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/cvs/deliantra/server/plugins/cfperl/cfperl.xs
Revision: 1.29
Committed: Mon Mar 6 23:31:54 2006 UTC (18 years, 3 months ago) by root
Branch: MAIN
Changes since 1.28: +45 -4 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*****************************************************************************/
2 /* CrossFire, A Multiplayer game for the X Window System */
3 /* */
4 /*****************************************************************************/
5
6 /*
7 * This code is placed under the GNU General Public Licence (GPL)
8 *
9 * Copyright (C) 2001-2005 by Chachkoff Yann
10 * Copyright (C) 2006 by Marc Lehmann <cf@schmorpd.e>
11 *
12 * This program is free software; you can redistribute it and/or modify
13 * it under the terms of the GNU General Public License as published by
14 * the Free Software Foundation; either version 2 of the License, or
15 * (at your option) any later version.
16 *
17 * This program is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 * GNU General Public License for more details.
21 *
22 * You should have received a copy of the GNU General Public License
23 * along with this program; if not, write to the Free Software
24 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
25 */
26
27 #include <EXTERN.h>
28 #include <perl.h>
29 #include <XSUB.h>
30
31 #undef save_long // clashes with libproto.h
32
33 #define PLUGIN_NAME "perl"
34 #define PLUGIN_VERSION "cfperl 0.2"
35
36 #ifndef __CEXTRACT__
37 #include <plugin.h>
38 #endif
39
40 #undef MODULEAPI
41 #ifdef WIN32
42 #else
43 #define MODULEAPI
44 #endif
45
46 #include <plugin_common.h>
47
48 #include <stdarg.h>
49
50 #include "perlxsi.c"
51
52 typedef object object_ornull;
53 typedef mapstruct mapstruct_ornull;
54
55 static f_plug_api gethook;
56 static f_plug_api registerGlobalEvent;
57 static f_plug_api unregisterGlobalEvent;
58 static f_plug_api systemDirectory;
59 static f_plug_api object_set_property;
60 static f_plug_api map_get_map;
61 static f_plug_api object_insert;
62
63 /* this is a stupid way to do things, and awkward to use for plug-in authors */
64 typedef struct
65 {
66 object* who;
67 object* activator;
68 object* third;
69 mapstruct* map;
70 char message[1024];
71 int fix; // seems to be python-only, and should not be part of the API
72 int event_code;
73 char extension[1024]; // name field, should invoke specific perl extension
74 char options[1024]; // slaying field of event_connectors
75 int returnvalue;
76 } CFPContext;
77
78 static HV *obj_cache;
79 static PerlInterpreter *perl;
80
81 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
82
83 // garbage collect some perl objects, if possible
84 // all objects no longer referenced and empty are
85 // eligible for destruction.
86 void
87 clean_obj_cache ()
88 {
89 static int count;
90
91 if (++count & 7)
92 return;
93
94 int todo = 1000;
95 do
96 {
97 I32 klen;
98 char *key;
99 HE *he = hv_iternext (obj_cache);
100
101 if (he)
102 {
103 SV *sv = hv_iterval (obj_cache, he);
104
105 // empty and unreferenced? nuke it
106 if (SvREFCNT (sv) == 1 && SvREFCNT (SvRV (sv)) == 1 && !HvFILL ((HV *)(SvRV (sv))))
107 {
108 hv_delete (obj_cache, HeKEY (he), HeKLEN (he), G_DISCARD);
109 todo++;
110 }
111 }
112 else
113 break;
114 }
115 while (--todo);
116 }
117
118 static SV *
119 newSVptr (void *ptr, const char *klass)
120 {
121 SV *sv;
122
123 if (!ptr)
124 return &PL_sv_undef;
125
126 sv = newSV (0);
127 sv_magic (sv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
128 return sv_bless (newRV_noinc (sv), gv_stashpv (klass, 1));
129 }
130
131 static void
132 SVptr_cache_set (void *ptr, SV *sv)
133 {
134 hv_store (obj_cache, (char *)&ptr, sizeof (ptr), sv, 0);
135 }
136
137 static SV *
138 SVptr_cache_get (void *ptr)
139 {
140 SV **he = hv_fetch (obj_cache, (char *)&ptr, sizeof (ptr), 0);
141
142 return he ? *he : 0;
143 }
144
145 static SV *
146 newSVptr_cached (void *ptr, const char *klass)
147 {
148 SV *sv;
149
150 if (!ptr)
151 return &PL_sv_undef;
152
153 sv = SVptr_cache_get (ptr);
154
155 if (!sv)
156 {
157 HV *hv = newHV ();
158 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0);
159 sv = sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1));
160
161 SVptr_cache_set (ptr, sv);
162 }
163
164 return newSVsv (sv);
165 }
166
167 static void
168 clearSVptr (SV *sv)
169 {
170 if (SvROK (sv))
171 sv = SvRV (sv);
172
173 hv_clear ((HV *)sv);
174 sv_unmagic (sv, PERL_MAGIC_ext);
175 }
176
177 static long
178 SvPTR (SV *sv, const char *klass)
179 {
180 if (!sv_derived_from (sv, klass))
181 croak ("object of type %s expected", klass);
182
183 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext);
184
185 if (!mg)
186 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
187
188 return (long)mg->mg_ptr;
189 }
190
191 static long
192 SvPTR_ornull (SV *sv, const char *klass)
193 {
194 if (SvOK (sv))
195 return SvPTR (sv, klass);
196 else
197 return 0;
198 }
199
200 SV *
201 newSVcfapi (int type, ...)
202 {
203 SV *sv;
204
205 va_list args;
206 va_start (args, type);
207
208 switch (type)
209 {
210 #if 0
211 case CFAPI_INT16:
212 sv = newSViv (*va_arg (args, sint16_t *));
213 break;
214 #endif
215
216 case CFAPI_INT:
217 sv = newSViv (*va_arg (args, int *));
218 break;
219
220 case CFAPI_LONG:
221 sv = newSViv (*va_arg (args, long *));
222 break;
223
224 case CFAPI_DOUBLE:
225 sv = newSViv (*va_arg (args, double *));
226 break;
227
228 case CFAPI_STRING:
229 {
230 char *str = va_arg (args, char *);
231 sv = str ? newSVpv (str, 0) : &PL_sv_undef;
232 }
233 break;
234
235 case CFAPI_POBJECT:
236 {
237 object *obj = va_arg (args, object *);
238
239 if (!obj)
240 sv = &PL_sv_undef;
241 else
242 switch (*(int *)cf_object_get_property (obj, CFAPI_OBJECT_PROP_TYPE))
243 {
244 case MAP:
245 sv = newSVptr_cached (obj, "cf::object::map");
246 break;
247
248 case PLAYER:
249 sv = newSVptr_cached (obj, "cf::object::player");
250 break;
251
252 default:
253 sv = newSVptr_cached (obj, "cf::object");
254 break;
255 }
256 }
257 break;
258
259 case CFAPI_PMAP:
260 sv = newSVptr (va_arg (args, mapstruct *), "cf::map");
261 break;
262
263 case CFAPI_PPLAYER:
264 sv = newSVptr (va_arg (args, player *), "cf::player");
265 break;
266
267 case CFAPI_PARCH:
268 sv = newSVptr (va_arg (args, archetype *), "cf::arch");
269 break;
270
271 case CFAPI_PPARTY:
272 sv = newSVptr (va_arg (args, partylist *), "cf::party");
273 break;
274
275 case CFAPI_PREGION:
276 sv = newSVptr (va_arg (args, region *), "cf::region");
277 break;
278
279 default:
280 assert (("unhandled type in newSVcfapi", 0));
281 }
282
283 va_end (args);
284
285 return sv;
286 }
287
288 /////////////////////////////////////////////////////////////////////////////
289
290 void
291 inject_event (const char *func, CFPContext *context)
292 {
293 dSP;
294
295 ENTER;
296 SAVETMPS;
297
298 PUSHMARK (SP);
299
300 HV *hv = newHV ();
301 #define hv_context(type,addr,expr) hv_store (hv, #expr, sizeof (#expr) - 1, newSVcfapi (type, addr context->expr), 0)
302 hv_context (CFAPI_POBJECT, ,who);
303 hv_context (CFAPI_POBJECT, ,activator);
304 hv_context (CFAPI_POBJECT, ,third);
305 hv_context (CFAPI_PMAP, ,map);
306 hv_context (CFAPI_STRING , ,message);
307 hv_context (CFAPI_INT ,&,fix);
308 hv_context (CFAPI_INT ,&,event_code);
309 hv_context (CFAPI_STRING , ,options);
310 hv_context (CFAPI_STRING , ,extension);
311
312 XPUSHs (sv_2mortal (newRV_noinc ((SV *)hv)));
313
314 PUTBACK;
315 int count = call_pv (func, G_SCALAR | G_EVAL);
316 SPAGAIN;
317
318 if (SvTRUE (ERRSV))
319 LOG (llevError, "event '%d' callback evaluation error: %s", context->event_code, SvPV_nolen (ERRSV));
320
321 context->returnvalue = count > 0 ? POPi : 0;
322
323 PUTBACK;
324 FREETMPS;
325 LEAVE;
326 }
327
328 /////////////////////////////////////////////////////////////////////////////
329
330 int
331 initPlugin (const char *iversion, f_plug_api gethooksptr)
332 {
333 gethook = gethooksptr;
334 printf (PLUGIN_VERSION " init\n");
335
336 return 0;
337 }
338
339 static CommArray_s rtn_cmd;
340
341 int
342 runPluginCommand (object *obj, char *params)
343 {
344 dSP;
345
346 ENTER;
347 SAVETMPS;
348
349 PUSHMARK (SP);
350
351 EXTEND (SP, 3);
352 PUSHs (sv_2mortal (newSVpv (rtn_cmd.name, 0)));
353 PUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, obj)));
354
355 if (params)
356 PUSHs (sv_2mortal (newSVpv (params, 0)));
357
358 PUTBACK;
359 int count = call_pv ("cf::inject_command", G_SCALAR | G_EVAL);
360 SPAGAIN;
361
362 if (SvTRUE (ERRSV))
363 LOG (llevError, "command '%s' callback evaluation error: %s", rtn_cmd.name, SvPV_nolen (ERRSV));
364
365 int returnvalue = count > 0 ? POPi : -1;
366
367 PUTBACK;
368 FREETMPS;
369 LEAVE;
370
371 return returnvalue;
372 }
373
374 void *
375 getPluginProperty (int *type, ...)
376 {
377 va_list args;
378 char *propname;
379 int i;
380 va_start (args, type);
381 propname = va_arg (args, char *);
382 //printf ("Property name: %s\n", propname);
383
384 if (!strcmp (propname, "command?"))
385 {
386 if (!perl)
387 return NULL;
388
389 const char *cmdname = va_arg (args, const char *);
390 HV *hv = get_hv ("cf::COMMAND", 1);
391 SV **svp = hv_fetch (hv, cmdname, strlen (cmdname) + 1, 0);
392
393 va_end (args);
394
395 if (svp)
396 {
397 // this is totaly broken, should stash it into %COMMAND
398 rtn_cmd.name = cmdname;
399 rtn_cmd.time = SvNV (*svp);
400 rtn_cmd.func = runPluginCommand;
401
402 return &rtn_cmd;
403 }
404 }
405 else if (!strcmp (propname, "Identification"))
406 {
407 va_end (args);
408 return PLUGIN_NAME;
409 }
410 else if (!strcmp (propname, "FullName"))
411 {
412 va_end (args);
413 return PLUGIN_VERSION;
414 }
415 else
416 va_end (args);
417
418 return NULL;
419 }
420
421 void *globalEventListener (int *type, ...);
422
423 int
424 postInitPlugin ()
425 {
426 int hooktype = 1;
427 int rtype = 0;
428
429 printf (PLUGIN_VERSION " post init\n");
430
431 registerGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_register_global_event");
432 unregisterGlobalEvent = gethook (&rtype, hooktype, "cfapi_system_unregister_global_event");
433 systemDirectory = gethook (&rtype, hooktype, "cfapi_system_directory");
434 object_set_property = gethook (&rtype, hooktype, "cfapi_object_set_property");
435 map_get_map = gethook (&rtype, hooktype, "cfapi_map_get_map");
436 object_insert = gethook (&rtype, hooktype, "cfapi_object_insert");
437
438 cf_init_plugin (gethook);
439
440 /* Pick the global events you want to monitor from this plugin */
441 registerGlobalEvent (NULL, EVENT_BORN, PLUGIN_NAME, globalEventListener);
442 registerGlobalEvent (NULL, EVENT_CLOCK, PLUGIN_NAME, globalEventListener);
443 //registerGlobalEvent (NULL, EVENT_CRASH, PLUGIN_NAME, globalEventListener);
444 registerGlobalEvent (NULL, EVENT_PLAYER_DEATH, PLUGIN_NAME, globalEventListener);
445 registerGlobalEvent (NULL, EVENT_GKILL, PLUGIN_NAME, globalEventListener);
446 registerGlobalEvent (NULL, EVENT_LOGIN, PLUGIN_NAME, globalEventListener);
447 registerGlobalEvent (NULL, EVENT_LOGOUT, PLUGIN_NAME, globalEventListener);
448 registerGlobalEvent (NULL, EVENT_MAPENTER, PLUGIN_NAME, globalEventListener);
449 registerGlobalEvent (NULL, EVENT_MAPLEAVE, PLUGIN_NAME, globalEventListener);
450 registerGlobalEvent (NULL, EVENT_MAPRESET, PLUGIN_NAME, globalEventListener);
451 registerGlobalEvent (NULL, EVENT_MAPLOAD, PLUGIN_NAME, globalEventListener);
452 registerGlobalEvent (NULL, EVENT_MAPOUT, PLUGIN_NAME, globalEventListener);
453 registerGlobalEvent (NULL, EVENT_MAPIN, PLUGIN_NAME, globalEventListener);
454 registerGlobalEvent (NULL, EVENT_REMOVE, PLUGIN_NAME, globalEventListener);
455 registerGlobalEvent (NULL, EVENT_SHOUT, PLUGIN_NAME, globalEventListener);
456 registerGlobalEvent (NULL, EVENT_TELL, PLUGIN_NAME, globalEventListener);
457 registerGlobalEvent (NULL, EVENT_MUZZLE, PLUGIN_NAME, globalEventListener);
458 registerGlobalEvent (NULL, EVENT_KICK, PLUGIN_NAME, globalEventListener);
459 registerGlobalEvent (NULL, EVENT_FREE_OB, PLUGIN_NAME, globalEventListener);
460
461 char *argv[] = {
462 "",
463 "-e"
464 "BEGIN {"
465 " cf->bootstrap;"
466 " unshift @INC, cf::datadir ();"
467 "}"
468 ""
469 "use cf;"
470 };
471
472 perl = perl_alloc ();
473 perl_construct (perl);
474
475 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
476 {
477 printf ("unable to initialize perl-interpreter, continuing without.\n");
478
479 perl_destruct (perl);
480 perl_free (perl);
481 perl = 0;
482 }
483 else
484 {
485 obj_cache = newHV ();
486 }
487
488 return 0;
489 }
490
491 void *
492 globalEventListener (int *type, ...)
493 {
494 va_list args;
495 static int rv = 0;
496 CFPContext context;
497 char *buf;
498 player *pl;
499 object *op;
500
501 if (!perl)
502 return;
503
504 memset (&context, 0, sizeof (context));
505
506 va_start (args, type);
507 context.event_code = va_arg (args, int);
508
509 switch (context.event_code)
510 {
511 case EVENT_CRASH:
512 printf ("Unimplemented for now\n");
513 break;
514
515 case EVENT_MAPLOAD:
516 case EVENT_MAPOUT:
517 case EVENT_MAPIN:
518 context.map = va_arg (args, mapstruct *);
519 break;
520
521 case EVENT_MAPENTER:
522 case EVENT_MAPLEAVE:
523 case EVENT_FREE_OB:
524 case EVENT_BORN:
525 case EVENT_REMOVE:
526 context.activator = va_arg (args, object *);
527 break;
528
529 case EVENT_PLAYER_DEATH:
530 context.who = va_arg (args, object *);
531 break;
532
533 case EVENT_GKILL:
534 context.who = va_arg (args, object *);
535 context.activator = va_arg (args, object *);
536 break;
537
538 case EVENT_LOGIN:
539 case EVENT_LOGOUT:
540 pl = va_arg (args, player *);
541 context.activator = pl->ob;
542 buf = va_arg (args, char *);
543 if (buf != 0)
544 strncpy (context.message, buf, sizeof (context.message));
545 break;
546
547 case EVENT_SHOUT:
548 case EVENT_MUZZLE:
549 case EVENT_KICK:
550 context.activator = va_arg (args, object *);
551 buf = va_arg (args, char *);
552 if (buf != 0)
553 strncpy (context.message, buf, sizeof (context.message));
554 break;
555
556 case EVENT_CLOCK:
557 clean_obj_cache ();
558 break;
559
560 case EVENT_TELL:
561 break;
562
563 case EVENT_MAPRESET:
564 /* stupid, should be the map itself, not "message"??? */
565 buf = va_arg (args, char *);
566 if (buf != 0)
567 strncpy (context.message, buf, sizeof (context.message));
568 break;
569 }
570
571 va_end (args);
572
573 if (context.event_code == EVENT_FREE_OB)
574 {
575 SV *sv = hv_delete (obj_cache, (char *)&context.activator, sizeof (void *), 0);
576
577 if (sv)
578 clearSVptr (sv);
579 }
580 else
581 inject_event ("cf::inject_global_event", &context);
582
583 rv = context.returnvalue;
584
585 return &rv;
586 }
587
588 void *
589 eventListener (int *type, ...)
590 {
591 static int rv = 0;
592 va_list args;
593 char *buf;
594 CFPContext context;
595
596 if (!perl)
597 return;
598
599 memset (&context, 0, sizeof (context));
600
601 va_start (args, type);
602
603 context.who = va_arg (args, object *);
604 context.event_code = va_arg (args, int);
605 context.activator = va_arg (args, object *);
606 context.third = va_arg (args, object *);
607
608 buf = va_arg (args, char *);
609 if (buf != 0)
610 strncpy (context.message, buf, sizeof (context.message));
611
612 context.fix = va_arg (args, int);
613 strncpy (context.extension, va_arg (args, char *), sizeof (context.extension));
614 strncpy (context.options, va_arg (args, char *), sizeof (context.options));
615 context.returnvalue = 0;
616 va_end (args);
617
618 inject_event ("cf::inject_event", &context);
619
620 rv = context.returnvalue;
621 return &rv;
622 }
623
624 int
625 closePlugin ()
626 {
627 printf (PLUGIN_VERSION " closing\n");
628
629 if (perl)
630 {
631 perl_destruct (perl);
632 perl_free (perl);
633 perl = 0;
634 }
635
636 return 0;
637 }
638
639 MODULE = cf PACKAGE = cf PREFIX = cf_
640
641 BOOT:
642 {
643 HV *stash = gv_stashpv ("cf", 1);
644
645 static const struct {
646 const char *name;
647 IV iv;
648 } *civ, const_iv[] = {
649 # define const_iv(name) { # name, (IV)name },
650 const_iv (llevError)
651 const_iv (llevInfo)
652 const_iv (llevDebug)
653 const_iv (llevMonster)
654
655 const_iv (PLAYER)
656 const_iv (ROD)
657 const_iv (TREASURE)
658 const_iv (POTION)
659 const_iv (FOOD)
660 const_iv (POISON)
661 const_iv (BOOK)
662 const_iv (CLOCK)
663 const_iv (LIGHTNING)
664 const_iv (ARROW)
665 const_iv (BOW)
666 const_iv (WEAPON)
667 const_iv (ARMOUR)
668 const_iv (PEDESTAL)
669 const_iv (ALTAR)
670 const_iv (CONFUSION)
671 const_iv (LOCKED_DOOR)
672 const_iv (SPECIAL_KEY)
673 const_iv (MAP)
674 const_iv (DOOR)
675 const_iv (KEY)
676 const_iv (TIMED_GATE)
677 const_iv (TRIGGER)
678 const_iv (GRIMREAPER)
679 const_iv (MAGIC_EAR)
680 const_iv (TRIGGER_BUTTON)
681 const_iv (TRIGGER_ALTAR)
682 const_iv (TRIGGER_PEDESTAL)
683 const_iv (SHIELD)
684 const_iv (HELMET)
685 const_iv (HORN)
686 const_iv (MONEY)
687 const_iv (CLASS)
688 const_iv (GRAVESTONE)
689 const_iv (AMULET)
690 const_iv (PLAYERMOVER)
691 const_iv (TELEPORTER)
692 const_iv (CREATOR)
693 const_iv (SKILL)
694 const_iv (EXPERIENCE)
695 const_iv (EARTHWALL)
696 const_iv (GOLEM)
697 const_iv (THROWN_OBJ)
698 const_iv (BLINDNESS)
699 const_iv (GOD)
700 const_iv (DETECTOR)
701 const_iv (TRIGGER_MARKER)
702 const_iv (DEAD_OBJECT)
703 const_iv (DRINK)
704 const_iv (MARKER)
705 const_iv (HOLY_ALTAR)
706 const_iv (PLAYER_CHANGER)
707 const_iv (BATTLEGROUND)
708 const_iv (PEACEMAKER)
709 const_iv (GEM)
710 const_iv (FIREWALL)
711 const_iv (ANVIL)
712 const_iv (CHECK_INV)
713 const_iv (MOOD_FLOOR)
714 const_iv (EXIT)
715 const_iv (ENCOUNTER)
716 const_iv (SHOP_FLOOR)
717 const_iv (SHOP_MAT)
718 const_iv (RING)
719 const_iv (FLOOR)
720 const_iv (FLESH)
721 const_iv (INORGANIC)
722 const_iv (SKILL_TOOL)
723 const_iv (LIGHTER)
724 const_iv (TRAP_PART)
725 const_iv (WALL)
726 const_iv (LIGHT_SOURCE)
727 const_iv (MISC_OBJECT)
728 const_iv (MONSTER)
729 const_iv (SPAWN_GENERATOR)
730 const_iv (LAMP)
731 const_iv (DUPLICATOR)
732 const_iv (TOOL)
733 const_iv (SPELLBOOK)
734 const_iv (BUILDFAC)
735 const_iv (CLOAK)
736 const_iv (SPINNER)
737 const_iv (GATE)
738 const_iv (BUTTON)
739 const_iv (CF_HANDLE)
740 const_iv (HOLE)
741 const_iv (TRAPDOOR)
742 const_iv (SIGN)
743 const_iv (BOOTS)
744 const_iv (GLOVES)
745 const_iv (SPELL)
746 const_iv (SPELL_EFFECT)
747 const_iv (CONVERTER)
748 const_iv (BRACERS)
749 const_iv (POISONING)
750 const_iv (SAVEBED)
751 const_iv (POISONCLOUD)
752 const_iv (FIREHOLES)
753 const_iv (WAND)
754 const_iv (SCROLL)
755 const_iv (DIRECTOR)
756 const_iv (GIRDLE)
757 const_iv (FORCE)
758 const_iv (POTION_EFFECT)
759 const_iv (EVENT_CONNECTOR)
760 const_iv (CLOSE_CON)
761 const_iv (CONTAINER)
762 const_iv (ARMOUR_IMPROVER)
763 const_iv (WEAPON_IMPROVER)
764 const_iv (SKILLSCROLL)
765 const_iv (DEEP_SWAMP)
766 const_iv (IDENTIFY_ALTAR)
767 const_iv (MENU)
768 const_iv (RUNE)
769 const_iv (TRAP)
770 const_iv (POWER_CRYSTAL)
771 const_iv (CORPSE)
772 const_iv (DISEASE)
773 const_iv (SYMPTOM)
774 const_iv (BUILDER)
775 const_iv (MATERIAL)
776 const_iv (ITEM_TRANSFORMER)
777 const_iv (QUEST)
778
779 const_iv (ST_BD_BUILD)
780 const_iv (ST_BD_REMOVE)
781 const_iv (ST_MAT_FLOOR)
782 const_iv (ST_MAT_WALL)
783 const_iv (ST_MAT_ITEM)
784
785 const_iv (AT_PHYSICAL)
786 const_iv (AT_MAGIC)
787 const_iv (AT_FIRE)
788 const_iv (AT_ELECTRICITY)
789 const_iv (AT_COLD)
790 const_iv (AT_CONFUSION)
791 const_iv (AT_ACID)
792 const_iv (AT_DRAIN)
793 const_iv (AT_WEAPONMAGIC)
794 const_iv (AT_GHOSTHIT)
795 const_iv (AT_POISON)
796 const_iv (AT_SLOW)
797 const_iv (AT_PARALYZE)
798 const_iv (AT_TURN_UNDEAD)
799 const_iv (AT_FEAR)
800 const_iv (AT_CANCELLATION)
801 const_iv (AT_DEPLETE)
802 const_iv (AT_DEATH)
803 const_iv (AT_CHAOS)
804 const_iv (AT_COUNTERSPELL)
805 const_iv (AT_GODPOWER)
806 const_iv (AT_HOLYWORD)
807 const_iv (AT_BLIND)
808 const_iv (AT_INTERNAL)
809 const_iv (AT_LIFE_STEALING)
810 const_iv (AT_DISEASE)
811
812 const_iv (QUEST_IN_PROGRESS)
813 const_iv (QUEST_DONE_QUEST)
814 const_iv (QUEST_DONE_TASK)
815 const_iv (QUEST_START_QUEST)
816 const_iv (QUEST_END_QUEST)
817 const_iv (QUEST_START_TASK)
818 const_iv (QUEST_END_TASK)
819 const_iv (QUEST_OVERRIDE)
820 const_iv (QUEST_ON_ACTIVATE)
821
822 const_iv (WEAP_HIT)
823 const_iv (WEAP_SLASH)
824 const_iv (WEAP_PIERCE)
825 const_iv (WEAP_CLEAVE)
826 const_iv (WEAP_SLICE)
827 const_iv (WEAP_STAB)
828 const_iv (WEAP_WHIP)
829 const_iv (WEAP_CRUSH)
830 const_iv (WEAP_BLUD)
831
832 const_iv (FLAG_ALIVE)
833 const_iv (FLAG_WIZ)
834 const_iv (FLAG_REMOVED)
835 const_iv (FLAG_FREED)
836 const_iv (FLAG_WAS_WIZ)
837 const_iv (FLAG_APPLIED)
838 const_iv (FLAG_UNPAID)
839 const_iv (FLAG_USE_SHIELD)
840 const_iv (FLAG_NO_PICK)
841 const_iv (FLAG_ANIMATE)
842 const_iv (FLAG_MONSTER)
843 const_iv (FLAG_FRIENDLY)
844 const_iv (FLAG_GENERATOR)
845 const_iv (FLAG_IS_THROWN)
846 const_iv (FLAG_AUTO_APPLY)
847 const_iv (FLAG_TREASURE)
848 const_iv (FLAG_PLAYER_SOLD)
849 const_iv (FLAG_SEE_INVISIBLE)
850 const_iv (FLAG_CAN_ROLL)
851 const_iv (FLAG_OVERLAY_FLOOR)
852 const_iv (FLAG_IS_TURNABLE)
853 const_iv (FLAG_IS_USED_UP)
854 const_iv (FLAG_IDENTIFIED)
855 const_iv (FLAG_REFLECTING)
856 const_iv (FLAG_CHANGING)
857 const_iv (FLAG_SPLITTING)
858 const_iv (FLAG_HITBACK)
859 const_iv (FLAG_STARTEQUIP)
860 const_iv (FLAG_BLOCKSVIEW)
861 const_iv (FLAG_UNDEAD)
862 const_iv (FLAG_SCARED)
863 const_iv (FLAG_UNAGGRESSIVE)
864 const_iv (FLAG_REFL_MISSILE)
865 const_iv (FLAG_REFL_SPELL)
866 const_iv (FLAG_NO_MAGIC)
867 const_iv (FLAG_NO_FIX_PLAYER)
868 const_iv (FLAG_IS_LIGHTABLE)
869 const_iv (FLAG_TEAR_DOWN)
870 const_iv (FLAG_RUN_AWAY)
871 const_iv (FLAG_PICK_UP)
872 const_iv (FLAG_UNIQUE)
873 const_iv (FLAG_NO_DROP)
874 const_iv (FLAG_WIZCAST)
875 const_iv (FLAG_CAST_SPELL)
876 const_iv (FLAG_USE_SCROLL)
877 const_iv (FLAG_USE_RANGE)
878 const_iv (FLAG_USE_BOW)
879 const_iv (FLAG_USE_ARMOUR)
880 const_iv (FLAG_USE_WEAPON)
881 const_iv (FLAG_USE_RING)
882 const_iv (FLAG_READY_RANGE)
883 const_iv (FLAG_READY_BOW)
884 const_iv (FLAG_XRAYS)
885 const_iv (FLAG_NO_APPLY)
886 const_iv (FLAG_IS_FLOOR)
887 const_iv (FLAG_LIFESAVE)
888 const_iv (FLAG_NO_STRENGTH)
889 const_iv (FLAG_SLEEP)
890 const_iv (FLAG_STAND_STILL)
891 const_iv (FLAG_RANDOM_MOVE)
892 const_iv (FLAG_ONLY_ATTACK)
893 const_iv (FLAG_CONFUSED)
894 const_iv (FLAG_STEALTH)
895 const_iv (FLAG_WIZPASS)
896 const_iv (FLAG_IS_LINKED)
897 const_iv (FLAG_CURSED)
898 const_iv (FLAG_DAMNED)
899 const_iv (FLAG_SEE_ANYWHERE)
900 const_iv (FLAG_KNOWN_MAGICAL)
901 const_iv (FLAG_KNOWN_CURSED)
902 const_iv (FLAG_CAN_USE_SKILL)
903 const_iv (FLAG_BEEN_APPLIED)
904 const_iv (FLAG_READY_SCROLL)
905 const_iv (FLAG_USE_ROD)
906 const_iv (FLAG_USE_HORN)
907 const_iv (FLAG_MAKE_INVIS)
908 const_iv (FLAG_INV_LOCKED)
909 const_iv (FLAG_IS_WOODED)
910 const_iv (FLAG_IS_HILLY)
911 const_iv (FLAG_READY_SKILL)
912 const_iv (FLAG_READY_WEAPON)
913 const_iv (FLAG_NO_SKILL_IDENT)
914 const_iv (FLAG_BLIND)
915 const_iv (FLAG_SEE_IN_DARK)
916 const_iv (FLAG_IS_CAULDRON)
917 const_iv (FLAG_NO_STEAL)
918 const_iv (FLAG_ONE_HIT)
919 const_iv (FLAG_CLIENT_SENT)
920 const_iv (FLAG_BERSERK)
921 const_iv (FLAG_NEUTRAL)
922 const_iv (FLAG_NO_ATTACK)
923 const_iv (FLAG_NO_DAMAGE)
924 const_iv (FLAG_OBJ_ORIGINAL)
925 const_iv (FLAG_OBJ_SAVE_ON_OVL)
926 const_iv (FLAG_ACTIVATE_ON_PUSH)
927 const_iv (FLAG_ACTIVATE_ON_RELEASE)
928 const_iv (FLAG_IS_WATER)
929 const_iv (FLAG_CONTENT_ON_GEN)
930 const_iv (FLAG_IS_A_TEMPLATE)
931 const_iv (FLAG_IS_BUILDABLE)
932 const_iv (FLAG_AFK)
933
934 const_iv (NDI_BLACK)
935 const_iv (NDI_WHITE)
936 const_iv (NDI_NAVY)
937 const_iv (NDI_RED)
938 const_iv (NDI_ORANGE)
939 const_iv (NDI_BLUE)
940 const_iv (NDI_DK_ORANGE)
941 const_iv (NDI_GREEN)
942 const_iv (NDI_LT_GREEN)
943 const_iv (NDI_GREY)
944 const_iv (NDI_BROWN)
945 const_iv (NDI_GOLD)
946 const_iv (NDI_TAN)
947 const_iv (NDI_MAX_COLOR)
948 const_iv (NDI_COLOR_MASK)
949 const_iv (NDI_UNIQUE)
950 const_iv (NDI_ALL)
951
952 const_iv (F_APPLIED)
953 const_iv (F_LOCATION)
954 const_iv (F_UNPAID)
955 const_iv (F_MAGIC)
956 const_iv (F_CURSED)
957 const_iv (F_DAMNED)
958 const_iv (F_OPEN)
959 const_iv (F_NOPICK)
960 const_iv (F_LOCKED)
961
962 const_iv (P_BLOCKSVIEW)
963 const_iv (P_NO_MAGIC)
964 const_iv (P_IS_ALIVE)
965 const_iv (P_NO_CLERIC)
966 const_iv (P_NEED_UPDATE)
967 const_iv (P_NO_ERROR)
968 const_iv (P_OUT_OF_MAP)
969 const_iv (P_NEW_MAP)
970
971 const_iv (UP_OBJ_INSERT)
972 const_iv (UP_OBJ_REMOVE)
973 const_iv (UP_OBJ_CHANGE)
974 const_iv (UP_OBJ_FACE)
975
976 const_iv (INS_NO_MERGE)
977 const_iv (INS_ABOVE_FLOOR_ONLY)
978 const_iv (INS_NO_WALK_ON)
979 const_iv (INS_ON_TOP)
980 const_iv (INS_BELOW_ORIGINATOR)
981 const_iv (INS_MAP_LOAD)
982
983 const_iv (WILL_APPLY_HANDLE)
984 const_iv (WILL_APPLY_TREASURE)
985 const_iv (WILL_APPLY_EARTHWALL)
986 const_iv (WILL_APPLY_DOOR)
987 const_iv (WILL_APPLY_FOOD)
988 };
989
990 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
991 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv));
992
993 static const struct {
994 const char *name;
995 IV iv;
996 } *event, event_list[] = {
997 # define const_event(name) { # name, (IV)EVENT_ ## name },
998 const_event (NONE)
999 const_event (APPLY)
1000 const_event (ATTACK)
1001 const_event (DEATH)
1002 const_event (DROP)
1003 const_event (PICKUP)
1004 const_event (SAY)
1005 const_event (STOP)
1006 const_event (TIME)
1007 const_event (THROW)
1008 const_event (TRIGGER)
1009 const_event (CLOSE)
1010 const_event (TIMER)
1011 const_event (MOVE)
1012
1013 const_event (BORN)
1014 const_event (CLOCK)
1015 const_event (CRASH)
1016 const_event (PLAYER_DEATH)
1017 const_event (GKILL)
1018 const_event (LOGIN)
1019 const_event (LOGOUT)
1020 const_event (MAPENTER)
1021 const_event (MAPLEAVE)
1022 const_event (MAPRESET)
1023 const_event (MAPLOAD)
1024 const_event (MAPOUT)
1025 const_event (MAPIN)
1026 const_event (REMOVE)
1027 const_event (SHOUT)
1028 const_event (TELL)
1029 const_event (MUZZLE)
1030 const_event (KICK)
1031 //const_event (FREE_OB)
1032 };
1033
1034 AV *av = get_av ("cf::EVENT", 1);
1035
1036 for (event = event_list + sizeof (event_list) / sizeof (event_list [0]); event-- > event_list; )
1037 av_store (av, event->iv, newSVpv ((char *)event->name, 0));
1038
1039 static const struct {
1040 int dtype;
1041 const char *name;
1042 IV idx;
1043 } *cprop, prop_table[] = {
1044 # define prop(type, name) { type, # name, (IV) CFAPI_ ## name },
1045 prop (CFAPI_INT, MAP_PROP_FLAGS)
1046 prop (CFAPI_INT, MAP_PROP_DIFFICULTY)
1047 prop (CFAPI_STRING, MAP_PROP_PATH)
1048 prop (CFAPI_STRING, MAP_PROP_TMPNAME)
1049 prop (CFAPI_STRING, MAP_PROP_NAME)
1050 prop (CFAPI_INT, MAP_PROP_RESET_TIME)
1051 prop (CFAPI_INT, MAP_PROP_RESET_TIMEOUT)
1052 prop (CFAPI_INT, MAP_PROP_PLAYERS)
1053 prop (CFAPI_INT, MAP_PROP_DARKNESS)
1054 prop (CFAPI_INT, MAP_PROP_WIDTH)
1055 prop (CFAPI_INT, MAP_PROP_HEIGHT)
1056 prop (CFAPI_INT, MAP_PROP_ENTER_X)
1057 prop (CFAPI_INT, MAP_PROP_ENTER_Y)
1058 prop (CFAPI_INT, MAP_PROP_TEMPERATURE)
1059 prop (CFAPI_INT, MAP_PROP_PRESSURE)
1060 prop (CFAPI_INT, MAP_PROP_HUMIDITY)
1061 prop (CFAPI_INT, MAP_PROP_WINDSPEED)
1062 prop (CFAPI_INT, MAP_PROP_WINDDIR)
1063 prop (CFAPI_INT, MAP_PROP_SKY)
1064 prop (CFAPI_INT, MAP_PROP_WPARTX)
1065 prop (CFAPI_INT, MAP_PROP_WPARTY)
1066 prop (CFAPI_STRING, MAP_PROP_MESSAGE)
1067 prop (CFAPI_PMAP, MAP_PROP_NEXT)
1068 prop (CFAPI_PREGION, MAP_PROP_REGION)
1069 prop (CFAPI_POBJECT, OBJECT_PROP_OB_ABOVE)
1070 prop (CFAPI_POBJECT, OBJECT_PROP_OB_BELOW)
1071 prop (CFAPI_POBJECT, OBJECT_PROP_NEXT_ACTIVE_OB)
1072 prop (CFAPI_POBJECT, OBJECT_PROP_PREV_ACTIVE_OB)
1073 prop (CFAPI_POBJECT, OBJECT_PROP_INVENTORY)
1074 prop (CFAPI_POBJECT, OBJECT_PROP_ENVIRONMENT)
1075 prop (CFAPI_POBJECT, OBJECT_PROP_HEAD)
1076 prop (CFAPI_POBJECT, OBJECT_PROP_CONTAINER)
1077 prop (CFAPI_PMAP, OBJECT_PROP_MAP)
1078 prop (CFAPI_INT, OBJECT_PROP_COUNT)
1079 prop (CFAPI_INT, OBJECT_PROP_REFCOUNT)
1080 prop (CFAPI_STRING, OBJECT_PROP_NAME)
1081 prop (CFAPI_STRING, OBJECT_PROP_NAME_PLURAL)
1082 prop (CFAPI_STRING, OBJECT_PROP_TITLE)
1083 prop (CFAPI_STRING, OBJECT_PROP_RACE)
1084 prop (CFAPI_STRING, OBJECT_PROP_SLAYING)
1085 prop (CFAPI_STRING, OBJECT_PROP_SKILL)
1086 prop (CFAPI_STRING, OBJECT_PROP_MESSAGE)
1087 prop (CFAPI_STRING, OBJECT_PROP_LORE)
1088 prop (CFAPI_INT, OBJECT_PROP_X)
1089 prop (CFAPI_INT, OBJECT_PROP_Y)
1090 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED)
1091 prop (CFAPI_DOUBLE, OBJECT_PROP_SPEED_LEFT)
1092 prop (CFAPI_INT, OBJECT_PROP_NROF)
1093 prop (CFAPI_INT, OBJECT_PROP_DIRECTION)
1094 prop (CFAPI_INT, OBJECT_PROP_FACING)
1095 prop (CFAPI_INT, OBJECT_PROP_TYPE)
1096 prop (CFAPI_INT, OBJECT_PROP_SUBTYPE)
1097 prop (CFAPI_INT, OBJECT_PROP_CLIENT_TYPE)
1098 prop (CFAPI_INT, OBJECT_PROP_ATTACK_TYPE)
1099 prop (CFAPI_INT, OBJECT_PROP_PATH_ATTUNED)
1100 prop (CFAPI_INT, OBJECT_PROP_PATH_REPELLED)
1101 prop (CFAPI_INT, OBJECT_PROP_PATH_DENIED)
1102 prop (CFAPI_INT, OBJECT_PROP_MATERIAL)
1103 prop (CFAPI_STRING, OBJECT_PROP_MATERIAL_NAME)
1104 prop (CFAPI_INT, OBJECT_PROP_MAGIC)
1105 prop (CFAPI_INT, OBJECT_PROP_VALUE)
1106 prop (CFAPI_INT, OBJECT_PROP_LEVEL)
1107 prop (CFAPI_INT, OBJECT_PROP_LAST_HEAL)
1108 prop (CFAPI_INT, OBJECT_PROP_LAST_SP)
1109 prop (CFAPI_INT, OBJECT_PROP_LAST_GRACE)
1110 prop (CFAPI_INT, OBJECT_PROP_LAST_EAT)
1111 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE_TIME)
1112 prop (CFAPI_INT, OBJECT_PROP_PICK_UP)
1113 prop (CFAPI_INT, OBJECT_PROP_ITEM_POWER)
1114 prop (CFAPI_INT, OBJECT_PROP_GEN_SP_ARMOUR)
1115 prop (CFAPI_INT, OBJECT_PROP_WEIGHT)
1116 prop (CFAPI_INT, OBJECT_PROP_WEIGHT_LIMIT)
1117 prop (CFAPI_INT, OBJECT_PROP_CARRYING)
1118 prop (CFAPI_INT, OBJECT_PROP_GLOW_RADIUS)
1119 prop (CFAPI_LONG, OBJECT_PROP_PERM_EXP)
1120 prop (CFAPI_POBJECT, OBJECT_PROP_CURRENT_WEAPON)
1121 prop (CFAPI_POBJECT, OBJECT_PROP_ENEMY)
1122 prop (CFAPI_POBJECT, OBJECT_PROP_ATTACKED_BY)
1123 prop (CFAPI_INT, OBJECT_PROP_RUN_AWAY)
1124 prop (CFAPI_POBJECT, OBJECT_PROP_CHOSEN_SKILL)
1125 prop (CFAPI_INT, OBJECT_PROP_HIDDEN)
1126 prop (CFAPI_INT, OBJECT_PROP_MOVE_STATUS)
1127 prop (CFAPI_INT, OBJECT_PROP_MOVE_TYPE)
1128 prop (CFAPI_POBJECT, OBJECT_PROP_SPELL_ITEM)
1129 prop (CFAPI_DOUBLE, OBJECT_PROP_EXP_MULTIPLIER)
1130 prop (CFAPI_PARCH, OBJECT_PROP_ARCHETYPE)
1131 prop (CFAPI_PARCH, OBJECT_PROP_OTHER_ARCH)
1132 prop (CFAPI_STRING, OBJECT_PROP_CUSTOM_NAME)
1133 prop (CFAPI_INT, OBJECT_PROP_ANIM_SPEED)
1134 prop (CFAPI_INT, OBJECT_PROP_FRIENDLY)
1135 prop (CFAPI_STRING, OBJECT_PROP_SHORT_NAME)
1136 prop (CFAPI_INT, OBJECT_PROP_MAGICAL)
1137 prop (CFAPI_INT, OBJECT_PROP_LUCK)
1138 prop (CFAPI_LONG, OBJECT_PROP_EXP)
1139 prop (CFAPI_POBJECT, OBJECT_PROP_OWNER)
1140 prop (CFAPI_POBJECT, OBJECT_PROP_PRESENT)
1141 prop (CFAPI_INT, OBJECT_PROP_CHEATER)
1142 prop (CFAPI_INT, OBJECT_PROP_MERGEABLE)
1143 prop (CFAPI_INT, OBJECT_PROP_PICKABLE)
1144 prop (CFAPI_INT, OBJECT_PROP_STR)
1145 prop (CFAPI_INT, OBJECT_PROP_DEX)
1146 prop (CFAPI_INT, OBJECT_PROP_CON)
1147 prop (CFAPI_INT, OBJECT_PROP_WIS)
1148 prop (CFAPI_INT, OBJECT_PROP_INT)
1149 prop (CFAPI_INT, OBJECT_PROP_POW)
1150 prop (CFAPI_INT, OBJECT_PROP_CHA)
1151 prop (CFAPI_INT, OBJECT_PROP_WC)
1152 prop (CFAPI_INT, OBJECT_PROP_AC)
1153 prop (CFAPI_INT, OBJECT_PROP_HP)
1154 prop (CFAPI_INT, OBJECT_PROP_SP)
1155 prop (CFAPI_INT, OBJECT_PROP_GP)
1156 prop (CFAPI_INT, OBJECT_PROP_FP)
1157 prop (CFAPI_INT, OBJECT_PROP_MAXHP)
1158 prop (CFAPI_INT, OBJECT_PROP_MAXSP)
1159 prop (CFAPI_INT, OBJECT_PROP_MAXGP)
1160 prop (CFAPI_INT, OBJECT_PROP_DAM)
1161 prop (CFAPI_STRING, OBJECT_PROP_GOD)
1162 prop (CFAPI_STRING, OBJECT_PROP_ARCH_NAME)
1163 prop (CFAPI_INT, OBJECT_PROP_INVISIBLE)
1164 prop (CFAPI_INT, OBJECT_PROP_FACE)
1165 };
1166
1167 HV *prop_type = get_hv ("cf::PROP_TYPE", 1);
1168 HV *prop_idx = get_hv ("cf::PROP_IDX", 1);
1169
1170 for (cprop = prop_table + sizeof (prop_table) / sizeof (prop_table [0]); cprop-- > prop_table; )
1171 {
1172 hv_store (prop_type, cprop->name, strlen (cprop->name), newSViv (cprop->dtype), 0);
1173 hv_store (prop_idx, cprop->name, strlen (cprop->name), newSViv (cprop->idx ), 0);
1174 }
1175 }
1176
1177 void
1178 LOG (int level, char *msg)
1179 PROTOTYPE: $$
1180 C_ARGS: level, "%s", msg
1181
1182 char *
1183 cf_get_maps_directory (char *path)
1184 PROTOTYPE: $
1185 ALIAS: maps_directory = 0
1186
1187 char *
1188 mapdir ()
1189 PROTOTYPE:
1190 ALIAS:
1191 mapdir = 0
1192 uniquedir = 1
1193 tmpdir = 2
1194 confdir = 3
1195 localdir = 4
1196 playerdir = 5
1197 datadir = 6
1198 CODE:
1199 {
1200 int unused_type;
1201 RETVAL = (char *)systemDirectory (&unused_type, ix);
1202 }
1203 OUTPUT: RETVAL
1204
1205 int
1206 cf_find_animation (char *text)
1207 PROTOTYPE: $
1208
1209 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1210
1211 SV *
1212 get_property (object *obj, int type, int idx)
1213 CODE:
1214 RETVAL = newSVcfapi (type, cf_object_get_property (obj, idx));
1215 OUTPUT: RETVAL
1216
1217 SV *
1218 set_property (object *obj, int type, int idx, SV *newval)
1219 CODE:
1220 switch (type)
1221 {
1222 case CFAPI_INT:
1223 cf_object_set_int_property (obj, idx, SvIV (newval));
1224 break;
1225 case CFAPI_LONG:
1226 cf_object_set_long_property (obj, idx, SvNV (newval));
1227 break;
1228 case CFAPI_DOUBLE:
1229 {
1230 int unused_type;
1231 object_set_property (&unused_type, obj, idx, (double)SvNV (newval));
1232 }
1233 break;
1234 case CFAPI_STRING:
1235 cf_object_set_string_property (obj, idx, SvOK (newval) ? SvPV_nolen (newval) : 0);
1236 break;
1237 case CFAPI_POBJECT:
1238 {
1239 int unused_type;
1240 object_set_property (&unused_type, obj, idx, (object *)SvPTR_ornull (newval, "cf::object"));
1241 }
1242 break;
1243 default:
1244 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1245 }
1246
1247 # missing properties
1248
1249 void
1250 set_attacktype (object *obj, U32 attacktype)
1251 CODE:
1252 obj->attacktype = attacktype;
1253
1254 U32
1255 get_attacktype (object *obj)
1256 ALIAS:
1257 attacktype = 0
1258 CODE:
1259 RETVAL = obj->attacktype;
1260 OUTPUT: RETVAL
1261
1262 void
1263 set_food (object *obj, int food)
1264 CODE:
1265 obj->stats.food = food;
1266
1267 int
1268 get_food (object *obj)
1269 ALIAS:
1270 food = 0
1271 CODE:
1272 RETVAL = obj->stats.food;
1273 OUTPUT: RETVAL
1274
1275 void
1276 inv (object *obj)
1277 PROTOTYPE: $
1278 PPCODE:
1279 {
1280 object *o;
1281 for (o = obj->inv; o; o = o->below)
1282 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1283 }
1284
1285 int cf_object_get_resistance (object *op, int rtype)
1286 ALIAS: resistance = 0
1287
1288 int cf_object_get_flag (object *op, int flag)
1289 ALIAS: flag = 0
1290
1291 void cf_object_set_flag (object *op, int flag, int value)
1292
1293 void cf_object_move (object *op, int dir, object *originator = op)
1294
1295 void cf_object_apply (object *op, object *author, int flags = 0)
1296
1297 void cf_object_apply_below (object *op)
1298
1299 void cf_object_remove (object *op)
1300
1301 void cf_object_free (object *op)
1302
1303 object *cf_object_present_archname_inside (object *op, char *whatstr)
1304
1305 int cf_object_transfer (object *op, int x, int y, int r, object *orig)
1306
1307 int cf_object_change_map (object *op, int x, int y, mapstruct *map)
1308
1309 object *cf_object_clone (object *op, int clonetype = 0)
1310
1311 int cf_object_pay_item (object *op, object *buyer)
1312
1313 int cf_object_pay_amount (object *op, double amount)
1314
1315 int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0)
1316
1317 int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0)
1318
1319 void cf_object_learn_spell (object *op, object *sp)
1320
1321 void cf_object_forget_spell (object *op, object *sp)
1322
1323 object *cf_object_check_for_spell (object *op, char *spellname)
1324
1325 int cf_object_query_money (object *op)
1326 ALIAS: money = 0
1327
1328 int cf_object_query_cost (object *op, object *who, int flags)
1329 ALIAS: cost = 0
1330
1331 void cf_object_activate_rune (object *op , object *victim)
1332
1333 int cf_object_check_trigger (object *op, object *cause)
1334
1335 int cf_object_out_of_map (object *op, int x, int y)
1336
1337 void cf_object_drop (object *op, object *author)
1338
1339 void cf_object_take (object *op, object *author)
1340
1341 void cf_object_say (object *op, char *msg)
1342
1343 void cf_object_speak (object *op, char *msg)
1344
1345 object *cf_object_insert_object (object *op, object *container)
1346
1347 const char *cf_object_get_msg (object *ob)
1348 ALIAS: msg = 0
1349
1350 object *cf_object_insert_in_ob (object *ob, object *where)
1351
1352 int cf_object_teleport (object *op, mapstruct *map, int x, int y)
1353
1354 void cf_object_update (object *op, int flags)
1355
1356 void cf_object_pickup (object *op, object *what)
1357
1358 char *cf_object_get_key (object *op, char *keyname)
1359 ALIAS: key = 0
1360
1361 void cf_object_set_key (object *op, char *keyname, char *value)
1362
1363 object *cf_create_object_by_name (const char *name)
1364
1365 MODULE = cf PACKAGE = cf::object PREFIX = cf_
1366
1367 void cf_fix_object (object *pl)
1368 ALIAS: fix = 0
1369
1370 object *cf_insert_ob_in_ob (object *ob, object *where)
1371
1372 # no clean way to get an object from an archetype - stupid idiotic
1373 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
1374
1375 object *new (const char *archetype = 0)
1376 PROTOTYPE: ;$
1377 CODE:
1378 RETVAL = archetype ? get_archetype (archetype) : cf_create_object ();
1379 OUTPUT:
1380 RETVAL
1381
1382 object *insert_ob_in_map_at (object *ob, mapstruct *where, object_ornull *orig, int flag, int x, int y)
1383 PROTOTYPE: $$$$$$
1384 CODE:
1385 {
1386 int unused_type;
1387 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
1388 }
1389
1390 object *get_nearest_player (object *ob)
1391 ALIAS: nearest_player = 0
1392 PREINIT:
1393 extern object *get_nearest_player (object *);
1394
1395 void rangevector (object *ob, object *other, int flags = 0)
1396 PROTOTYPE: $$;$
1397 PPCODE:
1398 {
1399 rv_vector rv;
1400 get_rangevector (ob, other, &rv, flags);
1401 EXTEND (SP, 5);
1402 PUSHs (newSVuv (rv.distance));
1403 PUSHs (newSViv (rv.distance_x));
1404 PUSHs (newSViv (rv.distance_y));
1405 PUSHs (newSViv (rv.direction));
1406 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part));
1407 }
1408
1409 bool on_same_map_as (object *ob, object *other)
1410 CODE:
1411 RETVAL = on_same_map (ob, other);
1412 OUTPUT: RETVAL
1413
1414 char *
1415 base_name (object *ob, int plural)
1416 CODE:
1417 RETVAL = cf_query_base_name (ob, plural);
1418 OUTPUT: RETVAL
1419
1420
1421 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1422
1423 player *player (object *op)
1424 CODE:
1425 RETVAL = cf_player_find (cf_query_name (op));
1426 OUTPUT: RETVAL
1427
1428 void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE)
1429
1430 object *cf_player_send_inventory (object *op)
1431
1432 player *contr (object *op)
1433 CODE:
1434 RETVAL = op->contr;
1435 OUTPUT: RETVAL
1436
1437 char *cf_player_get_ip (object *op)
1438 ALIAS: ip = 0
1439
1440 object *cf_player_get_marked_item (object *op)
1441 ALIAS: marked_item = 0
1442
1443 void cf_player_set_marked_item (object *op, object *ob)
1444
1445 partylist *cf_player_get_party (object *op)
1446 ALIAS: party = 0
1447
1448 void cf_player_set_party (object *op, partylist *party)
1449
1450
1451 MODULE = cf PACKAGE = cf::object::map PREFIX = cf_
1452
1453 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
1454
1455 player *cf_player_find (char *name)
1456 PROTOTYPE: $
1457
1458 void cf_player_move (player *pl, int dir)
1459
1460 void MapNewmapCmd (player *pl)
1461
1462 # nonstandard
1463 object *ob (player *pl)
1464 CODE:
1465 RETVAL = pl->ob;
1466 OUTPUT: RETVAL
1467
1468 player *first ()
1469 CODE:
1470 RETVAL = first_player;
1471 OUTPUT: RETVAL
1472
1473 player *next (player *pl)
1474 CODE:
1475 RETVAL = pl->next;
1476 OUTPUT: RETVAL
1477
1478 void
1479 list ()
1480 PPCODE:
1481 {
1482 player *pl;
1483 for (pl = first_player; pl; pl = pl->next)
1484 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
1485 }
1486
1487
1488 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
1489
1490 SV *
1491 get_property (mapstruct *obj, int type, int idx)
1492 CODE:
1493 RETVAL = newSVcfapi (type, cf_map_get_property (obj, idx));
1494 OUTPUT: RETVAL
1495
1496 SV *
1497 set_property (mapstruct *obj, int type, int idx, SV *newval)
1498 CODE:
1499 switch (type)
1500 {
1501 case CFAPI_INT:
1502 cf_map_set_int_property (obj, idx, SvIV (newval));
1503 break;
1504 default:
1505 croak ("unhandled type '%d' in set_property '%d'", type, idx);
1506 }
1507
1508 mapstruct *new (int width, int height)
1509 PROTOTYPE:
1510 CODE:
1511 {
1512 int unused_type;
1513 RETVAL = map_get_map (&unused_type, 0, width, height);
1514 }
1515 OUTPUT:
1516 RETVAL
1517
1518 mapstruct *cf_map_get_map (char *name)
1519 PROTOTYPE: $
1520 ALIAS: map = 0
1521
1522 mapstruct *cf_map_get_first ()
1523 PROTOTYPE:
1524 ALIAS: first = 0
1525
1526 object *cf_map_insert_object_there (mapstruct *where, object *op, object *originator, int flags)
1527
1528 object *cf_map_insert_object (mapstruct *where, object* op, int x, int y)
1529
1530 object* cf_map_present_arch_by_name (mapstruct *map, const char* str, int nx, int ny)
1531 C_ARGS: str, map, nx, ny
1532
1533 #int cf_map_get_flags (mapstruct* map, mapstruct** nmap, I16 x, I16 y, I16 *nx, I16 *ny)
1534
1535 void
1536 at (mapstruct *obj, unsigned int x, unsigned int y)
1537 PROTOTYPE: $$$
1538 INIT:
1539 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_EMPTY;
1540 PPCODE:
1541 {
1542 object *o;
1543
1544 for (o = GET_MAP_OB (obj, x, y); o; o = o->above)
1545 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
1546 }
1547
1548 SV *
1549 bot_at (mapstruct *obj, unsigned int x, unsigned int y)
1550 PROTOTYPE: $$$
1551 ALIAS:
1552 top_at = 1
1553 flags_at = 2
1554 light_at = 3
1555 move_block_at = 4
1556 move_slow_at = 5
1557 move_on_at = 6
1558 move_off_at = 7
1559 INIT:
1560 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
1561 CODE:
1562 switch (ix)
1563 {
1564 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break;
1565 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break;
1566 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break;
1567 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break;
1568 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break;
1569 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break;
1570 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break;
1571 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break;
1572 }
1573 OUTPUT:
1574 RETVAL
1575
1576 # "serialise" map perl data into a ref
1577 void
1578 _get_obs (mapstruct *map)
1579 PPCODE:
1580 {
1581 object *o;
1582 int x, y;
1583 AV *obs = newAV ();
1584 int nonnull = 0;
1585
1586 for (y = 0; y < MAP_HEIGHT (map); y++)
1587 for (x = 0; x < MAP_WIDTH (map); x++)
1588 {
1589 AV *av = newAV ();
1590
1591 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1592 {
1593 SV *sv = SVptr_cache_get (o);
1594
1595 if (sv && HvFILL (SvRV (sv)))
1596 {
1597 nonnull = 1;
1598 sv = newSVsv (sv);
1599 }
1600 else
1601 sv = &PL_sv_undef;
1602
1603 av_push (av, sv);
1604 }
1605
1606 av_store (obs, x + y * MAP_HEIGHT (map), newRV_noinc ((SV *)av));
1607 }
1608
1609 if (nonnull)
1610 XPUSHs (sv_2mortal (newRV_noinc ((SV *)obs)));
1611 else
1612 SvREFCNT_dec (obs);
1613 }
1614
1615 # "deserialise" perl map data into the map
1616 void
1617 _set_obs (mapstruct *map, SV *sv)
1618 CODE:
1619 {
1620 object *o;
1621 AV *av;
1622 int x, y;
1623 AV *obs = (AV *)SvRV (sv);
1624
1625 for (y = 0; y < MAP_HEIGHT (map); y++)
1626 for (x = 0; x < MAP_WIDTH (map); x++)
1627 {
1628 sv = *av_fetch (obs, x + y * MAP_HEIGHT (map), 1);
1629
1630 if (!SvROK (sv))
1631 continue;
1632
1633 av = (AV *)SvRV (sv);
1634
1635 for (o = GET_MAP_OB (map, x, y); o; o = o->above)
1636 {
1637 sv = av_shift (av);
1638
1639 if (SvROK (sv))
1640 {
1641 sv_magic ((SV *)SvRV (sv), 0, PERL_MAGIC_ext, (char *)o, 0);
1642 SVptr_cache_set (o, sv);
1643 }
1644 }
1645 }
1646 }
1647
1648 MODULE = cf PACKAGE = cf::arch PREFIX = cf_archetype_
1649
1650 archetype *cf_archetype_get_first()
1651 PROTOTYPE:
1652 ALIAS: first = 0
1653
1654 archetype *cf_archetype_get_next (archetype *arch)
1655 ALIAS: next = 0
1656
1657 archetype *cf_archetype_get_head (archetype *arch)
1658 ALIAS: head = 0
1659
1660 archetype *cf_archetype_get_more (archetype *arch)
1661 ALIAS: more = 0
1662
1663 const char *cf_archetype_get_name (archetype *arch)
1664 ALIAS: name = 0
1665
1666 MODULE = cf PACKAGE = cf::party PREFIX = cf_party_
1667
1668 partylist *cf_party_get_first ()
1669 PROTOTYPE:
1670 ALIAS: first = 0
1671
1672 partylist *cf_party_get_next (partylist *party)
1673 ALIAS: next = 0
1674
1675 const char *cf_party_get_name (partylist *party)
1676
1677 const char *cf_party_get_password (partylist *party)
1678 ALIAS: password = 0
1679
1680 player *cf_party_get_first_player (partylist *party)
1681 ALIAS: first_player = 0
1682
1683 player *cf_party_get_next_player (partylist *party, player *op)
1684 ALIAS: next_player = 0
1685
1686
1687 MODULE = cf PACKAGE = cf::region PREFIX = cf_region_
1688
1689 region *cf_region_get_first ()
1690 PROTOTYPE:
1691 ALIAS: first = 0
1692
1693 const char *cf_region_get_name (region *reg)
1694 ALIAS: name = 0
1695
1696 region *cf_region_get_next (region *reg)
1697 ALIAS: next = 0
1698
1699 region *cf_region_get_parent (region *reg)
1700 ALIAS: parent = 0
1701
1702 const char *cf_region_get_longname (region *reg)
1703 ALIAS: longname = 0
1704
1705 const char *cf_region_get_message (region *reg)
1706 ALIAS: message = 0
1707
1708