAPI_DOUBLE:
129 sv = newSViv (*va_arg (args, double *)); 244 sv = newSVnv (*va_arg (args, double *));
130 break; 245 break;
131 246
132 case CFAPI_STRING: 247 case CFAPI_STRING:
133 sv = newSVpv (va_arg (args, char *), 0); 248 {
249 char *str = va_arg (args, char *);
250 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
251 }
134 break; 252 break;
135 253
136 case CFAPI_POBJECT: 254 case CFAPI_POBJECT:
137 { 255 {
138 object *obj = va_arg (args, object *); 256 object *obj = va_arg (args, object *);
139 257
140 if (!obj) 258 if (!obj)
141 sv = &PL_sv_undef; 259 sv = &PL_sv_undef;
142 else 260 else
143 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE)) 261 switch (obj->type)
144 { 262 {
145 case MAP: 263 case MAP:
146 sv = newSVptr (obj, "cf::object::map"); 264 sv = newSVptr_cached (obj, "cf::object::map");
147 break; 265 break;
148 266
149 case PLAYER: 267 case PLAYER:
150 sv = newSVptr (obj, "cf::object::player"); 268 sv = newSVptr_cached (obj, "cf::object::player");
151 break; 269 break;
152 270
153 default: 271 default:
154 sv = newSVptr (obj, "cf::object"); 272 sv = newSVptr_cached (obj, "cf::object");
155 break; 273 break;
156 } 274 }
157 } 275 }
158 break; 276 break;
159 277
160 case CFAPI_PMAP: 278 case CFAPI_PMAP:
161 sv = newSVptr (va_arg (args, object *), "cf::map"); 279 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
162 break; 280 break;
163 281
164 case CFAPI_PPLAYER: 282 case CFAPI_PPLAYER:
165 sv = newSVptr (va_arg (args, object *), "cf::player"); 283 sv = newSVptr (va_arg (args, player *), "cf::player");
166 break; 284 break;
167 285
168 case CFAPI_PARCH: 286 case CFAPI_PARCH:
169 sv = newSVptr (va_arg (args, object *), "cf::arch"); 287 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
170 break; 288 break;
171 289
172 case CFAPI_PPARTY: 290 case CFAPI_PPARTY:
173 sv = newSVptr (va_arg (args, object *), "cf::party"); 291 sv = newSVptr (va_arg (args, partylist *), "cf::party");
174 break; 292 break;
175 293
176 case CFAPI_PREGION: 294 case CFAPI_PREGION:
177 sv = newSVptr (va_arg (args, object *), "cf::region"); 295 sv = newSVptr (va_arg (args, region *), "cf::region");
178 break; 296 break;
179 297
180 default: 298 default:
181 assert (("unhandled type in newSVcfapi", 0)); 299 assert (("unhandled type in newSVcfapi", 0));
182 } 300 }
186 return sv; 304 return sv;
187} 305}
188 306
189///////////////////////////////////////////////////////////////////////////// 307/////////////////////////////////////////////////////////////////////////////
190 308
191void 309int
192inject_event (CFPContext *context) 310initPlugin (const char *iversion, f_plug_api gethooksptr)
311{
312 gethook = gethooksptr;
313 printf (PLUGIN_VERSION " init\n");
314
315 return 0;
316}
317
318static CommArray_s rtn_cmd;
319
320int
321runPluginCommand (object *obj, char *params)
193{ 322{
194 dSP; 323 dSP;
195 324
196 ENTER; 325 ENTER;
197 SAVETMPS; 326 SAVETMPS;
198 327
199 PUSHMARK (SP); 328 PUSHMARK (SP);
200 329
201 EXTEND (SP, 2); 330 EXTEND (SP, 3);
331 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
332 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
333
334 if (params)
202 //PUSHs (sv_2mortal (newSViv (type))); 335 PUSHs (sv_2mortal (newSVpv (params, 0)));
203
204 HV *hv = newHV ();
205#define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
206 hv_context (CFAPI_POBJECT, ,who);
207 hv_context (CFAPI_POBJECT, ,activator);
208 hv_context (CFAPI_POBJECT, ,third);
209 hv_context (CFAPI_STRING , ,message);
210 hv_context (CFAPI_INT ,&,fix);
211 hv_context (CFAPI_INT ,&,event_code);
212 hv_context (CFAPI_STRING , ,options);
213
214 PUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
215 336
216 PUTBACK; 337 PUTBACK;
217 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL); 338 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
218 SPAGAIN; 339 SPAGAIN;
219 340
341 if (SvTRUE (ERRSV))
342 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
343
220 context->returnvalue = count > 0 ? POPi : 0; 344 int returnvalue = count > 0 ? POPi : -1;
221 345
222 PUTBACK; 346 PUTBACK;
223 FREETMPS; 347 FREETMPS;
224 LEAVE; 348 LEAVE;
225
226 if (SvTRUE (ERRSV))
227 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
228}
229
230/////////////////////////////////////////////////////////////////////////////
231
232int
233initPlugin (const char *iversion, f_plug_api gethooksptr)
234{
235 gethook = gethooksptr;
236 printf (PLUGIN_VERSION " init\n");
237
238 return 0;
239}
240
241static CommArray_s rtn_cmd;
242
243int
244runPluginCommand (object *obj, char *params)
245{
246 dSP;
247
248 ENTER;
249 SAVETMPS;
250
251 PUSHMARK (SP);
252
253 EXTEND (SP, 3);
254 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
255 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
256
257 if (params)
258 PUSHs (sv_2mortal (newSVpv (params, 0)));
259
260 PUTBACK;
261 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
262 SPAGAIN;
263
264 int returnvalue = count > 0 ? POPi : -1;
265
266 PUTBACK;
267 FREETMPS;
268 LEAVE;
269
270 if (SvTRUE (ERRSV))
271 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
272 349
273 return returnvalue; 350 return returnvalue;
274} 351}
275 352
276void * 353void *
331 printf (PLUGIN_VERSION " post init\n"); 408 printf (PLUGIN_VERSION " post init\n");
332 409
333 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event"); 410 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
334 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event"); 411 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
335 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory"); 412 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
413 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
414 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
415 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
416
336 cf_init_plugin (gethook); 417 cf_init_plugin (gethook);
337 418
338 /* Pick the global events you want to monitor from this plugin */ 419 /* Pick the global events you want to monitor from this plugin */
339 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener); 420 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
340 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener); 421 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
341 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener); 422 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
423 registerGlobalEvent (NULL, EVENT_FIND_UNARMED_SKILL, PLUGIN_NAME, globalEventListener);
424 registerGlobalEvent (NULL, EVENT_PLAYER_USE_SKILL, PLUGIN_NAME, globalEventListener);
425 registerGlobalEvent (NULL, EVENT_MONSTER_USE_SKILL, PLUGIN_NAME, globalEventListener);
342 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener); 426 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
343 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener); 427 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
344 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener); 428 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
345 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener); 429 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
346 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener); 430 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
347 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener); 431 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
348 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener); 432 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
433 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
434 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
435 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
436 registerGlobalEvent (NULL, EVENT_MAPCLEAN, PLUGIN_NAME, globalEventListener);
349 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener); 437 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
350 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener); 438 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
351 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener); 439 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
352 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener); 440 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
353 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener); 441 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
443 registerGlobalEvent (NULL, EVENT_PLAYER_LOAD, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_SAVE, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_EXTCMD, PLUGIN_NAME, globalEventListener);
354 446
355 char *argv[] = { 447 char *argv[] = {
356 "", 448 "",
357 "-e" 449 "-e"
358 "BEGIN {" 450 "BEGIN {"
364 }; 456 };
365 457
366 perl = perl_alloc (); 458 perl = perl_alloc ();
367 perl_construct (perl); 459 perl_construct (perl);
368 460
461 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
462
369 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 463 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
370 { 464 {
371 printf ("unable to initialize perl-interpreter, continuing without.\n"); 465 printf ("unable to initialize perl-interpreter, continuing without.\n");
372 466
373 perl_destruct (perl); 467 perl_destruct (perl);
374 perl_free (perl); 468 perl_free (perl);
375 perl = 0; 469 perl = 0;
376 } 470 }
471 else
472 {
473 obj_cache = newHV ();
474 }
377 475
378 return 0; 476 return 0;
379} 477}
380 478
381void * 479void *
382globalEventListener (int *type, ...) 480globalEventListener (int *type, ...)
383{ 481{
384 va_list args; 482 va_list args;
385 static int rv = 0; 483 static int rv;
386 CFPContext context; 484 int event_code;
387 char *buf;
388 player *pl;
389 object *op;
390 485
391 if (!perl) 486 if (!perl)
392 return; 487 return;
393 488
394 memset (&context, 0, sizeof (context));
395
396 va_start (args, type); 489 va_start (args, type);
397 context.event_code = va_arg (args, int); 490 event_code = va_arg (args, int);
398 491
399 switch (context.event_code) 492 if (event_code == EVENT_FREE_OB)
400 { 493 {
401 case EVENT_CRASH: 494 player *pl;
402 printf ("Unimplemented for now\n"); 495 object *op;
403 break; 496 SV *sv;
404 497
405 case EVENT_BORN:
406 context.activator = va_arg (args, object *);
407 break;
408
409 case EVENT_PLAYER_DEATH:
410 context.who = va_arg (args, object *); 498 op = va_arg (args, object *);
411 break; 499 sv = hv_delete (obj_cache, (char *)&op, sizeof (void *), 0);
412 500
413 case EVENT_GKILL: 501 if (sv)
414 context.who = va_arg (args, object *); 502 clearSVptr (sv);
415 context.activator = va_arg (args, object *);
416 break;
417 503
418 case EVENT_LOGIN: 504 rv = 0;
419 pl = va_arg (args, player *);
420 context.activator = pl->ob;
421 buf = va_arg (args, char *);
422 if (buf != 0)
423 strcpy (context.message, buf);
424 break;
425
426 case EVENT_LOGOUT:
427 pl = va_arg (args, player *);
428 context.activator = pl->ob;
429 buf = va_arg (args, char *);
430 if (buf != 0)
431 strcpy (context.message, buf);
432 break;
433
434 case EVENT_REMOVE:
435 context.activator = va_arg (args, object *);
436 break;
437
438 case EVENT_SHOUT:
439 context.activator = va_arg (args, object *);
440 buf = va_arg (args, char *);
441 if (buf != 0)
442 strcpy (context.message, buf);
443 break;
444
445 case EVENT_MUZZLE:
446 context.activator = va_arg (args, object *);
447 buf = va_arg (args, char *);
448 if (buf != 0)
449 strcpy (context.message, buf);
450 break;
451
452 case EVENT_KICK:
453 context.activator = va_arg (args, object *);
454 buf = va_arg (args, char *);
455 if (buf != 0)
456 strcpy (context.message, buf);
457 break;
458
459 case EVENT_MAPENTER:
460 context.activator = va_arg (args, object *);
461 break;
462
463 case EVENT_MAPLEAVE:
464 context.activator = va_arg (args, object *);
465 break;
466
467 case EVENT_CLOCK:
468 break;
469
470 case EVENT_MAPRESET:
471 buf = va_arg (args, char *);
472 if (buf != 0)
473 strcpy (context.message, buf);
474 break;
475
476 case EVENT_TELL:
477 break;
478 } 505 }
506 else if (event_code == EVENT_CLOCK)
507 {
508 dSP;
509 int i, count;
479 510
511 clean_obj_cache ();
512
513 ENTER;
514 SAVETMPS;
515
516 // service up to 8 events per tick better would be
517 // to check for elapsed time and stop processing after
518 // 0.25 * server_tick or so
519 for (i = 9; --i; )
520 {
521 PUSHMARK (SP);
522 XPUSHs (sv_2mortal (newSViv (0)));
523 PUTBACK;
524 count = call_pv ("Event::one_event", G_SCALAR | G_EVAL);
525 SPAGAIN;
526
527 if (!count || !POPi)
528 break;
529 }
530
531 FREETMPS;
532 LEAVE;
533 }
534 else
535 {
536 dSP;
537
538 ENTER;
539 SAVETMPS;
540
541 PUSHMARK (SP);
542
543 EXTEND (SP, 10);
544 PUSHs (sv_2mortal (newSViv (event_code)));
545
546 switch (event_code)
547 {
548 case EVENT_CRASH:
549 break;
550
551 case EVENT_PLAYER_LOAD:
552 case EVENT_PLAYER_SAVE:
553 PUSH_OB;
554 PUSH_PV;
555 break;
556
557 case EVENT_MAPLOAD:
558 case EVENT_MAPOUT:
559 case EVENT_MAPIN:
560 case EVENT_MAPCLEAN:
561 case EVENT_MAPRESET:
562 PUSH_MAP;
563 break;
564
565 case EVENT_MAPENTER:
566 case EVENT_MAPLEAVE:
567 case EVENT_BORN:
568 case EVENT_REMOVE:
569 case EVENT_PLAYER_DEATH:
570 PUSH_OB;
571 break;
572
573 case EVENT_GKILL:
574 PUSH_OB;
575 PUSH_OB;
576 break;
577
578 case EVENT_LOGIN:
579 case EVENT_LOGOUT:
580 PUSH_PL;
581 PUSH_PV;
582 break;
583
584 case EVENT_SHOUT:
585 case EVENT_MUZZLE:
586 case EVENT_KICK:
587 PUSH_OB;
588 PUSH_PV;
589 break;
590
591 case EVENT_FIND_UNARMED_SKILL:
592 PUSH_OB;
593 break;
594
595 case EVENT_PLAYER_USE_SKILL:
596 case EVENT_MONSTER_USE_SKILL:
597 PUSH_OB;
598 PUSH_OB;
599 PUSH_OB;
600 PUSH_IV;
601 PUSH_PV;
602 break;
603
604 case EVENT_EXTCMD:
605 PUSH_PL;
606 {
607 char *buf = va_arg (args, char *);
608 int len = va_arg (args, int);
609 PUSHs (sv_2mortal (newSVpvn (buf, len)));
610 }
611 break;
612
613 case EVENT_TELL:
614 break;
615 }
616
480 va_end (args); 617 va_end (args);
481 618
482 inject_event (&context); 619 PUTBACK;
483 620 int count = call_pv ("cf::inject_global_event", G_SCALAR | G_EVAL);
484 rv = context.returnvalue; 621 SPAGAIN;
622
623 if (SvTRUE (ERRSV))
624 LOG (llevError, "global event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
625
626 rv = count > 0 ? POPi : 0;
627
628 PUTBACK;
629 FREETMPS;
630 LEAVE;
631 }
485 632
486 return &rv; 633 return &rv;
487} 634}
488 635
489void * 636void *
490eventListener (int *type, ...) 637eventListener (int *type, ...)
491{ 638{
492 static int rv = 0; 639 static int rv;
493 va_list args; 640 va_list args;
494 char *buf; 641 int event_code;
495 CFPContext context; 642 object *who, *activator, *third, *event;
643 char *message, *extension, *options;
496 644
497 if (!perl) 645 if (!perl)
498 return; 646 return;
499 647
500 memset (&context, 0, sizeof (context));
501
502 va_start (args, type); 648 va_start (args, type);
503
504 context.who = va_arg (args, object *); 649 who = va_arg (args, object *);
505 context.event_code = va_arg (args, int); 650 event_code = va_arg (args, int);
506 context.activator = va_arg (args, object *); 651 activator = va_arg (args, object *);
507 context.third = va_arg (args, object *); 652 third = va_arg (args, object *);
508 buf = va_arg (args, char *); 653 message = va_arg (args, char *);
509 654 va_arg (args, int); // fix yourself
510 if (buf != 0) 655 extension = va_arg (args, char *);
511 strcpy (context.message, buf); 656 options = va_arg (args, char *);
512 657 event = va_arg (args, object *);
513 context.fix = va_arg (args, int);
514 strcpy (context.options, va_arg (args, char *));
515 context.returnvalue = 0;
516 va_end (args); 658 va_end (args);
517 659
518 inject_event (&context); 660 {
661 dSP;
662
663 ENTER;
664 SAVETMPS;
665
666 PUSHMARK (SP);
667 EXTEND (SP, 10);
668
669 PUSHcfapi (STRING, extension);
670 PUSHs (sv_2mortal (newSViv (event_code)));
671
672 PUSHcfapi (POBJECT, event);
673 PUSHcfapi (POBJECT, who);
674
675 switch (event_code)
676 {
677 case EVENT_STOP: // $ob (e.g. arrow)
678 case EVENT_TIME: // $ob
679 case EVENT_TIMER: // $ob
680 break;
681
682 case EVENT_APPLY: // $ob, $who
683 case EVENT_DROP: // $ob, $who
684 case EVENT_CLOSE: // $ob, $who
685 case EVENT_DEATH: // $ob[, $killer]
686 case EVENT_MOVE: // $ob, $enemy
687 case EVENT_THROW: // $ob, $thrower
688 PUSHcfapi (POBJECT, activator);
689 break;
690
691 case EVENT_ATTACK: // $ob, $who, $victim (?? please god enlighten me)
692 PUSHcfapi (POBJECT, activator);
693 PUSHcfapi (POBJECT, third);
694 break;
695
696 case EVENT_TRIGGER: // $ob, $originator, [$victim], [$msg]
697 PUSHcfapi (POBJECT, activator);
698 PUSHcfapi (POBJECT, third);
699 PUSHcfapi (POBJECT, message);
700 break;
701
702 case EVENT_SAY: // $ob, $who, $msg
703 PUSHcfapi (POBJECT, activator);
704 PUSHcfapi (STRING, message);
705 break;
706
707 default:
708 LOG (llevError, "perl plugin called for unsupported event type %d", event_code);
709 break;
710 }
711
712 PUTBACK;
713 int count = call_pv ("cf::inject_event", G_SCALAR | G_EVAL);
714 SPAGAIN;
715
716 if (SvTRUE (ERRSV))
717 LOG (llevError, "event '%d' callback evaluation error: %s", event_code, SvPV_nolen (ERRSV));
718
719 rv = count > 0 ? POPi : 0;
720
721 PUTBACK;
722 FREETMPS;
723 LEAVE;
724 }
519 725
520 rv = context.returnvalue;
521 return &rv; 726 return &rv;
522} 727}
523 728
524int 729int
525closePlugin () 730closePlugin ()
540 745
541BOOT: 746BOOT:
542{ 747{
543 HV *stash = gv_stashpv ("cf", 1); 748 HV *stash = gv_stashpv ("cf", 1);
544 749
545 const struct { 750 static const struct {
546 const char *name; 751 const char *name;
547 IV iv; 752 IV iv;
548 } *civ, const_iv[] = { 753 } *civ, const_iv[] = {
549# define const_iv(name) { # name, (IV)name }, 754# define const_iv(name) { # name, (IV)name },
550 const_iv (llevError) 755 const_iv (llevError)
551 const_iv (llevInfo) 756 const_iv (llevInfo)
552 const_iv (llevDebug) 757 const_iv (llevDebug)
553 const_iv (llevMonster) 758 const_iv (llevMonster)
554 759
555 const_iv (PLAYER) 760 const_iv (PLAYER)
761 const_iv (TRANSPORT)
556 const_iv (ROD) 762 const_iv (ROD)
557 const_iv (TREASURE) 763 const_iv (TREASURE)
558 const_iv (POTION) 764 const_iv (POTION)
559 const_iv (FOOD) 765 const_iv (FOOD)
560 const_iv (POISON) 766 const_iv (POISON)
565 const_iv (BOW) 771 const_iv (BOW)
566 const_iv (WEAPON) 772 const_iv (WEAPON)
567 const_iv (ARMOUR) 773 const_iv (ARMOUR)
568 const_iv (PEDESTAL) 774 const_iv (PEDESTAL)
569 const_iv (ALTAR) 775 const_iv (ALTAR)
570 const_iv (CONFUSION)
571 const_iv (LOCKED_DOOR) 776 const_iv (LOCKED_DOOR)
572 const_iv (SPECIAL_KEY) 777 const_iv (SPECIAL_KEY)
573 const_iv (MAP) 778 const_iv (MAP)
574 const_iv (DOOR) 779 const_iv (DOOR)
575 const_iv (KEY) 780 const_iv (KEY)
676 const_iv (ITEM_TRANSFORMER) 881 const_iv (ITEM_TRANSFORMER)
677 const_iv (QUEST) 882 const_iv (QUEST)
678 883
679 const_iv (ST_BD_BUILD) 884 const_iv (ST_BD_BUILD)
680 const_iv (ST_BD_REMOVE) 885 const_iv (ST_BD_REMOVE)
886
681 const_iv (ST_MAT_FLOOR) 887 const_iv (ST_MAT_FLOOR)
682 const_iv (ST_MAT_WALL) 888 const_iv (ST_MAT_WALL)
683 const_iv (ST_MAT_ITEM) 889 const_iv (ST_MAT_ITEM)
890
891 const_iv (AT_PHYSICAL)
892 const_iv (AT_MAGIC)
893 const_iv (AT_FIRE)
894 const_iv (AT_ELECTRICITY)
895 const_iv (AT_COLD)
896 const_iv (AT_CONFUSION)
897 const_iv (AT_ACID)
898 const_iv (AT_DRAIN)
899 const_iv (AT_WEAPONMAGIC)
900 const_iv (AT_GHOSTHIT)
901 const_iv (AT_POISON)
902 const_iv (AT_SLOW)
903 const_iv (AT_PARALYZE)
904 const_iv (AT_TURN_UNDEAD)
905 const_iv (AT_FEAR)
906 const_iv (AT_CANCELLATION)
907 const_iv (AT_DEPLETE)
908 const_iv (AT_DEATH)
909 const_iv (AT_CHAOS)
910 const_iv (AT_COUNTERSPELL)
911 const_iv (AT_GODPOWER)
912 const_iv (AT_HOLYWORD)
913 const_iv (AT_BLIND)
914 const_iv (AT_INTERNAL)
915 const_iv (AT_LIFE_STEALING)
916 const_iv (AT_DISEASE)
684 917
685 const_iv (QUEST_IN_PROGRESS) 918 const_iv (QUEST_IN_PROGRESS)
686 const_iv (QUEST_DONE_QUEST) 919 const_iv (QUEST_DONE_QUEST)
687 const_iv (QUEST_DONE_TASK) 920 const_iv (QUEST_DONE_TASK)
688 const_iv (QUEST_START_QUEST) 921 const_iv (QUEST_START_QUEST)
801 const_iv (FLAG_IS_WATER) 1034 const_iv (FLAG_IS_WATER)
802 const_iv (FLAG_CONTENT_ON_GEN) 1035 const_iv (FLAG_CONTENT_ON_GEN)
803 const_iv (FLAG_IS_A_TEMPLATE) 1036 const_iv (FLAG_IS_A_TEMPLATE)
804 const_iv (FLAG_IS_BUILDABLE) 1037 const_iv (FLAG_IS_BUILDABLE)
805 const_iv (FLAG_AFK) 1038 const_iv (FLAG_AFK)
1039
1040 const_iv (NDI_BLACK)
1041 const_iv (NDI_WHITE)
1042 const_iv (NDI_NAVY)
1043 const_iv (NDI_RED)
1044 const_iv (NDI_ORANGE)
1045 const_iv (NDI_BLUE)
1046 const_iv (NDI_DK_ORANGE)
1047 const_iv (NDI_GREEN)
1048 const_iv (NDI_LT_GREEN)
1049 const_iv (NDI_GREY)
1050 const_iv (NDI_BROWN)
1051 const_iv (NDI_GOLD)
1052 const_iv (NDI_TAN)
1053 const_iv (NDI_MAX_COLOR)
1054 const_iv (NDI_COLOR_MASK)
1055 const_iv (NDI_UNIQUE)
1056 const_iv (NDI_ALL)
1057
1058 const_iv (F_APPLIED)
1059 const_iv (F_LOCATION)
1060 const_iv (F_UNPAID)
1061 const_iv (F_MAGIC)
1062 const_iv (F_CURSED)
1063 const_iv (F_DAMNED)
1064 const_iv (F_OPEN)
1065 const_iv (F_NOPICK)
1066 const_iv (F_LOCKED)
1067
1068 const_iv (P_BLOCKSVIEW)
1069 const_iv (P_NO_MAGIC)
1070 const_iv (P_IS_ALIVE)
1071 const_iv (P_NO_CLERIC)
1072 const_iv (P_NEED_UPDATE)
1073 const_iv (P_NO_ERROR)
1074 const_iv (P_OUT_OF_MAP)
1075 const_iv (P_NEW_MAP)
1076
1077 const_iv (UP_OBJ_INSERT)
1078 const_iv (UP_OBJ_REMOVE)
1079 const_iv (UP_OBJ_CHANGE)
1080 const_iv (UP_OBJ_FACE)
1081
1082 const_iv (INS_NO_MERGE)
1083 const_iv (INS_ABOVE_FLOOR_ONLY)
1084 const_iv (INS_NO_WALK_ON)
1085 const_iv (INS_ON_TOP)
1086 const_iv (INS_BELOW_ORIGINATOR)
1087 const_iv (INS_MAP_LOAD)
1088
1089 const_iv (WILL_APPLY_HANDLE)
1090 const_iv (WILL_APPLY_TREASURE)
1091 const_iv (WILL_APPLY_EARTHWALL)
1092 const_iv (WILL_APPLY_DOOR)
1093 const_iv (WILL_APPLY_FOOD)
1094
1095 const_iv (SAVE_MODE)
1096 const_iv (SAVE_DIR_MODE)
1097
1098 const_iv (M_PAPER)
1099 const_iv (M_IRON)
1100 const_iv (M_GLASS)
1101 const_iv (M_LEATHER)
1102 const_iv (M_WOOD)
1103 const_iv (M_ORGANIC)
1104 const_iv (M_STONE)
1105 const_iv (M_CLOTH)
1106 const_iv (M_ADAMANT)
1107 const_iv (M_LIQUID)
1108 const_iv (M_SOFT_METAL)
1109 const_iv (M_BONE)
1110 const_iv (M_ICE)
1111 const_iv (M_SPECIAL)
1112
1113 const_iv (SK_EXP_ADD_SKILL)
1114 const_iv (SK_EXP_TOTAL)
1115 const_iv (SK_EXP_NONE)
1116 const_iv (SK_SUBTRACT_SKILL_EXP)
1117
1118 const_iv (SK_LOCKPICKING)
1119 const_iv (SK_HIDING)
1120 const_iv (SK_SMITHERY)
1121 const_iv (SK_BOWYER)
1122 const_iv (SK_JEWELER)
1123 const_iv (SK_ALCHEMY)
1124 const_iv (SK_STEALING)
1125 const_iv (SK_LITERACY)
1126 const_iv (SK_BARGAINING)
1127 const_iv (SK_JUMPING)
1128 const_iv (SK_DET_MAGIC)
1129 const_iv (SK_ORATORY)
1130 const_iv (SK_SINGING)
1131 const_iv (SK_DET_CURSE)
1132 const_iv (SK_FIND_TRAPS)
1133 const_iv (SK_MEDITATION)
1134 const_iv (SK_PUNCHING)
1135 const_iv (SK_FLAME_TOUCH)
1136 const_iv (SK_KARATE)
1137 const_iv (SK_CLIMBING)
1138 const_iv (SK_WOODSMAN)
1139 const_iv (SK_INSCRIPTION)
1140 const_iv (SK_ONE_HANDED_WEAPON)
1141 const_iv (SK_MISSILE_WEAPON)
1142 const_iv (SK_THROWING)
1143 const_iv (SK_USE_MAGIC_ITEM)
1144 const_iv (SK_DISARM_TRAPS)
1145 const_iv (SK_SET_TRAP)
1146 const_iv (SK_THAUMATURGY)
1147 const_iv (SK_PRAYING)
1148 const_iv (SK_CLAWING)
1149 const_iv (SK_LEVITATION)
1150 const_iv (SK_SUMMONING)
1151 const_iv (SK_PYROMANCY)
1152 const_iv (SK_EVOCATION)
1153 const_iv (SK_SORCERY)
1154 const_iv (SK_TWO_HANDED_WEAPON)
1155 const_iv (SK_SPARK_TOUCH)
1156 const_iv (SK_SHIVER)
1157 const_iv (SK_ACID_SPLASH)
1158 const_iv (SK_POISON_NAIL)
1159
1160 const_iv (SOUND_NEW_PLAYER)
1161 const_iv (SOUND_FIRE_ARROW)
1162 const_iv (SOUND_LEARN_SPELL)
1163 const_iv (SOUND_FUMBLE_SPELL)
1164 const_iv (SOUND_WAND_POOF)
1165 const_iv (SOUND_OPEN_DOOR)
1166 const_iv (SOUND_PUSH_PLAYER)
1167 const_iv (SOUND_PLAYER_HITS1)
1168 const_iv (SOUND_PLAYER_HITS2)
1169 const_iv (SOUND_PLAYER_HITS3)
1170 const_iv (SOUND_PLAYER_HITS4)
1171 const_iv (SOUND_PLAYER_IS_HIT1)
1172 const_iv (SOUND_PLAYER_IS_HIT2)
1173 const_iv (SOUND_PLAYER_IS_HIT3)
1174 const_iv (SOUND_PLAYER_KILLS)
1175 const_iv (SOUND_PET_IS_KILLED)
1176 const_iv (SOUND_PLAYER_DIES)
1177 const_iv (SOUND_OB_EVAPORATE)
1178 const_iv (SOUND_OB_EXPLODE)
1179 const_iv (SOUND_CLOCK)
1180 const_iv (SOUND_TURN_HANDLE)
1181 const_iv (SOUND_FALL_HOLE)
1182 const_iv (SOUND_DRINK_POISON)
1183 const_iv (SOUND_CAST_SPELL_0)
1184
1185 const_iv (PREFER_LOW)
1186 const_iv (PREFER_HIGH)
1187
1188 const_iv (ATNR_PHYSICAL)
1189 const_iv (ATNR_MAGIC)
1190 const_iv (ATNR_FIRE)
1191 const_iv (ATNR_ELECTRICITY)
1192 const_iv (ATNR_COLD)
1193 const_iv (ATNR_CONFUSION)
1194 const_iv (ATNR_ACID)
1195 const_iv (ATNR_DRAIN)
1196 const_iv (ATNR_WEAPONMAGIC)
1197 const_iv (ATNR_GHOSTHIT)
1198 const_iv (ATNR_POISON)
1199 const_iv (ATNR_SLOW)
1200 const_iv (ATNR_PARALYZE)
1201 const_iv (ATNR_TURN_UNDEAD)
1202 const_iv (ATNR_FEAR)
1203 const_iv (ATNR_CANCELLATION)
1204 const_iv (ATNR_DEPLETE)
1205 const_iv (ATNR_DEATH)
1206 const_iv (ATNR_CHAOS)
1207 const_iv (ATNR_COUNTERSPELL)
1208 const_iv (ATNR_GODPOWER)
1209 const_iv (ATNR_HOLYWORD)
1210 const_iv (ATNR_BLIND)
1211 const_iv (ATNR_INTERNAL)
1212 const_iv (ATNR_LIFE_STEALING)
1213 const_iv (ATNR_DISEASE)
1214
1215 const_iv (MAP_FLUSH)
1216 const_iv (MAP_PLAYER_UNIQUE)
1217 const_iv (MAP_BLOCK)
1218 const_iv (MAP_STYLE)
1219 const_iv (MAP_OVERLAY)
1220
1221 const_iv (MAP_IN_MEMORY)
1222 const_iv (MAP_SWAPPED)
1223 const_iv (MAP_LOADING)
1224 const_iv (MAP_SAVING)
806 }; 1225 };
807 1226
808 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1227 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
809 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1228 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
810 1229
811 const struct { 1230 static const struct {
812 const char *name; 1231 const char *name;
813 IV iv; 1232 IV iv;
814 } *event, event_list[] = { 1233 } *event, event_list[] = {
815# define const_event(name) { # name, (IV)EVENT_ ## name }, 1234# define const_event(name) { # name, (IV)EVENT_ ## name },
816 const_event (NONE) 1235 const_event (NONE)
824 const_event (TIME) 1243 const_event (TIME)
825 const_event (THROW) 1244 const_event (THROW)
826 const_event (TRIGGER) 1245 const_event (TRIGGER)
827 const_event (CLOSE) 1246 const_event (CLOSE)
828 const_event (TIMER) 1247 const_event (TIMER)
1248 const_event (MOVE)
829 1249
830 const_event (BORN) 1250 const_event (BORN)
831 const_event (CLOCK) 1251 //const_event (CLOCK)
832 const_event (CRASH) 1252 const_event (CRASH)
833 const_event (PLAYER_DEATH) 1253 const_event (PLAYER_DEATH)
1254 const_event (PLAYER_LOAD)
1255 const_event (PLAYER_SAVE)
834 const_event (GKILL) 1256 const_event (GKILL)
835 const_event (LOGIN) 1257 const_event (LOGIN)
836 const_event (LOGOUT) 1258 const_event (LOGOUT)
837 const_event (MAPENTER) 1259 const_event (MAPENTER)
838 const_event (MAPLEAVE) 1260 const_event (MAPLEAVE)
839 const_event (MAPRESET) 1261 const_event (MAPRESET)
1262 const_event (MAPLOAD)
1263 const_event (MAPOUT)
1264 const_event (MAPIN)
1265 const_event (MAPCLEAN)
840 const_event (REMOVE) 1266 const_event (REMOVE)
841 const_event (SHOUT) 1267 const_event (SHOUT)
842 const_event (TELL) 1268 const_event (TELL)
843 const_event (MUZZLE) 1269 const_event (MUZZLE)
844 const_event (KICK) 1270 const_event (KICK)
1271 const_event (PLAYER_USE_SKILL)
1272 const_event (MONSTER_USE_SKILL)
1273 const_event (FIND_UNARMED_SKILL)
1274 const_event (EXTCMD)
1275 //const_event (FREE_OB)
845 }; 1276 };
846 1277
847 AV *av = get_av ("cf::EVENT", 1); 1278 AV *av = get_av ("cf::EVENT", 1);
848 1279
849 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; ) 1280 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
850 av_store (av, event->iv, newSVpv ((char *)event->name, 0)); 1281 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
851 1282
852 const struct { 1283 static const struct {
853 int dtype; 1284 int dtype;
854 const char *name; 1285 const char *name;
855 IV idx; 1286 IV idx;
856 } *cprop, prop_table[] = { 1287 } *cprop, prop_table[] = {
857# define prop(type, name) { type, # name, (IV) CFAPI_ ## name }, 1288# define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
946 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED) 1377 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
947 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY) 1378 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
948 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME) 1379 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
949 prop (CFAPI_INT, OBJECT_PROP_MAGICAL) 1380 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
950 prop (CFAPI_INT, OBJECT_PROP_LUCK) 1381 prop (CFAPI_INT, OBJECT_PROP_LUCK)
951 prop (CFAPI_LONG, OBJECT_PROP_EXP)
952 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER) 1382 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
953 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT) 1383 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
954 prop (CFAPI_INT, OBJECT_PROP_CHEATER) 1384 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
955 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE) 1385 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
956 prop (CFAPI_INT, OBJECT_PROP_PICKABLE) 1386 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
973 prop (CFAPI_INT, OBJECT_PROP_DAM) 1403 prop (CFAPI_INT, OBJECT_PROP_DAM)
974 prop (CFAPI_STRING, OBJECT_PROP_GOD) 1404 prop (CFAPI_STRING, OBJECT_PROP_GOD)
975 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME) 1405 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
976 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE) 1406 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
977 prop (CFAPI_INT, OBJECT_PROP_FACE) 1407 prop (CFAPI_INT, OBJECT_PROP_FACE)
978 prop (CFAPI_STRING, PLAYER_PROP_IP)
979 prop (CFAPI_POBJECT, PLAYER_PROP_MARKED_ITEM)
980 prop (CFAPI_PPARTY, PLAYER_PROP_PARTY)
981 }; 1408 };
982 1409
983 HV *prop_type = get_hv ("cf::PROP_TYPE", 1); 1410 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
984 HV *prop_idx = get_hv ("cf::PROP_IDX", 1); 1411 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
985 1412
986 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; ) 1413 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
987 { 1414 {
988 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0); 1415 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
989 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0); 1416 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
990 } 1417 }
1418
1419 //I_EVENT_API (PACKAGE);
991} 1420}
992 1421
993void 1422void
994LOG (int level, char *msg) 1423LOG (int level, char *msg)
1424 PROTOTYPE: $$
995 C_ARGS: level, "%s", msg 1425 C_ARGS: level, "%s", msg
1426
1427char *path_combine (char *base, char *path)
1428 PROTOTYPE: $$
1429
1430char *path_combine_and_normalize (char *base, char *path)
1431 PROTOTYPE: $$
996 1432
997char * 1433char *
998cf_get_maps_directory (char *path) 1434cf_get_maps_directory (char *path)
1435 PROTOTYPE: $
999 ALIAS: maps_directory = 0 1436 ALIAS: maps_directory = 0
1000 1437
1001char * 1438char *
1002mapdir () 1439mapdir ()
1440 PROTOTYPE:
1003 ALIAS: 1441 ALIAS:
1004 mapdir = 0 1442 mapdir = 0
1005 uniquedir = 1 1443 uniquedir = 1
1006 tmpdir = 2 1444 tmpdir = 2
1007 confdir = 3 1445 confdir = 3
1011 CODE: 1449 CODE:
1012{ 1450{
1013 int unused_type; 1451 int unused_type;
1014 RETVAL = (char *)systemDirectory (&unused_type, ix); 1452 RETVAL = (char *)systemDirectory (&unused_type, ix);
1015} 1453}
1016 OUTPUT: 1454 OUTPUT: RETVAL
1017 RETVAL
1018 1455
1019int 1456int
1020cf_find_animation (char *text) 1457cf_find_animation (char *text)
1458 PROTOTYPE: $
1459
1460int random_roll(int min, int max, object *op, int goodbad);
1461
1462int
1463exp_to_level (val64 exp)
1464 CODE:
1465{
1466 int i = 0;
1467
1468 RETVAL = settings.max_level;
1469
1470 for (i = 1; i <= settings.max_level; i++)
1471 {
1472 if (levels[i] > exp)
1473 {
1474 RETVAL = i - 1;
1475 break;
1476 }
1477 }
1478}
1479 OUTPUT: RETVAL
1480
1481val64
1482level_to_min_exp (int level)
1483 CODE:
1484 if (level > settings.max_level)
1485 RETVAL = levels[settings.max_level];
1486 else if (level < 1)
1487 RETVAL = 0;
1488 else
1489 RETVAL = levels[level];
1490 OUTPUT: RETVAL
1491
1492SV *
1493resistance_to_string (int atnr)
1494 CODE:
1495 if (atnr >= 0 && atnr < NROFATTACKS)
1496 RETVAL = newSVpv (resist_plus[atnr], 0);
1497 else
1498 XSRETURN_UNDEF;
1499 OUTPUT: RETVAL
1021 1500
1022MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1501MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1023
1024PROTOTYPES: DISABLE
1025 1502
1026SV * 1503SV *
1027get_property (object *obj, int type, int idx) 1504get_property (object *obj, int type, int idx)
1028 CODE: 1505 CODE:
1029 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx)); 1506 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1030 OUTPUT: 1507 OUTPUT: RETVAL
1031 RETVAL
1032 1508
1033SV * 1509SV *
1034set_property (object *obj, int type, int idx, SV *newval) 1510set_property (object *obj, int type, int idx, SV *newval)
1035 CODE: 1511 CODE:
1036 switch (type) 1512 switch (type)
1037 { 1513 {
1038 case CFAPI_INT: 1514 case CFAPI_INT:
1039 cf_object_set_int_property (obj, idx, SvIV (newval)); 1515 cf_object_set_int_property (obj, idx, SvIV (newval));
1040 break; 1516 break;
1041 case CFAPI_LONG: 1517 case CFAPI_LONG:
1042 cf_object_set_long_property (obj, idx, SvNV (newval)); 1518 cf_object_set_long_property (obj, idx, SvVAL64 (newval));
1519 break;
1520 case CFAPI_DOUBLE:
1521 {
1522 int unused_type;
1523 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1524 }
1043 break; 1525 break;
1044 case CFAPI_STRING: 1526 case CFAPI_STRING:
1045 cf_object_set_string_property (obj, idx, SvPV_nolen (newval)); 1527 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1528 break;
1529 case CFAPI_POBJECT:
1530 {
1531 int unused_type;
1532 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1533 }
1046 break; 1534 break;
1047 default: 1535 default:
1048 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1536 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1049 } 1537 }
1050 1538
1539# missing properties
1540
1541void
1542set_attacktype (object *obj, U32 attacktype)
1543 CODE:
1544 obj->attacktype = attacktype;
1545
1546U32
1547get_attacktype (object *obj)
1548 ALIAS:
1549 attacktype = 0
1550 CODE:
1551 RETVAL = obj->attacktype;
1552 OUTPUT: RETVAL
1553
1554# missing in plug-in api, of course
1555void
1556set_food (object *obj, int food)
1557 CODE:
1558 obj->stats.food = food;
1559
1560int
1561get_food (object *obj)
1562 ALIAS:
1563 food = 0
1564 CODE:
1565 RETVAL = obj->stats.food;
1566 OUTPUT: RETVAL
1567
1568void
1569inv (object *obj)
1570 PROTOTYPE: $
1571 PPCODE:
1572{
1573 object *o;
1574 for (o = obj->inv; o; o = o->below)
1575 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1576}
1577
1051int cf_object_get_resistance (object *op, int rtype) 1578int cf_object_get_resistance (object *op, int rtype)
1052 ALIAS: resistance = 0 1579 ALIAS: resistance = 0
1053 1580
1054int cf_object_get_flag (object *op, int flag) 1581int cf_object_get_flag (object *op, int flag)
1055 ALIAS: flag = 0 1582 ALIAS: flag = 0
1056 1583
1057void cf_object_set_flag (object *op, int flag, int value) 1584void cf_object_set_flag (object *op, int flag, int value)
1058 1585
1059void cf_object_move (object *op, object *originator, int dir) 1586void cf_object_move (object *op, int dir, object *originator = op)
1060 1587
1061void cf_object_apply (object *op, object *author, int flags) 1588void cf_object_apply (object *op, object *author, int flags = 0)
1062 1589
1063void cf_object_apply_below (object *op) 1590void cf_object_apply_below (object *op)
1064 1591
1065void cf_object_remove (object *op) 1592void cf_object_remove (object *op)
1066 1593
1067void cf_object_free (object *op) 1594void cf_object_free (object *op)
1068 1595
1069object *cf_object_present_archname_inside (object *op, char *whatstr) 1596object *cf_object_present_archname_inside (object *op, char *whatstr)
1070 1597
1071int cf_object_transfer (object *op, int x, int y, int r, object *orig) 1598int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1072 1599
1073int cf_object_change_map (object *op, int x, int y, mapstruct *map) 1600int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1074 1601
1075object *cf_object_clone (object *op, int clonetype) 1602object *cf_object_clone (object *op, int clonetype = 0)
1076 1603
1077int cf_object_pay_item (object *op, object *buyer) 1604int cf_object_pay_item (object *op, object *buyer)
1078 1605
1079int cf_object_pay_amount (object *op, double amount) 1606int cf_object_pay_amount (object *op, val64 amount)
1080 1607
1081int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1608int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1082 1609
1083int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *flags) 1610int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1084 1611
1085void cf_object_learn_spell (object *op, object *sp) 1612void cf_object_learn_spell (object *op, object *sp)
1086 1613
1087void cf_object_forget_spell (object *op, object *sp) 1614void cf_object_forget_spell (object *op, object *sp)
1088 1615
1119 1646
1120void cf_object_update (object *op, int flags) 1647void cf_object_update (object *op, int flags)
1121 1648
1122void cf_object_pickup (object *op, object *what) 1649void cf_object_pickup (object *op, object *what)
1123 1650
1124char *cf_object_get_key (object *op, char *keyname) 1651object *cf_create_object_by_name (const char *name)
1652
1653void change_exp (object *op, val64 exp, const char *skill_name = 0, int flag = 0)
1654
1655void pay_player (object *op, val64 amount)
1656
1657val64 pay_player_arch (object *op, const char *arch, val64 amount)
1658
1659void player_lvl_adj (object *who, object *skill = 0)
1660
1661int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1662
1663int calc_skill_exp (object *who, object *op, object *skill);
1664
1665void push_button (object *op);
1666
1667void use_trigger (object *op);
1668
1669void
1670cf_object_set_resistance (object *op, int rtype, int val)
1671 CODE:
1672 if (rtype >= 0 && rtype < NROFATTACKS)
1673 op->resist[rtype] = val;
1674
1675
1676MODULE = cf PACKAGE = cf::object PREFIX = cf_
1677
1678void cf_fix_object (object *pl)
1125 ALIAS: key = 0 1679 ALIAS: fix = 0
1126 1680
1127void cf_object_set_key (object *op, char *keyname, char *value) 1681object *cf_insert_ob_in_ob (object *ob, object *where)
1682
1683# no clean way to get an object from an archetype - stupid idiotic
1684# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1685
1686object *new (const char *archetype = 0)
1687 PROTOTYPE: ;$
1688 CODE:
1689 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1690 OUTPUT:
1691 RETVAL
1692
1693object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1694 PROTOTYPE: $$$$$$
1695 CODE:
1696{
1697 int unused_type;
1698 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1699}
1700
1701# syntatic sugar for easier use in event callbacks.
1702const char *options (object *op)
1703 CODE:
1704 RETVAL = op->name;
1705 OUTPUT:
1706 RETVAL
1707
1708const char *get_ob_key_value (object *op, const char *key)
1709
1710bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1)
1711
1712object *get_nearest_player (object *ob)
1713 ALIAS: nearest_player = 0
1714 PREINIT:
1715 extern object *get_nearest_player (object *);
1716
1717void rangevector (object *ob, object *other, int flags = 0)
1718 PROTOTYPE: $$;$
1719 PPCODE:
1720{
1721 rv_vector rv;
1722 get_rangevector (ob, other, &rv, flags);
1723 EXTEND (SP, 5);
1724 PUSHs (newSVuv (rv.distance));
1725 PUSHs (newSViv (rv.distance_x));
1726 PUSHs (newSViv (rv.distance_y));
1727 PUSHs (newSViv (rv.direction));
1728 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1729}
1730
1731bool on_same_map_as (object *ob, object *other)
1732 CODE:
1733 RETVAL = on_same_map (ob, other);
1734 OUTPUT: RETVAL
1128 1735
1129char * 1736char *
1130base_name (object *ob, int plural) 1737base_name (object *ob, int plural)
1131 CODE: 1738 CODE:
1132 RETVAL = cf_query_base_name (ob, plural); 1739 RETVAL = cf_query_base_name (ob, plural);
1740 OUTPUT: RETVAL
1741
1742living *
1743stats (object *ob)
1744 CODE:
1745 RETVAL = &ob->stats;
1746 OUTPUT: RETVAL
1747
1748
1749MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1750
1751player *player (object *op)
1752 CODE:
1753 RETVAL = op->contr;
1754 OUTPUT: RETVAL
1755
1756void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1757
1758object *cf_player_send_inventory (object *op)
1759
1760player *contr (object *op)
1761 CODE:
1762 RETVAL = op->contr;
1763 OUTPUT: RETVAL
1764
1765char *cf_player_get_ip (object *op)
1766 ALIAS: ip = 0
1767
1768object *cf_player_get_marked_item (object *op)
1769 ALIAS: marked_item = 0
1770
1771void cf_player_set_marked_item (object *op, object *ob)
1772
1773partylist *cf_player_get_party (object *op)
1774 ALIAS: party = 0
1775
1776void cf_player_set_party (object *op, partylist *party)
1777
1778void change_skill (object *op, val64 exp, char *skill_name = 0, int flag = 0)
1779
1780void kill_player (object *op)
1781
1782MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1783
1784MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1785
1786player *cf_player_find (char *name)
1787 PROTOTYPE: $
1788
1789void cf_player_move (player *pl, int dir)
1790
1791void MapNewmapCmd (player *pl)
1792
1793void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
1794
1795# nonstandard
1796object *ob (player *pl)
1797 CODE:
1798 RETVAL = pl->ob;
1799 OUTPUT: RETVAL
1800
1801player *first ()
1802 CODE:
1803 RETVAL = first_player;
1804 OUTPUT: RETVAL
1805
1806player *next (player *pl)
1807 CODE:
1808 RETVAL = pl->next;
1809 OUTPUT: RETVAL
1810
1811bool
1812cell_visible (player *pl, int dx, int dy)
1813 CODE:
1814 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
1815 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
1133 OUTPUT: 1816 OUTPUT:
1134 RETVAL 1817 RETVAL
1135 1818
1136MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1819void
1137 1820send (player *pl, SV *packet)
1138object *cf_create_object ()
1139 ALIAS: new = 0
1140
1141object *cf_create_object_by_name (const char *name)
1142 ALIAS: new_from_name = 0
1143
1144void cf_free_object (object *ob)
1145
1146void cf_fix_object (object *pl)
1147
1148object *cf_insert_ob_in_ob (object *ob, object *where)
1149
1150
1151MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1152
1153player *player (object *op)
1154 CODE: 1821 CODE:
1155 RETVAL = cf_player_find (cf_query_name (op)); 1822{
1823 STRLEN len;
1824 char *buf = SvPVbyte (packet, len);
1825
1826 Write_String_To_Socket (&pl->socket, buf, len);
1827}
1828
1829int
1830listening (player *pl, int new_value = -1)
1831 CODE:
1832 RETVAL = pl->listening;
1833 if (new_value >= 0)
1834 pl->listening = new_value;
1156 OUTPUT: 1835 OUTPUT:
1157 RETVAL 1836 RETVAL
1158 1837
1159void cf_player_message (object *obj, char *txt, int flags = 0) 1838void get_savebed (player *pl)
1839 ALIAS:
1840 savebed = 0
1841 PPCODE:
1842 EXTEND (SP, 3);
1843 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
1844 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
1845 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
1160 1846
1161object *cf_player_send_inventory (object *op) 1847void set_savebed (player *pl, char *map_path, int x, int y)
1848 CODE:
1849 strcpy (pl->savebed_map, map_path);
1850 pl->bed_x = x;
1851 pl->bed_y = y;
1162 1852
1163void cf_player_set_marked_item(object *op, object *ob) 1853void
1854list ()
1855 PPCODE:
1856{
1857 player *pl;
1858 for (pl = first_player; pl; pl = pl->next)
1859 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1860}
1164 1861
1165void cf_player_set_party(object *op, partylist *party) 1862bool
1863peaceful (player *pl, bool new_setting = 0)
1864 PROTOTYPE: $;$
1865 CODE:
1866 RETVAL = pl->peaceful;
1867 if (items > 1)
1868 pl->peaceful = new_setting;
1869 OUTPUT:
1870 RETVAL
1166 1871
1872living *
1873orig_stats (player *pl)
1874 CODE:
1875 RETVAL = &pl->orig_stats;
1876 OUTPUT: RETVAL
1167 1877
1168MODULE = cf PACKAGE = cf::object::map PREFIX = cf_ 1878living *
1879last_stats (player *pl)
1880 CODE:
1881 RETVAL = &pl->last_stats;
1882 OUTPUT: RETVAL
1169 1883
1170MODULE = cf PACKAGE = cf::player PREFIX = cf_
1171 1884
1172player *cf_player_find (char *name)
1173
1174void cf_player_move (player *pl, int dir)
1175
1176
1177MODULE = cf PACKAGE = cf::map PREFIX = cf_ 1885MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1178 1886
1179SV * 1887SV *
1180get_property (mapstruct *obj, int type, int idx) 1888get_property (mapstruct *obj, int type, int idx)
1181 CODE: 1889 CODE:
1182 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx)); 1890 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1183 OUTPUT: 1891 OUTPUT: RETVAL
1184 RETVAL
1185 1892
1186SV * 1893SV *
1187set_property (mapstruct *obj, int type, int idx, SV *newval) 1894set_property (mapstruct *obj, int type, int idx, SV *newval)
1188 CODE: 1895 CODE:
1189 switch (type) 1896 switch (type)
1193 break; 1900 break;
1194 default: 1901 default:
1195 croak ("unhandled type '%d' in set_property '%d'", type, idx); 1902 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1196 } 1903 }
1197 1904
1905mapstruct *new (int width, int height)
1906 PROTOTYPE:
1907 CODE:
1908{
1909 int unused_type;
1910 RETVAL = map_get_map (&unused_type, 0, width, height);
1911}
1912 OUTPUT:
1913 RETVAL
1914
1915void delete_map (mapstruct *map)
1916
1917void clean_tmp_map (mapstruct *map)
1918
1919void play_sound_map (mapstruct *map, int x, int y, int sound_num)
1920
1921mapstruct *tile_map (mapstruct *map, unsigned int dir)
1922 CODE:
1923 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
1924 OUTPUT:
1925 RETVAL
1926
1927char *tile_path (mapstruct *map, unsigned int dir)
1928 CODE:
1929 if (dir >= 4)
1930 XSRETURN_UNDEF;
1931 RETVAL = map->tile_path [dir];
1932 OUTPUT:
1933 RETVAL
1934
1198mapstruct *cf_map_get_map (char *name) 1935mapstruct *cf_map_get_map (char *name)
1936 PROTOTYPE: $
1199 ALIAS: map = 0 1937 ALIAS: map = 0
1200 1938
1939mapstruct *has_been_loaded (char *name)
1940 PROTOTYPE: $
1941
1201mapstruct *cf_map_get_first () 1942mapstruct *cf_map_get_first ()
1943 PROTOTYPE:
1202 ALIAS: first = 0 1944 ALIAS: first = 0
1945
1946# whoever "designed" the plug-in api should have wasted
1947# his/her time with staying away from the project - would have
1948# saved others a lot of time, without doubt.
1949void set_path (mapstruct *where, char *path)
1950 CODE:
1951 strcpy (where->path, path);
1952
1953int in_memory (mapstruct *map)
1954 CODE:
1955 RETVAL = map->in_memory;
1956 OUTPUT:
1957 RETVAL
1958
1959bool unique (mapstruct *map)
1960 CODE:
1961 RETVAL = map->unique;
1962 OUTPUT:
1963 RETVAL
1964
1965void set_unique (mapstruct *map, bool unique)
1966 CODE:
1967 map->unique = unique;
1203 1968
1204object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags) 1969object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1205 1970
1206object *cf_map_insert_object (mapstruct *where, object* op, int x, int y) 1971object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1207 1972
1208object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny) 1973object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1209 C_ARGS: str, map, nx, ny 1974 C_ARGS: str, map, nx, ny
1210 1975
1211#int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny) 1976void
1977cf_map_normalise (mapstruct *map, int x, int y)
1978 PPCODE:
1979{
1980 mapstruct *nmap = 0;
1981 I16 nx = 0, ny = 0;
1982 int flags = cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
1212 1983
1984 EXTEND (SP, 4);
1985 PUSHs (sv_2mortal (newSViv (flags)));
1986
1987 if (GIMME_V == G_ARRAY)
1988 {
1989 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
1990 PUSHs (sv_2mortal (newSViv (nx)));
1991 PUSHs (sv_2mortal (newSViv (ny)));
1992 }
1993}
1994
1995void
1996at (mapstruct *map, unsigned int x, unsigned int y)
1997 PROTOTYPE: $$$
1998 PPCODE:
1999{
2000 object *o;
2001 mapstruct *nmap = 0;
2002 I16 nx, ny;
2003
2004 cf_map_get_flags (map, &nmap, x, y, &nx, &ny);
2005
2006 if (nmap)
2007 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2008 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2009}
2010
2011SV *
2012bot_at (mapstruct *obj, unsigned int x, unsigned int y)
2013 PROTOTYPE: $$$
2014 ALIAS:
2015 top_at = 1
2016 flags_at = 2
2017 light_at = 3
2018 move_block_at = 4
2019 move_slow_at = 5
2020 move_on_at = 6
2021 move_off_at = 7
2022 INIT:
2023 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2024 CODE:
2025 switch (ix)
2026 {
2027 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
2028 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
2029 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
2030 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
2031 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
2032 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
2033 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
2034 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
2035 }
2036 OUTPUT:
2037 RETVAL
2038
2039# "serialise" map perl data into a ref
2040void
2041_get_obs (mapstruct *map)
2042 PPCODE:
2043{
2044 object *o;
2045 int x, y;
2046 AV *obs = newAV ();
2047 int nonnull = 0;
2048
2049 for (y = 0; y < MAP_HEIGHT (map); y++)
2050 for (x = 0; x < MAP_WIDTH (map); x++)
2051 {
2052 AV *av = newAV ();
2053
2054 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2055 {
2056 SV *sv = SVptr_cache_get (o);
2057
2058 if (sv && HvFILL (SvRV (sv)))
2059 {
2060 nonnull = 1;
2061 sv = newSVsv (sv);
2062 }
2063 else
2064 sv = &PL_sv_undef;
2065
2066 av_push (av, sv);
2067 }
2068
2069 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
2070 }
2071
2072 if (nonnull)
2073 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
2074 else
2075 SvREFCNT_dec (obs);
2076}
2077
2078# "deserialise" perl map data into the map
2079void
2080_set_obs (mapstruct *map, SV *sv)
2081 CODE:
2082{
2083 object *o;
2084 AV *av;
2085 int x, y;
2086 AV *obs = (AV *)SvRV (sv);
2087
2088 for (y = 0; y < MAP_HEIGHT (map); y++)
2089 for (x = 0; x < MAP_WIDTH (map); x++)
2090 {
2091 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
2092
2093 if (!SvROK (sv))
2094 continue;
2095
2096 av = (AV *)SvRV (sv);
2097
2098 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
2099 {
2100 sv = av_shift (av);
2101
2102 if (SvROK (sv))
2103 {
2104 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
2105 SVptr_cache_set (o, sv);
2106 }
2107 }
2108 }
2109}
1213 2110
1214 2111
1215MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_ 2112MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1216 2113
1217archetype*cf_archetype_get_first() 2114archetype *cf_archetype_get_first()
2115 PROTOTYPE:
1218 ALIAS: first = 0 2116 ALIAS: first = 0
1219 2117
1220archetype *cf_archetype_get_next (archetype *arch) 2118archetype *cf_archetype_get_next (archetype *arch)
1221 ALIAS: next = 0 2119 ALIAS: next = 0
1222 2120
1229const char *cf_archetype_get_name (archetype *arch) 2127const char *cf_archetype_get_name (archetype *arch)
1230 ALIAS: name = 0 2128 ALIAS: name = 0
1231 2129
1232MODULE = cf PACKAGE = cf::party PREFIX = cf_party_ 2130MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1233 2131
1234const char *cf_party_get_name (partylist *party)
1235
1236partylist *cf_party_get_first () 2132partylist *cf_party_get_first ()
2133 PROTOTYPE:
1237 ALIAS: first = 0 2134 ALIAS: first = 0
1238 2135
1239partylist *cf_party_get_next (partylist *party) 2136partylist *cf_party_get_next (partylist *party)
1240 ALIAS: next = 0 2137 ALIAS: next = 0
1241 2138
2139const char *cf_party_get_name (partylist *party)
2140
1242const char *cf_party_get_password (partylist *party) 2141const char *cf_party_get_password (partylist *party)
1243 ALIAS: password = 0 2142 ALIAS: password = 0
1244 2143
1245player *cf_party_get_first_player (partylist *party) 2144player *cf_party_get_first_player (partylist *party)
1246 ALIAS: first_player = 0 2145 ALIAS: first_player = 0
1250 2149
1251 2150
1252MODULE = cf PACKAGE = cf::region PREFIX = cf_region_ 2151MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1253 2152
1254region *cf_region_get_first () 2153region *cf_region_get_first ()
2154 PROTOTYPE:
1255 ALIAS: first = 0 2155 ALIAS: first = 0
1256 2156
1257const char *cf_region_get_name (region *reg) 2157const char *cf_region_get_name (region *reg)
1258 ALIAS: name = 0 2158 ALIAS: name = 0
1259 2159
1268 2168
1269const char *cf_region_get_message (region *reg) 2169const char *cf_region_get_message (region *reg)
1270 ALIAS: message = 0 2170 ALIAS: message = 0
1271 2171
1272 2172
2173MODULE = cf PACKAGE = cf::living PREFIX = cf_living_
2174
2175val64
2176exp (living *liv, val64 new_val = 0)
2177 PROTOTYPE: $;$
2178 ALIAS:
2179 Str = 1
2180 Dex = 2
2181 Con = 3
2182 Wis = 4
2183 Cha = 5
2184 Int = 6
2185 Pow = 7
2186 wc = 8
2187 ac = 9
2188 hp = 10
2189 maxhp = 11
2190 sp = 12
2191 maxsp = 13
2192 grace = 14
2193 maxgrace = 15
2194 food = 16
2195 dam = 17
2196 luck = 18
2197 CODE:
2198# define LIVING_ACC(acc,idx) case idx: RETVAL = liv->acc; if (items > 1) liv->acc = new_val; break
2199 switch (ix)
2200 {
2201 LIVING_ACC (exp , 0);
2202 LIVING_ACC (Str , 1);
2203 LIVING_ACC (Dex , 2);
2204 LIVING_ACC (Con , 3);
2205 LIVING_ACC (Wis , 4);
2206 LIVING_ACC (Cha , 5);
2207 LIVING_ACC (Int , 6);
2208 LIVING_ACC (Pow , 7);
2209 LIVING_ACC (wc , 8);
2210 LIVING_ACC (ac , 9);
2211 LIVING_ACC (hp , 10);
2212 LIVING_ACC (maxhp , 11);
2213 LIVING_ACC (sp , 12);
2214 LIVING_ACC (maxsp , 13);
2215 LIVING_ACC (grace , 14);
2216 LIVING_ACC (maxgrace, 15);
2217 LIVING_ACC (food , 16);
2218 LIVING_ACC (dam , 17);
2219 LIVING_ACC (luck , 18);
2220 }
2221# undef LIVING_ACC
2222 OUTPUT:
2223 RETVAL
2224

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